I want to run a play-by-post faction-commander-warfare game, set in the Warcraft universe.First idea was just repurposing Risk, but it's a little too lightweight. I want lightweight enough to where normie VGers aren't intimidated- but I want maybe a little more going on like special abilities or resources or something that can generate drama like alliances and betrayals. Something CIV-ish maybe, idk. Ideas?
>>93938246Someone in the board game thread probably has a good suggestion.
https://en.wikipedia.org/wiki/Diplomacy_(game)