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Battle in the snow Edition

>Previous Thread
>>94578291

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>The previous archive links are all dead and any time someone tries to make a new one it gets taken down. If there is content you're looking for ask in the thread and someone might help you out!

>TQ
Do you ever use special environmental rules in your games, like modifiers for snow or heavy rain? If so, how did you like them?
>alt TQ
Planning any games over the holidays? Hoping to get any /gwsg/-related presents for Christmas?
>>
>>94639014
>>TQ
>Do you ever use special environmental rules in your games, like modifiers for snow or heavy rain? If so, how did you like them?
No, they are shit
>>alt TQ
>Planning any games over the holidays? Hoping to get any /gwsg/-related presents for Christmas?
Nah, just playing quick games like WU with a cousin and that is it.
>>
>GW finally releases new plastic Rohan kit
>it's infantry

I have a question
>>
>>94639875
No, they will not be making new plastic Rohirrim.

No, they will not be making any new plastic troop kits after the new film flopped.

Yes, this is the last edition of the game.
>>
>>94635160
Ah, so can't use toxin to reduce wounds for other weapons.
Ideally other weapon hits, flesh wounds and then that makes toxin super likely.
>>
Is there any Lore reason why everyone wants whatever is at Mordheim or it's just looting?
>>
>>94640613
The comet that hit the city was made of pure warpstone, which is like magic uranium; it has many wonderous properties like healing and enhancing spells but too much exposure will cause chaos mutations.
>>
>>94639014
>Planning any games over the holidays? Hoping to get any /gwsg/-related presents for Christmas?
No games or hopes, but I got my Necromunda group some stuff - got 'em each a custom mini (all kitbashes from purely bits) for the gangs they're planning on playing for the upcoming campaign, designed to fit the role of a fancy Champion. I also got them the news that Hall of the Ancients is due out on January 11th, assuming it isn't leaked in full before then.
>>
>>94639937
>this is the last edition of the game.
what about when that Hunt for Gollum films comes out in a couple of years?
>>
>>94639937
If they were going to make new plastic Rohan stuff, why on earth didn't they do new cavalry? It's literally Rohan's whole thing!
>>
how do you guys paint the same mooks over and over without going crazy, I have 24 uruk scouts and 24 goblins sitting there that I'm dreading
>>
>>94641878
put on a good podcast so you have something to engage your mind. Break them up into smaller jobs, do five guys and then a couple cavalry models, then another five guys and then a character, and so on. Come up with a relatively simple scheme so you don't take too long on a single model but has enough natural variation that you aren't producing the same thing over and over again. Contrast/Speedpaint are a godsend for getting through blocks of infantry. A little bit of warpaint at the end will help to make each guy feel distinct.

and most importantly
> sitting there that I'm dreading
actually start. I'm working on my 22 Blissbarb Archers now. I'm a very slow painter and these fuckers do have a ton of unique detail. But the fact that I'm actually getting models done has eliminated the dread. It all comes down to putting paint on the things, same as any other model
>>
>>94641878
I simply avoid that entirely by playing games where the average model count is a dozen or less.
>>
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>TQ

Planning some Kill Team around next weekend.

>>94639875

Cracked mine open and actually considering just using the old ones. They're super spindly. The bows break if you look at them too long. The Dunlending pitchfork/spear prongs are as thin as sewing needles.

Some of GW's decisions just baffle me. Like when they dropped Battle of Osgiliath they should have done a plastic Boromir or Elessar as an obvious expansion to the Minas Tirith half of the set. Or just gone the whole hog and did kits people wanted like a new Sauron to cash in on Covid-era nostalgia for the original trilogy. Or the really antagonistic way they handled the squattings.
>>
>>94642302
man I can't stand that chick
>>
Played my first game of Underworlds today and it was fun as hell.
>>
>>94639014
>Battle in the snow
>not putting Beastclaw Raiders in OP pic
ngmi
>>
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Finished the base colors on one of each of the positionals. Any feedback? Kinda want to make the catcher's lion shoulder pad white but not sure if that would work
>>
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>>94642340
Can't imagine why you'd feel that way, Anon.
>>
>>94639875
>>94641809
To be fair, weren't these made to be put in the new starter? It seems like they don't want people picking that up as first time players to need to learn how cavalry work in order to try the game out.

>>94641878
Mostly my playing skirmish games, so games with small models so the painting goes super fast anyway.
>>
>>94642302
>>94642512
Thankfully my persistence in blocking that thing's videos has eliminated it from my feed.
>>
>>94642512
>The cheap thumbnail poc scandal got worse!
>>
>>94642490
Gold detail on all or blue detail on all, mix and match looks bad, team colors should be uniform, that's why they call the outfit a uniform.
>>
>>94643219
irish are poc now? Napoleon Blownapart can say nigger?
>>
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Has the new MESBG edition been scanned yet?

>>94643977
>irish are poc now?
The Irish being considered white is a relatively recent thing in history, and it's too early to tell if it'll be an idea that sticks or not.
>t. Irish
>>
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NU Underworlds sucks.
>>
>>94643977
Irish, Scottish, Spaniards, Italians and Germans were not considered 'white' (Anglo-Saxon) until they needed a unifying label to keep them from killing each other and engaging in criminal gang activities.
In fact, their different gangs were taken down by a combination of federal police action, bringing them under the banner of 'White' to give them status, and giving the boys and young men good paying jobs as an alternative to black market activities.
This is why in NYC, for example, the Irish traditionally have been police officers and Italians have been fire fighters. They were Affirmative Action'd in to those jobs, with federal protections to keep them from being driven out.
It is actually the template used the world over to squash gangs and cartels: give the young men safe, well paying jobs, and they will not resort to dangerous criminal activity to provide for their families, excepting damaged individuals who can be safely warehoused in prisons.
Cartel states like Columbia are what happens when the gang is the only way to get money because the gov't is either feckless or captured by outside interests. Thailand was in the same position, and neither are criminal states anymore due to finding money via tourism.
>>
>>94642348
Tell us what you played and how it went. Love UW
>>
new Squat release for shown off for Saturday release, and GW is releasing the Free company militia for TOW so they going to be pretty cheap to make a Mordheim Warband from them now
>https://www.warhammer-community.com/en-gb/articles/4enniuzu/sunday-preview-the-empire-of-man-and-ironhead-squat-prospectors-prepare-for-battle/
>>
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Playing as vampires, how do I beat dwarfs? I'm fucking scared
>>
>>94644150
Germans not considered Anglo-Saxon.
Fucking wot
>>
>>94643977
No, look at her skin color. She used asian stockphotos!
>>
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>think the eshin maneater ogre would be a cool addition to a skaven mordheim warband
>ogre bodyguard is hirable by any warband EXCEPT skaven

well shit, what do?
make some homebrew? would an eshin ogre even side with eshin skaven?
>>
>>94642340
>chick
>>
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>make a mediocre Khornate Chaos cult gang with a fun little angle to them
>follow up with a shoddy resin character and upgrade kit, also in resin
>then release loyalist Corpsegrinders that look twelve thousand times better, in resin as well
>no further plastic releases
Pain. A mere morsel of meat, GW.
>>
>>94645364
Just convert/re-flavor your rat ogre to be an obese ninja.
>>
>>94645506
rat ogre rules dont really fit
>>
>>94645540
Both the ogre bodyguard and the rat ogre are just big dudes whose defining feature in hitting things really hard. What the fuck are you talking about?
>>
>>94645564
rat ogre never gains xp, has stupidity and doesnt have any weapons

ogre bodyguard makes more sense as a template, restrict his loadout to swords, probably bump his WS up to 4 and give him a specific skill, then bump his cost up to 100+35 upkeep (to start with, may need more refining)
>>
>>94645491

The upgrade kit wasn't all bad, but yeah, Corpsegrinder Cult are down bad.

The two goons in the Slaver Entourage make for better characters than the Night Lords cosplay guy.
>>
Necromunda vehicles: the GSC Wolfquad is pretty close to a light custom vehicle, and is on a 60mm round. The Ridgerunner is pretty close to a medium custom vehicle, and is on a 120mm oval.
If I have a vehicle on a 90mm oval base, light or medium?
>>
>>94645635
>playing for the rules
Ngmi
>>
>>94646683
Medium, just dont give it toughness or wounds upgrades
>>
>>94642512
Bro needs to get checked out for jaundice.
>>
>>94639014
A group in my area is starting a Necromunda campaign in January and I'm thinking of going with Squats. I guess now is a bit of an awkward time to ask about how they play given they're getting a new expansion book though, right? Should I just wait and check in once the book has leaked to ask about them given it may drastically alter how they play?
>>
>>94649519
Squat have a bunch of meme-build but their non meme playstyle is pretty straightforward : they had good guns, you get the guns, and you shoot people.

What's the new stuffs add is more or less probably more effective meme build : power pack squat and unstable gun squat.
>>
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>>94649519
The new book (besides probably minor list changes like the addition of axes) adds 2 new things. The new units (exo suit, trikes, pets) and squat ancestry (new mechanic, pic related is one ancestry leaked on reddit, as you see they seem to be related to post-battle actions. Making it quite ignorable compared to other house mechanics, or easy to add mid campaign)
If you’re fine with a shooty list which stays basic then you’ll stay fine. always remember finding the new rules via alternative sources is always an option
>>
>>94645297
Not by the French and English colonists until they needed the German colonists (ie Pennsylvania) to fight off the British.
Then Germans became honorary 'White' people.
Same thing happened with Hispanics, which is why 'Hispanic/Latino' didn't exist on birth certificates until maybe 16 years ago; until then, Hispanics were classified as 'White' under the census.
>>
>>94649735
Was this because more latinos came to the US 20 years ago that made it mandatory as a category.
>>
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>>94645491
CGC are a secondary gang, maybe someday they'll get more support and get promoted to main gang, like squats just

>>94649634
Neat. They seem divided by Clans
>>
>>94649896
The gov't needed to make a division between 'Hispanics' that were descended from Native Americans and ones that were descended from Spaniards.
>>
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>>94649558
>>94649634
Sounds good, straightforward shooting seems easy enough to wrap my head around while I learn the ins and outs of the rules.
>>
>>94644979
Good to see the free men back
>>
https://www.warhammer-community.com/en-gb/articles/l9z3jr70/add-a-touch-of-the-divine-to-your-gang-with-the-koiron-ministorum-delegation/
>>
>>94650296
Don't wake granny
>>
Last parts arriving soon. Can I get a sanity check on a Cawdor gang before assembly? Mostly followed advice so I don't think it's terrible, just making sure if there's anything to change. I'm very much set on the Word Keeper but the rest is flexible.
>Word Keeper - greatsword, stub gun, smoke grenades, mesh, Unshakable Conviction
>Firebrand - heavy crossbow, cleaver, flak, Step Aside
>Deacon - grenade launcher w/ frag, krak, and smoke, stub gun, mesh, Scavenger's Eye
>2x Brethren - blunderpole, flak
>1x Brethren Specialist - long rifle, flak
>2x Bonepicker - stub gun, axe
>1x Bonepicker - stub gun, flail
>probably Path of the Faithful for articles of faith
Long Rifle and GL might be best off swapped, but other than that I don't think I'm missing anything important. I know the crossbow is very expensive up front but I love the model deeply and want to make sure it sees use.
>>
>>94650296
Isn't the whole point of Sisters of Battle that the Frateris aren't legally allowed to exist anymore?
>>
>>94650791
IIRC from House of Faith, they're Frateris Militia (separate from the pre-SoB Frateris) who retire back to Necromunda and get hired as bodyguards for the house. So at no point do they directly serve the Ecclesiarchy, they're "just" civilians who took up arms and learned to fight.
It's a flimsy justification, but a lot of things with the Ecclesiarchy are.
>>
>>94650471
Maybe you haven't look at the stat but bonepicker fucking suck in CC and the only viable combat method for them is shooting with pistols, at close range.
>>
>>94650893
I have looked at the stats. That's why one got a flail, for the +1 to hit; I would have upgraded the other two if I had the credits left over. I'll keep it in mind though.
>>
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>>94639014
>Do you ever use special environmental rules in your games, like modifiers for snow or heavy rain? If so, how did you like them?
Only in OPR.
>Planning any games over the holidays?
Some Spearhead perhaps. I'm mostly involved in alternative wargames nowadays.
>Hoping to get any /gwsg/-related presents for Christmas?
I'm getting a Boxnought for sure. I already have two but the third one will be a gift from my GF and I want to put it in a small display case and keep it on my desk. I want to paint it as a Blackshield Dread-errant so it's usable in all my Marines armies.
>>
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Could Necromunda work as a platoon-sized game? Obviously, there'd have to be some houserules for activations and all that, as well as some profiles created for things not in the game already. I say this because, and don't judge me, I was looking into Bolt Action (since that's the only historical game anyone around me plays, sadly) and I started planning an army list and such and I really liked the idea of (at most) company command, platoon command, 2-4 squads, support weapons, and maybe a vehicle or two. If I could condense that idea down to platoon with command, 2 squads (maybe one more of a "specialist" type), support, and maybe a vehicle I think it could work. Squads could work in fire teams, kind of like the old Cityfight rules for 40k if anyone remembers 3rd's supplement, and the four troops in the fire team could be activated by the fire team leader/Sergeant. Support weapons (mortars, heavy bolters, etc) could be individually activated along with vehicles. A fire team could fire at once with multiple dice being used, or individually (with a special weapon or if you need one to do a specific thing). I think I'd have to simplify the wounding a little bit, but I could also leave it alone and do a little record keeping. Not sure.

I was going to suggest to someone I know who plays Necromunda and 40k that we should do a few one off games using something like Taros as a background. So IG vs Tau for that, or do IG vs IG (Lost & the Damned) for not Taros. I think (keyword: think) it could work and might be fun.

Any thoughts on what would need to be changed or if this is even a good idea? Probably a lot of stuff I'm overlooking. Speaking of looking, though, I also looked at Chain of Command for inspiration.
>>
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starting a bloodbowl league with some bros, just ordered this vampire team to play, did a make a good choice bros? savage animal seems shit so I'm just gonna use the old blood lust rule instead
>>
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>>94651345
got the support staff for them too
>>
>>94651345
>[animal savagery] seems shit so I'm just gonna use the old blood lust rule instead

For what, 2020 edition? There's an updated version of the roster that reintroduced the blood lust rule.
>>
>>94651533
excellent news, what else did they update? got a link to a pdf?
>>
>>94650471
A flail is definitely the best choice for melee on a bonepicker, but I’d recommend just going with a stubgun or reclaimed autopistol to start. Once they get an advancement in ws you can justify a melee weapon.
The most you should be doing with a bonepicker to start is as an incendiary grenade suicide bomber, otherwise wait for advancements to specialize them
>>
>>94651677
https://fumbbl.com/help:BB20VampireSetUp

Blood lust is similar to how it was before, with some exceptions:

>It's a variable die roll instead of always 2+, the player making a Block or Blitz action provides a +1 to the roll
>Failing to bite a thrall no longer causes the vampire to leave the pitch, instead they lose their tacklezones a la Bone Head, however if they are carrying the ball they drop it, and regardless failing to bite causes a turnover
>>
>>94651137
OPR could give you the rules you are looking for. Necromunda would need a lot of streamlining so it doesnt take 7 hours to play a game of that size
You’d need to add in a bunch of squad mechanics for that to really work. Its not like necromunda is so different ruleswise from earlier editions of 40k.
>>
Where can i find the new MESBG rules? Also is Thorins company still good
>>
>>94651719
thanks for that
>>
Anyone have any advice on how to play the wildmen factions in middle earth? I heard thorne is a necessary pick. Is this true? I kind of want to focus on wildmen and crebain.
>>
>>94642302
This fucking grifter needs to get a real job already good lord.
>>
>>94650296
Its time for Necromunda's weekly mogging on 40k i see.
>>
>>94651719
>There are now 3 different vampire rosters for 2020 because GW throw feces at a board hoping shit sticks instead of actually playtesting
Disgusting.
>>
>>94652091
What's the third one?
>>
>>94652195
>old list w/animal savagery
>new list w/animal savagery
>new list w/not-bloodlust
>>
>>94652266
What was the middle one? I only ever remember seeing the 0-6 animal savagery vamp list.
>>
>>94651719
That's retarded, they made it much more complicated without fixing the actual problem.
Other negatraits don't cause a turnover and that's the problem with bloodlust, bad enough that your vampire leaves the pitch, you don't also need to lose your turn.
Keep bloodlust as it was, just remove the turnover.
If anything they made it worse with 2 vampires now triggering on a 3+ instead of 2+
GW is so fucking stupid.
>>
so was it a mistake spending a hundred bucks to get a vampire team+staff then
>>
>>94651137
There's been the Hive of Blood apocrypha article touching on Necromunda with more mass battles; it is not necessarily good, however (for example, they ditch weapon special rules with extra per-model bookkeeping, such as Blaze and Radphage, but don't adjust the weapon prices at all).
>>
>>94652809
No, don't pay any mind to the doomer. As far as weird decisions to mix up existing rosters in 2020 goes, Vampires came out ok.

Hypnotic gaze was majorly buffed this edition, and while the extra skills on the thrower and blitzer vampires are somewhat bloaty, the addition of two MA8 pieces is a huge boon to the team. I'd say Vampires are no worse off than they were in prior (non-animal savagery version) rosters. They're not great, but they never have been.
>>
I think Imma use my eurobucks for these particular minis so I can maybe some day build a mordheim warband
>>
>>94652809
You can say the same of any roster that has received a gimmicked edit.
The only "bad" to your purchase is that the STL's for that exact purchase are floating around free in the stl sharing community, your price for the team is so close to getting your own printer that you could've had 4 or 5 teams for about 50-100 more and you'd be looking at ~$10 in resin for every team after those.
>>
>>94653026
I do have a 3d resin printer but I haven't really used it much, my plan was to buy this team then I can fuck around finding STL's and printing other teams and experiment and fine tune as I go at my leisure with that
>>
>>94653026
what sites would you suggest for finding bloodbowl STL's anyway? or is it better to get them from torrents or a discord server or something?
>>
>>94653116
The answer is always telegram and and a willingness to sort through a sea of garbage.
>>
>>94653277
The blood bowl stuff is well organized and curated.
>>
Quite specific request, but does anyone know a metal recaster for mesbg that has the og balrog wings in metal, or other big stuff like siege engines?
All the ones I know seem to shy away from that....
>>
>>94653277
>sort through a sea of garbage
For 40k/fantasy, yes. Each army consists of many variable units and profiles, you won't find a single zip for all of Tomb Kings or all of Space Wolves so you can put a lot of time into tracking down that one unit to finish your army.
But blood bowl is 16 model teams, every set of files is for a full team, you don't have to scour 8 channels to find a wardancer to go with your wood elf lineman, the two are already together.
>>
>>94639937
Is the cartoon really that bad? I've read some reviews because I have zero interest in LotR media after The Hobbit movies, or Rings of Power that I watched with my friend who also likes Tolkien so we could laugh at it and man, did it get laughable. The reviews say it's pretty bad, though.
>>
>>94651137
You could try shadow war: armageddon.
>>
Just played the Tomb of Balin scenario with friends and family, using the new profiles for the Fellowship. They each played one or more heroes, while I played the orcs. The improvements to the Fellowship are incredibly noticeable. Namely, the troll is no longer a real threat at all, in fact he gets bullied incredibly hard by Boromir or Aragorn, and Legolas is really killy now. Similarly, the upgrade to Sam's attacks is really good for that scenario, especially since it's much easier to trigger his heroic combat. All in all, great fun, but I got fucking destroyed, I think I only managed to get a couple of fate points and a ton of might points from several characters, but that was it. The hobbits kept winning their combats with 6s, nothing I could do, really. Maybe with the new profiles the orcs should get something else, like a second troll or the drums in the deep special rule (not that it would help a lot, but...). Still, had a ton of fun, and they all said they had a great time as well, so it was a very nice experience.
>>
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>>94645179
please respond
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>>94654776
It was better than RoP, worse than Hobbit(which wasn't even bad outside 3, for the record). It's not horrible, it's just not good enough for the brand imo.
>>
>>94657020

You have MV8/AG2+ runners with Hypno and he has M4 Tackle, I don't understand how this isn't an easy win for you. Just run past him lol
>>
>>94655253
Doesn't help the hobbits rolled 6s. I guess the new ed kind of buffed heroes but not mooks? I know Boromir gets +1 str now if he charges which is pretty big but I don't think aragorn got buffed outside of magic resistance
>>
>>94657080
yeah but what players do I field? I have access to all positionnals. He has the usual TV1000 team
>>
>>94657719
Fight 7 means Aragorn and Boromir don't even need to heroic strike to beat it, and it's pretty easy to control the scenario to be able to flash kill it as soon as it appears. Additionally the buffs to the other heroes make it easier to survive without wasting resources. Gandalf has 2A now, meaning he's much less fragile, and even Sam got 2A as well. Legolas is a beast now, and you can throw Gimli into the fray without a worry, since even if he's surrounded and loses the duel roll against random goblins, it's unlikely he'll die.
>>
>>94640613
Warpstone and an abandoned city full of valuables left behind
>>
>>94642340
>chick
>>
>>94658014
Oh yeah I can see how that would be alot more skewed in the fellowships favour. I like the buffs because I play them against random armies but maybe it's best if in narrative scenarios the previous profiles for all involved are used? That said I think Amon Hen is supposed to be a lot harder so maybe that would be more interesting. I've never played Amon Hen but I want to.
>>
>>94639014
TQ: No games over the holidays, but I will be trying to build and paint some Helot Chaos Cultists for Necromunda. Just hope my apartment building hasn't lost the package with said cultists.First time playing Necromunda, will be starting a campaign in the new year. My cultists found a very shiny jewel in the Sump and have seen colors gazing into and through it. I've named most of them based on weird colors or what the former workers think the colors are pronounced like. Any tips as I start? I know an Infiltrating Disciple with a hand flamer and chainsword isn't as points-efficient as a Disciple with Grenade launcher, but the idea is fun. Torn between them.
>>
>>94657020
Merry Christmas, Vampir/anon!
>>
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>>94658865
>I know an Infiltrating Disciple with a hand flamer and chainsword
You're gonna use this guy?

If you like infiltrate fighter with hand flamer, Corpse Grinder initiate done the job 10 times better than the Disciple.
>>
Is the three week timeline generally true for releases? Heard it before but most models I’ve been after had been released ages ago so it never applied. Don’t know how I’d add them to a gang, but I really wanna add those Squat Exo-Kyn to the collection regardless.
>>
>>94659200
See, I thought about Corpse Grinders and while the models look cool apparently they're a very all-or-nothing faction. Either steamrolling the enemy or getting steamrolled, very unfun to fight for some reason that escapes me. So I went with the Chaos Helots. Has this been your experience or otherwise? Sell me on the Corpse Grinders.
>>
>>94645491
Still can't fathom why they opted to make the chainglaives look as goofy as possible
>>
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>>94658954
thanks anon. I lost against humans and managed to pull a 1-1 against underworld.
>>
>>94661456
Sounds terrific. Was this a tournament?
>>
>>94660374
Corpse grinder is a pretty busted gang, they're loaded with free stuffs like armor, mask that boost armor and stack with undersuit, and skills. They have access to one of the best melee weapon in the game, And they also have the most valuable fighter in the game : The initiate.

Corpse Grinder in battle rely on both the melee fighter and the Initiate to success : The initiate all come with infiltrate will go first and do their thing : smoke, bombing,or just attack. This synergy however doesn't always go well in the randomness of the game : random selection and terrain layout could cripple the initiate's alpha strike.

Other problem with CGC is that the official Initiate models are fucking ugly midgets despite being just as important as the other guy in their gangs.

Hand Flamer suck donkey dick and the combo of Hand Flamer + close combat weapon is a complete meme because hand flamer can't be use in melee, because it's not a pistol, you can't even do twin gun blazing because of that.

Your meme loadout could still work with the Chaos Cult gang, since they're somewhat busted too with access to familar, but their familiar spam weren't as great as Genestealer Cult, and it's a headache to decide if it's appropriate to spam familiar or not, as well as resolving the rule for multiple familiars.
>>
>>94659532
They are supposed to all release on the 11th. No idea if stores got to preorder them already
>>
>>94660374
I’d recommend chaos corrupting a house gang instead of going for chaos cult. They are pretty one note with familiars (cancer) being their one real boon. Orlocks are a go-to when it comes to proxying a chaos cult because they are the most generic.
>>
I'm thinking of kitbashing a bounty hunter gang from the Jade Obelisk warcry team. Any tips?
>>
>>94665354
Replace the bows with guns
>>
>>94649519
Ended up actually receiving a box of the Squats for Christmas so I guess I'm committed now. Tried to do some list-building for a starter gang and you weren't kidding, they do seem quite basic at least from the get-go, not much money to spare for fancy gear.
The following is the first draft of what I'm considering, I imagine it cleaves pretty close to the norm for Squats? Haven't settled on skills yet.
>Charter Master
- ironhead bolt pistol
- power fist
- mesh armor
- smoke grenades
>Drill Master x2
- ironhead boltgun
- mesh armor
>Drill-kyn specialist
- ironhead autogun
- mesh armor
>Drill-kyn x3
- ironhead autogun
- mesh armor
>>
>>94667752
Pretty normal, but so dull it hurts. It's rough to get more things in, but I'd still go for suboptimal over no variety.
Drop the smokes and one autogun, swap for double autopistols on a ganger, get that sweet RF4. I'd probably swap a ganger for juve and hand them a rapid fire stub gun over the autogun, to have at least one fighter with 5" move. Then maybe drop an armour from one of the gangers and with that you could afford a mining laser for one of the champs to have a high S damage dealer, or two mesh and grab the RF3 heavy stubber, a bit more of a meme choice but comes in the box.
>>
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Someone posted this in previous thread, which parts were used for it? Specifically the one to the right, her high collar is gorgeous. Also proportions seem better than default GW Escher, any work was done to them in regards to that? Want to buy the girls kit for the Elucidian Starstriders and kitbash as well as convert them.
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>>94669590
It's the cultist leader from Dark Vengeance, the torso is from one of the Repentia, The sleeve is from the sister. I would not recommend you doing this because cost and it's kinda time consuming over just greenstuff, but i'm kinda want to keep these around unpainted until i can make a duplicate or change my mind and add/remove some stuffs.

You can also find trench coat part from poxwalker, or just use the orlock jacket, like the right one here. I kinda feel bad chopping up those Orlock for their jacket.

Elucidian Star strider is not a good source for female proxy, they have that flatten 2d pose due to them being cramped into a small sprue, and the hand on the Rogue Trader is too small to fit with anything, only the Death Cult assassins is usable, i've made one pointing with a pistol, but i'm trying to find a better pistol to replace it.

Khorne Jakhal is a great source for female model that spec in melee, while the GSC Jakals have great hand bits for female/escher model, like the power hammer, the right arm grenade launcher, and the left arm shotgun.
>>
>>94669702
No, meant that am using Escher girls to proxy Starstriders, Agents and some Blooded (dont like default kit so will use the Eschers+Traitor Guard from Blackstone). Have trouble playing necromunda here despite loving the idea and aesthetics. Dont have Repentia either, so will have to sculpt it I guess.
Thanks for the tips nevertheless. I enjoy the hobby aspect the most anyway.
>>
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>>94669979
The one with orlock jacket is actually inspired from the desperado from Inq Agent, the official one is kinda dogshit. My Escher used the autopistol on the right hand with a laser sight underbarrel
I do like the Death World Vet, the Servitor and the Hexorcist shotgun is pointing right, this is extremely rare for GW kit so you should try to get these bits

Anyway, here's some of my work from a long time ago, it's a vast bulk mutant outcast and my Escher with an autocannon and a grenade launcher pistol on her right hip, she carried a huge autocannon drum in the back.
>>
>>94661456
Those look good, good luck for you fren, hope you win lots of games in this new year!
>>
I haven't seen the movies since they came out, did the Wargs really look like this?
>>
>>94663605
Thanks for the advice, really appreciate it! Here’s my Witch kitbash, three Nurglings in a (bad greenstuff) trenchcoat I’m going to use as a replacable helot fighter, and a Beastman with chainsword and hand flamer for the meme. Want to make a greenstuff lantern for the Demagogue to hold, but need to practice first!
>>
>>94673705
I also made a beastman from Blood Bowl chaos team, you might be able to find Blackstone fortress beastmen on ebay, or the "miniature of the month" Fellgor Ravager for cheap.

Also nurglings should work as familiars.
>>
Is there a condensed version of Necromunda’s rules anywhere, or do I really need that giant ass tome to have a physical copy of the core rules?
>>
>>94673817
necroraw.ru
>>
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Adding "Daemons of" team options to my travel case, halfway done the Khorne team.
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>>94673906
And started on Tzeentch too.
>>
>>94673832
>to have a physical copy of the core rules
>>
>>94673817
Yes. The NCR could conceivably be edited down from it's 643 pages to just a pamphlet with the core rules. Would be a decent amount of work but well worth it.
>>
>>94673906
>>94673914
Nice team. Could use a little bit more highlights.
>>
>>94673705
Are those two nurglings wearing a trenchcoat and flashing with it?
>>
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>>94677619
They're 15mm. Marine for scale.
>>
>>94677691
Yes! The plan was to give them an autogun or a shotgun and have them replace whichever helot cultist I let die in the first few games, except I couldn’t find the shotgun bit I wanted to use. Still searching.
>>
>>94677838
Fucking rad anon. Very nice.
>>
>>94673697
Worse, blurry and cgi crap.
>>
>>94652894
Just buy 3rd party, don't buy this over priced GW slop, don't send the message that people are willing to pay for 2 models what would get them 40+ from elsewhere.
>>
>>94642340
That's a man, bro.
>>
Thinking about starting an Escher gang because Muscle Women, any advice? They seem like glass cannons, go in, kill, get out of dodge before the counter kills you. Is the poision aspect very complex?
>>
>>94680038
Toxin and Gas are straightforward, but you can get very silly with chem alchemy. But it isnt the kind of house mechanic you always need to use i’d say.
Deathmaidens are T4 which is surprisingly tanky on a model who can get across the board quick with M6”
They are otherwise a pretty frail gang
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The Eataine Eagles are ready for their first tournament next weekend.
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>>94680651
>>
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>>94673697
Yeah-ish.
>>
>>94680038
Yeah, they're very much elves, fast, hit hard. I like them
>>
>>94680038
>>94680758
Forgot to add, Chem alchemy is fun, think up some nasty combos and buy them, make sure you have a clan Chemist for the discount too.
It's not too complex
>>
>>94680038
> glass cannons

Same toughness as everyone else, the only thing that fragile is the needle of the weapons.
Most of the Chem are just credit sink except for "Concentrated" which is almost always auto-take, and "Maiming", which can turn your friend group into just a group, use with caution.
>>
>>94680913
Concentrated with chem-synth is good fun.
I like to do concentrated + bleeding + explosive. Makes it a ticking blood time bomb
>>
>>94677723
They are 15mm? I thought they are 28mm like 40k. Your board looked bigger.
And still they look a little bit flat. They need contrasting color sprinkles. The bloodletter generals look fine.
>>
>>94654776
This shit has "The Last Jedi" level of dumb writing, if you watch that film and never wonder why the characters are retarded and cringe then you might find the new LOTR cartoon "decent"
>>
>>94639014
Ok so i got all the MESBG books but i cant find any info in them on Glaives and or Mattocks so what am i even supposed to count them as?
>>
>>94686000
Nevermind im fucking blind lmao
>>
>>94650921
if that's your dread, I really like your scripture
>>
>>94680651
>>94680658
They look good. But the markings on the grass looks weird. Are they random or fit in a team base?
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>>94688473
Random
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>>94689532
Ok, it could have been a team base.
>>
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>>94690668
>>
>>94690668
>>94690679
Yeah, maybe next time. It's only my second team, been playing for like a month or two
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>>94690730
Everything is fine. I was just hoping to,see some nice teambase. ;)
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Is there a better pic outthere?
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>>94690865
What a shitty selection, only 18/24 core teams and only about 6 sculpts each.
Even Calaverd and RNEstudio are better than that.
GW is the shittiest producer of Blood Bowl teams by a wide margin.
>>
ref; Necromunda
So, after I recruit my gang, can I just go to the trading post to buy gear that wasnt available to my gang list? Like, for example, if I had a Goliath Gang, and I wanted someone to carry a Plasma Gun, I could just equip him with a melee weapon and a pistol, and then after my first game, go to the trading post, and buy a Plasma Gun for him?
>>
>>94691207
Yes if you roll high enough at the trading post
>>
>>94691207
If you have the plasma gun on your house list for that fighter’s type you can buy one for that fighter in the post-battle without needing to roll from the trading post.
>>
>>94691382
>>94693262
thanks for the answers, you two! I figured as much, and just reread the rules about it. Thanks!
>>
I can't decide on the aesthetic for an Orlock gang.
Road Warrior bikers with their own big rig for cargo hauling and fighting, or miners with hard hats and pick axes and rock cutters with their own big rig for hauling ore and such.
>>
>>94645179
How developed are your vamps and the dwarves?

Strategy for vamps basically boils down to 'dont roll ones' so it's kind of hard to give advice for them though.
>>
>>94646832
>>
Having a hard time coming up with a theme and gimmick for my Escher girls (I’m the Anon from earlier), was thinking naming them after girls from famous bands/songs (Red Light Roxanne, Yoko “OhNo!”, Avril LaVein, etc. Is this too much, or is that the wrong question for Necromunda?
>>
>>94645179
Run around them. You have MA6, they have stubby MA4. Hypno and blitz a gap on one flank, run dudes through. Bonus points if you can lure them to one side or bait them into gathering into a midfield scrum you just pull back out of.
>>
>>94694112
Look at other people's models until you find something interesting you can copy, don't feels ashame copying other people.
>>
>>94694112
>is that the wrong question for Necromunda
This is your answer - name them whatever. I'm planning on making a Squat gang and I'm gonna name all of my dudes Urist, but give them an affectionate nickname of the kind you'd expect to see on a building site or a dock or something. Also gonna do them all in high-vis orange vests with the required stripes, then do ranks based on the code for hard hat colours.
>>
>>94694112
Gimmick, what sounds cool?
What do you like? Tragedy, betrayal, hope, comedy?
For names am 99% that's what most people do, they have a theme and then adjust.

My Escher are named after assorted female action heroes with names adjusted to make them more Necromunda. E.g. Ellie Ripper, Vel Aria, Buffi Winters
For my Goliath they're adjusted BBer names, Ronnie Coalman, Arnold Blackrigger, Serge Nugget
>>
>>94691207
Also consider that only certain fighter types can use special weapons, you could give a plasma gun to your Leader or basic champion, but stimmers and prospects can't use special weapons from the TP, and specialist gangers can only use weapons on their eq list.
>>
>>94693308
Why not both? Blue collar miners who are bad ass bikers in their free time. Also they could hate squats for being black leggings miners stealing their jobs.
>>
>>94690865
There needs to be an update on that pic, to include the newer teams.
>>
An Ironhead Hall of the Ancients guide has been released, courtesy of GW sending a copy of the book early
youtube.com/watch?v=ei3glMtxrIE&
Highlights include:
>exo-kyn specialist champion and prospect, the exokyn armour grants immunity to radphage and a +5 save built in, tons of unique weapons, no leader version unfortunately
>tons of new unique weapons, unwieldy great weapons, native inferno pistol, extra large melta and special shotgun for exokyn, squat grenade launcher which has seismic
>squat ancestry gang mechanic grants bonuses using post battle actions, squats get them like skills, exokyn champions can always do an extra squat ancestry post battle action in addition to any others. Highlights include forcing pitch black rules, breaking your legs for experience, granting infiltrate to 3 dudes and press ganging hive scum and diggers
Overall squats are looking pretty strong now. Melee is still a bit of a meme but is more doable now. Tons of kitbashing potential
>>
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>>94691035
I dont think they are shitty, but i agree when you compare it to other fantasy sport miniatures out there. Very lazy.
But the kits are modular. Or at least you can slightly change them to look different.

>>94695877
I agree.
>>
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WIP on my 15mm Secret League Daemons of Tzeentch
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>>94697107
Nice.
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>>94697107
Are those 3D printed? And they look really nice. And i am still not sure if they are good for 15mm or need one contrasting color.
>>
>>94698159
Yes 3d printed, for all but the flamers I downscaled 28mm files, flamers are upscaled 6mm files.
>>
>>94698177
Nice prints. Did you do it by yourself?
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>>94699184
Yes, buying prints from others is too expensive.
>>
>>94691207
Yes and buying champions with no guns so you can give them some dumb shit from the trading post is a thing people do.
>>
>>94700461
You can get decent gear at the start for most champions. Or just buy a single weapon then upgrade later.
>>
The new mesbg books are fucking soulless
>no narrative scenarios included
>model showcase is just war of the rohirrim
>no open play listed at all
I do like some of the new legions but at what cost
>>
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And WIP on the Khorne Daemons.
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>>94700961
The Tzeentch team all together too.
>>
>>94700696
It has open play its just not called that
>>
>>94690865
Man the Dark Elf team is sick as hell, how easy is it to get into Blood Bowl as a new player with only one box?
>>
>>94701663
Nvm, I looked it up and I had no idea Blood Bowl was so hardcore and had such a steep learning curve wtf. I always thought it was a beer and pretzels grog game.
>>
>>94702035
There're blitz bowl, it's warhammer underworld but blood bowl.
>>
>>94699426
Sorry, i meant did you do the 3D modeling too?
>>
>>94700961
>>94700975
Looks great. And with the chaos barbars in the front it looks better. Their contrasting color makes them look interesting.
>>
>>94702166
Oh, no. Well I cut up the lord of change and reposed it, also removed weapons from hands, but just that editing.
>>
>>94702035
Ya it's like a proper game dude. I know quite a few people who only play that one game, and have been doing so for years.

>It's so good, play it
>>
Anyone ever try to play a Necromunda Campaign with both Territories *and* Rackets? Would that be too stupid/unbalanced?
>>
Do you think that they'll eventually make an Acolyte equivalent for Malstrain in Necromunda?
>>
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And done the teams for my 15mm Blood Bowl set, also the dice I ordered for it came in while I was painting the teams.
>>
>>94704703
No, unless they do a “return to secundus” campaign malstrain arent getting expanded. Theyve set them up to not exist outside of secundus.
>>
>>94707940
They look great!
But is it only chaos vs chaos?
>>
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>>94707940
Good stuff, it is nice to see a cool project from start to finish.
>>
>>94709026
Technically all Blood Bowl is "only chaos vs chaos"
Referees, Coaches, Players and Cheerleaders are the varieties of Nuffle Chaos Cultists.
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>>94710709
On the field is chaos. But i domt think that every team is corruptsble or interested in chaos.
>>
>>94711141
>corrupt
>chaos
You should look into the lore, Chaos is not inherently evil or corrupt, the Old Gods like Ulric are also Chaos gods, along with a number of almost-forgotten Chaos gods who were explicitly good.
Hell even Khorne is arguably not evil, he's all about honesty and honor, and Combat is not inherently evil, every alignment fights.
But more importantly Blood Bowl is a universe where all other gods have become second string to Nuffle, he is worshipped by almost the entire population and is so essentially a part of everyday life that most of his following probably don't even see it as religion.
>>
>>94711192
>Nuffle
::lightbulb moment:: Is it a pun on NFL?
>>
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>>94711192
I mean that they will change their deity or religion. There is a reason we differentiate between Wood, High and Dark Elves.
Or we know of Dwarfs and Chaos Dwarfs!
Thats what i mean woth corruption. They dont convert from Gork and Mork to Slaanesh.
>>
>>94711661
For Nuffle the Pitch is church and a game is a church Service.
If you regularly watch or attend a church's service then you are a follower of that god.
If you actively participate, you are clergy/cultist.
Nuffle obviously is okay with his followers having secondary religions, but in Blood Bowl Nuffle is THE god.
>>
>>94711442
Have you not read the Lore? it's all in the LRB if GW hasn't put it in their crap.
>>
Dead games

Dead thread

Dead board
>>
>>94713775
yes. GWS didn't help our games in any way (they actually try to ruin them yearly)
>>
>>94709764
I'm not sure about "finished" though. I did the Daemon teams because the second case I made has a larger compartment for miniature storage, but now the original smalller case is empty and I should be able to get stl's for slaanesh and nurgle daemon teams in purple and green to fill it.
>>
>>94702035
I mean it is beer and pretzels, but there's some meat there in the mechanics. Not that hard to wrap your head around, and there's still plenty of players who just ignore the tactics and cry loudly that the game is against them when they inevitably fail an overly complicated string of rolls, or did some terrible positioning that results in them losing the ball.
>>
>>94710709
>>94711192
Midwit hands typed these posts.
>>
>>94707940
Goddamn, this really makes me want to start up a pocket wargame. I had a lot of those travel sized magnetic boardgames as a kid, and doing something similar, maybe a skirmish wargame, sounds like a lot of fun. Maybe some collapsible terrain in a nice folding case...
>>
>>94711192
Bro. Chaos is obviously evil
>>
>>94713775
that's the point. nu-GW ruins everything they touch. we want them as far away as possible. the only good GW games (for players) are the dead ones.
>>
>>94713775
It doesnt feel like a dead board. Or a dead thread.
>>
>>94711769
And i dont see that a Elf cnberts to Nuffle. It is just Nuffles own head canon.
Besides isnt he chaos or just another god?
>>
Do we have scans or PDFs of the new MESBG books already?
>>
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Mordheim warband based on the new clanrats.
Had to tear shields off and reconstruct with green stuff for all but 3, as I had lost the will to live by that point.
>>
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>>94716028
Currently 5 wins, 0 losses at my FLGS campaign.
Assasin adept had two BS increases and the eagle eye skill, so earnt himself double pistols
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>>94716032
>>94716028
Now rescuing some minis from ebay for my next warband. Told myself I wouldn't do another swarm warband.

Left 2: Carnival of Chaos brutes (basically Nurgle circus strongmen lorewise) - obligatory 2h weapons. Not hugely happy with the armoured one, as it's a bit too much armour.

Right 2: Cult of the Possessed possessed. They should have no weapons or equipment, but I liked the sword arm so will probs keep it.
>>
>>94714508
You haven't read the lore.
>>94715217
see above
>>94715419
It's like you haven't even read the comment chain OR THE LORE.
>>
Hey, this is probably a long shot given that this post will be buried beneath a ton of grognards arguing, but does anyone have a PDF of the new Halls of the Ancients splatbook for Necromunda? Wanna keep my rulebook collection up to date.
>>
What the fuck were they thinking with Nacht-Ghuls? I was printing z friend's cards for him and ended up reading the profile again.

They have EVERYTHING. And they're a fucking Champion, not even a Leader.

Imo they'd be a lot more balanced if they were S3 and WS3+.
>>
>>94717222
Mate, the book is not even out yet.
>>
>>94688247
It's Colchisian writing from the Word Bearers decals.
>>
which blood bowl teams are best at playing a passing and rushing game and dont require 2 boxes + heavies?
brawling playstyle seems so dull
>>
>>94717393
>2 boxes
There's no avoiding it, GW designs their products to require multiple purchases.
>passing, running
High Elf, Pro Elf, Wood Elf, Dark Elf.
>running
Skaven, Lizardmen
>>
>>94716384
Yes I have. It's blatantly evil. They use some smaller aspects to deceive people to join them, that's evil
>>
>>94716384
Honestly, i dont know any Blood Bowl lore.
I read the comment chain and nothing convinced me that anyone becomes a Chaos worshipper. And i dont find any information that Nuffle is a Chaos God.
>>
>>94717523
No, you haven't. There are explicitly good chaos gods, in addition there are worlds/culture where the 4 "ruinous" powers are worshipped in their good aspects.
The Warp is a reflection of the minds of living beings in the material realm.
Literally tge only "evil" in it is whatever evil the observer projects onto it by their own biases (which can be affected by observation of the effects that other's biases have projected on the warp)
Chaos and Order are not Evil and Good, it is a different scale on a different axis.
Even a quick read of the fucking 1d6chan article on Chaos would educate you on this. So I repeat: You have not read the lore.
You are a surface level newfag aware only of the mainstream memes.
>>
>>94717529
>no information that Nuffle is a chaos god
Wut. I didn't know it was possible to be aware of the game and not know this.
Also
>just Blood Bowl lore
No, this applies to Chaos in all the various warhammer universes, Chaos as a dimension crosses over to all of them, fantasy warp, blood bowl warp and 40k warp are all the same shared warp dimension.
>>
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>>94717588
I know Blood Bowl but i never played any game or own any miniature.
And the warhammer lore differentiate between Chaos and Old gods. Old gods are just Old gods and not neccessarly Chaos gods. Otherwise every Eldar god is a Chaos god too.
>>
>>94717675
>Otherwise every Eldar god is a Chaos god too.
Yes, they are. They are created by the beliefs of the Eldar on a racial level, Slaanesh was even created by their descent into degeneracy.
You can sit here arguing about it all day and be wrong, or you can go read the various wikis on the subject for like, an hour and see everything I am saying and will say, but with better editing and coherence.
>>
>>94717709
I did. Thats why i am very confused.

https://blood-bowl.fandom.com/wiki/Nuffle
>Like many other gods, specifically the Chaos gods, Nuffle has a sacred number: 11.
>According to Rudy Chitterlings, Sports Arcanist, "he is one of the gods of our world, a cousin to the Dark Gods of Chaos with whom he shares more in common than the staid and boring Gods of Law."
>>
>>94717738
>one wiki, the smallest of them
The big 4 are the "ruinous powers"
"chaos gods" is a category comprising something like at least 16 specific known named entities, but the nature of the warp means there is a functionally infinite number.
>>
>>94717794
It is a blood bowl wiki.
>>
>>94717738
>>94717810
omg anon spelled out where to look
>https://1d6chan.miraheze.org/wiki/Nuffle
>https://1d6chan.miraheze.org/wiki/Chaos

>its a bb wiki
a game this niche is not likely to be exhaustive, well edited or well staffed, anon said wikis as in plural, cross-reference your homework, information from a single source is not information.
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>>94717810
That's one wiki and a very empty one at that, the LRB contradicts it as you've quoted too and the LRB comes from the man who created the game.
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>>94717830
>post a no-name wiki
Anon i domt think that is anymore seriois than the blood bowl one.

>>94717845
Still
https://whfb.lexicanum.com/wiki/Nuffle
Say nothing about Chaos.
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>>94717874
>a no-name wiki
Holy fuck, can you be more of a newfag?!
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>>94717874
>Say nothing about Chaos
ALL gods in warhammer universes are chaos entities, it's pretty basic stuff kiddo.
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>>94717883
It isnt official and has not a warhammer name in it.
There are alot warhammer dedicated special wikis. Why is a tabletop wiki more credible?
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>>94717945
And you think the various warhammer wikis ARE official?
>why is the /tg/ wiki of all /tg/ games reliable?
Read it and find out newfag
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>>94717268

Are you fucking kidding me? It’s available on the…

>doublechecks Warhammer Digital listing

>“This product is available for pre-order; it will release on January 11 2025”

Well, fuck me. I thought it was already out. My bad. They should really put shit like “This product is available for pre-order” in fucking large print. Ah, well.
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>>94718120
Yeah, just wait 2 weeks and it'll probably be around here somewhere.
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>>94717393
Amazons, probably. You likely still need another box to have a bench, but as far as positionals go, it is a complete box.
>>
>release new edition of MESBG
>minis STILL roll their number of attacks to resolve duels instead of one dice per side

heroes vs grunts becomes so fucking tedious when every turn a 3 attack hero can reliably roll a 6. There's no jeapardy. Should have used the opportunity to change things for the better if they wanted to strip the game back.
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>>94718027
Because of autism, circle jerk and fanfiction headcanon.
There is a difference between /tg/ autism and warhammer autism.
The reaction regarding the questioning of Chaos affliation is the best piece of evidence.
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>>94719423
It seems like your comment is missing a first half to make sense.
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How bad a time would I have running this gang
Queen w combi needles, mesh armour and phyrr cat
Matriarch with grenade launcher
Death Maiden with needle pistol and stiletto knife
3x Wyld Runners all with bows and phelynxes, 1 with poison ammo 1 with acid ammo
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>>94718544
>>94717470
thanks, how would you rate the vampire box?
seems like they have every positional twice and 8 thralls, should be fine for a casual game
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>>94722021
6-man gang

Everyone on your team is a payday waiting to get captured.
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>>94719843
It isnt missing anything as long as you consider it a direct reply.
>>94718027
>And you think the various warhammer wikis ARE official?
But if you want to hairsplitting it. Than i forgot to write
>I think it is more official, because
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where do I find the source for half the army lists for new MESBG I see on tabletop admiral? They're not in the rulebook
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>>94722821
have you checked both the hobbit and lotr army books?
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>>94722859
yeah, to be fair most armies are accounted for, but there are definitely some missing like the Anor and Angmar ones
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>>94722907
they did a free pdf for all the arnor and angmar lists, here you go
https://assets.warhammer-community.com/mesbg_faqs&errata_armiesofarnor&angmar_eng_13-2ss10llbac-kqghz4rijm.pdf
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>>94723032
that explains it, a bit confusing that its not in the main rulebook. Are they going to discontinue them or something?
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>>94723117
I don't think so since they were just released but I don't think they will be "legal" in GW tournaments unless they end up in the third book
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bloodbowl question, is 5 people enough to run a league with? I was hoping for 8 but not sure if I'm gonna be able to find anyone else to join
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>>94724056
4 is enough even, but with low numbers perhaps suggest at least one coach runs two teams.
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>>94724170
yeah I was considering having everyone run 2 teams, but then there is the issue of what to do if a coach has to play both his team's against each other, and 5 just feels too small, feels like a small league should atleast have 8
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>>94724250
That's why not everyone should, in the event that it happens have the league comissioner play one of the teams.
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>>94724056
IRL there are small championships, tri-nations was only 3 countries until it expanded into the championship which only has 4 teams.
6 nations is only 6.
You can make each team have a home and away game. Maybe give a slight bonus for the home games.
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>>94722051
NTAs but the Vamp box itself is fine, only missing the Vargh which is far from compulsory. However as a team they are very hard to play effectively. The only team capable of self destructing by killing their own players.
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>>94725258
>the only team
Goblins can do so via secret weapons and hungry trolls, so orc, black orc and underworld too.
>>
>Finish painting a gang for first game of our new campaign
Gently wrap every single model in tissue paper for transport
>Hear a snap as I fit the champion with his two swords in the box
>Sword broken at the hilt

God damn it. Can't wait to buy 2 thunder hammers to replace his 2 swords, at least they'll be less likely to break.
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>>94725410
>Gently wrap every single model in tissue paper for transport
This does nothing, and wasteful. You want to secure the model so that they didn't move.
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>>94724056
I started my local league with only 4 and we've grown to 8 in just a few months! the FLGS we play at has a discord and that's been our primary way of attracting attention so far.
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>>94725474
>>94725410
Tissue can secure a model from moving. It needs to be folded or crunched in a “correct“ way.
But i agree foam is better for that purpose.
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There was a rumor floating around that Underworlds was going to get the axe. And now our LGS(whose owner wouldn't give a discount to his dying mother) has all the stuff on sale for 50% off. Just a coincidence?
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>>94730143
Didn't they just release a new edition of that?
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Re Necromunda, we just started a campaign where I got the Racket that gives you a free Xenos weapon.

I took the Necrotic Beamer.

Reading the rules, it seems to me that you can cause a lot of damage in shooting with the Scattershot that has Melta.

Am I reading this right whereby (in Short Range), any Injury Roll automatically becomes an OoA result?

Which would mean, if you're lucky with the Scattershot, let's say you do 4 wounds roll and none are saved by a guy with 1W, you can cause him 12 damage, i.e. 12 Injury rolls, which, due to Melta, turn into 12 OoA results and so 12 fucking Lasting Injury rolls?

That's basically a "Fuck this Fighter I'm removing it from your Gang" weapon right?
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>>94731582
Damn, I thought OoA and lasting injuries didn't stack, but when I went to double check you're totally right!

Just finished a campaign where none of us did that too. That'll make the next campaign interesting.
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>>94731582
I mean, Squats get the Ironhead Meltagun, which is exactly the same as a regular Meltagun but with Rapid Fire 1. It's not quite as brutal, but makes up for it by being S8 AP-4 instead of S6 AP-1 - much better for hard-removing Brutes and Leaders instead of just random dudes.
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>>94731831
Yeah, reading about it online I understand why so many people houserule it. We almost didn't apply it last campaign because we were learning and basically almost never had multiple OoA rolls.
But with Melta weapons and the likes you can easily get this and cripple our outright delete a guy with that manh Lasting Injuried roll.

>>94731925
Good point. High armour saves will be what saves people from this.
Still, it'll be fun to use my Outcast Gunslinger and his base M7 with BS2+ to delete cunts when I feel like a bitch.
>>
>>94731582
>>94731831
>>94731831
>>94732084

This is terrifying. We've always played one injury roll when taken out, didn't realise it was per wound.
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>>94732317
Technically, without the Melta trait, it requires you to basically roll multiple 1s on Injury rolls when taking multiple damages. Hence why throughout our entire first campaign it only came up when I got lucky bolter shots. We all had piddly ass weapons otherwise that never even produced such results.
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>>94660374
>very unfun to fight for some reason that escapes me
One of their main mechanics just prevents the other player from doing anything when it works, which is extremely tiresome if you're a lower willpower gang
Minor point but the butcher also gets a gay halloween mask that can stop a close-range multimelta shot, the fact that such an item not only exists, but he gets it for FREE pisses me off.
>>
>>94732406
There seem to be enough d2 weapons that are common for it to happen
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>>94733531
Yeah we were poor shmucks due to misreading the rules so ended up with basically our starting gangs gear by the end of the campaign.
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>>94733651
As in no upgrades or no injuries?
What did you do?
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>>94733714
We basically never had any money. We missed the part where everyone is gifted 250 credits between dominion phases so were always skint, losing a guy meant basically forgetting about that sweet special weapon we wanted.

Also we forgot settlements gave everyone 1d6x10 credits after every game.
>>
>>94733724
Ah lol, first campaign?
DESU I prefer a bit slower than normal where you end up with everyone rocking plasma guns and carapace armour and being overpowered
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>>94639014
Can anyone provide a pdf of the Shadow War: Armageddon complete release, that had the extra kill teams? I've only been able to find the smaller version
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>>94731582
Definitely not going to use that rule. 1 lasting injury is enough
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>>94734339
Or I guess the pdfs for the kill teams that weren't in the original book; GW scrubbed them obviously and I haven't been able to find those either
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>>94732317
One per OoA, so if you take four or fourty Flesh Wounds on a dude with T3, it's still only one OoA, but if you roll OoA three times on a nightmare flurry from a Storm Welder or a Heavy Stubber or something, that's three rolls, or a one in twelve(ish) chance of just outright dying. It's part of why Ceramite Shields are actually insanely useful for keeping people alive long-term, as they turn off Melta from front-facing attacks.

Not Sever though. Keep an eye on those melee Psykers, 'cause if they get a Force weapon, you can just kiss whatever they charge goodbye.
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>>94734439
>>94734339
There're only 1 official PDF for SW:A and it had the extra kill teams in it.

The reason the link no longer work is because of the website format changed. It's still accessible before the change.
https://files.catbox.moe/hlcyk4.pdf
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>>94735149
Danke, Anon-Kun
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>>94734003
Yeah, and our Arbitrator insisted on using the pre-2023 ruleset so we were barely getting any XP as well.

Yeah we just did your first game of Lax and Misrule and rackets seem busted. Some of us will probably be swimming in credits very soon.
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>>94734470
Do you consider the Ceramite Shield as a weapon for melee/attacks purposes or go full RAW whereby it's just a piece of armour that reduces your number of weapon slots by one?
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>Two category changes were announced: Duel will be a discrete category for two-character pieces; and Underworlds warbands will now be part of the Warhammer Age of Sigmar Unit category, along with Warcry warbands.
its over
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>>94737114
>https://icv2.com/articles/news/view/58548/golden-demon-changes-announced
Golden Demon changes for adepticon in case you're confused
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>>94718864
>Sauron trapped by 4 models with supports
>rolls 1 d6 against 8
>oops rolled a 2
>the Lord of the Rings jobs to a small band of nobodies
cool idea
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>>94737453
Sauron has more than one attack, the odds of him getting a 6 with the amount of dice he has and might are pretty good. No-one is going to out fight him.
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Went to my first blood bowl tournament last night with newly printed/painted high elves (actually my first tabletop games, only played on fumbbl and bb2/3 previously). Took 6th place out of 26 and won the trophy for best offence (most touchdowns total). Pretty excited about that result.
>>
A bunch of MESBG stuff coming back next week
>https://www.warhammer-community.com/en-gb/articles/505blk2u/sunday-preview-the-death-korps-march-for-krieg/
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>>94738037
Ah yes, the Death Korp of Krieg, I can't wait to re-enact the classic battles they engaged in against Rohan.
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>>94738114
GW knows Kreig will sell more than Resin special character from a failed Anime film
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>>94639014
Can anyone help me with how spear support works in the new edition of middle earth? It now seems to be a separate roll that wins or loses duels on its own. It seems to read that only if the spear support roll wins the duel over the opponent do you get a single attack with the spear against them. Does this still win you the duel overall in a situation where your own model lost the duel but the spear wins, so does the spear get the strike against the enemy while your own model in combat gets stricken as well or no strikes happen except the spear strike?
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Is GW not bringing this mini back?

I dont mind the other Thranduil mini but this one is just so much better.

Cant find it second hand anywhere either
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>>94737453
Except the nobodies need a 6+ and then a 5+ to even wound him if they even win the duel roll. And if they lose he can hit everyone thats in the current combat with strength 8 hits basically killing them instantly.
>>
is the barnes and nobel box for underworlds a good place to start or is underworlds dead like everyone is saying
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>>94738114
DKoK Death Riders were used as extras during the Pelennor's field Battle in TRotK as they lacked actors that could ride a horse. You can see them in the background, prosthetic beards over their gasmasks.
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>>94744058
No idea how good the new edition is overall, but the box you're talking about (assuming it's pic related) has the rules for the previous edition of Underworlds so it's pretty bad if you want to try the new edition.
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>>94744058
For 60 buck you're paying for 25$ for each warbands and 10$ for the dice, the rest (cards + boards) are not compatible with new edition.

Both warbands are currently in season and their warcroll are free to download, while the rest (boards + deck) you can either share it with someone who got the Embergard set or print it.
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>>94744220
the box is $35
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>>94744225
That's a good price, all par with 2017 GW back when they sell those push fit stormcast for 15$.
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>>94741197
That looks so gay.
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Quite possibly an Ash Waste Nomad expansion.
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>>94737114
GW just doesn't understand that people like different games. Underworlds becoming just AoS lite in a hex map was the biggests mistakes I have saw in a while.
>>94730143
The new edition is reprinting older warbands and made older cards obsolete (while dumbing down the game). Also almost all older warbands are bad in the new edition, people only "like" it because it is simpler to remember things (because the card pool is smaller)
>>94744058
Old version is "dead" but is still better than new ed (also has more soul)
>>94744220
>Both warbands are currently in season and their warcroll are free to download
you mean the generic warscroll that other 4 warbands can use? At this point why not just choose the warband with better miniature status?
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>>94745387
Thats why i want it
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>>94746637
>you mean the generic warscroll that other 4 warbands can use? At this point why not just choose the warband with better miniature status?
Hmmmm no???? Sepulchral Guards and Ironsoul's Condemnors both have their warcrolls in the new edition. I wouldn't recommend any noobs to spend 50$ on GW's shlops, for 1 warband, over 35$ for that box which also come with dice and a playable previous edition.



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