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In Star Wars, after the first Death Star was destroyed, the Empire quickly built a second one. If Palpatine hadn't died, they probably would have built even more. On the other hand, I've heard that 40K Imperium needs hundreds of years to construct some of their larger ships—and sometimes can't at all because they've lost the STC . So, is it possible for the Imperium to build something as massive as the Phalanx again?
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Gray knights have something similar
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>>94453820
Something as big? Sure. But they can't build Phalanx. Imperium never built it, it's most likely artifact from the Dark Age of Technology.

They can build giant pile of metal in space but it never will be comparable to Phalanx in any important way. Less defensive, less durable and less combat effective in every way.
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>>94453868
>it's IS an artifact from the Dark Age of Technology.
HH black books confirmed it.
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No, the imperium is a tower of cards mid collapse, they require ass pulls from GW to do anything but steadily lose territory and technology.
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>>94453820
They didn't build it in the first place
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>>94453820
I wonder, did the humans in the dark age of technology had a hardon for gothic style or were the Imperium who built on top of what they had back then?
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>>94454072
HH confirmed that humanity was always just gothnerds. Thanks for yet another faggoty retcon, Homo Heresay!!!!!!
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>>94454072
The Horus Heresy books fucked the aesthetic over in a big way, but in the past you’d see everything from Flash Gordon style rayguns to faux-NASA golden foil to even the Culture. The general unifying theme is that the DAoT was all the more hopeful futures smashed into 25 thousand years of hope and progress. And I say 25,000 because the DAoT started in… What was it, 2500? Something like that, it took the creation of the Navigators to really jumpstart things.
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>>94453820
>Can imperium build something like Phalanx again?
No, that's the whole point of DAOT tech. The cult of mars would kill you for even suggesting such a thing.
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>>94454382
>They
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>>94453820
The Imperium can build Ramilles-class Star Fortresses so they could build something as big as the Phalanx. Constructing mobile star fortresses in general is not 'lost' technology.

In general terms the Imperium *can* build pretty much anything. The question is whether they have the motivation, locally-available resources, and political will to do it within a reasonable time frame.
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>>94453820
>In Star Wars, after the first Death Star was destroyed, the Empire quickly built a second one
Everything after Star Wars (1977) isn't canon
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>>94456611
>Everything after Star Wars (1977) isn't canon
Shut the fuck up retard
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>>94454939
Before the 2020s, you used 'they' to refer to someone who's sex you didn't know or wasn't important to the retelling. It had nothing to do with tranny shit. God I hate zoomers.

>>94454196
I prefer the sleek, curvy, super-sci fi look for DAoT, like the AI Titan with synthetic muscles, or the AI ships like Spirit of Eternity. Aesthetically it really drives home the difference between 40k tech and tech from before everything turned to shit.

Zeerust tech like that one Man of Iron who looks like a 50s robot is the kind of thing that's passingly interesting for a couple of scenes then gets real old, real fast.
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>>94453820
Imperium had at least 3 Phalanx like things known by name. Phalanx, Rock and Raptorus Rex(miising in hands of LotD), some fleet based chapters are said to have mobile fortrress monastery like 3 previously mentioned. Imperium have and build ramilies star forts, that are simlar size and power and serve as naval bases for subsectors, they lack their own warp drives and are tugged to desired location. More Imperium faced multiple Death Star level threats in form of World Engine(literally Necron Death Star but better), 3 Blackstone Fortresses where each could one shoot planets and multiple could cause star go supernova, Planet Killer battleship with superlaser, Ork Attack Moons etc. Besides common crusier sized ship can carry exterminatus grade weapons and Inquisitorial vessels do.
As for ships construction, first average navy ship is way bigger than ISD, second it depends on where it is build and what type, because Lunar Class Crusier was build above feral world where primitive humans mined ores by hands and gave it as "tribute to Sky God Emperor" to orbital lift and it took them 11 years. Sometimes ships take century to build because lack of materials or technology so work is paused. They still build gigantic battleships and design new classes.
Also Imperium really don't nead Empire's Death Star. Death Star was build mostly for terror, to make everyone fear to rebell against Palpatine, Imperium have no need of this because of religion, action of exterminating planets being quite common, having ability to exterminate entire population literally by (chain)sword and their enemies not fearing death for most part.
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>>94453820
The Imperium has lost thousands of Phalanx sized star fortress while transitioning through the warp. They have tens of thousands more. The Phalanx is only famous due to being a 1st founding chapters base, not as a star fort in itself. The Imperium probably has more death stars than the star wars empire ahs star destroyer ships
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>>94457181
>The Imperium has lost thousands of Phalanx sized star fortress while transitioning through the warp.
Wrong, they lost 1200 ramilies star forts in warp. Well there is also Raptorus Rex but it's not lost but under new managment.
Phalanx is famous because it's not only base of Imperial Fists but is also capable of independant travell unlike most star forts that require to be tugged, it's also more powerfull than your standard star fort. So you are wrong on both counts.
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>>94457205
Well considering I was going by memory of such a niche thing I was pretty accurate. Being able to lose over a thousand star forts is pretty crazy scaling for the star wars empire to be compared to who built 1 and a half in the og trilogy.
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>>94454196
They were adventuring through the Warp as soon as they got gellar fields, way before Navigators. Which is weird because gellar fields and Warp drives require psykers to function according to GW, and it's not like there were any psykers around in any appreciable number until something like M22. Navigators came centuries after psykers.
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>>94457233
>have AIs in your Arks that create and design machines to control time to make sure your shots hit
>can't use any FTL without a meatbag
What. If you can crack time travel, cracking non-Warp FTL should be easy. They're effectively the same thing.
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>>94457219
Problem with comparing Star Wars to 40k is comparing apples to oranges. Empire is there as galaxy power to bully some rebels, it's kinda funny to think that Death Star was build to bully some poor rebels who barely had any fleet, and it failed 2 times in row.
Meanwhwile Imperium is dominant power in hostile galaxy full of terrors that is surviving constant attacks by hostile forces and civil wars for last 10,000 years(iirc Empire lasted less than 30 years, Luke was born when it was founded and wasn't that old when it fell).
Also main problem is fact that Imperium are "the good guys" of setting so they are supposed to win, while Empire is bad guys aka punching bags jobbers for rebels who are protag faction.
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>>94457023
>Spirit of Eternity
Remember that time Cawl went and found the long lost Spirit of Eternity and beat it in chess because he's just the best at everything forever?
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>>94453820
Consider for a minute that The power level of 40K means the deathstar (which is an insane cost and engineering fee in its own setting) is just barely coming to scale with a basic ship of the line in the imperium, which is warp capable, much faster, and actually has more weapons.
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>>94457391
Even as someone that dislikes sci-fi universe comparisons, nothing in this comment is true and it's bizarre that you took the time to write a post where every word is wrong.
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>>94457391
A IoM battleship can render a planet uninhabitable, but it can't blow a planet up.
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>>94457181
>>94457391
The death star has a laser that completely deletes planets. Even in 40k such a weapon is extremely rare and powerful, and only Abbadon has a remotely comparable gun on his ship. Even the planet cracking torpedoes the Imperium has are extremely rare artifacts, not something they can easily replicate.
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>>94453868
But it's got all the gothic architecture, how could the imperium not have built it?
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>>94457391
Anon everything you said is just wrong. 40k ships are way more powerfull than SW but even battleships don't come nowhere near death star, it's space station base for entire fleet if you want something comparable try space forts or ships like Phalanx or Rock.
>>94457559
True, but planet cracking ordnance is mostly rare or rarely deployed because in 99% of cases there is no need to blow planet up, in fact it's better to not blow it up, terraform it and recolonise later. Only real case for blowing planet up is it being necron tomb world.
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>>94457391
>which is an insane cost and engineering fee in its own setting
It took the empire 4 years to build death star 2. The Imperium could only dream of that ship building capacity.
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>>94457540
This, The DS1 was made to instantly take down planetary shields along with deleting planets.
It often took whole fleets weeks of constant bombardment to even try to take them down.
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>>94457632
all it took was a bunch of slave labor as shown in Andor. the Imperium can swing that shit.
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>>94453820
no, that's the whole point of it to exist. Be uniqe.

So also no your home brew cant have this or gloriana class ships or any other stuff.



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