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The /btg/ is dead! Long live the /btg/!

Coreward Confederacy edition

Last Thread: >>94268673

=================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what 'Mechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>SSW GitHub Updates
https://github.com/Solaris-Skunk-Werks
>MegaMek Lab
http://megamek.info/

>Megamek - computer version of BT. Play with AI or other players
http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
rebrand ly / BTmags
rebrand ly / BTdrop
rebr@nd(Dot)ly CranstonSnordDropBox
rebr@nd(Dot)ly CranstonSnord
rebr@nd(Dot)ly CranstonLogFiles

>2018 to 2020 Battletech PDFs & E-Books
https://tinyurl com/2p8p7cew

>/btg/’s own image board:
http://bgb.booru.org/index.php
>More goodies! Updated 2020-05-17
http://pastebin.com/uFwvhVhE

>Most Wanted PDFs & Epubs
https://pastebin.com/tYpNtHQ9
>>
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>>
Good paintstripper for the plastic minis and official Army Painter paints? I've got a Firebee that looks like a thin your paints meme.
>>
>>94281493
Simple Green, simple as.
>>
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How do you use Elementals with Assaults and Heavies? When do you deploy them? Where do you want them to be?
>>
>>94281556
BA are called "Living Landmines" for a reason. Drop them early and in a place they don't have to move much from.
>>
>>94281493
Rubbing alcohol
>>
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>>94281499
I second this man.
>>
>>94281493
simple green or LA's totally awesome
>>
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I am gonna get so much use out of this fieldtech mat.
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>>94281633
Aren't you a little short for a flak tower?
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>>94281658
It's a mech hangar
>>
Speaking of paint, I painted two lances worth of mechs in generic Davion Green, but now I want to add details to put them into a specific regiment but apparently most FedSun regiments specialize in certain weight classes and these are all over the place. Is there a lore-friendly way to have all these in the same colours:

Valkyrie
Blackjack
Two Enforcers
Wolverine
Rifleman
Battleaxe
Victor

I was thinking adding yellow trim for Crucis Lancers would be the easiest, but would they have all those together at one time?
>>
>>94281669
That's the coolest thing I've ever seen
>>
>>94281687
https://thunderhead-studio.com/products/hextech-trinity-city-metro-defense-expansion

There's corridors so you can connect two or three of them together into a massive complex, or you can have it built into a huge, 5-hex tall, 2-hex thick wall.
>>
>>94281671
A medium unit will have other sizes in it, it will just be predominantly medium mechs. Don't overthink it.
>>
>>94281687
A 'Mech in the field is worth two in the hangar.
>>
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Worked on painting a Thug (sole survivor from game on sunday), decided to hit the weapons on some FWL mechs I've been procrastinating on while I had the paint mixed up. Still a long way to go.
>>
Wait, LAMs can't have Angel ECMs, right? That means one of the Alpha Strike cards for the Urbie LAM is illegal, right?
>>
>>94281931
LAMs are illegal unit types anyway. Mechs can't change shape. This isn't an anime.
>>
>>94281942
https://www.youtube.com/watch?v=oRAgTgJABq0
>>
>>94281931
Why wouldn't they be able to? The main restriction on LAMs is that they can't have anything that extends into multiple locations, but afaik, Angel is just a couple of crit slots like any other normal equipment.
>>
>>94281942
My god you are an insufferable faggot.
>>
>>94281931
I thought the Urbie LAM was a joke unit anyway? Does it matter?
>>
>>94281964
It'll matter when enough people whine about not being able to use it so they cave and make it canon.
>>
>>94281931
Don't think anything stops them from mounting it, but it's a non-canonical unit that was released for an April's Fools joke, so legal or not, circumstances to field it are probably going to be few and far between
>>94281942
At least make your bait believable, please. I know standards have fallen recently, but don't be part of the problem.
>>
>>94281955
>>94281964
>>94281975
I was just trying to figure out what you could make in megamek that'd match the alpha strike card. Best I could get is a 30 tonner with a clan ERPPC and clan ER mlas with an angel ECM and ~5 tons of armor with 2 tons of fuel.
>>
>>94281974
You hope for too much
>>
>>94282098
I hope for the opposite, but I know how these things work. They'll get some high profile trans flag urbie LAM posted to the leddit with a comment about how disappointing it is that they weren't allowed to run it in a game because it's not canon or doesn't have a proper record sheet and three to twelve months later, it'll be printed in Shrapnel or something.
>>
>>94282120
In fact, let me outline how it'll go down
>a stunning and brave wob researcher realizes that genocide bad after being discriminated against for something the wob absolutely did not care about prior to this story
>runs off and delivers lam tech to the burger king kids coalition club
>an unknown number (perhaps as many as you have to field, eh?) of urbanmech lams were stunningly and bravely produced and it's unclear when or if they stopped flying
>>
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Yeah, I definitely like this mat
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>>94281671

I gave my khaki green generic Davion lance red, white and blue flags and roundels. It can be Crucis Lancers, or any March Militia painted for camo rather than parade. Khaki green can also be Federated Suns Armored Cavalry or Deneb Light Cavalry.

That list of mechs could really be any Federated Suns company, too: all of those are mainstays of the AFFS. The only odd one is the BattleAxe which is an Age of War design with very obsolete systems, it was a mothballed museum piece for 600 years before there was an attempt to revive the design.
>>
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>>94282170
>>
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>94281942
>>
>>94282175

Please blue FedCom player, put this Drac with his weeb katana mech and anime harem of pilots in his place.
>>
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>>94281964
If they sold it with an AS card like all the other lance packs have, then they have no right to be surprised people actually use it, joke or not.
>>
>>94282175
Where'd you get those street tiles?
>>
>>94281671
Short answer is yes, those could all reasonably be in any typical FedSuns regiment together. Some regiments trend towards particular weight classes but there are few that will elusively field a particular weight class.
An easy way to get around this is to use a color scheme shared by more than one regiment, like the Brigade of Guards or Syrtis Fusiliers. They'll usually have regiments that span various weight classes between them, so you might field your lights as being from a light or medium regiment and your heavies as being from a heavy or assault regiment. Or they could by the scout company of an assault regiment, or the assault company of a medium regiment. It all works.
Starting from your Davion Green, there are a few options. Leave them without highlights and they could be any of the Syrtis Fusliers (which often field captured Capellan 'mechs) or the 8th Deneb Light Cavalry. Add white highlights and they could be one of the FedSuns Armored Cav regiments or the 5th Crucis Lancers. Add red highlights and they're any of seven Capellan March Militias, or a couple of actual Capellan regiments with an unusually high amount of Feddie salvage. Unfortunately every Crucis Lancer regiment uses different highlights, otherwise that would be perfect for a broad spectrum of units. On the plus side that means you get your pick of several possible highlight colors. The 'mechs you've got wouldn't look out of place in most any of them, like I said even an assault regiment will usually have a scout or raider company or two.
>>
>>94282197
They're the Hextech streets. The elevated highway is printed, but the ground level streets are GF9 physicals. They sell STLs, though, so if you've got a printer, you can crank them out yourself. https://thunderhead-studio.com/products/hextech-free-sample-pack
>>
>>94282120
>>94282154
I hope you're not usually as retarded as your post is but considering where we are it's probably you holding back
>>
>>94282241
I hope he's even more retarded IRL, and that it's going to catch up with him soon.
>>
>>94281931
According to the fluff the Urbie LAM isn't a true LAM. It can't change on the fly, it has to be taken apart and reassembled into a different configuration in the hangar.
>>
>>94282241
>>94282288
You have a high estimation of Shrapnel.
>>
Let's not pretend BT writing is above saying that genderfluid people are better at piloting LAMs "because they know how to change". The bar is already on the floor with commanders being better "because they can play bagpipes" and mechwarriors being objectively better at moving through wilderness terrain "because they understand animals".
>>
>>94282315
No I don't, I think it's trash, but your FB tier shitposting is less avoidable than Shrapnel's dreck.
>>
>94282322
>crying about trannies unprompted because no one gives you (You)s otherwise
Take your culture war bullshit to tumblr where it belongs
>>
>>94282292
Actually, it's not even that. I think it's implied they're just a regular Urbie and a custom made stunt plane that have been made up to look like each other and the pilots use sleight of hand to make it look like they're transforming as an airshow trick.
>>
>>94282315
Almost sounds like the guns themselves and cracked canopy were pretty good, but desu I can't really think of anything else memorable. It's been a while since I read any though. I think I got up to issue nine or ten.
>>
>>94282332
Man, you're taking this really personally, was your story idea sniped? You can do better.
>>
This thread has fallen.
>>
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>>94282368
>>
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>>94282404
>>
jesus this is retarded, just add lams back to piss off herb and that one shitposter and let people field it as a niche unit like battle armor or VTOLs
>but you ca-
shutup, the current rules were made to technically not kill them off (since that's gay 40k shit) but kill them off practically (gayer shit)
if someone can fight a conventional battleship with a WiGE interdictor supported by a madcat-U below and long tom on the next table over, it's pure autism to exclude specific unit types through bitch tits passive aggressive ways (cough battleships cough etc.)
it'd be better if they just said "fuck you, the customers, much like GW we are simply removing rules for these units"
>>
>>94282437
I want a game like MW5C but set in the first succession wars, and featuring Aerospace Fighters like its Ace Combat 7.
>>
>>94282442
>star league was working on a prototype hyper fighter using flagrantly illegal specs
>the only way to stop it is to fly into a 50 km tunnel yourself to blow up the C2 network it uses
>for some reason, instead of the locusts and savannah masters
>>
>>94282442
I just want Robotech Battlecry, but with map design more suited to the concept and with a Stinger Lam.
>>
>>94281931
There's no rule against LAMs using ECMs, or the Angel ECM in particular, that I'm aware of. Not sure where you got that from.
>>
>>94282453

The Orca LAM... a weapon to surpass metal gear...
>>
>>94282469
Probably from people saying they can't use most of the advanced stuff since it's either strictly forbidden by the rules or else exists after all the LAMs went away.
>>
>>94282472
Seeing people shit themselves in pure outrage over a Superheavy LAM would makes its existence almost worth it.
Fuck it, do it, make LAM a set of equipment you can put on any mech regardless of weight and watch people go nuts.
>>
>>94281296
>Turkina
We getting Not Burb Don't Shoot 2?
>>
Homebrew tech idea. Something I call the Double Image System. It's derived from Enhanced Imaging implants, but moreso, spread throughout the entire body, turning all the pilot's nerve tissue into a living battle computer. It allows them to control an entire lance singlehandedly at the cost of leaving them crippled and needing an exoskeleton to move outside their Mech. In practice it's an upgrade to the C3 system that gives all mechs the same piloting as well as targeting stats and makes the slave units immune to pilot injuries at the cost of shutting down completely if the master unit's pilot is incapacitated or either one's C3 equipment is compromised. Has this been done before?
>>
>>94282568
How is the human brain supposed to cope with that level of sensory overload? EI is pushing it as it is, and attempts to go further is how we got the Black Marauder (allegedly, implying implications).
>>
>>94282466
Yknow I just picked up that game for my PS2 the other day. Havent touched it yet. What am I in for?
>>94282453
>Final Battle is over a world glowing in nuclear hellfire.
>Track down the last bits of resistence: A Phoenix Hawk LAM Pilot.
>Die-Hard believer in the Star League, refuses to follow his unit(Your Unit) into joining the house they aligned themselves with.
>Gotta kill your best friend, whose been your wingman since the start of the game but grew distant since the middle half.
>Has one of those slow-mo break ups and destruction.
>Attempts to fly at your mech, transforming and reaching out with the hand to grab ya just when hes meters away.
>Super slow-mo.
>Suddenly, all the damage of the battle makes the hand break.
>Whole mech just stackpoles into the air.
>Camera tracks him as his 'mech falls down to the burning earth.
>>
>>94282606
Would be extra brutal if you watching fim fall extra fast, spinning as he goes, and he's barely keeping himself awake through pure force of will despite the g force on his body. Willing himself to see his death through the end, not hiding from the inevitable.
>>
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wrapping up my donegal guard realized i painted a bit more than a company are there 16 mech mech formations?
>>
>>94282632
There are independent command lances at the regimental and sometimes battalion level, presumably they spend most of their time near one of the regular companies.
>>
>>94282632
Some of the books say a company can have up to four lances, though the default is three. Maybe put one as a dedicated Command Lance centered around the Atlas or Nightstar.
>>
>>94282625
The slow-mo is returning to normal speed, the music quieting as you're staying above, watching him drop. His 'mechs Damage Zones are screaming red, then black as they're considered destroyed. Your hear his radio getting worst and worst, and just before it dies out, he forgives you.
His mech then disappears into a burning cloud.
>TARGET: Phoenix Hawk LAM Destroyed. Setting automatic navigation.
>>
>>94282606
>Yknow I just picked up that game for my PS2 the other day. Havent touched it yet. What am I in for?
I played it on gamecube, so I don't know if there are version differences or porting problems, but it's third person and you can fluidly transform between any of the three forms at will, with the airmech equivalent mode having selectable cruise speeds. In walker mode, you only have the gun, but it also has a faster firing AMS type effect. In fighter mode, you have missiles that hit far away and aren't very maneuverable in their tracking and the gun. In airmech mode, you have high maneuverability missiles that do less damage and the gun. Unfortunately, most of the levels have an invisible ceiling that forces you to fly down in canyons and between buildings. Space levels are more open.
The main draw is the really the ability to fluidly change forms at will. Even with the limitations of the game design, it still feels good.
>>
>>94282632
you can attach an asset to a company, so company plus their extra lance friends that just so happen to be operating as a cohesive unit
they can also be reserve mechs that get cycled in
you can also go full joker mode and make them all reinforced lances, which have 1-2 mechs extra each, thus still technically being 3 lances to a company
>>
>>94282665
>>94282653
>>94282651
good stuff il likely run it in my head as an attached command lance all i need now are some more decals
>>
>>94282590
The entire nervous system, not just the brain itself, has been co-opted for processing sensory and control data. Thus, the MechWarrior, or rather biocomputer, can no longer move on their own. Come to think of it, a wheelchair or exoskeleton probably wouldn't be enough since they probably wouldn't be able to breathe on their own and would need to be either connected directly to life support systems built into the mech, or possibly operating the whole lance remotely from a base or command vehicle if the enemy's ECM isn't too strong. It would probably only see limited use because of all the drawbacks, but I could see the Capellans use it since they're big on force multipliers given they're usually the smallest Successor State and aren't the type to get hung up on medical ethics.
>>
>>94282703
Hi, neurophysiology guy here: Aside from some ganglia in the spinal cord that strictly handle reflex responses and are very low capability, processing already happens only in the brain. The Peripheral Nervous System consists only of sensors and nerves that communicate signals to integrating(processing) centers in the central nervous system. Coopting those nerves would do nothing for processing power.
>>
>>94282721
Well heck. Guess Homeworld lied to us.
>>
>>94282703
too goofy and 40kish
>>
>>94282737
Yup. And also, turning a human into a living computer/pilot that does nothing but control a machine is already what the Blakist Manei Domini protomech pilots are, since they've had their limbs amputated and their bodies wired up with hardware and permanently sealed into an amniotic cockpit that feeds them "recycled biomatter"
>>
>>94282721
Guess it was kind of a troll physics idea. People are always saying how it takes a huge amount of computing power to process data from the nerves properly, so if you did it in reverse and forced the nervous system to accept electronic data it should be more powerful than a normal computer.
>>
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>>94282322
Sounds like the problem is political rather than sexual though.
>>
>>94282769
Trying to understand the brain like a computer is a pretty common mistake among scifi enjoyers. The thing is that while you can model a single neuron as a logic gate because it obeys an "if X, then Y" structure, literally everything up from single neurons is completely different to how computers behave. But the types of people who make these connections tend to be people who use and understand computers, so assuming brains work the same let's then figure they understand brains too.

When it comes to controlling computers directly with brains, the real bitch is signal transduction. The chemical signaling used in nerve fibers doesn't map well to the electrical signaling of computer wires, and worse, the brain isn't designed to put out the highly refined and specific data a computer needs. This is a big frontier in research right now, but most of what you see with bionic limbs abd such uses electromyography to pick up muscles contracting on command, rather than a direct machine-human connection.

So interestingly, Battletech's neurohelmets, which are mostly a specialized EEG that tracks the user's sense of balance, happen to be one of the most realistic brain-computer interfaces in sci fi.
>>
LAMs are cool, we need more of them.
>LAM Clint.
>LAM Whitworth.
>LAM Locust.
>LAM Assassin.
>>
>>94282867
We need a Spider LAM to truly terrorize the battlefield.
>>
>>94282867
>LAM Whitworth
>goes to land
>knees explode
>>
Every Mech which shares a name with an ASF should be a LAM.
>>
>>94282878
>goes to land
>knees explode
Just like me fr
>>
>>94282867
Someone already went and made a LAM Whitworth complete with stl and record sheet. The same guy even made a Hollander LAM.
>>
>>94282843
>So interestingly, Battletech's neurohelmets, which are mostly a specialized EEG that tracks the user's sense of balance, happen to be one of the most realistic brain-computer interfaces in sci fi.
Using EEG to measure the inner ear's nerve signals to keep a building-sized robot from toppling over is kinda retarded though. Would make more sense to tap a water level to the helmet or something.
>>
>>94282879
>Banshee LAM
I'm skeptical that you could, but intrigued that you may
>>
>>94282877
Just give the Spider the proper spider-ability of ballooning.
>>
>>94282910
So the whole idea there is that a water level or gyroscope can't tell if the mech is leaning foward because it's walking forward or because it got shot in the back by a cannon. Tapping the pilot's sense of balance allows the system to discern between wanted and unwanted forward motion and thus decide whether to cut in the gyro.
>>
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>>94282879
>banshee
>corsair (apocryphuck yourself)
>centurion for some reason
>>
>>94282912
Just imagine flying in and then shifting to put boot to ass. Twould be beautiful.
>>
>>94282843
Neurohelmets have been really toned down in recent writings, but they used to do a lot more than just balance. Balance was the primary function of course, but they also had some level of feedback. The most advanced models (Star League and Clan) even allowed for mental control of mech functions (Not practical for most things though, since the twitch reflex of hitting a button or wiggling a stick is faster and more definite) and the feedback could be strong enough to pipe sensor data directly into the pilot's senses and some hotshots would even drive blind using just that effect. Shitty succession war neurohelmets got a similar effect just using screens around your peripheral vision to show what's behind you.
Those fancy neurohelmets have a big problem in that they become tuned for a specific user and can create "ghosts" of that user's thoughts if another pilot tries to wear it, so star league helmets very quickly became impossible to use without factory resets that were no longer available.
There was also at least one civilian application where a neuro-headband could pipe cliff notes and citation overviews directly into your head as you read scholarly works, but that's 80s fluff that was never mentioned again.
>>
>>94282931
The Centurion LAM would be dope and you know it. Best trooper mech makes best trooper LAM.
>>
>>94282952
>Cudgel LAM with TSM and overheating like a Motherfucker.
>Comes diving in.
>Transforms just in time to deliver a headstomp to a Gladiator.
>>
>>94282983
The Draconis Proliferation era one or the Clan one?
>>
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>>94281633
>>94281669
>>94282170
>>94282175
That mat is the sex. Now I wish I'd gone in on one for my pledge. Someday...

Also: HONOR THE DRAGON!!
>>
>>94282867
LAMs are lame, may they rest in piss right along with aliens and sentient AI
>>
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>>94282757
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>>94283083
The teachings of Blessed Blake tell us that the sanctity of the human form is a luddite myth to keep us from the path of true enlightenment. And that path is nukes.
>>
>>94283079
You're lame for not thinking of fun.
>Weird Aliens.
Everyone cries about the Bird people, but no one has said a damn thing about the Neanderthals or the Swamp People.
>>
>>94283091
Crazy Marik degenerates should never be elevated to being prophets.
>>
>>94282931
>centurion for some reason
The Centurion actually makes sense though, it both fits within the 55 tonnage limit LAMs are stuck at, and is one of the most common, most modded workhorse mechs around. There's even a 55 ton version, and an Omnimech version. A centurion LAM isn't much of stretch. Meanwhile the Banshee and Corsair are way too heavy to be reworked into a LAM without shedding near a third of their tonnage, which at that point is a completely different mech. That said, a 55 ton mini Banshee that flies would be pretty cool.
>>
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>>94282908
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>>94283094
>Swamp People
You can't hate swamp people. They're just swamp people, they're just giving in their swamps. What's there to hate? Just let them live their lives.
>>
>>94283117
Julius Caesar wasn't an emperor. Bad meme is bad.
>>
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>>94283075
QML threw an extra set of Kurita dice into my order.

Dragon Status: Honored
>>
>>94283182
Are those even fair dice? Not as a meme. Generally novelty dice have absurd bias because of the manufacturing process and then the ink density on the pattern favoring the side with the graphic.
>>
Wouldn't any new LAMs be pretty limited on what they could take to remain effective compared to most other mechs? Heavier ones are pretty much going to need a clan ERPPC to be competitive with even normal mechs.
>>
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>>94283107
https://www.thingiverse.com/thing:6100419
>>
>>94283187
It's a cube with numbered signs. It's probably fine.
>>
>>94283198
Personally I'd like to see LAMs get access to the extra armor options. That way I can make a stealth bomber LAM
>>
>>94282632
immaculate paintjob. Actually feel like stealing the distressed blue look. Levi's dungarooners.

Also, what axe/hatchetman is that with the dual missile pods?
>>
>>94283187
For mostly homogeneous dice (color and pigment varies throughout a complete plastic or resin volume) the difference is unlikely to be statistically significant compared to single-color resin/plastic. Any shift in the center of gravity is likely less than a fraction of a fraction of a gram unless poorly made or intentionally skewed. Additionally as clear dice, quality control is made easier as any air bubbles or inclusions are clearly visible.

The novelty side being the six side also makes the difference in weight minimal.Remember these are also embossed dice, the sides with more ink on them have more material carved out of them.

More significant are the sharp corners and edges. Casino dice tend to use edges such as these because of how they will catch on the edges and tumble more randomly.

TL;DR: It would be hard to make these dice unfair if you wanted to intentionally. There's little to worry about and rolling them a few dozen times should confirm suitable uncertainty.
>>
>>94283219
That's the Axman 2N. Model's in the new Somerset Strikers pack.
>>
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>>94283229
They also look really edible.
>>
>>94283182
Fuck yeah! Pretty good payoff for the tardiness.
>>
>>94283182
Worth it
>>
>>94283238
>cursory search shows the pack is either unavailable of being sold second hand for 150 bucks
Jesus christ.
>>
>>94283273
Where? You mean i can make back the kickstarter $$$? I ordered 3 somersets
>>
>>94283276
just google somerset strikers and go to the shopping tab. There's like 3 entries all selling between 80-150 bucks. I'll keep scalping from etsy.
>>
>>94283276
Easily, I'd say. That pack is super hot until it hits the mass market.
>>
>>94283278
>>94283282
Why didnt they just get the kickstarter and only got the main box + somerset

What the fuck is wrong with people?
>>
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>>94283205
Genuinely looks really cool
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I need IS mechs where you have to ride the heat wave to do well. I want to be near shutdown at all times
>>
>>94283278
>>94283273
Just wait. It was a kickstarter pack, but it'll hit retail eventually, probably two months or so from now.

>>94283303
Crusader, Rifleman, Marauder, Stalker. Most 3025 heavies and assaults, really.
>>
>>94283216
>>94283198
At the very least they should be allowed to use FF, it was used on LAMs in universe.
>>
>>94283303
Warhammer
>>
>>94283293
I legit forgot to pick it before the revision window closed. Ended up with two Legendary Mechwarrior 3 packs instead, which wasn't the end of the world.
>>
>>94283303
Any of the energy boats before 3050 that weren't SL era Royals fit that. Black Knight, Lancelot, Flashman, Rifleman, that's not a short list.
>>
>>94283310
>rifleman
There really is no upside to this mech is there.. gray norton must be a miracle worker to survive in that POS
>>
>>94283303
Most mechs with multiple big energy weapons (PPCs, LLs, LPLs, etc) fit this if you go nuts, with the exception of oversinked mechs like the Thug.
>>
>>94283303
JENNER
if you dont manage your heat you will die
>>
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>>94283334
Clavell piloted one in a fucking recon lance up until 3031, and he didn't suck. I guess kind of like the Charger, some people just have affinity for the thing.
>>
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>THEY SAY ALL MECHWARRIORS ARE CREATED EQUAL, BUT YOU LOOK AT ME AND YOU LOOK AT SOLAHMA JOE, AND YOU CAN SEE THAT STATEMENT IS NOT TRUE. SEE NORMALLY, YOU GO ONE ON ONE WITH ANOTHER MECHWARRIOR, YOU GOT A 50/50 CHANCE OF WINNING. BUT I'M A GENETIC FREAK, AND I'M NOT NORMAL, SO YOU GOT A 25% AT BEST OF BEATING ME. AND THEN YOU ADD KURITA ANGLE TO THE MIX? YOUR CHANCES OF WINNING DRASTIC GO DOWN.
>>
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How's this Black Knight fit, do you think? Curious before I out it through bot paces.

Enforcement, 13.5t standard armor, 13 DHS, TSM.
4/6/4 with a supercharger
Weapons & equipment are a hatchet, 3 large lasers, 4 ER small lasers, the regular small laser, and TAG.

Themeing it around that 'what kind of unit would Dracula run' question a few threads back. Obviously the vibe here is a tough, mobile infighter meant to get in your teeth, overheat, and start taking limbs off. TAG for indirect LRM stuff since it's Marik-affiliated. I don't usually use TSM so my implementation is fuzzy.
>>
>>94283395
>jaguar mathematics
>>
>>94283399
Out should be 'put.' Enforcement should be 'endo.' Mobileposting is a bad habit.
>>
>>94283091
I see the 40Containment is leaking tertiaries again.
>>
>>94282877

Plus you get to sing the song while you do it.

Spider-LAM, Spider-LAM, does whatever a real Mech can. Fights a foe, any size. Can't eject; pilot dies.
>>
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>>94283105
Disregard Centurion, attain Bushwacker.
>>
>>94283442
The Bushwacker would be great as a Land-VTOL Mech
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>>94283219
thanks pretty happy how they turned out
>>
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You know what would be cool? A supercharger, but for jumping.
>Inb4 partial wings
Besides that though, a piece of equipment that boosts that super charges your jump jets to make you jump farther, in exchange for extra heat build up and the potential to fuck up your JJs with back to back usage, the same way MASC and the supercharger can fuck up your myonmer and engine respectively.
Call it the Turbocharger, and have it add +2 to your jump MP.
>>
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Two new additions for Naginata Company
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>>94283742
>Turbocharger
>For a fusion jet engine
at least name it "afterburner". that said, between IJJs and Partial Wings, we already have options for boosting jumps.
>>
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I'm supposed to be running Battletech intro scenarios at a con in a couple of days. When hearing about "training day" scenarios and giving it some thought, here's my idea for it:

1) Give the player a Wolverine-6R (3D printed) and a sheet for it. Place the model on hex 0601 of mapsheet "Open Terrain 2"

2) Place two tokens into hexes 0705 and 0808 and then tell the player to pick those up in three turns, while explaining to them walking, running and jumping movement.

3) After the player (supposedly) ends their movement in 0808, place three of those 'mech standees that come in the starter boxes in hexes 0811 (open short range), 1212 (forest cover) and 0211 (partial cover). Each of them has gunnery 5, a movement of 0 (but not immobile) a single medium laser, and is 'destroyed' after taking 5 points of damage. Tell the player to destroy these while explaining GATOR, damage, weapon ranges etc., if the player seems to "get it", also explain multiple targets at the same time and fire arcs.

4) After the player succesfully destroys the targets, place an Urbanmech-60 as the FINAL BOSS encounter into a "decent" position behind the Wolverine. A furious duel ensues.

5) Whatever the result of the duel, congratulate the player for now knowing how to pilot a 'battlemech, give them the Wolverine to take home and prepare for the next recruit.

If multiple players want to play at the same time, it's the same thing, except giving them more targets to shoot at and walk over, and switching the Urbie to a "proper" opponent, such as a Rifleman-3N.
>>
>>94283953
Eh, it could fit. PWs, mechanical JJs, and IJJs both run cooler, so a system that adds say, half a ton per JJ installed and doubles the heat but has a decent chance of knocking out a JJ could work. Make it inflict a 5pt hit to the internal structure that can trigger crits, that's a spicy meatball.
>>
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canvas cloth map is awesome
>>
Is the spartan a good mech?
>>
>>94283094
I think Swamp People might actually just be the degenerate descendents of early space colonists, but it depends on the writer.
>>
>>94283079
WoB already made sentient AI
>>94283094
Who are the Swamp People? I mean, what do I search in Sarna
>>
>>94283438
I snorted out my morning coffee while catching up with /btg/ you bastard.
>>
>>94283240
They’re like little cubes of watermelon
>>
>>94284504
The N2, N3, and C are all solid. Basically just a Charger if a Charger was built correctly. Its speed is no longer remarkable after he Star League era, though.
>>
I noticed you actually have the pod space to turn a Firestarter Omni into 'Wraith we have at home.' One large laser into a large pulse. Ditch the Beagle and other large laser for two medium pulses and, I dunno, an ER small. Then you can turn the podded pair of flamers into I dunno, a third medium pulse, two small pulses, one small pulse and another DHS...open options. Sure it's slower than a Wraith but it can also start its own obfuscating fires in a snap.
>>
>>94284017
>>94283953
Now have an advanced version of partial wing that adds an extra jump MP compared to the regular Partial wing(+3 for light/medium, +2 for heavy/assault) and lets you spend five jumping MP to hover up in the air for a +1 in TMM, but in exchange it's x1.2 heavier.
The IS version is a bit bulkier, taking an extra crit slot in both side torsos, but the clan version is actually slimmer, being one less crit slot on both side torsos, than the original partial wing because Clan bs.
>>
>>94283855
Nice job, especially that Hatamoto-Chi. It looks really sleek.
>>
I have a rules question for you guys:
Imagine you have a Rifleman which has 8 heat from the last turn. This turn it lost initiative and tries to run, but an Atlas manages to get up into its face anyways.

In the shooting phase, the Rifleman fires everything point blank, two large lasers, two ac/5s, two medium lasers. That generates another 24 heat, giving a total of 34. The Atlas fires with the AC/20 and the SRM6 but both miss.

In the physical phase, the Rifleman kicks at the Atlas and misses. The Atlas throws two punches, one hits the head and doesn't crit, the other TACs the CT and detonates the last two AC/5 rounds in the ammo bin.

When and what does the Rifleman have to roll for piloting, consciousness, and heat rolls?
>>
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Look at this unrealistic, delusional artwork. A Mad Dog with a trueborn pilot (note Beta Galaxy art) should be able to destroy a Dragon before it gets that close. Two Large Pulse Lasers, two Medium Pulse Lasers, two LRM-20s with no arming delay should make short work of any such Inner Sphere trash bin.
>>
>>94285110
skill issue
>>
>>94285110
clanfag cope
>>
>>94285110
When is it out?
>>
>Summoner M
>Mad Dog Prime
>Timber Wolf A
How much/many early to mid Invasion (3050~56?) IS mechs will be needed to batchall with above CJF mechs?
>>
>>94285110
Anything is possible if you Drac hard enough.
>>
>>94285110
Honor the Dragon
>>
>>94285110
Get Kung Fu'd, trashborn
>>
> >94285082
PSRs happen at the end of the phase they were triggered in. Con checks happen immediately, so you’d make one for getting punched in the head first, and then the PSR at the end of the phase due to the second punch. If the head hit happened second though, you’d perform the con check before any PSRs. (BMM p. 58) Heat phase always comes last in the turn. I believe the right order here is:

>No PSR in shooting phase
>Con check, head hit in physical phase
>2x Con check, ammo explosion
>2x PSRs for 20+ damage in physical phase + missed kick (modifiers are cumulative)
>heat phase - roll for shutdowns, ammo explosions, etc
>>
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I’ve got a bit of a non-issue.

I’ve got a clan Galaxy that’s comprised of an Elemental Star box (5 elemental points), an ad hoc box (a Kodiak, fire hawk, baboon, hellion, & pack hunter), a Gargoyle C and Regent from the Grey Death box, and a random Nova and Warhammer IIC from random salvage boxes.

And now someone’s gifted me a clan invasion box, which includes a Nova and 2 elemental points.

Now I’m probably going to paint up the 2nd Nova in a different color scheme (thus creating a new clan faction in my collection) like I’m doing with IS mechs, but should the 2 extra elemental points also be done up in the “new” clan faction colors? I mean reasonably how many elemental points does a clan faction actually need? Is 5 enough? Or should it be 7?

Or for that matter would clan ever field 2 nova at once? That one’s highly doubtful, while there are plenty of clan mechs that might be tempted to run two at once, given how much BV even one Nova is worth, plus in-universe clanners don’t really like Novas to begin with I think it’s safe to assume that one per Galaxy is friggin generous.

Like I said, it’s not a critical issue, just a personal question I’m curious to get external feedback on.
>>
>>94282843
>Trying to understand the brain like a computer is a pretty common mistake among scifi enjoyers. The thing is that while you can model a single neuron as a logic gate because it obeys an "if X, then Y" structure, literally everything up from single neurons is completely different to how computers behave.
But my Uncle went from Computer Engineering to Neurology...

>>94282910
>>94282929
It is still rather silly since a semi-autonomous will still be able to react and compensate faster than the lag involved with translating the inner ear signal.

>>94282958
Honestly the direct sensory feedback would be more useful.
Teleoperation often requires feedback systems like Haptics to tell the Operator if they're squeezing too hard or just brushing up against something.
Things like excavators would be able to work even faster because you wouldn't be eyeballing your digging.

>>94283334
>There really is no upside to this mech is there.. gray norton must be a miracle worker to survive in that POS
Well remember with Solaris Dueling Rules and expanded turns, a Large Laser can only fire every three turns to the AC/5 every other.
So he probably cycled his fire with one LL, then both AC/5, then the other LL, then the AC/5s again, and starting over with the first LL.
>>
>>94285369
>for that matter would clan ever field 2 nova at once?
Yes. In fact, it's probably more common than not for novas to be organized on a binary/trinary level (called a supernova binary/trinary), instead of having one nova in a normal binary/trinary
>>
>>94285264
Dude if those pilots have clan stats (3/4) then that’s 9,841 BV right there! (7,456 BV if using default IS pilot stats (4/5))

Considering how much cheaper IS mechs are, The IS player is going to be bringing… ohh, a good… ALL THE MECHS to what I’m imagining is a 10,000 BV match.

I hope you are a damn good Battletech player because you’re gonna need damn good skill to overcome being that outnumbered.
>>
>>94285394
No, not a Nova (1 mech star + 1 elemental Star)

I mean fielding more than one Nova mech at a time, you know a Nova(Blackhawk) Prime? The one with 12 ER-medium lasers and not nearly enough heat sinks to make that alpha-strike not end horribly?
>>
>>94285493
>I mean fielding more than one Nova mech at a time, you know a Nova(Blackhawk) Prime? The one with 12 ER-medium lasers and not nearly enough heat sinks to make that alpha-strike not end horribly?
Honestly isn't the Nova (Mech) a good Elemental Battle Tax since it has all its weapons in the arms?
>>
>>94285505
Yes. The mech is fine, not fantastic nor for alphaing save in the most extreme circumstances.
>>
>>94285082
You auto eject if ammo explodes. Explosion counts as 5 pilot hits taken.
If you're playing without ejection, you take a pilot test for missing your kick. If you fall, you resolve fall damage.
Then you roll for mech shutdown. If you shut down, you auto fall(?) because you took damage in that phase, and then you do a seat buckle check to see if the pilot hurt himself. If he's hurt, you roll a consciousness test.
If you didn't shut down or fall, you roll a piloting check +1 for receiving 20 damage from Atlas in one phase (2 fists 10 each) Fall, roll for damage etc.
I might miss something.
>>
>>94283954
Since nobody said anything, I am left thinking that it was entirely okay. Thanks guys!
>>
>>94285369
Paint the two extra elemental points in a generic sorta scheme (blackish, gunmetal, blue, green, etc) and just add them to whatever force needs them?
>>
>>94285572
>Since nobody said anything, I am left thinking that it was entirely okay. Thanks guys!
I thought it was alright, but I had to cut my comment thanks to the "Spam Filter."
>>
>>94285563
>You auto eject if ammo explodes. Explosion counts as 5 pilot hits taken.
Ammo explosions count as 2 pilot hits taken. If you lose your CT to an ammo explosion, the mechwarrior dies.

If you are using the rules for ejection, you take 2 points of damage still, roll for consciousness twice, and then roll for ejection.

Only if using the "less lethal" piloting rules do you go to 5 points of damage instantly and then roll for ejection. This 5 points is instead of an effect that would kill the 'mechwarrior.
>>
>>94285563
>You auto eject if ammo explodes. Explosion counts as 5 pilot hits taken.
You're mixing them up. An explosion does 2 damage, and the auto-ejection is notionally supposed to be defined as on or off before deployment. The skin-of-teeth ejection automatically moves the pilot to 5 wounds regardless of previous level, with the risk that he's going to die anyway from a flubbed landing.
>>
>>94283395
>looks at Urbie
>HE'S FAT
>>
>>94285592
>If you lose your CT to an ammo explosion, the mechwarrior dies.
He said 2 AC5 rounds exploded, so I assume Rifleman's torso survived this.
>>94285592
>>94285594
Yeah, I mixed them up. Thanks.
>>
>>94285563
>You auto eject if ammo explodes. Explosion counts as 5 pilot hits taken

I have the BMM open right now and I’m pretty sure you’re rolling multiple optional rules into one. Auto-Eject can be turned off and I’m about 90% certain everybody plays with it off. Ammo explosions still only do 2 points of damage to the pilot.

The 5-points of damage is an optional rule for skin-of-the-teeth automatic ejection, which only occurs on head destruction and brings the pilot UP TO 5 damage, not dealing 5 - so whether you start at 0 damage or start at 5, you end up with 5 damage anyway. Dealing a crit to the cockpit slot still kills the Mechwarrior, and an auto-eject triggered from an ammo explosion would still only deal 2 damage, since it’s not a skin-of-the-teeth ejection.

All on BMM page 81, page 47 for damage to a pilot via ammo explosions (2 damage).
>>
>>94285643
>Auto-Eject can be turned off and I’m about 90% certain everybody plays with it off. Ammo explosions still only do 2 points of damage to the pilot.
If your CT gets destroyed by an ammo explosion, the 'mechwarrior dies. If you don't have case, I am pretty sure 90% of warriors have Autoeject on.
>>
>>94285643
>Auto-Eject can be turned off and I’m about 90% certain everybody plays with it off.
Pilots are just generally ignored for PUGs, because using pilots as initiative sinks is dezgra. In campaign play, it's much more common because you actually get to keep the pilot if he makes it out alive.
>>94285671
In the depths of the 3rd SW, it wasn't uncommon for people to leave the auto-eject off, since losing your mech was going to be the ruin of your dynasty, and nobody wanted to have to live through that. Disabling auto-eject also happens fairly often in the CASE era, since you can easily suffer an ammo detonation without the mech going catastrophic, or even without shutting down if you're not running an XL engine.
>>
>>94285493
>>94285505
People saying how the Nova has too few Heat sinks or that it's not "good" because it can *only* fire 7 ER medium lasers to deal a *mere* 49 points of damage without overheating makes me think that there aren't many people here who actually play the game.
>>
>>94285671
If we’re taking in-universe pilots, yeah, but if you’re just doing pick-up-games who wants their mech rendered useless by a single AC5 round exploding in the arm? Unless you’re doing forced withdrawal for the scenario, I’d wager you’re fighting to the death.
>>
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any ideas for what to put on this penis hawk? it's whispering that it wants to be in Gundam white + primaries but I keep saying no because it doesn't have the helmet crest.
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>>94285702
Paint it like Pepsiman.
>>
>>94285749
but the pheonix hawk doesn't have peepsies?
>>
>>94285829
PEPSIMAAAAAAN!!!!!
>>
>Be me
>Terran shopkeeper.
>Focus on electronics, computers, game consoles, etc.
>Clan Wolf brought a lot of traffic as their techs search for parts, which I've got in some quantity.
>They pay in weird currency but hey, it's accepted.
>Have a few Wolf Technicians inside, browsing a box I bought but didn't get a chance to search through entirely.
>One of them gasp, and hold up something made of wood and plastic
>The fuck is that.
>Come here.
Anyone here experienced with Star League era or Pre Star League era tech? My knowledge only really goes back to the 29th century.
>>
>>94285749
>>94285859
Pepsiman scheme is for the firestarter
>>
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>>94285893
This is the company. No firestarter.
>>
>>94285692
The problem isn’t that it can only fire one set of arm-lasers at a time, I think most find the 2663BV price tag much more problematic. Doesn’t leave much room for other units in a typical 6000BV match.
>>
What are you guys' favorite looking warships? All the ones I've seen are rather ugly and samey looking
>>
>>94285920
This. It's not that it's bad, it's that it's not 2600 BV good. The MLs are there for redundancy, because lol no torso twist, but BV doesn't calculate for that.
>>
>>94285938
whatever this is: https://888stl.cc/shop/ols/products/xn---zhang-he-warship-gz98af393bu7pc
>>
Does anyone ammo explosions that does 2pts of damage to a pilot trigger two consciousness checks? Is it one at 3+and one at 5+, or does it skip straight to 5+?
>>
>>94286016
Both checks, every hit is always rolled for.
>>
>>94286016
I believe it’s 3 then 5, in that order.
>>
>>94285916
Two questions/ What is the mech with the shield, and where did you get that archer sculpt?
>>
>>94286064
They're all Strato mini sculpts, which're currently unavailable until the company that bought them out gets their shit sorted.

The mech with the shield is meant to be a custom Centurion. I posted the sheet I was going to use ages ago and have since lost the HDD it was on.
>>
Question about Dropships:
The union has 12 mech bays, 2 Aerospace bays, and a general cargo bay that can carry 74 tons. What would be required to transport 4 vehicles totalling 110 tons? Could the Union carry them as is, or would it need to be modified in some way? If so, where would I look for rules on modifying dropships?
>>
>>94286126
You can jam non-[type] units into [type] bays for something like 80 or 90 tons per, but it doesn't provide the maintenance facilities for that unit.
>>
>>94286150
Can you swap one bay type for another?
>>
>>94286157
That requires a refit, which involves a LOT of tech hours (especially for a DropShip) and changing the record sheet. If you're doing this in MekHQ, then just do it in GM mode and have your fun, I'm not gonna judge you for it.
>>
>>94286175
I'm the GM. I was just wondering if there's strict rules for it or if it was just a judgement call.
>>
Can you build a bunker inside a mech for infantry to shot from?
>>
>>94286190
TechManual, starting on page 180 for areospace unit rules, and Campaign Operations, starting on page 211 for unit customization.
>>
>>94286215
That's what the original Flea was, an infantry carrier. It was called the Trooper.
Didn't do so well.
>>
>>94286228
Huh, interesting. I was thinking about a mech with a cargo bay.
>>
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>>94286215
'Mechs cannot mount Infantry Bays without also taking the Illegal Design quirk. That being said, XTRO Caveat Emptor has a pack of bandits that did some absolutely chalcas things to a Uni workmech.
>>
>>94286251
Any rules saying Infantry can or cannot crawl onto a mech and use it as a machine gun nest?
>>
>>94286223
Thank you.
>>
>>94286251
>file name
Kek. Honestly, we need Succession Wars TRO with field refits and shit like cope cages.
>>
So...how does ammo make it from the arms or legs into the ballistic weapon of choice?
>>
>>94285702
Skull Squadron colors.
>>
>>94286377
Belts and conveyors.
>>
>>94286377
Gnomes.
>>
>>94286481
Gnomes on Belts and Conveyors.
Blakists use Goblins.
>>
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>>94286251
Meanwhile, Dino Riders are legal and rule-conforming.

>>94286377
Teleportation. Alternatively, the inside shape of a mech does not conform to the ouside volume at all.
>>
>>94286377
Rube-Goldberg devices.
>>
>>94286377
TUUUUBES!
>>
>94286671
>>>/v/ is that way
>>
Stupid question, but is the Battletech setting "caught up" to the Star League tech level? Obviously the standard of living and infrastructure still sucks, but it looks like mechs equaling or surpassing SLDF stuff are being created.
>>
>>94285110
you don't see the 20 melted jenners and panthers that the dragon used as a shield in order to get up to punch him.
>>
>>94286733
Generally yes, as far as raw tech is concerned. Helm got most of the way there, the Clans never lost it and kept improving, and the hundred or so years since have seen new toys coming up. Production numbers are still WAY behind the SL days, especially WarShips, but the SLDF Royals are about on par with FCCW designs.
>>
>>94286733

I'm pretty sure in the most basic military terms yes, since I see Royal variants popping up on the MUL.
>>
>>94286733
in most aspects. Star league magic like the venus shield, fish-people, and terraforming machines are still lostech though
>>
>>94286733
Pretty much yes. There are a few black budget top secret items that were never figured out, and some extremely high budget stuff that nobody has been willing to shell out the cash to replicate even though it's within the realm of possibility, but for the most part it's all figured out.
>>
>>94286377
I think the weird ammo locations are mostly just for gameplay purposes since a) the torso usually has more armor and you're less likely to get a catastrophic ammo hit and b) needing separate magazines when a mech has a bunch of the same type of weapon in multiple locations like the Annihilator would eat up too much tonnage and slots. If you look at the current design for the Dragon, or the computer game version of the Locust you can clearly see they're meant to have magazines attached to their arm guns despite their default loadouts carrying them in the right or center torso.
>>
Have a shitpost
>>
>>94286892
>LRM-8
>>
>>94286828
Star League magic is investments into megaprojects unrelated to giant robots.
>>
>>94285264
if you're planning to do Malthus shenanigans then you need to keep in mind that most of the pilots brought in for the invasion are valued at clan elite or above. so 2/3 or better. Also don't forget to bring a hunchback iic too
>>
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>>94285916
For a second I thought that Centurion was supposed to be pic related.
>>
>>94286926
I wish that was what the Shad was.
>>
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>>94286953
Shad's a movie star, he's just not a very good soldier.
>>
>>94286905
They're using HBS rules where they all have tones of extra hardpoints that aren't used in the default loadout. The Stalker's got either four fours or two pair, sixes and deuces, while the Griffin has a six with a NARC tacked on.
>>
>>94287023
>six with a NARC tacked on.
No, that's an MML-7
>>
>>94286377
I like to imagine that one Archer with ammo in the legs is using its arms to load ammo into its torso launchers. Actually feeding magazines of missiles in.
>>
>>94287092
Leg mounted stuff can also be hip mounted, so it might just have a direct feed from an armored box on the hips. Or a fanny pack.
>>
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I love the stalker so much
>>
>>94287125
The perfect "welcome to BattleTech" 'Mech: a big, ugly box of guns that will kill you faster than the enemy if you don't pay attention to what you're doing.
>>
>>94281415
>Numenoran Rangers return to Somerset


Who is left in the Regiment from that contract? Was it there long enough for there to be practical considerations for the new contract?
>>
>>94287125
Really? And you demonstrated this by posting such an unflattering image?
>>
>>94284859
Just type in swamp peolpe
>>
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>>94287161
They did something like a 15 year timeskip after the nuking/NEA's computer having a shart, I think there's a lance commander or 2 still running around.
>>
>>94286953
You just have to make the model and go brrt.
>>
Dead gaem
>>
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>>94287426
Still got some kick left in it. Going to work now, though, so I'm on silent mode until 0300.
>>
>>94287426
Good. More game for me.
>>
>>94286963
>Shad's a movie star, he's just not a very good soldier.
Isn't general Soldiering one of the only things the Shad is good at?
>>
Is playing the thug minmaxxing? I like how it looks but im worried im going to stomp

My other favorite mechs are wolfhound and awesome
>>
>>94285369
I've seen it in art, what is the bushwacker packing in the left arm? only 3 round missile I know is the ATM
>>
>>94281415
>Coreward Confederacy
I don't think they're long for this world. What with being both fairly weak and close to the Scorpions. Alas!
>>
>>94287485

No, its not particularly good at that either. Three ammo-dependent weapons, with no punch in any of them. It is very much a mech that just looks cool as it pretends to help while other mechs do the work.
>>
>>94287494
not any more than putting an awesome on the table
>>
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>>94287516
Per RGi 23, they might already be gone.
>>
>>94287494
Yes. All three should be banned from 3025 UNLESS you are playing them in their respective factions
>>
>>94287558
They were on shaky ground for almost their entire existence. They have so few jumpships that for a while they were only an interstellar nation because each planet individually said they were part of the same nation. They had almost no functional travel or communication.
>>
>>94287558
Welp. After a history akin to falling down a flight of stairs, I suppose they finally hit the floor.
>>
>>94287494
true minmaxxing is custom mech faggotry and calculated munchkin lances, as for general munchkin behavior liking a strong mech is fine, just eyeball it if you're being a fag or not e.g. it's an all lights match and you're packing a wolfhound against a lance of locusts, fleas, and urbies
>>94287570
the wolfhound better be banned in 3025, time travel rules are apocryphal
>>
Just found out the Black Knight is a heavy mech lol. For the longest time I just assumed it was an assault mech.
>>
>>94285110
SURPRISE MUTHAFUCKA
>>
>>94286760
>Decisive Combine strategic victory
>>
>>94287602
we all have a couple of those
for the longest fucking time I thought the jagermech was an assault copy of the rifleman and that's why it sucked, forming a crab like family with those two and the blackjack, lo and behold the fuckers are only 5 tons apart
also the assassin being a cicada type fat-light and not a true light
>>
>>94283198
New LAMs should be using iJJs to exploit movement calculations.

Thrust in ASF mode is calculated off your jump profile, as is WiGE movement in AirMech mode. I'm not even going to dignify the idea that anyone will use a LAM in 'Mech mode because literally the only time I've ever seen this happen is when they had to start on the ground and weren't allowed to begin in AirMech mode.

A 3/5/5, 55-ton AirMech with DHS and full armour still has 19 crits and 16.5 tons of payload. That gets you a 5/8 fighter which isn't great, but again, how often will you see it out of 15/23 AirMech mode? A 5/8/5 machine would get only 8.5 tons of payload.

Same goes for 6 jump. iJJs and a 4/6/6 profile gives you 10.5 tons of payload. That movement profile isn't even feasible with standard jump jets because you have to carry significantly less than full armour just to fit the conversion gear, much less any equipment.

Being a jumpy little shit on the ground requires at least a 5/8/8 movement profile for maximum shitcunt-ness and that gives you a payload of 16 tons and 16 crits at the cost of an XL engine.

LAMs are already better off but nobody is building units in that design space to show the levels of optimisation they can reach. If there were 55-ton, fully armoured LAMs shoving a pair of SNPPCs and two MPLs (or paired CLPLs and CMPLs) up everyone's asses instead of them mostly using 3025 tech you'd hear real fast from the player base just how bullshit LAMs really are.
>>
>>94287426
That just means it's safe from trannyfication. The more games that die, the better off the hobby is.
>>
>>94287599
>time travel rules are apocryphal
Time travel is literally canonically accurate. The SLS Manassas exists.
>>
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>all my mechs are partially painted
>worried about ruining them
>>
>>94287854
but there are no official rules to apply that to the tabletop
>>
>>94287857
By playing with them, or further painting them?
>>
>>94287868
>needs to use "official rules"
Good God, what a cuck
>>
>>94287868
>there are no official rules to apply that to the tabletop
So what?
>>
>>94287898
>>94287880
ok, what homebrew rules should I use for getting my regent back to the third succession war to dab on the grugs?
>>
>>94287738
It's pretty unfortunate that the only time you can use a 55 ton LAM with access to post invasion era tech is the Waneta post Jihad.
Even then, you could take a Phoenix Hawk LAM, reduce the engine to 3/5/5 with IJJs, convert the structure to composite, and you can throw in two LPLs and either two MPLs or a targeting computer to further reduce the penalties on you LAM's aim, with a bit of extra tonnage to even out the armor to 9 tons. It's not game breaking, but you now have a pulse laser backstabber that can get almost anywhere in the map in one straight shot, and is too potentially scary for your opponent to ignore, so they have to waste time trying to shoot your annoyingly hard to hit flying mech down.
And that's purely with an inner sphere tech base.
>>
>>94287181
I like the silly stalker art
>>
>>94287911
None. It either happens or it doesn't. Stop being a coward and hiding behind """official rules""". Man up and either GM with no concern for officialdom if it makes your game better, or get out of here and go back to the OF with the other playercucks who bleat about official rules like you.
>>
>>94287943
>I'm so deep into the bit I can't have fun
kill yourself
>>
>>94287912
And this is why lams should be banned. Nothing that moves more than 10 hexes should ever be allowed to have double large pulse lasers.
>>
>>94287948
Are you ESL? Anon is (rightly) arguing that you don't need official rules to have fun, and that you should do what works for your game without any concern about what's official.
>>
>>94287956
>>94287943
Yeah, nah. Fun doesn't count unless it follows the rules. Battletech belongs to CGL and they're allowed to tell you how your allowed to have fun.
>>
>>94287973
>>94287956
this entire conversation has been you autistically taking jokes dead seriously about time travelling wolfhounds because someone was trying to bait an argument about muh faction specific mechs again
pull the stick out of your ass, christ
>>
>>94287953
But you can do the same thing with a clan spec medium with partial wing IJJ combo though? You can have a 6/9/9 mech with the PW putting it up to 11, and still have enough space for two LPLs with near maximum FF armor. You aren't quite as fast moving as the LAM obviously, but you're still very difficult to hit, moving through large chunks of the board, have better survivability, and you can enjoy the benefits of using pulse weapons without having a massive hit penality to deal with.
Like, I know you're arguing in bad faith, but at least try a little.
>>
>>94284504
The 4N is pretty good in my experience. Even though it has an XXL, the stealth armor and reinforced structure means it's a lot tougher than it looks while the combo of cERPPC, X pulses, and Streak SRMs let it take on a number of things. The TAG is a nice bonus, especially when using Copperhead rounds, semi-guided LRMs, or homing Arrow IV artillery. And it has some nice quirks. I use one as the leader of my recon Lance and most people just are not prepared for it.
>>
>>94288008
If you do that build it has only 88% of full armour and needs an XL, ES, and Ferro to achieve. It's also carrying only the LPLs.

The 3/5/5 LAM is faster, fully armoured, and carries another 4.5 tons of payload.
>>
>>94288055
>>94288008
this is why davionman invented the rifleman
we must snipe these menaces out of the sky with glorious frontline AA
>>
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Update on my Ghost Regiment Cyclops. I couldn't imagine a 90% white mech staying clean for very long.
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>>94288066
noice
>>
>>94288055
>The 3/5/5 LAM is faster, fully armoured, and carries another 4.5 tons of payload.
It is faster like I said, but it very much is not fully armored and can only use standard meaning you'll be far less protected than the FF covered medium, and if you use that remaining 4 tons for anything other than a targeting computer then realistically you should expect to miss potentially all your shots in a game. LAMs deal with a cripplingly big shooting penalty as it is, and a pulse laser with a targeting computer doesn't even entirely get rid of it.
And ultimately this requires having an overturned custom that your opponent accepts fighting in a pick up game. Outside of campaigns, and only in a relatively short window of time in the setting, you're never going to see a pulse laser LAM, there are no canon variants Im aware of that are built like this. The vast majority of LAMs play scout and distraction/dodge tank, with a few having support equipment like C3 computers.
>>
>>94287738
While true, I'd expect a lot more faux upgrades if they started making new LAMs. Stuff like MMLs to "save space" or a light PPC with cap to "prevent interference with the complex electronics needed to transform". Nowhere near true minmax.
>>
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What colors look good on a snow base? Which regiments?
>>
Did anyone even ask for or want the cookbook from the kickstarter?
>>
>>94288066
Going GHOST
>>
>>94288284
For a brief moment it seemed like it might be a nice if silly collector item. Then we remembered it will be made by CGL.
>>
>>94288284
after some serious dogshit cookbooks like the halo one I'm pretty done with the concept
only shit like skyrim really works for it
>>
>>94288335
I was surprised and not surprised by how mid the recipes were. They literally pumped that book out in an afternoon
>>
>>94288358
It was a literal copy paste job, they got caught plagiarizing for it. I think CGL is probably going to completely write it off once the kickstarter orders are sent out.
>>
>>94288358
>They literally pumped that book out in an afternoon
that's WHY every franchise has to have a cookbook now, shit's super easy to make when all the recipes are just generic and """themed""" and not recreations
I wouldn't even hold this one against CGL specifically, literally everyone is doing it
WHY DOES GOD OF WAR HAVE A COOKBOOK
>>
>>94288373
The only good thing were the cocktails, and even those were written either by someone who does not drink or drink way too much because the proportions of some of the drinks were severe.
>>
>>94288410
>drink way too much
I mean they are meant for mechwarriors, might be spot on actually
>>
>>94288373
Source?
>>
>>94288380
For battletech you might have done some fusion dishes like some eastern-european and asian noodle dish for capellans, stuff like that. It's not rocket science, just takes some effort.
>>
>>94288410
>even those were written either by someone who does not drink or drink way too much because the proportions of some of the drinks were severe.
Yeah no kidding. idk who thought that those PPC drinks were in any way feasible.
>>
>>94288454
Didn't we have someone in here defending them?
>>
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>>94288454
Yeah those are not even shots
Thats pure alcohol poisoning
Might as well down half the bottle
>>
>>94288441
yeah but if you put some effort into your tie in cookbook it's no longer free money, but earned money, and that's for faggots
>>
The food itself doesnt look appealing. Whoever photographed it should be fired
Only the burger looks good
>>
>>94288454
I don't really drink, but apparently if you actually followed the recipe it could genuinely kill you? That's what some people were saying.
>>
>>94288380
>WHY DOES GOD OF WAR HAVE A COOKBOOK
Honestly, any excuse to get gamers into cooking is good. Gotta start the transformation into the gamerGF (male) somewhere.
>>
>>94288487
Those are pretty much first google image results when you type in the dish.
>>
>>94288487
the photographer was probably a fine photographer that just wasn't trained for food
making really good looking food shots is actually incredibly tough, requiring expert lighting, cooking the dish for looks at the cost of taste and recipe accuracy, substituting less photogenic ingredients for plastic stand ins, spritzing it with a coating of glue and oil to catch the light and hold its shape, shit like that
they probably just snagged the in house photo guy who does minis and told him "how hard could it be? here's some pasta" instead of hiring someone who knows what they're doing
>>
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Do not drink the davion one
You WILL go to the ER
>>
>>94288380
Yeah though after seeing blandness of the halo one, i wasn't expecting much. Its mostly general recipes with IP-relevant buzzwords thrown all over it. As someone who really loves cooking, I wish they got a bit more creative with the recipe selection rather than just lifting rather standard ones.

Or they give them some more lore write up backstories and really leaned into it, like giving the clans ultra utilitarian stuff like hard tack and recipes for quick rations instead of just...pancakes. Or like some ultra super traditional meals royalty from X house would have eaten way way back in the day, but updated for modern ingredient availability to reflect what royalty would eat. Or as you said, some more original fusion to reflect the fusion of ethnicities that make up the various nations. Incredibly lazy.
>>
>>94288545
Not a problem for a proper Davion-man, because he'll end up in the morgue.
>>
>>94288545
Wouldn't that depend on your mass technically?
>>
>>94288346
The one for the Food Wars manga is pretty good, I heard.
Then again, the mangaka seemingly did his own research for that one.
>>
>>94288545
Suddenly the Fedsuns never quite finishing the Cappies off makes way too much sense.
>>
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>>94288545
Or just take a shot of everything in the minibar.
>>
They should've added some Alien dishes in there.
Where's my Kyotan Armor Bear sirloin?
>>
If someone died from their cookbook can their family sue?
>>
>>94288572
>>94288611
it would have been cute to throw in clan recipes that used clan animals, since it gives you a believable reason to sub them out like
>diamond shark steak
>you may substitute mahimahi if in spheroid space or serving clan diamond shark guests
>>
>>94288659
Whst is mahimahi
>>
>>94288431
It was acknowledged in one of the kickstarter updates a few months ago. Given how they've reacted to it, it was a contractor who was rushing or lazy and not direction from the company to do that.
>>94288454
I'm pretty sure those recipes were pulled directly from some in-universe source from the irl 80s and that's why they're like that.
>>
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>>94288794
this thing, tastes good apparently
>>
>>94288808
>those recipes were pulled directly from some in-universe source from the irl 80s and that's why they're like that.
That's not an excuse. Just because something got published a hundred years ago doesn't mean CGL is still beholden to it.
>>
>>94288831
wouldn't want to retcon unnecessarily, topps said not to :^)
>>
>>94288572
> Or like some ultra super traditional meals royalty from X house would have eaten way way back in the day, but updated for modern ingredient availability to reflect what royalty would eat.
Not a bad idea, and there is something to lean into for that:

It’s called “the Forme Of Curry” and its a 14th century manuscript that’s basically a cookbook of King Richard II’s favorite foods, written down for the royal kitchen so they don’t forget the recipes.

It still survives and you can find copies on Amazon, depending on which copy you might have to navigate the 14th century English and make educated guesses on the measurements and temperatures of things, but the end result would be something akin to old ROYAL cuisine.

Same story with “apicius” an old Roman Cookbook written by the premier gourmand of his time. Might be an easier read if only because any copy you buy would need to be translated from its original Latin, so that means it’s going to be written in modern English as a consequence.

I mean pick anything from there and you got something not far off from what you might find on at least a Davion, Steiner, or Cameron table.
>>
>>94288925
Will our version taste as good as the royals? Would it be better because of ingredient avialibity?
>>
>>94288819
Looks.... not very smart.... would eating it make us stupider?
>>
>>94288545
I tried the Steiner PPC last Saturday.
>>
>>94282368
this meme would work better with the Star League since it fell and triggered four succession wars
>>
>>94288545
the clans are big drinkers now? used to be an outlier, like russou howell
>>
>>94288984
Arent the clans abstainers of booze and cigs?
>>
>>94288991
Originally, yes. A Clanner who drank was unusual.
>>
>>94288984
Literally just joanna
>>
How did the Clans start their industry in the fist place anyway. Did their ancestors cut up the fanciest factories of their time into bits and took them into space or something?
>>
>>94288984
>>94288991
>>94289003
It is/was more common among freebirths.
>>
>>94288941
Well considering that spices are now cheap I think the modern approximation would be fine enough, maybe less pretentious (honestly a capon [which is a castrated rooster] can be substituted by a modern chicken and it’d still have more meat than the Capon would’ve produced). Just remember that spices were a way to flaunt wealth so you should be generous with them.
>>
>>94289007
just joanna what? drank?
>>
>>94289060
Yup no one else drank like an alcoholic
>>
>>94289010
They had several years to prepare for the exodus, you can assume they brought everything they needed to set up a fully industrial society in addition to the support gear for all their military equipment.
>>
>>94289080
the Huntress garrison commander was an alcoholic too, but it just proves the point
>>
>>94288545
I can do all of those except Steiner. Stuff like peppermint or coconut makes me throw up. Still, I'd like more of a 50/50 for actual flavor.
>>
>>94288819
Doesn't taste like shark. Should substitute some other tasty shark like Thresher or Black Tip.
>>
>>94288794
>>94288819

We call it dolphinfish in the gulf.
>>
>>94289159
> Should substitute some other tasty shark like Thresher or Black Tip.
So what you’re saying is that if you can’t get your hands on shark, try substituting shark for shark instead.
>>
>>94289209
Sub with sharkfin
>>
>>94288545
Sorry but I can’t believe that a Liao variant could exist. I thought the cappellans were such cheapskates that they expect people to subsist on water, rice, and bread exclusively, anything else is an unnecessary luxury. I just can’t imagine how you could pitch to them that any kind of booze should be included in state rationing.
>>
The "western" successor states could use some more unique flavor. Which do you prefer, the hereditary monarchy with a democratic assembly and some planets that are very independent, the hereditary monarchy with a democratic assembly and some planets that are very independent, or the hereditary monarchy with a democratic assembly with some planets that are very independent?
>>
>>94289252
The context is that it is themed drinks menu in a fancy bar for pro athletes dumb dumb.
>>
>>94289217
Shark fin is illegal outside of China.
>>
>>94289277
Just have the Davions or the the Steiners get rid of the democratic assembly part
https://youtu.be/FFkKm_4FOFE?si=A_QyPxt7gfE9QEjS
>>
>>94289296
>The top five biggest shark fishing nations in the world are Indonesia, Spain, India, Mexico and the USA

Just get the whole shark
>>
>>94289277
What are you talking about. They're unironically very different. Steiner has the most power and Marik the least.
>>
>>94289277
>oh wow, being a mechwarrior is a position of great honor and prestige in your society? Like a sort of old style warrior elite? There's at least a grudging respect for all other mechwarriors, even those from totally different cultures? That's so interesting and unique.
>>
>>94289159
>Doesn't taste like shark.
tastes like diamond shark how would you know
>>
>>94288956
nah, probably not, I think, maybe, uh
>>
>>94289252
Liao only expects their s̶l̶a̶v̶e̶s̶ involuntary unpaid servants of the state to live that way while leased out to whichever heavy industry has run out of workers this week. Those deemed worthy of citizenship are better off.
>>
>>94289252
You should read up on how the Capellan economy actually works
>>
>>94289322
This
>>
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>>94289350
Because all Chondrichthyes taste different from Osteichthyes.

>verification not required
>>
>see a cool paint scheme
>theyre fucking losers and jobbed in every engagement
>destroyed by the clan invasion

>see some of the shittiest schemes
>they exist long into the ilclan era

FUCK i just want to paint ghost regiments
>>
>>94289464
maybe your boring sharks do but not when snow raven makes them, spheroid
>>
>>94289474
>Doesn't appreciate mook immortality.

That's what you get for coddling Yak criminals who got free Comstar toys. Get in the mud with the LAW trash like the rest of us.
>>
is necromo among the repository? not seeing it but i could be tarded
>>
>>94289508
Should be with the rest of the April Fool's stuff.
>>
>>94289322
This sharkfin yummy yummy
>>
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>>94285505
Not the best, certainly not the worst. It's fine.
>but stop looking at the prime, you can't afford it
>the s is a somewhat more sensible compromise if you're into that sort of thing

>>94285692
A jumping ERML boat with 10 tons of standard armor is pretty lackluster for an assault omni, which is what you'll be paying for it.

It's fantastic for the tonnage though. You used to see them a lot when balancing was done via tonnage.
>>
>>94289512
so no then. cuz from what I can tell the april fools stuff is mixed into sourcebooks overall. Unless there's a separate copy of them compiled.
>>
>>94289543
>sensible
get that nasty shit out my face
if your piranhas and novas don't look like a half time superbowl show I don't want to hear it
>>
>>94288941
Changes in the flavor of ingredients over the years, as well as modern logistics etc., mean that modern versions will undoubtedly taste different.

Better or worse is hard to say - and is probably largely a matter of taste anyway. A lot of the time reproducing fancy Medieval recipes results in something that's so heavily spiced that modern audiences find it all but inedible.
>>
>>94289544
>Not in the regular trove or Snord's Hoard.

Weird. I got a copy. Gimme a minute.
>>
>>94288545
>"white lightning"

The original descriptions involve grain alcohol (Everclear) not moonshine. Maybe that's what "white lightning" is supposed to refer to, but I've only ever seen it used to refer to moonshine in general, which can be between 35-70% - which is less than 95% anyway.

Regardless, the thing to remember about the PPC is that 4 shots of grain alcohol is 10 "standard" shots, so that the whole business is 12 "standard shots" of booze, in 9 ounces (about the volume of an Old Fashioned/rocks glass).

I once made up little mini versions of each of them. The Liao and Kurita ones were both drinkable, the Davion one was almost okay, and the Steiner and Marik ones were disgusting.
>>
>>94289508
https://store.catalystgamelabs.com/products/battletech-adventures-necromo-nightmare-pdf
It's free anyway
>>
>>94289544
aHR0cHM6Ly93d3cubWVkaWFmaXJlLmNvbS9maWxlL2owNzd3Z2gyNDlnemNmay9CYXR0bGVUZWNoX0FkdmVudHVyZXNfTmVjcm9tb19OaWdodG1hcmUucGRmL2ZpbGU=

There you go. Just use some good old Nintendo to decode.
>>
So what's this year's Halloween scenario?
>>
>>94289655
Copyright infringement
>>
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>>94289655
Blue Gender style alien invasion
>>
>>94289674
Blue Gender is legitimately a classic Star League Deep Periphery colony tale.

https://www.youtube.com/watch?v=KbwoBQTc23o
>>
>>94289699
I'm new. And that looks pretty awesome. Are there any other mecha anime you can recommend?
>>
>>94289674
By Blake I miss CthulhuTech
>>
>>94289569
> A lot of the time reproducing fancy Medieval recipes results in something that's so heavily spiced that modern audiences find it all but inedible.
You might think, but the American pallet may find it reminiscent of Barbecue.
>>
>>94289793
The idea, yes.
The execution, fuck no.
I have never seen a worse dice system in my life.
>>
>>94289569
Just last weekend I made a pumpkin fruit pie from the 17th century and it ended up a lot like a giant fig newton (despite there being no figs). Some people thought the herbs used to flavor it made it a little medicine-y, but most of the people who tried it liked it just fine. Next time I might add some nutmeg and cinnamon.
>>
>>94289880
17th Century isn't Medieval. When spices became cheaper with the sea routes to the east, the amounts that they used went from "Holy shit, how do you eat that?" to "Well, I guess it's only a little too much nutmeg".

Also the fact that the recipe didn't have nutmeg in it already makes me doubt that you used a real recipe from the time, since they put that shit in literally everything.
>>
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>>94289793
I wish it got its miniatures
Or an expansion for BattleTech
Or the Dead Gods book.
>>
>>94289793
>>94289922
It was a good idea, but in practice I never managed to enjoy it.
>>
>>94289914
The flavor profile is still way outside of modern normal and it's a bri'ish recipe, so nutmeg is rarer since they didn't invade the places that grow it until later.
>>
>>94289674
>Blue Gender style alien invasion
>>94289699
>>94289734
But their not Aliens, their anti-urbanization CANCER!!!
>>
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>>94289734
I guess you mean outside the standard "Universal Century", "Evangelion", "Unseen Anime" type stuff?

MD Geist
Bubblegum Crisis
Escaflowne
Vifam
Aura Battler Dunbine
Gasaraki

That type of old gem.
>>
>>94289947
My experience with mecha anime begins and ends with Evangelion and Gundam. So anything outside of that is new to me. If you think I would know it I probably don't, but would like to.

Thank you for the recommendations you have provided anon.
>>
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>>94289947
Oh, Patlabor. So fucking Battletech Tech D world.
>>
>>94289734
VOTOMS
>>
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>>94289968
The original Macross, Dougram, and Crusher Joe all provided machines for early Battletech and all are a great watch.
>>
>>94289995
This man is right!
>>
How bad has cgl fucked the game lately?
>>
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Uploaded to the dropfolder.


BTW, from what book is the Confederacy map in OP post?
>>
>>94289968
...Do you know what Super Robot Wars is?


https://www.youtube.com/watch?v=O0TiqIjF-uk
>>
A question for autists with knowledge of many mech variants.

I've started playing MoC and my local game store generally does IlClan, for max options.

I fucking love the Thunderbolt and have been trying out the MoC variants listed.

Just in case I get some mechs from other factions and expand, which other Thunderbolt variants do you guys think are particularly awesome, that aren't here? I've heard good things about the Jade Falcon ones, of course.
>>
>>94290026
Vaguely? Isn't that some kind of crossover game?
>>
>>94289969
>>94289995
>>94290001
I'll give them a gander. Thanks anons.
>>
>>94290049
>Isn't that some kind of crossover game?
>some kind of crossover game
HeheheheheheheheHAHAHAHAHA!!!

https://www.youtube.com/watch?v=JvI9ePKZunc
>>
>>94288485
Do you think Catalyst has gotten to the point that every holder of a 30+ year old IP does eventually where they're not just coasting on brand recognition but actively trying to depress the quality of their own products to a level they know they can consistently maintain?
>>
Can someone post that Malthus and Adam pic that Malthus brining fully painted mini while Adam brining a salt bottle with chopsticks?
>>
>>94290146
they got to that point years ago, at least six years ago by my reckoning
>>
>>94288140
Dude, no. I did the calculations earlier. The LAM has 12 tons of standard armour for 100% coverage.

A +3 or +4 AMM in exchange for a +5 TMM *and* the ability to dictate range, firing arc, and whether the enemy can even have LOS to you is huge and LAMs gain that every turn with minimal effort.

People are still bitching about the rules, but the rules are fine. If you started seeing optimised LAMs you'd be complaining about how strong they are. All that's really constraining them to a reasonable level play wise is that quite a lot of the canon LAMs are shittily built.

All the whinging about LAMs is BS any way. They're great as scouts and raiders in a campaign, which is their fluff role any way. They still dominate conventional 'Mechs in AirMech mode, it's just not as smooth brained easy as plopping it down anywhere you like in an 18 hex radius and declaring a +5 TMM.
>>
>>94290146

Honestly I'm happy where Battletech is right now.

It's an unfortunate fact that there's a point of success (generally where shareholders get involved), where things must become enshittified to get mass appeal. This is what happened to GW, and Hasbro products. You want to aim that thin line of successful enough to be alive, but not popular enough to be neutered.

There's also the point that when something hits that "Shareholder returns" phase, people tend to mistake the dilution of the product for broadest appeal for culture war shit and trigger an endless shitstorm themselves and from reactions - see GW for a great example of this in real time.
>>
Why must my tism get in the way of having a good time.
>>
>>94290027

Which Faction is the Thud most associated with? I know the Cappies started it, but it seems like later on Lyrans, Marik and Taurians are making the most, no?
>>
>>94290316
I'd say Lyrans in general, when you think Marik most people instantly think of the Awesome and the Orion before anything else, and most people don't think of the Concordant period.
>>
>>94290316
All of them. That ugly slab of steel has become a respected inclusion into just about every faction in the IS.

But for what it’s worth, the Thud was originally developed by the Cappellans, adopted by the Star League, and then by everyone else.
>>
Is the catapult a hot mech?
>>
>>94290417
The hottest
>>
How the fuck am I supposed to keep the metal Regent up long enough for the superglue to cure
>>
>>94290459
Pinning
>>
>>94290358

I don't really associate the Thud with the Dracs. And I know the FedSuns do make some variants, but I don't particularly associate it with them either.

>>94290342
There's also the modern issue that out of the FWL states, the Thud was most associated with the Marik-Stewart Commonwealth which is dead.
>>
>>94290189
is it wrong to say I'd murder a voting shareholder? not even hyperbolically, at this point shareholders and hedgefunds have dragged everything into the fucking mud while living in their rich people bubble and moving on like locusts when their shit kills a franchise/a product/the housing market/healthcare/etc.
seeing that bubble burst and reality set in just once in their pampered lives wouldn't fix anything, but it'd probably feel good
>>
>>94290505
High tier impotent energy.
>>
>>94290025

One of Interstellar Players books. It's some random-ass Deep Periphery state. I don't remember what its fate was, but there's a 50/50 chance it was suborned by the Word and is now either Blakist, radioactive, or both.
>>
>>94290461
fuck
>>
>>94290417
It's sexy, but I think at least C1 and K2 are heat neutral
>>
>>94290509
yes and? don't see you at the shareholder meetings
>>
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>>94290505

Not really. The kiddies love to badtalk Capitalism these days, but I honestly see no issue with private enterprise. You do work, if you do good, you make you and your company money. Call it oldfashioned stakeholder Capitalism - you, your employees, the consumers.

But corporatism and shareholder capitalism is a plague. It's no longer about just pulling in a profit - its about a line that has to always go up, being an infinite money machine. People, artistry, safety are all sacrificed in the name of an unsustainable hypothetical infinite money glitch.
>>
>>94290146
I don't think that was every done intentionally.

Catalyst's problem is that it was basically founded by fans who thought that BT was too cool to die. But they didn't really have an idea further than not letting it die.

They were stuck with the Dark Age, which was subideal, and since then have just sort of been winging it.

Their main problem is a lack of good editors. Seriously. Some fact-checking and curbing of the most retarded ideas would make BT much better.
>>
>>94290505
Most shareholders just sit there and quietly collect their dividends.

Activist investors are a particular subgroup.
>>
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>Davion lance packs coming this winter
>plastic Gunsmith
>every single Davion player will be rocking a 10/15(20) with quad X-pulse
>and enough reflective armor to tank anything that can hit it except RE lasers and precision ammo(basically Davion exclusive tech)

The only thing that can kill this Davion GODmech is another Davion. No Cappie has ANY answer for this. Davionbros, we win again.
>>
speaking of x-pulse, they're basically sega lock-on cartridges that juice regular pulses for more range right? similar to ppc capacitors?
is there ANYTHING anywhere that justifies the MWO short burst sustained pulse lasers?
>>
>>94290505
It's funny that the guy who first figured out he could gut a company for maximum share value actually thought he would be villainized for it and so he had to shoot his shot as hard as possible and cash out with enough to retire. After absolutely obliterating that company and selling the corpse to other companies, he was lauded as a financial visionary and now the vultures tear everything apart in the name of shareholder value.
You can blame that guy and the Dodge brothers for that one.
>>
>>94290598
Is it actually that good? It's a light I figure it gets fucked up easily.
>>
>>94290655

It still dies to a lucky Gauss hit and has poor heat management with its XXL. But it's a fast backstabber that is resistant to the weapon that is typically relied upon to kill fast backstabbers.
>>
>>94290672
Well I'll have to move that up my priority list for things to commission STLs of then.
>>
>>94290654
What guy is that?
>>
How do you deal with wanting to use multiple unicorn mechs? I want to play with them. Badly. But I know I can't because it isn't fluffy. And that matters to me a great deal.
>>
>>94290771
I dont know
>>
>>94290702
I want to say Thomas Evans? Honestly it's been a hot minute since I was in finances and there are a lot of scummy guys like that. They collectively made a legal case that companies must prioritize shareholder value and then demonstrated that the most shareholder value is generated by playing financial games and selling the company off to a bigger company (because that company will have to put immense upward pressure on the share price when they put in a bid to buy most or all of the shares all at once).
I blame the Dodge brothers more than the later guys anyway. They got the ball rolling when they successfully sued Ford after he initiated some expensive employee retention plans that did not lead to direct enough profit. Ford wasn't a saint, but his ideas about generating more profit by strongly motivating employees to stick around and improve their work skills are preferable to the modern idea of generating profit by making everything and everyone as disposable as possible so they can be jettisoned for cost savings at any time.
>>
>>94290819
Daily reminder that the dodge brithers are jewish
>>
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>>94290027
>>94290358
>>94290342

What the heck is a "planetary assault" mech? Aren't all mechs planetary assault mechs?

I think I've also seen certain regiments referred to as "planetary assault" regiments, but once again, isn't that any unit?
>>
>>94290878
>>
>>94290878

The Thunderbolt is a planetary assault mech. It's designed to drop onto a planet and kick ass and take names while tanking all incoming lasers, missiles, ordnance whatever.

The Blackjack is a planetary defense mech. Even its main manufacturer, the Federated Suns, saw it as hot garbage until it proved its worth on the defense. It is only moderately armored, slow, has a couple big guns but they are the 6.5 creedmoor of autocannons, it ends up having to deal most of its damage with its defensive lasers. You don't want this thing in your Leopard when you go raiding but it's great if you need a deterrent to enemy attacks.
>>
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>>94290878
Hot drops fucking suck. Specializing in hot drops means that you need a lot of armor to survive all the shit that's about to rain down on you, and a decent amount of speed to get out of the shitstorm and establish a beachead.
>>
>>94290878
There's probably a difference between raiding soft targets and going in with the intent to smash resistance and take the planet, and you likely use different mechs and would send different formations.
>>
>>94290884
Read forward a few more sentences and you'll see that it was reclassified later when heavier mechs entered production. So planetary assault is some old in-universe term nobody uses anymore that used to mean the heaviest thing they could make and may have been a marketing gimmick to wow the generals and admirals.
>>
>>94290878

Planetary assault regiments tend to have mechs with good armour that can take a few hits, plus more focus on aerospace than other conventionals to cover their asses going in.
>>
>>94290825
Daily reminder that this is false.
>>
>>94290878
Why isn't that the cockpit glass, instead of the narrow slit under that?
>>
>>94290771
Tell youself that you're playing simpod war simulation within the BT universe with the unicorns
>>
>>94290903
>>94290901
>>94290940

I'm kinda curious now, there any famous units known for hot dropping?

Off the top of my head I can just think of the 36th Lyran Air Surfers. I think some FWL units too. Were only the Mariks and Steiners interested in pulling this off?
>>
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>>94291038
>>
>>94291127
>>94290912

So it looks like both the Lyrans and Mariks DO still consider units to be "planetary assault units", and that some mechs are suitable for this.

I'm curious why just those two states though. I imagine the Liao were just focused on surviving, and I guess the Dracs and FedSuns prefer to do more cavalry shit?
>>
>>94291140
Addressed ad nauseum. The Dodge Brothers combined two deltas, the Greek letter D, for Dodge and Dodge. You could just google this shit if you wanted to know. If you want to hate Jews you should make sure the people you're hating are actually Jews.
>>
>>94290025
For Marik!
>>
>>94287738
So what you're saying is that instead of having new LAMs, we should be getting new AirMechs?
>>
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>>94291235
A ComGuard Level II has six units, which when arranged in an equilateral formation create a Star of David. Coincidence?
>>
>>94291293
Bros..... i cant play comguard anymore
>>
>>94291287
It's too bad they wasted Bimodal LAM on the shitty mech/asf no inbetween version. It's an entire unit type that canonically can only ever have one single mech (Shadow Hawk LAM) with about 20 individual units ever made. There is no reason for anyone ever to build a bimodal LAM after that, because regular LAMs are better in every way, possibly even being easier to make since the kinks have been worked out already. It should have been a quirk rather than a unit type. Then they could use the name for a new type that is just mech/airmech.
>>
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>anon.. i need you to write me a book... my family needs a new porch
>>
>>94291345
Personally I'd like to see Airmechs that are always Airmech and don't transform as a unit type
>>
>>94291377
That's just WiGE with improved movement.
>>
>>94291101
because while it is a hatch, some people prefer to see it as a bubble canopy.
>>
>>94291351
Little jimmy will not make it to christmas without a porch transplant.
>>
>>94291383
Make it real, Wobbie man
>>
After this kickstarter i dont think ill back another one of theirs
>>
>>94291351
https://www.tgdmb.com/phpBB3/viewtopic.php?t=50989

How the FUCK did he not go to prison?
>>
>>94291413
Wobbie man must first atone for the technology lost in the schism, such as sword shaped hatchets and plasma ball pimp canes.
>>
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>>94291351
Is the current writing trash because he stiffed all the freelance writers?
>>
>>94291484
that and topps killing the setting to sell their shitty minis, failing, then forcing everyone to keep it canon
>>
>>94291484
Yes thats why we havent had a decent book since wolfpack and even that was mid
>>
>>94291484
The FASA era of battletech was well missed. Catalyst is literally ran by fans and none of them were on the original design or writing teams
>>
>>94290901
>The Blackjack is a planetary defense mech.
It's an anit-trukk stronk mech, actually. Can get anywhere, take favourable ground inaccessible to the plebs and bombard them with large-bore arguments all day. And if they get too close, it falls back on twenty points of burning wit.
>>
>>94291351
>writes sun tzu liao
>who is a sociopath

Takes one to know one huh
>>
>>94291484
The writing has always been trash. I read heir to the dragon because it was supposedly one of the best novels and it's filled with complete nonsense.

Theodore the tactical genius tries to threaten the Lyrans into not supporting the Feds in the 4th war with the prospect of not obeying the laws of war, as if the Kuritans ever do that and the dynastic marriage had not taken place.
>>
New thread

>>94291577
>>
>>94287494
The Thug is not particularly OP. In the SW tech bracket, very few mechs are actually drastically better than their peers. Examples that are are the 4 laser Jenner, the Wolfhound, the medium laser Swayback, the Davion Warhammer, the Awesome, the Marauder II, and the -3S Banshee. Even these aren't OP, just really good.
>>
>>94290189
I'd argue the culture war shit is a separate issue. Trying to appeal to a wider demographic is an issue of breadth, this is more an issue of length. Like, buying into an IP that's been around for 40 years or more like BattleTech or Star Wars is a long term investment. You don't go into it without expecting another 40 years of return. The problem is, if you keep trying to top yourself with each new product you're not going to succeed every time and when you do fail the fans will get angry and start abandoning you in droves and then the stock price plummets. Look at superhero movies in the 90s and early 2000s like Batman and Spiderman. The first couple of films were good, then the third or fourth kinda sucked and everybody stopped watching and nobody did anything with them for years on end. Ever since then, corporations have been trying to break that cycle of boom and bust and the best way to do that is to maintain consistency. That's why nowadays there's more focus on brand loyalty. Once you own something with an established fan base the idea is that you're no longer competing with other, similar products but maintaining that fan base. It's like moving from hunting to agriculture. The idea is to keep putting out low effort slop year after year and the fans will eat it up. Now this is bad enough on its own, but where it starts to get outright malicious is that when you get to that point, everything you do is essentially competing with yourself. If you make a product that's too good you've set a new benchmark and now that's the level of quality people are going to keep expecting from you. You need to start actively enforcing mediocrity so you're not constantly worrying about your stock price taking a dip because the quality of your output is fluctuating. You want MCU Spiderman, not Sam Raimi Spiderman.
>>
>>94293113
The problem with your theory is that turning out aggressively mediocre shit looses you your fanbase. Perhaps not immediately, but it will. Star Wars for example is pretty much dead at this point. No one gives a shit about any of the recent releases.



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