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New Year's Eve Edition

>Previously in the Mortal Realms:
>>94688900

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

>Booru:
https://ageofsigmart.booru.org/index.php

>Thread question:
What will 2025 bring?
>>
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>>94701584
>Thread question:What will 2025 bring?
>What do I hope for?
Moar spiders/new spiders
>What do I think it'll bring
Moar wolf grots(which is also fine imo)
>>
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>>94701584
Hopefully Chorfs and an end to unit spam.
>>
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>>94701584
>TQ
>new factions with 3 units
>pity heroes for the rest and battletomes nobody buys
>2 factions will get actual releases
>>
>>94701647
Aren’t the current rumors that all the stuff some factions missed out on in 3e because of logistical issues is coming in 4e?
>>
>>94701654
Where’s that rumour from
>>
>>94701661
After sacrificing 13 virgins it came to me in a dream (I forgor)
>>
>>94701664
>sacrificing 13 virgins
Demn bro, you shoot up your LGS?
>>
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hoping to get this Ghurk Glott and his brothers done in the next three weeks

>>94701624
>>94701624
>>94701584
also hoping for chorfs. not so I can buy them (unless they flop like darkoath and their box remains on discount at every LGS for years to come) but because I am hopinh somebody scans them so I can print them. Most of all I'm hoping for fun or flavorful rules so I can look for neat chorf proxxies and print them as well.

I have a small GSG force and they got their release wave for the next 5 years but I dislike the wolf/raider theme so that was a dud for me.

Nurgle is my favorite so I'm hoping we get Pestigors (again, so I can print or proxxy them) or some toad riders. preferably mortal toad riders but I can print the plaguebearer toad riders from Total war warhammer if they're

Most of all, I hope GW has some balls and makes Chaos god specific warriors. last thread some people were discussing it and I agree that they look good. A color swap isn't good enough. tzeentch and nurgle chaos warriors are completely different from each other in more ways than just a paint job and some streaking grime. At the very least an upgrade kit of heads, weapons, and shield would be cool. I can print them but I want other anons who don't have a printer to be able to customize their dudes.


Sorry for being a pretentious print fag but once I got a printer it really changes how you engage with the consumption aspect of the hobby.
>>
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>>94701711
here's a 360. still got lots of small things to color in. won't be hard but it will be tedious to get all the little cuts and gross nurgle bits.

is it soulless to detach the brothers on top and use them as proxxies? part of me says that the brother are family and fight together always and thus should be permanently glued or at least attached with sticky putty and always fielded together...
>>
>>94701711
>>94701720
Damn, brother has a buster arm, fucking sick.
>>
>>94701584
Pity heroes for everyone.

Hopefully we get range refreshes for Ogres since they're the last old faction and range expansions for DoK/IDK/FS/KO and the other tiny ranges


Does anyone have the warclans battletome? I've heard it's been leaked
>>
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>>94701584
>What will 2025 bring?
Sigmar will figure out that Nagash skimming souls of Stormcasts turns them into mindless killing machines and start an ill-fated crusade against N. Teclis (pissed off on Sigmar because of Penumbral Engines) will stab him in the back in the most inappropriate moment, Engines will fall and the contents of Stormvaults shall spill into Eight Realms. Meanwhile Morathi will be unwittingly weakening chains that bind Slaanesh and S(he) Who Thirsts shall liberate themselves. And in the great tradition of Warhammer everything will go to shit.


And Gotrek still won't find Felix.
>>
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>>94701808
>very real possibility that nu-GW turns ogres into monopose slop

careful what you wish for anon
>>
>>94701808
Ogors already arr rook the same unless they're cosplaying other factions.
Ogor players even pride themselves on being able to mix every kit as if they all were one
>>
>>94701891
is this supposed to be a cautionary tale? all the new GSG stuff looks amazing
>>
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>>94701905
They do look good but they absolutely didn’t need to be souped with Gloomspite because they don’t have ANY of their army motifs

Ironjawz would’ve been a better fit even if it would’ve been weird still
>>
>>94701946
why do they need to fit? you had doom divers and wolf chariots and wolf riders in the same army as squig hoppers and squig herds and night goblins 20 years ago. why cant you have that now?
>>
>>94701971
Because the whole point of moving to gloomspite was to focus on caves and the dank aesthetic? We moved away from soup (whether that was a good decision or not)
>>
>>94701891
anon, ogres are already all monopose
>>
>>94701971
because the army at the time had ALL greenskins and didn't have a theme or a main focus other than the bog standard orcs and goblins, with the weirder stuff being ancillary
now it's just a night goblins army with a cave and moon theme
>>
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>>94701992
> We moved away from soup
>orruk warclans soup
>ogor mawtribes soup
>gloomsoup gitz

lol. the only non soup destruction army is behemat. we've been increasing the soup factor ever since 1st edition microfacshits and there are no breaks on this train
>>
>>94702077
yeaaahhhh just night goblins and caves and moons....oh except all those jungle tribal feather headdress wearing unga bunga spidershits, but dont look at those
>>
>>94702096
Megas should be their own faction and Mancrushers should be another
>>
New Years lads, haven't played in about half a year, how are CoS doing? My Steam Tanks viable? Help
>>
>>94702096
Kinda difficult to be a soup if your whole army is one Mega-Gargant. (Hmm, didn't Megas have a one mercenary per Grand Alliance)?
>>
>>94702115
>didn't Megas have a one mercenary per Grand Alliance

they still do that im pretty sure
>>
>>94702109
>all those
you mean 2 kits that have "for the chopping block" written all over?
yeah, good reply, not even going to address how they changed their lore to live in caves and worship the moon too
>>
>>94702114
damn I like your tank a lot anon
>>
>>94702156
I got more :3
>>
>>
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>>94702177
The more I look at those horns the more I think they missed the opportunity to integrate insectoid aesthetics into the faction, exoskeletons fashioned from normal bones would warrant that, I think
>>
>>94701891
Ogors are already monopose slop. Most of the range shares a body sprue
>>
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>>94702198
>>
>>94702154
the wolves live in caves and howl at the moon too, whats your point?
>>
>>94702198
Always saw those Soulripper things as antlers, not antenas
>>
>>94702211
They're not characterised like that in warhammer or in aos
gitmob explicitly wander the plains, chase the sun, and now revolve around chariots and launch themselves from flings
they're diametrically opposite to night goblins to a point that would justify a renaming of the tome and a less moon-centered theme
>>
>>94702224
>They're not characterised like that in warhammer or in aos
How to the moon thing was directly stated by GW
>>
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>>94701992
Nta but I'm stoked for it. I was running wolf riders as legends in 2ed, then as snarlfangs in 3rd and now 4th. I'm excited for more wolves to mix into my grots
>>
With all the hype for Gitmob, I can't imagine them to have good rules.
>>
>>94702234
barely and offhandedly
that's not a characterisation
>>
>>94702300
>hype for Gitmob
who?
>>
>>94702117
I thought that in 4E the concept of ally units was flushed down the lavatory?
>>
>>94702389
I'm hype for it, I've already got koney set aside for the army box
>>
>>94702398
Money*
>>
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>>94702315
> except, you know, the bad moon
>>
>>94702300
I assume they write those beforebthe thing gets revealed
>>
I'd love Gitmob if they had an infantry unit
>>
>>94702517
That makes no sens
>>
>>94702571
Runts don't deserve a Snarlfang
>>
>>94702517
GSG is supposed to be a cavalry army.
>>
>>94702593
>>
>>94702397
It is, you can have up to 1 RoR in your army though and there’s a million of the things now, letting you take anything from one mega gargant or Gotrek to like half the Bonereaper spearhead in any non-chaos armies
>>
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>>94702589
They're nomads Anon, foot slogers would just be left behind and not be in the army
>>
>>94702618
Not canon.
>>
>>94702618
Nice non Gloomspite grots
>>
>>94702618
use stabbas rules with some random fucking generic goblin model you can find anywhere
>>
>>94702224
They’re both short green assholes with an obsession on celestial bodies
>>
>>94702682
might as well add ghouls to the book then
>>
>>94702692
Me when i think 1+1=11
>>
The harvester is such a fun piece just to look at.
>>
>>94702745
too bad he skipped leg day
>>
>>94702745
Wasn't petrifex colour shemes red armor over dark bones?
Or is this Christmas themaed red/white/green army?
>>
>>94702758
The bones are still black, except the faces for some reason
>>
>>94702788
Couldn't realy tell with the lighting
>>
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https://www.warhammer-community.com/en-gb/articles/vjddepvh/warhammer-miniature-of-the-year-2024-who-won/
>we had to separate categories so Space Marines wouldn’t get absolutely MOGGED
>>
>>94702815
Other way around and if you don’t think that you can’t possibly think Lion deserved that win
>>
>>94702819
Lion didn’t even place in 40K, bud.
>>
>>94702828
I’m talking about the year lion won there’s a reason we don’t have a single model of the year anymore
>>
>>94702838
My bad. It feels like it’s been a long fucking year and I thought he came out this year. Still no reason they can’t do an overall winner based on people’s full responses.
>>
>>94702517
Grots with heat stroke who run on all fours and think they are werewolves. They are a bit slower than cavalry but they quickly run out of steam as they are just grots on high. In lore, they usually die durning migration from exhaustion
>>
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>>94702881
>grots who run on all fours
Trauma flashbacks
>>
>>94702913
Wolf Spider Goblins as a unity model that brings Gitmob and Gloomspite together.
>>
>>94702745
my buddy has a harvester that he painted really well and i always make sure not to kill it unless i absolutely have to because i can tell its the model he most enjoys in his army and also the piece he most likes the gameplay gimmick of
>>
>>94702913
of all the ways they could have done spider grots, this is like offensively the worst
>>
>>94702938
It tzeenthian mutated grots, genuinely dont understand what problem people have with them
>>
>>94702913
Good idea that was ruined by shitty model. I think that this might have been the straw that broke spiderfang's back
>>
>>94701584
I think GW will release
>>
I hate that almost every miniature of the year is some huge centerpiece or scenic model.
>>
>>94702815
>the ugly dragon everyone openly hates, including its own creators, won tow
Was there some joke campaign to force a win for it?
>>
>>94702947
thought that was the use of native american aesthetics
>>
>>94703039
They're the eye-catching stuff, and the average gw customer is dumber than the average person on earth.
>>
>>94702676
GW goblins trump every other kit
>>
>Cubicle 7 launching a crowdfund for yet another new game line
Oh my fucking god just work on any of the eight thousand IPs you already have. Where the hell is Chaos in Soulbound?
>>
>>94703122
Then use GW goblins, what do you want me to say? even >>94702618 are once again available via TOW
>>
>>94703131
Or that Cos/Dawnbringer settlement building supplement. What about Excelsis guide book.
>>
>>94703142
I want a new kit you retard, shame they didn't get one
>>
>>94703268
you won't get em, so move your ass and recast the new gitmob heads and shields en masse to glue them onto another goblin kit
>>
>>94703267
>Or that Cos/Dawnbringer settlement building supplement.
Currently being furiously rewritten because Dispossessed were kicked out to another game.
>>
>>94702944
I think that the main problem is that their legs are really long and gangly and the four-footed design is awkward. It would have been cooler if they had four spider legs which were more pronounced, like the webspinner shaman.
>>
>>94703113
I voted for the jezzails because they are a good refresh of a 25-year-old kit that was aesthetically at odds with the rest of the range and only available in failcast.
>>
>>94701624
I hope that they have some kind of hobgrot unit that justifies my buying of massive quantities of cheap slittaz off of ebay
>>
>>94703486
All the cheap hobs on local ebay got bumped up to store prices as soon as the dedicated kit showed up :(
>>
>>94703349
>because Dispossessed were kicked out to another game.
Technically they were not kicked out yet, they are just very likely to be kicked out soon.
>>
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>>94702815
Just as planned
>>
>>94703919
I was sarcastic. Wasn't it clear enough?
>>
>>94701584
For me? Potentially nothing it all depends on if they keep those RoR's around they they put out at Christmas. They're a step in the right direction, aka back to what we had in 2ed.
>>
>>94702168
In a great act of irony Steam Tanks are getting cut come TOW, Luminarks/Hurricaniums being kept.
>>
>>94704103
Wouldn't the RoRs remain legal until the end of the edition
>>
>>94704140
You never know with GW
>>
>>94702248
With named heros as long as they arent gigantic models that go on a 100mm base, I would kitbash/ make my own models. That being said I would be cautios with vyrkos because I dont trust more than half of the models to stay considering they are tired to the cursed city game. Then again silver tower was the same so who knows.
>>
Why is this guy so huge?
>>
>>94705248
Why is there a penis carved on a cauldron???
>>
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>>94703039
>>94702815
I'm happy to see that the Order power couple made the top 10 at least
>>
>>94703039
it always is the case and it will always be so to where there's no point in even voting or caring, the only reason 40k got something different this year is simply because they didn't have big centerpiece model release this year
warhammer fans are always low iq cocksuckers, you can't expect them to actually analyze why they like things or have taste. Most of them just parrot bullshit they see on reddit and do no actual research or forming of their own opinions
>>
>>94701624
>Hopefully Chorfs
Nah. Much like the Beastmen, they're going to be removed from AoS, and subsequently come back to TOW.
>>
>>94705248
granny cooked good
>>
>>94705584
>come back
They were never there to begin with. Hopefully whatever we get of chorfs in Aos goes harder in the slave department and gets rid of the weird furry shit.
>>
>>94705584
>removing a faction that isn't in the game currently
smartest doomsayer
>>
>>94705593
You will get infernal metal fursuits and you will like it
>>
>>94705605
>removing a faction that isn't in the game currently
Indeed. It isn't in the game NOW, you dummy.
>>
>>94705593
>They were never there to begin with.
Except they were. They got in in 4th, and then were reintroduced in 8th. All AoS got was the exact same stuff that was in Tamurkhan (except the K'daai destroyer, I think, but for a reason).
>>
>>94705621
Do you have some sort of mental affliction that causes you to be incapable of perceiving time in a linear fashion
>>
>>94705639
Well no, but you seem to at least.
>>
>>94705662
Quick check: If a cupboard has no sugar in it, can you remove sugar from that cupboard?
>>
>>94705248
Sex haver privileges
>>
SCEs got shafted by vote-splitting. The Ruination Chamber armor theme is the best shit whole year round. Sure, Ushoran and the skaven guy deserve top place due to how cool they are as single models, but 3rd place should have been one of the Ruination gigachads. However, there are like 5 different ones, they all look kind of the same because the theme is the same, and thus none managed to reach Top 5
>>
>>94705248
God I hate the lazy excuse for a technique that is grimdark painting. Smearing mud on a mini doesn't make it look good in practice.
>>
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>>94705673
Answer: you can remove sugar, when there was in fact sugar in the cupboard, in spite of what the other person had said.
>>
>>94705703
Do you just like not understand that chorfs aren't an army in aos or something
>>
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Post models, what are you finishing or starting the new year with?
>>
Teasers when
>>
>>94705770
4chan hates mobile, so no mini, but I'm cleaning and building a lord vigilant on gryph stalker. Feels so good to be making a centerpiece after a long break on smaller units.
>>
>>94705770
I’m gonna work on a portion of my tow warriors of chaos and then work between tzeench and soulblight.
>>
>>94705814
Sometime between now and 24 hours from now.
>>
>>94705770
Gitz
>>
>>94705770
Starting with some Wardens tomorrow, but I’ll probably interrupt them to paint the manifestations my friend is printing for me because I’m going to my first GT soon and they’ve been approved.
>>
Anyone seen any good kurnothi kitbashes? I have a nomad Prince I want to turn into an arch-revenant and I’ve got everything set up except for the saytr legs, which is hard to fit with the mini’s pose.
BoC ones seem too bulky or have chaos iconography on them, I don’t know if the killteam/blackstone 40k ones or bloodbowl ones would work better or if I’m better off looking elsewhere
>>
>>94705248
He’s a blacksmith also there’s that fucking huge cauldron he has to carry around
>>
>>94704133
I think most of the current WHF holdover left in CoS is going to stay until it’s got a replacement, the steam tank is going to be on the TOW section of the store but I doubt it’s going to cease being playable until there’s some mini cogfort or something taking it’s place. The pure human CoS line is too small to cut sizeable chunks of it and the dwarves without a meaty wave 2 to fill its place. If you could the luminark and hurricanum they’d only have 7 “safe” non-hero units, which is about as anemic as the herohammer Fyreslayers
>>
>>94706495
CoS needs at least 3 Auxilary waves (dwarves, elves and mages) and a second Human wave (siege tech and more basic units) before its actually done. It might take years to refresh it properly.
>>
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>>94705770
Cavalry's here.
>>
>>94705248
He’s a bull, not a piss pig like the steelhelm.

It does legitimately kind of bother me that they kept all the new CoS infantry in the WHF scale, then made cavaliers and all the heroes in modern aos scale, though. It’s nice to be able to mix bits with empire shit, but it’s really visually odd to have Steelhelms be smaller than skeletons while their marshals look like members of the NBA next to them. Heroes need to be a little bigger or elevated a bit to stand out, but the marshal’s teenage squire is slightly taller than the average steelhelm and it makes the whole thing feel off, like you’re leading sigmar’s most fucked looking child soldiers to war
>>
>>94706527
>siege tech
I think it will be combined with dwarves.
What i really want to see is city-realm specific units, greywater gunners, lethis guys utilizing skeletons, ghyranian cos riding big bugs.

It would also be nice to get more magical weird mounts to replace demigryphs and gryffons
>>
>>94706527
I think all it really needs is a wave 2 that’s as big as the first. I imagine their vision for cities is imperial guard style human core, non-human auxiliaries, but with something like dwarves being extensions of the ironweld and artillery stuff and aelves as whatever niche they decide to stuff them in. Pirates, I hope, because that’s a cool niche nothing else fills.

That stuff with a generic warpriest and maybe an order of azyr witch hunter squad as a unit for token human stuff would satisfy me. I don’t really know if they need any more wizards, maybe they can arbitrarily refresh the battlemage kit at some point to sell it for more
>>
>>94706567
Losing demigryphs for horses is so lame and they obviously only did it to make them feel more mudcore. I think people love the gargoylians enough that we’ll see heavy cav riding them at some point, though
>>
>>94706589
My guess is:
>Humans for shooting and chaff, small focus on cav purely because those models are too new to replace

>Dwarfs for "elite" infantry anvils, big guns, and war machines - slow and purposeful stuff

>Elves for skirmishers, flankers, and magic

Slap priests, wizards, and heroes into each race for the synergies and flavors, and that's that. Monsters would - if any stay/get added - probably be the Dark Elf stuff if they never move over with Malekith.
>>
Just found out gw deleted all the old legends stuff, is there a way to still access it?
>>
how are you supposed to play against nighthaunt in the new edition? one unit of bladegheists just rapes my entire army and they rally back all the dead ones whenever i try to weaken it
>>
>>94706723
As in the rules and warscrolls of stuff that was legends in 3e? It’s archived in places like wahapedia
>>
>>94706567
Don't care for 40k, so dunno - how do they handle IG releases for planets that aren't generic/Cadia guardsmen? Because I'm pretty sure most are just forgotten, like those Tomb of Unknown Soldier looking guys. Because if so I wouldn't expect much in terms of realm specific stuff, with Hammerhall being AoS Cadia.

>>94706589
I think a lot could be done through one-off Warcry boxes. Like let's say a set of Collegiate sorcerers that gets some understudies plus a new battlemage, or just a team of battlemages. Same could be for aelfs, as they probably won't get love soon, some box of new skirmishers could do wonders for faction livelyness.

Anyway, for aelfs I personally would love if it ended up being some sort of high-fantasy bandit (and thus occasional pirate) vibe - their clothes would be humanized, but far more classy and maybe with some throwbacks to woodelf roots, but only as light decor touches. They should give the feeling of being fully integrated into the way a Free City functions.
>>
>>94706744
They’re a top tier army even after some nerfs, but I don’t think anyone can help you without at least knowing what faction you’re playing or what your list is built around
>>
>>94706744
They got a second set of nerfs recently, but more will likely follow. As of now they are still kind of OP, but GW doesn't want to brake all their legs at once and brick them.
>>
Assorted undead for soulblight makes more sense in Aos than fantasy right?
>>
>>94706816
You mean like undead of mixed species? Pretty much, yeah, any race can be a vampire and there’s nothing that really makes any of them easier or harder to raise as zombies/skeletons. You’ve already got zombie ogors as part of the soulblight roster, too
>>
>>94705770
I basically painted this as a nightbringer proxy but Im sure you guys wont mind since its an aos model.

Spent the last few months of 2024 finishing her up. Im glad I got her done before christmas.
>>
>>94707079
Lovely
>>
I think the reason Chaos Dwarfs didn't do well, or as well as GW wanted, was because they were Forgeworld models, and expensive. Now, I know FW had its fanbase, especially when it came to IG, but 40k has always been /the/ game for the majority of Warhammer players. An expensive army to collect at a time when you needed more, more, more and then more as time went on, and few people will spend that kind of money. The sculpts, like the majority of FW sculpts, were amazing. While AoS has mostly good models I'm hoping this won't be like Krieg's GWisized "update" if AoS does get Chaos Dwarfs, killing nearly everything about them that made them awesome in the first place. I have little hope going forward. Please stop with the memetics before something else gets ruined by GW.
>>
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>>94701584
Soon
>>
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This is Model of the Year btw
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>>94707150
I mean yeah obviously the army made up exclusively of expensive resin FW models, in the game that itself was failing so bad GW killed it off, didn’t do well. Their aos equivalent obviously isn’t just going to be doing the same shit again though either, there needs to be something unqiue to it in order to justify their existence, especially when you can already find eight thousand proxies
>>
its going to be the year of the snake so...maybe a new neferata with the SOVLblightgwaveyards?
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>>94707272
We have democratically concluded that you're wrong.
>>
>>94707092
Thanks anon. I attempted a lot of cool new things for the model like the cosmic cape, the freehand eyes and the osl. I feel like a lot landed but I wish I could have pushed the OSL a bit more. I feel like I get it in theory but not so much in practice.
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>>94707296
I'm on board only if she gets a big butt, tits, thighs, and hips
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>>94707560
Her name is Neferata, not Nefertatas
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>>94707296
Neffy can take a back seat, the real snake goddess is here, now before her
>>
What’re some cool Varanguard kitbashes that aren’t just made from the lord aquilor or dracoline riders?
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>>94705770
what color and wash for the armor?
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>>94707732
>Neffy can take a back seat
I agree as long as that back seat is my face
>>
>>94708107
As long as you don't stop Morathi from sitting on mine
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>>94707803
It's just retributor gold + agrax earthshade (and nuln oil over any non gold metal), then very lightly drybrush the brightest metallic paint you can over areas that would have wear along with raised edges. I specifically recommend Ammo by Mig Dio Drybrush Paint Light Metal as it's ultra god tier for dry brushing metallics, it is insanely bright.
>>
>>94708107
>cold as death and dry as the desert
Ok dude have fun with that
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>>94707296
Madness that SOTEK is forgotten.
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>>94709060
Not forgotten enough for my liking
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>>94709076
>>
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>>94709096
>>
So, when's the shadow reveal thing?
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>>94709122
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>>94703486
>I hope that they have some kind of hobgrot unit that justifies my buying of massive quantities of cheap slittaz off of ebay
Great minds think alike.
>>
>>94705584
For them to be introduced to TOW requires GW to fuck around with the resin molds which they won't do. Dark Elfs are also not in TOW, nor are vampires. It's possible, but unlikely with the way the game is currently structured to revolve around the Age of the Three Emperors and factions relevant in that era (plus the magic system which is primitive). Hashut seems to get better namedrops in AoS.

Though generally I'd prefer if AoS Chorfs were thematically similar to the Azgorh chorfs since I like them.
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I think this guy is p much done. Aside from fixing a few errors or stray paint strokes he's all painted up. The tongue came off, then it came off again after I tried super glue so I'm either going to leave it off or try to find a wat to fit it with sticky putty.

Now for his brothers. Not sure which to do first.
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>>94705593
>weird furry shit

since when are bull centaurs furry shit?
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I need the fucking zenith temple James, I want blind wuxia swordmaster tyrion with his phoenix and phoenix guards.
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>>94709404
Some guy leaked that the Ur-Phoenix goes into Tyrion but the Phoenix Guard come out before him. To guard the Ur-Phoenix flame.
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>>94709404
We need to finish Water first, even if hippocampus doesn't realy fit the overall Asian theam
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>>94709438
>Some guy leaked that the Ur-Phoenix goes into Tyrion
I always assume that it's like with teclis and the phoenix fights together with him and is part of the "diorama"
>but the Phoenix Guard come out before him.To guard the Ur-Phoenix flame.
I honestly doubt that we get traditional foot phoenix guard because blade lords already fill the bodyguard role. Instead we probably get a reimagining of phoenix riders.
If we follow the established release patterns of the temples we get one mage, one elemental with named options and one temple unit.
>>94709470
>We need to finish Water first,
True we still need a mage and elemental
>even if hippocampus doesn't realy fit the overall Asian theam
The fox for wind also was a wvmpj4eird choice
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>>94709470
>hippocampus doesn't realy fit the overall Asian theam
Neither do kangaroos. I think GW is just making a mix of cool things. I am of the belief the River Temple is based on shit like Kelpies or Each-Uisge.

>>94709549
He just said something like
>the twins take the flame back to Hysh
>gets put in a temple
>we'll keep it alive until it reforms, phoenix rebirth yadda yadda
>Phoenix Guard type unit forms to guard the phoenix - he didn't say how they take form, just they're now the not!phoenix guard
>Tyrion then gets imbued with it because Phoenix King from WHFB shit or something
I mean they could easily just make halberd users again. High Elves had Phoenix Guard and Swordmasters of Hoeth and Lions of Charace... And it was the latter that were the bodyguard unit. I've never particularly liked that. For me, a bodyguard unit should be designed around staying alive and keeping your guy alive. I don't mind having 2h weapons but to me, they should have the best armour save in the roster. It always annoyed me that Hammerers for Dwarfs were the bodyguard unit but only had Heavy Armour while Ironbreakers had axe + shield AND Full Plate Armour. Made more sense for the bodyguard unit. I'd have been content had Hammerers been able to buy Full Plate upgrade and was immensely disappointed they couldn't in TOW (iirc). But then again I was disappointed with a lot of stuff in TOW in that regard.
>>
>>94709557
Kangaroos aren't an elemental, idiot. We have Himalayan Ox and a Kitsune, locating us in East Asia
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>>94709557
Inb4 the rightful Phoenix King gets jealous and starts a 6 thousand year blood war, again.
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>>94709244
>For them to be introduced to TOW requires GW to fuck around with the resin molds which they won't do.
Yet have done so for other factions, and not just the resin ones but for the metal ones as well. Reworking the molds is not an issue, so long as they're not too badly damaged (like the Landship).

The other factions (such as the Dark Elfs or the vampires) are currently not fully supported in TOW, but for more than one reason. Vampires are too integrated into AoS to ever come back to Fantasy. And as I see it, TOW initially coming out with reduced factions, and conservative expectations on the higher-ups' part; expectations which were exceeded greatly. Moreover if the plans for eventually introducing Kislev & Cathay are still up, then the faction which lies between them both would be suitable.

>Hashut seems to get better namedrops in AoS.
In part I'd say. I thought the Horns of Hashut were pretty neat.

>Though generally I'd prefer if AoS Chorfs were thematically similar to the Azgorh chorfs since I like them.
Me too desu. Even though Azgorh's Legion came with the Tamurkhan book (in 8th edition), their aesthetics translated very well into AoS.
>>
https://www.warhammer-community.com/en-gb/articles/yuhxdqrv/swindle-and-smash-with-the-new-hobgrot-honcho-orruk-terrain-and-manifestations/

rules for krules
>>
>>94709817
Ah cool, a combat hero that chain fights with your guys who have 6+ saves and and hit and wound on 5s and cost 10 points a model. Just what we needed
>>
i’m trying to learn aos but i have no idea where to find the missions. waha doesnt have them?
>>
>>94709969
General's Handbook.
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>>94709969
Wahapedia is yet to completly update itself, it only has the First Blood battlepack
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>>94709985
is there a mega or something for it?
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>>94709994
thats brutal, i use that shit for everything
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>>94709995
..--.....-.-..-......-.......
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>>94709817
oh wow, its almost like they do not want to sell hobgrotz slittaz with rules like these.
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>>94710156
That's a shoping list
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>>94705770
I've been painting some 40k lately so this is my last finished AoS mini of 2024. I'm probably going to paint the remaining Saurus soon-ish to finally wrap up the spearhead box and hopefully get some more big dinos to work on
>>
I hate throwing d3 to deal miniscule dmg. And doing a third of the time nothing.
>>
when are the shadow reveals
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>>94710464
I think they're not doing them cuz they did a huge reveal show at the end of November instead
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>>94710537
That sucks, i liked them
>>
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>>94705770
Finished Bel'akor last night, just puttering around with some Chaos Warriors today.
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>>94710537
They're too busy making the trailer for chuardin
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>>94710537
Apparently someone asked on twitter and all GW responded with is "Not Today"

Worse case we still have LVO in like two weeks.
>>
>>94710627
Also the most likely thing we'll see for AoS at LVO is the upcoming SBGL armybox+models. Chorfs are further out so we're almost definitely not going to see them this month.
>>
>>94710598
Nice
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>>94710639
We won't see them this year. They're probably middle of edition releas
>>
>>
>>94710128
if this is morse code, i appreciate it but you made a typo and chatgpt cant parse it lol
>>
>>94710823
either a typo or i’m retaeded
>>
>>94709404
lumineth temples have nothing to do with tyrion
zenith wouldn't have anything to do with him either
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>>94710880
The only relation with Tyrion could be adjacent due to his companionship with the spirit of the perimeter inimical. But his side is primarily the Vanari.
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>>94710823
It's correct.
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>>94710940
ok i’ll try again
>>
>>94710823
stop treating a fucking chatbot like a knowledge database
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>>94710999
i only used it because morse code decoder sites were giving me malformed morse code errors and i didnt want to get out a pen and paper, doing it now tho
>>
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>>94710940
i think im fucked
>>
why do the designers like the exposed belly look for so many models? it looks awkward and gay, less gay than being bare-chested
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>>94709214
At some indeterminate point in the future.
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>>94711166
because they don't know how to design an armor that allows them to pose the miniature how they want or can't be arsed to
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I really hate how GW keeps giving Stormcast heads that are impossible to swap or capes that come in 3 parts so that you can't paint them off the model without some finessing, while at the same time hiding a lot of detail behind said capes.

The head thing pisses me off the most.
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>>94709817
I think old stormcast are cool and they squat them, I think BoC are cool and they squat them, I think hobgrots are cool and they let them rot. why james
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>>94712181
thank god you don't like lizards
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>>94712181
chorfs will probably help you out
>>
Who else would join Glutos’ procession without a second thought?
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>>94712300
trolls wouldn't have a first thought to begin with
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>>94712300
i would rather be a lumineth desu seems like clean livin', real peaceful for the most part
>>
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I'm moving and today I unpacked my to-be-painted models at my new place. I'm missing one Blissbarb Archer.

This is very troubling
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>>94712181
Thank you for your service, please get into all the old vanguard Stormcast so I never have to see shitty fatcast ever again and can have beautiful new Vanguard Stormcast with the new crossbows. Nu-Stormcast >>>>> fat ugly fatcast.
>>
Anybody got a good paint scheme for Globadiers? Gave a stormvermin an orruk yellow armor looks ok, but a globadier might looks weird
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>>94713016
orange and grey with black bits
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>>94712300
Did Glutos begin his life as a human? Ogre? Something else?
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>>94713073
He was a guy who ate grain that was going to be sacrificed to a Slaanesh Daemon. So the Daemon cursed him with hunger that can only be sated by ever grander, stranger, and more obscene meals
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>>94712755
>I'm missing one Blissbarb Archer.
>This is very troubling
Because of where you might have left it?
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>>94713121
I get it. But was he a *human* guy? (I'm not asking about backstory. I'm asking about species.)
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>>94713234
If nothing is said specifically about it then he's almost certainly human.
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>>94713234
Hes definetly a human, hes not big enough for an ogre, ears arent pointy, no halfling or dwarf features either
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>>94713234
He’s just a human, but he’s constantly followed around by ogors in his service because he feeds them the opulent offerings that he doesn’t find opulent and exotic enough
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>>94713142
because if I can't find it then the other 9 Blissbarb Archers are useless
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>>94713693
isnt the last dude just a token
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>>94713729
it's 10 Blissbarb Archers and 1 Blissbrew Homunculus.

So technically if I can't find my 10th Archer then the other 9 Archers AND the Homunculus will be useless.
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>>94701992
Soup is such a buzzword.
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>>94713804
DoK are a soup army because they have the scathborn and aelves. Slaves are a soup army because they have ogroids and darkoath alongside the warriors of chaos stuff. Sylvaneth are a soup army because some of the trees look like elves and some of them are just trees
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>>94713804
Soup is so good tho. How do you argue with a hot bowl of soup on a cold day
>>
Is belakor missing anything from his lore?
>>
Has anyone ever actually seen a Daughters of Khaine player. I know Idoneth players actually exist at tournaments. What faction have you never seen in your local scene?
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>>94714702
What do you mean missing? As in, retconed out? He's been awfuly quiet about being Archaon's father
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>>94714928
my store has 2. what we dont have is a sylvaneth player. everything else shows up in at least some capacity, with an extreme overrepresentation of soulblight and bonereapers, and a moderate overrepresentation of seraphon and skaven. i want to say the 2 listed death armies probably outnumber the rest of the players in our scene combined, and its a big scene, like 70-80 players overall, regularly have 30-40 man tournaments at our store, with 16 warhammer tables and sometimes spilling over and taking over card tables.

slaanesh, khorne, and StD are all quite popular. destruction except GSG are all fairly underrepresented. both dwarf armies have only 2 players each, lumineth and idoneth have a fair spread, i think 3 or 4 each. there is also obviously some overlap with a lot of people owning more than 1 army, and i think almost to a man the players that own DoK also own slaanesh.

our faction is thankfully extremely underrepresented with sons of behemat as an army, only 1 dedicated player, though i think probably about 15 people have a mercenary mega that pops up from time to time.
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>>94714928
We've got a pretty cool DOK player at our store with a fairly nicely painted army. Never seen a kharadron player in the wild though
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>>94715134
Well,now you say it, the overlap of HoS and DoK is aesthetically and mechanically quite big and HoS brings a wider and more updated model range.
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>>94715139
>Never seen a kharadron player in the wild though

they're all still trying to figure out how to transport the damn things without the stands breaking
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>>94715172
Modeling a scenic diorama with some ruins, tentacles or thic rods covered in some cotton to make it look like a cloud are the way to go.
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>>94714928
Yes, I am one
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>>94715182
Forgot to add, for armies I have never seen, FS, Kharadeon, SoB and IDK
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>>94715182
What units are good for running in a 1k list for DoK
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>>94715172
I definitely am happy I'm not attracted to the armies that rely on flightstands/really tall models. Transporting arachnarocks and mangled squigs is more than enough of a pain for me
>>
how does FEC perceive skaven?
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>>94715370
there's never a single answer with FEC, different groups have different hallucinations
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>>94715256
i dont have an arachnaroc but i've found my (three) mangler squigs to be surprisingly sturdy and compact, they dont take up much more space than my dankhold troggoth and are almost as sturdy

i do save quite a bit of transport space with my gloomspite gitz though by never having owned a loonshrine in 3 editions of playing the army. i understand it puts me at a severe disadvantage but i do not care for that model, and i dont spend money on things i dont like. i prefer to just buy more goblins instead (current grot count up to 250)
>>
>>94715370
>skaven
Such gauche animals!
>>
>>94712089
Gap filling the capes is also incredibly annoying. I've converted a couple of stormcast and there's always a lot of cutting for what could probably be simple swaps if modern GW design wasn't intentionally hostile to kitbashing.

>>94715382
>i dont spend money on things i dont like. i prefer to just buy more goblins instead (current grot count up to 250)

Based and moon-blessed.
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Does anyone know any good 3rd party proxies for putrid blight kings that I can print or buy?

>>94712089
I feel like with modern sculpting and spruce design we have mold lines for gaps and monoposing

The new stormcast guy on the bird mount from skaventide has a horrible gap on the cape from what I’ve seen.

Pic rel. look at the massive gap on the model’s left side on the cape and the clan eat . brand new character for 40 USD with a massive fuck-you gap visible in the goddamn box art: the image meant to sell the model. A Not even the
>>
>>94715583
It's really weird because I have seen them make some jigsaw fucking spiral cut models fit almost perfectly together so I know they have a good grasp of hidden slots for alignment and slight overlaps hidden in the final piece. So much of the cloth on the skaven line looks like this that I think it must have been an intentional design choice.
>>
>>94715618
it is, you can see the same seams even on the new verminlord on parts that are meant to be one solid piece of plastic

it's just how they want to portray rags sewn together without getting into the specifics of the seam
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>>94715583
>A Not even the
>spruce design we have mold lines for gaps and monoposing

how the hell did i type this without proofreading it first? I'm ashamed I typed this. phoneposting for ya
>>
>>94715583
>Does anyone know any good 3rd party proxies for putrid blight kings that I can print or buy?
1) get some cheap starter set sigmarines off ebay
2) learn what greenstuff is (you're a nurgle player, for fuck's sake)
>>
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>>94715583
This is everything I can find
https://gofile.io/d/dr2uRL
But still I'd advise you to get the actual plastic blightkings, it's a genuinely good kit, even if you get just one or two boxes to mix into the printed stuff and for extra bits
>>
>>94715743
also honourable mention goes to rotten factory, he's not cheap and he's currently in the middle of an overhaul of his webstore and business model via a kickstarter, but his sculpts are phenomenal
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>>94715139
I played against one in my first tourney last month. Kharadron are slippery little shits.
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>>94715583
troll trader has blightkings on sprue for like 40% off if you're interested. i got 4 sets a few months back, new on sprue. already built ones are even cheaper, though thats a kit thats worth building yourself
>>
>>94715583
vizzik skour has those gaps too, i think the designers were trying to create a look of patchwork fabric rags, but forgot to add the stitches or something. whatever it is, its a deliberate design choice, and not an unintentional gap
>>
Could a Vampire be made into a Bonereaper?
>>
>>94715743
>>94715836
I do have the plastic blightkings. I painted 10 of them and have an extra new set from the christmas box that I plan to sell. I want some more variety
>>
>>94715928
Sure, bonereapers can use their bones for bodies and their souls can be ripped apart and have the best bits used for constructing new soulgems, or integrating into preexisting ones.
>>
>>94715928
I see no reason why vampire's body couldn't be used.
His cursed soul however, might be a rotten fruit nobody would try making juice out of.

But if we assume no quality control, then idk if a vampire's mind can be uploaded to a bone body same way human like Katakros was
>>
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GW just let 40k Chaos Knights players take Chaos Cultists in their army, representing the idea that these god machines are followed by depraved worshippers. Very fluffy and opens up a lot of options for the army

If GW let Sons of Behemat take some little guys, what little guys would you want and what would the fluff for it be?
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>>94715928
bonereapers are only very rarely made from one soul or one set of bones
most of them are crafted by patchworks of souls stitched together to get a particular result while the rest is discarded
we don't have an example of a vampire getting used to make a bonereaper, but we've got both arguments for such a possibility and against it:
vampires do have a soul, it is simply deeply infused into their physical body, meaning it's not exactly easy to separate the two or to kill one by destroying its body, since even a small part eventually manages to reaggregate/regenerate the rest in due time, like a phylactery
but vampires are still underlings of nagash at the end of the day, and the master of undeath has ways to use and abuse them as he pleases, and the bonereapers would likely have ways to do so too

one interesting option you could explore is the idea that the bonereapers would craft a master warrior, taking from the bones and souls of various swordsmen, and top it off with the skull of a vampire, as well as a part of his soul with a particular set of swordskills, embedded into the construct
except that the bonereapers, by discarding the rest of the vampire, would essentially give it a chance to survive and reform
maybe it's not a given that a vampire would be able to do so and may depend on the type of element he was deprived of or the vampire's willpower, but lets say he does in this case
you have immediately built up a strong dynamic between a new bonereaper character and the (now perhaps headless) enduring vampire with a bone to pick with the construct made with his own skull and skill
>>
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>>94716010
Whatever these little guys are.
>>
>>94716010
gnoblars painted red

they're outcasts of goblinoid societies
the gremlins over brodd are the same shit
>>
>>94716010
probably more gnoblars or gitz who dig through the wreckage they leave behind looking for shinies or bottles or other things that giants can't use or don't care for. can't justify why they would help them in the fight tho.
>>
>>94716010
Troggoths could make sense. They eat the tasty rocks that the Gargants create by smashing castles
>>94716055
Aren't those guys basically the Gargant equivalent of fleas?
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>>94716098
Fleas parasite on the host, red guys scavange leftovers
>>
>>94716162
don't be autistick
>>
>>94716055
Destruction has room for so many cool things...
>>
>>94716218
eehh...
way too many elements of the superfaction seem characterised by what they won't do or can't do, that's not a recipe for creativity.
I'm convinced kruleboys are stuck to ironjaws because the latter are a dead end of battlefield roles.
>>
>>94716234
>ironjaws because the latter are a dead end of battlefield roles.
GW could give crossbows , or any of the monsters to IJ instead of kruleboyz, and there wouldnt be any problem with it, instead they give naked retards to an army of armored dudes, shits as stupid as chaos marauders or dwarf slayers
>>
>>94716234
Disagree Ironjawz can be expanded if they actually put any effort on the faction.
For me the only reason is they are not willing to take the financial risk that such expansion would take.
>>
>>94716258
>and there wouldnt be any problem with it
yes, there would
in the same way giving naked retards to an army characterised by its armour was a problem, and ardboys getting redesigned so that their armor looks like brutes despite the fluff difference was a problem, or how the new character they made for the army was a smith despite the army not using smithing to begin with but bashing armor in place with fists, or how all conversions with ironjaws with helmets are actually against the canon they established for them not using helmets unlike ardboys
remember how they didn't let anyone join them except ardboys at best because they're disciplined and can make their own armour? and then they got bonesplitters, but at least they're all brutals and not sneaky cowards, right? and then they got kruleboys, but at least not goblins, right? and kruleboys have goblins

anything you do with them that isn't just a brute in different sizes or a pig with different sizes (and lets not forget the great creativity of this thread when they suggested mawkrushas in different sizes) simply sits ill with them because they drew a way too narrow-minded concept for them
>>
does anyone have the most up-to-date kharadron booklet?
>>
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>>94705770
Well last year was about painting big boys and finally playing the fucking game, this year I've got armys and terrain to paint! So much oldhammer terrain, it's gonna be the shit.
>>
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Came into some flush Amazon credit over the holiday, looking to expand my Ironjawz toolkit. Question is now:

Buy Kragnos? Or wait for and buy the manifestations and terrain? Similar enough price-wise that either will deplete my model budget for a time.

What say the boyz on this? Imo Kragnos is more valuable for listbuilding especially for big waagh, and the manifestations and terrain are just “ok”.
>>
>>94716657
I just don't like kragnos
>>
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>>94716657
I can highly advise not getting the rock and popsicle sticks
>>
>>94716657
Kitbash/convert an actually good looking Rogue Idol
Run it as Kragnos
>>
>>94716295
You mean the free index that is on their website to download? Or the 3rd Edition Battletome for the lore and pictures?
>>
Should I focus on kharadon overlords or kruleboyz for the new year? I'm just getting back into it after being out of the loop for a year, I have models for both armies but not at 2k yet. I like playfully trolling/frustrating my opponents with a mix of shooting and melee potential - I play Eldar in 40k.
I played spearhead with KO and it was fun, they must have been so shit without reinforcements.
Am I gimping myself if I go KB without Gobsprakk? I don't know why it's a 200 dollar medium size model worth less than 400 points
>>
>>94716901
do the cottonball clouds thing for the kharadron
>>
>>94716940
Nah it's kind of ugly and it probably doesn't age well.
Why would the clouds be on the ground relative to my opponents army? I'd rather the imagery of flying low to the ground to gun down the opponent
>>
Are Spiderfang leaving in the new book?
>>
>>94717174
they said they wouldnt
>>
>>94717174
They're confirmed to be in the coming battletome but I wouldn't be buying them if I were you — I predict that their rules will be just as shitty and anaemic as they are in the index
>>
>>94717174
not yet, no
>>
>>94717179
Shouldn't they do the opposite, GW wanted to dump hex wraith and black knight kits before the rework so they made em busted. Why not do the same for spiders.
>>
>>94717174
Why would they?
Bonesplitterz died, the only way to keep savage gobbos alive is fully merged them into Moon guys.
>>
>>94717271
Are spiderfang players/fans even attached to the tribal aesthetic? The few I've spoken to seem to only really care about them having spiders at all.
>>
>>94715228
You would probably go either Sneks or elves.
I've been using
Medusa, reinforced Blood Sisters, reinforced Blood Stalkers, regular unit of blood sisters, heart renders and have been doing ok in a PTG league
>>
>>94717408
I like it but admittedly wouldn't care much if it changed, save if it were swapped to just moonclan.
I think the emphasis on a reliance on the spiders might be missed if they were suddenly more sophisticated appearing. There's the Malign Portents story presenting it as though the death of an Arachnarok is this earth shattering event set to change the tribes way of life. I wouldn't think that's true if they look like every other grot that does just fine without them.
>>
>>94717583
AIN'T MALIGN PORTENTS THAT EVENT WHAT HAD THE COOL HOUSE ASTRALOGICAL TOWER AND THEM FUNNY NAGASH SPELLS?
>>
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>>94717955
Forbidden Power was the spells but yes to the tower
>>
>>94717986
Man... i fucking love paladins, especially the hammer ones
>>
>>94717986
WELL AIN'T THAT THE BEES KNEES, WHERE CAN I FIND THESE, I DO LIKE SOME FUNNY HOUSES AND ALL THAT
>>
>>94718015
For less than a kidney? Probably nowhere, but maybe they will bring it back for OW
>>
>>94718024
God I hope TOW brings back the mausoleum old wyldwoods
>>
I'm thinking about painting some stormcasts this year. What's the canonical kit? I might get the annihilators with greathammers because they look cool, but what's the most normie kit between the vindictors an vanquishers if I want to go that route?
>>
>>94718024
Time to make some poor choices.

Remember this thread anon.
>>
Is there any rumors regarding warhammer quest? I liked silver tower, and expected them to release a new one set around Talaxis while 3rd ed was set in Ghur, did cursed city flop so bad?
>>
>>94718445
If cursed city flopped it's entirely on GW kneecapping it so hard. Fuckers literally took the expansion minis and just released them seperate (unconfirmed rumor) and then released the expansion as paper only to double down.

Tbh I don't know why they don't just re-release original warhammer fantasy quest just with updated models.
>>
>>94718198
>What's the canonical kit?
What the fuck are you even asking
>>
>>94718518
>Tbh I don't know why they don't just re-release original warhammer fantasy quest just with updated models
It already exists, but Hasbro owns the rights
>>
>>94718525
Like what is the default kit of stormcasts? The most stormcast looking stormcasts?
>>
>>94718541
Liberators probably
>>
>>94718541
Liberators dude. There's one standing in front of warhammer world
>>
>>94718550
>>94718596
Thanks guys, this does seem to be the right answer.
>>
>>94718518
>Tbh I don't know why they don't just re-release original warhammer fantasy quest just with updated models.
That's far too sensible for GW to ever do
>>
>>94718528
Yeah but hypothetically if we got Warhammer Quest: Catacombs of Chaos. With like, some sort of goofy oldhammer lich (Hi Kemmler) a bloodthirster, some orks, and a few undead minions alonfside a chaos sorcerer and retinue ...

I mean realistically it's all GW...

>>94718613
Oh yeah that answers my above. GW are stupid.
>>
>>94718445
>Is there any rumors regarding warhammer quest?
zero
>>
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>>94718698
you forgot the Fimir that were in the original box as well anon
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>>94718777
It's been so long, and gonna be real. I know for a fact I played Heroquest back in the day but I can't remember if Warhammer quest is what I'm thinking of or if I got it mixed with Talisman. Maybe I didn't ever play Warhammer quest and only played dungeon and hero quest...
>>
>>94718445
If they do another one it will probably be 40k's turn
Unless they decide to go with TOW or something else unexpected
>>
>>94716706
>make boss tower for orruks
>no way to actually get up there
>any boss standing up there will break it
>>
>>94719060
They would never do it for a specialist game
>>
>>94719065
What are your boyz for, if not to make a big pile for you to walk on up to the tower balcony?
>>
>>94719065
Any boss not strong enough to jump up to the balcony is no boss worth listening to.
>>
>>94716706
>lets balance this humongous fucking boulder on top of three tree trunks three
>actually let's pierce rock with a tree trunk

I truly don't get why they went with that instead of a simpler totem
they could have even achieved the alternative looks for ironjaws or kruleboys by letting you assemble the parts of the totem in different orders and showing a different face up front
>>
>>94719031
OG Warhammer Quest is what GW made as basically a replacement for Heroquest.

https://boardgamegeek.com/image/355859/warhammer-quest

You also had Advanced Heroquest which was a more GW oriented take on Heroquest and a little more similar to what Warhammer Quest ended up being so it's easy to get them all kinda jumbled together.
>>
>>94719365
Preciated anon, though I reckon I'll still say GW could easily just put out Warhammer Quest (Fantasy) and make 2 gorillion dollars to skeef off of the new Heroquest stuff.

Assuming they don't do whatever the fuck they did with cursed city again.
>>
The Next Underworld Warband is a Destruction warband call Beastgrabbaz

any guess of what it be?

Gloomspite gitz?

Inronjawz?

Sons of Behemat?
>>
>>94719593
>The Next Underworld Warband is a Destruction warband call Beastgrabbaz
says who?
>>
>>94719593
I really hope it's not another lame ass kruleboyz thing, but I dunno. New Ogre or something.

Also fuck the new underworlds.
>>
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They said Gitmob are getting a Spearhead box right?
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>>94719593
I would assume "Beastgrabbaz" is Kruelboyz. That's a big part of their lore and that's what their Warcry team was about
>>
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Is the Plague Cyst battle formation for Nurgle any good or is it mostly duds? Do you handicap yourself running enough mortals to make it worthwhile? Or is Taliban just better?

It’s the exploding unit formation where you roll dice for every wound your model has (up to 4) when they are slain and they deal a mortal wound for every 5+.
>>
>>94719397
It's legitimately not a bad idea at all, I just can't see GW doing it instead of making yet another new version every couple years.
>>
>>94719793
OK i went back and watched the stream, they said a "wolfy" Spearhead will be released after the army box
>>
>>94720104
It makes sense, that way you have a gloomspite spearhead and a gitmob spearhead, similar to how STD is with their CW box and Darkoath box.
>>
Do musicians and or standard bearers actually do anything this edition or are they just decorative/token markers? I love the new Steelhelms but the stupid fucking standard bearers is such a god awful chore to paint because of how massive it is relative to the small model. I really want to avoid painting like 5 of these things if I can.
>>
>>94719593
What? Where did you hear this?
>>
>>94719613
What do you have against the new Underworlds? It's great, so easy to pick up too. I've already roped several people into playing thanks to that.
>>
>>94720373
Standard Bearers are +1 OC
>>
>>94720398
I'm peeved they completely nixxed all the old cards, yeah sure the deck building stuff pre Harrowdeep but why fuckin' drop the rivals decks. Sure even the faction rivals decks, whatever, but the generic ones? On top of that the fact that new warbands don't even come with decks anymore, it's either the 4 from the new box or spend like 20+ to get one seperate.

If the game was seriously changed i'd understand but it's the same shit with some slight rule changes and the boards being differently sized. (And also getting rid of casting) but I don't get to use my old shit.
>>
I didn't think Kruleboyz had it too bad but I looked at their range and tried building a small fun army and damn these guys suck ass, these point costs are fucking garbage relative to their useless abilities and pretty midling weapons wtf. How does GW expect you to play these guys. They don't even really seem playable under 1k either.
>>
>>94720620
You mix them with Ironjawz. Though gonna be real I got no clue I play death
>>
>>94720398
Side note, how are the new warbands anyways? And how easy would it be to just slap them together with an old rivals deck and call it a day.
>>
>>94712261
Chorfs will be like Votann and get 6 kits and GW will nerf their initially OP rules with the K'daai Destroyer being massively overcosted for how shitty it is after the nerfs, then GW will look at the declining sales and decide the second wave isn't worth it without apparently being able to tell it's their own fault it's not selling. Chorfs will then be pulled from the store in 6th edition (2029) and spend another 10 years in "coming soon" hell before getting another release. TOW, I assume, will get sculpts from the 1990s and even a rare re-release of the Juggernaut from the 1980s (this will also be overpriced for what it is).
>>
>hmmm I want some rat ogres to kitbash into drukhari grotesques
>should I buy the new ones from 2024 on ebay for 33 dollars
>or the older ones that are OOP for 60 dollars
Tough choice, ebay scalpers, tough choice!
>>
>>94720620
>tried to replace classic orks with urak-hai emaciated guys
>make them total shit
>wonder why no one plays them
A GW classic.
>>
>>94721170
>>94720620
What is it with Kruleboyz? They feel like the middle child of orcs.

GW made them from thin air and put obvious effort to make them unique with a cohesive aesthetic which took some balls tbf.

But haven’t they been middling to bad since their arrival? I honestly think it’s their schtick that creates the issue and how GW handles it. They’re the sneaky stealth army but they are also primitive and lack recursion. GSC is the guerilla horde army but they have recursion and crossfire setups. KB kind of just give you debuffs and then get stomped cause throwing sand into your eye doesn’t do much vs a blood warrior in 600lbs of armor.

I feel like thematically they’re just behind the other factions that have magic or demigod-hood or brute strength or tech or faith to give them a fighting chance. KB dont seem to have any of this. Maybe in a long term guerilla battle they’d wear down their foes but I just don’t imagine them beating anyone in pitched battle.

I think they should lean more into the beast taming thing. Make them hunters instead of “kunning orcs.” Let them rely on their big beasts and pack masters and knowledge of the landscape to win instead of blowing loud horns or throwing marbles at your feet to give you minus -1 to hit. That would be cool.

We already are halfway there with the mire brute trog, sludgeraker and giant condor etc. these things should be crushing ogres and blood warriors and ironjawz. Give them bone trophies and giant alligators and salamanders with handlers like the squig herders. I think that would be cool.
>>
>>94721345
Should have given them guns.
>>
>>94721345
>GW made them from thin air and put obvious effort to make them unique with a cohesive aesthetic which took some balls tbf.
Other unique GW armies that either got limited or no support like Fimir, Kroot, Squats all went the same way. GW makes a product and then sabotages it and wonders why no one wants to buying. Kruleboyz are the same. If they squat them it'll just be another funny footnote in 10 years "these guys existed" and people wondering why GW didn't just give them better rules instead of killing an entire army
>>
>>94721345
It seems GW isn't keen on destruction armies having clever tricks and such. Kruelboyz are the kunnin' ones of the lot, so they got a bit of them, but only if the dice rolls agree because, well, even as the designated smart ones you can't have reliable such in destro. And so Kruelboyz do ok in the meta, but not great, because they have their power level stuck to the dice rolls' normal distribution.
Ironjaws meanwhile don't get any of the tricks really, but in return... don't really get the combat monster profiles to make up for it. (That went to the Bad Bromance couple of Arky and Belle.) And so they end up around the bottom, alongside the somewhat likewise suffering ogres and "Who the hell thought this would make for a functional army?" giants.

Pulling themselves out of that mental cul-de-sac and, for example, letting Kruelboyz be a more reliable buff/debuff army (possibly also leaning into the menagerie approach you had, some big monsters synergizing with units of orc handlers seems like it could be a good thing to build around), while if ironjaws are supposed to have little beyond "hulk smash" then they also need to smash like the hulk.

>>94721376
Man, those are some heavy "armchair games designer" vibes you have there, generously marinated in a general sense of entitlement.
>>
>>94721460
>Man, those are some heavy "armchair games designer" vibes you have there, generously marinated in a general sense of entitlement.
>believing the company should make viable armies instead of squatting them is entitlement
Are you even being paid or do you do it for free?
>>
>>94721460
I'm frankly shocked they haven't made a unique mechanic where you can plop traps around the field or some shit. Like ewok styled logs that swing in, or bear traps, or like anything. Just give them some cardboard tokens that you pur somewhere upside down and flip later, make your opponents have to play around them and give your dudes abilities to push people in.
>>
>>94720620
>How does GW expect you to play these guys

well in the index you teleport around squads of boltboyz and then buff up gutrippaz to do 2 mortal damage on 5s to hit and either getting the charge via kragnos or baitng an enemy charge and them making them strikes last via noisy racket (a gamble) while using cheap small squads of monsta killaz for screening and grabbing objectives. it actually works okay but does have quite a bit of RNG on the tricks.

however, the upcoming battle tome removed the 2 damage on gutrippaz buff, and also now makes you choose between teleporting a unit or getting the 5+ mortal damage. so kruleboyz in general are being nerfed into the dirt in the upcoming battletome and i wouldnt be surprised to see either their winrate or their points drop by 30%
>>
>>94721037
Stormcast are really good but average and bland to play all around, the true beginners warband. Skaven are really swingy and fragile and require a lot of planning ahead. Seraphon honestly feel a bit busted but maybe I've just been rolling hot with them since they can do damage as a reaction to failed attacks which inspires them on top of that so they snowball pretty hard once you get to later rounds with equipment.

>old rival deck
I never played old Underworlds but my assumption is that the old cards are not valid at all anymore. There's no more faction cards so the decks in the starter set can be used with any old warbands, you just need the ability cards. All the rules for the old warbands that have not been reboxed yet are free on Warcom and if you have any Warbands that got squatted GW made cards and generic ability cards for all of those so you can still use them. The only downside is if you own any reboxed Warbands you'll need to find a way to get their new ability cards. You can easily make your own for free just by looking at their review on goon hammer or just find someone on YouTube unboxing them and screen cap the ability card there.

tl;dr the starter set + Warcom downloads let's you play literally anything easily
>>
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>>94721603
>be completely busted if you can play well and roll lucky
>this is unacceptable to GW because you’re not allowed to win a tourney by chance
>you COULD remove the random chance for failure randomly given to destruction armies that others get guaranteed
>nerf the army into the ground instead so it is both hard to play and mediocre at high levels
>also buy gobsprak please
BRAVO JAMES
>>
>>94721603
What'd they replace the sludgeraker ability with?
>>
>>94722445
>this is unacceptable to GW because you’re not allowed to win a tourney by chance
Boomthirster Spam Slotmachine goes brrrr
>>
>>94717986
Wasn't that a repurposed Fantasy kit?
>>
>>94718777
GW really dropped the ball by having Kruleboyz instead of Fimir, would it really have been that hard to just not mention the rape thing? It's not like any other faction (besides I guess the Death ones) mention how they reproduce.
>>
>>94722590
ye
>>
>>94722596
Kill yourself already you autistic faggot
>>
https://www.warhammer-community.com/en-gb/articles/dw8kqwud/orruk-warclans-join-the-big-waaagh-with-two-new-regiments-of-renown/
>>
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>>94722596
Fimir you’d have absolutely nobody playing then apart from 40 year olds (who don’t even play AOS) who remember them. They’re such a niche tiny part of warhammer history why do you niggas not shut up about them
>>
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>>94722809
>you have to take an equal number of units from each side for the army rule to work
For fucks sake James im not building a tiny force of both I just wanted to add one or two ironjaws units
>>
NEW FRED
>>94722860
>>94722860
>>94722860
>>
>>94722847
NTA but they have a nice Hensonesque monster design with a visual vocabulary that doesn't overlap majorly with preexisting model ranges and have some fluff idiosyncrasies that make them potentially a very versatile complement to the roster of Destruction factions.



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