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Here is a thread for discussing the Warcraft RPG and associated Warcraft lore.

Here's my headcannons regarding how Stormwind City was like before the First War:

Trade District:

Cathedral Square:
The Cathedral itself is smaller and more humble than it is now, as it wasn't the seat of the Church of the Holy Light back then. Acted as a sort of "embassy" for the Northshire monks.

Old Town:
One of the most lively parts of the city. Many people live there.

Dwarven District:
Even before the Second War there were still a few dwarves living in what is now known as the Dwarven District, whether they were merchants, refugees of the War of the Three Hammers, craftsmen etc. Though it was nowhere near as developed as it is today. Basically a glorified ghetto, the dwarves living there would often face discrimination from the human residents.

Mage Quarter:
Did not exist. The conjurers of Stormwind used to be quite isolated from worldly society before the Dark Portal opened. This changed however when they started becoming an integral part of the army due to necessity.

Valley of Heroes:
Just an ordinary entrance.

The Park:
Intact and flourishing. It's a popular place to visit with your family.
>>
are there any systems that do warcraft well? i've heard the original warhammer but there must be some nice systems with the numbers filed off
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>>94367330
I've never found a system that does Warcraft the way I'd want it to be, honestly. Warcraft RPG is a dead system and it's just adapted 3e anyway. Clunky race-classes and a few oddball classes.

I've always been half motivated (not enough) to make a Warcraft genesys system but even that's not quite what I'd want. You'd need to make a grand array of abilities via talent trees or by potluck talent pools depending on how rigidly you wanted to adhere to the setting's class concepts.

Again, I've thought about it, but .. who the fuck would actually play a game in the warcraft setting? My friendgroup barely cares about the canon and outsiders are more of the WoW rainbow cult than players of the original RPGs.
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>>94367330
Well, there was the official d20 Warcraft RPG, but I'm not going to lie to your face and say it necessarily does it well.
Though there's the issue that, after thirty years, people are going to have different ideas about what counts as doing the franchise well. For literally any point in time along the game's development--aside from Shadowlands, of course--you'll find at least one fucker who will claim that it was the franchise's peak.
>>
Is there any solution to Trolls in the original Warcraft d20 having Level Adjustment and so being nigh unusable?

The World of Warcraft d20 game just gave them the option of having Racial levels, but LA remains a flaw of that era.
>>
>>94368414
>>94368411
Sorry I meant apart from the WoW and Warcraft one. I think from a setting and writing pov it was probably at it's best between WC3 and vanilla WoW. It's a high fantasy setting of a particular kind.
Does anyone know that system that tries to emulate LOTR's racial focus. Players control a character that gets the final say in how their race acts, it sounded quite interesting and sounds warcraftish if you squint. Big Realm/faction/race sway would be a good starting point for a warcraft rpg imo.
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>>94365951
There's a board for video games.
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>>94367330
>>94368411
You can just run a solo system and use warcraft as the setting
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>>94365951
So do you think Dalaran typically accepts mages from other nations?

It seemed a little strange that they accepted Jaina readily, when naturally would there not be a conflict of interest in a Kul Tiran having a high position in Dalaran?

I saw a theory where Dalaran only accepts very young foreigners as mages to more or less indoctrinate them and make sure their allegiance does not lie elsewhere.
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>>94376574
Common political/nation building tactic. You strengthen your diplomatic position if you have kept foreigners in your court/bloodline.
>naturally would there not be a conflict of interest
Some historic cases of this look weird as well, but when you think about it from a personal relationship PoV, it makes sense to force your competitors or enemies into ties with you.
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>>94376574
>So do you think Dalaran typically accepts mages from other nations?
They accepts mages from other races, why wouldn't they accept mages from other human kingdoms?

Hell, maybe it's one of the requirements for citizenship, you either have to have a Dalaranian parent or just be a good mage.

I'm not sure if they would allow for dual citizenship though.
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>>94374158
Yes I know, that's why I said that it's a thread for discussing the Warcraft RPG and associated Warcraft lore specifically.

Plus the discussions on the vidya boards are absolute dogshit for the most part. Which is reasonable considering that the newest iterations of the Warcraft games Blizzard put out are also absolute dogshit.
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>>94378330
I guess they'd probably see it the same way wards were in medieval times

>>94378535
A lot of countries forbid dual citizenship or heavily restrict it. Off the top of my head

>China
>India
>Japan
>Kazakhstan
>Singapore
>Ukraine
>Spain

I think Dalaran is quite progressive as a city-state so they may allow it.
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>>94365951
Has it ever been talked about racism by humans to dwarves?

All I could recall was Garithos and a line by Anduin in a story I don't recall where dwarves don't like being called short
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>>94379155
>Has it ever been talked about racism by humans to dwarves?
Not much but I feel it would make sense if there was some, especially in the earlier years.

I feel like there's not as much racism between humans, dwarves and elves(before some of them went full traitor).
I'd even say that, if you exclude the Horde, dwarves and elves hate eachother the most (War of the Three Hammers, Highborne exile etc.).
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>>94380378
>damn dwarves, they ruined ironforge
>you dwarves sure are a contentious lot
>you just made an enemy for life!
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total elf love
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>>94383401
do elves count as trolls in WoW?

since they're descended from night elves who are mutated dark trolls
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>>94383444
Do you count as an ape in Earth?
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>>94383474
yes, that's how taxonomy works

birds are dinosaurs technically
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>>94383493
Are you an amoiba
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>>94383401
Wait is them having a kid canon now?
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>>94387850
no, it's fan art
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>>94387850
Who cares what canon is? Just disregard anything put in to lore post 2005
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>>94388187
Has there ever been male elf x female human relations in fiction? LoTR, WoW, Witcher, a lot of shit seems to have human male on female elf.
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Been a while since I've made a Warcraft thread myself, always happy to see one pop up. Been busy but slowly working on my warlock/demon rework. Here's the statblock for Asuraes (renamed from the Shivarra in Burning Crusade), they're somewhat like Mariliths but not quite as tough. Feedback appreciated as always.
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>>94392010
And another. Quit playing WoW before Legion dropped but I did think Felbats were neat. Warlock will be able to summon them as a 7th-level spell.
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>>94392045
>>94392010
I've only ever played 5e

But why would a demon have the ability to Rebuke other demons? Is it mostly for the command bolster effects?
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>>94392445
Asuraes are pretty high up in the Legion hierarchy, so it's meant to portray their ability to subdue and command lesser demons through sheer force of will. Many demons, particularly lesser ones such as Imps and Felhunters, are fairly chaotic in nature (if not outright subtype), so they follow whoever, or whatever, can impose enough force on them.
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>>94391114
There's a very good chunk but it's generally relegated to fiction with a decently sized female fanbase or made/written for/by women.
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>>94395720
that explains that one Kael'thas x Jaina fanfiction I read where

>elves on average have bigger dicks
>kael'thas is big dicked even for an elf
>he's the perfect partner for jaina (literally described as such)
>elves are stronger, taller, and more magically inclined than humans

felt kind of like the author was sculpting a husband for herself
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>>94365951
>It's always people discussing the WoW RPG
>but never the Everquest RPG
Feelsbadman
Anyways I wish we got more lore on pre-3rd war Stromgarde. Heck, most of the human nations are underdeveloped, I feel like.
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>>94398517
I'd say Stormwind, Gilneas, Dalaran and Kul Tiras have been quite developed due to them getting focused on, so that's already 4/7. Kul Tiras especially got its entire island as a focus in BfA.

Alterac doesn't exist anymore but it would be nice if it got some focus too.
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>>94399102
I remember reading an idea of Alrerac being like Lannisters in GOT in that they fight dirty, politic well, and are small but wealthy.
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>>94399621
The entire nation of Alterac?
No wonder everyone hates them
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>>94404296
well I don't see how else they'd fight Stromgarde, which is basically Scotland but with a gigantic well-armed army
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>>94383401
>Half-Blood-Elf, Half-Nightborn.
That kids gonna have a real addictive personality.
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>>94404623
just needs a healthy daily dose of sunwell water + wine.

Speaking of, can non-night elves sate their magic addiction by being close to moonwells?
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>>94405073
does nightborne breast milk have mana in it?
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>>94406870
all elf milk has mana in it.
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>>94399102
>>94399621
I always figured they were sort of... vaguely Swiss, if that makes any sense? Of at the very least, Alpine. You know, a mountainous nation that sits astride vital passes. Surrounded by more powerful nations, ever wheeling and dealing in order to stave off invasion. And one of the few things we know about their culture is that they had a cheese called Alteraci Swiss.
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>>94411067
I know that's also what they were going for basing off the cheese and that dog you have to buy real money for but I kinda fuck with the idea of them being Armenians as one Anon suggested a year ago.
Meaning that they are a landlocked mountainous country that chose its allies poorly and got torn a new one by foreign invaders, and is currently in political chaos.

It opens it up to some interesting ideas if we base it off on Armenian culture.
First of all it immediately sets it apart from the other human kingdoms that are based off Western Europe and Great Britain in the case of Gilneas and Kul Tiras. Meaning it'll have its own unique architecture and clothing.
Also if its analogous to Armenia then that could mean that it could have its own way of worshipping the Holy Light with its own church.
Other than I'll admit I'm not that familiar with Armenia but I feel it could be interesting.
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>>94411524
It always fucks with me that the US and Europe are Azerbaijan's "allies" since Turkey likes Azerbaijan and Turkey is an important part of NATO.

And Armenia is technically on the other side since they're buddies with Russia and Iran.
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>>94365951
I am always surprised this never caught on even a little compared to D&D.
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>>94414242
WoW nerds are busy gaming instead of playing tabletop

might be spurred on by WoW needing a subscription fee so every second you're not playing WoW is money wasted
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Got some old friends who played vanilla WoW and now want to visit Durotar again in a tabletop manner. I thought I could wrap up a small sandbox adventure for them.
Then I looked into WoW RPG d20. I dislike modern d&d systems and I will never get into 3.0-3.5 editions because they are too heavy and complex for my style of play. So not to emphasize neo-trad or character builds I thought I could use an Old School game as a base. Maybe BECMI or OSE or Reneissance system like WWN. We decided to use pre-Shattering setting and ignore all subsequent lore. The starting point will be the Scourging of Lordaeron probably or the end of Warcraft III Frozen Throne.
Any advice how to convert D&D stuff for Warcraft?
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>>94414242
I think it's partly just because nobody really cares about Warcraft lore for the most part. To your average Wow player the setting is just going to seem like D&D and not think about it more.
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>>94418036
>Any advice how to convert D&D stuff for Warcraft?
What would even need converting, frankly.
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>>94367330
Warhammer fantasy could honestly work pretty well, though it would be far more lethal and dirty than Warcraft normally is. Main issue is you would have to rewrite most of the jobs.



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