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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

>Errata for Third Edition
https://docs.google.com/document/d/1n3ooTmopm3CBxW5jwPp1761xsaIccea-5XIhVM_PQEc/edit

>Other Ex3 Resources
https://pastebin.com/fG1mLMdu

>Resources for Older Editions
https://pastebin.com/BXSGuFdQ

>Current Quixalted Extended QE Version (Fanmade Supplement)
https://files.catbox.moe/rjgmo5.pdf

>Optional Quixalted Exalts
https://www.mediafire.com/file/jg86yrewnhx2ov3/QE_Reject3eExaltHomebrew.pdf/file

>4thchan Edition (4.2E)
https://docs.google.com/document/d/1XqjkwQIR38ov7uZVSZGpcjI0QCPIiFaQkVosZVlhGH8/

>Exalted Demake/Black Vault (Now with updates):
https://pastebin.com/Tt1PjuYt
https://pastebin.com/qHRW9N51

>collection of Exalted Hacks
https://pastebin.com/gtZnycJs

>stuff that might be interesting
https://forum.rpg.net/index.php?threads/the-exalted-thread-with-no-original-ideas.317216/

Last thread: >>94629809

TQ: Tell us about the past lives of your pcs.
>>
TQ:- My Eclipse hasn't remembered much of her previous incarnation, but she remembers being a dude in the first age, being the boss of a communication company, and intercepting and editing messages that came through her office, either to the political benefit of the rest of her circle, or just to amuse herself.
>>
Yet another desperate attempt to stop having bad ideas about how Infernals could be made more fun:
>Each Caste has three Yozi Charm Trees by default (Since I think there were only 15 Yozi imprisoned in the Realm Malfeas) and can pick others whenever.
>The Charm Trees as a whole unlock new functions as you gain Essence, getting one upgrade at Ess5 and another at Ess10.
>Nothing else has changed.
>The default Charm Treees for each Caste are as follows:
>Slayers: Malfeas, Isidoros, Metagaos
>Malefactors: Cecylene, Szoreny, Qaf
>Defilers: SWLIHN, Cytheria, Sachaverell
>Scourges: Adjoran, Elloge, Hegra
>Fiends: TED, Kimbery, Ouramos
>>
>>94682116
>>Each Caste has three Yozi Charm Trees by default (Since I think there were only 15 Yozi imprisoned in the Realm Malfeas) and can pick others whenever.
One homebrew did something similar; your caste is defined by your main Yozi, and you can favor other 2
>>
>>94682116
>>Each Caste has three Yozi Charm Trees by default (Since I think there were only 15 Yozi imprisoned in the Realm Malfeas) and can pick others whenever.
There are at least 23 Yozi locked up in Malfeas, but we only have the names of about 15 of them, but it's canon there's quite a bit more than that

>The Charm Trees as a whole unlock new functions as you gain Essence, getting one upgrade at Ess5 and another at Ess10.
>Nothing else has changed.
Many Yozi charms already autoupgrade at higher Essence and others are repurchasable (some are both), and quite a few more than just two times. I don't really see the point of making this by charm tree instead of by charm, given charm trees themselves don't really grant functions, and individual Yozi charms can have more than just three tiers and locking the changes at E5 and E10 massively reduces the slowly "transforming into an alien inhuman god-monster" aspect of them, or at best reduces it to spurts instead of a gradual transformation that happens bit by bit with each new charm and raise of essence. You're trying to reinvent the wheel with this one, and making a very shitty wheel compared to what was there before

>>The default Charm Treees for each Caste are as follows:
I don't really see the point of this spread? And honestly just the Caste Yozi + Favored Yozi seems like a better way to get varied Infernals. If you wanted to increase the variation though I'd say make it 1 Caste Yozi and 2 Favored ones, instead of 3 Caste Yozi
>>
>It's another /exg/ are just useless idea guys with no follow through episode
>this time staring >>94682116
>>
Exalt types by how good they are at each job:
>Maid: Sidereal > Solar > Alchemical > DB > Lunar > Liminal > Abyssal > Infernal > Getimian
>Pornstar: Solar > Lunar (furry only though) > Sidereal > DB > Abyssal > Infernal > Alchemical > Getimian > Liminal
>>
>>94682520
What is a /tg/ thread for, if not discussing useless ideas?
>>
>>94682550
I'd put Infernal higher on the Pornstar list, if only because desecration charms can very quickly become /d/esecration charms
>>
>>94682550
It is arguable that, pornstars Infernals and Lunars are a side grade.
Two sides of transformation fetish.
>>
>>94682550
Sidereals should be at the end of that pornstar list.
>>
>>94682594
Or they are the producers, or they are one of those pornstars that constantly change their stage names
>>
>>94682565
>Vanilla or Lesbians: Solar > DB > Lunar > Sidereal > Getimian > Abyssal > Infernal > Alchemical > Liminal
>BDSM/Torture: Infernal > Solar > Liminal > Abyssal > Lunar > DB > Alchemical > Sidereal > Getimian
>Sex with Teacher (as teacher): Sidereal > Solar > Alchemical > DB > Lunar > Abyssal/Infernal > Getimian > Liminal
>Sex with Teacher (as student): Solar > DB > Infernal > Abyssal > Lunar > Getimian > Liminal > Sidereal > Alchemical
>Humiliation Fetish: Solar > DB > Infernal > Abyssal > Sidereal > Lunar > Getimian > Alchemical > Liminal
>Bizarre /d/ Stuff: Infernal > Lunar > Liminal > Abyssal
>Furry: Lunar > Infernal
>Weird Guro Stuff: Liminal > Abyssal > Infernal
>Giantess: Lunar > Infernal > Alchemical
All of this discounts the possibility of exigents of the appropriate type.
>>
>>94682619
Getimians and Abyssals should be lower on the vanilla, and Alchemicals way higher.

Abyssals need to be higher on torture.

Getimians are too low in the humiliation fetish, since their whole stick is ntr/gaslighting or "murder and replace".
>>
>>94676691
TFW no combat dragonblood maid wife
>>
>>94682468
>And honestly just the Caste Yozi + Favored Yozi seems like a better way to get varied Infernals. If you wanted to increase the variation though I'd say make it 1 Caste Yozi and 2 Favored ones, instead of 3 Caste Yozi
Yeah this is better than everything I came up with.
Also the Spreads were like that because I got 1 Favoured Yozi into each Caste and was like "Now what?" since onece you get past Metagaos, Szoreny, Kimbery, Isidoros, and Elloge the other Yozi are just kinda...eh from the perspective of Thematic Charms.
>>
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>>94682605
>>
>>94681915
A Slayer who's past life was a perfect example of why Solars had to die, who in the final moments of his life realized how fucked up he had become when he watched his Lunar mate get killed trying to defend him during the Usurpation. It finally sunk in that he'd taken his friends, family, and pretty much everything in his life for granted because he didn't think he would have done the same even if he would have centuries ago.
>>
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Question for anyone who wants to help out here.
Medo, a northeastern Satrapy. It has a few features but I'm only really stumped by one, the Walls.

We get two bits of information on them.

>Throughout Medo's long wet winters, rain lashes the brooding towers of the fortress-city of Karasch at the eastern terminus of the Hasancea Wall.

and

>Medoan swift-riders scourged the North for generations, seizing the wealth of burgeoning cities and impressing their people as slave labor to build three cyclopean defensive walls between the Almaj Mountains.

And for the life of me I can't figure out how to square those two things as being simultaneously true with regards to where Karasch is located on the Across the Eight Directions map.
As is seen in my best attempt picture, the 'eastern terminus' of the wall needs to end there near the river. However, the Almaj mountains are all the way over there to the north-west of the territory.
I can't, for the life of me, figure out how the walls are both 'between' the mountains /and/ end at Karasch in a way that feels satisfying.
And suggestions?
>>
>>94685335
Three possibilities occur to me.

A) The realm decided to be extra and built one giant wall, but had sorcerers or earth elementals open the mountains themselves, built the walls onwards in one unbroken line, then closed the mountains up around them. This would be an incredible feat, and incredibly stupid, so is perfect. It's not impossible that a stupid local god let them do it too in exchange for extra prayers - in this case I guess each end of the wall would have a little shrine in it and people walking patrols would be obliged to offer a prayer, except nobody would be assigned to that end of the wall because the realm's filled with cunts.
B) The third section of walls is just broken up between the mountains, with either side of the wall being burrowed a little way in and featuring logistical support areas and 'command posts' for the wall section. The 'between the mountains' bit is just the original part of the wall and it was extended over time using the slaves.
C) The riverbank isn't smooth, but hilly and rocky enough that it counts as mountainous until hitting some pile of stone that blocks off the shadowland, creation spontaneously manifesting a mountain as a reaction to the insult/injury that is a shadowland.

Also holy shit they use the word cyclopean a lot in A8D.
>>
>>94685844
Oh! Or possibly, for the last one, the final mountain at the river could be a result of the realm defence grid being fired at lookshy (and missing) or the empress rolling up one day and going 'lol walls suck watch this i'm going to add a mountain' to show off for some snippy vassal.
>>
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>>94685335
Two separate Almaj mountain ranges. The west and east, or burning and frozen (one set are volcanic the other alpine), and/or Medo had two different kings/queens named Almaj. The first conquered one of the mountain ranges and named it after themselves, generations later the second seethed after years of clarifying "no the mountains aren't named after me." and conquered a second mountain range, naming those the Almaj mountains as well. Figuring out which ruler named and conquered which mountain range is a problem their scholars debate over because of a burned down library holding the details+ passage of time and political spinning of the facts over hundreds of years.

Solving it is a difficulty 5 Lore roll that takes a month, one week less for every extra success on the roll, to a minimum of a week. Using the information to reveal the truth or doctoring it to lie about it earns several allies in one side of the scholastic community, royal family and Almaj tribes without a roll and several enemies in the other. 10 successes or more reveals the locations of the warstriders both Almaj's used, both of which contain their ghosts that badly want their pilot to outdo the other in great deeds. Bonus scenario: put the ghosts in each other's warstriders and see what happens.
>>
>>94685335
Without consulting the book, my impression was Medo just fucking loves walls. They have three walls between the Almaj Mountains (and, in my head, I see them as an inner, middle and outer wall, not a wall spanning the gap in three parts). Then, separately, they have a wall at the eastern end of their territory (Hasancea Wall) - and they probably have a bunch of other walls, named for geography or rulers, built at separate times, in different styles, which as a whole form the Great Walls of Medo.
>>
>>94686306
...pft
That's actually pretty funny. I think I like that answer the best.
>>
>>94685335
Jumping in late, but >>94686306 pretty much covered how I read those lines, they have multiple walls, the Hasancea Wall and the three other ones mentioned are just some of them
>>
>>94686306
It's very egyptian. Run out of slaves? Need to support your economy and distract people? Pay them to build walls.
>>
Can someone post the Alchies manuscripts even if it's not compiled?
>>
>>94687768
https://files.catbox.moe/2sfolp.pdf
>>
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>>94687995
>>94687768
Oh, and don't forget this one!
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>>94685335
Revised Map, for those who care
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>>94687995
>>94687768
You sir are a champeen and a scholar, thank you
>>
>>94687995
>>94688309(Me)
Actually no, fuck you, what the fuck is the first link? Some butchered mix of ironclaw 1e and other files?
>>
>>94688309
>>94688319
Desperate fag gets BTFO'd, love to see it.
>>
>>94688333
>>94687999
>>94687995
>>94681915
This guys a bigger cock oiler than ziklag, disregard
>>
>>94688319
I just add a new cover to the pdf every time someone makes a request, even though I don't put them on mega anymore. You're welcome!
>>
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Are there any good Solar rewrites that
>Don't have BAD mechanics
>Give them interesting unique things WITHOUT literally and actually stealing Sidereals charms (HAPPENED TWICE IN 3E)
>is NOT written by a retard who thinks that the above is impossible and that everything off kilter charm "makes more sense as a sidereal charm bro :] solars are meant to do things boringly"
>>
>>94688754
No.
>>
>>94688754
>HAPPENED TWICE IN 3E)
3e Solars also stole stuff from Infernals.
>>
I think if you wanna do Yozi-Corrupted Siddies or Lunars the cool thing would be the "1 Caste, 2 Favoured" idea for Infernals, but just rotate things so a different group of five is the Caste Yozi.
>Infernal Caste Yozi: Malfeas (Slayers), Cecylene (Malefactors), SWLIHN (Defilers), Ajdoran (Scourges) and TED (Fiends)
>Malfean!Lunar Caste Yozi: Metagaos (Full Moon), Kimbery (Gibbous Moon), Szoreny (Half Moon), Hegra (Crescent Moon) and Ouramos (No Moon)
>Mafean!Siddie Caste Yozi: Isidoros (Battles), Qaf (Journeys), Cytheria (Serenity), Elloge (Secrets) and Sacheverell (Endings)
>>
>>94688754
best you're gonna get is randos who shit out charm ideas. there was a guy who did it for QE a few threads ago, not sure how to find it though
>>
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>>94688801
>Cytheria (Serenity), Elloge (Secrets)
Those two are swapped around.
>>
>>94688859
Not sure why you're saying that. The Mother of Creation seemed very life oriented to me.
>>
>>94688859
>>94688897
He's probably taken the "about who nothing more is known" part of Cytherea to an extreme degree. 2e did a similar thing. It was retarded lmao. 3e also seems to be under the impression that Cytherea MUST NEVER EEEEVER have anything more known about her.

Even though in 1e we knew she created Creation with Gaia and was kind of a bitch to her.
>>
>>94688954
Yes, than some anon had the headcanon that the exalted host defeated her by threatening to know her, by exploring creation in searching fo Cytherea.
>>
>>94681915
TQ: My Dawn Caste's past life was the King of Hell Solar mentioned in ROTSE, the crazy guy who chose to live in Malfeas and carve out his own empire there in order to recapture the feeling of the Ochre Fountain Era and to keep himself sharp. His mindset ended up pretty demonic after a while, though he never actually became an akuma and actually helped to apprehend/point out a few of them due to his unique position. Ironically enough, he died of old age, but it was so unthinkable that nobody believed it and he was said to have "disappeared".
>>
>>94688954
You're right, it is silly.
I only picked Elloge as the Caste Yozi for Corrupted Secrets Sidereals because of her Theme being all about weaponizing literature in ways that are more esoteric than just beating someone to death with a scroll case.
>>
>>94689086
to be fair, linguistics is a serenity skill.
>>
>>94688954
I never took it as an imperative, but it was consistently tagged after her name in a formulaic manner.

Do any anons here have PCs with titles/epithets/formulaic declarations of intent? My dawn is "Warmaster of the Djala Host" and my Eclipse often introduces themselves with "Aspect of the Sun in Flight, none may bar my passage across the face of creation".
>>
>>94689201
Mother of Creation was her title yeah.
>>
>>94689277
I meant the "and about who nothing more is known".
>>
>>94689403
that was literally only one time in 1e though, Autochthonians does not mention it ONCE.
>>
Only other cool thing I've come up with is for the Autocthonian DB's, and that's the idea that Autocthonian DB's are born with patches of Magical Materiel fused into their bodies that become their Starting Charms when they Exalt.
These patches are a single colour of Jade with one of of Autobots Pole Metals integrated into it.
>Lightning: Blue Jade with Orichalcum Filligree
>Steam: Red Jade inset with a single chip of Starmetal
>Metal: White Jade with Occlusions of the other 5 Colours
>Oil: Black Jade with veins of Moonsilver
>Crystal: Green Jade laced with a web of Adamant strands
>Smoke: Yellow Jade with nodules of Soulsteel growing out of it like tumours
>>
>>94689470
Yes, but fake 1efags parade it around.
>>
>>94688105
3rd edition map?
>>
>>94688105
I was thinking more like this - anchoring them to geographic features (the mountain/sea/river already forms a barrier so doesn't need a wall) - made up of long walls that twist as they cross the terrain, join up with other walls, as later rulers decided a new wall needed to be made, or that he'd finish a wall that was never finished, etc.
>>
Been looking over the Acts of Villainy in Infernals and I have three questions about TED's
1) If an Infernal and their would be waifu/husbando are honestly in love with each other, anything involving going towards a wedding counts right?
2) If you divorce someone, do they become a valid target again?
3) Could you just spam Tragic Love Amusement on some poor bastard, go full yandere on them about marrying them, then use Freedom Lets Go after you get a reduction of your Limit?
>>
>>94690399
It's probably something like that, in terms of shape, but there needs to be a reason that the 'Northern Ivory' coast is a separate satrapy. I figured the easiest way to justify that was a set of walls that ran parallel to the coastline. Likely there's a wall there in addition to 'against Clovina'.

>>94690110
Across the 8 Directions map, yes.
>>
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>hear about how Abyssal Socialize has cool Yandere Charms
>it has two of them and they're kind of low essence and don't get much iteration
>four guessing intimacy charms though
they had a DIAMOND idea. are they saving this shit for the companion or what?
>>
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>>94689277
She's mentioned in 1e Fair Folk, in the Jadeborn section that talks about ancient history (mostly Autochthon).
>>
Alright, I've just finished going through all my books for an NPC I remember and I cannot find him, so I'm looking for help. The NPC in question is a Solar in the employ of a Sidereal. He wears platemail that is covered in runes that read as things like 'sin' 'penitence' 'remembrance'. He was recruited because he exalted as a true believer in the immaculate faith and walked into a temple to be killed as an anathema, but a sidereal inside decided to see what she could do with him instead. I seem to remember thinking he served in Yu-Shan, but I guess not. I am quite sure it was 2e, but I suppose I could be wrong - I couldn't find him in anything.

Does anyone know what I'm talking about? Have a page reference? This is driving me nuts.
>>
>>94691717
It's just "make a temporary intimacy with specialties against the person" and "bonus resolve to ignore effects that would oppose the intimacy." There could be so much more.
>>
>>94691849
Did you check cult of the illuminated or the caste books? He isn't in caste book night.
>>
>>94690501
https://m.youtube.com/watch?v=jNV_fVZx-zY&pp=ygU0YWxsIHRoZSBjb252b2x1dGVkIHJlYXNvbnMgd2UgcHJldGVuZCB0byBiZSBkaXZvcmNlZA%3D%3D
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>>94692099
I did, though I don't think he's Illuminated - I'm pretty sure he was a Bronze attack dog.
>>
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>>94692147
Also, fat lunar remains the funniest art in the books.
>>
>>94692011
https://www.youtube.com/watch?v=RWU3o_kDixc
the bones are there.

>induce addiction to a character and gain motes from inflicting emotions on them and vice versa
>make character treat intimacies with everyone else as one step lower
>anticipating what a character will do or say, psychic link to them
>make a figment of them in your imagination that you can consult....OR you summon an actual spectre of them to help you do tasks they're suited for
>inflict the imagined intimacies of that figment on your adversary on successful social influence, special read intentions rolls and combat, to make them more like the idea of you
>making them literally suffocate from your attention OR make them suffocate when they're not near you
>more charms that encourage you knowing EVERYTHING there is to know about your target
>you can use their artifacts in the same way they can.
overall, individualized but deadly strong and emanates from it. just rando ideas
>>
>>94692232
That Lunar isn't fat at all. That also looks like 2e art.
>>
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>>94692433
Of course she's fat. She just ate at least fourty cakes.
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>>94692347
Are these Canon charms or what? I haven't read 3e abyssals.
>>
>>94693046
NTA but evidently you didn't read that post, he says twice they're not. Why is /exg/ full of noreads?
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>>94693065
Reread it, he says it once at end. Thanks for the quick answer though.
>>
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3e, Ivory circle necromancy, ambition 2 working: Force someone to end up as an ghost. That was something thaumaturges were able to do previously, even if it was just hungry ghosts (and I believe there was a regular ghost version somewhere but I can't recall, unlike the hungry ghost, which is deathlord's breath). That seems a bit odd, even given the strange conflation of thaumaturgy/sorcery/necromancy in 3e.

Is there anyone who actually put into the kickstarter who can talk about any of the design process they chose to post for this? Why they chose such a minor effect to insert as a sorcerous working? I have similar questions about the rest of necromancy, but any insight from the developers would be welcomed.
>>
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>>94695306
>3e, Ivory circle necromancy, ambition 2 working: Force someone to end up as an ghost
The actual wording is
>Curse someone to ensure they will linger after death, denying them the possibility of reincarnation.
Which breaks reincarnation on top of making them a ghost, guaranteeing they can't fall into lethe. The drag of Lethe is a pretty major problem for most ghosts, and it probably means that a ghost who's been Worked on like that always reforms after it's killed unless and until it damns itself to Oblivion or gets ghost-eatered or some other non-reincarnation method of permadeath for ghosts.

>That was something thaumaturges were able to do previously, even if it was just hungry ghosts (and I believe there was a regular ghost version somewhere but I can't recall, unlike the hungry ghost, which is deathlord's breath). That seems a bit odd, even given the strange conflation of thaumaturgy/sorcery/necromancy in 3e.
Some of the things Thaumaturges could do in 2e were like spells, but with different use cases and usually more limited. This particular working mimics the 2e Iron Circle Necromancy effect Rune of Sweet Passing, which was put on someone while alive and guaranteed they'd leave a ghost on death. The reincarnation part is new.

Most of 3e necromancy is old stuff fluffed up a bit, and it's funny seeing people not know which of it is which. What was Bonfire Visions is now Visions of the Bonfire, for one example. I remember a lot of people gawking about the doom chair as a new thing too, when actually it's an old spell, just with way better effects.
>>
My table is switching over to an Exalted game, and I've been elected to run it. Exalted 1e with a handful of houserules to make things run smoother. As this wasn't something I was expecting, I'm going to run a basic 'Tepet Legions vs Bull of the North' short military campaign, with the players being dragonblooded or heroic mortals (with me suggesting that they make back-ups too).

Session 0 is this saturday. I'll give updates and relay session-events as the game goes along.
>>
>>94695408
Given they treat many things, not just thaumaturgy, in this edition, my wanting to poke at their design philosophy is to find out if they're attempting to slip this stuff in on the fly (which doesn't really make sense with xpenditures for doing it) or if there's a big helping dollop of "That sounds cool, fuck it, why not?" in the mix. Which isn't necessarily a bad thing, it's probably why 1 was such fun and shaped the course of the game. It just doesn't seem to be working with 3.
>>
>>94695408
>I remember a lot of people gawking about the doom chair as a new thing too, when actually it's an old spell, just with way better effects.

Throne of bone? It's pretty infamous in our group, even back in 2E, because you just leave chairs lying around everywhere.
>>
>>94695434
Good luck, make sure you play up the power of the Solars by showing off their cheaty scenelongs.
>>
>>94695306
>Why they chose such a minor effect to insert as a sorcerous working?
Because the writers are retards who believe that sex change should be a second circle working and turning your skin to flexible gold that automatically camouflages itself to match your native skin color is a first circle working.
>>
>>94695486
>Because the writers are retards who believe that sex change should be a second circle working and turning your skin to flexible gold that automatically camouflages itself to match your native skin color is a first circle working.

I mean, that's my first thought and explanation but I like to pick stuff apart and look for other reasoning, which maybe their devlogs give.
>>
>>94695434
Hey, nice. Good luck with it.
>>
>>94695434
Are the modifications a nerfing of the solar charmset so they won't get run through?
>>
>>94695600
No it's stuff like making the defenses passive values, cropping the need to split dicepools for multiple actions (just adding a flurry penalty instead) and so on. Stuff to make the actual rolls happen relatively quickly and easily. If someone wants a charm that interacts with any of that stuff I'll work with them to figure out an update for it.

The solar charmset is balanced around the fact that canon characters usually don't have optimal charm load-outs, and even then the ideal scenario for this campaign is 'everyone has died multiple times and are down to their third backup heroic mortal character by the end'. It's 6 Solars leading a barbarian army vs 3 Legions with full backup.

If the Tepet Legions get annihilated like in canon, that's the expected result. If the players manage to change some of that, I'll be pleasantly surprised. I don't intend to nerf Solars to make it easier on them.

This was kinda sprung on me, so I'm going to shrug and run it mostly straight with the expectations that most PCs are going to be dead by the end.
>>
>>94695619
I haven't played 1e in a long while. I just remember DB charms being even more ass then they are in 3e. Solars and sidereals are probably the best play as PCs in a longer campaign.
>>
>>94695626
I don't remember them being incredibly strong, no, but I also don't really have any expectations that this campaign lasts longer than the Battle of Futile Blood (or whatever equivalent might occur here). It's not exactly a 'longer campaign'.

They might surprise me by lasting that long and wanting to play more, which will be cool, at which point then the limited charms might be more of an issue than normal.

But it's not like charms are the be-all, end-all for getting stronger anyways, so it's mostly 'whatever' in any case. There's about a dozen ways to increase in power that have nothing to do with buying more native charms, so I'm not too worried about it overall.
>>
>>94695626
1e DB are pretty decent imo. The Immaculate martial arts styles are the best they ever get relative to the rest of the edition. Their native charms are not bad. Martial arts exist that can cover most of the holes in their set (scene-longs, aggravated, good perfects, etc), and honestly the biggest hole (scene-longs) is much less bad with passive defense values.

Solars are much more time limited and less oppressive without Infinite Ability Mastery.
>>
>>94695306
If I had to hazard a guess, forcing someone to linger as a higher soul ghost is more useful than most thaumaturgies; it opens the target up for manipulation by necromancies like Summon Ghost after they die. The wording of the effect you're referring to also specifies that it prevents reincarnation in general; the soul you curse can't go through Lethe naturally anymore. That also seems like a bit too much for a thaumaturgy to be capable of doing.
>>
>>94695626
Between the fact that a lot of the "Charm doesn't count as a Charm use) stuff didn't exist in 1E, Comboing being much, much more restrictive than in 2e, and the fact that DBs still had their free reflexives, DBs are actually pretty strong if played well. Like >>94695675 said Immaculate MAs are really strong in 1E (why yes, my Fire Aspect now does 15 dice of damage without even rolling just by standing next to your guy).

The combination of turning defenses into passive DVs essentially gives everyone weaker versions of persistents at all times, which really eats into Solar dominance since in 1E you flat out didn't have any defenses you didn't declare beforehand (stuff went through at effective DV 0), splitting dice pools for defenses messed with your attack accuracy and Solars were the only ones who could reliably pull defense rolls out of their asses right from the get-go. When everyone has DVs, the playing field is heavily levelled.

Anyway just have fun with it.
>>
Which Chinese historical figure was the Scarlet Empress based off?
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>>94696075
I doubt she's based on any single figure, Chinese or otherwise, but I'd assume there's a fair amount of Qin Shi Huang in her.
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>>94696165
Thanks, I remember one being mentioned, but I don't remember her name.
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>>94696189
Qin Shi Huangs a dude, not a lass. He's famed as "the First Emperor of China"). So much so that China comes from the name Qin.

I'm with Anon, I don't think she's based on any specific Chinese figure. I do know that people love to wheel out Zheng Yi Sao as an "obscure" powerful girlboss (she's so obscure that she's always getting mentioned).

(There's also Daji, who's an evil shape-shifting fox monster who married the king and gave him evil advice. Not very Scarlet Empress, but very Lunar)
>>
>>94696974
I know of him, but I remember another figure being mentioned.
The only thing I remember is "cut a peasant feet off to study how their worked", it was many years ago.

>Zheng Yi Sao
Strange how they never mention Wu Zetian.

>Daji.
—"Lunars aren't Asian fox spirits"

T. SLS.
>>
>>94681915
Okay, the alchemicals draft is compiled according to the bk site. So, now? Can we see it now? WITHOUT A BUNCH OF OBNOXIOUS HORSESHIT FROM FAGGOTS LIKE >>94687995
>>94687999
>>94688333
>>94688409
CAN WE HAVE IT NOW?
>>
>>94697407
No
>>
>>94697407
The based answer would be no.
>>
>>94697646
>>94697635
>the chastity answer would be no
yeah I thought so
>>
>>94697407
Even if I had it I wouldn't share it with someone coming off like they were entitled to it. It's charity, not something you're owed.
>>
>>94697407
I was gonna throw it up in early Jan when I'm back from the holidays. Heck, I was going to throw it up the other day as my birthday gift to you, personally - but then some other anon put up what I guess turned out to be ironclaw and futa porn.

I assume it's the same googledrive link, so I could easily throw it up without it being linked to me?
>>
>>94697857
>Ironclaw.
>Futa porn
Poor anon, being trolled by a Lunar.
>>
It has been several years since I looked at Exalted in general and I have the good fortune to be a player in a new 3e campaign.

It has been a while since I read through 3e lore but do Solars still have abnormally long pregnancies? I can't find any mention in the core book. I plan to play a Eclipse who has had several children and is part of a Northern Coast community. Her Wood Aspect Outcaste husband obviously knows but the rest of the population should not as we are in Cherek. If Solars do I need to think about getting disguise charms but I was not planning on Larceny.

Also are there any rules for determining if my children will Exalt? I assume it will be up to Storyteller fiat but I never read the Dragonblooded book for 3e. The oldest will be reaching 10 when the story begins (probably with them getting kidnapped by my new circlemates) so if I recall correctly that is right around when Dragonblooded Exalt.

And finally what recommendation would you give for Supernal. I am stuck between Presence and Socialize. As I will be the main social character Presence seems best but Socialize has some great stuff as well.
>>
>>94697905
As I recall it wasn't solar, but exalted in general; but I believe they got rid of that (as well as days being 25 hours long). Years are still 425 days long though.

Our ST use to make a roll, with some modifiers for things like breeding, but no idea if that was an actual rule or a house rule. In fact, it seems to be the rules at this link here:-

http://exaltedpast.wikidot.com/rules:birthinggodblooded

There's also the rules for Half-Castes there, which still exist in 3E, though they've been renamed.
>>
File: exalted_world_history.png (1.12 MB, 1457x915)
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Lore+intelligence check difficulty 10:
Determine which of these two histories is true.
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>>94697857
Hey! I have STANDARDS. It's just iron claw, with a bunch of covers from other rpgs. Here, have this manifesto written by a completely normal immaculate monk.
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>>94698249
The blank space in the middle is the real history.
>>94697905
>Also are there any rules for determining if my children will Exalt? I assume it will be up to Storyteller fiat but I never read the Dragonblooded book for 3e. The oldest will be reaching 10 when the story begins (probably with them getting kidnapped by my new circlemates) so if I recall correctly that is right around when Dragonblooded Exalt.

Go for socialise. It's really dumb. Heart eclipsing shroud is retarded and lets you act like a (really) discount lunar. Soul reprisal is literally a way to buy extra lives.

No. Not in 3e. They're pretty allergic to hard numbers and will generally go for reductive woo woo mystery storywork instead. That said - expect 20% of children not to exalt in the best bred couples.
>>
>>94698396
I'm sorry for assuming you followed the ancient customs and traditions of this board, of large quantities of disguised futa porn.

World Ending Corpse Apocalypse is clearly an abyssal charm. I do miss getting to name combos, it's not really the same in 3E.

Anyone have any memorable combo/charm names? I had "The wind speaks, the mountain listens" as a combo in 2E, and "Forging the Sun's Legions" as a charm is 3E.
>>
>>94698010
>As I recall it wasn't solar, but exalted in general; but I believe they got rid of that
I guess I'll have to ask my ST. It always seemed weird though. I think he will let me get away without grabbing larceny and handwave it even if it is longer. I guess I could also say I just socialized my way through it.
>Our ST use to make a roll, with some modifiers for things like breeding, but no idea if that was an actual rule or a house rule. In fact, it seems to be the rules at this link here:-
Looks like 2e stuff.
>though they've been renamed.
Out of curiosity to what?
>>94698418
>Go for socialise
I guess I will. While Presence has higher essence charms I really want they are mostly Essence 3.
>No. Not in 3e. They're pretty allergic to hard numbers and will generally go for reductive woo woo mystery storywork instead. That said - expect 20% of children not to exalt in the best bred couples.
I am not expecting my kids to Exalt as he is an Outcaste but I just wanted to make sure there was no mechanic behind it.
>>
>>94699327
I think they're just called Sun-Touched, Star-Touched etc. Because Half-Caste is a racist slur.

Though, if you ask me, Moon-Touched definitely sounds like a slur.
>>
>>94699381
>Moon-Touched definitely sounds like a slur.
Or a hippie thing, but yes, it sounds like a slur against the mental unwell.
>>
>>94699381
>>94699622
I want to say it is an archaic term for some sort of insanity, but I can't recall the specifics
>>
>>94699381
>>94699622
Moon-Blessed would sound better, I think.
>>
>>94699809
Or we could just call them what they are in the book, half-castes. Or if that's too much of a mouthful, sunniggers.
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>>94699846
Yeah, or we could call them Moon-Blessed. It's not like Half-Caste's any cooler or more evocative a term, nor more descriptive. It's fine to change it, and literally the only issue here is that calling someone Moon-Touched just sounds like calling him a loony. I guess it almost literally is that, as loony derives from lunatic and lunatic obviously derives Luna.
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>>94696075
She isn't based off one. Closest would be Wu Zetian as the tyrannical empress of China, but Wu Zetian never took power by seizing China's magical nuke supply and mothering its Great Houses, and she never served in the military either. That said she allegedly pulled out a guy's dick in the middle of the court and said "this gives me the most pleasure in all my empire" and fucked him so hard he shrivelled up, but that's Catherine the Great fucking horses levels of apocrypha.
>>
>>94697905
>>94697905
>Long pregnancies
Solars don't have long pregnancies IIRC. Are you thinking about DBs?

>Exalting kids
In 3e it's all numinous. Seriously. In 2E once you go past Essence 4 your SOlarness is too strong and your kids become Half-Castes instead.

>Supernal
Performance has the cheaty social abilities that bypass the social combat system, but you didn't mention that as an option. Presence has very direct social combat options and is quite strong. Socialize's specialty is creating tons of personas and finding motivations, which can really help with social combat. I would personally recommend Supernal Socialize and picking up Celestial Bliss Trick so your husband will go "eh" when the Lover tries to seduce him away.
>>
Does my character have to be visibly muscular if I give them Strength 5?
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>>94699966
Nope. You're Exalted. Being a musclebound boob is an aesthetic choice.
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>>94699927
>Solars don't have long pregnancies IIRC. Are you thinking about DBs?
NTA, but I'm pretty sure all Exalts had year-long pregnancies in 1E and 2E.
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>>94700014
I remember something like that too, but I think it was only for DBs. Anyway, that entry also mentioned that Exalted mamas had no chance of dying during childbirth and they were completely unhindered during most of the pregnancy and only mildly inconvenienced in the last month or so.
>>
>>94700050
I'm not sure which book to check for 1E - I don't think 1E Core says anything about Exalted pregnancies one way or another - but 2E Core says on page 129 that mortal pregnancies last for three seasons and Exalted pregnancies for a whole year, and it doesn't say anything about different kinds of Exalts having differing durations of pregnancy.
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>>94700062
Hmm, I might have forgotten, then. In any case I think you can handwave it/go with whatever is convenient for the story as long as you keep it consistent.
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>>94699927
In 2e they were 1 year for sure. Scroll of Heroes page 107 states "Gestation takes the normal amount of time for the mother. Exalted take one year, mortal humans nine months"
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>>94699927
Like >>94700014 said, I'm pretty sure it's all exalts. It just came up more with DB (and isn't true in 3E anyway). I think the >>94700050 stuff is still true in 3E though.

>>94699875
Moon-Blessed sounds /less/ like a slur than Moon-Touched, but it still sounds like a euphemism for "one of nature's special creations". That said, half-caste never really made much sense to me - it's the parents splat that actually matters.
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>>94697407
Nobody gives a shit about Alchemicals and I'm very glad you are trolled with futa porn.

That's what you get for considering them real exalts since they are just advanced automata.
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>>94700216
It's weird how people define Exalted. Specifically, it's weird how some people seem to think that the way every edition of Exalted ever published and every developer Exalted has ever had define the term doesn't matter,
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>>94700234
I am pretty sure that anon is trolling, or is a newfag who took shitposting as face value.
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>>94697905
>And finally what recommendation would you give for Supernal. I am stuck between Presence and Socialize. As I will be the main social character Presence seems best but Socialize has some great stuff as well.
Socialize is the more fun option with mechanical depth. It also has more high-essence good options that Supernal enables. Presence, though, is significantly better at trampling over social situations.

The question I always ask to distinguish which one to specialise in is whether the player cares about the Intimacies of non-player characters. You will always want to answer yes, but ask yourself if you're ever going to be in a hurry or just bored of someone and just want a social encounter to be over.

>>94699381
>I think they're just called Sun-Touched, Star-Touched etc. Because Half-Caste is a racist slur.
>Though, if you ask me, Moon-Touched definitely sounds like a slur.
We should just call them what the books call them. Anathema-Spawn (derogatory).
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>>94700313
In 1e moon-touched is probably what you call someone fucked by a chimera w/o consent
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>>94698010
>though they've been renamed.
To Exigents?
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>>94701084
Yeah, maybe. Maybe not, though. Terrestrial half-caste were called dragon-touched. Actually, all the half-castes had a different postword, and I imagine that they could probably be used interchangeably in-character. Golden Children, moon-born, star-blessed, dragon-touched could just as easily have been called sun-blessed, silver children, star-touched, and dragon-born. Maybe not that last one, but... well, even then, dragon-born vs dragon-blood is a reasonable distinction and blurring the line between half-caste dragonborn and low breeding dragonblood probably folds well into the eugenic dynamics the Realm wanted happening.

Also, yes, dragonblood half-caste were a thing. Honestly, I don't like that they were removed. It gives you an even neater degredation of bloodlines and means even Dynasts who don't exalt are still powerful and have the means to compete in noble chicanery and court intrigue, as befits the aristocracy of the world's greatest empire.
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>>94701406
>Also, yes, dragonblood half-caste were a thing. Honestly, I don't like that they were removed. It gives you an even neater degredation of bloodlines and means even Dynasts who don't exalt are still powerful and have the means to compete in noble chicanery and court intrigue, as befits the aristocracy of the world's greatest empire.
I mean, 2e does have a whole side bar in Scroll of Heroes that says "They only don't exist for narrative reasons, we wanted the nonDB kids of DBs to have a good reason to be pissed at their siblings, if you want terrestrial half-castes in your game the mechanics work fine with them too"
>>
>With the permanent installation of this Charm, the Alchemical initiates into Celestial Circle sorcery. She learns one Terrestrial Circle spell - her control spell — and one shaping ritual for free.
Celestial circle sorcerers have to learn Terrestrial circle spells as their control spells. What did Autobot mean by this?
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>>94699966
Dragonball Z taught us no, Strength =/= muscle mass
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>>94701918
Autobot's copy-paste tool may have hit the wrong target.
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>>94701117
No, they have a bunch of different names now because having a bunch of mixed divinity bloodlines called half-casts brushes close to real life eugenics
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>>94699875
Nah, half-caste is literally what they are, the moon didn't give them the bad touch.
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>>94702031
Only if you're an onyx path forums moderator or a discord tranny.
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>>94702251
Explain to me how someone who's parents are both casteless Lunars is *literally* half-caste. How have they managed to *literally* gain half a caste over either of their parents.
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>>94702347
Exalted is a caste in creation with subcastes, and because you're literally a faggot.
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>>94702251
That's complete nonsense, though. Half-Castes don't have castes, they don't halfway belong to any caste, and their parents' castes don't really matter much. Changing that name is fine, and this isn't the hill to die on.
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>>94702357
Caste. Noun. A fixed social group into which an individual is born.

No one is born a Lunar - or pretty much any of the celestial exalts. And even if we're going to claim that word mean something other than their literal definitions, if being Exalted is a caste in creation - how do Outcaste dragonblood work? Are they magically not Exalted all of a sudden? Or let me guess, Dragon-Blooded and Alchemicals don't *count* as Exalted in the depths of your ignorance.
>>
My friend is going to run a game set in the Dreaming Sea after I wrap up running a game for my usual guys and I am having such a hard time deciding on a character. I'll work out the hard details later of course but I'm inclined towards the following:
>Changing Moon Lunar focused on Appearance
>Serenity Sid that leans into Socialize
>Midnight Abyssal with Performance as the Cthonic ability

Leaning towards the first two, since its tricky to integrate Abyssals into a campaign without everybody immediately distrusting them, but I'd still play one since I like their charms.
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>>94702031
also because they dropped the "mini-exalt who learns their parent's charms" the person who can see the future because their parents were Sidereals and the person who can shapeshift because their parents were Lunars don't really have a lot in common.
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>>94702640
>also because they dropped the "mini-exalt who learns their parent's charms"
And then immediately reinstated them via Divine Heritage.
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>>94702640
Another explanation given was because a child of a shapeshifting-based Lunar shouldn't look like a child of a sorcery one.

Which is another form of uniqueness creep.
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>>94702738
That's not how Divine Heritage works retard.
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>>94702798
Even mortals, can take Divine Heritage and through it take Eclipse Charms based on their divine parents. Obviously, for mortals with divine heritage, they're going to be limited to Essence 1 and they'll want to make up either a way to access essence, spend only willpower, or develop permanent charms. Your divine heritage can be based on an Exalted parent, effectively reinstating half-castes.

Yes, it doesn't work exactly the way it used to. They don't learn Exalted charms, they make custom charms based on their parents charms. That still means that "mini-exalt who learns their parent's charms" is essentially back in.
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>>94702821
yeah that's a massive change, because the first charms half-castes tended to learn were *excellencies* which put them in a different power tier to the other god-blooded
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>>94702875
Principle of motion was pretty busted
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>>94702875
>yeah that's a massive change, because the first charms half-castes tended to learn were *excellencies* which put them in a different power tier to the other god-blooded
???
Almost all the godblood could learn Excellencies in 2e. Of the spirits only ghosts don't have easy excellencies their children can copy. Half-castes also don't necessarily get better excellencies, their dice caps are the same as all the godblooded.
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>that moment when you realize the essence devs and 3e devs hate each other and perform proxy wars through their tards
Can't wait for the fallout next year.
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>>94703364
Why do you think so? I am just curious.
>>
Snakes of Creation, what do you and your characters think about them? What is your favorite depiction of a snake or a snake like being?
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>>94701406
>Also, yes, dragonblood half-caste were a thing. Honestly, I don't like that they were removed.
Because the logic goes any kid of Dbloods that has enough essence and willpower should exalt instead of being stuck in a half exalted state.
Half-castes exist because celestial exaltations aren't inheritable so Heaven never set clear rules for what happens when celestials have kids.
On that point I do wonder what's the odds of exaltation for a kid of a DBlood and a Celestial.
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>>94699966
Salina has Strength 5 and she doesn't look muscular at all. Same with The Hierophant.
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>>94681915
My Eclipse's past life was apparently in the West, but he lives in the East. It annoys him because he has a bunch of memories of cool shit in the West that he can't use because he lives in a totally different region. He's planning to eventually set up an expedition to go to the Western islands.
Do Dbloods actually reincarnate or is that all Immaculate BS?
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>>94703713
The hun does
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>>94702821
>Even mortals, can take Divine Heritage
No, the merit explicitly states its for Exalts with unusual ancestors only.
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>>94703685
>what's the odds of exaltation for a kid of a DBlood and a Celestial.

Worse than normal. If it inherits the Celestial nature, it can't exalt as a terrestrial.

>>94703713
>Do Dbloods actually reincarnate or is that all Immaculate BS?

Yes.
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>>94703397
I've got no clue, personally. The most prominent Essence dev on that discord also talks about writing on Alchemicals 3e and the writing credits for Essence is otherwise almost identical to that of Sidereals 3e. I think its all in anon's head.
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>>94703713
They reincarnate just like everyone else does, but they have no better chance of reincarnating back into a DB than anyone else does.
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>>94703713
>>94704225

Theoretically reincarnation can be influenced - and is meant to reward a virtuous life (so you could be reincarnated in a dynastic family with a better shot at exalting). But the gods in charge haven't been doing their job since the usurpation, and even before then it was incredibly corrupt in practice.
>>
Pillars when? Essence is so damn bare bones.
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>>94704315
Virtuois in this context meaning what?
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>>94704425
Whatever head office says it means.
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>>94704047
>Worse than normal. If it inherits the Celestial nature, it can't exalt as a terrestrial.
Depends on the Essence levels. Essence trumps everything so a Essence 1 Solar fucking an Essence 3 DB the DB nature will always win. Only if they are of equal essence does the Celestial/terrestrial order of precedence matters.
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>>94704767
Hence "if".

Like you said, if the celestial's essence is the same or higher the child can take after the celestial nature - so is locked out of exalting as a DB. Also I believe Exalting as a celestial burns off any breeding merit the individual might have possessed. So you have all the normal hoops to jump through, an extra roadblock which can just flat out kill the chance of Exaltation, and are locked out of certain benefits that might make exaltation more likely.

Which is why I said "Worse than normal".
>>
>>94704830
>Also I believe Exalting as a celestial burns off any breeding merit the individual might have possessed
In 2e this was definitely true. But 3e is ¯\_(ツ)_/¯
>>
>>94702395
Nah, they're born as half castes because they've got a chunk of power and the conceptual link up that they're X amount of whatever. Just go back to faggotry instead of trying to make exalted even gayer than it already was.
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>>94705368
>exalted even gayer than it already was.
Despite the progressive writing, exalted wasn't really gay.

It was in the levels of modern Disney's queer sasquatch.
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>>94705430
what in tarnation are you even saying
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>>94705430
Look, don't take my fun away from me. Dipstick wants to have a ree about muh racism I'm certainly going to go fishing. I can't *prove* it but I'm almost positive Brucatto is sometimes in these threads and I really want to hook him.
>>
>>94705445
Nobody's reeing about racism in this thread, anon. Pointing out the devs' reasoning for changing the term half-caste certainly doesn't count as reeing, or at least didn't back when fa/tg/uys had skin thicker than paper.
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>>94705443
Despite of them claiming to always have been "woke"/progressive, historically speaking, white wolf gay characters or are far in the background or unnaturally written.

For example, Davis Mal from aberrant is basically the writer mental issues given form.
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>>94705488
Ahuh, sure. The mean old racists are in the walls.
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>>94705511
The racists no one except you has talked about ITT? I guess I'll take your word on that, anon.

>>94705502
Ledaal Kes and Ragaa Szaya are pretty neat, though.
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>>94705445
>but I'm almost positive Brucatto is sometimes in these threads and I really want to hook him
I am pretty sure he doesn't want to get anywhere close to this "nephandi den"
>>
>>94705430
I am like, 87% sure that it's been canon since 1e that Creation's stance on homosexuality is largely "Gay's fine, just don't be a bitch" with a side order of "Make sure to do your duty to your family and produce a few kids in between fucking other dudes"
>>
>>94705564
That's the realm's stance, which isn't creation as a whole. I seem to recall that being gay is fine in the realm, but being camp/effeminate is frowned upon. I'm pretty sure there's probably a whole range of stances across creation - but WW as a whole has always seemed somewhat progressive to me.

At our table the stance has always been that sexual preference as an identity is somewhat anachronistic.

>>94705445
If I was going to ree about racism I wound't be on 4chan. I'm here because I want to start an argument - and like to pretend like someone might care about my games. I just don't think Half-Caste makes much sense, and it's just inertia more than anything. But I'm not the fun police, people can do what the fuck they want in their own games.

That said, if I'm going to complain about racism and/or perfomative wokeness, what really chaps my nips? The advice in, I think, Crucibles. Where they're all "Don't name your charms 'prana', 'atemi' or 'shintai' ", because it's racist. Gee whiz Exalted, I wonder why I've been naming my charms stuff like that. What could have possibly inspired me?
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>>94705615
>That said, if I'm going to complain about racism and/or perfomative wokeness, what really chaps my nips? The advice in, I think, Crucibles. Where they're all "Don't name your charms 'prana', 'atemi' or 'shintai' ", because it's racist. Gee whiz Exalted, I wonder why I've been naming my charms stuff like that. What could have possibly inspired me?
Crucible wasn't written by or for people who play exalted, see the complaints against sensei but not against sifu, try to ignore it.
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>>94701406
>>94703685
I like dragon-touched even if I'm not usually a fan of half-castes running around. I'd tie dragon-touched to Breeding and Essence. To greatly limit the amount of normal half-castes, I'd probably make it so that Exalts don't usually start until Essence 6, but bring back Breeding as a 1-5 Background (I don't think it should make the Dragon-Blooded have higher Essence pools to keep it from being a must have purchase though). One of its advantages would be that for every dot of Breeding you have, it lowers the Essence requirement by 1. I'd nerf half-castes in general though, as seen later on in this post.

>>94701918
Boo. I liked protocols.

>>94702787
I don't think that should be true, since all Lunars are shapeshifters by default, so most should be able to purchase a spirit-shape if they want to. I don't think they should be able to purchase more beyond that and Deadly Beast Transformation. For story purposes though, I could see being able to purchase an alternative to it which lets you instead Sacred Hunt humans. For the most part though, they shouldn't be getting more forms.

While I don't like half-castes being able to purchase their parent's Charms, it isn't worth creating a whole custom Charmset, and I don't want to just remove their access to Charms or use spirit ones. So as a compromise, besides from a very small amount of half-caste Charms (like the spirit-shape one), half-castes would be limited to only learning the Charms from their parents Caste or maybe even just one of their parent's Caste Attributes/Abilities. Usually, but not always one their parent invested a lot in.
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>>94705615
The Shintai stuff is just really weird because you get insane gaslighting where people pretend it's ONLY for inanimate objects being inhabited by gods when that isn't the case, people and animals can too.

>>94705709
The person who wrote that section actually plays Exalted a lot and is very respected for their culturally sensitive accolades, they just fumbled the bag.
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>>94705761
>While I don't like half-castes being able to purchase their parent's Charms, it isn't worth creating a whole custom Charmset, and I don't want to just remove their access to Charms or use spirit ones. So as a compromise, besides from a very small amount of half-caste Charms (like the spirit-shape one), half-castes would be limited to only learning the Charms from their parents Caste or maybe even just one of their parent's Caste Attributes/Abilities. Usually, but not always one their parent invested a lot in.
NWoD fixed the issue by just releasing minor splats.

>>94705765
>The person who wrote that section actually plays Exalted a lot and is very respected for their culturally sensitive accolades, they just fumbled the bag
Sensei and kirin horns are the kind of mistake a tertiary would make, like what happened with the 3e fiction anthology.
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>>94705785
What other things did Crucible fuck up on
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>>94705615
>>94705564
The Realm's stance in 3e is that gay (and trans) is fine and you can still get married, but you either need to produce a kid via magic or you need to adopt a bastard kid produced by someone else in your house.
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>>94705795
NTA but in my opinion Crucible's problem wasn't having any terribly dumb shit in it, but not having anything particularly useful or interesting in it.
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>>94705805
I don't like it because it's one less reason to rebel against the Realm and makes the Realm less morally bad.
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>>94705805
The realm's social scene in 3e, not just the alphabets, is the writers taking something that worked and was nominally compatible with their particular political stances and trying to make it even more so in ways that don't really make sense.
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>>94705829
On one hand, I think it's fine for the Realm to be pretty good if you're a Dynast who's pulling his job, and for the morally dubious shit and reasons to rebel being in how the Realm treats the Threshold and how the Dynasty treats everyone else.

>>94705834
But on the other hand, I fully agree with this. It's not like the Realm was, like, conservative Christian or anything before, being gay was always fine, and whether or not homosexual marriages are a thing seems kind of minor to me compared to the fact that marrying for love or personal preference was never a big thing in general. Like, in a context where marriage is a duty and personal life happens on the side, but that personal life can involve lovers of any sex one prefers, does it really matter that much if you can marry someone of same sex?
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>>94705805
The Precedent of Rawar is such a weird setting detail that is visually just haphazardly added rather than interwoven in the setting as something interesting about the Realm. A Wizard Did It but Scarlet Empress and retconning one Immaculate Dragon into being trans across all sects of the faith is bizarrely unsatisfying
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>>94705765
It more the... hypocrisy and lack of accountability that gets me. If you're going to say "don't do this" at least acknowledge that the reason we're doing it is because you've been doing it since 1E - and have literally been doing it in this edition.

>>94705785
Sensei and Kirin horns? I must have missed or forgot that. I do remember their side bar where they explain how it's a bronze age setting i.e. 1400s (my playgroup is split on if they're retarded, or ironically retarded). And saying people in meso-america land have Spanish names, which seems maybe a tad inappropriate?

>>94705815
I mean, I might have hoped otherwise - but it was never going to have anything interesting or useful in it. It didn't have to have dumb shit in it.
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>>94705897
there's nothing wrong with the kirin horns stuff honestly, a kirin was in one of the corebook fictions but called a dragonhorse. The whole sensei sifu stuff was really stupid. In fact, most conversations about cultural appropriation from brainrotted left leaning people is really stupidly one sided. White Wolf has always been mega left leaning, but at least those early identitarians let us have Pranas and Atemis.
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Question from a person who hasn't played Essence or looked much at Exalted. Group wants to do a short campaign of Exalted Essence and I was looking at making a lunar, are full moon lunar any decent? I was really wanting a brawler/bruiser type character.
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>>94705933
Complaints about cultural appropriation are particularly weird when they come from people not of the culture supposedly being appropriated. Like, I'll take it seriously if some indigenous tribe complains about their traditional garments with deep historical and cultural significance being misused by people not of the culture, but Americans complaining to other Americans about pranas and atemis is silly and honestly seems kind of inappropriate in its own right to me.
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>>94705970
Full Moon Anima is sort of underwhelming, but for the most part, the rest of them is quite fun to play. The anima capstone is flavorful as hell to play, it's just not often useful.
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>>94705914
OPP was a bit between a rock and a hard place - they say that it's the primary social setting, so they don't want players to face the same prejudices they do in real life (also the motivation for easy genderchange sorcery). And then some of those same players say they don't want to be robbed of, or have their struggles trivialised.

The bit that I always find jarring is the realm is the awful oppressive system, it's the worst bits of the British Empire, and the worst bits of the Achaemenid Empire (Though, as we all know, the Persians were super tolerant and didn't do anything bad - unlike the Brits, who are shits). They oppress their satraps, they rob them of their resources, they engage in chattel slavery, and they delude themselves that they're lifting them up or civilising them - when they're just stealing their treasures and erasing their culture.

But they're also super progressive and positive on LGBTQ+ issues. It doesn't gel. You could have just gone "Hey, their shits. But they're fine with LGBTQ+ stuff because they're hypocrites and when a DB does it, it's just a lovable eccentricity".
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>>94705991
I see, that's a bit lame. I like the concept of lunar in general. How are casteless or would I be somehow undermining myself there?
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>>94705897
The book said to be careful with the word sensei, the problem is, exalted and its fanbase don't use it, the words guru and sifu are the common loan words used.

>>94705933
The problem is the way "kirin horns" was portrayed, it felt like for a moment the writers forgot they were talking about exalted instead of a xanxia rpg.
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>>94706003
It was alright for the realm to be bad previously. It was even a design feature in universe, from it being unable to function without the empress all the way down to Jing the Rice Farmer getting sodomised by the local magistrate. It's just another thing that doesn't quite gel with what they're trying to present - like a swamp with a section that is made of sunshine and rainbows. Tonally inconsistent, even if you don't subscribe to that particular out of world view. Like a skin transplant.
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>>94705815
I think some of the optional rules are fairly useful and the advice on how to run campaigns in general is nice. Just wish there was more on actually balancing a fight, which is something no edition has done save for Essence.
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>>94705876
While nobility do reap the rewards from being on top, that doesn't mean they don't have their own social pressures that many people would consider restricting.
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>>94705983
Americans with part lineage of a culture are the most insufferable mother fuckers. Japan is totally fine with people using their mythology and adapting it, even fucking CHINA is mostly fine with that stuff and they have a literal tyrannical government that has departments about that, but creatives shiver at the Asian American/Jewish American who wants to yap about Orientalism and how we have to compensate by grovelling about it in all creative works forever.

Plus like...I'm pretty fucking sure India and China with 2 billion people are big boys now and can stand up on their own two feet if some fags like us start talking about our Defense Matrix Prana.

It's as you say, it's not like we're ruthlessly appropriating small Amerindian tribes and making sure their voices cannot be heard.
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>>94706010
Casteless, Changing Moons and No Moons are all amazing to play. Casteless can definitely go for what you doing too.
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>>94706029
It's really paternalistic. Japan is more powerful and more culturally relevant than many European countries do to exporting media to foreign countries. It's basically saying Japan is too small and weak to defend its own cultural interests. It's also a huge double standard that they're allowed to appropriate western mythology seeing as how their media shapes how modern people see it. See Fate for example.
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>>94706017
>like a swamp with a section that is made of sunshine and rainbows
so its like real life? an empire is, on the whole, a machine for sucking out money from its territories, but they aren't uniformly evil in all aspects.
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>>94706029
Off topic, but a funny story about yanks and cultural sensitivity. So, Legend of the Five Rings, there was this big thing with a Banzai chant before tournaments. Some american in the Shut up and Sit Down comment thread made a big thing of it, head office decided the chant had to be dropped. I mean, whatever. But they decided they should keep the chant.

So head office in America had a think about what was important in the setting. And they settled on blood, honour, and country. And they decided that, to be inclusive, instead of chanting in English/Japanese it should be chanted in the language of the host country.

So first big tournament after this is in Germany. And the Americans let the organizers know that they want a hall full of people to shout "For Blood. For Honour. For Rokugan." In German. To which the Europeans had to very kindly explain to the Yanks that, no, that is not going to be happening.
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>>94706073
Not to diverge too much from Exalted with culture war stuff, but I feel like so much of this discourse is set in the paradigm of the 90s where the West is still an unrivaled cultural superpower despite the last 20 years showing that it's not so simple. It's sad, really, because the freedom and dorkiness in Exalted is what really endeared me to the setting.
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>>94706061
Thanks family, I'll see what I can build by myself from here.
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>>94706028
Sure, but I think the competitiveness of the Dynastic society, the expectation that Dynasts will both advance the interests of their House and do better than member of other Houses and all that is plenty enough social pressure.

>>94706029
Yeah. My own country has its own indigenous people with its own history of genuine and honestly not that distant oppression, and I'd be careful about appropriating that culture, out of respect for the actual, real, still-living people who've seen that oppression and kept their culture alive through it. I'd take the word of the people who're actually a part of that culture on what counts as inappropriate appropriation and what's fine, however, and ignore complaints made by others. I think it's also partially a matter of...I dunno, I guess equality of power or something like that. Like, I've heard people say in regards to comedy that it's fine to punch up but not down. I guess I'd apply that to matters of cultural appropriation, too. It'd be a dick move to shit on some small minority that doesn't have much else than pride in its culture going on for it - that'd be punching down, in a way. Taking inspiration from the big powers of the world, like China or India or Japan, all of them one way or another big or at least relatively big players, just isn't the same thing. Or. hell, making fun of Americans - it's fine, because America's the current top dog, for better or for worse, and it'd be beyond pathetic if the top dog couldn't take it. If we were to get mad at every instance of cultural appropriation, someone should get really mad about how Neon Genesis Evangelion uses Christian imagery and terminology.
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>>94705709
I don't think the complaint is against using the word "sensei" in specific, just against calling every teacher from any vaguely Asian culture a "sensei", as the following sentence says its fine to use a word like "sifu" in the correct context.
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>>94706112
Exalted is out of touch even in the context of rpg culture, it treats using Dying Earth's magic as a revolutionary act of contrarianism against tge mainstream (A.K.A. D&D)

>>94706160
Yes, but the problem is that exalted doesn't use sensei in the first place, sifu is the go to word.
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>>94706202
>Yes, but the problem is that exalted doesn't use sensei in the first place, sifu is the go to word.
The sentence in specific refers to storytellers who use random Asian words wildly out of context, rather than referring to Exalted as a whole. Its a guide for storytellers so they don't embarrass themselves on the off-chance they're playing with an Asian-American, don't look into it as though the devs are going to kill you for saying "atemi".
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>>94706265
Yes, but likevI said before, sensei isn't used.
The word sifu is the one used in and out of universe, I saw more STs use guru than sensei.

It is like a Naruto rpg had a sidebar about not using Japanese words like shishibukai and yonko out of context.
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>>94705893
>>94705829
>>94705834
It's also funny that they established the houses are matriarchal, and apparently no man in the history of the Realm has ever attempted to abuse the system by claiming to be trans.
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>>94706318
is this a thing that's gonna come up in your game anon? is your male DB brave enough to put on a skirt to evade the misandry of the realm
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>>94706318
>It's also funny that they established the houses are matriarchal, and apparently no man in the history of the Realm has ever attempted to abuse the system by claiming to be trans.
The real funny thing is that, most of the houses didn't have a female ruler before hand.
And a few didn't have a singular head in the first place.
The retcon made the houses more homogeneous.
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>>94706360
The realm has been described as matriarchal since I started playing in 2008, so if it is a retcon, it's not a 3E retcon.

>>94706318
The realm is matriarchal because it favours women over men - this is not to say men are excluded. A man can absolutely rise to be an admiral, in the same way that a woman can be president of the US. But when most dynasts think of an admiral, they're going to think of a woman. Especially since women have a stereotype of being more wise and intuitive, whereas men are more prone to hot-blooded passion and acting on their emotion. And obviously that's fine, but you wouldn't want these overly emotional men in charge of a fleet would you. What if the enemy baits them into anger?

So if you're a man, you can try and be compotent enough to make admiral. Or you can decide to pretend to be a woman, to not just dress like one, but act like one, even in private, because this plan requires you to not get outed as a man pretending to be trans, violating taboos and deeply ingrained cultural gender identity because you think it'll give you an edge and you don't care one iota about abandoning your pride.

Sure, maybe it's happened, but I doubt it'd be common.
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>>94706104
No - I'm saying that the way it's presented doesn't fit with the rest of it, and not in the way that it would be a believable inconsistency like 'real life' government policies and societies.
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>>94706463
>Sure, maybe it's happened, but I doubt it'd be common
Considering that they changed some older minor male characters to be women, it may have happened.
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>>94706463
>A man can absolutely rise to be an admiral
It is explicitly stated in the books that all House Peleps admirals are women.
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>>94706708
NTA but that' literally, with the word 'literally' being used in the correct and original meaning here, the only high position men haven't risen to. There are male generals, male ministers, male heads of Great Houses, and it wouldn't be particularly strange if the Scarlett Empress was succeeded by an Emperor. Admittedly, that makes anon mentioning admirals in specific a bad example, but the point itself still stands.
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>>94706463
>The realm has been described as matriarchal since I started playing in 2008, so if it is a retcon, it's not a 3E retcon.
It is, 3efags main (only?) source is a single sidebar from 1e, the same sidebar also said the ultimate factor is if a person is a Dragon-Blooded or not.
The same 3efags, also seethe about 1e and 2e not being sexist enough, and really hate how the 1e fandom saw the token sexist Dragon-Blooded.

>>94706708
>It is explicitly stated in the books that all House Peleps admirals are women.
I am pretty sure they retconed them.
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>>94706756
That sidebar matters, anon. It was put there on purpose. It's a part of 1E canon.

>The same 3efags, also seethe about 1e and 2e not being sexist enough, and really hate how the 1e fandom saw the token sexist Dragon-Blooded.
They do? When and where?
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>>94706756
I feel fairly confident in saying my playgroup, and the people I talked to online, where not 3efags in 2008.

>I am pretty sure they retconed them.
I believe it is still canon in 3e.

>>94706708
I am that anon. You will note I said "In the same sense that a woman can be president of the US". You might further note that all US presidents have been men.
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>>94706789
>>94706745
I can accept that. But it seems to me that if you're a man in a society where women rise more easily, and that society doesn't have any real-world transphobia and trans people are just completely accepted as being the gender they identify with, then you'd surely have thousands of men in this gigantic empire trying to abuse the system to seem more reliable.
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>>94706783
>That sidebar matters, anon. It was put there on purpose. It's a part of 1E canon.
Yes, that the ultimate factor is if somebody was a Dragon-Blooded or not.

>They do? When and where?
Over rpgnet, they complained how sexist of the 1e players to treat the Dragon-Blooded as a joke character.

>>94706789
>I believe it is still canon in 3e.
Because 3e retconed them.
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>>94706850
>Yes, that the ultimate factor is if somebody was a Dragon-Blooded or not.
Which is the case in 3E, too. However, other factors also matter, including gender. This has been true since 1E and it remains true now.

>Over rpgnet, they complained how sexist of the 1e players to treat the Dragon-Blooded as a joke character.
I've visited RPGnet on occasion, but I've not seen that. I've only been there on occasion so me not having seen something doesn't mean it didn't happen. Then again, I have seen people here make outright false claims about threads on forums like Sufficient Velocity, so I'm unwilling to believe that without proof. Do you have a specific thread you can link to in mind?
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>>94706902
>However, other factors also matter, including gender. This has been true since 1E and it remains true now.
Gender gained far more weight in 3e compared to 1e.
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>>94706947
Sure. It mattered in 1E too, though, and a part of the reason it's gained too much weight in 3E is that writers in previous editions didn't really account for the supposed gender bias when actually writing individual characters. 3E is overcompensating, but it's overcompensating for a genuine flaw and inconsistency in the previous editions' writing.
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>>94706819
The realm might not have transphobia, but it has gender norms, societal expectations, roles, customs, taboos, etc. I think an analogue here might be closeted (gay/trans) individuals, who struggle with living a lie, forcing themselves to conform to societal expectations, feeling a disconnect between how they present themselves/how the world sees them and how they see themselves. And the downside to being outed as a gay/trans individual irl is a lot bigger than the downside of being outed as a cisman in the realm.

>>94706947
[citation needed]
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>>94706994
Now house heads are called matriarchs, and even a male matriarch had to kowlow to his wife.
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>>94707015
Pretty sure the house heads were, collectively, referred to as matriarchs into 2e. Don't recall male heads of house having to kowtow to their wife in 3e - but I'm happy to be proved wrong there.
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>>94707015
>Now house heads are called matriarchs
True.

>and even a male matriarch had to kowlow to his wife.
Untrue.
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>>94707045
There's two male House Matriarchs in the modern day of 3e's continuity: Cathak Cainan and Ragara Banoba. Cainan's wife, Urima, has a write-up in Heirs and nowhere is it mentioned that he has to defer to her; he respects her greatly and values her advice, but he has the final word in all matters related to the House. No mention is made of Ragara Banoba's wife (if he has one at all), and the previous House Matriarch was Ragara himself, who would be the social superior of any woman married to him by virtue of being a House founder and direct child of the Empress.
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>>94697887
>Pic
Who's replacing her?
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>>94707188
Rumors are that they will port her AoV counterpart to the global version of Honor of Kings.
But it is hard to say for certain.
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>>94681915
Monthly Update
>Predevelopment
Sidereal Jumpstart
Abyssal Companion
Alchemical Companion
Infernals
>First Draft
Exalted Essay Collection 6 years & 1 month of lol jesus christ
>Development
Sidereals Companion
Alchemicals: Forged by the Machine God (Last known development place)
>Post-Approval Development
Champions of the Divine Flame
Essence Player’s Guide
>Post-Editing Development
Three Banners Festival (Exigents Jumpstart)
>Art Notes Prep
Exigents VTT Tokens
>Art Direction
Miracles of Divine Flame (Exigents Companion)
Abyssals: Sworn to the Grave
Alchemicals: Servants of(?) the Machine God (Crowdfunded)
>Layout
Pillars of Creation (Essence Companion)
>Press
Exigents: Out of the Ashes: Quoting and press files
Exigents Storyteller Screen: At Studio2
Sidereals: Charting Fate’s Course: Quoting and press files
Essence: Deeds Yet Undone (Adventure Trilogy): Waiting on errata
essence jumpstart final probably a month or two out. maybe we’ll even get essence companion backer pdf around then
pretty decent year in terms of releases all told. a few supplements and even two splat books, still looking for final versions for most of it. infernals will start development as alchemicals finishes, per the typical pattern. a reminder the compiled manuscript of alchemicals is out, so if anyone can upload it we’d very much appreciate it. happy new year you people
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>>94704101
Maybe it is the "many buckets" syndrome in action.
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>>94707424
Fucking Abyssal companion better expand on yandere charms, that's the best idea they had.
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>>94704013
No, it doesn't. It says it's for Exalts with unusual ancestors, not for Exalts with unusual ancestors only. 'Exalt' is often used throughout the books interchangeably with 'character', even in cases where they're also useable by other characters. As an example, in Core under Attunement on pg594 it says:
>a few motes fed into the artifact establish a spiritual link between weapon or armor and Exalted user, making 40 pounds of golden sword feel light as a dagger and swift as a breeze. Attunement can be established in a matter of a few heartbeats, and persists until the Exalt drop her commitment or is separated from the artifact for a full day."
Other characters like spirits, whatever-you-call-enlightened-mortals-these-days, and other essence wielders can make use of them just fine. This is a pretty classic thing.

It doesn't exclude mortals from the merit. Mortals can, in fact, take it.

>>94703713
>Do Dbloods actually reincarnate or is that all Immaculate BS?
Everybody reincarnates, though the structure of who gets better incarnations doesn't follow Immaculate scripture. However, Sidereals are able to create proof that it does fairly easily, because...

>>94704425
>Virtuois in this context meaning what?
Meaning that Sidereals like you. This doesn't exist in 3e because it cares much less about verisimilitude, but Sidereals have previously had a power called Rising Butterfly Prayer which had an individual's soul be considered for reincarnation into a body chosen for Terrestrial Exaltation, which Heaven controls. It usually worked. It could be invoked at the funeral. What this meant was that people who Sidereals heard about and liked were much more likely to become Terrestrial Exalted in their next life. Given Past Life memories were sometimes a thing even for mortals this trend would be discoverable in-character and obviously be strong evidence in support of the faith.
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>>94706117
Good luck, and I'll second that you should do fine as Casteless. Their active anima power especially is so powerful you can pretty much do anything you like, and that definitely includes grug smash.
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>>94708186
>It doesn't exclude mortals from the merit. Mortals can, in fact, take it.
nope
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>>94708186
>Immaculate evidence
In 2e Dragonblood being put forward as these big heroes would also have evidence because, well, they're always heroes (the technical term), their minimum possible virtues are higher than the mortal minimum, and they disproportionately have big Destinies because their reliable power and longer lifespan make them better and more visible targets for destiny-crafting. They're also frequently really hot.
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>>94708237
Non-official rulings are, in fact, not the rules.
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>>94708245
but it is the rules.
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>>94708245
That's one of the devs.
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>>94708251
It's not. You showed a picture of a dev post indicating that it wasn't intended, but rules as written and without any kind of errata or official clarification are still that anybody can take the merit - even if it says it's 'for Exalted characters', that's not a limiting or exclusive statement.

No, discord posts are not the rules. Also, your picture says '- sidereals' for some reason, when it's from Heirs of the Shogunate?
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>>94708329
This is a more recent version of Divine Heritage in Sidereals (page 209). Both are pretty explicit that the merit is for Exalted god-blooded, and the charm that necessitates this merit's inclusion in the book (Secret Bloodline Revelation) has different effects depending on whether it is used on an Exalt or a mortal.
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>>94708351
>This newfound parentage empow-ers her as a God-Blooded. Exalted descendants gain Divine Heritage as a training effect (p. XX). Mortals gain a pool of 10 motes, (higher of their Essence or 3) Eclipse Charms appropriate to their parent, and Exalted Healing (Exalted, p. 165). They gain new Charms as their Essence
increases
Oh, wow. So God-Blooded are just entirely back in, outright, not even through nudge-nudge-wink-wink implicit workarounds, and they're even more stupidly designed than previously. I had no idea. I've read this charm before and I've got no idea how I missed that.
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>>94708372
Does "training effect" just mean you have to pay experience for it?
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>>94708458
It means it costs experience, but that you can go into experience debt for it iirc. Experience debt needs to be paid before you can benefit from another training effect, and while NPCs can't go into debt they only get the benefit from that kind of charm once per story.
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>>94708372
One of the most amusing things about 3e is watching the devs backtrack on things, and badly at that, when they realize there might've been a good reason something was done that way in a previous edition
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>>94708552
I wonder how long it is until they say that taking the four dot Martial Artist merit gives mortals a pool of 10 motes.
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>>94708585
Essence already has something like "mortal masters of martial arts can use the first charm once per scene"
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>>94706463
I'd honestly prefer if the writers just dropped this entire stupid-ass subplot about the struggles of gender equality of all fucking things in my robots vs dinosaurs pulp fantasy setting.

All the amazing kickass things in Creation and they decide to focus on this? In a pulp fantasy revival setting? In a 'werewolf Conan and aurelian sol Red Sonja find an alien raygun and murder a shoggoth summoned by Elric' setting?

The struggles of minor gender inequality.

This has absolutely nothing to do with kung fu, dinosaurs, robots, or anything else cool. Why the fuck is it a focus?
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>>94709398
>in my robots vs dinosaurs pulp fantasy setting.
The devs want to get away from that though
>>
>>94709402
The pulp fantasy is what makes Exalted, Exalted. It was the seed that Grabowski originally started working from.
If they want to get away from the fundamental root of the entire game, they shouldn't be working on it.

Exalted is and was good because it was a pulp fantasy revival. Whatever their new cute ideas are, they can put in some other projects. They're working on Exalted, they should be trying to make it Exalted.

I don't care how badly they want to focus on trivial nonsense at their own tables. They want to run Exalted as trite social commentary they can do it at home.

Whatever their new ideas were, I'm no longer interested in seeing any of them. 3e has routinely proven they don't understand what cool things are.
>>
>>94709398
I disagree, I think the gender stuff can be interesting - however, I think the Realm's one in particular is a little underbaked and flavorless. Delazhan and shit is cool.
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>>94708585
It is kind of already a thing, "mote poll = Essence rating × 10" seems to be the standard for enlightened mortals in 3e.
See the enlightened mortals from Adversaries of the Righteous
>>
>>94709426
>3e has routinely proven they don't understand what cool things are.
It's more like they read previous editions as part of their required research but came away with all the wrong lessons and filtered it through their perspectives which are incompatible with pulp fantasy heroism. They pay lip service to the setting but have no understanding or feeling for what made it appealing. Sovlless, in other words.
>>
>>94709514
These are people who were deeply involved with 2E and wrote some cool over-the-top shit for it themselves, either as fan writers or paid writers or both. There's absolutely no doubt about them understanding Exalted's appeal, or at least having once understood it. The issue is that they're too embarrassed about the dumb shit that was in previous editions - and there was definitely plenty of dumb shit that deserves to be changed or removed, it's just that the devs are wildly overcompensating.
>>
>>94709547
Dumb shit is half the fun of over the top pulp settings though
>>
>>94709547
Holden talks about how he wanted to get away from the gonzo shit of (late 2e) when he wrote 3e and bring it back to it's "roots" (Exalted as Grabowski intended). Of course it was mostly Holden and the Ink Monkey's who lead the charge on the dinosaurs-pissing-heroin-tyrannosaurus-in-an-f-15 gonzo nature of 2E. Of course most of the Ink Monkey's have been dumped now and I'm not sure how much of an influence they still have in 3e.

But Exalted has always been all over the place in what people think it should be. Which is why the greatest naval power in the setting is rocking triremes, while lesser powers have to make do with their 18th century galleons.
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>>94709570
>Of course most of the Ink Monkey's have been dumped now and I'm not sure how much of an influence they still have in 3e.
Weren't both Vance and Minton part of that group?
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>>94708552
It is a common issue with subversive/contrarian/deconstructive writing in general.

Subversive writing, subvert the expectations, ok, but they forget the "after".
It isn't common for deconstruction to not actually be analytical, they tear something apart instead of taking something apart, which ends on a mess or repeats.

See how much damage control disney had to do after the second movie of the sequel trilogy.
Or how both version of the boys ended up as a just edgy capeshit.
>>
>>94709828
Meanwhile look at ExVsWoD and Demake showing what Holden could actually do.
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>>94709935
Until Holden actually uses a decent engine that doesn't have differing target numbers, I don't give a shit what he's doing.
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>>94708372
>So God-Blooded are just entirely back in
I wouldn't assume that this charm is the baseline for all god-blooded, but when have they ever not been in? I recall there being a handful in Adversaries of the Righteous.
>>
>>94709398
>All the amazing kickass things in Creation and they decide to focus on this?
A reminder that Grabowski made several books that painstakingly went into mundane boat construction and navigation, as well as mundane economics and trade. This is the setting where Werewolf Conan and Gold Sonja have to care about where the money for their empire is going to come from.
>>
>>94709935
No matter what you want to say, it was holden who made godblooded like that and it was vance and neil who flipped it back.

>>94710761
it was also in between flying ships and metal nuke dragons. The systems were written to make the world feel real, rather than to be used.
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>>94708203
I'll ask one last question since I need to figure out my lunar's combat style. Is white reaper any good? I wasn't initially planning on martial arts but the style seems cool.
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>>94710821
I understand that, but I feel like any time 3e does the same thing of grounding the world where kingdoms led by psychic twins or cabals of gods and elementals or talking wolves also have normal people in them with a distinct culture, people ITT get mad because they believe 3e should instead be talking about the metal nuke dragons at all times. I'm not sure how this came about considering 1e and 2e were also invested in mundane things such as what the Sijanese eat, Delzahni gender expression, or the tensions between the ethnic groups in Harborhead.
>>
>>94710932
The problem is that the fantastical elements mentioned by you, are far in the background, they are mere set dressing, to the point they aren't reachable by a player character.

For example: one anon found difficulties playing one of the psychic twins, since there were no mechanics to start with.
>>
>>94710932
A lot of 3E stuff comes across as same-y. Oh, it's another place in the north that's a hidden valley that's always warm and sunny. Oh, it's another Lunar that hates the realm. Don't get me wrong, there's some fun new ideas in 3E - but there's a lot of stuff that just feels like treading water.
>>
>>94710761
You are implying that boats and pre-modern trade empires aren't super cool dude, and therefore wrong.
>>
>>94710932
Most of the mundane things that 3e decides to focus on are cringe instead of interesting or useful.

We're probably not getting another Manacle and Coin in 3e, Slave Trade is 'problematic' or some shit. Instead we're likely to get yet another book about yet another matriarchy somewhere that has yet another civil war brewing thanks to the removal of their hegemon. That's all they can do, they even retroactively made the Realm a matriarchy.

They're going to have another soft-ass socialite male character featured, another hard ass military commander female character featured, they're going to avoid going into detail about how the region trades and interacts with its peers and more distant regions, and they're going to have yet another single big regional feature that everything is built around. They're going to have noble barbarian tribes being oppressed by a conquerer, they going to have regional gods with a nebulous place in the celestial bureau being worshipped for a handful of unrelated things and they're going to have shitty art for all of this. If they're feeling saucy they reintroduce something they removed from a previous edition but worse and more confusing.

They can't deviate from this fucking behind-the-scenes safeass mold, but they also don't know how to make things within that mold actually interesting. We get a lot of mundane info in 1e, but it's all very concrete and either useful or interesting, those days are apparently long behind us.
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>>94711212
>That's all they can do, they even retroactively made the Realm a matriarchy.
They did it to chiaroscuro too, oddly enough.
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>>94711212
Is it the word retroactively, or matriarchy, which you struggle with?
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>>94711212
Slavery is mentioned quite frequently in AT8D, so I'm not sure what you're going on about in regards to that. I'm also confused as to what you're talking about in regards to matriarchy and civil war; the only two societies I'm aware of that fit both criteria are Uluiru and the Realm. I also don't know why you assume matriarchy is so prevalent; most nations outside of the Realm and its cadets seem to be egalitarian in regards to who gets to run the country. Its a bit like assuming that Victorian England was a matriarchy because it had a queen. I think you're seeing patterns that aren't there, sort of like people who claim that there's LGBT characters in every TV show because they saw a few shows with them, when an actual analysis shows there's not all that many across the board.
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>>94711692
>it’s not like that…except for those places where it is of course
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>>94711789
Well, anon, if there's a setting with far more than two locations in it, can you really call that the predominant pattern as the other anon alleges? Also, why be rude?
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>>94709630
No, I don't think so. They were prolific homebrewers.
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>>94709935
Holden's biggest problem is that when he has a vision, he'll force it into place come Hell or high water, even when it undermines itself. He will also do all he can in his power to make sure that player's follow his vision.
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>>94711692
I don't know their name, but there's also the nomadic desert ship people in the South who are matriarchal and polygamous.
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>>94712165
Both of them are credited in the Ink Monkeys Ultimate Collection or whatever it's called, at least.
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>>94709935
Holden originally had a lot of "restrictions" when doing ExVsWoD, over time he removed these blocks.
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>>94713707
>Trump Won, now go back to making ExCofD Holden
Uh? It is noticeable that Holden had a "bruised nose" when he wrote ExVsWoD, it restricted his autism, once it healed, he went all out over the demake.
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>>94710874
2nd edition white reaper?
not very good.
its main thing need you to attack a mass combat unit or wound/kill things BEFORE it gets good. getting that can be an hassle if the other guy has a good defense.
best thing about the style is the first charm and that it permit armor.
>>
>>94713764
Perhaps so, still doesn't prevent him from being a lazy twat
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>>94713771
Exalted Essence White Reaper, sorry.
>>
>>94710874
>>94714294
White Reaper's pretty good in Essence, especially for Lunars, because Soak is very strong in Essence. It's main issue is that it's very slow and the main thing it scales up is damage reduction, so it can be a hard time surviving the early stages with enough health to tank at the end of the fight. It's very easy to hit the dicecap with Soak, as well - you can have at most +5 Soak on top of your base from all sources put together, so if you're also using heavy armor (which White Reaper allows) and even a single Physique-based Soak enhancer it might be the case that your passive Soak is already at the limit and get there much faster than you would have built up halos. I've heard people play without it, though, and if you are White Reaper is probably the best style out there for Lunars. You get to scale up to +3 Soak from the Form, pump Soak up to another +3 further as an instant action with Flickering Corona Barrier, and then go supersaiyan with the capstone so that pumping Soak is free. With uncapped Soak I think it's the tallest you can go with Soak in the game, actually.

The big downer charm in the style is Bleeding Crescent Strike, which is nearly impossible to make as good as Excellent Strike, and has a crippled Lunar mode since the action limit means you're still capped at making two attacks per turn total. The big good is Flickering Corona Barrier, which interferes with the most common Soak solution, Reveal Weakness, by pumping up Soak after it's been halved instead of relying on passive/persistent Soak sources, and you can spam it while the capstone's going.
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>>94714432
I see, thank you. Is it worth taking over generic melee stuff? Well, I'll probably do it anyway I guess. Thanks for the tips.
>>
>>94710874
Continuing from >>94714432, if you're interested in looking at alternatives or options to pick up after/while going into White Reaper Style (keep in mind that Martial Arts are fully compatible with native combat abilities and each other in Essence, so long as armor and weapon restrictions are obeyed), Tiger Style and Snake Style are good options.

Tiger Style's very strong with dicecaps, with Tiger Form's Celestial Mode and Angry Predator Frenzy's default form in particular being standouts. Tiger Form's Celestial Mode lets you, in response to an attack that would deal damage to you, cancel out of your Form and pay any amount of Power, gaining that much Soak, and it doesn't count towards the dicecap. If you're playing in a capped system, +10 Soak can take you up to 17 damage reduction, and the maximum possible damage roll people can throw is ~20 with five autosuccesses, which averages to about fifteen damage. Spam it over and over and it's a once-per-turn perfect defense against damage-based attacks, but you'll still have to worry about everything else, of course. Angry Predator Frenzy is mostly just a very powerful Charm because it activates on Step 6, which is pretty unique and lets it combo with everything. Turning three damage dice into successes is not a small amount when you need to fiddle with the dicecaps; every marginal increase in damage is super vital.

Snake Style's Form has two great points - the Celestial Mode's unique pressure point attacks, and the base form's dice penalty to attacks. Enervating arm or leg is super powerful and can shut down a lot of antagonists entire playstyle. The base form's dice penalty is just a simple and powerful fire and forget always-good effect that's easy to underestimate.

>>94714490
>generic melee stuff?
Some of the close combat stuff, yeah. Other stuff, no. Excellent Strike, Portentous Warding Defense, and Heavenly Guardian Defense are important, but otherwise go Reaper. You can do both.
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>>94714527
Thanks, I think I'll stick with melee and whiet reaper style for now, the system seems fun.
>>
>>94714687
If you ever end up playing 3e, just avoid MA all together - or at least white reaper.
>>
>>94715102
3e haters really will try to drag everything back to that, huh?
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>>94682116
>How do we make Infernals more fun?
>FURTHER limit character concepts!
This is why nobody wants to play actual games with most of /exg/
>>
>>94715210
What, would you rather we continue to mock the 3e Solar charmset including Cup Boils Over? Or the rewriting of Lunar elders? Variety is the spice of life, you know.
>>
Did the Exalted Demake by Holden ever get made?
His Patreon stopped updating in 2022 and I can't find anything else or the supossed more ExvsWoD20 material. His private Discord is still having people discuss Exalted vs WoD20E.
>>
>>94715227
>What, would you rather we continue to mock the 3e Solar charmset including Cup Boils Over?
No. I just said exactly that. Stop trying to drag every other discussion into being about 3e being bad. We fucking know. Give it a rest, especially when it's not relevant to the topic at hand. Talk about something else. Try lore, or edition-agnostic things like how Storyteller is a pain or dice matter, or if people are talking about Essence martial arts maybe to talk about that.
>>
>>94711692
most people who critique 3e, or most people who critique anything about exalted in this thread, are genuinely just retard ESLs who can't word themselves to save their lives and grasp what they think the problem is. I think it's important a post like mine crops up every now and then in this thread to remind /exg/ that the overwhelming majority of their peers that actually post in the thread are just RETARDED clowns who will discredit your own opinions by agreeing with them in the most SUBHUMAN OXYGEN THIEF AMOEBA way possible.
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>>94715311
>Did the Exalted Demake by Holden ever get made?
It's still in development and has seen a number of reworks/revisions since then. Here's a stapled together version of Solars, Lunars, Dragonblood, and Sidereals, with core rules and cross-splat stuff like artifacts, martial arts and sorcery. Enough to play, basically.

There's a bunch more stuff out there for Abyssals, Infernals, etc etc. That's supposed to be in an eventual book 2 and is basically on the backburner compared to getting this stuff done right and released.
>>
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>>94715311
>>94715350
Also if you look in the OP there's a section with Demake / Black Vault stuff. Black Vault being the 'extra' stuff for ExVsWoD. It's not the most recent, or in fact recent at all, because we don't get stuff posted here unless people crosspost from his discord, but it's pretty much all there.
>>
>>94711692
In my personal experience, for whatever that's worth, the biggest issue with 3e's expansions is both a lack of mechanical grounding and 'meat', as it were. Whenever a location gets elaborated upon in 1e, it usually has it's culture and geography explained, it's relations with it's neighbors, a brief snapshot of history and so on, and (most importantly) it has 1-3 little statblocks or sidebars.

Like the firewand stats being added in the Gem section or the horse-variants in the Marukan section, or the airships in Haslanti and so on. Not only do you get a little snapshot of a section of world, you also get a little mechanical treat that you can take and use pretty much anywhere else in the setting. Even if you don't end up using the region, the mechanical treat ends up being useful enough pretty much anywhere so it doesn't feel like you wasted your time learning about the place.

And the times they go into further detail, such as the Halta book, they go ALL-IN, and you get tons of great information about the region, it's history, the local political actors, and a huge swathe of statblocks for new equipment, various types of characters, artifacts, spells, or more. All of which is native to Halta but has bits and bobs that you can easily take and use somewhere else if you need too, and through this all the lore books are also mechanics-books, and your toolbox of stuff as a storyteller grows in all directions constantly.

I'm reading through several 3e books currently, and I don't think I really ever see a new mechanic bit or bob listed out, or even new character statblocks that often. It's like the abbreviated setting-explanations from Scavenger-Sons but without the mechanics-treat to make you go 'oh I can use that!'. Reading through Cherak and I don't get any example statblocks of their ramshackle magitech farm machines? It's hard to not be sad about that.

That's a lot of 3e lore-writing, mostly lore-bones and very little mechanical meat.
>>
>>94715394
Yeah, it's garbage. I'm thinking of doing an alchemicals game and there's a lot of work I have to do to set it up because the writers are shit. I guess that's what happens when your lore writers can't write mechanics at all. There's this focus on introducing new elements while forcing the people who want to play a functional game have to add them into the game because there's almost nothing to work with outside of a fucking name.
>>
>>94715394
I've found that it's also that 1e books are much more Storyteller-facing. That is, they're full of big picture themes and ideas to grasp and things to do, to grab your attention as 'this is a thing my group would want to pursue', even outside all the sidebars full of story hooks - but what it does have is a lot of little niggling details that take a lot of effort to remember for no reward, but that can absolutely trip you up if a player remembers them and calls you on it.

I ran through a southern city introduced in At8D recently, Origin, and found myself audibly grasping for straws in front of my players when I ran through the content I had personally prepared for it, because what was in the book was talking lions and a war-with-Gem plot and very little else. The vibes could be summed up as 'there are talking lions here and a god to justify it, and there's a river in the deep south that's not on the map too'. I improvised and extrapolated ruins from their history, but shouldn't they have been a talking point as one of the few opportunities for ruins worth exploring that're more recent than the Shogunate? My players, some of whom had already read it, agreed there wasn't much to work with, once you got past the first layer of sight-seeing. It really sucked.
>>
>>94715394
To be fair, you should also point out that Bastions of the North and Halta did very controversial weird jank ass decisions. I do tend to agree that adding those mechanical things for regions go a long way to actually make the broader playerbase invested in them. It's a little cheap to sort of be very vague about the kind of cool magical goodsies that are in a region, falls very flat.

It's why I think Randan, despite basically doubling down on the rather ill thought decision of Thaumaturgy being a thing you're born with, is a really good zone. It can't entirely encompass all the things that Randani Thaumaturgy does, but it goes a long way to establish the floor and toward the ceiling of it.
>>
>>94715394
I think part of the problem is that they decided to copy Scavenger Sons without thinking about the word count, or what that book actually was.

Scavenger Sons was an introduction to the setting, not a holistic depiction of it.
>>
>>94715582
3e thaumaturgy is a mixture of 2 of the 3 forms of pulp magic (devices & psyonics) without understanding why and how they work.
>>
>>94715358
ExCofD isn't as good as ExWoD, and the Infernal Charmset definitely still needs work, but I do hope he continues with it because I think a half dead Malfeas existing in the Lower Depths was pretty cool, along with the implication the Yozis are waiting to revive.
>>
Do you guys know the name of the first age solar that was beloved by her dragonbloods and were still slain by sidereals? It was mention somewhere in the 2nd edition but I wanted to read it again myself.
>>
>>94715210
Sure, but while I'm unfamiliar with essence, I've seen people complain about essence to 3e conversion of the rules and white reaper relies on a difficult to obtain and easy to burn resource in that one.
>>
>>94718302
You might be thinking of 'Mother of the Realm', who recently reincarnated as Amaya. She's in the Cult of the Illuminated 1e book.

>In the First Age, Amaya’s Exaltation was embodied in a Solar called “the Mother of the Realm,” and ancient diaries forbidden by the Immaculate Order claim that the Dragon-Blooded who slew her wept after the deed, horrified by what they had done.
>>
>>94718451
That seems to line up with what I remember a bit. I thought there was a more detailed passage though. As I recall them mentioning dragonbloods defended her and were slain as well. As ultimately even the sidereal who ordered her death knew she didn't really do anything wrong.
>>
>>94718489
Maybe it is from 2e, I remember people complaining about how benevolent some 1st age Solars were portrayed, mainly because of "saint or Deathlord" dichotomy.
>>
>>94718582
To be fair to the writers that is mostly the type of solars you see as players. There aren't many solar players i've ran into that play assholes and the ones who do try to make them gray
>>
>>94705559
>>94705559
I like that Kes and Szaya are full on homosexuals who do not have matching preferences and they're married purely for social obligations but they're best friends even though they're technically cheating on each other. Kes even squared off against that board game demon to get her back and won, by all accounts.
>>
>>94706265
>Its a guide for storytellers so they don't embarrass themselves on the off-chance they're playing with an Asian-American
I just find it funny rather than offensive, then again I'm not American and don't feel the need to be offended by everything.
>>
What culture in Creation or beyond is most likely to dress maids as French maids?
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>>94719870
From what I gathered, unless you hit a taboo or a racial caricature, Asians wouldn't care much.

For example, china hates Genghis Khan to the point tencent removed him from honor of kings out of unpopularity.
>>
>>94720126
Stygia
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>>94720344
Why? The black?
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>>94721146
It is the closest to the European time period, followed by Nexus.
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>>94718451
Seat, could I ask you something?
>>
>>94718302
Queen Tenrae, and her Lunar husbando was Prince Den'Harin. Bastions of the North pg14.
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>>94720126
I could see it happening in Stygia or a Fair Folk court. In Creation... Nexus?
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>>94721396
I don't speak to 2e peons.
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>>94721469
H-how did you know?
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>>94721469
what the fuck
You aren't me, don't do that.
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>>94721396
Yeah go ahead friend.

Whoever the fuck >>94721469 this is, they aren't me and I don't know what their trying to gain by impersonating me.
>>
>>94721562
>>94721665
>>94721655
>>94721469
Oh look, the three of them are fighting. You know who is probably the real one? Fucking none of them.
>>
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Alright. I'm going to go ahead and leave the threads for another few weeks. If you see anyone posting with my trip after this, they aren't me.
>>
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>>94721691
It is getting a bit like that, huh.
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>>94721676
Hey I: >>94721562
Wasn't pretending to be him. I just wanted to ask a question.

>>94721691
Sorry about the clusterfuck Seat. Didn't mean to cause that. See you in a few weeks, happy new year!
>>
>>94721691
You don't have a trip though, you've just edited in the name. You actually need to look up how trip codes work.
>>
>>94722086
Well now I want to know what the question was.
>>
>>94719841
Kes is one of my favorite characters in the setting. Part of why I don't like the changes to allow gay marriage is it undermines them being a married couple.
>>
>>94720324
Please be respectful of hyphenated Americans. The only way they can connect to their parent's culture is by gatekeeping it.
>>
>>94722724
Now if only they'd gatekeep American culture too.
>>
>>94722724
It gets really funny with how hard China is trying to export its culture, both mobile legends and Honor of Kings are in a race to see who will release Wu Zetian first.
And China is "donating" a lot of money to Latin American television networks.
>>
>>94722724
Yeah like the rich white Americans gate keeping a livable society by ensuring no one else can have one
>>
>>94722573
Probably 'how do I art' and the answer is always 'perform art, look up tutorial, perform more art'. Like learning a new language is "learn vocab, introduce some vocab into your electronics, learn more vocab."
>>
>>94721691
Don't leave, you gotta update us with your writing
>>
>>94721691
Use a trip, desu
>>
>>94724901
Well, yeah. But I don't see what that has to do with gatekeeping culture.



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