Dark Legions Jizz edition.Previous thread>>94302791Resources / Rules / Magazines herehttp://www.mutantpedia.com/eng/Miniatures can be bought herehttps://shop.princeaugust.ie/mutant-chronicles-warzone-classic/?sort=newest>aHR0cHM6Ly9tZWdhLm56L2ZvbGRlci9vZUlDeUR6RCNoOTNad0FZSTlqTDFON2V1YnJqQVJ3An stl collection.>aHR0cHM6Ly9jdWx0czNkLmNvbS9lbi91c2Vycy9tYWhyeWFudXNzLzNkLW1vZGVscw==>aHR0cHM6Ly9jdWx0czNkLmNvbS9lbi91c2Vycy9rdXNhbW90by8zZC1tb2RlbHM=Scanners, doing Gods work.>aHR0cHM6Ly9jdWx0czNkLmNvbS9lbi8zZC1tb2RlbC9nYW1lL3JheS10cm9vcC10cmFuc3BvcnQtZmxpZXI=3d modellers
Never noticed this before, in the Bauhaus source book for the 1st edition RPG.
>>94387502Wow, talk about predictive texts
>>94387459>BonnerDid you see his Trench Crusade piece? I would love to see modern Bonner paint some Mutant Chronicles art.
>>94388458Imagining that art as something like a Biogiant. Friggin sick.
>>94388458I'm not super interested in Trench Crusade myself, but I would be lying if I said it didn't look cool. Bonner being on board has obviously been a big part of that kickstarter. I wonder if Res Nova attempted to get him in on MC.
>>94388458>>BonnerThe guy is a fucking treasure. MC, 40k, Chronopia, Trench Crusade.
>>94385880That's not as bad as I thought it might have been. Does seem kind of pointless though, the idea of "human essence" giving you super powers just reeks of bad writing.
Why would I ever want Wolfbairn? Am I missing something?
>>94390014Aren't they cheaper?
>>94390033Yeah but they're also kinda shite.
>>94390014>Why would I ever want Wolfbairn? Am I missing something?Yes.'Bairns cost 15 points when pretty much everything else in the army costs double or triple that. Also read the second part of that "Equipment" paragraph again. Each squad of Bairns ponies up an MW12 heavy weapon for the support squads at a very heavy discount - Warhounds cost 25pts more for MW15, regular Commandos are +10 for a single point of MW and LD (plus a couple points of CC). Regular Bairns still have Commando and Team Training, plus damage 14 melee weapons. Lets you do some serious target priority shenanigans with very cheap units.
>>94388458I have less than zero interest in Trench Crusade, but I will admit that it's nice to see some new Bonner art on the scene.>>94388966>I wonder if Res Nova attempted to get him in on MC.If not, they missed a real opportunity. I can't imagine he's super cheap for his work, but damn even if he just did the cover of the rulebook that'd be fucming sweet.>>94390014That art always cracks me up, especially the HMG guy. I'm sure that was way most cost effective than getting individual pieces done, but it never fails to make me laugh a little.
>>94391239>That art always cracks me up, especially the HMG guy.That weird squat...
>>94390014I still need to build my ezoghoul...
>>94392053Angry shitting with your comfort Charger.
>>94393666A laxative effect unmatched even by necrotechnology.
Cybertronic Reavers. What the actual hell do these guys do in game? Their special rule is "meh" at best, their melee weapon is mediocre, their ranged weapon is decent if it DOESN'T EXPLODE and kill a few dudes, their stats suck by Cybertronic standards, their squad size is strange and they also never got models. What am I actually meant to do with this lot on the tabletop? Too expensive for chaff, too shit to replace any other unit in the army, they just seem like a unit I should completely ignore.
>>94395326>he doesn't like the deadly RIPPER CLAW
>>94395326Based on the ability I *think* the idea is these guys are supposed to be anti-Brotherhood troops, presumably someone identified that as a weakness of Cybertronic armies somehow?That said, agree that they're pretty shit in practice.
>>94395326Hmm they do seem pretty shite desu. They kinda seem like they're meant to be both anti-Brotherhood troops and the Cybertronic equivalent of your Conscript-esque horde squad at the same time due to their large, by the faction's standards, unit size but they're not good at either.
>>94395326Like other anons have said, I think they're meant to be a counter to the Brotherhood units, but they sort of fail at that. However, Sweep Attacks are not to be underestimated. If you position your units properly, you can put multiple attacks onto the single miniature of your choice, which makes assassination-styled gameplay more viable. Taking out enemy heroes or named characters can often swing a battle in your favor, or at least that has been my experience. Personally, I wouldn't take these guys, but just bringing them for fun some time can't hurt.
>>94395326Yeah, they're not so great in 1e, 3rd gives them a new lease on life, though. They're still anti-brotherhood troops, but their ability shifts from immunity to the Art, to just a bonus vs. Dark Symmetry powers. Their machineguns no longer have a chance to blow up and their reaver claws are pretty hard hitting, as well as being able to pile on the cybernetic enhancements.I had tried to port them into 2e, but I think I'll revisit that doc and tinker with it again after this.
>>94397369If there's one thing that bugs me about 3e, it's how often the weapon profile in the unit listing just tells you to "refer to chart" for special abilities. Just put them in the listing with the unit profile, you fucks. I hate having to flip back and forth trying to find what a weapon does because they didn't just fucking put it in the logical spot.
>>94390014Why is one vehicle on a base and the other isnt?
>>94390014>Am I missing something?You're missing the surprising player popularity of Imperial, and the Wolfbanes in particular. Braveheart became huge in dorck circles around this time (1e Mutant Chronicles RPG came out in '93, two years before the movie; Warzone 1e came out in '96, the year after) and Sean Gallagher is basically Williamel Gibsallace in the future even though it was accidental. Wolfbairns, like the Mourning Wolves, are part of an effort to pad out the Wolfbane offerings to allow them to function as a standalone faction in an effort to sell armies to scottaboos. >>94399489Bases are nearly optional in 1e and have little mechanical effect. Those are even two of the same vehicle (necromowers) so there's nothing to separate them ruleswise.
>>94399617Not to be that guy, but 1e Warzone came out in 95. At least according to the copyright date in the book.But yeah, Scotsman with big sword sells. It's one of those weird things in gaming that is like a guaranteed high seller.
read an ultra brief synopsis on the setting, and seems really cool for rpg.can anyone give me a lowdown on the mechanics? is 3e good or should you go for older rulesets (i notice the link only goes back to 2e)? campaign stories or examples of play are also appreciated. captcha: gay8gn
>>94404186I don't mind the 3e RPG, but I do like thenolder version more. They just have a lot of charm to them.Stories are usually petty easy to come up with. Cartel agents hunting heretics for a good investigative story, Doomtroopers in a citadel for an action story, or just a bunch of random people who get caught up in some wild shit since it's entirely possible to just end up playing an actor or a journalist.
>>94403955Huh, now that's not a bad idea for templars at all, I've got a fistful of old SoB models that I've been looking for something to do with. Might give this a try myself, now.
>>94404229has anyone played in the first corporate wars as a setting? reminds me of the thirty years war and i think it could be really neat to play as a band of mercenaries looting and pillaging as demons begin gradually pouring in,.
>>94404254nvm demons didnt pour in until later my bad
>>94404254Not that I'm aware of. It would require all the players to be from the same Corp to pull off successfully, I think.
>>94404186>read an ultra brief synopsis on the setting, and seems really cool for rpg.It is the cyberpunk future. Humanity spreads out into the Solar system. A handful of hypercorporations wind up in charge after we nuke Earth to death. Fast-forward a few hundred years, and we did 2001: A Space Odyssey, except the Monolith was imprisoning a sentient hyperdimensional being that can talk to machines. And make them lie. And go crazy. Then we "accidentally" opened two more Monoliths.This went very, very poorly for some reason. We managed to beat the hyperintelligence as a few people began weilding white magic (of some kind) and with its definitely not-Chaos-gods it laid low just long enough for us to get stupid and start in-fighting again. A core conceit of the setting is that any machine that can make decisions of any kind will, eventually, turn on Humanity. There's a lot of schizo-tech, with a sort of baseline 1950s future mixed with WW1, WW2, and some remaining cyberpunk elements, notably bionics and weaponry. Factions are basically:Her Majesty's Space India Company (and their Scottish pets)AMERICORP Weeaboo Fightan Heavy IndustriesDuetschland SkullmaskistanThe Robot Army That Is Definitely Not Bad Guys We SwearThe UN But Shittier (and their kickass RPG Protagonist buddies) who are the only ones who spend the majority of their time fighting demonsAnglican Psychic Ninja Church AssholesThe insigificant remnants of EarthCults dedicated to the dickheads belowAzatoth and his undead/transdimensional/crazy dickhead buddies. There are Chaos gods of betrayal and domination, spite, madness, war (he's having a real good time) and deceit. The bad guys use all sorts of fucked-up hypertech, aliens, and zombies as their footsoldiers.
>>94404592>>94404186oh, and if you're familiar with KULT, it's effectively part of the prehistory of the Mutant Chronicles/Doomtrooper/Warzone setting. Mutant is sort of a prototype of a lot of the ideas and could be set on Earth, Mutant Chronicles itself grew out of an attempt to make a cyberpunk supplement for Mutant with some elements of Kult tossed in.
>>94404186Adding to the replies you already got, the 1e RPG is available in PDF on Mutantpedia. The mechanics are pretty unremarkable, a few gaffes, nothing worth discarding the whole game over. (E.g. hit points are based partially on mental fortitude which makes intuitive sense, only that's also the spellcasting stat so a powerful Brotherhood magician can get enough body part HP to get shot in the head with a pistol point-blank for max damage and not have a problem with it.)
>>94404592>definitely not-Chaos-godsI mean, you're not wrong overall, and there as a whole lot of GW imitation going on, but one core difference between 40K and MC is that the Chaos gods are metaphysical entities whereas the Apostles are ultimately just really, really big monsters. A lot of the tenor of the 40K setting comes from the fact that it's obviously futile to, for example, defeat Khorne by fighting him – the better you get at battle, the stronger you make him! In fact, you're gradually turning yourself into one of his servants. The grimness of 40K comes from the fact that Mankind literally just can't figure out any other way to deal with him so they're stuck in an unwinnable war. Conversely, you can absolutely just figure out where Algeroth is, go over there and murder him if you're hard enough, as proven by the fact that it canonically already happened. He's only the Apostle of War in the sense that his particular schtick is making huge monsters and bizarre guns with jagged spikes on them as opposed to focusing on magic or converting humans or other available options; although it's clear that he has some sort of incorporeal/spiritual existence (probably as a fact of the Dark Soul?), the idea that you might be feeding him by fighting him has no traction. This reflects that MC is a much more cheerful, gung-ho 80s-action-movie roid-barbarian setting; there are absolutely no drawbacks to just shooting gross creatures in the face as hard as possible, and you should do it, and enjoy it. Sure, sometimes you'll get stuck in some horrible Aliens-type situation, but those problems can be meaningfully solved with your shoulder-mounted twin heavy machineguns.
>>94404592>cyberpunk
>>94404592god this sounds sickits a shame i have to tooth and nails my group to do anything new and were already in the midst of a 30 years war GURPS campaign.
>>94404592This description is pure reddit, you should be ashamed of yourself.
>>94405217>This reflects that MC is a much more cheerful, gung-ho 80s-action-movie roid-barbarian setting; there are absolutely no drawbacks to just shooting gross creatures in the face as hard as possible, and you should do it, and enjoy it. Sure, sometimes you'll get stuck in some horrible Aliens-type situation, but those problems can be meaningfully solved with your shoulder-mounted twin heavy machineguns.Fair; I was mostly trying to get a summary a 20-year-old would be able to understand condensed down into a reasonable post size. The kickass 80s action movie part is very important though. As is the fact that Humanity already jammed a boot up Algeroth's ass sideways and broke it off. >>94406360If it helps any, John Carpenter's "Ghosts of Mars" is a horribly failed attempt at a Mutant Chronicles movie
Got a game in with my newly painted Dark Legion dudes. I'm fairly happy with how they came out, just a shame they lost the first ever game they participated in. The old Blood Berets minis have quite a lot of character, for better or for worse.
>>94407108>I was mostly trying to get a summary a 20-year-old would be able to understand condensed down into a reasonable post size.Yeah, again, I wasn't trying to disagree with your summary overall or shoot it down, I just wanted to elaborate on a point I think is a key difference between the settings for Anon, sort of fill in the picture.
>>94407291Nice, Anon! Is that Ragathol in the upper right? And what did your opponent play?
>>94407387>what did your opponent play?Bauhaus.They seem pretty decent in 1st edition.>Is that Ragathol in the upper right?Aye, mine came out ok. Not amazing, but usable. Hoping to get more Nepharites, maybe one per Apostle, since I like 'em so much.
>>94405709>high tech, low life>Pervasive theme of cybernetics and transhumanism in general granting power but endangering your soul>Tension between all-powerful Corporations and their machinations with a small body of independent troubleshooters who perform unsavory tasks they can't be seen publicly doing>Even the Church is a megacorp>The Apocalypse happened TWICE and it didn't stop us from being shitheads to each other>Really didn't affect much of anything except making us miserable>Diesel and neon noir everywhere>Weeb zaibatsu samurai factionReally, there are only a couple things that don't scream cyberpunk about it. The Dune-esque -- entirely justified -- fear of thinking machines, and the guardedly hopeful kickassery in the universe
>>94407526>They seem pretty decent in 1st edition.Yeah, they seem to have a strong following among anons ITT as well. Lots of love for those Venusian Rangers. Well, better luck in your next foray, Anon!Sweet Raggy, too.
>>94406853dont be uncouth.>>94407108love carpenter films. how did you know I was 20?also, what edition do you guys typically play of warzone? looks cool figures wise, and seems a little less expensive than 40k.
>>94405217>as proven by the fact that it canonically already happenedYou mean the videogame?
>>94408723No, Warzone 1e and Mutant Chronicles both have it in their fluff that we went into his Citadel and kicked Algeroth's ass and the Dark Soul seemed to have disappeared for a few centuries. The Brotherhood was having trouble keeping a leash on people with no apparent enemy, and so people got lazy. Then they started ramping up the infighting again and (surprise, surprise) the Apostles came back. MC and WZ1 are set about a generation after the second big breakout of the Legion.
>>94407291is that razide wearing a lemon hat
>>94408325>also, what edition do you guys typically play of warzone?In this thread? 1st edition seems to be the supreme game, though to be honest it's a pretty small group of regular posters here. I'm a 2e enthusiast and a lover of the Resurrection edition by Prodos, and even with that I'm probably making up 1/5th of the active warzone players here. In the wider community of die hard's who still love this game? Mix between 1st and 3rd depending on which part of Europe and the US, Resurrection had some good traction in Spain, Poland and Greece for a while, but I think they've all moved on or gone back to a previous edition.>looks cool figures wise, and seems a little less expensive than 40k.Undeniably so! Check out my scrambled links in the OP for some stls if you've got access to a 3d printer, there's also various kits floating around, as well as old stock at Prince August, to build an army out of.
>>944097071e enthusiast here and I agree with this. I actually sort of suspect that Resurrection would have displaced the older editions entirely if Prodos hadn't lost the license so soon. I kind of wonder if it's Prodos or Cabinet who are retards, but either way, if they'd been able to last longer I think we would have seen a lot more Resurrection talk in these threads.
>>94408943Nah, he's just got green brains lol
>>94410191I hate this site sometimes.
>>94408325I sort of guessed from your posting style and the general time the game died. If you were in your late 20s or early thirties there'd still be remnant stuff when you hit grade school or first ran into a game store.I prefer 1e, but >>94410023 is right - Resurrection was gaining some steam in the US and a lot of people were waiting for rules to break out their old models. I was certainly interested. Just not enough to pony up for the new models yet, especially since Prodos were acting really weird for a while when I did have the cash for it. >price1e runs at about 30-40 models at 1000 points. By way of example? My Capitol guys add up to to 34 groundpounders, 1 special character, and 2 vehicles at 1k. At 1500 it goes up to five vees (all hoverbikes) plus two or three special characters and forty-odd infantry models. That second list adds in several anti-vehicle tools to the first, some pretty nasty infantry officers, and uses lower-priced regular troops to man a squad of bikes instead of the lone Infantry Captain tooling around with an LMG and a Violator for doing drive-by attacks.Both lists have at least one Pegasus to auto-spot enemy models and feed their locations to a Hero model with a sniper rifle and the many, many airstrikes the infantry sergeants like to call in. If the other player is smart and pops the Pegasus/Pegasi quickly with a Walker or a sniper, then it becomes a very different ball game very quickly. It's also vulnerable to getting rushed down in close combat by Commando units and has exactly fuck-all defense against magic, I've had some very ugly rounds where someone got Dominated.Anyway, for 1e you're looking at something like $100-150 worth of infantry but the walkers and some of the vees are much, much more expensive on the secondary market. Fortunately there are STLs for several of those. Stuff that Prince August doesn't have dances around $5-10 per model, and $20-30 or so for special characters or partcularly rare models.
>>94410023I think it was a bit of both for Prodos and Cabinet being retarded. Prodos for biting off more than they could chew with the AVP license and for the failure to launch release roadmaps they put out in the middle of their tenure. There was a bunch of cool shit that would have driven engagement and market share that was just NEVER realised. Cabinet was never into long term branding, they got their wad of cash and stopped caring after that, for both Prodos AND Modiphius, and speaking of Modiphius there was apparently supposed to be some concurrent release schedule between Prodos and them for the new edition of Siege of the Citadel and the forces of Ilian range from Prodos, but that went down in flames with all the delays and setbacks for the SOTC fulfillment.I dunno really how to feel about it all, loved the game, loved the interplay of the cards and action point system together, when it died in 2018 I tried my hardest to keep things alive done here in my region but by then no one wanted to care.
>>94410198Which edition were you playing, anon?
>>94408325>also, what edition do you guys typically play of warzone?I started with 2e, so I have some fondness for that. I recognize it's shortcomings, and the lore changes are weird to say the least, but the nostalgia is real.I want to gove 3e a try sometime. It seems like the right combination of 1e and 2e.Wish we had modules for Vassal or TTS for those older editions.>>94410023>I kind of wonder if it's Prodos or Cabinet who are retardsProdos made some questionable buisness decisions, and their AVP game really fucked them over. But, good Lord, Cabinet are seemingly hellbent on squandering the franchise.>>94410235Do you often play 1e at 1,000 points? I feel like the game sort of becomes unwieldy above 750 or so.
>>944102851st edition, it's my fav version of Warzone :)
>>94404186I haven't read much of the earlier RPGs but my impression is:RPG: 1st edition: a d100 system inspired by the Basic Roleplay rules. A little rough because it they were making up a lot of stuff as they went along.2nd edition: very similar, but now it's own system using d20s. Expanded the game with a load of sourcebooks, some of which are regarded as brilliant (the Ilian sourcebook and the Cybertronic sourcebooks are highly sought after). If I recall, it was criticised for having some serious power creep issues with later sourcebooks being able to produce much stronger characters.3rd edition: a very comprehensive take on Mutant Chronicles (except for the lack of Wolfbanes). This game uses the earliest version of Modiphius' 2d20 system (roll 2d20 and try to get under your attribute + skill, if you roll under your skill "focus' you get 2 successes instead of 1).2d20 is quite crunchy and uses meta-currencies (the GM can generate Dark Symmetry to fuck over the players, but during combat players can gift excess successes to other players to let the party basically combo-attack monsters. Some people love it, some hate it. Personally I love it.3rd edition has been criticised for it's additions to the story. My problems were: (1) the 1st campaign book is pretty bad, I modified it quite a lot for my campaign and did not use it as-is (2) it added a new "Russia Strong" faction led by the Durand brothers' super-secret sister, and (3) it tried to answer all the mysteries in the setting with some variant of "Aliens did it" - most controversially, there was a sourcebook called "Mutants and Heretics" that tried to add in an X-Men storyline about mutants being persecuted by the Brotherhood but also being the key to stopping the Dark Soul.
>>94404254I ran a campaign set at the very start of the setting when the Symmetry had just been unleashed, IIRC that's about 10 years before the 1st corporate war?It was pretty fun. Only took one session for the party to rip out all the electronics in their guns and gut their office and apartments of all AI systems.
>>94405709Fine, it's cyberpunk but it is also the 1940s.
>>94410235>uses lower-priced regular troops to man a squad of bikes>I've had some very ugly rounds where someone got Dominated.Lmao, I can imagine a Keeper/Mystic team being absolute hell on that setup.
>>94405217>This reflects that MC is a much more cheerful, gung-ho 80s-action-movie roid-barbarian setting; there are absolutely no drawbacks to just shooting gross creatures in the face as hard as possible, and you should do it, and enjoy it. Sure, sometimes you'll get stuck in some horrible Aliens-type situation, but those problems can be meaningfully solved with your shoulder-mounted twin heavy machineguns.Honestly, this is a big part of the appeal for me. I've never been able to get into something like 40K's setting. Everyone swears it's the greatest thing ever, but I just find it a bore because it's all misery all the time. Grimdark just doesn't excite me.I also really appreciate how, relatively, grounded MC feels in comparison. Yes there are extra dimensional alien hellbeasts, full on AI and cyborgs, and space Catholics with literal magic. But by keeping it confined to our solar system (and not even the whole thing) and having the tech be reasonable it feels more relatable in a way? More, for lack of a better term, down to earth.And the factions are more reasonable. Like, the corps are dicks and Fight each other, ut also maintain trade agreements and will join up to kick down the doors of a citadel when need be. All while, st the same time, basically being the biggest threat to mankind. It just resonates more than "problem could be solved if not for HURR SUFFER NOT THE XENOS."That and the drip is undeniable.
>>94403955jesus fucking christ thin your goddamn paintsor did you mold that thing out of clay?but nice colour scheme
>>94416814I was curious where this image came from before, image searched it and it's from this blog, back in 2020.http://minismithsforge.blogspot.com/2020/02/dark-legion-resurgence-ilian-templars.html
>>94416840>>94403955>http://minismithsforge.blogspot.com/2020/02/dark-legion-resurgence-ilian-templars.htmlThis reminds me, Sisters of Faith with some slightly more cult-y heads would make for really great elite Cultists of Ilian.Although I did have another idea for Ilian cultists. Take the Stargrave Mercenaries II box, add Checkpoint Miniatures' hooded cultist heads, and paint little triangles on the top of the hoods, and you've got three squads of cultists right there. Mix in bits from Frostgrave Wizards II and you have the cult leaders and spellcasters too.
>>94418343I've been meaning to get some sobs to proxy as valkyries
>>94419914>>94418343If the Anvil Burning Rose minis had more of that skull-mask hood as a regular option it'd be perfect for Ilian stuff too. At least you can make damn-near perfect Blood Berets (the shoulder pads can never be too big) with the Heavy Recon parts and the beret+gasmask heads, Gothic Drum Carbine + underbarrel grenade launchers, and "Gothic Rotary Cannon" on the wrong arms. Decent Trenchers too, even if WGA makes better and cheaper proxies.
>>94420611Did not know that about the anvil industry parts, good tip, anon. This reminds me of some photos I saw on the warzone - mutant chronicles fb group from this Italian bloke who cobbled some templars for his WZR Ilian force from Puppetswar bits, sadly the finished squad is displayed in a fb video and not as photos, so have a gander at this picture from his previous battle report, shots from the back, but you can see they're kit an impressive ensemble of parts.
I can't be the only person who has spotted this:>pic related is a licensed late-90s comic book about a war between the Brotherhood and the Dark Legion.>The Brotherhood is a benevolent but heavy-handed group of magic users who have forced an advanced society to surrender their technology.> The Dark Legion is an evil group of tech-cultists who invaded but were banished to another dimension by the Brotherhood.> The Dark Legion return centuries later and try to use a mixture of open warfare and infiltration to take over society.The author has admitted to basing another comic on a D&D Game he played in, but the Mutant Chronicles stuff has never been acknowledged as far as I can tell.
>>94424489>but the Mutant Chronicles stuff has never been acknowledgedComics in general are filled with stolen art, traced art or photographs, traced 3d models, and any other kind of shortcut an artist with a shitty pagerate can use to speed up their process. Outright stealing a complete setting and storyline is a bit bolder, but not that surprising. Hell, Marvel and DC used to steal each others characters as a matter of course. These days they are more preoccupied with stealing from the families or estates of artists that gave these brands their best ideas in the first place.It's an entire industry (although much smaller these days) filled with scum of the worst kind.
>>94424489>>94424934Just like when Joe Weltjens watched the original JoJo OVA and decided to rip it off with his comic Diesel. Dude copied Stands 1:1 and even kept the names.KtE is a bit funnier since the writer has spent 12 years on Twitter screaming about how he totally owns the Dark Legion concept.
>>94424489What the actual fuck. Gotta admit, was not expecting to see this.
>>94424489Yeah, and then the author turned around and tried to sue Sega for, "plagiarising," all of that Dark Legion stuff for the JRPG game lmao
>>94425520I love a good lolsuit.And then, when it finally came time to self-publish his comic with all of the characters he won, which included the entire Dark Legion, he mysteriously renamed them to "the Cyberdark Dominion" in his new comic without giving a reason for the change.
I went searching for the Dark Legion stuff, since I never read any of the Archie comics, and the first thing about it I found was pic rel. Fucking Christ, this is an official Sonic character.>>94425032The funniest part is that he ended up own pretty much everything from KtE, sans Knuckles himself, since Sega and Archie Comics couldn't write a proper contract, and he ended up successfully suing them for the creative rights.>>94425205Penders is a psychopath. And one of the worst professional comic artists I have every seen, and this is an industry that had Rob Liefeld.
>>94426919>Fucking Christ, this is an official Sonic character.There's plenty of good memes about Penders character design. He invented about 200 characters that were nothing more than "Knuckles except X".But that's definitely getting off-topic.Let me say that I *much* prefer Mutant Chronicles' Dark Legion. They're the perfect mixture of Hellraiser and GI Joe villains.
>>94426919>>94426995>>Fucking Christ, this is an official Sonic character.>There's plenty of good memes about Penders character design. He invented about 200 characters that were nothing more than "Knuckles except X".Isn't this the basis for the OC Donutsteel meme being about Sonic characters? The fact that the official characters are such spectacularly retarded chuuni bullshit already?
>>94426919>Rob Liefeld.Liefield is a decent artist who has grown in skill. Penders has fucking reverted from his 90's designs. The OC donut steel designs he put out semi-recently are nightmare fuel.
>>94418343>>94416840Dear God, he actually had one of the original Nimrod Mk. 2 bits just.. lying around. >>94426919Ol' Ken has the rare distinction of being one of the few individual people who's made IP licensing actively shittier by his own two hands. He's not the nuclear-level catastrophe that was Sonny Bono, nor the hilarious kaleidoscopic constellation of serial fuckups and historic lawsuits that is the man, the myth, and the legend Jordan Weisman, but dear Lord. And he's one of the most innocently fecund lolcows I've ever seen.
>>94431088And now that I have scale I'm pretty sure I have the components. Possibly the same exact ones.