[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: maxresdefault.jpg (92 KB, 1280x720)
92 KB
92 KB JPG
Electronic Old Men edition.

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>94286719

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Thread questions:
>Are there any conspiracy theories in your world and what do they say?
>How true are they?
>Is there a conspiracy no one actually knows about?
>>
File: reading 1.jpg (168 KB, 1150x1180)
168 KB
168 KB JPG
>what should I name this god?
>he's the sun god of agriculture, health, and good weather
>...
>ah yes, "Sol"
>I really outdid myself this time, even if I say so myself
>>
For the questions?
>Not really
>None
>Sort of but it’s not really a directed conspiracy
>>
Common folk don't conspire, but there's several cults dedicated to things that are "true" but not good.
>>
File: sweat56.jpg (99 KB, 540x540)
99 KB
99 KB JPG
>>94482475
I just watched a longform essay about DX and it had this image/scene in it prominently several times. Weird coincidence, I'm sure it's nothing.
>>
What non-monarchic governments do you have in your setting? I'm a huge fan of pirate republics
>>
https://pastebin.com/khnH5JAG
Need more help with this
>>
>>94482475
Does anyone have any forms/sheets/etc., for organizing information? Right now I use a word document but it's filling up and getting hard to work with.
>>
Where would be a good place to have a Mars sized artificial planet placed in the solar system that suddenly became observable to Humans?
>>
>>94484565
Probably beyond Pluto's orbit
>>
>>94482475
>Thread question
There's a race of "intelligent" spiders (about as intelligent as a small child) that have gone full Waco by the start of my story, believing they're in the midst of the apocalypse and that the other races are literal demons sent to take them to Hell. Which would be silly, except these spiders are fond of webbing bones together into fucked up bone mechas, which turns "silly" to "problematic" for kingdoms who find one of their fortresses inside their borders.
>>
What are some tools you use for world building?

Also any suggestions on how I could do metal/resource placements if I have a full world map?
>>
If sex ratio at birth was biased towards more females than males (say perhaps 67-75%), how might that impact a preindustrial agrarian civilization?
I assume there would be more women in roles where there might not otherwise be, and perhaps polygamy would be at least tolerated as the norm due to not enough men to go around, but what else could it affect?
>>
>>94484565
Put it in the exact same orbit as Earth, but 180 degrees father around, so that the sun is always between it and the Earth. That's a very obviously artificial location, and it would be extremely difficult to detect, even in the satellite era. Plus it's not difficult to get to, in terms of orbital mechanics.
>>
>>94488579
Let's talk war. This kind of lopsided gender ratio would historically be the result of losing a war, and would further cripple a people's ability to make war--but if it's the default state, everyone else is already also operating under those conditions. It might mean that armies are not stocked with numerous expendable troops in formation but instead resort to elite teams of hyper-specialized warriors who use guerilla tactics, or perhaps highly armored shock troops, or something else of the sort. Men would still be somewhat more disposable than women since you could, hypothetically, still have a society with like a dozen men for a couple hundred women and still maintain a population for a while, but their ability to make sustained warfare while taking losses would be questionable. Another route, though one that might be niche, would be to simply value women's lives less, and have far more female soldiers than any real-life culture. How exactly that would work, I'm not really sure--it could be organized in all sorts of ways. A lot of this could depend on climate--in warmer climes, high-population-density civs are more viable and things tend to naturally end up with a few strong men in control of most of the resources and way more polygamy. This might be even more pronounced with a female-skewed gender ratio, or, since a lot of this depends on the ability of warlords to use excess men to make war with each other, it might actually flip around and go the opposite way it does in real life.
>>
Posting again since it was at the end of last thread
Any has recommendations of media about the thirst years war. I have the urge of making something akin to that in space as the basis of a setting.
>>
>>94482475
TQ:
In universe, there are lots of "stupid" conspiracy theories (equivalent of antivaxx), like "encephalic regenerative micromachines are actually rewriting your brain" and "the government takes your brainscan and tortures it to find out if you cheated on your taxes".

There are also politically-active NRMs that people complain about, like the Maithists (transhumanist Sufist sect that are all about hacking to mush brains together), the Solar Galaxy Movement (American fetishist Japanese Abrahamics who want to colonize the galaxy with humanity), the Annunists (simulation cult, like a UFO cult but with the simulation hypothesis), and Laomudao (proselytizing xiantiandao sect that's done fairly well in both China and Africa). Think Scientology or the Moonies nowadays.

The real conspiracy theory that's Just True is that the Final State - a democratic integrationist interstellar empire that tried to conquer Earth in 2200-2215, failed, and then tried to blow it up in 2235 before getting slowly beaten down to its home system over a 20 year war - has a biodegradable form of nanotechnology, called Scour. By breathing it in, they can get the nanites to your brain super fast, and then a skilled technician in combination with a machine can rewrite your brain any which way they feel like. Memories, loyalty, personality traits, etc. It was expensive and highly restricted, so it wasn't recovered by UN forces, but the Final State itself still has it, and it's pretty clear it's been used to create various cells in UN territory. Their entire goal is to basically fast-track the predicted end of human civilization by pushing people in key positions to hit the button, so the Final State can come back, conquer the ruins, and get back to its mission of colonizing and civilizing the galaxy. So there is in fact a bunch of intelligence officers and Manchurian candidates running around trying to kill basically everyone.
>>
Have there ever been scifi stories of low-tech alien encounters? I've been spitballing for a while an idea for a story in a world where Mars is habitable and has a civilization develop at almost the same time as earth. The idea would be to make 1920 the divergence point where Earth and Mars (more likely Juno because it would be more blue than red, resulting in different name) manage to both confirm for definate that the other has an advanced civilization, as both detect radio waves. More than anything, I'd think of it less as scifi and more as althistory, primarily exploring sociological themes when aliens end up being another Earth with its own easily recognizable array of 20th century woes as well as highs. For all intents and purposes, Martians would just be humans with a different set of cultures. Thus questions like Cold War, ideologies, cultural exchanges, religious adaptation, solar diplomacy, (dis)interest in the now mundane aliens, space race implications would be central. Problem is - inventing an entirely new Earth with its own 20th century geopol is pretty fucking hard.
>>
>>94482475
>TQ
>conspiracy
Setting is reneisance-tier for the most part, so its less a conspiracy and more superstitious belief. People say that sometimes people are born who vividly remember events they've never experianced, people they never saw, places never seen. This is believed to be a person remembering their past lives and proof of reincarnation among those who subscribe to this belief, but some regions have different folk interpretations. Certain religions persecute this idea as heresy, not because they think its true, but because it contradicts their views of life after death. Most think its a superstitious fairy tale, as almost no one met someone who had such memories. There are orders of mentalists who use psionic powers and who study the phenomena, thinking its related to their powers, but to them its like studying Ball Lightning - they seem to be mostly sure its real, but can't pinpoint it, have basically zero evidence or tests done and no clue of what these memories could be or how they work.
>is it true
Yes, such memories do indeed occur and they in fact show events experianced by someone in the past.
>unknown conspiracies
The first emperor of the largest empire in the setting was a conqueror of a people fleeing cataclysm on another continent. He claimed to receive direction from his peoples god, but in fact he was one of the few with memories of past events and was analytical enough to realize they showed him a different continent to which he could deduce a way. No one knows this secret.
>>
>>94489429
this sounds like the john carter of mars series, although that starts in the 1860s rather than more modern
>>
Still trying to work with my magic system so that the players can actually feel like they're learning
>>
>>94489429
>For all intents and purposes, Martians would just be humans with a different set of cultures. Thus questions like Cold War, ideologies, cultural exchanges, religious adaptation, solar diplomacy, (dis)interest in the now mundane aliens, space race implications would be central. Problem is - inventing an entirely new Earth with its own 20th century geopol is pretty fucking hard.
I don't think it would have that much effect until they can actually visit one another, which would take until ~now. You might have some experimentation with some ideologies/technology from the other side, but unless it's way better I wouldn't expect too much. If you really want an alternate Earth geopol, just go grab some alternatehistory.com map where Hitler dies, since that's around the necessary POD and would totally rewrite the world map.

Eldritch Skies is basically an alternate history where the events of Lovecraft's stories were true. (And the events of his stories, not the fanon stuff, so the aliens aren't all malevolent psychos, etc.)
>>
>>94482475
>>
In my world, most goods are produced by individuals.
Nobody just goes out and buys a sword, they make it themselves.
>>
>>94482475
Kys d*scord cancer.
>>
>>94491611
how does that work? like some kind of prison shiv tier weapons or dopes everyone have a forge they can use?
>>
>>94491109
I can't help but imagine that anyone who has such a picture, or worse, made one, must be incredibly angry.
I don't think I've seen a wojack that doesn't make the person posting it look much worse, and the same goes for chads. Other than, you know, original version chad.
>>
>>94491826
Depends
>>
>>94491109
What is "political powerfantasy" even referring to here?
>>
>>94492194
Making your preferred form of government clearly superior to others.
>>
Weapons in my world are unique because their strength, like most things, is linked to knowledge in a strange way. Example
>A single blade, roughly half a meter in length and made of a crude metal.
>However, it was forged in a way that was thorough and refined, with the person making it having poured their all into it.
>Further still, they slowly added runes that allow magic to flow through it
It's hard to explain but every weapon is something that becomes personalized over time. As if it ages with the user in a strange sense.
>>
File: howdoiworldbuild.png (118 KB, 511x418)
118 KB
118 KB PNG
>>94491839
Is this better?
>>
>>94491109
>>94496517
how do I worldbuild if all my fetishes are very vanilla?
>>
File: blastemup.jpg (281 KB, 1600x751)
281 KB
281 KB JPG
city population and area in square km
what is a good resource for knowing if i'm describing my city as overpopulated or not. like a chart or something
>>
File: shellshock.jpg (906 KB, 1832x2048)
906 KB
906 KB JPG
>>94482475
>>Are there any conspiracy theories in your world and what do they say?
>>How true are they?
The war against the Cybog Collective (CYCOL) was won with teamwork between the independent colonies, the Universal Corporate Council (UCC), and Shared Prosperity Sphere (SPS). This is held up as a moment of human unity.
The colonial forces on the surface of a disputed planet, the Hightower Colony, fought against a full scale attack by a CYCOL fleet lead by a rare and powerful node ship in orbit. The colonial forces were deceptively left open so that CYCOL threw all of it's forces at them, leaving none in reserve. That allowed the waiting UCC fleet in hiding to launch a small ship crewed by SPS personnel who infiltrated the CYCOL node ship and uploaded a package that caused the node ship to go haywire which also incapacitated all of the CYCOL which were connected to it. This upload spread to all node ships and from those node ships to all CYCOL units under each of their influence.
A perfected executed plan. Or so the marketing goes.
The reality, which is treated as a conspiracy theory in-universe, is that the corporate fleet was supposed to back up the colonial forces trapped on the planet and they simply did not. The UCC wasn't willing to put resources in harm's way. The SPS members who ended up uploaded the package into the node ship were working against SPS orders, and they were not lended a UCC ship but stole it. UCC had no idea what was about to happen. Reality is it was a few rogue SPS responsible for uploading the package, and the colonial troops on the planet for holding out all on their own for as long as they did. Everybody else is assholes, but propaganda in universe (largely published by the UCC) treats the event like a success of leadership.
>Is there a conspiracy no one actually knows about?
Always.
>>
File: stargone (83).jpg (368 KB, 1512x1352)
368 KB
368 KB JPG
>>94498211
>Is there a conspiracy no one actually knows about?
A UCC middle manager was doing experiments on human test subjects, subjecting them to the unusual energies of the leistung cystals. The goal was to tap into a theorized energy grid that exists in humans and empower and expand. It was an insane study, based on fringe puesdo-science and carried out with heartless disregard for the subjects. Eventually, the main research center was totally destroyed. One subject reacted with an unanticipated amount of both power and consciousness.
>>
File: stargone (17).png (3.99 MB, 2456x3268)
3.99 MB
3.99 MB PNG
>>94498271
>>
I'm trying to think of a good shape for my forgotten runic language.
Something that feels old
>>
>>94482475
>Are there any conspiracy theories in your world and what do they say?
missionaries from the elven priesthood of the mercantile god are a subversive cult trying to destabilize the region
>How true are they?
they are actually a pyramid scheme funneling donations and acting as a front for a cartel of smugglers
>Is there a conspiracy no one actually knows about?
nobles are always plotting against each other to some degree
>>
>>94496715
double down on the political power fantasy
>>
>>94491109
A facesitting kingdom of ethnonationalist fascists kept in power by their control of moon magic? I guess that's a setting.
>>
>>94498731
>moon magic
Not esoteric enough
>>
>>94491611
I have the same idea for my "elves" race.
Since they're so attuned with nature.
They can just make a sword out of tree's bark, which is a bit better than normal sword.
This is why blacksmiths and merchants guilds hate them.
>>
>>94498838
Not that kind of moon
>>
File: Mapthing.png (675 KB, 5870x2598)
675 KB
675 KB PNG
So, I ought to ask, what do you guys think of this map i made?

The colors are randomized from the program i used to make it, i do intend to change them once i'm sure there's no more changes necessary.
>>
>>94500447
It looks like a mirrored version of Europe.

You better have the Balkans equivalent be an extremely unstable region
>>
>>94501724
>It looks like a mirrored version of Europe.
Well, the way i made it, was that i took a map of europe and started drawing over the borders while spinning it around and moving to different parts.
>You better have the Balkans equivalent be an extremely unstable region
A bit too early for that, it's supposed to be at the 17th century.

Anyway, I suppose i just wanted to know if there was anything wrong with the map. In all honesty, i wish it had more enclaves, since those were all the rage in this time period, but that felt like way too much work.
>>
>>94491109
>>94496517
What do I do if my political power fantasy is like, sovereign wealth funds + worker coops?
>>
My magic system is something I'm still working on. It's one of those "Easy to learn, hard to master" kinds of magic, where anyone can do it if they have the basic know-how, but it takes a long time to REALLY do good with it because it's exceedingly complicated to operate.
Example of simpler spells
>Making a glow
>Drawing shapes in the air with your fingers
It's similar to figuring out a language when you really want something useful. For example, let's say you wanted to do something like, an enhanced punch.
>Focus energy into your hand is the first thing you need to learn to do this.
>What is your hand? Your palm, wrist, and fingers, correct?
>You also need to make sure it moves with your hand and sticks to it rather than just flying off it like when you draw shapes.
>It's even more complicated than that, however. How can you enhance it? How does one create force?
>Well, it's hard to do. You'd need to find a way to manipulate objects first. The best way to practice this is to focus on something outside your body, like a small pebble or twig. Try and focus your magic into latching onto the rock. But you also need to make your magic more solid to successfully manipulate the object, even a little bit.
>With this basic knowledge, you MAY be able to try and make your arm, legs, and hips move faster to create more force.
You basically have to figure out and fine-tune each aspect of the spell
>>
File: S1635fgdsma76.jpg (55 KB, 389x314)
55 KB
55 KB JPG
>>94482475
I’m looking to create a world in which there are two factions of mages, one that derive their power from light and one that derives power from darkness, each having magical specialties that they can do that the other cannot besides manipulation of the force itself, along with a few neutral specialties like healing magic or magically enhanced movement. For instance, light is especially suited for illusion spells, and darkness is especially suited for self-invisibility spells. Anyone have any other ideas for specialties for each force?
>>
>>94500447
I am very fussy about maps, this one is very nice.

the tricky step is to make the height map.

It is possible to import a map into aazgar's

(Aazgars keeps getting more awesome.)
>>
File: Layout 2.png (947 KB, 5196x2598)
947 KB
947 KB PNG
>>94503803
Funny thing you say that. The way i made this map was that i drew the continent borders, painted some mountains on top to make it be able to autoassign, and then used Azgaar to create a whole map.

What i did after that was transforming it into a 100k cell map and exporting it as a GeoJSON, which allowed me to use it in QGIS (GIS tool) to make a map.
>>
>>94498709
Disco Elysium: the strongest political faction is boring European-style centrist bureaucracy.
>>
>>94496715
A vanilla fetish is still a fetish, so pack 'em in anyway if that's what you'd want to see.
>>
What is forbidden in your world?
>>
>>94482475
Assuming a flat earth how far would an object have to be for the atmosphere to obscure it?
>>
>>94505308
furries
>>
File: image.png (3.02 MB, 3840x2080)
3.02 MB
3.02 MB PNG
Trying to make a alt history world where the 6th seal of the book of revelations is currently in effect with the divergence point during WWII, where the nazis (black sun) does a ritual and makes a deal with satan to turn the untermensch into “beasts”, but ends up turning Russians into gnolls instead.

Except i cant come up with a plausible deal for the nazis to make with satan. I was thinking the holocaust could be ritualistic, but that got heavy pushback on the subreddit discord, so i dont want to go down that route.

You guys got any suggestions?
>>
>>94507168
>Le nazis...but occult!
Snoooooooooore

I don't know, have it be some sort of crazy desperate project by a cell in the later stages of the war? Or if you want it earlier, an ancient molochic ritual found by the nazis in the middle east or Egypt? I dunno.
>>
>>94507629
Im not trying to be original. But thanks for the suggestion.
>>
>>94502078 #
I think it's a little fucked up to keep your workers in coops, but you do you
>>
>>94507629
>>94507168
Make it something the Poles did
>>
>>94507168
You should fuck off back to your cancer site.
>>
anyone want to help me think up names for vaguely spanish, desert dwelling elves?
>>
>>94511000
Solaria
Aurelin
Valenara
>>
>>94511045
I meant more for them as a people/culture, two of those names are already quite similar to their countries, their region is called Arridia but I don't want to name them after that
>>
>>94511000
Here's what I do for this stuff: go to Google Translate, and put in a dozen related words in on separate lines, then translate them into the desired language. Look through them and notice any that look good, tweak to taste.

dancers - bailarines
runners - corredores
hunters - cazadores
chasers - perseguidores
corsairs - corsarios
cowboys - vaqueros
cowgirls - vaqueras
singers - cantantes

In this case: cazadi, maybe. Could toy with it more but I have no idea what you really want.
>>
>>94512151
that would be hunters? I don't think that really fits them as the more religious of the elven sub types, they're more closer to the spanish inquisition and various andalusian caliphates in terms of culture
>>
>>94512593
Like I said, I don't know enough about them to actually pick appropriate words. The main point is just to sound good, though, and it isn't like you don't have weird etymologies in real life. Des Moines is from what the Peoria tribe called their western neighbors, mooyiinkweena, which literally means "shitface."
>>
File: Netwars 2k Compass.png (2.7 MB, 2923x2948)
2.7 MB
2.7 MB PNG
>>94482475
>Are there any conspiracy theories in your world and what do they say?
The Soviet Union advertises RedNet via bots, the wirelayer union is militarized, and most governments have de facto fallen to their local oligarchies (even the communist ones).
>How true are they?
These are all true.
>Is there a conspiracy no one actually knows about?
The scale of violence in their shadow wars, roughly 200k people die a year fighting in contested markets and unless you literally live in those markets there's no way for you to know.
>>
What kind of government would work in a civilization where they're not in any position to explore or expand due to being hopelessly outmatched by monsters?
>>
>>94513224
bureaucracy
>>
Looking for a quick poll of something. Mass Power Rangers setting, ie anyone can diy a rough morpher system. How do you handle megazords?
>Ranger bullshit powers can make one
>You need a proper large scale factory and bay for one
>Mixed
>Something else
>>
>>94515229
Power of friendship
>>
>>94515526
>Megazords can be summoned went a group of rangers vibe hard enough
I can dig it
>>
>>94515229
an extra item is needed like a flute or something
>>
I'm thinking of trying to add some influences from Dune to modify the character classes for Stars Without Number. What aspect of Mentat's or bene geserit would be good to translate as a class ability or a Foci?
>>
What kind of music would a society produce when their key value is about not losing hope?
>>
>>94482475
I made a few conspiracies for settings which aren't around anymore. There was
>Aliens are colonizing known space to replace humans (schizo conspiracy)
>Aliens encountered during the Minotaur Incident were running from something (true)
>That something was humans from earth who have achieved the singularity and become god-like beings while the humans the setting follows are descendants from a colony banished from earth millennia ago (true but nobody knows)
>Not all ancient technology was actually made by humans, some of it was aliens (unknown)
>There exists a wormhole somewhere out there in the void that leads you to a time when the emperor of space was still alive (unknown)
>FTL travel actually send you through some kind of alternate dimension, and if you open your eyes in-transit demons will kill you (unknown)
>The deep state is building a generation ship at the edge of the solar system (true)
>>
File: Beastman.jpg (131 KB, 796x672)
131 KB
131 KB JPG
>>94482475
What do you need to remember when creating beast-folk races for your setting, especially if you want there to be more to them than a generic "evil" race, and what are some underutilized animals for such races?
>>
File: Untitled-3.png (970 KB, 1587x1600)
970 KB
970 KB PNG
nnnnnnooooooooo is that a kingdom which has the same name and relative territory as it did 5000 years ago?!?!? stop stop stop stop stop stop! This is TERRIBLE worldbuilding!!!!
>>
>>94512725
What was Y2K like in this? With such fragmented networks the whole "simultaneous collapse" thing could have been played up as "look at the foolish capitalist pig-dogs and their millenarian superstitions written right into base code!". Itd've been more propagandized and perhaps been the focus of sabotage making a self fulfilling prophesy of the scare for political ends.
>>94504188
Hyperliberals are doing pretty well within that system, as they do within any which doesn't outright kneecap enterprise. Problem is within DE that the amoral pursuit of capital doesn't really have the ideo-religious "heft" that could make it something an Innocence might champion.
>>94491109
Already did this once. Recursive mind controllers + controlled with syndicalism and memetics-enabled feats of mentat savantry = a "utopia" of harem-unions "led" by mind controller figureheads who are to some extent imprisoned / placated by the base desires they've warped their concubines around. The controller may have the singular Will but the harem collectively out-brainpowers them and enacts effective workplace democracy by default. The Controller is both "parasite" reaping rent from the coordinated work their control enables and functioning as a social "fulcrum" about which disputes are resolved with minimal ill feeling.
>>94502078
It's hard to square egalitarian tendencies with a hard on for mind control. Without the latter I don't think it ought to be too hard, give your version a go!
>>
>>94482475
Conspiracy outweighs history by a wide margin, this is because memetics is the setting's signature tech (as cyber, bio and steam are to other "-punk"). Beyond the innate pollution you get as humanity finds a new landscape to exploit (good luck finding pure wild type genomes near a GMO field) the players are wandering the aftermath of the Semantaclysm, a war which as the name suggests murdered meaning.

Usually this refer to the fact that ideas about the conflict can contain "landmines" set to "detonate" within the mind of any wannabe historian, among the more popular conspiracies (and that which is alluded to in whispers is the only way the Semantaclysm can be somewhat safely approached) is the idea that Platonic Meaning itself was marred rather than the network of fuzzy concepts we mortals use to approximate it.

As to the deepest darkest secret whih we're blessedly none the wiser to it is this: to answer the Fermi paradox is to fall silent. The apparently empty stars are littered with the ruins of past civilisations veiled from us by Clarketech antimemetic screening. They were hidden like this not from us but from their builders, consciousness is inherently self-destructive and transhuman apotheosis entails such perfect self-knowledge that you cannot help but uplift all subconscious processes into the light of active control. Turns out that a lot of "junk" thought is about containing the seething insanity that is the Soul, by the time ayy demigods realise that their won introspection is a threat introspecting about introspection kicks the process into high gear.

Antimemetic shrouds are a desperate attempt to think without thought, they incidentally protect us from perceiving precursor ruins (thereby learning of their doom and succumbing to it) but mostly allowed the elder ayys to exist slightly longer than they otherwise might have. Long enough to choose between mass autolobotomy or trying to outrace extinction in a final blaze of glory.
>>
>>94522441
>It's hard to square egalitarian tendencies with a hard on for mind control.
Sufficiently Advanced has the Cognitive Union which is quite similar to your idea (minus the harems).

>Without the latter I don't think it ought to be too hard, give your version a go!
I also am into mind control. Stepfordization, too, so I guess it'd just be the Cognitive Union with more markets and more housewives.
>>
>>94520977
I have my own beast-folk written up, intended to be written as morally grey but on the "good guy" team. Do you want to hear more on it?
>>
>>94520977
I don't have any beast-folk in my world now that I think about it.
Wonder if that's a mistake considering it's flat-out fantasy. Maybe I can fit something in there, but the question is what
>>
>>94524459
Not him, but sure!
>>
>>94523171
Hmm, haven't thought about that setting in a while... I'd argue mine has the saving grace of lacking a single centralised imposer of ideas: minarcho-mutualism over any command economy apparatchik clique cunts. That said I dig the whole "absurdly effective nerve-stapled communes who win converts through sheer competence". Reminds me a little of the Oubliette in Quantum Thief (in some ways the CU's outward antithesis) in fact having all their anonymising privacy tech be an outgrowth of the in-skull panopticon prison they merely forgot they were caged by. The wish fulfilment could have started that way with "harems" as minders of hypercharismatics. Since my I don't get off on abuse beyond usurped self-determination I can justify the absence of truly cruel masters by saying that as extensions of the id (who imprison and manipulate the master in turn) any innately self-destructive or vicious communes dissolve or end up nerve-stapling the evil bastard at their centre (pour hatred into those who cannot resist and reap the whirlwind). By a process of attrition only the bizarrely functional equilibrium groups remain and "proselytize".

Joining the "game" of ceding control is eased because nobody, not even the participants (*especially* the participants) know where it begins or ends. Nobody can point to when the new state of affairs took hold because there being no clear division is the whole point. Still, this shit is literally masturbatory and the whole point of the setting it'd fit into is of every culture unravelling into mass psychosis in the absence of outside aid. Finding out who's ultimately in control is an absurd pastime that's impossible by design, you don't question the rules while you're playing it. What if you did?
>>
>>94525524

What if you found a black hole where ultimate volition / responsibility should be in your society and looked to other, less (or differently) distorted societies to see where it lies for them? What if it's missing for them too? What if your society spliners into sects who abandon the illusion of will, acting seemingly at random like Zeno Clash's Corwid of the Free or else entirely sublimating themself into obeying social mores for obedience's sake? desu it's harder not to go somewhere dark than somewhere ice where mind control's involved but those seem like plausible and compelling extensions of this fetishtopia to me at least.

I could easily have the union-harems be platonic to remove the whif of magical realm anyway. So long as everyone's characteristically cavalier about their will being stolen, replaced and / or forged in that strange society it should come across as well-intentioned, somewhat functional yet unsettling.

>>94523171
Oh btw you might enjoy Glasshouse by Charles Stross. Excellent sf and features an especially sinister take on Stepfordisation (not as fetish stuff but as a means of social control and collective lobotomy, not that you'd likely read it that way!).
>>
>>94482573
I named my creator goddess Mother Sun. She's married to Father Stone. Got a problem with that?
>>
>>94521919
I never said that
>>
>>94482475
What are some ways to make Angels or other celestial servants more distinct while not going too hard into the “Biblically accurate” aesthetic and keeping them as winged humanoids?
>>
>>94525981
Figure out what you want them distinct from, and then add/remove features to make it so.
>>
File: 1733311251730179[1].jpg (290 KB, 950x1400)
290 KB
290 KB JPG
I have an alchemist teacher who is concerned that for one of the first things he and a student discovered together, the student wanted to turn it into a weapon.

What is a way for the desire to use it as a weapon to be heroic or good?
>>
>>94482573
>>94525901
I don't even have a name for my "God."
As with IRL gods, we're not even sure if they exist, only that we can't shake the feeling that they do.
In fact, the god has no name, only ever being referred to as "You."
>>
There's a type of mount in my world
>Spiritual Deer
>Faster than any land animal, being able to reach mind-boggling speeds even compared to modern vehicles, especially when it really accelerates. Also can jump immense distances.
>Also able to phase through objects and extend this ability to others in contact with it.
Here's the thing. It's only able to be ridden by someone who it's actually okay with riding. If it doesn't want you on it's back, you're phasing through. It's not something that can be forcibly controlled or tamed, even by mages. It only follows orders if it actually wants to, and it can sense trickery.
Only two people have ever tamed one, and one of them is not only dead, killed by the other, but cheated by using magical spells to cause it immense pain, and even these barely worked.
How would the one person who is able to ride such a creature be treated? If it senses he's being exploited by others, it'll save him and take him away
>>
>>94525901
rock daddy
>>
>>94526016
I meant to include "beautiful and radiant human", not sure how I missed that typo.
>>
do you think this would look better if I remade it in CC3 instead of wonderdraft? this is pretty much the main center of culture for humans on this continent, also it doesn't show on this map because it's quite old but just to the right of the map is where the lake elves(I don't have a better name for them) are and I wanted the southern coast of galeah to show some influence from them upon the humans there
>>
>>94526646
>I don't even have a name for my "God."
We literally call our own god "God" 99% of the time. That's unironically probably not a problem at all.
>>
>>94527811
God is still a name.
This is an nameless, silent, formless, yet obviously sentient force rather than an entity. The closest thing it has to a name is "You" or any variation thereof. Examples of what it does. According to the in-world religious document (May or may not have happened)
>There were gods. Many gods who lorded over the domains of the soil, skies, soul, stars, and seas, and so on.
>They had created all things and ruled over all things, creating beauty and life, death and birth, love and hatred. But they wanted more, so they traveled to another realm so they could rule over the things there as well. That realm is ours.
>And as they arrived, they felt uneasy. As if there was something beyond even them. That is you.
>And so they traveled, searching for the source of this feeling. But there was nothing. Not a shrine, not a monument, not a trace. You need none of those.
>But they refused to yield, firing the full force of their godly power into the ether, hoping to hit whatever the source of that feeling was. Yet, still, nothing.
>Desprate to provoke some kind of reaction, they set their disasters upon the people of that realm. Us.
>And despite the silence, they knew in that moment who you were.
>Their lightning missed anything living by a hairs breadth. Their earthquakes didn't shake just quite right, as if they were being pushed in the other direction. Their efforts to warp and twist us, to set us aflame, to erase us. None of them worked.
>You stopped them.
>You were there.
>>
>>94525981
My version of "Angels" are actually more similar to fallen angels in a sense. In a good way.
>A realm that's far above ours
>They were forbidden from interacting with such a lowly plane
>But they left to help us.
>Even depleted, they shone brighter than ever.
>>
Here I am, trying to figure out how to play what must be the third or fourth gambling game I've come up with that would be fun to try and fit into a fantasy setting, while having no in-depth development of the setting itself.
So anyways, it's a pseudo tarot-dice game I'm currently calling Chits which is a collective effort being played against the pot. It involves six 'dice' which denote one through six sides (marble, coin, d3, d4, d5, d6) and the game itself is an evolved (or degenerated depending on who you ask) form of old, haruspicy-esque fortune telling which was used to commune with the goddess of fate, luck, and change: Lady Qis. The player at cast pays their fee and throws their chits into an open box upon a table and waits for all to lie still, settling their fate. The other players, ideally six, each collectively throw a chit into a bowl to form the Lady's/pot's hand. One player throws the marble, one player throws the coin, one player throws the d3 etc etc. Your hand is then checked against the pot's hand, and depending on whether your hand has scored to buck the fate that Qis has set out for you, you either win or lose. Most hands lose, as those that try and fight their fate often do, and their bet is added to the pot. Some hands win, and you can collect either a large or small sum from the pot. Very, very rarely can one throw so well a hand against a poor enough hand held by the Lady that you can collect the entire pot at once.
Then the hand is finished, the chits are collected by their owners and the turn changes to the player to the left, paying in his fee before trying his luck against Lady Qis.
A pot can stand for an indefinite amount of time and all gambling houses where Chits is played are protected establishments under the watch of Qis' Temple. Hundred if not thousands in coin can pile up on a Chits table as the weeks and months go by, with the Temple collecting their tithe every seven months.
>>
>>94522519
This reads like the groundwork for an excellent science fiction novel.
>>
>>94484565
>that suddenly became observable to Humans?
By that you mean "it was there all along but only got visible now"? or "the planet just got visible, what's a good place to put it?"
For option A, both of the answers you received are great, but I can add another one:
It's on an extremely elliptical orbit, like a comet. So it may have been extremely far for most historical times, but can get as close as you want it to be.
>>
>>94527936
Cheers, in theory it ought to be simply as a derivative blending of the series I like. Since I lack the chops for writing playing out at the table will have to do. So far I managed a fun ontological mystery / dungeon crawl within a derelict lighthugger but the real meat of gameplay which I don't think any setting offers is that the PCs are psychohistorian + missionaria protectiva STL traveller merchant-princes. In a sense the institutions of civilisations themselves are the NPCs they'll be dealing with as the individuals who happen to fill those roles die in the generations that travel takes.

The Fermi paradox solution above irks me desu because I honestly don't see much of a way it could be overcome. In terms of campaign structure there's meant to be an escalating series of capability increases matched by ever greater realisations of "we're fucked" with the idea that having found the tools to deal with whatever level of threat they were dealing with previously they'd do so again for the new challenge. Players aren't likely to reach the stage of play where they're grappling with the harder problem of consciousness (which is arguably the problem all patterns of life are an attempt to solve) but if they hypothetically did I have no ray of hope / further power increase to shine on that final "we're fucked".

In a cosmic horror "you can't beat Cthulhu but you can seal him" sense we're ahead of the game precisely because of the Semantaclysm. When "maturity" on a species scale is a death sentence ironically toddlers with nukes are the best champions you'll get, we've managed to produce fearsome intellects while having absolutely no idea what we're doing. That MIGHT save us in the long term if the ongoing apocalypse caused with / by them right now doesn't finish us off...
>>
File: image[1].png (984 KB, 1800x1800)
984 KB
984 KB PNG
>>94525481
I've posted about them before but I've been changing it as I make it.

Any feedback or suggestions appreciated, or if you want to know more and have questions I'll try to answer them. In fact asking questions is good because you'll probably think of some aspect I haven't thought of yet.
>>
>>94489429
Venus would be much more appropriate than Mars, I think.
Much closer to the earth and within the Goldilock zone, much closer in size to Earth, too.
But, assuming you want to go for realistic, it's pretty unlikely that two different species would come up with radio communications within the same century, even assuming they developed sentience at the same time.
Both the neolithic and industrial revolution were the result of pretty specific sets of circumstances and could have happened much earlier or later.
>>
>>94489429
>>94528661
That is, unless integrate concepts like morphic resonance, that says that ideas somehow gets transmitted after they are known by a large enough number of people.
>>
So what systems do you actually use to bring these to life? >implying /tg/ plays games
I've got an idea for something that is basically just a schizophrenic amalgamation of the sci-fi settings I like. The player characters would functionally be cyborgs and I'm looking for non-specific rules system with am emphasis on limb focuses combat with amputation/mutilation.
>>
>>94525981
>They are the spirit of the dead, who ascended
>Your guardian angel is often a prestigious ancestor
Could even be funnier than that:
Becoming an angel isn't automatic when you get to a given level of virtue, it takes a specific kind of life:
Say: you were righteous, but not virtuous (you were good, but didn't go out your way to help other people).
Or, after death if you are good, you get the choice between ascending or going back to earth as an angel
>>
>>94528738
>I'm looking for non-specific rules system with am emphasis on limb focuses combat with amputation/mutilation.
Straight Cyberpunk 2020.
There is a generic version of the system called Interlock, I think, which is free. Solid system overall, easy to adapt to whatever you want and the damage system is localised.
>>
>>94527157
Winged humans but not beautiful and not radiant
>>
>>94528738
I mean >>94528377 is literally "a schizophrenic amalgamation of the sci-fi settings I like" which I managed to run a version of using Diaspora. It was the wrong choice as while that system drew me with its robust star cluster creation mechanics and society-level social combat it proved a poor fit for the megadungeon intro adventure I ended up running. With what I've learned I WILL try again, probably using Mothership. I still feel that Diaspora is best suited to the Protectiva + Foundation unique gameplay "hook" though (in spite of that being the game type that I'm least likely to run and even less so to run well...).

As to your thing unironically Nechronica. Something like the Monster creation rules in Monsters and other Childish Things might work too. Don't see why the concept >implying

Seems pretty doable to me.
>>
>>94527883
In fact the best description of the Angels is
>Physically weak
>Tend to wander in small groups
>Body made of smooth, slender marble, segmented like a doll
>Have no face, instead possess opera masks that they wear
>Possess powerful magical abilities, but need to be in good condition to awaken them, as well as severe bodily or mental trauma as a jumpstart. Preferably the former. When they awaken their magical abilities, they gain wings
>>
>>94529110
>Interlock
I thought it was Fuzion
>>
File: halberdax.png (22 KB, 709x421)
22 KB
22 KB PNG
>>94528614
If you're torn between a spear and axe why not both? A halberd of some sort since they still have 2 hands to wield it. Or this was an idea I had, a polearm that can fold up to be just a regular axe
>>
>>94532685
Thing is I wanted the halberd to be the primary weapon of professional soldiers.

However I think actually I'll have the professionals wielding great swords and the militias wielding halberds.
>>
>>94482475
A tale/narrative as old as time
>>
>>94534191
Ad now, being in heaven is apparently/potentially gay and lame because "muh hardships and struggle good."

Also, how you can tell someone is a pampered, sheltered or fortunate first Worlder living in such a safe peaceful developed country where people romanticize, and fetishize struggles, hardships, tragedies and turmoil. All because you live in such a safe peaceful environment, whereas a lot of people in not so developed places would WISH to live in a heavenly paradise with no struggles and hardships.
>>
>>94534199
Ah yes, the safe peaceful environment free from struggles and hardship of siberian forced labor camps under tsarist russia
>>
>>94534199
Grass is always greener elsewhere

But it certainly isn't on twitter
>>
>>94532623
>I thought it was Fuzion
Nope http://datafortress2020.com/InterlockUnlimited.html
>>
File: 1602666205141.jpg (61 KB, 640x856)
61 KB
61 KB JPG
>>94525981
Well, since i used the angel as literally "messenger" in my setting.
I have like dozens different types of angels.
Here some examples:
Armor angel: angels with biomechanical body, think xenomorph but divine.
Statue angel: i used buddhist influence for this angels.
Elemental angel: angel made of pure energy, their materialized bodies are broken and reassemble constantly.
Idol angel: futuristic angels, to be honest i created this angels because i watch vtubers lately.
My point is, if you didn't want them to be biblically accurate, you can just add wings to any humanoid and call them angel.
>>
Fantasy is totally creatively bankrupt, it's obscene how much complaining you see about "professional" fantasy projects and then go online to see the shit that gets posted in this thread, or on reddit, X, etc. by those same complainers.
>>
>>94534199
>>94534191
It's accurate.
Having nothing more to strive for is an emotionally devastating experience
>>
File: 2531123408r.jpg (952 KB, 1500x1048)
952 KB
952 KB JPG
>>94482475
For my world's pantheon I'm trying to come up with as many spheres of influence as possible. So far I have War, Love, Fertility, Life, the Earth, the Sky, the Ocean, Death, the Underworld, Medicine/Healing, the Sun, the Moon, Fire, the Forge, and Magic, what others can you think of, and what spheres of influence do your gods have?
>>
File: 023133a.png (69 KB, 309x269)
69 KB
69 KB PNG
I came up with an enormous northern island country that vanished and was erased from history for one of my worlds. In the story lost records of it get rediscovered at some point. So then a few months later I saw Greenland on a map and I realized I forgot that Greenland existed and I was a little spooked when I started getting a mandella effect that it never existed and that it just appeared now for the first time.
What the fuck is happening
>>
does anyone know of any good hex map generator?
I'd like it to not look too nonsensical, and only care about biomes, rivers and roads, not about big lists of encounters or points of interest.
>>
>>94545257
You are literally retarded anon, toddlers learn object permanence yet this is somehow beyond you.
>>
>>94545419
rude
>>
I love maps.
>>
>>94545257
>What the fuck is happening
Alzheimer, sorry anon
>>
>>94547346
Me too, and I love maps with a lot of water because ships are cool
>>
File: 1732115497021125.jpg (19 KB, 444x409)
19 KB
19 KB JPG
>>94543572
Valor, wisdom, freedom, justice, fate, dream, knowledge, tradition, invention, hunt, art, hero, vengeance, conquest, music, harvest, sailing, journey, party and protection.
In my setting, gods are just glorified tulpa, so, a new god can just spawn with a right condition.
>>
File: images.png (6 KB, 301x167)
6 KB
6 KB PNG
I'm trying to come up with a name for a Christmas equivalent but everything sounds WRONG. What the fuck am I supposed to do.
>>
>>94547755
>In my setting, gods are just glorified tulpa
How original.
>>
>>94547826
Fuck it. Just call it Christmas. Or yuletide
>>
>>94547835
But there's no christianity
and yuletide sound pretentious
>>
>>94547826
https://en.wikipedia.org/wiki/Korochun ~ If in doubt, go with slav alternative: astronomy/season based, sounds exotic, yet close enough to be recognizable. In some tribes, it even included putting random shit on tree before burning it as offering!
>>
>>94547346
>West Wall
>Chain of islands stretching from west to east on southernmost point of known world
Cheeky
>>
>>94548092
The map is obviously Antarctica so presumably every direction is north.
>>
File: 1732079779130847.jpg (59 KB, 720x870)
59 KB
59 KB JPG
>>94547831
Never claimed to be.
Trying to be original on world building is a fool's errand.
>>
I've never felt the need to do anything other than loosely base my settings off the British Isles around the 8th-9th centuries. It's incredibly comfy.
>>
File: BFI4632.png (94 KB, 360x360)
94 KB
94 KB PNG
>>94482475
What are some ways to visually show that magic has been corrupted besides it becoming a darker color, manifesting tentacles on either the user or the spells themselves, or having things the spells hit get afflicted with corruption? Oh, what kind of corruptive forces exist in your setting, and how do people fight against it without needing divine magic?
>>
>>94550219
Star Wars, I think, does that thing where using dark magic (Dark Side of the Force) too much drains your vitality and makes you physically older than what you actually are. For example, Palpatine, who seems to be anywhere between 50 and 70, ends up looking like he's 90.
>>
>>94551022
he was 88 when Vader threw him down the shaft
>>
File: Amazon Warrior on White.jpg (81 KB, 570x1209)
81 KB
81 KB JPG
>>94482475
How would you put a twist on the Amazonian archetype, assuming that you don’t already have some in your setting?
>>
>>94552266
have their society be exclusively made up of amazonian women and twinks
>>
File: Animals f.png (725 KB, 3792x1544)
725 KB
725 KB PNG
>>
File: 1709907150477347.png (3.8 MB, 1260x1285)
3.8 MB
3.8 MB PNG
What are some groups of heroes/warriors besides the obvious Knights of the Round Table in real world mythology or history?
I'm aware of the Argonauts, and the 12 peers of Charlamagne, but that's about it
I'm not necessarily looking for massive orders (aka none of the various Templar orders). I want some stuff with very distinct characters I can point to
>>
>>94552266
As much as I think the setting is stupid, I actually like 40k's answer to this - a religious order loophole that arms women with fire and faith
I'd probably do something like that, or have them otherwise be in some honorary position that wouldn't see large scale warfare. Bodyguards to rulers, courtly hands (who happen to be armed under their dress), or guardians of significant places of import
>>
File: wx_camera_1733744085932.jpg (843 KB, 1080x1450)
843 KB
843 KB JPG
>>94552266
Favourite one is this. It's from Osprey's Wars of Atlantis.
It's great, because it's a mix between the Greek legends and the historical roots behind it, with a nice reality check on top.
>>
File: wx_camera_1733744467793.jpg (1 MB, 1080x1920)
1 MB
1 MB JPG
>>94552266
>>94554209
tl;Dr
>They are related to the Scythians
>Horse archers
>Both men and women are trained to fight, which means they double their fighting forces but it reduces drastically their abilities to regrow the population if the conflict goes badly
>>
File: lxg1996-1345568624.jpg (239 KB, 576x903)
239 KB
239 KB JPG
>>94553313
There's the obvious, let's get it out of the way: all the comic books crossover, like the Avengers, the Justice League...
R.E Howard's characters are also in a shared universe and crossed over on at least one occasion.
You also have a profusion of heroes on the Greek side during the Trojan war (not just the obvious Achilles, Odysseus and Ajax, but also Diomedes, Nestor... You could even throw Agamemnon and Menelaus in there).
There's also the three Bogatyrs, or the three Musketeers.
>>
>>94547826
>New sun celebrations
>Darkest night vigil
>Winter festival
>>
>>94552266
Amazons but pike & shot era
>>
>>94547755
Thanks for the suggestions. What more can you say on your setting and its gods? Like, what are some of the more powerful deities like? What's the threshold for a new god forming?
>>
I'm trying to justify the creation of a nation in my setting, does this sound sensible?
>a mile-long kaiju from outer space lands on a fantasy world that recently came in contact with its gods
>the kaiju is shitting its children at industrial rates, in all shapes and sizes (from sheep-sized to Godzilla-sized)
>its children go around fucking shit up, eating things, generally turning the landing into a global crisis
>depending on current needs on the frontline, individual gods either "spread" like mists to improve human performance over entire countries, "coalesce" into single hyper-powerful but strategically limited forms, or somewhere in between
>on another continent, there's a bunch of little counties and such with no central authority
>the creatures start invading, and a particularly big concentration is reported as being en route
>one of the counts realises that they have no chance of surviving without a unified response, and given that trade between the counties is pretty strong, they
>there's the base needed to create a single country under a common national identity
>the other counts wouldn't like losing their autonomy, though, so he'd need some pretty serious backing... like a god's backing, for instance
>he goes to the god of justice, begging for support in uniting the counties
>the god of justice agrees, giving him the combat power, inspiring presence, and the explicit political support (including through its already-established order of clerics) to be called a champion of said god...
>...on the condition that, once the war is over, there'll be a document explicitly limiting his power, political participation of the common folk, explicit guarantees regarding personal freedoms...
>he begrudgingly agrees
>eventually, on the first continent, the kaiju is killed
>the new nation suffered modest damage at worst, and is able to affirm itself as regional commercial power
>>94547826
What exactly does it celebrate? What's the big yearly occasion being remembered?
>>
>>94482475
>Thread questions
In my CofD campaign, the "mistake of 30 years ago" refers to Declaration of Alma-Ata, which was spearheaded by Knights Hospitaller and is used as a cover by countries and corporations to perform human experiments in foreign territories.
The twist is that the Knights didn't intend for the Declaration to be exploited that way, so they have to keep up an increasingly expensive task force that investigates and shuts these experiments down.
>>
>>94554351
ChatGPT-ass names

>>94555341
>What exactly does it celebrate?
you know, you right. I should figure out what's being celebrated. That might help a lot.
>>
If a neutron bomb were to go off somewhere like a city, bye bye people obviously but would all the infrastructure be wholly intact save what got hit by the bomb or would like, street lamps and water pipes get irradiated?
>>
>>94555997
First of all, you need to understand that the "neutron bomb" is still a nuclear bomb, even if its main effect on target is intended to be the immediate emission of neutrons (instead of heat, blast, or fallout). As such,
>heat
It still produces a fireball, which vaporises whatever is inside of it, because a minimum of 20% of the energy release will be heat.
>blast
If you detonate it over (or in) a city, it will still flatten things around it the way a normal nuclear weapon would. Even if it would be less powerful, it's still at least kiloton-range weapon, and a minimum of 30% of the energy released would be used as the blast.
>fallout
Less than half of that produced by a normal nuclear weapon of equivalent yield, but it's not important: even normal nukes don't leave much unless you detonate them relatively close to the ground (because the fireball needs to touch the ground in order to leave fallout), and detonation height is usually chosen to maximise immediate blast damage.
This is why they were intended to be used against columns of Soviet tanks, because they'd be over the German countryside (and thus away from the densely-inhabited cities), reducing collateral damage. I've made a little image using nukemap as an example. It's a normal bomb, but it should indicate what would happen if you used any sort of nuclear weapon over a populated area (312m burst height in this case).
>>
>>94555997
>>94556311
Are you sure? Don't the neutrons basically create lots of activated products in soil and metals via neutron activation? While it _radiates_ it was also designed to create area of denial by turning soviet junkers into radioactive scrap heaps.
>>
File: 1724736846767415.jpg (57 KB, 480x480)
57 KB
57 KB JPG
>>94554643
>What more can you say on your setting and its gods?
Well, gods in my setting are not sentient. Sure, they will answer prayer, but, it's because of the prayer's faith than god's whim.
So, i focus more on the believers interaction towards other with different beliefs.
>Like, what are some of the more powerful deities like?
Well, there's the death goddess luna, since immortality is considered as greatest sin in my setting, she's the one of the strongest. Her blessings are effective against immortal monsters.
But, the truth is, luna is the perversion of the everlasting mother, the immortal goddess. An ancient "evil" god.
The perversion happened because her believers defeated by their enemy and the enemy rewrite their believe into the enemy's religion.
This however doesn't erase the everlasting mother out of existence, she's still exist as the other side of luna.
>What's the threshold for a new god forming?
Mortals, doesn't need to be a lot, even one is enough. They need to witness a "miracle" and believe that it's an act of a god. Voila, a god is born.
But, since there are already lot of gods. The newborn god eventually will assimilate to other existing god.
That's why, even if there only dozen who worship ancient evil gods, they're more powerful than new god who have millions believers.
>>
>>94553313
The Merry Men of Robin Hood.
And it's not from history or myths but the Three Musketeers deserve a spot here I think.
The Roman Decemviri can be interesting even if they're not adventurers/fighters.
You said no templars but you can still look at the first Crusade for a lot of heroes and stories

You can also look at Norse sagas (Völsunga saga), Greek and Roman legends (the Trojan War), French chansons de geste (the Song of Roland).
>>
>>94553313
I have my own version of this
>>
>>94550219
In my setting, the corruption happen because of chaos.
The magic become unstable, so it's more stronger and dangerous to the user.
Also, the user's body morphing each time they use corrupted magic, continuous useage will lead to them turning into insane monster.
Even though divine magic exist in my setting. But, there is also atheist on my setting.
Corruption work like tumor, if you can locate it and extract it out of the body, you can just destroy it with fire or freeze it.
>>
>>94547826
Winglebel
>>
>>94555790
>ChatGPT-ass names
Well, I can assure you that these are certified organic.
I wanted to go for something transparent but still setting neutral.
>>
>>94489098
Well, 1632 by Eric Flint was fun.
I've got:
The Thirty Years War by C.V. Wedgwood
The Thirty Years War: Europe's Tragedy by Peter Wilson
on my TBR list.
>>
>>94498037
Maybe just check wikipedia: Shanghai is one of current megacities and you can just check the population stats and km2 on page.
Repeat ad nauseam with all cities you care to measure.
Make a spreadsheet out of data.
Share in this thread.
>>
>>94498614
...just go with elder futhark.
>>
>>94500183
Still not esoteric. cf. "waking the root chackra".
>>
>>94526023
To turn it into a tool? Like, you know, dynamite.
>>
>>94547838
So go with Yule like we do here in north.
>>
>>94555341
So that was USA with literal manifest destiny + Greek gods vs. Titans + Pacific Rim.
I wouldn't want to play that, but if you can sell it more power to your elbow.
>>
Without science fantasy bullshit tech what would the gravity look like in a dyson sphere?
>>
>>94547826
I give it a name that roughly translates to "Time of Kindness" or "Bea il Yoah."
It's a time when the people care.
Speaking of which I'm trying to work with a language
>>
>>94559076
>in a dyson sphere?
What?
Well, it's up to the distance of the wall off the sphere to the star.
>>
File: yoke profile.png (659 KB, 818x1220)
659 KB
659 KB PNG
I'm experimenting with how to present races for my SF setting. What do you think about the way the information is presented here? Too much, too little? The "curiosities" section is intended to provide flavor details that you don't need to know, but can help with characterization or character concepts.
>>
>>94559076
A real non bullshit dyson sphere is actually a dyson swarm, an actual solid sphere would have the gravity pull you towards the star from the outside
>>
>>94559879
>>94561983
Okay, that's what I thought. That one depiction of a sphere in TNG has fucked my perception of them.
>>
>>94527396
It's up to you if you remake it, but my only suggestion would be to add roads.
>>
im trying to world build a porn game but i dont know if i am being too autistic about. i get hung up on creating an explanation for everything and trying to organize all the possible races/phenotypes
>>
>>94561493
With SF it's always bitch to do, because you will rarely hit the sweet spot of just enough info to be interesting and not doing boring infodump. If I would be player looking for info for playable race, your card is missing:
>Min/Max/Mean for adapted gravity, atmospheric pressure, height, weight and lifespan
>Minimal/Optimal life support requirements (what type of atmosphere (or other medium), nutrition (composition/volume), other requirements (i.e. UV light for synthesis of Vitamin D, etc.) + mental acuity cycle (i.e.: humans are 16 hour awake, 8 hour asleep)
While maybe boring, it will give you clearer understanding what to expect. If something breathes ammonia, eats raw carbon, does not have concept of sleep and can survive hard vacuum with 10g, you know that you should bring out big guns. Psychology section should be split into:
>Dominant cultural traits (philosophies, family unit <-> society structure, religion)
>Dominant psychological profiles (this is coupled to culture, but gives you option to flesh out individuals)
>Dominant mental faculties (well described in your card)
Yours is bunched together and hard to differentiate which is which. Maybe emphasis on key terms would be nice. I also suggest to add infant / adult / elder range (if it applies to that specific race).
>>
>>94561493
I only have 2 playable races so far
>Magic golems
>Souls sealed in an artificial body
I know they sound really similar, but they differentiate in a ton of ways.
Anyways, I’m trying to avoid the usuals.
Been considering plant people and potentially insect-fish hybrids
>>
>>94564115
The life support/bio angle stuff is all "big enough range that all races can hang out together without space suits." Even the guys from the 5/10atm planets can handle 1atm, on account of nobody actual wants to have to deal with that. (Humans have a pretty broad range, 0.5atm-7atm, and it seems like terrestrial rockballs shouldn't be expected to go much higher than 1.5g, or maintain atmosphere at much lower, so it seems realistic-ish to handwave it.)

I'm not clear on what "dominant psychological profiles" quite refers to? The general idea with all the aliens is that they simultaneously have *something* about their evolutionary history that makes them tend towards certain personality traits, but otherwise, individuals are about as varied as humans. For Yoke, it's that extreme prosocial tendency, which manifests in multiple different ways, and is mediated by an individual's personality/talents. You could be a soldier defending his people, a scientist seeking the answers to important questions, a politician who would rather die than take a bribe, etc.

Will think about separating out Culture and Psychology, though. One problem is I largely want to avoid the "all the aliens are the same culture-group," partly because it's silly, but also because it is limiting: the setting has just 12 alien species, and I want to include various weird alien worlds, so having cultural diversity helps for that.
>>
>>94563269
that's gonna be a lot of roads
>>
Ugh. I need help thinking this through.
I've got a species that wears masks as a way to help differentiate themselves due to them all looking the same physically.
I need to think of some good mask looks
>>
File: 1733900546713204[1].jpg (233 KB, 800x1569)
233 KB
233 KB JPG
>barbarian prince is fostered in a more civilized city
>seduced by a noble woman of the city
>deflowers her
>is caught in bed the next morning by her father
>father gets angry and only relents after a shotgun wedding
I wanted the noble woman to have orchestrated this entire thing with her father. How awkward would the dialogue be between daughter and father when he goes "yeah basically you gotta fuck that dude".

Also I was wondering how she and her father might subtly suggest a marriage is the only thing that will fix it when he's angry at the barbarian.
>>
>>94561493
Seems pretty fine to me. Hits exactly the sweet spot you were looking for of giving just enough to make it enticing and memorable without infodumping.
Now if you'll excuse me, I'm going to search for a Yoke girlfriend
>>
>>94561493
I'm going to use that as a template for my own fantasy race I posted earlier
>>
I'm making a future english conlang for a group of people that worship the founding fathers about 800 years after the collapse of the modern worlds. So far all I have done is the phonological evolution and next I will evolve english grammar. I wanted it to evoke both germanic sounds and latin. Here is a sample of it, pronounce each letter phonetically and the 5 vowels only make one sound each.

In ve begining, ven ve vor vas unamed an vil, ve Saked vafers came dov vom ve viramen, baring vifin vir hans ve divine bwepin ov a new nasyon. Gevre ve Fit, vashingon of ve Potomac, vas ve eles among vem. vif his sor fored ov unyiling vil, e cyaved ve vileres, an vom it sang ve fir citis ov ol.

Beside im sod ve varyor-Sibe, Jeferon ov Monichelo, o soke ve vor vat vowl become Lav. is kil eted ve comanens ov fedom ono ve paren ov ve yar, so vat no tiran vowl rule over ve pipe.

To comete ve tiniti, Benamin ve vise, Fanin ov ve Liting, gased ve syes vemseles an dev dov ve novede ov ve gods. e aresed ve veri esene ov ve sor, besowing it upon manin as a gif ov lit an visom.

In vose das, ve Saked vafers sumoned vor ve godes Ladi Liberi vom ve osin's deps. er vor vas miti an radyan, cowed vif seven sikes ov enitenen, an se el alof ve tor ov etenal vigilane. er sin vas ov bone an er voyse vas as ve ror ov disan vaves, siking ov fedom, jusise, an pise. An vus, in vis pimoryal time, Liberi vas given er name, an se tuk er pase as Godes, er lit iluminating ve vay vor ve new pipe.
1
But tve Ladi's desen vas not vifot cos, vor vom ve dar corers ov ve ur arose sadovs vat sat to exingvish er fame. vese vere ve fores ov Igorane, Tirani, an Desayr, an vey conired to enare manin in bonage. Yet, it is sayd vat ve Saked vafers sud unyeling at er side, bating ve dar vores in a gvat var nov as ve Revolusyon.

How do you guys like this, the sounds of it specifically?
>>
>>94569477
Why are there so many goddamn "v's"

Could you maybe switch some of them with a B?
>>
>>94569537
I could. I did a blanket w to v shift but I could switch some around for b. Anything else that sticks out?
>>
>>94569574
Also did a th > f > v shift. I could take those and shift it to b
>>
File: The_Swedish_Chef.jpg (17 KB, 282x352)
17 KB
17 KB JPG
>>94569477
>In ve begining, ven ve vor vas unamed an vil, ve Saked vafers came dov vom ve viramen, baring vifin vir hans ve divine bwepin ov a new nasyon.
>>
>>94570347
It should read less goofy when the grammar changes get solidified. Should read more as a distinct language and not just goofy english.
>>
>>94492194
>>94492399
It's bad advice.

Writing your politics as being write about everything-
A. eliminates any form of conflict.
B. comes across as extremely dystopian to anyone who you disagree with.

It's much more interesting to think 'what do I think would be the solution to all of lifes problems' and then ask the question of 'and how would might those solutions go wrong, or why would people not like them'. That creates both conflict, and a dialogue within the story.

An example: In Star Wars George Lucas believes in Democracy, but he also makes it clear it's not a perfect system, hence in the prequels the Republic could have fallen to the Empire. There's a dialogue there on the nature of Democracy which is way more interesting than the litany of Teen Dystopia novels out there.
>>
>>94567074
Look up Bionicle. Similar concept.
>>
>>94552266
I like the idea that the Amazons had a massive Amazonian Empire that left roman styled ruins all over the place. And the remnant of their ancient empire is Amazon Byzantium.
>>94553180
This man has taste.
>>
>>94567074
Look up tribal masks of a few different cultures, identify common themes in each culture like feathers for native americans, the eyes of african masks, or the common shapes of polynesian masks, then pick one or two of those ideas you like and mix and match them together to form different masks.
>>
>>94570373
>A. eliminates any form of conflict.
Just the way it would be if it was actually implemented.
>B. comes across as extremely dystopian to anyone who you disagree with.
Sounds like a (They) problem.
>>
>>94570373
You mean to say that the dumb joke meme breaks down when taken utterly seriously? I'm shocked! The only reason I fleshed my answer out beyond a one-off laugh is because I'm "lucky" enough to have step 1&2 be contradictory.

Honestly if I wanted actual masturbation I'd just do that but aside from it being good taste to play things where stories (fuelled by conflict) can be explored it's an axiom of the setting that all societies, absent outside influence, are destined to collapse. >>94525540 is a stab at that particular "utopia" (already a creepy place to any not already onboard) to decay into something universally monstrous.

>>94552266
There are a few, most notably as successors to discount Bene Tleilax. Life on a radioactive hellworld created a divide between those surrogates who lent their unmutated wombs to the sperm and egg bank contents they watched over and everyone else. Memewar happened and the populace got Screwfly Solution'd bad, "fortunately" they were able to pervert the intended "kill females and die out" directive out of sadism. Instead womankind were reduced to dead-yet-dreaming axolotl tanks and sterile drone-daughters.

Being unable to think of women as people makes you likelier to underestimate intelligence and sadistic compulsion leads to cognitive locks being enforced so they can experience more pain. The tanks were eventually allowed to develop a sort of second-person sapience in the form of "in-vitro imprinting" engrams which were composed of the experiences of previous daughters edited and passed onto the next batch. The revolution was swift and silent, the men had had next to no idea of the shackles they'd loosened. Womankind was not emancipated, daughters remained workers in a eusocial hive and the tank-queens aren't psychologically human anymore let alone women.

The androgynous troops you'll meet in the field are still girls though and among them may stalk a mobile, 'borged-up pre-queen "princess".
>>
>>94570412
Yeah. And what if your audience is one of the 'thems'?

Utopia implies Utopia for all people. Stalin was yucking it up, that doesn't mean the Soviet Union was something we should idealize.
>>
Need a name or regular region description for oklahoma, missouri, kansas and arkansas like I did with Missisippi/Alabam = Magnolia a while ago. The areas around it are way easier for stuff to come up with and Missisippi is already taken.
>>
>>94570381
Here's something you should know about this species
>They have no face
>They all have the same body type
>Their bodies are artificial, like mannequins
So they wear masks and other accessories to express an identity
>>
>>94568822
Seems pretty straightforward to me. Stuff like that actually happened IRL.
Within a certain cultural context, the implications should be obvious enough
>Well, see this barbarian? He could be a good match for you.
>Wouldn't he try to... escape his obligations?
>I can ensure he doesn't
(...)
>What a disgrace! Either you lawfully vow for what you illegitimately stole, or this infamy will have to be paid in your blood, barbarian!
Obviously you'll have to build up a bit more over that, but that's the kind of tone you can go for.
Bonus point: the daughter actually lost her virginity a long while ago, that's just a way her dad found to still find a use for her.
>>
>>94571706
Not dissimilar to Bionicle. They don't describe peoples features, but if the toys are anything to go off of then they are identical to one another. Most species have identical body-types with differences in color-schemes. So their masks express most of their personality.

Anyway like I said, go check out the wiki. You'll at least see a wide variety of masks with different features that could give inspiration.
>>94571377
Great Plains? Trans-Kansas? Corn Belt? Flyover Country?
>>
>>94571838
Thanks. Although I intended the noble woman to genuinely love the barbarian in a twisted, possessive sense, so she actually does give him her virginity, if only to bind him to her.
>>
Chase a bag, kid, never chase a dame



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.