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What are some occupations for a rogue other than thief or assassin?
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Spy, security consultant, private investigator...
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scout, spy, investigator
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parking lot warden
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>>94396305
Sex offender.
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poacher, messenger, mechanic
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>>94396305
herbalist
surgeon
barber
stuff where skills overlap
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Serial killer
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>>94396379
That's a hobby.
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>>94396385
It's a lot of work and pays well.
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>>94396405
I trust you in this, anon.
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>>94396305
Raconteur
Riddle-man
Charlatan/Confidence Man
Gambler
Security Specialist
Spy
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File deleted.
Any. Rogues are skill monkeys; most professions are skills.

They could even spend years as a sleeper agent, working some modest profession, waiting to be activated.
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>>94396305
Politician
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>>94396462
Agreeing with this anon.
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>>94396305
>Treasure Hunter
>Businessman
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>>94396305
What >>94396462 said.
Anything they are physically capable of really.
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>>94396305
The town rapist
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>>94396672
Which one?
Towns have dozens.
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>>94396698
Not just a rapist in town, but the town rapist
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>spy
>locksmith
>explorer/treasure hunter
these feel like the most common "good/neutral thief" backgrounds and it always comes off like calling a nigger a potential doctor, lawyer, or astronaut
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>>94396405
How does it pay well?
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Adventurer
The occupation of all PCs is adventurer.
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>>94396305
Hero.
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>>94396305
Any mundane occupation, but the character is chronically cowardly.
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>>94396305
Lawyer
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>>94396305
Massage therapist. They know where to strike and you'll either die horribly or reach nirvana, depending on what the job requires.
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>>94396305
Archaeologist, Smuggler
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>>94396305
Craftsman
Tavernkeeper
Banker
Baker
Miller
Shipsman
Mercenary

Anything, really. "Rogue" is an attitude and a skillset.
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>>94396305
Street magician/escape artist
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>>94396318
FPBP

basically anything that involves sneaking, sleuthing, breaking and entering, or fast-talking
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>>94396305
In the context of a game involving mechanics for challenges and rewards focused on exploring dungeons, adventurer/treasure hunter/bounty hunter are very apt occupations for a rogue.
You know, in the context of such a game.
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>>94396305
Insurance scammer
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>>94396305
... whatever fucking occupation you are going to give them, you dumb faggot
>b-but...
No butts, just your stupid cunt. It's the one class that can be whoever pleases.
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Smuggler and smuggler-finder. Knowing how to stow stuff to keep it from being hidden means you also know how to hide stuff.
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>>94399214
>It's the one class that can be whoever pleases.
all classes can have any job
having a job doesn't mean you're good at it.
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>>94396305
Locksmith, Information Broker.
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>>94396305
>>94397126
A swashbuckler is a genre of European adventure literature that focuses on a heroic protagonist stock character who is skilled in swordsmanship, acrobatics, and guile, and possesses chivalrous ideals. A "swashbuckler" protagonist is heroic, daring, and idealistic: he rescues damsels in distress, protects the downtrodden, and uses duels to defend his honor or that of a lady or to avenge a comrade.
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>>94396305
Batman
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>>94396305
scout,spy
or they become politicians
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PIRATE CAPTAIN
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>>94396305
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>>94396305
Police constable.
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>>94396305
I hate how sneak attack is tied specifically to the Rogue. If anything, it should be a universal action with the rogue having the ability to do things with it that no other class can do outside of feats.
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>>94407157
Like what?
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>>94396305
Repo man

>>94406550
Very fun song.
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>>94396305
Plain, simple tailor.
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This board is fucking dead and should be deleted jesus fuck
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>>94408866
the entire board or just this thread?
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>>94396305
Burglar. I imagine in a fantasy setting even moreso than real life, rare and valuable magical artifacts or other such things would be prime targets for contracted pilfering. Some guy has the skull of the First Sorcerer Prince in his treasure-vault. It's not like you could just go steal it and then sell it, there's only one of those skulls, but Duke Fuckstick of Assholia wants it so that he can drag the soul of Herodicius the Heterodox out of Hell and make him do his taxes for him or something. So he hires a burglar.

I sort of assumed this is what Rogues were always supposed to be, they just got combat abilities and assassin gimmicks because otherwise they wouldn't be doing stuff in combat.
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>>94396305
Depends on the game.
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>>94396305
Businessman, particularly tavern or brewery owners
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>>94408895
entire board
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>>94396318
Was gonna say inquisitor or royal spymaster but these work too, former disgruntled locksmith I guess if you want a reason why they can pick locks
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>Circus Performer or Carnival Kid: People who grow up in these environments often have a lot of unusual skills. Acrobatics, sleight of hand, and dancing are all fairly obvious, but also consider exceptional social skills. Many such individuals have learned to spot marks, entertain crowds, and draw attention.
>Government Agent: Spies, agents, and other intelligence operatives are trained with skills similar to those possessed by thieves. They’re tasked with catching rogues and other criminals and are thus usually interested in upholding the law, not breaking it.
>The Magician’s Assistant: Spending several hours a day watching someone perform tricks will certainly result in you picking up a few things. The magician’s assistant can be well-versed in sleight of hand, showmanship, and the finer workings of traps and other devices.
>Actor and Showman: Actors often have to learn different skills to better perform their roles. An actor who once played a master thief might possess some of the same skills (if at a lower level than the real thing). Actors are usually quite good at charismatic and social skills: deception, intuition, and – of course – acting. They might also have stage combat training, dancing, acrobatics, or other physical skills that require high dexterity.
>The Reformed Thief: Sure, maybe you were once a bad guy, but you’ve seen the light. A reformed thief will still be able to do all of the things he once did, only now he uses those skills to help instead of harm. How you left your former profession can also make for a good backstory with plenty of hooks.
>Oliver Twist: A criminal-raised child (like Oliver Twist) or one groomed to be a thief will have the skills but not necessarily the desire to use them. This is similar to the reformed thief, but without the criminal record or the change of heart.
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>>94410639
>Locksmith: Locksmiths learn the fine art of picking locks, but not with the intention of committing crimes. This affinity for lock-work might also give them an advantage with traps and other tests requiring manual dexterity.
>Hacker: In modern or futuristic campaigns, someone with programming skills can function very much like an old-school thief. They might be particularly good at cracking security, breaking electronic locks, or introducing viruses into a target’s electronic systems to create a distraction.
>Maintenance Worker: The humble maintenance worker probably possesses a wide range of skills that could be used for nefarious purposes. He might know how to pick locks, avoid security features, or mix chemicals to produce ill effects – all for perfectly benign reasons: He forgot his keys once and had to break in, learned which cleaning chemicals to never use together, and avoided security cameras when sneaking off for unscheduled breaks. They’ll also possess mechanical skills for repair work, which might be useful for trap-disarming situations.
>Private Eye: Surveillance, tracking, and deductive reasoning are all skills that a private eye is likely to have. Not criminals but not law enforcement, a private eye can operate on the edges of society. A distaste for black-and-white moral codes and a willingness to sometimes bend the rules is a benefit in his line of work, giving him the skills and the temperament to act as a rogue in the party.
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>>94396462
Isn't it weird that the town haberdasher disappeared the same week the archduke died of mercury poisoning?
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>>94398345
Yeah, but why would we talk about games on /tg/ - Settings and Worldbuilding?
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The purveyor of dwarf porn
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>>94396343
Thats not an occupation thats a hobby
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>>94406650
Why aim so low, how about chief of police?
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>>94412071
Between politics, paperwork and grilling loose canons, there's no time for missions.
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>>94396305
Spies or drug dealers.
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>>94399308
Merchant or merchant-captain or caravan master.
You're moving goods anyway...



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