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Yu-Gi-Oh! General #544

Maid Edition

Previous Thread: >>93014730

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CAC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website:https://projectignis.github.io/download.html
●EDOPro:https://discord.gg/ygopro-percy
●YGO Omega:https://discord.gg/duelistsunite
●Dueling Nexus:https://duelingnexus.com/
●Master Duel:https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/
Manual Sims:
●https://www.duelingbook.com/

>TCG Event Streaming
NA:https://www.youtube.com/user/OfficialYuGiOhTCG
EU:https://www.youtube.com/YuGiOhCardEU

>Alternative Formats
Official:https://www.yugioh-card.com/en/play/alternate_format_tournaments/
Time Wizard Formats Reference:https://www.formatlibrary.com/

>Useful Links
Current Official Rulebook:https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdf
Wiki:https://yugipedia.com/wiki/Yugipedia
Hypergeometric Probability Calculator:https://yugioh.party/
Stock Market:https://yugiohprices.com/
Database:https://www.db.yugioh-card.com/
For boomers:https://www.pojo.biz/board/forumdisplay.php?f=10

>Decklists
OCG:https://roadoftheking.com
TCG:https://yugiohtopdecks.com/decklists

>News Sites
OCG:https://yugioh-starlight.com/
TCG:https://ygorganization.com/

>Upcoming Releases
OCG:
●Animation Chronicle 2024 (Jun 22)
●Rage of the Abyss (Jul 27)
●Deck Build Pack: Crossover Breakers (Aug 24)
● Structure Deck: Advent of Blue Eyes (Sep 7)
●World Premiere Pack (Sep 28)

TCG:
●Battles of Legend: Terminal Revenge (Jun 20)
●The Infinite Forbidden (Jul 19)
●25th Anniversary Tin: Dueling Mirrors (Sep 19)

TQ:
How do you prefer to sort and store your cards?

Thread CaC:
Create a support card for the Dragonmaid archetype.
>>
>>93082590
How much will I lose on the average rarity 2 box?
And what box should I get if I just want more cards and a decent chance to resell some of them
>>
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I wonder what the results would be if you made an Alternate Format based around just this card's effects being turned into a game rule. Since it turns stuff like Omni-Negates and Towers monsters into protection only available on your turn, they still retain some value but the combo lines feel like they would shift heavily.

Labrynth feels like it would be strong, but I'm not sure it would be overwhelming? Like, if you use one of the Welcome Labrynth cards to special summon Lady on your opponent's turn, you would only get a large body and not get any of her effects because they'd be negated.

Fire King Snake-Eyes would probably still remain insufferable without a custom banlist, though. May lose a dash of recursion, but it can play out of the graveyard pretty easily.

Lightsworns could probably pull some strong bullshit with their GY effects because of the card effect only negating on-field monsters.
>>
>>93083270
>How much will I lose on the average rarity 2 box?
A substantial amount since most of their reprints are not good.
>And what box should I get if I just want more cards and a decent chance to resell some of them
AGOV
>>
What simulator is the best for older cards?
>>
>>93084629
Always Edopro.
But if you want, you could play the older Ygo vidya games.
>>
>>93084574
Thanks.
I am also thinking of just getting some older boosters as well or instead of just to get more miscellaneous cards. So far I'm probably going to get a Duels from the Deep box and maybe Invasion of Chaos.
I also see that I can get Legendary Collection 25th Anniversary Box for $32, is that a good price for it? Think it might go up in value if I keep it boxed?
>>
I thought about it and I just want to open and collect cards, not mess around with reselling them on tcgplayer.
I looked through the card lists and decided I didn't really like the cards from AGOV or either rarity box, so instead I went on Amazon and looked for cheap stuff with cards I liked.
I decided to pass on the 25th anniversary stuff altogether and just grab some cheap packs and stuff.

I got a display box each of Duels from the Deep and Blazing Vortex, Legendary Duelist Season 3 Booster Box, 2021 Ancient Battles Tin, and two Maximum Gold El Dorado, if not for the extra El Dorado it would all together be about the same cost as a rarity 2 box. More packs is more good even if less shiny.
>>
if I buy a box of terminal revenge would I be guaranteed to get at least 1 pic related?
and why are the preorder ones so expensive?
>>
>>93087295
Generally speaking since it's a chase card, probably not that likely.
It's expensive because that's the only rarity it's going to come in. Which certainly sucks if you care about the card. They know every DM era slop eater is going to be after it so they can charge an arm and a leg for it, and those boomers will pay it with a smile.
Also keep in mind that these are pre-sale prices which are always going to be way over with the card actually settles at once it's more available in the market.
After about 2 or 3 weeks that's likely going to be the stable price.

I'm going to take a wild guess and assume you're the same person as all of the above posts about buying a bunch of product. I get you're trying to scratch cardboard opening it but maybe just buy one box and open that before you buy a bunch of other stuff. You're probably going to get burned on value based on what you've posted so far and the post nut-like clarity will hit you that this was all a dumb idea and you should have just bought the couple of singles you actually wanted.
Sometimes the only way to teach people not to touch the hot stove is to let them touch a hot stove.
>>
>>93088173
not me
I just wanted the card
but not for that much
>>
>>93087295
>guaranteed to get at least 1 pic related?
Lmao no
>>
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How much are french prints of Nemleria worth?
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>>93088696
Next to nothing, they're bulk.
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>Dump Manticore of Darkness & Nefarious Archfiend Eater of Nefariousness
>Flip Backfire
>Genex Ally Bellflame on board (optional, but funny)
Kino engaged

This is an old ass decklist.
Anything I can change to make it better?
Probably just start from scratch, huh? lol
Being a casual player is annoying, because nobody talks about the niche-ass packfiller, which is what usually helps my retarded decks.
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>>93090143
Replying to myself, but for anyone else interested I guess:

>Tri-Brigade Airborne Assault
seems essential, I just need more targets, or more consistent access to my few targets
>Upstart to 3
Duh
>Big-Winged Berfomet searches Marmot
I could include some Illusion Chimera Fusion stuff, but I'm not too familiar with that deck.
>Green Baboon
is an option, if I find more Beast homies
>Manticore of Smashing
Forgot about this one. Might side deck it for the funnies
>>
>>93084636
World championship 2008 holds a special place in my heart even if it is super grindy.
>>
>>93087295
lmao retarded gambler trying to justify his habit
>if i spin some slots a few dozen times am i guaranteed a jackpot????
>>
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I bought a Terminal Revenge Booster Box, for fun!
>>
>>93092085
Send your Phantom of Yubel.
>>
>>93092247
Let's see when I get the box in 2 days.
>>
>>93092085
I bought 1 4/5ths cases of infinite forbidden and i demanding my Squid loli, Kingdom hearts axel wannabe and expensive dragon meme card
>>
>>93092360
That's a lot of cards!
You'll get the squid.
>>
>>93092398
I'm actually more interested in the dragon pride and soul despite it being pretty bad. It will probably not show up shredding through all those packs. Idgaf. It would be my first time opening a case.
>>
>>93092453
And also, I opened legacy of destruction before and pulled more than what i wanted. So i'm satisfied with whatever happens.
>>
https://strawpoll.com/40Zm46QL2ga
>>
>>93092775
It'd be nice if regional and national events offered the figures as prizes for the winner (top 4 for nationals)
>>
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Slowpoke still working hard. Chugging through the scripting & playtesting phase. Lots of fun bomb-level cards in this batch, with pic related being in my current top 5. The cut off text is the HOPT that includes all 3 effects.
>>
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I learned the other day that Traptrix are called Fallenstellarin in German and I just think that sounds really neat.
>>
What's the best way to play with someone else Yu-Gi-Oh nowadays? EDO or Dueling Nexus?
>>
>>93093585
>Edopro
The tried and true method. It's never wrong, can be run on any system, and is very rarely broken.

Main drawback? It's old. That's about it.

>YGO Omega
Has Bo1 matchmaking and a Bo3 ranked ladder, and looks prettier than Edo out-of-the-box. Biggest drawback is the Discord integration (which they use to scrape surface-level information (Username, UID, Avatar) to create a dummy account on their website for the purpose of tracking your Rank, DP (in-game currency for rarities), and card rarities). If the Discord integration doesn't bother you, it's a nice option.

Main drawbacks if that doesn't bother you? The client has a tendency to break because they use someone else's scripts for cards, or something along those lines. Sometimes shit will just break, though the fixes can take as little as a few hours, as much as a week.

>Master Duel
Their official client that is also by proxy an alternate Bo1 format that uses its own unique banlist. You need to buy packs using in-game currency, but on top of getting enough gems at the start that you can pretty much build whatever you want, you can also break down cards into their respective rarities (N, R, SR, UR) to craft cards of the same rarity to get whatever you need. I'd only really recommend this if you want the gacha element, or if you want to play it on your phone without doing crazy setups.

The client plays out a lot more slowly than others because it has a lot of animations that make it easier as a spectator's client. Their meta also isn't the greatest, but occasionally I'll boot up for shits and giggles.

>tl;dr
Edo for friends, Omega for quickie matchmaking, MD if you want gacha, NEVER nexus
>>
>>93093892
Why not Nexus?
>>
>>93092047
I've never bought a box and don't bother with boosters
I just didn't know how the distribution worked
>>
>>93094029
The players are stupid and the UI is clunky. Pretty much its only benefit over something like Edo is that it doesn't require an install.
>>
>>93094100
>Pretty much its only benefit over something like Edo is that it doesn't require an install.
Edo doesn't require an install either.
>>
>>93094137
Download, install. You get what I mean. You can run one in a browser while you need a client for the other.
>>
>>93094100
What if I just want to play it with friends? Still Edopro over Nexus?
>>
>>93094158
DuelingBook + voice chat
>>
>>93094158
I'd still personally use Edopro but Nexus also works if it's just for friends. If you want to expand into a larger friend group then I'd suggest switching over to Edopro or Omega since both of them have lobbies/rooms that you can set up for that.
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>All I needed to stop getting cucked in my floodgateless Runick Sky Striker build was copies of Eagle Booster
>Win rate is boosted through the roof and all it took was a card that turns my monsters into towers
>>
>>93088173
I am the person you were talking about and I already bought the singles I wanted (not good or expensive ones just ones I like) years ago.
I don't understand why this thread exists on /tg/ if buying the product in general is frowned upon or thought of as addict behavior outside of strict deck-building, especially when we both have not even bothered with Yugioh for years based on our accounts.
Or if it's just for discussion of the video games/simulators, it should be on /vg/ instead of /tg/.
>>
>>93095013
It's a known thing that opening sealed is bad for building or value. This goes for most card games, not just ygo. /tg/ isn't about how much you can consooooome.
YGO sealed product is uniquely bad because the rarity spread and requirements for deckbuilding. We all know you only get ~2 SEs per core booster, yet you're expected to run nearly 10 SEs per deck for the most part. It just doesn't math.
inb4 but my shitdeck doesn't need that many
Yeah because it's a shitdeck.

>outside strictly deck building
The board is called traditional GAMES, you know like a things you play. Not traditional things-that-collects-more-dust-than-collectable. But let's say you want to spin this to say that you're gambling and that itself is a game. You'd be coming here for advice on how to be good at that "game" and we can tell you that X is a good or bad bet. We gave you exactly that.
>>
>>93095276
God, metafags are so universally unbearable it's unreal
Across any medium
It's like you are patently unable to fucking read
>>
>>93097935
NTA but that's not really metafagging. Some people just like "warning" people about how inefficient buying sealed is, which it is in this game, even if nobody asked. It's done with good intentions at least.
>>
>>93097935
>metafag
If not wasting money is meta then I'm a giga metafag.
Considering you don't know how to use the word you are patently unable to fucking write.
You asked why is buying product frowned upon and why this thread exists, I responded, you get pissy and start throwing around buzzwords that don't even work. This type of behavior is why boomers and beyond-casuals get ridiculed.
>>
>>93098233
That anon didn't ask though.
>>
>>93098303
>"I don't understand..."
>Give information to grant understanding
>>
>>93098557
That was a statement. He did not ask.
>>
>>93098701
If you want to argue semantics, the phrasing "I don't understand why..." is for seeking clearification. If they weren't looking for input then it would have lead with something more along the lines of "This thread shouldn't belong on /tg/ if..."
>>
>>93098871
No it isn't. If you actually read the damn post, he's critiquing your incessant need to tell people not to buy products rather than asking a question. You're just imposing upon people and you do it every single time someone talks about buying sealed instead of singles.
>>
>>93098896
Sure let's just let people think they should be buying sealed product then. As if buying sealed over singles is smart way to do things.
Fuck off Kevin Tewart.
>>
>>93099110
>As if buying sealed over singles is smart way to do things.
Nobody in their right mind is saying that it is. Nobody is INSISTING that it is. That doesn't change the fact that if someone shows even the slightest inclination of wanting to buy a sealed product, you start vomiting walls of text as though you, alone, are the only one that understands that just buying the cards directly is cheaper and more reliable than rolling for the gacha.

You need to get over yourself.
>>
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>Looking for singles of dark beckoning beast
>everywhere nearby is sold out/doesn't have them
>finally find a lace with them, opposite end of the continent
>>
>>93098871
"I don't understand why" is often used as a launching point for bellyaching. The person doesn't actually desire any sort of understanding, they just want to hear themselves talk.
>>
Alright /tg/, since no one here or in /dng/ will buy me a set of Nightmare Throne, I will buy packs until I pull them.
>>
>>93100775
>a post airing one's grievances about another's conduct isn't seeking answers to questions but airing one's grievances about another's conduct
imagine my shock!
>>
>>93082590
>Thread CaC:
>Dragonmaid Mansion
>Field Spell
>When this card is activated, send 1 level 7 or 8 Dragon-type monster from your deck to the GY, but you cannot special summon monsters that share that name this turn except by the effects of "Dragonmaid" monsters. During your Battle Phase, the special summoning of "Dragonmaid" monsters cannot be negated. You can only activate 1 "Dragonmaid Mansion" per turn.

Before anyone says it, this doesn't work with Destrudo because while it can be sent, it special summons itself rather than is special summoned via a Dragonmaid monster's effect. So this does not turn chamber into a 1 card Ancient Fairy Dragon.
>>
>>93103004
That just helps Dragon Link. Chamber search Mansion, Mansion dump Absorouter, search any Rokket, Link Chamber into Striker Dragon, search Boot Sector Launch and keep playing.
>>
If I have this guy, Traptrix Rafflesia and another Traptrix monster in play and my opponents does one of the summoning criteria; can I "destroy" my own Traptrix monster as one of the two even though it wouldnt be destroyed since Rafflesia says my other Traptrix cant be destroyed?
>>
>>93103863
Yes. The act of destroying monsters occurs on resolution of the effect, rather than a condition for activating the card. Framing it another way, it would be like asking if you could activate Dark Hole while Hugin is on the field after getting protected by Runick Slumber, or if you could activate Raigeki against your opponent's Crooked Cook -- neither of these would result in the monsters being destroyed, but they are not illegal activations.
>>
>>93104561

Thats how I figured it worked, thanks.
>>
>>93103469
How much does that affect the gameplan if Dragon Link? Either in regards to its end board or recursion?
>>
Hey anons, where would I start learning how to build a deck for the sole purpose of playing a functional but shit deck?

Played locals out of highschool in MR3, first deck I built was a super shit generic vanilla pend deck. It had no real gameplan other than vanilla beats and some generic extra deck normal/pend support but it was fun.
Want to build a 60 card pend pile with all the summoning mechanics to use for occasional duels with friends and nostalgia. But rather than the normal pend plan of spamming as many generic negates as possible I want to only use pend referencing cards. Shit like odd eyes vortex, mataphys horus, etc.

Draco slayers look like the easiest way to incorporate all the extra deck summons. There is a random odd eyes ritual you can pend summon to get around that hassle. But as far as I know the only pend focused interactions to set up going first are like the endymion/mythical beast spell counter monsters which seem like you have to build around; the zarc and old magician cards; or the majespector spell/traps.
Obviously any top deck sites or youtube decks won't help because noone tries to make a deck this convoluted that can actually do anything even uninterrupted.

So generic deck building advice is appreciated.
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>>93107915
>Deckbuilding advise
It's a bit of a loaded question. Shitbrewing typically comes with familiarity with the archetypes in question and a strong understanding of their typical ratios for legwork. A lot of people start off with netdecks the same way someone would a structure deck and build off of that.

As for an omni-summon pendulum deck, Odd-Eyes/Pendulum Magician already fulfils that requirement with Ritual monsters included via Pendulumgraph and Odd-Eyes Advent, and Beyond the Pendulum as a generic pendulum goodstuff link monster. Going into everything else is more-or-less their default. Melodious also got some really strong splashable support recently that lets you pretty trivially go into Fusion monsters, though I'll admit that I don't have all of the locks that Odd-Eyes and Melodious impose upon you.
>>
>>93108610
Also as a bit of trivia in case you were unaware, Pendulumgraph does see play. Voiceless Voice happens to support LIGHT and Dragon/Warrior monsters specifically, and are able to plop it onto their field pretty easily since they aggressively ritual summon. Pretty cool guy in pure Odd-Eyes if you're able to ritual summon it properly since it lets you crap out Vortex Dragon for free (which is to say that you're daisychaining negates)
>>
>>93107915
Check out Adventure Plunder Patroll. Here's a fairly recent bre if you want a reference, and as a former meta deck, there's a good number of resources out there:
https://ygoprodeck.com/deck/adventure-plunder-465112

It does lean more towards cheating cards out rather than proper summoning, but you can still do that (though if you want Fusion, best bet would be Super Polymerization and the Garura and fusion Mudragon package, room MAYBE by cutting 1 Lys and 1 Blackbeard (though you'll probably be feeling it))

As for more general deckbuilding, I've found this article is pretty good at covering Yu-Gi-Oh's modern deckbuilding philosophy:
https://infinite.tcgplayer.com/article/Starters-and-Extenders-How-to-Build-Winning-Yu-Gi-Oh-Decks/25e1ccfc-23ad-40a4-a414-dbdd90020406/
>>
>>93109369
They wanted to build a 60 card pend pile specifically. I will second Plunder if you want an omni-type deck though. Salamangreat is also good for that purpose.

If you want a bad deck that does that, Magikey also works.
>>
>supermarket has 25th anni tins 10 dollars off
Interesting
>>
>>93109369
While I appreciate the suggestion since plunder is interesting, I meant an actual pendulum pile. More for nostalgia than anything I admit.

>>93108697
>>93108610
Thanks anon. Will look more into it but this does seem to be the right track. Built in otk and negates. Every mechanic except links which exceed and beyond fill. And since they are protag archetypes chances are it will get support every couple years until the sun explodes.

Plus if I can figure out how to make the performapal or supreme king stuff work together too then it almost copies the haphazard styles and types my old generic normal pends did.
Good to hear the ritual pendulum is actually useful in some cases as well.
>>
I didn't get anything kino in my Terminal Revenge booster box.
I broke even with the card values, though.
Fun gamble.
>>
>>93109761
>>93110136
My mistake. Thought they were looking for a deck that could use every ED mechanic rather than specifically Pend Pile.

Do hope the InfiniteTCG player article will help with the generic deckbuilding advice.
>>
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All that time wasted fooling around with YGOPRODeck's pack simulator when I could've just went and done this from the start. The CaC draft dream is real.
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Some of my packs already got here.
Today, I opened one pack of Duels From The Deep and received:
1 x Silent Angler (common)
1 x Levia-Dragon - Daedalus (rare)
1 x Marincess Crystal Heart (common)
1 x CXyz N.As.Ch. Knight (super rare)
1 x Rage of Kairyu-Shin (common)

I've either never seen Silent Angler before or just forgot, I love the card art and as a PKs fan anything that lets me brainlessly special summon XYZ fodder is a great card in my book.
That and having a Rage of Kairyu-Shin has me wanting to put together a trash water deck.
I'm sure I'll pull the Xyz to summon the big one sooner or later, and pulling Daedalus right off the bat was cool, I just like the card I guess.

Most of the water singles I have ever purchased were just for a fun deck I made for a friend of mine, but I think I have some hanging around from old commons people gave me or that I opened from the few products I've purchased before this.
I don't know if I even have any Umi or substitutes in my tiny collection of "bulk".
I probably have something but on the off chance I don't I'll have a reason to hope to pull Sea Stealth II from this box.

I'm going to build a deck of some sort, probably from really old terrible water cards I didn't even put into my friend's "show deck", and find some sleeves for it, and then open a pack a day trying to "upgrade" it.

It's really fun because I'll spread the fun of opening out over months with the stuff I got, deckbuild under interesting limitations, and it will give me a reason to go back and search through my little stash of worthless cards for anything interesting.
I even probably have a few "okay" cheap Xyz I got from tcgplayer to side into PKs but use less because they're four-stars.
>>
>>93112341
I've been busy so I haven't opened my Yugioh boxes in two or three years and they were pretty dusty.
Right off the bat, I set aside my three complete decks: Aromage, PKs, and Nordics.
The very next thing I found was an empty white Deckbox, sixteen loose white sleeves, and an unopened pack of 50 penny sleeves. Be cooler if the box had been blue or something but I am immediately set up to store this new deck properly before even looking at any cards.
Next I found Archfiend's Staff and shatterfoil Staff of Despair loose in red sleeves, so those are going straight in whatever this deck will be, for now at least.
I found an open 2021 tin with most or all of the cards still in it in their open packs, as well as one random open pack of Lightning Overdrive with its cards still in it as well, just sitting inside the tin on top of the other packs. I got another 2021 tin with this latest order because I liked it so much last time, but it seems like I opened these cards not long before I got too busy for Yugioh, so I don't really remember what I pulled. I'm going to keep the new 02021 tin sealed for now at least and maybe long-term in case it eventually gains any vintage value, or just to give to some kid someday maybe, and "reopen" the one I already have since the cards are at least mostly there where I left them.
Next, I found some geometry pattern sleeves I bought a few packs of and already use for another deck or special deck or something, but there are 44 of them so looks like I have my outer sleeves for this main deck too.

I looked through a few more partial packs of sleeves and realized I am an anime protagonist after all, I bought "the wave" sleeves years ago thinking I'd make a water deck and forgot all about them since last time I packed this box, those are now the sleeves I'm using for the whole deck.
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>>93112626
At the bottom of the main box it looks like I sleeved and alphabetized all of my backrow cards and divided them into a few sections with cardboard, A-C, D-M, N-Z.
Same with my monster cards except with a separate section at the end for the various types of extra deck monsters, each alphabetized within their type.
All of my remaining monsters fit very loosely into one of those long card boxes, you know the ones. I had forgotten how many of them I ended up using in the display decks I made for my friends. I made six of them, one for each element, I kept one of them myself. They're just a mix of old classic worthless cards I was given, newer cards showing off some 5Ds era archetypes, and a few little utility cards for each deck to sort of show how something like that could be played. I figured they would be nice to look at and have some of the starter cards for their respective archetypes in case any of them ended up wanting to play and deckbuild, I think they each got a couple of decent extra deck monsters too.

Before diving for Umi & Friends, I figured it would be good to look through the extra deck monsters to get a feel for what other types of spell/traps I might want to hunt for. First off, I just looked through for any water types. Amphibious Bugroth isn't usable (except through generic cheat-methods for fusions) because I sadly don't have any of either Ground Attacker Bugroth or Sentinel of the Sea.
That leaves me with Penguin Brave, Tatsunoko, #71 Rebarian Shark, S.C.A.S. (in starlight!), #101 and #C101, along with the two extras from the first pack I pulled. I added one Penguin Soldier from SDJ to the deck, the only target I could find for Penguin Brave's effect. Crystal Heart is dead in deck for now but I'm guessing I'll pull a few other Marincess cards in the packs to come.
>>
>>93112341
>I love the card art and as a PKs fan anything that lets me brainlessly special summon XYZ fodder is a great card in my book.
You'd be better off using Sakitama for that purpose since it's just a generic normal summon by card effect (which means you still get the one by game mechanic, of course). Generally goes into a lot of Rank 4 piles. I also use it in my WATER R4NK deck since, while a lot of the kit requires you only control WATER monsters, you can make Sakitama into a WATER monster with Stealth Kragen's effect.
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>>93112872
I picked out some synchro/xyz candidates for the last seven slots in the starting extra deck, based on them having mostly generic summoning materials and effects:
Cairngorgon, Dark Rebellion, Dark Requiem, Evilswarm Nightmare, Evilswarm Thanatos, Gagaga Cowboy, Leviair, #49: Fortune Tune, Steelswarm Roach, Virtual World Shell - Jaja (x3), Black Rose Dragon, Hyper Psychic Riser, Infernity Doom Archfiend, Captain Oliver, Metaphys Horus, Scrap Dragon, Virtual World Beast - Jiujiu.
Some of these, especially the xyzs, I bought as extras or candidates for my extra decks but none are in use by any of them.

Leviair immediately got in for being a dragon and an honorary water type, and so did all three Jajas for looking like sea monsters.
I disqualified Black Rose Dragon and Captain Oliver for being fire-type, and Archfiend for being sort of an honorary fire-type.
I disqualified Cowboy, Scrap Dragon, and Hyper Psychic Riser for being earth-type without looking like water-type.
I disqualified Dark Rebellion, Dark Requiem, Fortune Tune, and Roach because I think I have copies of them in other extra decks.
I disqualified Thanatos and Nightmare because I think I have used them slightly more than Cairngorgon in my PKs, and because Cairngorgon's effect is funnier.
So the last three slots of my temporary extra deck were filled by Cairngorgon, Metaphys Horus, and Virtual Beast - JiuJiu, though I don't necessarily expect to have them around for long.
Now to finally look for Umi. I still don't really knwo what else I should be looking for in spells/traps so I'll just see as I go a bit, then circle back around after picking out some normal deck water monsters.
>>93112957
Thanks for the tip. I didn't find it in my bulk unfortunately but I will keep it in mind if I order singles again. While looking, I came across a playset of Sirenorca.
Maybe this is made with an archetype in mind but to my untrained eye it just looks very schizo and I'd love to pull something off with it.
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>>93113016
I couldn't find a single alternate Umi card, not even Legendary Ocean. Not even that weird trap card one I already forgot the name of again and that Yugipedia doesn't even include in the members table (same with Sea Stealth II).
All I found was two copies of Umi itself, the cards say Speed Duel but they're going in the deck.
While I was in there I grabbed terraforming and anything that seemed like a water card, leading to this temporary backrow for the deck:
Rage of Kairyu-Shin x 1
Umi x 2
Terraforming x 2 (rare)
Abyss-Strom x 1 (rare)
Aquamirror Cycle x 1
Torrential Tribute x 1
Drowning Mirror Force x 3 (super rare)
Abyss Stungray x 3
Solemn Wishes x 3
Paleozoic Leancholia x 3
(Removed Card Advance and Archfiend's Staff for not being water-related)

The Leancholia only technically fulfills the sea creature criteria, if that, and the Solem Wishes isn't really ocean, just raining. I considered just adding in up to six staples instead, but I had exactly 20 somewhat water themed spell/trap cards I found to put in the starting deck without going over playset limits, so I'm doing it and they will just get removed as more packs are opened anyways, either for pack cards or for staples if I want the deck to gain a little more actual function.
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>>93113340
Turning to my water-type main deck monsters available, I \ disqualified Toon Alligator, Crusadia Arboria, Gemini Summoner, Loud Cloud the Storm Serpent, Hydrogeddon and Myutant GB-88 for not really fitting the theme.
Aquarian Alessa and Toon Mermaid were next removed for being too archetype-specific/a gemini so bad I'd rather just replace it for old normals with dismal stats that fit the look more.
Sirenorca had to go because the only winged beasts available would have been other copies of her, and the same fate befell Jabbing Panda and Gishki Noellia.
The starting main deck monsters are:
Levia-Dragon - Daedalus x 1 (rare)
Silent Angler x 1
Penguin Soldier x 1 (super rare)
Squirt Squid x 1
Creeping Doom Manta x 1
Ice Master x 2 (this one is cool but will probably go soon, not really on theme or useful)
Gluttonous Reptolphin Greethys x 3 (tuner)
Gemini Lancer x 1
Island Turtle x 1
Aqua Madoor x 2
Octoberser x 1 (yes I picked this over Alessa, lol)
Red Archery Girl x 2
Awakening of the Possessed - Gagigobyte x 3

I never actually read Greethys whenever I pulled like five copies of it, but the effects are actually kind of cool. It will never ever be a good card but I recommend it to anyone who enjoys dicking around with synchro jank.

The starting deck is finished. Tomorrow I will try out some openings and combos, and then open another pack of Duels from the Deep to hopefully improve it a little.
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>>93082590
>Create a support card for the Dragonmaid archetype.
Laundry Dragonmaid retrained as a link monster. Link-1, of course. And a Chamber Dragonmaid xyz monster. And then a new Dragonmaid tuner with an accompanying synchro.
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I'm very excited. Madolche finally has a good Turn1 end-board.

Also, interesting thing to note about this, just like the regular Tiaramisu, this is a soft once per turn on her effect. If you could manage to get multiple on board (AND have ample supply of Madolches in the graveyard) you could use her effect several times. The new Madolche Dessert trap card could enable you to recycle and reuse Tiara-A-La-Fraise even more as well.

Mewgnard Meowcaron is a welcome addition as well, it sort of fills the niche I've expressed in the past about a new Beast that searches, summons, and is the required type for Messengelato effect. I think it's a bit of a shame that it's a link3, I was hoping such card would be a Rank3 or a Link1, but it really does everything so Rank3 seems fair since it's an otherwise overloaded card with good attack to boot.
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>>93082590
>Thread CaC:
Fuck you you're getting the whole wave and it's all ass

Dragonmaid Open House
Field Spell
When you activate this Spell, you can add a "Dragonmaid" card from your Deck to your hand. You can target a Dragon in your GY or banishment: Send a "Dragonmaid" monster with a different Attribute from the Deck to the GY, then if you do, add that target to your hand. You can only activate each effect of "Dragonmaid Open House" once per turn.

Dragonmaid Showtime
Quick-Play Spell
Fusion Summon a monster from your Extra Deck, using monsters you control as Fusion Material, including 1 "Dragonmaid" monster. If the only monster you control is a "Dragonmaid" monster, you can use monsters your opponent controls as Fusion Material, and if you do, treat them as Dragons. If this card is in your GY: You can discard a monster; add this card to your hand. You can only activate each effect of "Dragonmaid Showtime" once per turn.

Dragonmaid Changeback
Quick-Play Spell
Return a Dragon you control to the hand: Special Summon a "Dragonmaid" monster from your Deck or Extra Deck with the same Attribute, but a lower Level than the returned monster. (If the Summoned monster is a Fusion Monster, this Summon is treated as a Fusion Summon.) If this card is in your GY: You can shuffle a "Dragonmaid" monster in your GY into your Deck: add this card to your hand. You can only activate each effect of "Dragonmaid Changeback" once per turn.

Dragonmaid Rembhac
DARK/Level 9
Dragon/Fusion/Effect
3+ Dragons
Gains 1100 ATK for each of its Fusion Materials. If this card is Fusion Summoned: Banish cards your opponent controls or in their GY face-down, equal to the number of "Dragonmaid" monsters used as Fusion Material. At the end of the Battle Phase: Return this card to the Extra Deck, then you can Special Summon up to 3 "Dragonmaid" monsters from your hand or GY.
?/2300
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>only 132 days left till Halloween
Help me save my skull servant petdeck. Think I need some interruption and boardbreaking, and a non-shit ED. Think I can shove a small zombie world engine there? 1 doomking baledroch, 1 necroworld banshee, 1 field spell, and 1 glow-up bloom at the cost of some starters and my dignity.
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>>93116977
>board breaker
just run droplet
you don't need to break a whole board if you can just break their face instead
alternatively you can also do the same thing every creature vomiter deck does and end in white woman jumpscare or zeus (replace drednoid)
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>>93082590
I've been getting into in person locals and have been practicing my deck in master and omega.
I'm a budget player currently and would like some advice on my newest iteration of the deck.

Something I need to know is, is it ever better to get Time thief out before Raffle? And is there something I'm missing in Master Duel where Time thief can't be summonsed turn 1?
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>>93103863
I want to play ragnaraika with Traptrix but shit is expensive.
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>>93117162
Thanks, you're right, droplet should work just fine and be a passable turn 1 set. I'm thinking with Lady in Wight I really shouldn't need twisters but it's still a nice one-of and the discard helps. Also some ratio adjusting with +1lord +1 mezuki -2 gozuki. Opti-camouflage armor is too spicy to take out.
>ED
Yeah I know Dreadnoid and rata are shit, should at least end in Gustav if I really wanted memes but Zeus is better defense. Assembled Nightingale or Tantrum Toddler might pull some weight too. Or I could just go for the usual masquerena>knightmare combo for defense. Rest could be Vamp Sucker, Anima, Pentestag, Link Spider to unbrick 2 vanilla servants.
>white woman jumpscare
Kek, yeah, she's good too.
>linkuriboh is now in jail
Shieeeeeeeeet
>>
https://www.pixiv.net/en/artworks/119807376
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>>93087295
Lol no. Some dude opened 57 cases (684) boxes and got FOUR.
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>>93087295
Kevin Tewart needs to be lynched.
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>>93117590
>Opti-camouflage armor is too spicy to take out
I love me some spicy techs, but I don't think one-of unsearchables are spicy enough, especially in a balls-to-the-walls deck like Wight
If you absolutely need the Opti-Camouflage effect, you should consider Octobypass. It sits in your ED until needed and you can make it with two ladies. You really don't need your extra that much so you can afford to put all your shitpost tech in there or, if you can literally afford it as in money, run 3 of the 5 cards you will actually use (IMO Nightingale, Zeus, Vampire Succ, Octopussy and white woman) and then just turbo the everloving shit out of Extrav.
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>>93120761
You're right, sucks that it's unsearchable and Phalanx Pike only applies to vanilla skull servants, not worth it. Octobypass could work, though it is extremely shitposty since I would have to get rid of 2 Lady in Wight and hope the backrow doesn't fuck me over to make it, can't Mezuki res during the battle phase. But like you said, it's not a very crammed ED so what the hell, might sack every once in a blue moon. Pentestag should help too since I don't need to activate an effect for it to work.

Nightingale's definitely going in there since it + a Called is the safest low resources turn 1 I can think of. So are Sucker and Link Spider. Removing Solitaire and Shinobi necro to make space for Droplet and Called. Zeus and PAWG gonna be expensive but they'll be useful in many decks at least. And I guess I'll shell out for Anima too since we're paying for the crimes of Snake Eyes.

Extrav is nice but Allure works fine for now. Gonna make zombie synchro/control completely separate and Eldlich free. The deck's old enough that it shouldn't be immediately hated for when I get tired of OTKs. Thanks mate.
>>
Finally getting around to Yugioh today.
I just shuffled and drew one opening, I got Aquamirror Cycle, Gemini Lancer, Solemn Wishes, Gluttonous Reptolphin Greethys, Terraforming.
So I could set up Umi and throw down Greethys, and if my opponent somehow failed to kill it, pull in the Gemini Lancer on my next turn. No eight-star synchros because none were thematic enough, but I could get down a Cairngorgon or Silent Honor Ark. Plus I could get 500 LP if Solemn Wishes stuck, and if I lost out I could Aquamirror Cycle and try again I guess, but not until my third turn, my first draw was a Stungray.

Surprisingly playable for just the few water cards I didn't want to put into a water show deck before, and a single legendary duelists pack.
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Today, I opened another pack of Duels From The Deep and received:
1 x Number C101: Silent Honor DARK
1 x Saber Shark
1 x Sea Stealth II (rare)
1 x Marincess Crystal Heart
1 x Citadel Whale

This was a really cool second pack, hard to ask for much better from the card pool. I got my third Umi, of sorts, and it actually gives the normal monsters some usefulness as it can seek them out for free tribute fodder, which I actually didn't know before I slapped the first deck together because I hadn't read it past "Umi" until I pulled the actual card.
Pulling another copy of Silent Honor DARK will definitely eventually become rote given it's a display case from a 57-card set, for now it's sidedecked but once I get another Silent Honor Ark it might go in the extra deck.
The second Marincess will replace Cairngorgon to improve the sea theme of the deck.
I've never read Saber Shark before but it's pretty cool actually, too bad it can't be used as synchro fodder itself but the ability is actually great for them (especially if I can get a way to special summon it rather than normal), and it's more four-star fodder for the few XYZs I have that use them so far. Or just LINK fodder.
Citadel Whale I knew about but forgot, it's like aa bad main deck Xyz summon, and the effect is a situational break sword without material restriction.
I sidedecked two Gagigobytes and a Solemn Wishes to make room for the new main deck pulls.

Maybe I'll pull a ghost rare in tomorrow's pack, you never know.
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>>93122448
>>93122560
Just so I understand what is going on, are you trying to do an IRL version of the Masochist runs of Master Duel? Or some other form of Sealed Only deckbuilding (and not buying an excessive amount of packs at once)?
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>>93122698
I haven't played Master Duel in a while and don't really watch Youtube so I'm not sure what you mean.
All I did was order some cheap packs online because I felt like pulling them, then decided to open one per day for more overall enjoyment, and then I looked through my tiny collection of bulk cards and remembered I'd already made decks of each element from them and some cards I bought, so was left with basically coffee ground type cards.
So I thought it would be fun to see what I could make with them.
I'm not going to go to locals or something, I don't even know if the "F"LGS nearest me has any games let alone YGO because the one time I briefly entered it the cashiers seemed in a bad mood arguing with some random goth chick so I left and haven't gone there again, I don't go to the city that much anyways.
I don't play with anyone anymore since I moved, and it was just with coworkers before, so I am just having some fun opening packs and deckbuilding within strict resource limits.
I guess I could try some runs of different versions of these decks on MD, most of the cards are probably easy to get, but I haven't logged in since a few months after it came out because my old coworkers didn't want to play over it and wanted to videocall me or some stupid thing instead, and I got bored of doing the singleplayer gimmick quests and logging in to click something to make sure not to miss any gems or limited availability things I needed for cards.
Back when I played I remember you basically had to make either a brainless Eldlich cancer deck or a combo for 15 minutes to OTK even-more-cancer furry deck of some kind to even play, so I set up the suggested braindead Eldlich deck, threw in Chaos Hunter and Witch's Strike to break up the monotony of Eldlich with some rare moments of extreme mirth at the expense of the popular meta decks, and did pretty okay even though it was less consistent.
But neither the meta nor the crafting/collecting really grabbed me long-term.
>>
I still dont exactly get it, do link arrows actually matter anymore once a link monster is special summoned (back from somewhere else) into the main monster zone?

Like for example lets imagine that someone uses zealantis against Sera and rearranges it basically anywhere since it only has the single link arrow pointing down, does that now gatekeep you from linking more unless you link off Sera? Or is it enough if the new link that goes into the extra zone now points down/ into the first link (Sera)?
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>>93124671
Pendulum and Link Monsters that are Special Summoned from the Extra Deck must be summoned to the Extra Monster Zone or a Linked Zone. It does not matter where they go if they're special summoned from anywhere else. Link Monsters existing elsewhere on the field also doesn't prevent you from summoning those two types of monsters from your Extra Monster Zones.
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>>93124905
>(...)doesn't prevent you from summoning those two types of monsters from your Extra Monster Zones.
* from your Extra Deck

All that matters is that they're summoned to an appropriate zone
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>>93124905
>>93124914
Good to know, at first I thought links were the most simple mechanic of them all but now almost half a year later it feels like theyre honestly the most confusing/ convoluted one mainly because of all the arrows and weird rulings/ mechanics involving them. I also didnt know that the U-lock was a thing that was actually possible to do until I got hit by one at locals
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>>93124941
>at first I thought links were the most simple mechanic of them all but now almost half a year later it feels like theyre honestly the most confusing/ convoluted one mainly because of all the arrows and weird rulings/ mechanics involving them
It's all really simple stuff when you get down to brass tacks, and less information to parse than pendulum monsters overall.
>Need to be summoned from the Extra Deck to the EMZ or a linked zone (like pendulum monsters)
>Can substitute link arrows for another summon equal to their own link rating, but the base materials must be correct
>Occasionally Linking and Co-Linking are a factor, but rarely so in most modern archetypes
>Can't be put into defense position
They feel natural after you play them a little bit, while to this day there are a lot of people that just can't stand playing with or against pendulum-centric decks.

>I also didnt know that the U-lock was a thing that was actually possible to do until I got hit by one at locals
They do it in the anime, twice. I'm not saying that as though it's an obvious thing that you should've known since not everyone watches it, just that it happened twice. Most decks just don't bother with it so what I imagine is that you were either up against a Rikka/Sunavalon plant pile or a Firewall player.
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>>93125066
>Firewall player
something along those lines, or basically just some older cyberse spam pile deck at the casual table that does the U lock with destruction protection and avramax on top with some searchable trap omninegate to back it up
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>>93125102
Probably some variation of Mathmech/@Ignister utilizing Firewall and Code Talker stuff, then.

Yeah though, most decks just don't bother with it since the game isn't shackled by Link Monsters anymore. It still matters against certain decks, but most decks can just go into one of any other monster types from their extra decks, if not being able to pivot into main deck stuff that gets the job done all the same.

Tangentially related but I think this should cover most of the basics for Pendulum and Link Monsters. It doesn't explain Extra Linking (since it very rarely gets used in practical duels), basically you just need all monsters to be co-linked from 1 EMZ to the other. It also doesn't explain that they can't be put into Defense Position. The very bottom of the infographic is just a practical example of legal materials for Accesscode's summon.
>>
Do you use different sleeves for your extra deck cards?
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>>93127394
Yes. Assuming you buy something like dragonshield, ultrapro, or official you have to buy 2 things of sleeves anyway.
I wouldn't doubt they make their packs of JP size sleeves ~50ct (rather than 100ct like they do for standard size) for this exact reason.
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>>93127394
I will when my custom sleeves get sent over.
>>
why do people hate snake eyes so much? is it because they are poor or just cocksucking the german slob joshua?
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>>93130295
It is more a problem with this format in general since it is one of many one-card combo starter engines that has no meaningful restrictions. SE on its own can generate enough materials to summon Flamberge with IP in your backrow for Apollousa on your opponent's turn + Raging Phoenix + Promethean Princess in your GY, and they're able to do it consistently since they're able to run up to 16 copies of Bonfire (WANTED, Diabellstar, Original Sin, Bonfire, SE Ash, One-for-One at 1) to search Poplar to kickstart the combo.

Pair that with any number of the current 1-card engines that generate a freakish amount of advantage off of one card resolution. Fiendsmith? Melodious? King's Sarcophagus if you feel so inclined. You probably won't be running more than a combination of 2 of them, but you have enough free main deck space that you're able to shove as many handtraps you want into your deck, just because the space is available.
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>>93130295
People are just bored of a format. Pretty standard stuff.
SE doesn't really do anything degenerate like put up a floodgate, a towers, or whatever. It's just the most consistent deck that can make generic links and has enough redundancy to play through interaction.

IMO the ygo community is pretty spoiled with how fast we expect things to be resolved compared to other TCGs. Master Duel adding fuel to the fire with monthly banlists, even if they are shit and do nothing. Content mill people therefore are required to stir up banlist drama on an almost every-other-week basis. It sucks but rage bait is the best type of content, people eat it up.
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>>93130295
Snake Eyes has been dominant for several months across both the TCG and Master Duel, and because it is Tier 0 in both formats, all of the annoyance that is sent towards top decks after several months of them being at the top is concentrated on that one deck.
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if you chain multiple effects that fusion summon under branded Lost (like branded fusion cl1 cartesia cl2) or chain cartesia when something is fusion summoned (such as lubellion cl1 tragedy cl2 cartesia cl3) does that mean that the entire chain is blocked from being responded to? I still dont exactly get how the card works, I know that you cant respond with effects that activate right after the fusion summon and you cant do anything except directly negate the effect that fusion summons, but when can the opponent stack quick effects into the chain if CL2 or deeper is something else than a fusion summon?
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>>93136396
>https://db.ygoresources.com/qa#23451
Q.
>During my turn, my opponent activates Tri-Brigade Revolt as Chain Link 1, and I activate the effect of Shaddoll Schism as Chain Link 2 in response. When this Chain resolves, I first Fusion Summon El Shaddoll Construct, and then my opponent Link Summons Tri-Brigade Shuraig the Ominous Omen.
>In this situation, can my opponent then activate the effect of Tri-Brigade Shuraig the Ominous Omen after I activate the effect of my El Shaddoll Construct?

A.
>Yes, they can.
>The activation of Chain Link 1 resolves strictly after you have Fusion Summoned El Shaddoll Construct. Therefore, after the Chain finishes resolving, it is not "when a monster is Fusion Summoned this way".

>tl;dr
The card respects timing so the last thing that needs to occur is a fusion summon. The entire chain is blocked when it resolves this way.
>CL1 Lubellion effect
>CL2 Tragedy
>CL3 Cartesia
The final thing to occur when this chain resolves is Lubellion's summon, so your opponent wouldn't be able to respond. You could summon Mirrorjade off of Lubellion's effect and your opponent wouldn't be able to do anything in response.

>CL1 Mirrorjade banish
>CL2 Branded in Red
In this case, the following chain would not be protected, because the final thing to occur would be Mirrorjade's banish. Therefore your opponent would be able to activate Infinite Impermanence CL2 in response to Guardian Chimera's effect on CL1 for instance.
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>>93136785
I think what mostly confuses me about the card is when things overlay that fusion summon with effects like tragedy that trigger at the same time but arent the actual fusion summon. What happens if you actually dont use lubellions effect on summon so branded fusion goes straight into CL1 tragedy (or something like CL1 ad libitum if you sent it from hand) into then CL2 cartesia? Im aware the opponent is probably able to start activating stuff once the chain has resolved but are they then directly able to chain to the CL1 or not, since it happens "when" you fusion summon but its not the effect of the fusion summoned monster?

Specifically the situation that happened with me and my fiancee was (in its simplest version) that there was a DPE on her field in a bit of a grindgame scenario and I activated branded fusion under Lost, made lubellion with ad lib from hand/ albaz from deck, had no discard for lubellion so the CL1 was Ad lib to reborn Despian proskenion and CL2 was cartesia to turn lubellion and aluber on the field into Dragostapelia. The idea was that DPE doesnt get a chance to respond until I can chain the predator counter onto it but im not sure if she was actually blocked off from responding to the chain at all or not, since popping dragostapelia after its summoned but before its able to activate its own effect would just fuck things up
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>>93136396
What Lost protects is what's called the summon response window. This is where effects that happen on summon occur (on summons, summon negates, etc). You put all of these simultaneous activations on the chain respective of priority and then pass prio. If you then activate anything else that isn't a triggered part of the summon response window, IE like an MST, after all on-summon effects are on the chain then the protection "stops" as you're no longer in the summon response window.
A near entirely complete guide to Lost.
https://www.reddit.com/r/Yugioh101/comments/12resqs/how_branded_lost_works/?rdt=48771
inb4 >reddit
Info is info, your choice to take it or leave it.
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>>93136859
>What happens if you actually dont use lubellions effect on summon so branded fusion goes straight into CL1 tragedy (or something like CL1 ad libitum if you sent it from hand) into then CL2 cartesia?
The last thing to occur on the chain was still a Fusion Effect resolving (Branded Fusion) and therefore the chain would be protected. As the other anon pointed out, it looks at the Summon Response Window, similar to Trap Hole cards
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>>93136906
>The last thing to occur on the chain was still a Fusion Effect resolving (Branded Fusion)
no? branded fusion resolves, new chain starts where now (in that example) on lubellions summon ad lib triggers as CL1. This is basically the first point of confusion because it happens at the same time that a fusion monster is summoned but ad libs effect itself doesnt fusion summon nor is it the effect of a fusion summoned monster, aka I wasnt sure if it was already possible to respond to this or not. I was assuming not, so the second question was if I get to keep stacking effects that "fusion summon" like cartesias quick effect and whether or not all of those also turn spell speed 4 under branded lost, or if the opponent can now start responding with random quick effects like DPE's pop since it neither negates cartesias effect or responds to the actual summon performed by the effect which would happen during the chain resolution
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>>93136859
Ad Lib., Tragedy, is a trigger that is part of the simultaneous effects that happen in the summon response window. He is "protected".
Cartesia is not a trigger effect that is simultaneously activating. So if you activate this then you are no longer in the summon response window and your opponent can now activate effects in the chain from this point on. Something like DPE can then be used.
A hypothetical:
[previous chain finishes like a branded fusion with a lost up, now a new chain]
===
CL1 Fusion monster's on summon effect
CL2 One of the materials has a TRIGGER effect if used as material
CL3 Another material has a trigger effect if used as a material
===
CL4 you activate Cartesia's QE
CL5 opponent activates DPE

Everything between the ===s is a part of the summon response window. Cartesia isn't a trigger that happens from the summon so it's now "closed" and your opponent can now respond. If you rather decided to not use Cartesia and say pass prio then your opponent still cannot respond because they would be responding to the summon response window.
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>>93136976
Interesting. I was 99% sure I was misplaying in that moment which I clearly was, but the card is definitely complex enough and requires actually 100% understanding the technicalities of why it works the way it does that I dont even blame myself
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>>93136956
>no? branded fusion resolves, new chain starts where now (in that example)
Yes, the last thing to occur in the chain is Branded Fusion resolving. The chain is thus protected because an effect which involves the fusion summon of a monster resolves, as per the effect. It's outlined in the link I posted which also links to a konami blogpost where they answer these rulings.

>https://db.ygoresources.com/qa#23451
>https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=23451&request_locale=ja
Again, it looks at what is referred to as the summon response window, which is what stuff like trap hole cards and torrential tribute also look at. The last thing to occur is Branded Fusion resolving and fusion summoning a monster, thus the chain is protected.
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>>93136993
branded fusion isnt even a part of the chain though, branded fusion has resolved by the time that lubellions spell speed 1 trigger happens (or whatever other effect like tragedy) in a new chain
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>>93137002
> https://yugioh.fandom.com/wiki/Summon_response_window
The last thing to occur is Branded Fusion resolving. Branded Lost looks at the Summon Response Window to determine whether or not to apply its effect, which is what both the unofficial rulings database and official konami blogposts that I linked to describe.
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>>93136956
Effects that fusion summon have no protection. But rather that the card's ACTIVATION cannot be negated.
You can still Ash and have it negate a branded fusion. Ash negates the EFFECT, not the activation like a Baronne would. The notable difference between these to also comes up with cards that are HOPT. If you Ash a card that has a HOPT you cannot use another card with the same name since the activation still happened, but if you negate activations it doesn't count towards HOPTs.
Stacking effects that AREN'T TRIGGERS that would fusion summon like cartesia actually ends your summon response window. It doesn't help you at all and is actually more beneficial to hold them until the chain with the summon response window finishes resolving and then do that on a third separate chain after.
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>>93137015
To frame it in a slightly different manner; If you would be able to activate Floodgate Trap Hole or Torrential Tribute, Branded Lost's effect to protect the chain would automatically be applied.
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went 50 fucking turns with a troll deck on master duel, was gonna deck the guy out in 10 turns
Went for a piss, it said i had 300 seconds, i come back a minute later and i autosurrender?
What the fuck? Im new to the game but why the fuck would it say i have 300 secs and then surrender me after 30 of inactivity? Fuck this bullshit
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>>93139649
Deserved.
Anyway, you see how part of the turn timer is gold? That's the AFK timer. If no action is taken, then you time out.
It was implemented in an attempt to counter people trying to force their opponent to surrender by AFKing the full timer.
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imagine picrel but instead of a little queer on a ball it was instead a beautiful woman with gorgeous breasts
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>>93139997
Honestly, it was the first thing I thought, and I opened the image before reading your post, lol.
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Hear me out, if you're REAALLY squeezing out that extra deck space, how nessecary is 3x Sera? Because Im seriously thinking of going to 2. I'd never drop her to 1 of course, shes too important.
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>>93141103
Depends on what the rest of your ED looks like. I personally cut Allomerus before I put Sera to 2. Same with Cularia. If you're running Ragna/Traptrix then you can probably afford to run Sera at 2 though.
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>>93141103
What's your list? I've tried armored traptrix (3 terrortop, 1 taketomborg, 1 torpedo, 1 fortress, 1 full armored) and therion traptrix (1 lily, 1 regulus, 1 discolosseum, 1 mardel, 1 jasmine, 1 benghalancer, 1 apollousa), both builds have always needed the 3 sera's.
>why
Kashtira unicorn, dogmatika maximus, pot of prosperity. You only really use one per match, but it never hurts to have another one, if only so you can get a certain traptrix in the grave or just toss with your pot.
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>>93141103
People who are retarded/ bad at the game "need" 3 sera because they dont actually know what theyre doing/ how to utilize their resources intelligently. You could even make a case for just 1 but thats entering very dangerous territory since at that point you might as well admit that traptrix itself is shit and a meme variant of the ragna plantpile
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Would this be alright for locals? It's full of budget/pet decks with some tenpai here and there (thus the ogres), so i don't see the need to spend more than $70 on a deck. It was either this or traptrix (i bought 3 structures anyway), but traptrix seems a bit harder to learn, specifically the trap holes and when to trigger them, dinosaur is negate spam and board breaking.
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>>93144463
Here's the rest.
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https://www.pixiv.net/en/artworks/119902791
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How do you deal with warped cards?
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>>93144463
Could be better. You'll struggle against Tenpai no matter what though.

Pank is semi'd right now so I'd recommend getting another copy so that you can deal with Sangen Summoning a little more consistently.
If it's possible, you could also work on getting the parts for Evolzar Lars using Xeno Meteorus and Frostosaurus. Problem is that Ground Xeno is a $20 so you'd probably need to forego that, otherwise Lars is an $8 and Meteorus is a $1 card. The interruption that Lars provides is pretty valuable against Tenpai in particular, but naturally it's just good against a lot of decks as well.
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>>93144463
Seems like a very bog standard dino deck save the scrap engine. What are you hoping to do with it, apollo engine it?
You could take it to locals and find success reguardless but if you're looking for space then the scrap engine is likely cuttable.
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>>93145769
Put them in a binder or under a heavy object (obviously not so heavy that it'd damage the card). If you own or otherwise have access to a 3d printer, there's also a model for a card flattener floating around that you could use.
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>>93145769
Depends on the card. If it's worth less than $5 Im taking it to the corner of a table or whatever and just bending it back based on feel till it's flat. A cloth or tissue to protect from scratches.
Over that value Im putting it between some heavy shit and waiting a week or so. If it needs more flattening then I do the above but with more care.
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Can you Kaiju a Rexterm if your opponent's life is less than or equal to the Kaiju?
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>>93146692
>tl;dr
Yes, because Rexterm's effects don't apply to a Kaiju's summoning conditions.


Rexterm's effect to prevent effect activations only affects monsters you currently control, and moreover the effect of Kaijus to Special Summon themselves to your opponent's field is a summoning condition that doesn't activate an effect.

>only affects monsters you control
These being monsters on your field, where any other location (contextually the hand) is fine. For instance, if your opponent targeted a Spellcaster monster on your field while Witchcrafter Golem Aruru is in your hand, you could activate Aruru's effect to target+bounce Rexterm and special summon herself. If you have Eldlich in your hand, you can activate its effect to discard itself + a card to send Rexterm to the GY.

>a summoning condition that doesn't activate an effect
This is the difference between Cyber Dragon and and most Tenyi cards, where the former doesn't have a colon ( : ) and thus does not activate an effect, while the latter do
>If only your opponent controls a monster, you can Special Summon this card (from your hand).
Does not activate an effect
>If you control no Effect Monsters: You can Special Summon this card from your hand.
Does activate an effect
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>>93146692
Yep, lava golem them too for an easy win. Even better drop Amazoness Swords Woman on the field and swing them for game. They only stopped activated effects so passive ones get right through. Night dragolich can also be a real dick that way.
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Do you guys think we will ever get Rush Duel in the west?
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OCG slapped it so hard that it woke up in an alternate universe with the laziest FTK prevention method known to man tacked onto it.
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>>93148499
I wish we would but I dont think we will
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>>93145913
Did Exodia too
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Apostle of the Time Goddess
>[Level 3/LIGHT/Fairy/Tuner]
>[ATK 0/DEF 0]
(This card is always treated as a "Valkyrie" monster)
When your opponent's monster activates its effect by discarding itself (Quick Effect): You can discard this card; Negate that effect, also, return that monster to your opponent's hand. If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card or "Mischief of the Time Goddess" from your deck to your hand. You can only use each effect of "Apostle of the Time Goddess" once per turn.

This is my anti-handtrap handtrap CaC. There are many like it, but this one is mine.
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Should the ignition priority ruling be reversed back to how it was to make going second less unbalanced/luck dependent?
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>>93151806
No.



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