[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: house_of_pain.png (335 KB, 606x424)
335 KB
335 KB PNG
Cross-Over Edition.

>Previous Thread
>>94607730
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ
>General Creation Kit
https://mega.nz/#F!FWJgBTbb!f7d5rARWHYzuI8-8aI-Bxw
>Ideas: BJ Zanzibar's WoD
http://167.99.155.149/
>Anders Mage Page
http://mage.gearsonline.net/anders/
>White Wolf Wiki:
https://whitewolf.fandom.com/wiki/Main_Page

>Thread Question
What are your favourite cross-splat interactions? Why?
>>
>>94623857
Baali, BSD and Nephandi having an alliance. I find it fitting to WoD while those splats nearly always clash with each other their worst, kill on sight groups will actually ally with each other
>>
>>94623857
DtF/CtD, beause changelings are the one splat demon have no mental-gymnastic explination for and it scares the Shit out of them.
>>
>>94623902
>having an alliance
That's a funny way to spell religious war.
>>
File: Spencer App. Werewolf.png (1.25 MB, 2002x1399)
1.25 MB
1.25 MB PNG
>>94623857
Here's my favourite Cross-Splat interaction: Werewolves and Vampires having a polite and productive discussion.
>>
>>94623857
I like the suggestion that DtD and WtF might team up because the God Machine is fucking with spirits for some reason. It feels natural rather than contrived.
>>
BSD-Setite alliance, probably. Not only does it make obvious sense for the objectively correct subfactions to ally together, but it does a lot to redeem FoS and make it clear that the surface level reading isn't the correct one.

>>94623902
Setites literally did more to kill the baali than any two other clans combined, BSD are allied with their enemies. BSD aren't infernalists. Their closest thing to infernalist allies are Nephandi, but Neph aren't really infernalists either they just fuck with whatever (and they're trapped in oMage, the second worst splat, so I can't blame them).
>>
File: 22975924.png (170 KB, 1600x1200)
170 KB
170 KB PNG
>>94624162
>Setites literally did more to kill the baali than any two other clans combined

Nice try, Snek
>>
>>94621204
Justin Achilli answered that in I think Paradox Blog and in Discord:
Without Gnosis as a mechanic, the Gnosis as a flavor is now fused with Renown.
>>
>>94624222
>Dem treeps

I'll never understand why they put the Vampire people in charge of Werewolf but I hope they learned their lesson.

I rather 5th Edition was just Vampire and Hunter than to continue with this literal abortion of nature. I don't know why anyone is insisting on this game line, whomever the fuck inherits the clusterfuck that is the World of Darkness is 100% going to throw everything 5th edition out the window and never look back.
>>
>>94624233
I'd rather 5th not exist at all given how hard they butchered vampire and hunter too.
>>
File: Clipboard Image.jpg (49 KB, 220x542)
49 KB
49 KB JPG
>>94624209
Only person who did more to stop the baali was literally Caine.
>>
>>94623857
The Fianna having a sort of tenuous "our mates were mates" friendship is fun.. Also because Fianna can learn a few gifts from Faeries themselves, instead of having to track down a powerful chimerling or spirit from the deep umbra. Although I wouldn't try and enchant a woof any time soon, because if he decides to step sideways who knows where he ends up?
>>
>>94624313
What is this? A loredump for ants?
>>
>>94624313
>>94624379
Its big enough to read if you lean in (which makes it the worst possible size).
>>
>>94624284
Yes, me too, but V5 already has some stuff on its pipeline so just release that slop and close shop. Same thing with H5. Making more W5 stuff when its very clear that nobody liked that thing is completely counter productive.

We've all had enough of Filth Edition Slop. Just take it to the back of the barn and clack-clack-boom it. At this point, it'd be a mercy.
>>
File: 25758107.png (53 KB, 1032x865)
53 KB
53 KB PNG
>>94624313
>Only person who did more to stop the baali was literally Caine.
>Hah, that'll show 'em Sneks are kool

People my age can't read text that small, Snekfren.
>>
>>94624367
>who knows where he ends up?
I think one of the 2e books explained they end up in a random spot in the deep umbra(high umbra in magefag terms).
>>
You know Werewolf fans have many good reasons to be pissed at W5, but I will never personally get over:

>Release a Hunter game
>Call it Hunter the Reckoning
>But there's no imbued
>It's actually Hunters Hunted but worse
>Core book of a new game line
>Has less content than V20 Hunters Hunted, a fucking SUPPLEMENT BOOK
>You can't be part of an organization larger than a cell
>They even give a few example organizations, a-la HtV Compacts and Conspiracies, but entirely as window dressing
>Speaking of, release it at a time designed to undercut HtV2e
>Vigil, the game from the line you went out of your way to cancel, outperforms H5.

Everything about H5 still boggles my mind. I can understand the thought process behind W5 easier than this.
>>
>>94624523
I think the idea behind H5 was to blend Hunters Hunted with Reckoning, which would inevitably end up as a product with a setting similar to Vigil, which is considered by everyone to be much superior to Reckoning in the sense of actually being a game about mostly people hunting monsters.

The thing about Anything 5th edition is that there is no reason to be excited about it. The source material isn't very good, it's a massive departure from the scenario we loved and the ruleset we're used to, and there's nothing interesting that's gonna be spun out of it.

5th edition and everything that came with it is a complete and utter failure.
>>
>>94624523
there's a simple explenation: they had no direction for hunter. with werewolf they at least had the "you've lost and everything sucks now" angel but hunter they were just "not the SI, i guess also can't rip off vigil too much and we don't like reconning"
out of all the 5th shit they were the most focused on what they didn't want it to be with hunter
>>
>>94624600
Did anybody that actually played Heart of the Forest or Earthblood can tell me if the lore/setting of those games match what came out on W5?
>>
>>94624630
It does not. They are considered "legacy" content.
Heart of the Forest and Earthblood was supposed to be content aligned with W5 that was being made by Hunter Entertainment.
With Karim Muammar throwing a fit and handling the project to Renegade, these two games have no true home in any version of WoD.
>>
>>94624669
The Kay Mua-Man is the Editor, I don't think he calls shots in terms of who ends up publishing the books.
>>
>>94624697
The whole deal with us not having Hunter Entertainment's W5 is because they didn't want to follow Karim's ideas.
At time, he was still Developer and Designer of WoD5.
>>
>>94624669
You know there have been so many fuckups during the WoD5 era it's genuinely impressive. And annoying that RPG books are so cheap to make nowadays that it doesn't really give any financial incentive for them to stop this nonsense.
>>
>>94624737
Did Justin left before or after the fiasco with Hunters Entertainment's W5 cancellation?
>>
>>94624744
> And annoying that RPG books are so cheap to make nowadays that it doesn't really give any financial incentive for them to stop this nonsense.

Hmm not if you accrue the financial loss in brand depreciation, both from the World of Darkness as well as the Publisher's.
>>
>>94624523
The easiest thing they could have done for this, And S20, is just collect all their existing human+ into one source.
Have the rise of imbued across cultures being the thing that rouses and unites the disparate hunter factions. Make the second inquisition Actually Matter and Make Sense.
WoD already had a diverse array of human faction and semi-splats that could have easily pulled this off.
>>
>>94624897
>World of Darkness: Humans
>A collection of the various groups of humans that touch the supernatural, in both antagonistic and non-antagonistic ways.

So we've got, to my knowledge: Sorcerers, Kinfolk, Kinain, Hunter Orgs, Psychics, Revenants, Ghouls, Dhampirs, Dhampyrs, Mediums/Shamans, Infernalists, Romani.

Nephilim is a mage-only merit, I think? Is there anything else I'm forgetting?
>>
>>94624967
>Naming it "World of Darkness: Humans"
>Not "Humans of World of Darkness"
>>
What kinds of things could Setites offer a Prince in order to secure a place of power in a city? What do you get for the bloodsucker who has everything?
>>
>>94625029
Really depends on the Prince. Pretty much every Prince has a vice of some kind, the question is can the Setites figure it out and is it something they can provide that others can't?
>>
>>94625029
A pack of ramen noodles.
>>
>>94624967
>Kinfolk, Kinain, Revenants, Ghouls, Dhampirs, Dhampyrs, Infernalists,
I think those are better left to their splats
>Mediums/Shamans
Those are just psychics and sorcerers.
>Nephilim is a mage-only merit, I think?
Nope. It was itroduced in Mage, but it's available to sorcerers and normal humans.
>Is there anything else I'm forgetting?
Most of them actually. Shih, Demon Hunters, Inquisitors, and Psychics.
>>
>>94625029
Princes don't have everything retard, a Prince can get got any day of the week if they fuck up and has to manage a lot of internal politics and more of an entire location while also seeking their own interests, managing underlings and potentially even be doing grander moves on the political scale while also staying in vogue and effective socially, this isn't some lotto generational wealth via banks shit. Now, if you have the vast majority of your populace happy, catered to, with specialized tastes given with the approval of the Prince Settite aliance, and they boost businesses and attract, say, a bluebloods specialized taste (drug addicts, depressed people, nymphomaniacs, the regretful, the hopeless, etc) then you can have some good shit happen.
>>
>>94625050
>posts massive list
>only two of them were relevant
Damnit
>>
>>94625029
Do a Setity job.
>>
>>94625029
A custom-made Ankh that doubles as a bottle opener. Practical AND stylish
>>
Is there a mega for German language WoD/CofD books?
>>
>>94625212
You can tell shit is fucked when a shitpost about merch has a better idea than 99% of all the official merch that came out in the last, like, 10 years.
>>
Need advice. For Werewolf 20 the group is visiting London, so I wanted to include a city Caern in honor of Father City London (the oldest known City Father) so I wanted ideas for where it'll be a good place to locate the Caern and what is a cool way for the City Father to look. Never been to London, so help would be much appreciated.
>>
>>94625286
Mandatory:
https://en.wikipedia.org/wiki/An_American_Werewolf_in_London
>>
File: die.png (20 KB, 140x150)
20 KB
20 KB PNG
>>94625294
Fuck man, that's a movie from my childhood. I didn't need that tour trough memory lane.
>>
>>94625286
Hyde Park
The Regent's Park
Victoria Park
Pick one and only one, because London's a weaver hellhole
>>
>>94625321
Based londonchads fucking the dogboys.
>>
>>94625321
Just be careful, I heard that there are Rangers on the Queen's Park.
>>
>>94624560
>The thing about Anything 5th edition is that there is no reason to be excited about it.
Even when they introduce new stuff that's actually useful they never develop it. >>94624967
>Romani
Why? These guys don't have enough to be their own distinct thing. Even their exclusive stuff is better off as universal merits.
>>
>>94624630
>Earthblood
In a weird spot. No Hispo, no Glabro, neither even mentioned. Umbra depiction is on point at least.
It plays like a trimmed down Metal Gear Solid, but at any point you can press a button to go Crinos and it turns into God of War. On paper, cool idea, in practice, you can see the gears grinding together. I think the two sides could work really well together, but the way they went about it here reeks of budget cuts and rushed development.
Fluff wise, your character didn't have to choose between pants or boots, and his transformation is gentle, it looks just like he's shedding skin that turns to dust. There's also the fact that his frenzy animations coat him in a purple glow and there's weird vine effects around his body which screams thrall of the wyrm to me - I haven't finished the game yet though so that might still be coming. Haven't seen a Spiral do any bird calls so far either.
I did get a chuckle from the cutting edge military grade pump action rifle bit though, and made me long for a WWI werewolf game.
>Heart of the Forest
It seems to presume that W20 fluff is historically true (for instance, the Red Talon character is lupus breed), but it also presumes that W5 fluff is what we're working with (the MC is Get, but everyone bitches her out if she defends that birthright - also birthright apparently still matters, even though in w5 Tribe is voluntary). I am sorta nitpicking, as it doesn't really hurt the experience as you're going through it (that is, an insultingly short VN. Porn VNs typically have a longer lasting stories of similar quality with better copyediting, what the fuck are they doing?), but it's noticeable when you start to think about it. Either it's cognitive dissonance in VN form, or more likely, writing began early in w5's development and they thought it was going to be like v5, and be a continuation, and had to hastily try to reconcile what the edition was putting down as they were going.
>>
File: Wheelchair_Hunter.png (249 KB, 446x689)
249 KB
249 KB PNG
>>94624523
You vil play the vheelchair hunter and you vil like it
>>
>>94623857
>What are your favourite cross-splat interactions? Why?
Vampires and Changelings, because they're on opposite ends of the banality scale, and yet they both carry on living in their feudal-ish socities like the 15th century.
>>
>>94625286
Are these going to be Glass Walkers or Bone Gnawers? Makes a big difference.
>>
File: german_efficiency.jpg (42 KB, 1080x603)
42 KB
42 KB JPG
>>94625237
The German Mega has all the books, organised and classified in to the utmost of standards with several spreadsheets to help you find exactly what you want before you even think about it.
But due to EU regulations it is hidden so well that nobody can find it.

That's German Efficiency for you.
>>
File: negligence.png (43 KB, 347x144)
43 KB
43 KB PNG
>>94625486
Reminds me of the kindred wheelchair supplement.
>>
>>94624967
>>94625438
>Romani
Do gypsies get special powers in WoD?
>>
File: celerety.webm (1.63 MB, 480x848)
1.63 MB
1.63 MB WEBM
>>94625525
Fuck.
>>
>>94625561
>Do gypsies get special powers in WoD?
Yes, they're about as strong as kinfolk if they are autistically especialized. Like 5 attacks a turn with special maneuvers at the cost of being absolute dogshit in social situations.
>>
>>94625486
That could be fun but I don't think this game would be the best one for that kind of character. Also everyone and their mother bitch about playing a crippled character because its not worth the effort.
>>
Help me out guys.
One of my players took the Node background for his Mage. However, this Chronicle will require players to travel across the world multiple times.
He does not have dots in Correspondence, and the other players don't have enough to open portals for people to cross over. Meaning the party can't just access the Node easily at all times.
How should I handle this? These are the ideas I have in mind but suggestions are more than welcome
>Give the player some kind of Wonder that opens a portal ONLY to his Node and can't be used in combat or any dire situation so it can't be abused as an escape tool
>Have a Corr4+ NPC open portals for the party in exchange for access to the Node
>Have some kind of assistant at the Node constantly mailing him and the party some Tass crystals or whatever, with a weekly limit
>Give the player a "mobile Node" (I remember one book having a hippie van that was both a Node and a chantry), the guy is a Son of Ether so I guess it could work?
>Backtrack on my decision and have him pick something else
>>
>>94625700
>Etherite
Give him a TARDIS. Portable node that's bigger on the inside and can only be accessed via his scifi bullshit.
>>
>>94625486
This is just sad.
The lack of a tactical sling on the rifle makes it clear that the artist’s understanding of shooting comes from observing people at a firing range, not actual combat scenarios.
In the illustration, the rifle has a handle and a tactical attachments like a light or a laser, yet it’s missing the one piece of equipment that would be critical for this specific character: a sling. For a wheelchair-bound combatant, a sling isn’t just useful, it’s essential.
Consider this: in a combat situation, if she needs to reposition quickly, how is she supposed to free her arms to maneuver her wheelchair? Without a sling, what’s the alternative? Shoving the rifle between her legs? The legs that she, gets this, can't move and can’t apply any pressure with to secure the weapon? Maybe the artist's idea was for her to shove it up her ass or something lol
Anyway. The more you think about the actual, practical challenges of the scenario, the more glaring the omission becomes. A tactical sling isn’t optional, it’s a necessity, even for regular infantry, twice so for your fucking Chairborne Divison.
>>
>>94625486
>>94625726
Wheel-chair combatants in RPGs are just a Government PsyOp to convince The People it's ok to send handicapped veterans back into the field so they have another chance at Dying, and the VA doesn't have to spend a dime on retired soldiers.
This makes more sense when you consider the people that push this idea in RPG spaces are all Top Tier government bootlickers.
>>
>>94625726
>in a combat situation, if she needs to reposition quickly
1. Point rifle opposite to the direction she wants to go
2. Turn on the full auto
3. Use the recoil to propel herself
That way she can shoot at the vampire and retreat at the same time without sacrificing either speed or firepower
>>
>>94625794
She'd have to fire from the hip otherwise her chair would just tilt backwards, but that manoeuvre would also explain why there's a laser/light attachment but no optics.

No way in hell an AR has that much recoil, though. Even if it's chambered in 7.62.
>>
>>94625651
>about as strong as kinfolk
>5 attacks a turn
Pick one.
>>
>>94625726
You're asking for practical knowledge and logic from the people that thought a paraplegic vampire hunter was a viable character?
You're looking for octopi in the sahara anon.
>>
>>94625921
In a situation where you’re wheelchair-bound and preparing for a potential supernatural attack in your headquarters, that AR feels more like an emotional support rifle than a practical weapon.
Although, thinking about it, even emotional support dogs are kept on a leash, and, as previously discussed, THERE IS NO SLING ON THAT GODDAMN RIFLE.
>>
>>94625758
I'm pretty sure someone wanted a way to play Professor X.
>>
File: Alright_Then.gif (3.23 MB, 400x400)
3.23 MB
3.23 MB GIF
>>94626095
>Professor X
>In Hunter

Oh and I'm a retard for I wanting to play a "Hunter" specialised in dealing with Changing Breeds just because my character was essentially Ace Ventura?

Alright, then.
>>
I like to play with the idea of how Wyrmish fera could contribute to balance in the Triat. Yeren already combat Glass Walkers, but they're becoming independent, and I'm sure the quasi-retarded Garou aren't as fun to compete against as other Wyrmish forces. What if they decided to start fighting Pentex and the Wyrm in the corporate world as well, creating a new corporate ecosystem? Or Anurana and Samsa thriving in the Wyrmish badlands start chasing off Pentex that attempts to do optics control? Kerasi are known for being able to smell the Wyld acutely, what if that became an aversion that ended up turning them to protect it? They hate the smell so much, they get as close as they can, but no further, and cause chaos along the boundary.
>>
>>94626095
>Professor X
>Hunter
There are stupid character concepts, then there are completely retarded character concepts, and then there's this...
>>
>>94626167
Honestly you’d fit into my table.
I have a newbie player, Bone Gnawer, wanted to be *Canis* breed. The most normal player built a Siberakh. The other normal player is basically a Red Talon who hangs out around the ocean and uses Orca instead of Griffin in the role of tribal totem. We have a rescued War Wolf mistaken for Gaian who is just happy he’s got friends and switched sides. We have a Swara and an Ajaba... in game set in Australia.
>>
>>94626257
No kitsunes?
>>
>>94626257
Tell us more about this game of yours.
>>
>>94626318
Don’t worry, I thought that’d happen too.
Was surprised to learn Kitsune have rage stat of 3 out the gate though.
>>
>>94626377
They need something to help them not get powderized by every mortal with a gun. Their lack of any natural regen hamstrings them out the gate.
>>
>>94625503
Glass Walkers.
>>
>>94626368
Pretty much only chargen has happened, as we took a break for Christmas, so nothing to tell yet, but we just came out of a vampire game together.
>Ajaba player was a Malkavian who was terrified of birds, and his familiar was a very hostile wedge-tailed eagle.
>War Wolf was ST
>Siberakh kept getting diablerised.
>Red Talon was largely absent, thin blooded Yakuza with a sushi shop. Still had his Mitsubishi Zero from the war.
>Bone Gnawer was a Nosferatu who knew way too much about Golconda. Was also turned at age 10.
>Swara was a Ravnos who diablerised everything he could get away with.
>we had a caitiff combat monster who I think wanted to be a Khan in the Werewolf game. Scariest motherfucker to ever reach for dice.
>we had a really naive Setite who miraculously didn’t get diablerised despite the fact no one would miss him. Don’t know what the player is gonna do now.
>I was an Old Clan Tzmitzce who just wanted to be left the fuck alone. My fault for grabbing true faith I suppose.
That game was great and I worry I won’t be half the ST the other guy was.
>>
>>94625321
I'll do a background check on each, thanks for the list.Anything else you can add is also helpful.
>>
>>94626604
Father City London is supposed to represent the culmination of the city.
His depiction should change with the times. What year is your chronicle taking place?
>>
>>94625700
it's an 11 dimensional node and one of the strings are always connected to him so as long as he has the right tool he can siphon quint and tass through it
>>
Is this and onyx paths the only forums for talking about old wod? All the based people on OP have been banned.
>>
>>94626709
>Father City London is supposed to represent the culmination of the city.
So in modern day it should look like a burning hellscape?
>>
>>94626761
I would imagine more of a wealthy businessman (A financial consultant specifically), with tired eyes, weathered skin, a suit far too old, a pipe far too unclean. His personal affects are all made elsewhere in the world, and appear tacky. A few boils here and there, maybe has has asthma or a harsh cough. Like he's slowly crumbling or something. He should have that smell an old person has. It's hard to see any sort of personality other than professional, but he's irritable and sharp to criticise others. He's had cosmetic surgery of some kind. To himself, he must appear learned, travelled and well-mannered. To others, he must appear stagnant and gaudy, a problem person you have to deal with rather than want to meet. Demanding to be around.

But, that's maybe because I live very close to London. That's the way I would see a personification of the city. It's rotting. He is a giant man, wealthy and mild mannered, sociable to all, wracked by time, medical issues and the crushing reality that he is no longer capable of experiencing true wonder, caught between the day to day, the minute to minute.
>>
>>94626896
I think anon was making a joke about the riots...
>>
>>94623857
>What are your favourite cross-splat interactions? Why?
bastet can be mage (and sorcerer if i remember correctly) familiars it's in the very first familair book and in the backstory of the ceilican

werewolf who become thralls to earthbound don't gain a second template and can power demon gifts with gnosis

True Bruhja are implied to hoard weaver tech

ravnos can use fae treasures

there used to be a malkavian, lasombra, setite and shadowlord alliance with the goal to darken the sun, the shadow court wanted in on the fun but they weren't cool enough

and finally how pathetic the great leap forward was especially the russia and mexico attacks
>>
>>94626956
Wait... are you telling me I can get myself a catgirl familiar?
Time to find me a huge tittied bastet!
>>
>>94626976
You're a mage, you can just make one out of pure ephemera
>>
>>94626604
I don't know anything about WtA, but if the Father City is meant to embody the city then it'd be remiss of you to not include the Thames. London owes its existence to that river and the bridges that cross it. They're its lifeblood.
>>
>>94626956
Not earthbound, Devils Due demons. Demons functioned differently in the medieval than in modern day because there was so much true faith it was irradiating the landscape like nuclear fallout.
>>
>>94625286
>what is a cool way for the City Father to look
london's city father must be a really weird creature it extremely old,it used to host the headquarters of the order of reason for a time a vampire who either pretends or has illusions of being a sungod for over a millenia and a unammed earthbound in the dark ages, is the seat of a royal family and used to be the captial city of the world largest empire

so i would say extremely no aggressively royal and victorian in it's mind it still is the capital city of the world damn it! it might also wear spirit echos from stuff in the british museum and i would probably let his skin either look like a live map of london or a outdated one that pretends to still be live
>>
>>94627201
>>94626998
>>94626896
This is exactly what I needed, pretty cool.
>>
>>94626956
>there used to be a malkavian, lasombra, setite and shadowlord alliance with the goal to darken the sun
Well, Louhi's still working on that.
>>
>>94626976
IIRC, Ascension's Right Hand supplement talks about a Bastet called "Sapphira" or "Safira" who works for a mage as an example character.
>>
File: sexstuff.png (626 KB, 483x690)
626 KB
626 KB PNG
>>94627263
>works
>>
>>94627278
Well, let me check Ascension's Right Hand, p. 123...
>concept: sensation-addicted warrior
Yup. It means sex indeed.
>>
>>94627249
that's exactly who i been talking about, she is somehow allied with a settite founding temple all the way in egypt, the shadowlord nidhogg society camp (those guys got killed in revised) and unsupringly also has lasombra around who flexed obtenerbration when some fae tried to join them
>>
>>94626982
Or play a progenitor geneticist who's like one of those people who only got into that field hoping to create their own waifus.
>>
>>94627249
>>94627319
I joked with my ST when my kinfolk reaches Alchemy 6, Louhi would sense someone in the world finally reached this level of Alchemy after many years and would send some Keskinen revenant to get him... And I think they liked this joke.
How terrified should I be?
>>
>>94627336
You know why the Technocracy are really the bad guys? Genetically Engineered Cat-Girls for Domestic Ownership are still not real! They're slacking on the timetable!
>>
>>94627354
Genetically Engineered Cat-Girls for Domestic Ownership are (reality) deviance!
Missionary with your dog-faced 6/10 wife only.
t. NWO Agent
>>
>>94627367
Might as well shack up with the werewolves, at least they can look like wolf girls with some mixed-morphing!
>>
>>94627367
Is "dog faced" literal because that might work out
>>
>>94627377
>>94627389
What part of 'NO (REALITY) DEVIANCE ALLOWED', do you not understand, citizens?
I'm reporting you all for processing in room 101.
>>
>>94627351
well the question what she needs you for she has alchemy 8 and thaum 8
>>
>>94627351
very dominate 7 means she doesn't even need to look at you while turning you into a loyal slave bound to oaths that you can't break at all

and she has humanity 0 so you would be bound to a very smart wright who has zero issue to just drain you after your job is done
>>
>>94627367
Xenobiology was approved for the timetable 4 years ago dumbass. Public development of enetically engineered catgirls is already part of the consensus.
On an unrelated note, these ridiculous notions that the syndicate is backing bastet-run cocaine rings in africa are ridiculous!
>>
>>94627413
>alchemy 8
She has KNOWLEDGE alchemy at 8. She knows a shit ton about alchemy, but can't perform the sorcerous kind herself.
>>
>>94627492
Xenobiology was only to be applied to prospective enlightened scientists and extraordinary citizens, especially so with the tissue of reality deviants. The consensus can barely support the idea of closing humans, let alone the genetic engineering necessary to splice genetics with animal traits.
>On an unrelated note, these ridiculous notions that the syndicate is backing bastet-run cocaine rings in africa are ridiculous!
What an oddly specific thing to say, agent. I'll be sure to report on this.
>>
>>94627509
of course she can she thaumagury 8 that is sorcery + vitae it explicitly can do everything sorcery can do and more
>>
>>94626956
>>94626976
Consors and not Familair, but yeah if are of the order of hermes
>Some Bagheera, the werepanther sages of Bastet, serve as their censors, probably because the Order based a lot of their magickal formulae on ancient Egyptian magick.
it kinda sucks tho because the only personal advantage you get is acess to their den realm
>>
File: right hand am i right.png (182 KB, 386x1115)
182 KB
182 KB PNG
>>94627278
this is the picture for bastet they use in the book
>>
File: catisfinetoo.jpg (268 KB, 640x360)
268 KB
268 KB JPG
>>94627631
>awakening mages can't have that
kek
>>
>>94625321
Alright, it's going to be Hyde Park (I like that it's from 1500s) and the Totem is City Father London (pic) dedicated to Glory.
>>
File: ohoyohopoksiabastet.jpg (83 KB, 358x500)
83 KB
83 KB JPG
>>94627631
>>
File: a_classic.jpg (12 KB, 223x226)
12 KB
12 KB JPG
>>94627641
>>94627631
>>
File: righthandagain.png (1.55 MB, 1682x1400)
1.55 MB
1.55 MB PNG
>>94627641
this picture is literaly from the book that say that awakened mages can and have that Ascension’s Right Hand pg 32

that bit of art is also not out of place in that book
>>
by the way Phil Brucato wrote Ascension's Right Hand so i hope that surprises no one
>>
>>94627791
I meant awakening (CofD) mages as opposed to ascension (WoD) ones.
>>
File: Clipboard Image.jpg (53 KB, 360x474)
53 KB
53 KB JPG
>>94624421
>>94624379
It's from dork ages companion, read it yourself old man
>>
>>94627812
ah okay i just read awaken and thought you been talking about awakened mage

well they have the shapeshifter book also written by phil which even features a owod bastet character but good luck pitching that to your st
>>
>>94627812
nwod mages can have anything they want though, if you're a non-archmaster and want a paradox resistant gf just summon a gulmoth
>>
>>94627836
>gulmoth
Nice try, mr Scelesti
>>
File: baali war gone wrong.jpg (84 KB, 500x641)
84 KB
84 KB JPG
>>94627814
to be fair there are several versions of that baali war not all of which feature antedeluvians at all, but i personally also like the on in the companion the most if only because of the hillarious curb stomp the baali get served in that

imagine you start a war only to be beaten back to a single island without any victory on your side and then a (self proclaimed) god shows up and just collapses that island. I wouldn't try again either
>>
>>94624799
He left shortly before W5 was released. A good call; he doesn't have to field any questions about it or anything that was happening behind the scenes. He did do some preliminary design work for M5, apparently, so watch out for that when it comes out in 2037.
>>
I take one nap and miss the entire convo about catgirls baka
>>
>>94627867
They are giving mages free catgirls now.
>>
>>94627865
>He left shortly before W5 was released.
Do we know if Justin said anything about the Hunters Fiasco?

>He did do some preliminary design work for M5
Imagine what type of butchery that game line would take if it looks minimally like W5 does.
>>
>>94627884
>They are giving mages free catgirls now.
>now
we always did, we just all decided to not tell you till now
>>
File: 1655702398185.jpg (38 KB, 612x629)
38 KB
38 KB JPG
>>94627915
>>
>>94627930
you weren't ready
>>
How do I get to choose my catgirl, bros? Do I fill a form?
>>
>>94627962
>Filling forms
That's what they want you to believe.
>>
What sort of power does a Mage that opens hand of his Cat Girl harem in the search for Benightment stands to gain?
>>
>>94627962
well first the tradition you have decided which tribe of bastet you get

Cult of Ecstasy can choose between all of them

Dreamspeakers can choose between Qualmi (werelynx) and Pumonca (werecougars)

Order of Hermes get agheera, the werepanther

Verbena can get all but historically got along the most with the Ceilican

source Ascension’s Right Hand pg 18 to 22 and their breed book for the Ceilican part

then you just tell the cat girl that you are gonna show them new secrets of the universe and give them the full moon off to meet with other cat girls and share said secrets.. and yes that seems to be all you have to do. And not be a asshole of course
if you are a hermetic then your werepanther also probably wants to learn sorcery but you probably have that lying around anyway
>>
>>94627992
the only mechanical thing in the right hand book is that you get acess to that bastet's private umbra realm, but a st might also allow you to take bastet totems if you have the shaman merits or a dreamspeaker

and of course bastet cause delirum meaning she can scare away all those annoying sleepers so you can do magic
>>
File: maxresdefault.jpg (53 KB, 1280x720)
53 KB
53 KB JPG
>>94628015
>I do love your favourite splat
>But they're more like a Pet to me
>>
>>94628052
to be fair i am semi sure that is the intended reading
>>
>>94627811
And people still talk shit about Il Santo Padre.
How... disappointing.
>>
File: Outcast.bastet.png (635 KB, 389x545)
635 KB
635 KB PNG
you are gonna save her, right mage-kun?
>>
Does this catgirl familiar shit work only with bastet or can I get some spidussy and snekloaca too?
Hell, why limit ourselves to fera? I know for a fact we can get Demon familiars. Can we get Changeling and Wraiths too?
>>
File: Spoiler Image (697 KB, 835x630)
697 KB
697 KB PNG
>Ascension’s Right Hand
What the actual fuck.
>>
What's the best sex toy- er- familiar for CofD mages?
>>
>>94628174
I'm trying to figure out what is written on the spines of those books there.
So far I only made out "Vercaine" on the botton left.

Verbena: The Old Faith
Caine: The Old Fart
Put 'em together and what do you have?
Vercaine.
>>
>>94628174
What would you use for a testicular torsion spell? Life 4, Entropy 4? Seems advanced for just some torture, but I guess you can make it coincidental in the right situations.
>>
>>94628169
>Does this catgirl familiar shit work only with bastet or can I get some spidussy and snekloaca too?
>Hell, why limit ourselves to fera? I know for a fact we can get Demon familiars. Can we get Changeling and Wraiths too?
it's not really familairs consors are just allies on heavy steroids however to answer the question far as the book is concerned it's only bastet and glasswalkers (for virtual adepts) as far as fera consors are concenered
channgeling are mentioned as a option for verbana and cult of ecstasy consors and wraiths are mentioned as possible censors for Euthanatos and Hollow Ones

however it's mentioned in other books that anasi really like technocrats
>>
>>94628214
That depends.

Are you doing it for Damage or are you doing it for some twisted sort of pleasure? Pun intended
>>
>>94628169
Unless you do some serious mindbreaking, the Spidergirls and Snakegirls are gonna kill you by the end of it. You should stick with a committed, monogamous relationship with a hot Latina pumonca.
>>
File: freeblowjob.webm (2.65 MB, 800x800)
2.65 MB
2.65 MB WEBM
>>94628169
>snekloaca
Here's your familiar, bro.
>>
>>94628222
>best fera like the best nerds
>best woofs like the best licks
Noticing a pattern here
>>
If I had a vision of a black panther in early adolescence, does that mean I have a primordial essence, or am I a repressed pumonca? My DNA test previously said I have BR native ancestry.
>>
>>94628242
Allegedly, there's a lake in Chile or Peru (I don't remember where but its either of the two) where tourists go for a swim and put Eel Food in their poophole for the eels to come and eat their asses.

Lots of homossexual couples go there to have some fun. I tried finding the Sause but No Success.
>>
>>94628312
could be both maybe you end up as a mage with the kinfolk merit
>>
File: shifting.webm (1.99 MB, 480x686)
1.99 MB
1.99 MB WEBM
>>94628312
Have you tried shape changing?
>>
>>94627887
Justin was probably directed not to say anything about the initial design, since he came up with a very flimsy excuse for why the GoF weren't on the list of tribes.

Now, as for M5, just imagine Mage traditions being hammered down to four verbs...
>>
File: anime-sad.gif (58 KB, 640x358)
58 KB
58 KB GIF
>>94628335
>TFW no Kinkfolk Merit
>>
File: frenchpeople.png (514 KB, 681x692)
514 KB
514 KB PNG
>>94628316
Grim
>>
>>94628345
well there is a garou ritual to turn you into one, but by raw it's only for garou kinfolk
>>
>>94628347
That's another way to have explosive diarrhea
>>
>>94628345
>anon's NOT using all his freebies to buy merits
ngmi
>>
If you're a BSD with access to gifts, banes and vampires, and you wanted to stop your kinfolk from getting older, what could you do? Try to find some way to make them ghouls without the blood bond?
>>
>>94628335
Based
I am going to fuck so many mages and catgirls until I create my own faction/dynasty within the Traditions.
>>94628338
No, but when I get apocalyptically angry, my voice gets really low and gravelly, and I like to skulk around my apartment in the dark, so I'm like halfway there at 32.
>>
>>94628344
Nice dubs

I have a lot of love for Justin but I'll be honest here. He stuck around for less than half a year in Stockholm, bailed back to the US to work part time and then quietly left. I think he was the Chris Avellone of this particular BL2 fiasco, a guy that was there to lend some RPG Legitimacy to the project but didn't really go to do much. I have some serious doubts that Justin was in it body mind and spirit and not just in it for the money. I'm not judging, he's got kids and whatnot, I'm just reflecting on the general vibe I got.
>>
>>94628338
Fat motherfuckers will try anything to shape shift except going to the fucking gym.
>>
>>94628358
I had to spend it all on Arete, Anon.
And I made the big mistake of buying 5 dots in Avatar. And I had Prime 2 already.
>>
>>94628385
>spending your merits on someone else's character
>>
>>94628400
How'd you rework the Avatar background so that it's not a Newbie Trap anymore?
Of all the things I spent decades thinking on how to improve in this game, Avatar was the only one I never gave it a thought, specifically because I find it hilarious that every single noob reads "you can't buy more later!" and freaks out and maxes it on character creation.
>>
>>94628362
blood bound is pretty easy to avoid if you know how to and have a willing vampire

you just need them to never meet their donor
>>
>>94628414
Mage the Asc is a trap for midwits almost in it's entirety, nothing needs to be fixed. The entire splat is a prank.

>>94628433
Like, put it in a cup till it loses it's identity but still counts as vitae?
Any reason they need to never meet the lick?
>>
>>94628452
>Like, put it in a cup till it loses it's identity but still counts as vitae?
basicly yeah
>Any reason they need to never meet the lick?
just to be safe, rules wise just putting it in a cup would work, but in some of the fiction weird stuff releated to being blood bond to a stranger has happened
>>
File: Big Brain Autofellatio.jpg (223 KB, 1000x1293)
223 KB
223 KB JPG
>>94628452
If you're so smart why do you need to suck your own cock, Anon?
>>
>>94628466
>in some of the fiction weird stuff releated to being blood bond to a stranger has happened
Sure, but at least in VtR that happened regardless of people never meeting the vampire anyway.

Do owod ghouls still grow up? Revanants obviously must, the V20 book doesn't seem to make a statement about it anywhere I could see.

>>94628494
Just like the taste, plus my dick still gets sucked
Two wins for half the price of one
>>
File: you_win.gif (450 KB, 200x200)
450 KB
450 KB GIF
>>94628550
>Winning

You sure are, sport.
>>
>>94628550
>Do owod ghouls still grow up?
no, not as long as they have vitae

>A ghoul’s immunity to aging is contingent on her supply of vitae. If she misses her monthly feeding, she could be in real trouble. As long as she is still within her natural life span, she resumes normal aging. But if she’s lived from 100 to 250 years, then she begins aging at 10 times the normal rate — a year becomes a decade, and so on. Ghouls who have lived more than 250 years crumble instantly to dust if their supply of vitae falters
v20 corebook pg 500-501
>>
>>94628575
Man don't be mad that I thought Jaquelyn was in it for the paycheck, I don't have all the deets I'm just talking about the vibe I got. I'm not an arbiter of the truth. And hej, I did said I had a lot of love for Jaquie.
>>
>>94628585
what? and how do you know my name?
>>
>>94628278
haha a pattern! it's funny 'cause weaver
>>
>>94628604
Everybody knows everybody's names, we just don't know to whom they belong to. Phone numbers work the same way.
>>
>>94628575
Sure, I read that, but if you read that as meaning that they aren't aging at all ever as kids then revanants never age past being zygotes (or whenever a foetus first gets blood, anyway).

>>94628610
lel
Pattern is a mage thing tho
>>
>>94628278
>Noticing things
>>
>>94628696
revenant do age they are just long lived with books switching between 4 times as long as a human to generic "centuries", revenants can also be ghouled in which case they don't age as long as they have the foreign vitae inside of them
>>
>>94628708
>>94628278
>>94628610
You're not supposed to notice things Anon.
>>
>>94628712
I see. Is this explained in a later V20 book as well or is it just elaborated in the old filled out ghoul books?
>>
>>94628222
What do Etherites get?
Robots? Frankenstein's monsters? Cryptids?
>>
>>94628778
Their own hands.
>>
>>94627814
>But Shaitan’s actions had angered his rivals in the Jyhad: his demands for tribute from Egypt had roused Set himself
I DON'T CARE WHO CAINE SENDS I AM NOT PAYING TAXES
>>
File: righthandagain.png (303 KB, 992x991)
303 KB
303 KB PNG
>>94628778
nothing crossover related it seems
>>
>>94628819
>>94628778
which is weird because they should get nockers
>>
File: Mirta_mfw.png (174 KB, 590x536)
174 KB
174 KB PNG
>>94628716
>>94628708
>mfw I start noticing that there's something wrong with the current VtM crowd

https://www.youtube.com/watch?v=ZPDlDULVsk4
>>
>>94628754
it could be in the ghouls and revenants book, but i'll be honest i don't have that so i am referering to the older book
>>
>>94628841
> Let's talk about Vampire the Masquerade tabletop's babyfication by its players
i mean i probably would agree with most of it, but i am not gonna watch a 50 minute video especially because my players are fine
>>
>>94628869
Seems like V20 ghoul book repeats the core V20 book verbatim on the ghouls and has an explicit section giving the rules for revanants as being different
>The same is not true for revenants, however, for their bodies naturally produce vitae and their natural lifespan is approximately 300 years. Any additional blood they drink from a vampire will cease their aging process, just as it would a ghoul. Missed feedings, however, will have varying effects on their bodies, as they are a product of magic and biology.

>but i'll be honest i don't have that
Just pirate it dude.
>>
>>94628841
I want to talk about the babygirlification by its players
>>
File: Nailthumb.png (112 KB, 311x256)
112 KB
112 KB PNG
>>94628841
Summing up the video for those with goldfish attention spam:
Based Baltic Tomboy is criticising the shift in player expectations and gaming styles.
She discusses their experience navigating online forums and observing a stark contrast between traditional gameplay and modern approaches.
Her key points:
Traditional Play vs. Modern Expectations: The game, traditionally rooted in dark, challenging narratives where characters face moral dilemmas and negative consequences, is now being approached by some players as a platform for character-driven storytelling with minimal adversity.
Consent and Narrative Control: Modern players often expect explicit consent before their characters are injured or manipulated by game mechanics. Mirta believes this disrupts the natural flow of storytelling.
Role of the Storyteller: Mirta argues that there is a trend toward players wanting to control their character arcs entirely, often clashing with the structured narrative created by the storyteller.
Impact on Community Dynamics: Mirta claims these changes have led many veteran players to retreat into private, invite-only tables, making it difficult for new players to join.
She claims to see this shift as a cultural or generational gap, and emphasize the importance of traditional storytelling principles - adversity, conflict, and consequences - as central to VtM's identity.
Overall, the video is both a personal reflection and a call for dialogue about the evolving norms in tabletop gaming.
>>
>>94629044
Not to undermine her too much, but basically what everyone else has said about Matt Mercer ruining tabletop?
>>
>>94629086
I don't even know who Matt Mercer is.
>>
>>94629044
None of these things are true though lol
>Impact on Community Dynamics: Mirta claims these changes have led many veteran players to retreat into private, invite-only tables, making it difficult for new players to join.
This in particular isn't a change, it's been this way since before there were TTRPGs. I've had most of my group for the better part of two decades, how the fuck is a new player going to join us? I'm not running a game for nine people.
>>
>>94627523
>explicitly can do everything sorcery can do and more
Not really, no. Mortal sorcery is Waaaay stronger and more flexible than thaum.
For example, it takes a Methusela with thaum 9 to bind an incarna, A sorcerer can do that at summoning 6.
>>
>>94629094
Thin-haired king of Critical Role
>>
>>94629124
>None of these things are true though lol
The video presents evidence collected from a few Discord servers.
In short, she's showing Receipts.
>>
>>94629132
I also don't know what Critical Role is but Google tells me it's some sort of e-celeb shit.

Thanks Anon, I think I'll pass.
>>
>>94629160
You've made the right choice. What splat is The Rizzler?
>>
>>94629157
Except the supermajority of tables have nothing to do with discord, and you would need to literally poll every group (N.B. that as stated, this random slut doesn't have access to the supermajority of tables because they are and always were private), so unless she has collected verifiable accounts from a number of games involving a total population of people of more than 50% of the total sales and downloads of these books she has no evidence to dispute the universally known fact that most (i.e. >50% of) people just play games and the like 50 people on discord aren't a representative sample.
>>
>>94629044
I've pretty much stopped taking new players unless they're vetted by a current player OR are willing to go through a short interview where I can assess if they're a good fit or not.
Mind you, I play only on Discord. I don't even have a fancy "table" or invite people to my house.
If an online only ST like me has to do this because the current community for WoD sucks, imagine how closed it must be for traditional play.
>>
File: 1731971256393715.jpg (179 KB, 968x965)
179 KB
179 KB JPG
>>94629044
>Mirta argues that there is a trend toward players wanting to control their character arcs entirely, often clashing with the structured narrative created by the storyteller.
I agree with her completely on this. This is such a problem with modern players but VTM has always been a game you should only play with friends
>>
>>94629167
Bastet, methinks.

>>94629171
Watch the damn video, you're arguing with my summing up of it, not with what she's said.
>>
>>94629183
>Watch the damn video
A) Buy an ad, faggot
B) No.
>>
>>94629167
Zoomer: the Brainrot.
It's pretty bad but still better than Boomer: the Selfishness and Millennial: the Offending.
>>
>>94629094
He's the guy responsible for turning D&D 5e into a plague on all our gaming shops.
>>
>>94629186
I'm not gonna spend three times the video length to explain you every minutia of what the girl's said, either watch the damn thing or shut the fuck up, faggot.
>>
>>94629181
This pic raises so many questions
>>
>>94629195
You can't explain shit because you've already demonstrated that "she" (you) have no fucking idea what you're talking about. You can't spend three times the video length doing jack shit because ten seconds in you're already doubling down on something that anyone who has ever played a TTRPG in their life knows is wrong.
>>
>>94629206
People I've been, according to /WodG/:
- Phil Brucato
- Martyna Zynch
- Myrta

At least I've never been Karim Muamar.
>>
>>94629215
I strongly suspect you're also Rose Bailey or one of his clingers-on
>>
>>94629225
Who's Rose Bailey? Blaze Bailey's second cousin?
>>
>>94629183
>Bastet
Imagine him as a Khan
>>
>>94629225
>>94629230
Ok so arsed myself enough to google who this is.

Can't I be Stewie Wieck or Rich Dansky or Bill Bridges or someone else that's cool instead? You can play Rose if you want to, I'm good.
>>
>>94629272
>>94629230
You can play as either of those three if you don't like Rose so long as I can play Travis Williams, how about that?
>>
>>94629160
It's a web series of a group of actors/voice actors (including two pairs of married couples) playing DnD together.

The problem isn't Matt Mercer, it's the dipshits who watch a bunch of professional actors and think their home group should be able to match that.
https://www.youtube.com/watch?v=jj2i6seZqPY
>>
File: confusion.gif (376 KB, 640x458)
376 KB
376 KB GIF
>>94629324
>The problem isn't Matt Mercer, it's the dipshits who watch a bunch of professional actors and think their home group should be able to match that.

Pardon my obtuseness here because I don't watch Kreeteecal Rowl or anything along those lines, but isn't that a bit like watching a professional concert and thinking you and your friends are gonna pull off the same sort of performance when you jam in your garage on the weekends?

And, to tie back to what >>94629086 was saying: how is watching David Gilmore play the guitar and later finding out the best you can do is a Kirk Hammet impression responsible for what Shawty was saying on her video?

I'm super confused
>>
>>94629379
As the person who first brought Matt Mercer up, it's that a whole bunch of omega-tier theatre kids have become interested in roleplaying, and now outnumber the beta-tier theatre kids that used to populate it. Just a numbers game, that's all I meant. The new fans want their characters to go on epic quests and have big moments they can talk about, rather than struggle and take risks.
>>
>>94629403
Jaha, now it makes a lot more sense to me.
I'm not sure I have any reason to disagree with your reasoning there, even if I can't say I agree with it on the account of not having enough data points for that. But the logic is sound and resonates with my experience, that much I can say.
I've been playing RPGs since I was 10 years old (and playing with Make-believe stuff since before I can remember) and, being a Fellow Noticer, I did indeed notice that there's a lot of people that are attracted to the hobby but are too piss-pants to actually Play the damn thing. And when they get dragged into a group they just Don't Do Shit. I've had entire groups that ended over this type of player type just not being cut from the right fabric for the tabletop, pun intended.
I think this is kind of the same situation the World of Darkness has with its By Night video thingies (which I don't watch but know what is). They're not growing the fanbase of the setting, they're growing the fanbase of the troupe playing the game. The entire fanbase of those shows is about the people that play it in video, not the actual setting etc. It's a failed product in that sense, because it's not achieving what its supposed to set out to do. Really good for the careers of the people involved on it but as a fan I couldn't give less of a shit about it.
>>
>>94629403
>want their characters to go on epic quests and have big moments they can talk about, rather than struggle and take risks
Then they're retarded. Epic moments don't exist without the risks and stakes that made them epic in the first place.
>>
>>94629482
Yes. What makes those moments epic is that they're not guaranteed. You have to earn your stupid stories with your friends.
>>
File: no_crits.jpg (53 KB, 750x1000)
53 KB
53 KB JPG
>>94629482
>>94629403
>>94629491
If an Incel is an "Involuntary Celibate", someone who wants to be a Chad but avoids taking real chances and ends up with no pussy, then an Incrit is an "Involuntary Critical Failure" in TTRPGs. They’re the player who dreams of epic, story-worthy moments but won’t take the risks that actually create them.

They refuse to let bad things happen to their character, dodge uncomfortable plot twists, and demand total narrative control. They don’t want to face moral dilemmas, lose a limb, or take a humiliating L because it feels "unfair" or "not what their character would do." Instead, they cling to safe, self-directed arcs that are about as engaging as watching someone narrate their OC's fanfiction.

An Incrit doesn't want to be challenged in their storytelling. They just want a rail-free sandbox where the dice only roll high and nothing bad ever happens. Ironically, it’s this refusal to embrace uncertainty that leaves them with stories no one remembers - or worse, makes them That Guy at the table.
>>
>>94629516
I promise you it's absolutely not a retrofitted joke about Involuntary Critical Role fan, someone that wants to play TTRPGs but can't deal with the challenges so they just watch other people play.

Pinky promise, Anons.
>>
>>94623857
I'm trying to work out a crossover/fusion between CtD, CtL, and BtP. And the Children of the Thorns from VtR.
Otherwise, Ananasi and Vampires.
>>
>>94629130
you can literaly bind maejin with dark thaum 5 you can also just use sorcerer paths with blood sorcery it only costs extra exp if you are the first guy doing it and then you don't need to spend willpower and time anymore

blood sorcery is a flat out update to sorcery
>>
>>94628414
make shattered avatar a 1-point merit instead or just give it for free so they can buy dots of avatar
>>
>>94628400
>>94628414
a group i was in had the st make the strenght of a manifested avatar dependent on the avatar rating so one guy in the group maxed out the background and then he could summon fucking odin

which in turn meant that we just sat on the siteline while a dmpc soloed everything
>>
>No sexy times with Silent Strider gf in her 9 ft tall and lithe Crinos form
>>
Futanari Spiral Metis

>>94629725
>beast
Honestly, the premise is completely fine. Ironically the problem basically boils down to it being cofd/god machine chronicle, with spoiled children once again going "normal people bad, waah waah waah im so persecuted" in a way shockingly reminiscent of owod mage
I tend to think of these change-for-changes-sake snowflake narratives as being purely malicious attempts to wrestle over control of the creative identity of the line, but it's possible they saw the positive reception to exarchs as the big bads of the setting and basically got the wrong idea about what the autists actually liked about them.
>>
>13 Clans
>13 Tribes
>13 Guilds
And then you have
>9 Traditions
>7 Kiths
Boy, I really hope somebody got fired for that blunder.
>>
Wraith5

>>94630214
It's because changelings aren't jews
>>
>>94630214
9 traditions + 5 conventions - 1 nephandi = 13
>>
>>94630258
>9 traditions + 5 conventions - 1 nephandi = 13
just don't call the dream speakers. I mean who does?
>>
>>94630258
It's 9 traditions + Hollow Ones + 3 antagonist factions (nephandi, technocrats, marauders).
>>
>Perhaps through some instinctual pack mentality, perhaps mass insanity, humans began to cluster into larger groups. What with the ill-considered introduction of agriculture and bronze-working into their midst, those unthinking benefactors to humanity laid the foundation for the cold, sterile world that confronts us today. Never has there been a better case of absolute noble rule, for it is certain knowledge that lowly commoners passed these secrets to the weaker humans. Banality is a direct result of the ungrateful nature of humanity.
fuck fae with a rusty iron cleaver
>>
>>94630276
>Reason #856,739 for continued Sidhe rule
>>
>>94630276
it's not even true. the fae caused banality in the war of season by using oath nukes so it wasn't a thing till the 11th century
>>
All the talk about consors made me realize the potential to give each of my players their own little party of followers, mortal and supernatural, then sticking them in an umbra-spaceship chantry and having them go on weird adventures, maybe even competing or fighting Void Engineers and Threat Null.
Let's see if the cabal members kill each other or impregnate each other first.
>>
>>94630293
the also recommends looking at troupe play if you are running a consors heavy game
>>
>>94629516
But enough about those who reject the hunger system.
>>
>>94629044
>Summing up the video for those with goldfish attention spam
a) Thank you.
b) Not so much an attention span issue as much as a resource management one. It takes one minute to read your text and 50 to watch that video. The difference in carbon footprint between the two is perfectly shameful too. Were people actually bothered by carbon footprint, that's something they would tackle.

That said, two issues I think:
- I don't watch other people playing (we've had that conversation several times these past few years, I don't get the impetus - I find it kinda depressing personally), so I can't say how much of it is cause and how much symptom, but my hunch given how cultural iteration works is that it's both. We have a generation that has been living vicariously by proxy through pretend lives, with a staggering amount of self-hatred when they fail to meet the nonsensical standards of fiction they intend to mimic /even when perfectly underderstanding/ just how ridiculous it is.
- On a lighter front, the Forge happened, and the emergence of games with shared narrative control that leave more leeway to players while often limiting the powers of DMs has created a generation of players with vastly different approaches to the games. There's clash between their more modern sensibilities/expectations confronted with somewhat old-school design.
>>
>>94629863
>you can literaly bind maejin with dark thaum 5
But you can't. You don't summon the maeljin's full power, you don't control it, and it can only be used to Possess the summoner.
Inviting a small fragment of a Maeljin to possess your body isn't anything close to summoning that same Maeljin as a sorcerer and having it lay waste to the earth.
>>
>>94630288
You think they'd ever admit that? Especially because it'd also involve admitting the Sidhe aren't actually the rulers of the fey? That they'd admit the Old Fey are in actually in charge and the Sidhe are just their favorite Pet?
>>
>>94630831
probably not, it's also questionable how much the sidhe even know/remember and even when they do remember something that goes against their narative as the divine rulers of all reality they don't admit it

for example house fiona know that their first members been created by the dreams that followed a fianna screwing his beloved kinfolk wife and use that connection to forge alliances with fianna garou, but publicly when surrounded by other kith (or sidhe from other houses) they still support the story in which the Tuatha Dé Danann created all fae like all the other sidhe do because it gives them the right to tell the lesser kith what to do
>>
>>94630831
Where are the old fey anyway? They're supposedly in arcadia, but never get mentioned except the occasional changeling mistaking them for a "Glamour 20" fey.
>>
>>94628841
>>94629044
My take is that you need to be very clear about styles of play when you start. Back in the 90's/ start of the 00's I found myself thinking that most players didn't want to roleplay personal horror but instead GTA with vampires. It took time to form a group of players that wanted the same type of game I liked, but it pay off and we keep playing to this day.
From horror stories back then I remember the guy that came with an OP vampire in Dark Ages (all the dots in the sheet were black lol) saying he won all that from a previous campaign so it was legit .
>>
>>94630902
>he won all that from a previous campaign so it was legit
Jesus Christ. I've heard of people using the same character throughout the years but nothing like that.
>>
>>94630896
Probably the deep dreaming or the shattering poisoned them with so much banality that even fleeing into The dreaming couldn’t save them

These are the guys that are twice as weak to banality as sidhe without a extra modern human body would be
>>
>>94630896
They left the setting behind to go to nwod
>>
>>94630896
>"Glamour 20" fey.
Wait, some of the firstborn got stats in CtD?
>>
>>94630985
we had stats for a lost one that people in universe speculate might be the insane ailil himself since 1996
>https://whitewolf.fandom.com/wiki/Meilseoir
with glamour 20

guy was so powerful he tanked the shattering and still had enough glamour to power ireland's megalithic stones from the shattering till now
>>
>>94630521
>created a generation of players with vastly different approaches to the games
This is the actual situation.
I wouldn't even call it a problem, it is simply different ideals that have changed over time. WoD is, by the standards of time regarding pnprpgs, a dinosaur in comparison to the new mode of thought from recent games.
>>
>>94630918
so these guys are like what? 6? 8? times as weak to banality than a commoner changeling? can't be only 4 times because that would be double a sidhe with a human body and you said without it... and they covered the entire planet with banality while they tried to nuke each other? i know fae in wod are meant to be retarded but that seems a little excessive
>>
>>94630916
Don't worry, for various reason that only lasted two sessions. Since then at most I've seen recycle characters but always with the starting points, so no biggie.
>>
>>94630902
> saying he won all that from a previous campaign so it was legit
what? i know what i read but i have a seriously hard time comprehending this, i feel like a lovecraft protagonist right now
>>
>>94631039
>This is the actual situation.
>I wouldn't even call it a problem
You act like all ideals are equal, they are not. Anon above you point out how the new ideals are self-sabataging.
Don't defend insufferable newfags. Let them get laughed at and bullied so they get the chance to Grow Up and become better.
>>
The Masquerade would be so easy to uphold. I went on a road trip recently and there were miles where the night sky lit up blood red. End of the world type shit, I thought it must have been a fire or something. Turned out it was just greenhouse lighting for strawberries. The point is no one else in the car even batted an eyelash at it. The Red Star would get a brief glance and then no one would give a shit.
>>
you know how you can instantly tell if someone does not understand Mage, OwOd or Cofd? simply see if they think the Technocracy and the seers are similar.

The Technocrats are actively attempting to make the entirety of humanity awaken into the Technocratic paradigms which would allow them to solve all problems with science essentially turing Earth into a paradise

The Seers want to fuck everyone over and lick the boots of Tyrants that are actively keeping people from awakening.

they are completly different and have zero similiarities beyond being the primary antagonist
>>
>>94631207
Techs are also jobbers that are getting assfucked by their dads in space while exarchs folded God into an onahole
>The Seers want to ... lick the boots of Tyrants
Only the really stupid ones, plenty of them are just cynical
>>
>>94631193
>man that disfigured guy smells really bad
>>
>>94631220
>while exarchs folded God into an onahole
Is that where he went after leave the WoD to get milk?
>>
>>94630214
Add the 6 commoner unseelie kiths (thallain kiths were originally the unseelie take) and it makes 13. Unseelie Sidhe are still Sidhe, they're all bastards.
>>
>>94630521
Click on the 2X speed and those 50 minutes transform in 25. You too can save planet Earth by Gotta Go Fasting.
>>
>The line it is drawn
>The curse it is cast
>The slow one now
>Will later be fast
>As the present now
>Will later be past
>The order is rapidly fadin’
>And the first one now will later be last
>For the times they are a-changin’
Perfect song for Sorcerer's Crusade.
>>
>>94631039
I wouldn't call it a problem myself (to each their own), but "issue" definitely fits for me. When playing in clubs you need to be able to have the right diagnostic fast enough that things don't fester over nothing. It can be hard to have people play together when the expectations get so contradictory at times.
I guess that's where my thing for modular rules come from.
>>
>>94631039
I disagree.
Shills took over the hobby and their stupid toxic positivity where everything is great and amazing is ruining it. It isn't great and amazing and we can tell and people that keep insisting on that stupidity don't give a shit about the hobby, they're just in it for the money. TTRPG shills are parasites and they don't care if the host they're sucking off dies.

Either the sane people left on the hobby push for a correction and start roasting idiots and breaking the culture into them again or our shit's gonna be ruined forever.
>>
>>94631404
In case this is not a joke: the file remain the same size, with all-related costs, whatever the speed of reading.
>>
>>94631425
Wait, are you seriously concerned about the carbon footprint here?

The difference in energy consumption between watching a video and reading text on your computer is negligible in the grand scheme of things. Your computer's energy usage during that time is far more influenced by your hardware and operating system than by whether you're on YouTube or 4chan. Most of the energy consumption comes from running your OS and keeping the machine powered on, not the specific activity you're doing.

Worrying about this specific choice won't move the needle on your carbon footprint. You can stop giving your self video blue balls Anon. You are free now, for you are informed.
>>
>>94631412
Your actual problem is managing randos who have non-inclusive ideas of what they are looking for in this hobby.
I have a personal group that has seen a lot of people come and go, mostly because I booted them because what they wanted wasn't what was being presented. My group is now made of people whose desires mesh.
>>
>>94628841
Interesting video. Gonna give a more thoughtful watch when I have time!

>>94629044
>Impact on Community Dynamics: Mirta claims these changes have led many veteran players to retreat into private, invite-only tables, making it difficult for new players to join.
I agree with >>94629124 that it always has been like that, but I must agree with her as well. I noticed an increasing on people doing only-by-invite games and groups. I see older players doing this more often (myself included depending which story I wanna play with my players), but I see this as well within newer players. I guess the whole gossip towards older WoD players and how things were done in 90s and 00s can leave a bad impression to these new people and they prefer to not dwell with older players.

>>94629181
I don't think this is a problem with WoD modern players. I see lots of older players doing same thing, from tabletop to LARP players. Theater Kids always mixed well with WoD and they were here since the beggining.

>>94630902
Seconding this. I also think ST should enforce sometimes how character creation goes because many times I saw players reading game's synopsis and not adhering to the themes, trying to force their own characters on their own way. I'm currently having this issue where players knew from beggining what they could expect from the setting and what characters fit in the premise, but they simply did characters who don't fit that much to the point ST joked last session "yeah let's pretend the game is still about what it was proposed from the start".
That's truly heartbreaking.
>guy that came with an OP vampire in Dark Ages (all the dots in the sheet were black lol) saying he won all that from a previous campaign so it was legit
The funniest part for me is always thinking that players like this firmly believe a GM would allow them playing with their character from previous games full of XP.
>>
>>94631449
>Wait, are you seriously concerned about the carbon footprint here?
No I was being facetious (though disconcerted by the speed argument). That said, the main cost difference wouldn't be client side (though we're still 50 times longer for the video than the text), but server and network side.
>>
>>94631512
Yeah but that cost would be even more negligible because of how economies of scale work.

Thanks for clarifying your intentions there, though.
>>
For our Verbena, Hermetics and maybe Dreamspeakers with us this evening, tomorrow is the Winter Solstice. Got any big rituals planned? Longest night of the year, that's a big one for vampires.
>>
What are some good sources of visual inspiration for the God Machine? The only thing coming to mind is a Machine for Pigs, which feels like it would get old after a while.
>>
>>94631664
Only in the wrong side of the hemisphere.

>>94631666
Damn son look at those devilish trips.
>>
>>94630293
I am a firm advocate of recreating Blindsight with a team of Extraordinary Citizens and a single Lasombra commander.
>>
My Hunter players have just unknowingly pissed off a local Sabbat alligned Tremere (by putting down a golem of his)
Any ideas for interesting ways in which he can mess them up?
He's relatively old, fairly powerful when it comes to thaumaturgy and specialises in manipulating living organisms and creating artificial life. Not very influential otherwise, but has few competent ghouls and is quite wealthy
>>
>>94631666
I always imagined it as being made of Clockwork
>>
>>94631747
>Sabbat
do these Hunters have any family or friends?
>>
>>94631774
That's the main iconography yeah, I'm just wondering what else I could use as I don't want everything looking like the end of the Great Mouse Detective.
>>94631676
It's not devilish, it's just the way it be.
>>94631747
Ghouled hounds hunting them down and marking their location for other Ghouls to come by later and break their legs.
>>
>>94631818
weird hydraulic pipes that seemingly extend and retract constantly with no patten

tangled masses of wires that connect to screens covered in static

printers that are constantly churning out papers written in an unidentifiable language

the God-Machine takes whatever form it needs at the moment even if said form makes no sense. it could be that if you look at the litter on a street in just the right way you'll see the pattern that reveals it to be an incredibly advanced and arcane piece of machinery

as a general rule I'd make them weird and not really conform to standard 3D shapes, a room where everything is 20 meters away if they are on the left and right next to you on the right.
>>
>>94631813
Two of them do, but one is actually already going to get his family targeted next session by another supernatural they messed with, while the other has been doing a decent job at covering his tracks, so for now I'm keeping them safe
Another PC is a homeless guy living in a commune he's fairly attached to, so I'm considering targeting that
>>94631818
Neat, might do something like that, though will probably switch to different animals.
>>
>>94631856
Isn't the God Machine an in-game stand in for the ST and the game rules? Like, even the acronym means GM, which obviously is also the acronym for General Motors.
>>
>>94631856
I like the latter one a lot. I'll give it some thought. I want it to be a room with infrastructure summoning and Angel. My intent is for it to be part-cave and part-municipal utility room underground. Charts on the wall for sign-ins,aps of gas lines across town etc, but in the cave-portion of the room there's water damage that leaks directly into the water pipes. Birth imagery would be cool, but having pipes from ovaries and testicles with wires etc might just be funny rather than creepy.
>>94631891
I always use GM for the person running the game, ST, DM or Keeper are just a waste of time when it all means the same thing.
>>
>>94631891
No more than anything else is
>>
>>94628841
Honestly I feel like I'm somewhere between her position and the V5oids.

Because yeah, needing to ask if you can engage in combat or have anything bad happen to the characters is insane. There's zero stakes there and I would feel insulted if I was playing in a game that soft-ball.

On the other hand, I don't jibe with the "just a disposable piece of paper" philosophy. The best storytelling happens when there's some investment in your character. Obviously nobody should flip out over stuff that happens to a character, death or other bad fates should be on the table especially if they fuck up, but there's a problem with STs playing dirty; They're functionally God, have information that the players don't, and so what seems like a reasonable reaction/consequence/enemy action from their perspective can come off as left field bullshit from the player's perspective.

Granted I think a lot of these problems are things that only happen when playing "in the community" aka not having a regular committed group. Because communication and finding people on the same wavelength smooth over a good 70-80% of tabletop problems. But it's interesting that while I agree 100% with her that the "nu-rpg player" doesn't really get it, I'm also not a big fan of her style of play myself.
>>
File: Spoiler Image (8 KB, 200x200)
8 KB
8 KB JPG
>>94629215
I wonder who is behind this post.
>>
>>94632100
>dubs
I have nothing in particular or personal against the guy, I just wouldn't wanna be him because of how much the fanbase hates what they know about his work.
>>
>>94631170
This guy gets it.
Glad to see people are finally coming to terms with what sort of species we as humans evolved to be and why we do the things we do.
>>
>>94631193
>The Masquerade would be so easy to uphold
The main problem I have with it is how bullshit it's formation feels. It is part of the premise yeah but the convention of thorns and similar events do very little to convince the reader that every supernatural decided to hide.
>>
>>94631666
>What are some good sources of visual inspiration for the God Machine?
I use art from series like Cyberpunk, Prototype, Scorn and Resident Evil but that's mostly because I lean into the God Machine having manufacturing patterns that rarely need to interface with one another.
>>
>>94632423
Anon, this can be easily explained with convergent cultural evolution.
Societies sometimes solve the same problems the same way, like bows for hunting or every culture inventing tea. Vampires worldwide, in general, were already hiding from The Most Power Splat, centralized states, and literacy ruining the fun.
The Convention didn’t invent the Masquerade, it just formalized what smart Kindred were already doing to not get torched. It's very safe to assume that Kindred that didn't stuck with the Masquerade Tradition ended up on the wrong side of an angry mob and didn't made it to the modern nights, thus explaining why everyone worldwide adopts the Tradition and takes it seriously.
>>
>>94632492
Based Scythians.
>>
>>94631170
>Filtering
This is why session zero is the most important one. I try and say things to tip people off to my preferred approach during it, so that people who have a problem with it can get filtered and move on. Things like "Have a backup character ready, in case this one dies". The likelihood of those characters actually dying is extremely low because I run slow burn, investigative games more often than not, but it gets the point across.
I also point out "I don't do safety tools" because I think they give people false hope that they can salvage a train wreck (which they might be the ones causing). That filters a lot of the newfags too.
>>
>>94632468
Now that's interesting. I hadn't though about RE's underground Umbrella labs for inspiration.
>>
>>94632492
>Anon, this can be easily explained with convergent cultural evolution.
I understand that justification, and I prefer it for the most part. The extinction of God kings and monsters is fine as a story point but a couple of holdouts that needed to be destroyed before the policy took actual effect would have gone a long way into selling the hidden world.
>>
>>94632732
Doesn’t the Camarilla enforcing the Traditions - particularly the Masquerade - already imply that they’ve been responsible for eliminating these holdouts? The hidden world doesn’t come prepackaged - it’s actively constructed, and the destruction of outliers who refuse to conform is part of that process.
When Crooks are in charge, rules are never neutral - they’re wielded as weapons when it’s politically convenient or when the Powers That Be need to eliminate dissent. The Camarilla’s enforcement of the Masquerade serves as both a survival tactic and a tool for consolidating power, ensuring that any "God kings" or monsters who refused to adapt were removed to maintain control.
>>
>>94632766
>Doesn’t the Camarilla enforcing the Traditions - particularly the Masquerade - already imply that they’ve been responsible for eliminating these holdouts?
It doesn't really convey it even it can be inferred. The lore gives off the impression that the burning of a village and the mind fucking of any survivors was all that it took to establish the hidden world after the Vatican killed off the vampire middle management.
>>
SEX WITH BOOKISH HERMETIC BABES. I WILL SHOW THEM WHY ECSTASY IS THE ONLY RIGHT WAY TO ASCENSION
>>
>>94632933
https://twiman.net/user/2463867379/1185636106257211392

This is the future you want.
>>
File: latest-1537217.jpg (125 KB, 750x1000)
125 KB
125 KB JPG
>>94632614
I had the idea of Central America and Mexico infrastructure looking like biopunk art because of how their gods are and how those cultures were tied with the GM and from there things diverge to keep themselves hidden.
>>
>>94632959
That's, just, like, heroin in a pill.
>>
File: 1610894397146.jpg (25 KB, 600x719)
25 KB
25 KB JPG
>>94632933
NOT. SO. FAST.
DEPLOY THE INCELIFIER
THE MANLET-TRANSFORMER SERUM
THE NORWOOD BEAM
TRAVEL BACK IN TIME AND GIVE HIM ED
HACK HIS SOCIAL MEDIA AND MAKE HIM POST THE N-WORD AND THEN CANCEL HIM
USE ADVANCED PSYCHOLOCOMOTOR METHODS TO INDUCE THE ICK
PUT CHEMICALS IN HIS DRUGS THAT MAKE HIM GAY
>>
>>94632423
>Changelings
whatever they got auto-hides
>Woofs
delirium auto-hides
>Wraiths
self-explanatory
>Vampires
actually need to put in effort, will be exterminated if they stop (atleast Garou can blend in)
>Mages
witnesses make magic harder + one group has been slowly making their stuff natural so you don't even notice the magick anymore
>>
>>94633519
Giving most supernaturals auto-hides was a bad call honestly.
>>
>>94633448
>witnesses make magic harder + one group has been slowly making their stuff natural so you don't even notice the magick anymore

You're forgetting about Arcane. The background, not the Netflix series.

>>94633693
Why you think so?
>>
File: 1685606863149834.webm (1.11 MB, 480x856)
1.11 MB
1.11 MB WEBM
>>94633448
>THE NORWOOD BEAM
>>
>>94631271
Owod God would be like a rank 7-8 jobber in nwod terms, so he might literally just have crossed over to larp as a TI-73.
>>
>>94633838
It makes the mortal masses matter less, and has the knock-on effect of making players sloppy as they do not need to consider the fallout of using their powers as much. The majority of supernatural creatures needing to put in some effort to keep their nature hidden would create a good through-line to make crossover way less messy too.
>>
>>94634119
Did it ever cross your mind that the lack of auto-hide for Kindred is intentional?
Each splat is designed to play differently:
Vampires have to actively maintain the Masquerade, unlike Woofs or Mages who get an auto-hide mechanic like Delirium or Arcane.
If you want everything to feel like Vampire, just play Vampire.
Il Mondo Oscuro wasn’t built for crossovers, and forcing every splat to play in the exact same way kills what makes them unique.
They're different game lines, they're not different character classes.
>>
>>94634175
Yes it obviously crossed my mind. It's good. And having one through line or having to consider the consequences for using your powers in a flagrant way doesn't suddenly make other kinds of supernaturals "play like vampire" you dullard. Not even close. They wouldn't play exactly like the Mage and Werewolf you like, sure. But I'm saying why I think it was a bad call. Wildly dissonant tones and mechanics is one of the main things people bitch about with oWoD crossover, and I don't think it's fair to say players shouldn't care about crossover working, because it's called WORLD of Darkness. You get a noob into that and they're expecting the monster mash. What they get doesn't deliver on that expectation, and I'd guess that's why so many players rarely leave their VtM comfort zone.

Essentially, they either should have committed to making things fit better, or been more clear that each game is an island.
>>
>>94633519
>>Changelings
>whatever they got auto-hides
In Dreaming it's like chuunibyou fantasy, only the people participating in it can "see" it.

In Lost it's the Mask that appears over anything fae in nature in the material world. Other Fae beings see it as an overlay, and those with relevant supernatural senses can detect it in their own way*. Or you can cast it away and reveal your true self at will.

*Vampires Auspex can give hints or details, Werewolves can smell it, Mages can see it, but it depends on which Arcana they're practiced in.
>>
>>94634258
>And having one through line or bla bla bla etc
Well, you say that because you're a No-Game loser that doesn't play the other splats. Jk.

>They wouldn't play exactly like the Mage and Werewolf you like, sure.
You're the one using the word "Exactly" here. Learn to read, gabagool.

>But I'm saying why I think it was a bad call.
Fair, that's what I asked of you.

>Wildly dissonant tones and mechanics is one of the main things people bitch about with oWoD crossover,
People have been bitching about things in this franchise for over 30 years now. And yet the only thing that seems to drive people away from the game line en masse is when people change things trying to "fix it".

>and I don't think it's fair to say players shouldn't care about crossover working,
They rebooted the whole franchise for this concept, and it went nowhere. Now Curseborne is trying to do the same thing - watch it flop like your wet pasta too.

>because it's called WORLD of Darkness.
Which is a funny thing to read 'cuz the game line that actually does what you’re asking for is now called CHRONICLES of darkness.

>You get a noob into that and they're expecting the monster mash.
Have you even read a splatbook back-to-back? Each one makes it crystal clear they’re about their own themes, not some monster mash.

>What they get doesn't deliver on that expectation,
I fail to see how anyone would think that if they read the fucking book. Have you ever read any of the splatbooks back to back?

>and I'd guess that's why so many players rarely leave their VtM comfort zone.
As if sticking to the first game you learn was a unique issue to this franchise. That's just casual player behavior.

>Essentially, they either should have committed to making things fit better, or been more clear that each game is an island.
They did.
People still bitched.
Then they made everything work for crossovers.
People still bitched.

Do notice a Pattern here?
>>
>>94634366
That the world of darkness is truly a cursed IP.

This is basically an opinion piece on both of our ends, and from my experience most people only like one or two, maybe three or four gamelines. Despite that, most of the people I've talked to about that will say something like "Yeah I don't like [insert splat here], which is a shame because I'd like to include [monster that splat is supposed to be] in games." and other things to the effect of "I wish this was a monster mash." Hell late night bloodlines threads almost always have one or two guys going "hey so I checked out Werewolf lore after beating the game and it sucked." And like it or not, that's where most post TOJ WoD fans came from. Heck, the amount people who try crossover despite the warnings and issues and often dissatisfaction I think speaks to people's desire for a good monster mash.

I don't think your assessment of nWoD/CofD is entirely fair. When I first started coming on this general waaaaay back when, there was more nWoD/CofD discussion than oWoD. For example, basically nobody talked about Ascension, only Awakening. VtM was still popular, but it's always been popular. It was never going to reach the same heights of cultural influence that peak oWoD had, but that was very lightning in a bottle, right place right time stuff. nWoD ran for a pretty long time and did well enough in something of an industry slump period. Then Paradox basically took it back behind the chemical shed in their attempt to make WoD5 the sole WoD, which I think everyone can agree was a travesty. I like nWoD/CofD, or at least parts of it. Which is something I can also say about oWoD. I also think both had some serious flaws.

As for Curseborne I really don't think it factors in here. It's a little too broad and character-less for me. It has some serious issues with presentation down to the name, and by its very nature it was always going to be viewed as Temu WoD.
>>
>>94634570
I think ultimately, the proof that Paradox is only cutting allowance of CofD production to remove competition from 5E in the space is that they're still approving new Exalted 3E books.
>>
>>94634570
Paradox isn't responsible for cofd failing lmao
>I don't think your assessment of nWoD/CofD is entirely fair.
Because he's bullshitting about cofd and trying to extrapolate it to nwod.
>>
>>94634728
Oh god the bloke that thinks nWoD and CofD aren't the same game line is back.
>>
>>94634746
He never left, he is here has been plenty of time.
>>
>>94634770
Like, I get his point that they're different in big ways but he needs to work on his rhetoric if he wants to be made understood and not derail the conversation every time he brings up his point.

I'm still writing my reply to >>94634570, it got quite big so I'm trying to make it more straight to the point.
>>
>>94634746
He even posted in /schreck/ at one point. This is either the most committed troll in a while... or a dude that genuinely needs to touch grass.
>>
>>94634570
>When I first started coming on this general waaaaay back when, there was more nWoD/CofD discussion than oWoD
Remember when there was two threads, one for WoD and another for nWoD?
>>
>>94634797
Either that was way before my time, or you're talking about that very brief period when one autist was trying to split the general.
>>
>>94634797
We should start doing that again.
>>
>>94634874
we could try but i don't think we have enough nwod conversation on here to sustain a entire thread with it
>>
>>94634874
No, that's a stupid idea. This general isn't fast enough to warrant a split and there's no reason to stir up further ill will between oWoD and nWoD/CofD enjoyers. We should be united in our hatred of WoD5 instead.
>>
File: WoD Vs Itself.gif (1.02 MB, 540x225)
1.02 MB
1.02 MB GIF
>>94634570

Part 1 - The World of Darkness vs. Itself

>That the world of darkness is truly a cursed IP.
It needs an exorcist.
And a therapist, too.
Having someone that knows how to go back in time wouldn't hurt either.
In the absence either of those three, I'd settle for someone who could manage a consistent creative vision going forward.

>This is basically an opinion piece on both of our ends
Aye.

>and from my experience most people only like one or two, maybe three or four gamelines.
I've been playing this thing for over 20 years now, and still haven't tried Wraith, Orpheus, Mummy, and Hunter.
That's about half the game lines, when you think about it.
And I am far from being alone in this - I think most people stick to the handful of gamelines they like/bought.
The depth of each splat also doesn't encourage people to hop around as there is always more to explore for the splat that you do know about.

>Despite that, most of the people I've talked to about that will say something like "Yeah I don't like [insert splat here], which is a shame because I'd like to include [monster that splat is supposed to be] in games." and other things to the effect of "I wish this was a monster mash." Hell late night bloodlines threads almost always have one or two guys going "hey so I checked out Werewolf lore after beating the game and it sucked."

Talk to different people and you'll get different opinions.
The world is huge and there's a vast subsect of fans that stays the fuck away from online discourse for very good reasons.
Online discourse always represents a vocal minority - finding out which of these online voices provides the discourse that represents the silent majority is where the challenge lies.
Then you have the matter of executing on a vision that appeals to the silent majority etc.
It's not impossible, but its very far from trivial, it's what I'm saying.
>>
File: Organic vs Artificial.gif (2.91 MB, 498x280)
2.91 MB
2.91 MB GIF
>>94634570
Cont, from >>94635020

Part 2 - Organic vs Artificial

>And like it or not, that's where most post TOJ WoD fans came from.Heck, (...) I think speaks to people's desire for a good monster mash.
User acquisition, for the most part, comes in two types: paid and organic.
From my experience organic brings people that are exactly the opposite of what you described.
IMO, paid ones being mostly entrysts is an artifact of a decade of awful marketing choices.
Organic users often represent long-term fans seeking depth, while paid acquisitions typically bring transient interest, a pattern well-documented in marketing strategies.
One organic user is considered to be worth between 3 to ten paid users.

>I don't think your assessment of nWoD/CofD is entirely fair.
Fairness doesn’t require flattery.
My critique of nWoD’s lack of cultural traction, at least so far, are still standing, regardless of how kind they sound.

>When I first started coming on this general waaaaay back when, there was more nWoD/CofD discussion than oWoD.
When marketing money dried up, so did the visibility.
This demonstrates that paid acquisition lacks the longevity of organically driven communities.

>For example, basically nobody talked about Ascension, only Awakening.
Ascension discussions were prominent Elsewhere, where developers were actively engaging with fans.

>VtM was still popular, but it's always been popular.
See what I wrote above re: organic vs paid acquisition, and why I always say that oWoD was a real cultural phenomena while nWoD was just a cool product?

>It was never going to reach the same heights of cultural influence that peak oWoD had, but that was very lightning in a bottle, right place right time stuff.
Agreed.
Cultural phenomena like oWoD thrive on zeitgeist moments, which can’t be artificially replicated.
I'd love to expand on this topic and how to catch said lighting in a bottle again, but this reply has already got way too long so let's move on.
>>
File: WoD vs Temu WoD.gif (317 KB, 480x322)
317 KB
317 KB GIF
>>94634570
Cont. from >>94635027

Part 3 - WoD vs Temu Wod

>nWoD ran for a pretty long time and did well enough in something of an industry slump period.
Arguebly because the two big franchises of its time (WoD and D&D) both kept shooting themselves in the foot.
World of Warcraft ate D&D's lunch money for a decade and a half and is arguably is still eating it, and as for the World of Darkness...
Where's my goddamn WoD MMORPG, CCP?
WHERE IS IT?!?!

>Then Paradox basically took it back behind the chemical shed in their attempt to make WoD5 the sole WoD, which I think everyone can agree was a travesty.
One day when the dust is settled and there are no more bodies to bury, I'm gonna get someone drunk enough in a pub and find out what the fuck happened there.
I think the lessons said story can teach are worth seeking.

>I like nWoD/CofD, or at least parts of it.
Everybody does, methinks.
Just not enough that they'll ink anything from it anywhere.
Not even the people that created that game line have done that.

>Which is something I can also say about oWoD. I also think both had some serious flaws.
Also something you can say about anything.
Everyone has something to say about Things - some people will complain that water has no taste, and a lot of people will complain if water does have taste.

>As for Curseborne (...) it was always going to be viewed as Temu WoD.
It's another data point, and a very interesting one in my opinion, because of who's behind it (OPP).
To me, what it demonstrates is the difficulty of establishing a unique identity in a crowded market.
More importantly, to me, it also highlights what happens when you create a product that thrives on cultural momentum but times its released on business interests over market demand.
I think the lesson here is that people don't want Whomever The Fuck's take on the World of Darkness is.
We just want the goddamn World of Darkness, thanks.
Black, no sugar, and no penis on it too.
>>
>>94635036
Reminder that WoD only exists because Night Life did it first, but not very well.
>>
File: Naitoraifu.png (320 KB, 460x600)
320 KB
320 KB PNG
>>94635143
>Name does not convey what the game is about
>Cover has art that looks like what you'd find on a DeviantArt page, and not from someone that takes commissions
>Product is almost entirely centered around New York City, alienating anyone that never set foot there
>But more importantly, does not have reality bending Mages.

I wonder why it failed lol
>>
>>94635012
United in our hatred of cofd/Wod5, you mean?

>>94634778
It's as blindingly obvious as the V20 vs. V5 split, and the only reason anyone pretends otherwise is because they're unironically disingenuous shitposters/literal shills from OPP.

>>94634790
Your stylometry is weak

>>94634956
It is a bad idea, but like half of the game discussion here is still nwod. It's just that nwod doesn't have all the metaplot shitshow unrelated to the game-in-itself for people to talk about aimlessly.

>>94635036
>It's another data point, and a very interesting one in my opinion, because of who's behind it (OPP).
The same people that, given the golden goose of nwod, killed it within a couple months with cofd.
>>
File: MAYMAYS, JACOPO.gif (476 KB, 300x222)
476 KB
476 KB GIF
>>94635413
>It's as blindingly obvious as the V20 vs. V5 split, and the only reason anyone pretends otherwise is because they're unironically disingenuous shitposters/literal shills from OPP.
Is there any resource out there that you can point me to (other than the source material, that's a given) that can illustrate whatever the fuck was changed that pissed off so many people? An article or a video or a meme or something. I've only played VtR and MtAw so my frame of reference is very limited and having an expert's take on the subject would help a lot in informing me.

>The same people that, given the golden goose of nwod, killed it within a couple months with cofd.
Ngl I have no idea who's working for who anymore so I don't know who's the creative team behind Curseborne.

>It is a bad idea, but like half of the game discussion here is still nwod.
I agree that its a bad idea. Apes together strong.

>It's just that nwod doesn't have all the metaplot shitshow unrelated to the game-in-itself for people to talk about aimlessly.
Another thing example of nWoD's lack of cultural footprint.
Like, where are the Memes about nWoD/CofD?
>>
File: 1733327044810439.png (204 KB, 900x882)
204 KB
204 KB PNG
>>94635464
>other than the source material, that's a given
How about the source material? I mean, I don't really consume that kind of tertiary media, so I can't point you to some fag's video essay.

>Another thing example of nWoD's lack of cultural footprint.
NWoD has a much larger relative cultural footprint as a TTRPG than owod and maybe even a larger objective footprint. Owod has a very large existence as a franchise - essentially, as a series of novels and videogames. These get a lot of attention. But how many jokes about actual owod mechanics have you seen? In terms of objective throughput of homebrew for a TTRPG, nwod is third in the world: behind only 3e (inc. pathfinder etc.) and 5e (which is market leader by a lot, and popular only because it is popular). As a proportion, nwod is second, and the GOAT is a special case anyhow because of the OGL (and of course, being the market leader of it's day).
>Like, where are the Memes about nWoD
You realize that "killing dracula with a fireaxe" is an nwod reference, right? The reason people don't make reference to books/videogames set in the nwod universe is because there aren't books/videogames set in that universe, and they don't exist in no small part because there isn't a (fixed) nwod universe. It's a TTRPG system, people play P&P roleplaying games in it.
I've only ever seen two references to owod gameplay in my life and one of those is from a LARP that for all I know might actually have been early nwod MET.
>>
>>94635364
God, that cover was awful. Vampire really did the right thing with the flower and the ankh.
>>
>>94635590
>How about the source material? I mean, I don't really consume that kind of tertiary media, so I can't point you to some fag's video essay.

I'll see if any of my friends that are into the game line can help me with that. Otherwise... Well, I ain't afraid of reading books, the problem is that I'd have to re-read 1e/nWoD first so I can check what changed on 2e/CofD etc. Tertiary sources could speed up a lot the discourse on my end, assuming said sources are reliable.

>NWoD has a much larger relative cultural footprint as a TTRPG than owod and maybe even a larger objective footprint. Owod has a very large existence as a franchise - essentially, as a series of novels and videogames. These get a lot of attention. But how many jokes about actual owod mechanics have you seen? In terms of objective throughput of homebrew for a TTRPG, nwod is third in the world: behind only 3e (inc. pathfinder etc.) and 5e (which is market leader by a lot, and popular only because it is popular). As a proportion, nwod is second, and the GOAT is a special case anyhow because of the OGL (and of course, being the market leader of it's day).
All of this is very interesting and its another testament to the fact that nWoD (the TTRPG) was a really cool product. I don't think this was ever up for debate, though.
Regarding the data points: can you point where I can find the source for that? This is very very interesting to me and it's a data point I'd like to keep a hard reference. You never know when this stuff can be useful.

>Memes etc
From my experience memeing around, you get a tenth of the engagement when you make a meme about mechanics over memes about Lore Stuff. I tried a lot of stuff and hardly anything about mechanics ever sticks around past the hardcore crowd.

Very interesting reply, Anon.
Thanks.
>>
>>94635695
>Well, I ain't afraid of reading books, the problem is that I'd have to re-read 1e/nWoD first so I can check what changed on 2e/CofD etc.
Most of it was updating the mechanics to better ones, like the XP system dropping scaling costs for flat costs and integrating the Beat system to promote more RP rewards into it. Combat was tweaked a bit, dropping "weapons add dice to the roll" to instead be that if you hit they add their damage rating to the roll's result, so that the primary measure of accuracy is your attribute+skill minus enemy defense, but how hard it hits modified by the weapon.

There's also a much bigger presence of Merits as the representation of things you have and can do that aren't directly represented by attributes/skills/powers.

Lore-wise, it isn't a big change. Most of the God-Machine stuff is there so that you can do more weird, esoteric supernatural locations and events that aren't tied to any of the splats.
>>
>>94635736
This seems like an overwhelmingly positive review of the material. The combat stuff especially seems interesting.

I am now officially confused.
>>
So how do we succeed at diablerie? Assumptions:
>V20 Black hand rules
>both sides have 10 points of permanent willpower
>diablerist has 5 points in every one of the 'normal' disciplines of the core book, but nothing from e.g. niche bloodlines
>diablerist has 5 points in every thaumaturgy/necromancy/koldunism/etc. and every ritual in a valid V20 book
>victim is in torpor, at diablerist's leisure to debuff with every tool they have available to them
>diablerist has an unlimited opportunity to buff themselves with the disciplines/rituals that they have
>diablerist drops a single generation from the act

Baseline:
>each side rolls 10 dice, difficulty 5 for victim, 7 for drinker
>drinker scores 4 successes (4-1 botch) + 1 for spending willpower, victim scores 5 (6-1 botch) successes
>target number 10 vs 10
Currently in favor for victim, and extremely far from certain victory.

Known bonuses so far:
>Armor of Diamond Serenity (Rites of Blood, pg 166 - this is just a Sadhana (thaumaturgy) ritual)
+2 target successes for victim, -2 difficulty on roll for diablerist
>Dark Thaumaturgy Path of Phobos 4: Fear Plague
-3 to target's effective permanent willpower
>True Love Merit
1x Automatic success on all willpower rolls
>>
>>94635759
It's an unironic OPP shill
>Lore-wise, it isn't a big change. Most of the God-Machine stuff is there so that you can do more weird, esoteric supernatural locations and events that aren't tied to any of the splats.
lmao
>>
Aaaaaaaand we've hit Page 8, Anons.

This means we need a new TQ and a new image to go along with it.
>>
>>94635768
I propose a TQ in the goal of unity between anons.

Have you ever taken something from oWoD and put it in a nWoD/CofD game or vice versa?
>>
>>94635800
Dubs of Truth and Unity shall guide us forward.

What can we use as the image, now?
>>
I was watching the Haired, Walking Britbong (as opposed to the Hairless, Seated Britbong) and as he rambled on about new CofD books not being approved, it finally hit me as to why.

Who's gonna review those books and make sure they're lore consistent etc? Looking at the team they have there, I don't see anyone that would be capable of coordinating that stuff that doesn't have their hands full already.
I think the move for a "player driven" direction (i.e. STV only) is a solution for this particular problem - no official material, no need for in-house management.
Its probably not the only factor, there's always the whole Cannibalisation issue as well as many other things that I really don't want to go over because it's Drama but I think if I had to pin it down to One Thing, that'd be the One Thing.
>>
Never heard anyone suggest it: could Typhon be Set's Beast? Consider the differences between depictions of Set, his fixation on piercing illusions and mastery, and the spiritual inclination of his clan. Set may have entered Wassail in the western deserts of Libya, and returned as Typhon. We have no clue what a 3rd Gen wight should be.
>>
>>94635833
ngl senpai I knew I was gonna dub when I wrote that. I just had a feeling I was right and if I were right it'd dub and there it is.

Dayum.
>>
>>94635838
i personally always had the theory that the set animal in enkidu might be set's beast given it's desire for bloodsheed and wish to return to it's master
>>
>>94635852
Interesting possibility, Set purified his desires for chaos and separated the literal bloodlust.
>>94635847
Get that dub.
>>
File: Spoiler Image (70 KB, 686x386)
70 KB
70 KB JPG
>>94635800
>>94635816

How attached are we to not spoiling the plot of a relatively new video game? I think I found the perfect reference but it's a little subtle.

Spoilers for the second half of Mortal Kombat 1:

That's General Shao, from Liu Kang's timeline, holding Shinnok's Amulet, from Shang Tsung's timeline.

I think it does a decent job at conveying the idea of using something from one game in another.
>>
>>94635873
I got 'em there >>94635899 lelz
>>
>>94635759
I've played several campaign in both, CofD is just generally an improvement.

>>94635765
Nah, you're just a fucking troll.
>>
>>94635913
I have a really good friend that's super into nWoD/CofD and he loved CofD's mechanics but hated the lore.

I'm not gonna remember everything but it boils down to "They just made everything super gay", essentially.
>>
>>94635924
That's certainly an opinion that one person has.

And it's a "toolbox" approach so you're free to change the lore however you feel like, unlike in WoD where they're pretty strict about what is and isn't in the setting.
>>
New thread:
>>94635966
>>94635966
>>94635966

May The Lord forgive me for my Spoilery Sins.
>>
>>94635913
Calling people a troll for actually having played the game sure is one way to kill your IP lmao
>>
>>94635974
Fuck off, you're just lying to cause drama.
>>
While you're two were arguing I got two dubs in a roll on the other thread.

Weird Shit is going on. Mysterious Weird Shit.

My type of Weird Shit.

Good Shit.
>>
>>94635999
Aaaaaaaand now I got trips.

Right hand on the Bible, I swear I'm not going for Gets.
>>
>>94635999
The Infrastructure has delivered.
>>
>>94635991
Ah yes, it's totally a lie that cofd is completely dead lmao
>>
>>94636008
Because Paradox has stopped approving new books to prevent it from competing with 5E.

They're still approving OPP making Exalted 3E books.
>>
>>94636010
Do you know if this has anything to do with the people there having played a lot of Exalted or not? Asking re: >>94635833
>>
>>94636010
We both know that paradox had nothing to do with cofd dying almost as soon as it came out the gate. If it was paradox, then why did the popular gamelines stay alive for longer?
>>
>>94636016
It really doesn't matter. After Vigil 2E was objectively better than Hunter 5 in every way, Paradox decided that they just couldn't have that kind of "internal" competition from different IPs they own, and since they only care about how 5E is doing, they made a decision to just stop approving any new CofD or 20th product.

Exalted doesn't compete with anything Paradox is doing right now, so they're approving it.

Curseborne is the result of OPP wanting to do more in the CofD space (which a lot of them have been doing as "fan product" on STV in the meantime) and getting frustrated with Paradox withholding the approvals, so they're just going to do something similar but new that they own and doesn't give Paradox a royalty.
>>
>>94636026
>Makes assertion about the game "dying" based on no evidence
>>
>>94636035
Do you wonder if OPP understands that creating a game line because the company wanted to create a game line over the market demand is what led V5 to Exist at the same time as the 20th anniversary editions?

Like. Think about it.
Why the fuck does the market needs another World of Darkness That Is Not The World of Darkness?
>>
>>94636042
V5 exists because Paradox wants to make videogames with oWoD because Bloodlines 1 captured lightning in a bottle, and they wanted to "update" it so it was brought into current times. And it's a fucking mess.
>>
>>94636054
That's a specific way of saying what you can abstract as "a company released a product that had no demand, because it felt it'd help it achieve another goal" and Curseborne is no different in that sense.

Both are products nobody asked for.
>>
>>94636183
That's certainly the claim you're making with no evidence. The only sales data we have is stuff like DTRPG's Metal Tiers and top 100 lists, and CofD games consistently do very well on those.
>>
>>94625651
>at the cost of being absolute dogshit in social situations.
Just like in real life lmao
>>
>>94635759
This general is home to some of the most diehard CofD shills outside of OPP's official forums and Discord. Take what you read about CofD games, especially Deviant, with a grain of salt.
>>
>>94637594
I will, thanks.
>>
>>94637594
>Troll trying to stir shit
>ANYBODY WHO LIKES COFD MUST BE A SHILL DURR!
>>
>>94637990
Nice hyperbole, but that's not the point. I like a few CofD games but you can tell when someone is really trying to push it, whether it's due to obsession or being a freelancer. There's a reason why the phrase "strongly recommend" became a meme here.
>>
File: 32455842.jpg (79 KB, 308x306)
79 KB
79 KB JPG
>>94638014
>>
>>94637594
Is Deviant really that bad? I personally feel like third of nWoD is an improvement but the fact they completely discarded oWoD was the real reason people dislike nWoD. Everyone seems to prefer CtL to CtD and HtV to HtR. PtC was a great idea executed and was essentially a less cluttered WtO. BtP was awful and completely deserved to flop. VtR covenants were genuinely good and supplements were full of so much cool shit that if they didn’t discard all the fluff of VtM’s fluff and setting it could have been the best version of the game. WtA and WtF both suck to me for different reasons. MtAw and MtAs are a mixed bag. DtD and DtF are two completely different games so trying to compare is like trying to argue over apples and oranges.
>>
>>94641623
Deviant isn't bad, but it's kind of a "build a splat" concept for playing as something like a Universal Soldier, a person who's been changed into a superhuman by some kind of conspiracy, and the more powerful the Deviant, the more powerful the org after them. You also have to balance the Variations (powers) with Scars (negative effects from using them, like how Unisols need to get into a freezer after using their superhuman strength).

It fits within the regular experience level play splats like Werewolf, Changeling, Promethean, and Geist, while Hunter, Vampire, and core mortals can be decent intro games.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.