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File: Kryształy Czasu.jpg (27 KB, 308x320)
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welcome to Polish roleplaying games
>>
Hello
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>>94692807
Explain the lore of the picture.
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>>94692855
Autism.

No, really.
>>
>>94692807
Threadly reminder that the same guy illustrated the first Witcher RPG, some anon made a collection of all the pics.
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>>94692807
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>>94692889
On the contrary.
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>>94692807
Hello, thank you, Manspider. Give me a hand?
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>>94692855
>>94692889
Its just a Crimean Tatar reskin (from a cockroach into a spider)
>>
The Manspiders were a big part of why my family left Poland.
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>>94692807
No thanks. I tried Polish RPGs exactly once, never doing that again
>Mention rule
>No explantion
>Rule explained exactly once, in parenthesis buried in a paragraph of lore text 100+ pages away from actual rules section
Many such cases.
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>>94692855
elf rape
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>>94692807
>good end
"You find a potatoe."
>>
>>94695453
Hey, that's Cyberpunk RED's ambush rules!
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>>94692908
And Imgur cut it out during covid for the amount of boobs.
I'm not re-uploading it, it was too much effort sourcing all the images and cleaning them out the first time around
>>
>>94695453
>Non-Pole gets memed to try Neuro
You've been had. I bet the people who convinced you are still laughing, months/years later

>>94695919
No, that's Neuroshima
>>
>>94692855
Artur being edgy.
If you need context, that's probably the best way it's put in English:
https://tvtropes.org/pmwiki/pmwiki.php/Literature/SagaOKatanie
>inb4 TVT
Not my fault this is literally the only place anyone wanted to describe KaCety in English
>>
>>94695071
Good riddance you foodstuff.
>>94695647
Slanderous lie they're wares.
>>
>>94694841
Dragon Emperor Xi the Pooh has gone too far this time! I'm not sure the west can even compete!
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>>94692855
big bad zergs, sharans live around continents and raids continents to breed slaves for more sharans
author has likely autism as sharans has like half dozen kinds
system is border playable, probably first polish one, Kryształy Czasu
>>
>>94696719
>No, that's Neuroshima
silly, use it for setting, not mechanics
>>
>>94696714
This is why we can't have nice things.
IIRC I still have it on an old drive, if the thread survives to next year I'll dig it up.
>>
>>94692831
Why he so flat?
>>
>>94702963
he is a living roadkill
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>>94692807
I thing I still have orginal KC (in TAG files) somewere on my backup hard drives.
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>>94702963
https://www.youtube.com/watch?v=08EqQPIvHOU
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>>94708741
dawaj, razem z TAG-iem
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>>94692855
Autism
>>
Kurwa
>>
>>94696714
is it part of the artbook from the collector's edition of the first Witcher vidya? cause I got it somewhere in the attic, could do some scans later
>>
my dad had this Polish tabletop roguelike, but no, really, like **the** Rogue but you play it with paper, Labirynt Śmierci

the rulebook was so scuffed I couldn't even set it up properly, yet alone play; the first dungeon level turned out to be a sub-10 square dead end
>>
>>94699399
>play it for generic "Mad Fallout: the Medicine Woman" rip off
I never understood the appeal of Neuro and I was t there, watching everyone getting their panties in a twist about that piece of shit. Even back then, it was shit-tier crunch and baffingly average setting. I think it's just faster to say "neuro" in Polish than "poist-apo" and people used it as shorthand, rather than anything else.
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>>94692831
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>>94717420
Neuroshima Hex is the best board game I ever played, shame they changed the graphics from 3rd edition.
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>>94692807
welcome to American roleplaying games
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>>94717420
I dunno why it was so popular, and I was there too. Played it with friends who were in the habit of just throwing out all rules out the window and just free-form roleplaying with occasional rolls that were 90% GM fiat (we were young and very dumb). But for some reason any system that was "mature" and grim was enough for people to go bonkers over it and be instantly captivated by it, post-apocalyptic settings especially. So I'm willing to blame it on crippling culture-wide edge addiction and the fact that people were largely unaware GURPS was even a thing, and I don't think translated rulebooks were available anyways. Otherwise I bet they would just play straight-up Fallout.

>>94722668
Hex is a completely different beast in my eyes, and a far, far better game than the original RPG system could ever hope to be.
>>
>>94722668
NSHex was awesome, except they kept fucking up the design more and more with each edition. Kinda impressive really, like seeing the beginnings of modern UI.

>>94716303
>Polish tabletop roguelike
Nope, it was a straight knockoff, see Death Maze / Citadel of Blood for the originals. IIRC, the rules booklet blurb and art was the only original thing but holy shit does it hit my nostalgia hard, I gotta go dig up my copy, fix the token set and play it sometime
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>>94716271
>is it part of the artbook from the collector's edition of the first Witcher vidya?
No idea, but the RPG was way earlier than the vidya, like 2001 or so. It's possible they bought and reused the art for another occasion, but that was a different game altogether.

you are now aware that Jarosław Musiał died in 2021
>>
>>94709445
Here you are
https://files.catbox.moe/enzwu4.zip
Razem z Tagiem (Tag wersja kaszubska). Legenda głosi, że jest to skopiowane prosto z dyskietek od Szyndlera. Okazuje się, że mam jeszcze wersję podrecznikową z Worda, Podrecznik, co go MAG wydał bez Szyndlera i jakies tam materiały do dodatku który nigdy nie wyszedł. Też mogę wrzucić.
>>
>>94692898
>Autism.
>No, really.
Yep, author of that RPG was a massive sperg.
>>
>>94725354
Dzięki wielkie!
>>
>>94702963
Fearful symmetry
>>
>>94725400
>was
He's still alive
>>
>>94725400
>was
Still is. And still alive

Interacted with the guy twice: once at an actual con and once at some god-forsaken "con" that was held in a library near my place - not even main library, just their branch. Artur has issues. And I don't even mean it as an insult, he genuinely struggles with proper human interaction and reading the room. Which probably would be just standard spectrum, except he also has an ego that requires wheelbarrow to move around. Never met anyone this fucking narcissistic and in such oblivious way, at that. In terms of Polish RPG scene, not even the infamous ludzie-jaszczury are this bad.
>>
>>94726074
>the infamous ludzie-jaszczury
Missed that one, QRD?
>>
>>94725354
even firefox thinks this is full of dolphin pron
>>
>>94725530
Proszę bardzo
>>
>>94692807
As far as I remember, in this game there were also half man half spiders centaurs and, no matter how does in sounds, half- spider half-spider centaurs.
And the most powerful melee (and projectile weapon) was a greater typical halfdish
>>
>>94726145
>missed one of the biggest memes of Polish scene
I hope you're a foreigner, rather than a never-game, because they reached the point where Polish games tend to have some humorous jab about them, much like it goes with Artur and his ego.
A duo of people, currently a married couple, infamous for their recruitment methods (you are doing a psych pop-quiz), handling of players (they deny you whatever character you will come up with, no matter what it is, eventually forcing you to make a character to their dictation, and it's ALWAYS some utterly useless civilian) and what follows. She is making whatever character she wants to, with stats a few tiers above what a starting character of that system offers (often what the system offers at all). Thus the rest of the party exists to be her human-controlled hirelings. He runs a game that consists predominantly of fighting absolutely murderous monsters that pop-up randomly (think bad jRPG-tier random encounters) that tend to then focus on whoever starts to complain first
After the session (they almost never run until finish, people just leave) players used to be handed a pre-written letter explaining why that player sucks and should never try RPG again (they stopped this during covid and word has it, the habit didn't return)
The name comes from the fact they have a giant terrarium with iguanas and similar (they always run in their place). They have been doing it for two decades at this point and it's reached the point where people answer their ads solely for the meme factor, sort of "I played with ludzie-jaszczury" chevo.

Did I mention Artur is herpetologist by education? Coincidence? I think not!
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>>94726334
This is what you get from being Amerifat - internet illiteracy
>>
>>94728756
>half-spider half-spider centaur
How does that work?
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>>94729692
Probably something like the top half of OP pic connected to the bottom half of a drider.
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>>94729726
basically in that way
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>>94728868
post some pictures from it
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>>94729945
>Amerifat so incompetent, he can't open a link himself without a panic attack
>>
>>94729945
>TAG version
>pictures
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>>94700393
We are waiting, anon
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>>94725703
fucking kek
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>>94728865
kekd
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>>94732088
Dobra, zaraz, nie popędzaj.
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>>94729726
so a regular spider with human torso?
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>>94700393
>>94732088
>>94732421
So I dug up my backup HDD and didn't found the pics. I'm 100% certain I grabbed them when they were here, most likely they're in some dump directory like E:\Shit to sort\Stuff\Shit\Not that shit the other kind\blah\Imgur album - hGwc07o.zip
Sorry to get your hopes up, if I do find it on another drive or something I'll just make a thread with it.
>>
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>>94732088
>>94733009
Meanwhile I, the original provider, checked archive and you are all retarded, incompetent and also probably gay.
Here are the threads that provided the original dump
https://archive.4plebs.org/tg/thread/48838629/#48863613
https://archive.4plebs.org/tg/thread/48871527

And here is the fucking post with THE FUCKING DUMP STILL INTACT YOU FUCKING MORONS
https://archive.4plebs.org/tg/thread/48871527/#48885727
>>
>>94733122
And in case of some Yank being afraid of 4plebs links, direct one to Imgur, you unbearable lazy cunts:
Musiał posting
http://imgur.com/a/pEhPs
>>
>>94733122
>>94733166
I was just about to post it since the very next thing I did was to check for the original link to at least have the Imgur filename to search for in my random saved shit, since anons said the dump is dead right? Nah, turns out said anon was a faggot full of shit.

Good job rescuing the situation, I'll keep this one well named not to repeat my fail.
>>
>>94733214
All it takes to remember is writing "Musiał" into the archive searcj bar. Alternatively "Musiał posting", so the link will pop-out instantly.
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>>94733244
That's what I did, my mistake was believing the archive was dead (since I've had it happen to many online resources in recent years) and not confirming it first, could've saved myself the effort.
>>
I love how stark the contrast is between early Polish and Lithuanian TRPG scenes. While you redwhite chickenshits were getting mindbroken by sadist DMs, colonized by Games Workshop and rolling around in mudcore, we had a competent fantasy enthusiast community lead by a notable biology professor develop a DnD-meets-GURPS hybrid system with large focus on proper roleplaying. Well... okay, granted it kinda died by mid 2000's but then it was replaced by GURPS instead of WHFB slop.

Guess the lesson is that you must not allow weirdo autistic 20yo's dictate how RPGs should work.
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>>94733414
>we had a competent fantasy enthusiast community lead by a notable biology professor develop a DnD-meets-GURPS hybrid system with large focus on proper roleplaying
Sounds interesting, details/storytime?
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>>94733414
>Guess the lesson is that you must not allow weirdo autistic 20yo's dictate how RPGs should work.
Counter-point, because it was recently heavily discussed in Polish fandom:
If not a handful of over-enthusiastic kids and very young adults, not just Polish RPG, but fucking fantasy scene would never develop at all.

The lesson of the day is: don't let crazies in
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>>94733505
>it was recently heavily discussed in Polish fandom
What happened?
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>>94733447
Maybe tomorrow, but the short of it is that there was a long standing fantasy enjoyer community, mainly around university people I think, that opperated during soviet days and were into both fantasy and scifi. At some point in the Perestroika a bunch of Swede DMs were for a visit and the group got hooked by DnD, so they decided to make its own thing that was formalized as a ruleset in 1992 called Kariai ir Magai (Warriors and Mages, or Karmagiai (Warmages) for short). It stuck around for a while, got a few editions even, but eventually GURPS and Chaosium took over for the boomers. Meanwhile newcommers were mostly about DnD and CoC, so Warmages fell off.

The system as I said was DnD mashed with GURPS. DnD style checks, but GURPS combat style, attribute/skill modularity, leveling etc. I think its biggest charm comes from the special brand of autism that comes from having a neurophysicist lector design the system and lore. You can see this best with the magic system (lots of nature spells with quite realistic names and effects, or the absolute lack of any divine magic with Paladin replacement being Mentalists that use psionic mind powers to cast in melee). This also touches race descriptions as they tend to be very biology and sociology focused (but the lore it self is not given, races are just DMs building blocks).

Funniest bits IMO are the Dwarf and Minotaur descriptions - the former are basically Salarians from Mass Effect with hugely imbalanced gender distribution leading to loads of adventuring dwarf men who hope to make it big so they could marry "the prettiest dwarf with the most subtle beard" when they return. Then there are the Minotaurs who are ET invaders who get dropped off by their mages to lesser worlds to level up while adventuring and thus earn their right of passage to earn societal status.

There's also a lot of fun fluff from GURPS style traits for character personality or prettyness.
>>
>>94733542
Kreczmar published his book about the history of hobby, which is divided to two parrallel sections: global (predominately American) scene and the Polish one, compared with each other. Naturally, this caused a discussion, since not everyone was on board with Kreczmar's vision and not everyone was agreeing with his citation and sources (the only reason the book wasn't laughed off was Seiji's corraboration, and especially the use of his fuck-huge library of games to sieve through - without that, third of the book would be just speculations).
Either way, the important conclusion that happened from both the book and the discussion was that Polish fantasy and tabletop scene (both board and TTRPG) exists almost entirely because Rodek liked both. And he had the right set of connections, influence and lack of scruples to get the ball rolling, first by starting Fantastyka magazine, then MAG publishing house.
To elaborate: it's early 80s, Polish People Republic has ZERO fantasy market, both native or translated, and censorship considers it not as much as dangerous due to content, but due to being simply trash and thus not fit for any publishing. Rodek started Fantastyka mag (itself a big achievement, since Polish economy was at its rock bottom thanks to imposing martial law and refusing to pay debts made by the previous First Secretary), on the logic, that it is called Fantastyka and not Fantasy, thus also printing sci-fi (it makes more sense in Polish) and getting in green-lit. This gave the right momentum to both exposing a whole lot of poeple to the genre, while giving them place to publish "officially", yet without having to be denied by censorship on principle (the censors stil meddled with the published material)
After the fall of communism, Rodek started MAG publishing house, to basically turn his "social mission of promoting fantasy as entertainment" to "just business, bud", and they were the main importer and distributor of TTRPGs until early 00s
>1/2
>>
>>94735997
Rodek left Fantastyka (now Nowa Fantastyka) in 92 and it's generally agreed that the mag took a spectacular nosedive after he left and Parowski, the new chief editor, completely mishandled the mag and its selection of stories (being the reason why it is nowadays associated with pushing controversial trash for the sake of controversy alone, rather than quality of writing and doubling down on grimdark)
Because Fantastyka, along with few other sanctioned magazines "for the youth" wrote bunch of articles about modern board games and also TTRPG as such, people were trying their hands with the general concept. Until in '87 Sfera publishing house was started and year later released Magia i Miecz, a Polish (not exactly legal) release of Talisman. For the next 6 years, Sfera was effectively Games Workshop of Poland (along with unlicensed releases of GW board games), using the fact that until '94, there was effectively no copyright in Poland
Rodek, leaving Fantastyka and going for MAG, put high focus on translating and publishing TTRPGs (it was otherwise regular printing house, if with fantasy speciality), in the process also setting up a magazine, first Fenix, then Magia i Miecz. Magia i Miecz, while ostentiably a marketing tool to sell games by MAG, was also a scene-defining thing, covering what games are cool, what to play and how to play. And again, as long as Rodek was personally involved, it was high quality stuff, taking a nosedive when he stopped being directly involved
Kreczmar himself got job there by mid 90s, even getting into making of the Polish Witcher game from '01

.

So: remove Rodek and potentially the hobby never picks up in Poland, because nobody even heard about it except a tiny handful of people back in the 80s, but by 1989, there were already entire communities thanks to the guy
>inb4 others would pick up
There were no others, that's the thing., Even other "pioneers" tie back to Rodek, and people not connected with him left by mid-to-late 80s
>>
>>94736040
>coda
The things people usualy attribute to MAG and/or Magia i Miecz when it comes to Polish TTRPG scene are actually tied with Portal and Ignacy Trzewiczek (may he rot in hell), since he's the guy who invented Jesienna Gawęda, and then spent first 5 years of Portal's existence on promoting the dumbest and also most destructive behaviours at the table, along with really heavy promotion of edgelordism.
Fuck that shithead, especially since he did it all for ego trip and to rake dough.
>>
>>94722677
both with pooryl disguised fetishes
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>>94733559
i'd love to see a translated pdf, either english or polish.
What's the name of the system?
>>
>>94736109
Read the post.
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>>94731473
TAG was polish text editor,
So, no suprise, he doesn't know what it is.
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>>94728865
>Polish gaming scene is so small that local "that guys" become a national meme.
Cozy.
>>
>>94737633
Quite the contrary - despite the sheer fucking size of the scene, those people gained first regional, and eventually national infamy.
It actually reached the point where they were treatening Polter, Polish portal about traditional games, with libel law suit (even if NO specifics or personal data was provided), because one of Polter contributors wrote an article about them, and a tier 3 shitstorm happened when the mods of the place decided to just cut the article, folding down under the slightest pressure.
Which, as you can guess, only added to the infamy.
>>
>>94736109
Well, the ruleset is posted on internet archive and a simple googling of "Kariai ir Magai" will yield it. You can probably run it through some translation tool because no non-Lithuanian versions exist.

>>94735997
>>94736040
Think the Lithuanian example shows that someone would have filled the spot. You mention that it was called Fantastika because of the scifi appeal, and it kind of sounds as the story of the Dorado club here which are those boomer guys and gals who built Kariai ir Magai - I'm certain Poland also had its circles of scifi and fantasy enthusiast clubs. Sure they didn't get as much influence asside from a subsection in communist youth mag, but the snaller group slowly importing western trends worked out perfectly fine, and in my view more preferably than what happened in Poland. Such roots ultimately allowed us to dodge excesive commercialization or vice-grip control on what is roleplaying by magazine owners.
>>
>>94692807
Why is nearly every piece of media from Poland so depressing or dark or both?
>>
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I'm pretty much a nogame and only recently got into ttrpgs, but I played this as a teenager. Looking back, the system is kind of silly, but it wasn't bad for newcomers back in early 2000s.
>>
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>>94740224
In Poland, thanks to... whole bunch of reasons, sci-fi is treated as "serious" (even if it's a spoof of space opera) and fantasy is labelled as childish trash (if you have magic, you must be a child). Which is also the reason (so >>94742560 take notice) why mudcore was so big in Poland - it was "serious" and thus "on par with sci-fi". Meaning you are doing adult stuff and need to be taken serious, rather than doing child's play and deserving laugh
It's really that simple
Meaning that if Rodek wouldn't pick up, we are looking for replacement among
- super-small group of TTRPG enthusiasts (we are talking 30-40 people in three cities, on the scale of 39 mil country)
- "societal sci-fi" writers, each with ego requiring a separate car (and that's just sci-fi "with message", rather than fantastic literature as such or, God forbid, escapism and fun)
- random people who were in th West and speak the language (which ironically means Sapkowski is one of the few people in potential spot to get shit moving, except without Fantastyka, his son would never convince him to write short stories nor he would have a place to publish)
- people who read Rodek-sponsored translations (see how much this is looping back to a single guy?) and then continued the mantle with local clubs, like ŚKF (which also became one of those three places where TTRPGs picked up pre-89)
So yeah, without Rodek, the whole thing is fucked. Guy single-handly is responsible for the hobby existing and fantasy in Polish being possible.

>>94742560
Not all of them.
Pic related is probably the best Polish fantasy novel.
And it's a screwball comedy.

>>94743199
The system is fanastic and I'm always mad it never picked up, because it goes in radically different direction that what we ended up doing with WFRP 1e and then Trzewiczek "serious and mature business" approach to TTRPG
Still, one of the best things in Polish to induce newfags to the hobby, kinda "Savage, but ours" in terms of introductionary tool
>>
>>94742560
Also, consider this:
We managed to produce not one, but two unofficial Paranoia movies in the mid-80s, one mostly serious, the other cult comedy movie that everyone is quoting. And the same guy is playing the lead in both of them!
>>
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>>94743199
Oh, and I'm pretty certain some anon not only translated the rules (the 10 pages of them, that is), but also Yarra, River of Death scenario, along with posting maps. So if you dig through 4plebs or similar archive deep enough, you can easily find this game and try out.

>>94742560
There is also pic related, but it requires the whole context of Polish mudcore fantasy tradition for third of the jokes to pay-off. Without it, it's still fun, but you're going to miss the fact the whole bunch of "bad" things in the setting are in fact a multi-layered parody.
>>
>>94733414
>a competent Lithuanian
No such thing
He was of Polish descent wasn't he
>>
>>94744157
Go be a twat somewhere else. You've got rest of /tg/ for that, kolego
>>
>>94742560
they write what they know
>>94744157
sister... your piłsudski...
>>
>>94692807
Honestly glad that I dodged Polish RPG scene due to numerous aforementioned reasons and most popular systems being supposedly scuffed (I didn't read Kryształy Czasu or Neuroshima rulesets and I dont' really intend to at this point). My first experience with ttrpgs was with some online Polish friends (D&D 3.5) and a minmaxing sperg successfuly managed to ruin any of the fun though it wasn't the only factor. There were few times I played (and even GMed) one or two sessions of 3.5 before games fell apart which then led me to make a post on /a/ looking for players and I've been with that group for solid 8 years now. These days I have fun with Genesys, Fantasy AGE, V20 and even one system for fighting games we made as a group and the only way to look is forward. The lesson here is to keep looking for "the" group and once you find it stick to it.
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>>94692807
Might have to relocate to Warsaw in the near future for work. How's the ttrpg scene there? Anything particular to keep in mind when looking for a new group?
>>
>>94751116
Ask on fetlife. Not even joking.
>>
I'm so glad I dodged the bullet with WHRPG, Jaszczury and Trzewiczek and I started my RPG adventure with 3 ed D&D.

Yet I remember it was super hard to find people to play it, as next to everyone in my local RPG scene was only into Warhammer, WoD, Cyberpunk or CoC. It seems insane nowadays but people considered D&D to be "not really an RPG", "too americanised" and as it involved mostly detailed encounters and dungeon dwelling instead of retarded drama and all the failed-novelist GMs BS that was popular here.

Not to mention people were looking down on D&D because it wasn't grimdark enough, and you were playing as a cool profession like rogue or wizard instead of some tared rat catcher or cesspit cleaner.
>>
>>94752663
They were right
>>
>>94752663
>people were looking down on D&D because it wasn't grimdark enough
Funny how I remember everyone playing WFRP (because that was THE fantasy system available except KC, and by then everyone knew KC were shit) as a heroic high-ish fantasy, cheerfully throwing out its grimdark atmosphere. Pissed me off to no end since I actually liked mudcore. I'm still not sure if I should be glad or disappointed I stopped playing before JG became a phenomenon.
>>
>>94751116
Finding a new group/GM/both is probably only easier if you are uni student in Cracow. Otherwise, if you can't find a group in Warsaw, it means you aren't looking for one
>inb4 b-but in English
... did I stutter?
>>
>>94749879
>>94752663
>Samefagging for attention
Here is the (You) for completely missing the point.
Newflash, bitch: NOBODY is missing all that crap, and especially nobody who wen through it.
>muh oppressed DnD
Nigger, what? If you started with 3e, you have no right to even claim any sort of persecution bullshit, because that applied to late 80s and early 90s, when you probably weren't even born yet or were a toddler

tl;dr you're a retarded attention whore
>>
>>94751116
>>94754170
>b-but in English
That reminds me, you might have luck checking boardgame meetups, there's a shitload of them in Warsaw and I've had people asking me about RPGs, in English too.
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>>94752663
When I was in gimbaza my group of nerd friends got into TTRPGs starting with Witcher (which we run as mudcore) and kind unfinished system in a thin book, basically if you played anything othwr than withcher you were gimping yourself, they had better spells than mages lol
Then we played a bit of Arkona and Dzikie Pola, also mudcore, then I got Neuroshima 1st ed at Kulkon and we played some of that (it was my favorite by far, I never liked fantasy that much) and when we got finally DnD 3ed they hated it because it was too dice rolly and not realistic = not mudcore
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>>94754240
>Translation: We didn't read the rules and now I'm talking about the Pondsmith's game, rather than the Polish one, because I didn't bother to check which one is which, either
Also, did you were gimbaza before there was gimbaza?

So all in all - cool story, brohim
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>>94754261
Nah I was 3rd year of them introducing gimbaza and we never played cyberpunk. I don't remember who was the author of that witcher rpg or which publisher it was but it was small book maybe a5, with green cover and less than 200 pages
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>>94754290
>small book maybe a5
>green cover
Pick one
Alternatively: you weren't diagnosed for color-blindness your whole fucking life

As for your claim:
You took shorthand rules explaining the basics of the game (rather than how shit actually work) and then projected bullshit about it. Congrats, you just proven my original claim that you didn't read the rules
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>>94754290
It was this one with Żebrowski on the cover, the one trve Geralto
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>>94754314
Which is THE MAIN FUCKING BOOK, thick, hard-cover, running for 250 pages and being A4, double column

Whereas pic related is B6, soft-cover, pocket edition shorthand, which covers bare basic of how the gameplay loop operates and with handful of example characters and broken eample scenario, 52 pages in original print.
And it is infamous for the logic loop you are displaying right now: because people got their hands on a shorthand promo, didn't even fucking read that, but most rules were just teasers, declared that the game "doesn't work" and hence the idiotic legacy. It's literally easiest way to spot people who never read the actual game when they start to talk this nonsense.

tl;dr
>small book maybe a5
>green cover
Pick one
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>>94754240
>basically if you played anything othwr than withcher you were gimping yourself
Except that's Talsorian Witcher RPG, not the Polish one. In fact, witchers were kind of meh in the Polish one. Crossbowmen, casters of any kind and well-made cavaliers were the real power. Aka how it works in-universe
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>>94754368
Then I guess we had the demo version, nigga give me a break it was 20 years ago, but I remember it was tiny compared to those huge ass DnD books.
What I most remember is how the guy who got the book of course got to play the witcher (because it was his book) and my other friend played mage and was absolutely assblasted that witcher's signs were better, especially the telekinesis one and mind control
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>>94754424
>We played a shorthand with shorthand list of spells
>But there are only six signs to cover, so all of them are in the shorthand
>Retarded gimbus throws a fit his mage is weak
Well duh! There is literally a single offensive spell in the shorthand, no actual mind control or telekinesis and your retard friend complains.
Meanwhile, in the actual, full version of the rule, mage version of telekinesis is outright broken, since you can rag-doll your enemies, whereas witches get "force push" that at best is going to trip them over and with extra super effort deal any damage at all.
Also
>2000, Poland
>Anon didn't get pirate scan/xero'ed full rulebook/handwritten copy of full book
Weakness disgusts me

All in all, my point that you were retarded gimbusiarnia still stands. And I think it's no coincidence the hobby took a nosedive around the time when gimbaza became a thing and didn't recover until few years later.
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>>94754413
Archers, not crossbowmen. Unless you are of the "range doesn't matter" group, then I get where you are coming from with this.
But yeah, witchers are shite in that game, easily the most underwhelming option from the "big five" in the long run. They make decent crutch characters during very early game, due to the starting preset of skills and (depending on the variant you are playing with) starting rules, but it takes merely 50-70 exp to eclipse witchers entirely, while not having the issue of actually dealing with their starting preset. And in all-human party, the disparity is even smaller due to the innate +5 to spend on any of the starting skills, meaning you get a good combatant free of any charge.
If I had to rank it, it would be
>dryad archer
>human caster
>any race spear/hatchet chucker and any non-dryad ranger
>min-maxed cavalryman
>witchers
If we go for "range is meaningless", then axe and board combo beats everyone by such large margin, it's not even funny, followed by crossbowmen. Only maybe mages can compare, and only if you have to deal with more than 5 targets at once, where their splash is going to be more effective than a humble guy tossing hatchet into your face.

Funny how this game does mudcore and the whole "just regular human" schtick completely unintentionally, while selling itself for high adventure stuff (which it does marvelously if you play it RAW)
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>>94754570
*starting gear
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>>94752412
>>94754170
>>94754192
Thanks anons, I'll keep that in mind if the job comes through. It would be nice from a career standpoint but I'll miss my current group for sure and finding a group would certainly sweeten the deal.
>b-but in English
[s]jeszcze nigdy nie grałem po polsku, ale chyba dam radę[/s]
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>>94754570
Light crossbow was that sweet, sweet spot when it comes to ranged combat: 3d6, no stat requirements, same rate of fire as bows and because of that, easier time pumping your Perception. Hell , fuck Perception, you can even dump it instead of pumping. With light crossbow your character can be literally anything, as long as you invest 2 points intro Ranged Combat. You automatically hit limbs without dedicating your entire character to be a one-trick pony, as with archers. Sure, you can sqeeze far more by min-maxing an archer (or even just doing a smart build for one), but with crossbow you don't have to go through all that effort and get near identical end result right off the bat.
The actual difference is in application. If you are using ranged combat for special moves that come with it, then bows outweight every other weapon due to the sheer amount of trick shots. If you are using ranged combat for reliable crits and piling up +3s on extra damage, then the light crossbow with 4 Pe, Weapon Specialisation and Professionalism taken for Ranged Combat allows you to one-shot anyone and anything even if you roll 3 on 3d6. And your average is going to be 10, meaning you can one-shot a knight in full plate or a minor monster.
Of course with all ranged combat comes the standard immunity to iron bullshit, so thread carefully before your party turns into merry band of crossbow mercs
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>>94754183

First of all, you got it wrong about samefagging. Then uou were even wrong about my age by pulling ASSumption like that. I got into RPG when I left my hometown for university. Sure, in mid 80s I was a toddler, but not so much in 90s.

D&D was frowned upon and people didn't want to play it, or considered it not enough mud-like. I still remember that one Trzewiczek's article against D&D as he considered dungeon delving as a shitty experience compared to his favorite mud-ventures. That's a fact I lived through. Basically ISA edition of D&D spawned a new generation of players that were quite different from warham-MIM crowd.

Also - try to act with some decency rather than some degenerate who just left /pol/ or some other shitty board for the first time ever.
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>>94754240

I feel you bro, the only good thing about the polish Witcher RPG was the art. Soul and titties.
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>>94754692
I forgot: Paradox Cafe used to be the big tg hangout, not sure how much has changed or where new places are, but if you wanna meet someone in person who can hook you up with a group, it's a place to try.
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>>94754314
>for some reason they ended up in Auchan's bargain bin circa 2002 and you were able to get one of them for 10 zł. This is how I got my copy (fuck you Mateusz, you borrowed it and never returned).
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>>94722677
You doxxing me online bro????
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>>94755006
Friendly reminder they are now worth 400+, 600+ if in good condition
The fucking starter goes for 80

t. bought a whole set on alledrogo back in 2010 for 92 + shipping
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>>94755054
Wina tuska
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>>94755245
The prices skyrocket after Maliniak became president.
Coincidence?
I think not!
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>>94754945
>If you don't let a 3.X kiddo pretend he was a victim and not the biggest wave of acceptance of DnD in Poland, you are /pol/
Everything alright back home? Head isn't hurting you?
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>>94754487
>Meanwhile, in the actual, full version of the rule, mage version of telekinesis is outright broken, since you can rag-doll your enemie
Musiał even made a fitting illustration.
And I remember how this spell gained 2nd life after Chronicle (the 2012 one), since even the dumbest Seba was now aware what sort of shit you can pull with telekinesis.
>>
Thanks guys for the history lesson! Didn't know about Fantastyka's history, but I can confirm normies in my family do think fantasy as childish and give more leeway to sci-fi.
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>>94743199
I'm still keeping it and using, great for introducing teenagers into hobby
so far did managed to rise three generations of youngsters in local club and few beginner oldfags (it's harder to find these, they are usually already poisoned by other systems when we meet)
only minus is I'm basically forever GM, but on plus I had chance to test near every system I own
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>>94754240
>Arkona and Dzikie Pola
are these any good?
what's their setting?
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>>94692831
>>94702963
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>>94692855
Turkish Invasion
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>>94762333
>Dzikie Pola
Polish-Lithuanian Commonwealth setting with a bit of magic and fairy tale stuff present (think: what if superstitions were real).

As a setting it was quite cool, if you wanted you could tune down the supernatural elements close to null, mechanically it was a clusterfuck.
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>>94762333
>Arkona
Absolute trash with serious identity issues. It wanted to be:
- dead-serious, heavy metal "pagans vs, churchfucks"
- weird-ass "trad-slav horay"
- high-fantasy action adventure
And it ended up being all three of those at once, along with borrowing left and right from DnD and... fucking CoC.
The end result is a heroic game with horror-tier failures, thematically all over the place.
Setting is 11th centrury Poland that decided to go ultra-pagan, and that's about where the coolness ends - the actual setting is a hogne-podge of ideas taken from DnD lorebooks
>Dzikie Pola
1st ed, or gtfo.
It's predominately a historical game, with optional paranormal rules. You are a Polish gołota, a noble with nothing but his title and a sabre and you are adventuring. The game is fine, the fencing mechanics are really cool and trying to recreate actual fencing in mechanics (pretty successfully), but this game depends entirely on two factors:
- how well read in period literature and history textbooks your GM is
- what are the politics of your group members
If your GM is shit, it's effectively small-scale M&B: WF&S (since they have the same source). If your party is shit, expect rape and removing kebab, both served dead serious. Still, fun romp to try at least once
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>>94763171
I looked up Dzikie Pola and I've noticed they switched from d10 to d20 in the 2nd ed. Did they turn it into another D&D clone?
also
>Players can use more than 30 different moves during combat, and thus at the time of combat, especially between experienced players, the games takes on an almost tactical flavour.
That seems interesting, how does it work?
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>>94728756
>half- spider half-spider centaurs.
Is it weird that I immediately understood what you meant? Does a poles heart beat in mine chest?
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>>94696742
TVTropes is cool
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>>94763434
It works by turning sabre fencing into game rules, with rolls to determine if you succeeded.
>b-but how
Even boiled down to bare basics, the shorthand of the combat rules is 4 pages long. Ironically, the ruleset is non-autistic and doesn't require from players any prior knowledge about actual fencing.

As for editions:
2 ed is the result of the original team having an epic-tier fall-out with each other, and the guys behind 2 ed wanted to simply spite the rest of the team and release new game, but needed new mechanics. 2 ed is mechanically worse in every single possible aspect EXCEPT ranged combat, which now works properly (it sucks ass in 1 ed)
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>>94728865
>>94726074
Like my grandma used to say, not even Jesus and a good beating can save your soul.
>also has an ego that requires wheelbarrow to move around
I once met a portuguese therapist that called them Aspergão, basically Big Spergs. I met some in my life, boy they are quite the show, and I'm not talking Cirque Du Soleil, I mean Crispin Glover on Letterman showing his vulva collection



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