[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: HHG.png (968 KB, 995x559)
968 KB
968 KB PNG
Daddy issues edition

Previous Heresy: >>94689282

>New to The Horus Heresy? Here’s Everything You’ll Need to Get Started
https://www.warhammer-community.com/2022/05/30/new-to-the-horus-heresy-heres-everything-youll-need-to-get-started/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics
>HH1 Black Books
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>NqlCmSpI
>HH2 Rules and Supplements
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>1rki2Q6D
>Miscellaneous Extras (Visions and Old Rules)
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>Q61izSiS

『Adeptus Titanicus and Legionis Imperialis』
>Adeptus Titanicus Rules and Supplements
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>IukARSLT
>Legiones Imperialis Rules and Supplements
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>Fi9kQSwB
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.orug/wiki/Adeptus_Titanicus/Tactics
>homemade missions:
https://clawsandfists.blogspot.com/2019/09/matched-play-missions-for-adeptus.html

>Thread question:
Happy New Year anons. Do you give your characters backstories?
>>
>>94703994
Yeah, I've got 2-4 sentences for each of my ICs. One or two I've added since the last time I updated it that don't have anything, but for the most part I like to have a little to ground them.
>>
>>94703994
Kind of? They have little one liner bsckstories that tie into whatever arthurian knight they're based on and their tole in the story. For example, Perzavall my Praevian is one of the few non-terrans in the force and the only non-Terran Centurion, having been recruited from some backwater feral world early in the crusade. He was also an hidden latent psyker, which helped his talent with commanding Automata despite his feral upbringing. He sacrificed himself when they found an archaeotech space station known only as the Grail that could open a temporary breach in the ruinstorm by draining a psyker, allowing the loyalist half of the force to escape towards terra and participate in the Siege.
>>
>>94703994
I have a page long document of the life history of my Ultramarines Praetor, and have another document dedicated to the successor chapter he founded after the Heresy.
And I don't even play Ultramarines...
I also have a document somewhere detailing a number of my Iron Warrior Characters, but nothing for my DG, since I want to get Typhon and Mortarion for them
>>
File: kt.jpg (118 KB, 820x725)
118 KB
118 KB JPG
>you can ask ChatGPT for help with list building, completely killing off any kind of thinking or imagination, just letting a computer digest information into slop for your consumption
What a time to be alive.
>>
>>94704100
>tac squad x20
ai has the right fucking idea at least
>>
>>94704100
>>94704172
I would guess that Ai just copied someone's army list from reddit.
>>
>>94704100
Just WAACfagging with one extra step imo
>>
275 for legion Terminators with WS5, Ld9, Stubborn, and some other special rule along with their Legion weapon is the usual going rate right?
>>
File: TitanicCHOOOOOM.jpg (217 KB, 4032x1908)
217 KB
217 KB JPG
>>94703994
Some times, not even super heavy Choom will do it, some times you need titanic choom for a warhound
>>
>>94704321
Broadly. There a few exceptions (such as Ebon Keshig, where you pay to get rid of the legion weapon) but in general it's a good rule of thumb.
>>
>>94704100
I was using it to randomly generate daemons last week and it was a huge improvement from last year when the outputs didn't make much sense. Sometimes it still gets stuff wrong but it's a huge jump and even the wrong things are much easier to amend.
>>
>>94704416
Arent keshig WS4?
>>
>>94704100
Ask him to build a ligma one and he starts shitting out numbers, formations, etc at random.
>>
>>94704636
Yeah, but they have A3 base which is extremely rare. Only other squads with A3 base are Justaerin and Deathshroud. It kind of brings them up to par with the other more elite legion specifics, as well as being Ld10 Stubborn. Even Justaerin and Deathshroud can only manage Ld9 Stubborn.
>>
>>94704321
Yep typically thats the load out. Where things get wishy washy is how much you get extra on top of that.
On one end of the spectrum you got inner circle knights who for 275 get 5 characters, 1 being WS6, plasma flamers with breaching 6+ and a sword that they can get +1 to hit with and ID and Rend on a 5+, or can just take all TH for no point increase, ON TOP OF getting shit like reroll hits of 1 against WS5 enemies or get a bonus attack for being in base contact with 2 or more models and gets Adamantium will.

Then on the other end you have Shekmet who are just WS5 stubborn terminators with power weapons that can get +2 str on them provided you don't fail a check and get a pretty useless occult power.

So the range of how good something can be for just a base 275 is crazy out there.
>>
>>94704737
Having to pay 50 points to give your Sekhmet a psychic power is ridiculous. Even if psychic wasn’t nerfed to the point of being largely worthless it would still be idiotic.

On the other side of things, DA getting ported over from book nine rules was also seriously retarded. Even after what, two years of 2.0? I’m still surprised by how crap a job GW could do.
>>
Ok what about 580 points for 9 justaerin in a retinue all with power fists and banestrike combi bolters (no thunder hammers on terminators cuz I like power fists)
>>
>>94704881
>inner circle knights
Saying this as someone who likes Inner circle knights and DA, i would do this to inner circle with out changing points
>Drop character from them all
>10 points for a TH
>Drop their ability to take carious oaths for free, should be an upgrade of like 25 points to get that
At that point its 275 for 4 WS5 dudes 1 WS6 cahracters, using great swords that you are gonna mark DW to get +1 to hit. 25 points more to be able to get reaping blows or reroll hit rolls of 1 on the unit.

>Sehkmet
To fix these i would say, roll the power into their base unit, and they all get asphyx combi bolters, brotherhood of psykers, and i would change their kopesh to be a weapon with 2 profiles, either a power sword profile or a power axe profile.
>>
File: dark le epic trole.jpg (26 KB, 567x570)
26 KB
26 KB JPG
>>94703994
>had short stories for all my ICs
>a paragraph for each mini I finished
>laptop they were written on gets stolen on a train in Fr*nce
>WIP thread they were posted in gets nuked when cunting Heresy.30k goes under
>wayback machine cannot retrieve the thread because those faggots made you login to view any threads.

Tbh I am still reeling from that loss
>>
>>94704416
>>94704737
Thanks, I'm bored and can't paint because new years cleaning so I'm just day dreaming what uniques for my Blackshields would look like. Right now I'm thinking

>4 Knights Brutalis and a Lord Brutalis, Cataphractii Command squad stat profile, armed with Cataphractii Armor, Power Fists, and Combi-Bolters for 275 points
>Stubborn, Chosen Warriors, Monster Hunter, Indomitable Resolve (Gain fearless while in combat with a Dreadnought, Automata, Primarch, or Monstrous model)
>Can buy up to 5 more models for 50 ppm, any model can replace their power fist with thunder hammer or chainfist for +5 points
>Lord brutalis can take a Paragon Blade for +10 points or a Grenade Harness for +5 points
>>
>>94704982
>reeling over a few paragraphs
Just fucking rewrite it anon, i can sit down and write out pages of Fanfiction for my dudes.
>>
>>94704990
it is definitely not that simple but i appreciate your sentiment and I'm planning on rebuilding the lore, but I also want to find a good forum to start posting on as a library (also I will be using a cloud drive to store it as well this time. Problem is that bolter and chainsword is defunct and idk if dakka is the place for it?
>>
>>94704920
I think you could keep inner circle knights the same but drop them to 1 attack/2 on the sergeant. That drastically reduces their lethality outside charges and outbumbering while keeping them as uniquely heavy hitters for termis.

Character units losing the ability to trade wounds would be an overall improvement, but if that isn’t done I think it’d be fine to leave them as characters.

They’d still be on the upper end for termis, but they’d fall behind Varagyr on the charge, while still beating them round 2. They’d be behind firedrakes and loyalist RG deliverers in overall effectiveness, but strong weapons at initiative has utility that firedrakes don’t, and being able to choose different orders gives them flexibility that other heavy hitters don’t.
>>
What was your hobby goal for the year?
Did you accomplish it?
Whats your goal for next year?
>>
>>94705475
>I think you could keep inner circle knights the same but drop them to 1 attack/2 on the sergeant.
No then that would make them misaligned with every other legion specific terminator.
>>
Do you think we'll get a Custodes Upgrade set, like the Blood Angels and SoH one?
One with Meridian Blades, and other weapon/head upgrades.
>>
>>94705582
>Do you think we'll get a Custodes Upgrade set
The only upgrade they deserve is upgraded into the dumpster as the mistake they were as a full blown army.
>>
>>94705582
I could see a Kill Team upgrade kit with one of each weapon.
>meridan blades
>solarite gauntlet
>solarite talon
>adrastus caliver
>pyritithe spear
>adrasite spear
>>
>>94705582
Would probably be pretty limited in scale. The only things really missing at the moment are solerite weaponry, meridian blades and the paragon blade.
>>
File: 20241016_010416.jpg (502 KB, 1422x1444)
502 KB
502 KB JPG
>>94704327
Mmmmmmmm...
If I bought a printer the things I could do...
>>
>>94705540
Not for the year, but my goal for December was to get 1000 points painted in time for a game. I got about 700 done before I was told we were playing the game two weeks earlier than I had understood. So, not quite accomplished.
I don't really set yearly goals, but my current one is to push to 2000 painted by the time the people who are just getting in own and have built enough to play at 2000. I'm probably on track - the aforementioned 700 and the remainder of that force, another 10 tacticals and 10 assaults to finish some squads in it, then some destroyers, heavy support, and misc other stuff. It would be scraping the barrel of what I'd have painted, but it would meet the threshold.
>>
File: ELhvJlr.jpg (164 KB, 1080x1080)
164 KB
164 KB JPG
>>94705540
I had a whole list of a hobby goal for this year but I didn't manage it. I said I'd still get a reaver titan if I'd failed but I kind of spent that money too. I dunno I might get a porphy if my tax return is good.
Otherwise next year is just the usual "paint the models you buy" bullshit.
>>
File: Ligma ec squad 2.jpg (989 KB, 2674x2233)
989 KB
989 KB JPG
Can't wait for more LIGMA this year. Just need to finish the last marine for this base. It'll take a long time to finish my army but at least I'll be happy with them. Base is just a test and won't be used.
>>
>>94705558
I mean, it doesn’t, but if you only look at things superficially it does. As far as their ability to wound and be wounded, it puts them right in line with other legion termis, and it retains the image of big monster weapon wielding high accuracy melee termis as their thing.

Legion termis should have something that makes them different than generic temris - no legion is meant to have just WS5 basic termis, that’s why they all have weird extra crap.
>>
>>94705540
The goal was to paint A model and I did thankfully manage to do that.

Wasnt even that hard either, so hopefully I should be able to get a squad or two done next year. Maybe even a whole army!
>>
Merry Christmas /hhg/
>>
i found a guy selling the old boarding assault set on ebay and they finally arrived after 2 weeks, going to try to make "grillaput" copies of the shields using bluestuff/oyumaru. heres hoping
>>
>>94706123
The problem is dropping their attacks to 1 and 2 on the SGT basically cuts their damage profile in half, its an over nerf of them because then at that point all those bonuses dont really mean shit if you can only get 1 swing in, 2 in the charge, and would end up shoe horning almost everyone into reaper of host selection.

Legion terminators should have things that make them unique to them, but they also need a base line. The base line is,
275 points, WS5, 2 attacks 3 on SGT, stubbron LD9. Thats the base line you work off of.
Changing that base line makes them start to have problems
>>
>>94704184
It's more like an average of dozens of lists from reddit.
>>
>>94705540
I've stopped setting hobby goals. Every year some disasters outside my control happen, and any chance to sit down, relax and paint a bit go out the window. Life fucking suck.
>>
You are all cunt bastards.
Happy new year.
>>
>>94706568
fuck you asshole take care of yourself.
>>
>>94706568
Fuck off, shithead.
I wish you all the best, anon.
>>
>>94705540
My original hobby goal for this year was to add a few squads of nu mk3 to my CSM army as chosen with the explicit desire to avoid replacing my army.

I then replaced my army.
>>
HAPPY NEW YEAR /HHG/!
>>
>>94706568
Happy new year, cunts
>>
File: Innercircle.jpg (105 KB, 1427x1681)
105 KB
105 KB JPG
>>94703994
What from a fluff standpoint do you think would be more accurate.
Dark Angels Assault marines being deathwing? or dreadwing?
Picture only semi related for attention.
>>
>>94706892
Dark Angels assault marines being killed.
>>
>>94706304
The idiotically large orders special rule is what supplements that lack of base stats. Right now inner circle knights have like two thirds of +1 to any stat from a power standpoint. If the orders are removed or nerfed HUGELY, then the base statline makes sense, but right now between that, excellent weapons, and WS6 sergeant, they’ve got nearly as much or more going for them than death guard, but they’re a unit of five base. On top of that, there’s no other units anywhere near that point cost with AP2ID at initiative (and I don’t think nerfing great swords and adding a point cost to thunder hammers is a good fix).

Even compared to Varagyr, they ALWAYS have their power, while also not having the counter play of going in with at iniative attacks, AND they have all this on top of similar flexibility to Sekhmet with psychic powers. They do everything right now, and have no weaknesses, and no meaningful counterplay (besides long range heavy shooting which is generic to all heavy infantry, not just to legions specific temris - AND they have decent short range shooting to boot!)

If you’re not going to modify the base statline, you’re going to get rid of any value to the things that make them unique (their flexibility and the utility of strong at-initiative weapons).
>>
>>94706924
You sound like inner circle knights always have every one of their special rules at once, and all attacks with terranic blades are AP 2 with ID by default instead of only on a 5+ to wound. You clearly don't play the game and have never actually played against/with any of the units you mentioned. Stop talking about shit you don't know anything about.
>>
>>94706924
Yea, the orders are the issue, theyre too easy to trigger.

Slayer of kings should only work in a challenge (since the point is "to kill characters").
Slayer of beasts should be "rerolls of 1 when against targets with t6 or higher", rather than giving them shred vs dreadnoughts with their instant death AP2 swords.
Reaper of hosts should require b2b with three or more models instead, or perhaps for the unit to be sufficiently outnumbered ("if at the start of the combat the enemy side has twice/three times as many models as the inner circle cenobium side")
Breaker of witches should only reroll 1s for hit/wound.

The other two dont matter as much.
>>
>>94706924
What this guy said here>>94707104
Thats why i said they should have to pay 25 points for their order, at 275 they don't come with them.
Would lose character on all of them save the sgt
Would need to pay 10 points for their TH upgrade
maybe even lose the WS6 on the sgt as well.

Making them all go from 2a to 1a base would cripple them even with their orders still costing nothing.
>>
>>94706924
>they have all this on top of similar flexibility to Sekhmet with psychic powers
This man is out here trying to compare ICKC to fucking sehkmet on any fucking level.
100% no games.
>>
>>94707104
>You sound like inner circle knights always have every one of their special rules at once
No, they just have the one they want (usually slayer of kings, since thats the one most relevant since it will trigger vs every single elite melee unit in the game).
The stuff the other guy brings will also generally be similar if not the same, so picking the rule thats most beneficial isnt exactly difficult to do. He has lots of dreadnoughts for you to fight? Take the one that works vs dreadnoughts. He plays word bearers or demons? take the full rerolls vs those units one.
Its a rule that might be fine for blind pickup games, but doesent work when theres a set local meta of armies that are known quantities.
>>
>>94707104
Math is hard for you, right? 5+ rending + murderous strike while having +1 attack on 3-4 out of 5 models (assuming 5v5 termis v termis) still means averaging more than two unsaved ID wounds against 4++. The wounds done below a roll of 5 contribute less than a single wound: it’s all about the volume of attacks they can spit out fishing for 5s.

Yes, -1 attack would be a huge reduction in power, and would shift them to needing to get the charge like the other heavy hitter termis. I’m fully In agreement with >>94707110 . If orders got nerfed to the point where they aren’t giving +1 attack nearly across the board or giving shred against basically anything meaningful tougher than a marine than they get to stay at the top of the food chain but not ridiculously above the top. If you want to keep orders as they are, they need a real gutting. The problem is you’re looking at them trying to keep them balanced with the top three options, and forgetting that there’s another, what, 12 other legion specific termis that all of those top ones are leagues better than. Imagine if you were one of the legions that got Ebon Keshing, Lerneans, Sekhmet, Red Butchers, Phoenix Guard, grave wardens, artementar, contekar, or gorgons. DA already have excellent uniques even if inner circle knights were middle of the pack.
>>
File: IMG_3164.jpg (19 KB, 231x166)
19 KB
19 KB JPG
>>94707459
>he didn’t even mention crimson paladins
feels bad
>>
>>94707511
I actually debated including them for like two minutes but I haven’t ever played against or with them, and I really haven’t even looked at their rules beyond a glance so I couldn’t tell you whether they’re on the crap end or if they sit somewhere in the middle. My first glance sits them pretty near the middle, but I’m very open to being wrong on this.
>>
>>94705582
Not counting on it, but it would sure be nice to have more plastic support for more Custodes units in general than just the one character (who already has like three different model options officially) from the entirety of last year, and I bet GW would rather double down and make a Femstodes character sooner than offering actually useful variety for 30k/40k. Their 40k plastic range is especially polearms for fucking days, even on their (worse-looking) Terminators. Especially when Solarite Power Fists & Talons, Meridian Blades, Firepikes and Adrasite firearms, and so on also exist. Suppose Kill Team is one way of getting those but that's a force that played with like what, three models tops? Another thing is that Sisters are also kind of competing for attention.

On the note of Custodians, is there even any media of their Armoury Thralls? Sounds like something that could attach to a squad like a Techmarine for better shooting.
>>
>>94707525
the only thing they have going for them is native deep strike, everything else is underwhelming. max 2 power fists and no hammers period, their native power swords are aight, and their shields look better than they are, -1S in melee only is pretty dookie. also they have that rule where they get FNP if they’re outnumbered and a better FNP if they’re super out numbered but in general rules that try and mitigate bad/disadvantageous circumstances aren’t very good. i wouldn’t say they’re the worst but only because i likewise don’t have all the terminators in my head.
>>
>>94707567
correction, the shields aren’t -1S, that was me subconsciously wishlisting, it’s -1 to the wound roll
>>
File: IMG_3168.jpg (134 KB, 920x950)
134 KB
134 KB JPG
did we ever get a generic legion rite for pic related? i know there isn’t one in the liber but did we get one in the any of the campaign supplements or a pdf?
>>
>>94707682
Blackshields can take an oath that makes your Elites compulsory instead of your troops. No line though.
>>
does horus heresy have a single named demon thats worth mentioning
>>
>>94707712
Yeah. In fact he's right beside you.
>>
>>94707682
Nope.
>>
File: lorgar.jpg (46 KB, 399x399)
46 KB
46 KB JPG
Do primarchs canonically look this zesty?
>>
File: Deathguard Despolier.png (423 KB, 638x799)
423 KB
423 KB PNG
Happy new year anons. I think after debating it for a bit I'm now set on making a new Death Guard army focusing on massed infantry. Since I already have a Heresy army done up and I'm not rushing, I'm going to focus on spending time making each unit look pretty and modelling everything in a way that shows care has been put into it. I've been basically ignoring weathering on all my armies, so painting DG is a good way to force me to learn how to do it.

The first unit/group of units I'm going to do up is a 20 man tactical squad w/ chainswords, vexilla, augury scanner, power scythe, toxin bombs, joined by an apothecary and dedicating a heavy support slot to them to give them a spartan transport. Leaning hard on the DG aspect of loving infantry, so making sure the squad is fully kitted out trench raiding legionaries.
Sure chainswords on legionaries are 5 ppm, but giving a tac squad chainswords is still half the price of adding a despoiler squad. And with them being able to fury of the legion with each attack, toxin bomb anyone charging, and then getting 2 attacks each base in melee it just sounds like a fun centrepiece unit to use (plus I already have a fuck ton of chainswords to clip onto everyone's waist).

What do people think? Soulful? And what will you be working on first this year?
>Not my pic related
>>
correct me if I'm retarded but would a legion praetor with the DA deathwing subtype and the seneschal of the keys trait with a moritat and a 10man veterans all with power mauls and everyone has an astartes shotgun, if possible; a good idea or shit? the whole team blasts wtih shotguns, gets at least one concussive out reducing the ws of the enemy unit, charge and use power mauls to beat the shit out of the troops while the praetor rips apart the character all while the moritat throws rad grenades.
>>
>>94707920
Sounds quixotic.
>>
HAPPY NEW YEARS!
>>
Happy Nu-Year
>>
>>94707920
Ok so that would work yes, BUT but but but here me out....Redloss in a squad of either inner circle knights or deathwing terminators all swinging Terranic great swords
Turns T4 into T3 and your S6 weapons are not IDing them all.
OR do the same thing with Redloss AND holguin in the same unit since Holguin is swinging a AP2 sword at S6.
>>
>>94707920
I feel like DA can do better deathstars.
>>
>>94707920
Units hit with Concussive need to fail a leadership test, otherwise their WS will not be reduced.
Scheneschal of the Keys only lasts for a single game turn.
Rad grenades only work in the turn that model(s) equipped with them charged a unit or got charged.
Moritat wants to be blasting away with Chain Fire, but he and any unit he's in aren't allowed to charge afterwards in the same turn, making putting him in a melee unit a questionable decision. Doing it for some gimmick to get ID with Str 6 attacks generally isn't worth the trouble when you can just take some power fists, thunder hammers, or throw a dreadnought against it instead.
Veterans come with WS 5 and power mauls are purely MEQ killers. Most MEQ are WS 4, reducing that with Concussive does exactly nothing for the veterans.
Basically nobody puts important characters in their units of troops, especially not a character that needs a praetor to cut them down.
Risking your praetor in a challenge is a good way to get him killed when he whiffs a dice roll or two.
Killing MEQ troops is one of the most easy things to do, that can be achieved by almost every unit in the game. Dedicating 2 HQ slots and 1 Elites slot to that is beyond excessive.

TLDR: You wasted a ton of points, FOC slots, and a lot of effort to kill something that can be achieved by shooting it with fucking bolters.
>>
File: IMG_3169.jpg (38 KB, 474x471)
38 KB
38 KB JPG
>people posting just screenshots of their points tracking app and posting it in the “batrep” channel of the local gaming discord
what are they teaching these kids
>>
>>94708088
Not even pics of the game along with it? That's depressing.
>>
>>94708088
someone's still teaching kids? and it's not just random online people?
>>
File: s-l1200.jpg (89 KB, 826x1200)
89 KB
89 KB JPG
Should I pass off a custode's castellan axe as a power spear, or just put the guardian spear bit on the haft so it's an actual spear. The axe is so much cooler but really I've already got a few models swinging big axes around.
>>
File: 20240627_131646~3(3).jpg (988 KB, 2331x1378)
988 KB
988 KB JPG
>>94707729
....also, Happy New Year. May you all get good games in soon
>>
File: 2i8ld7.jpg (102 KB, 1024x860)
102 KB
102 KB JPG
Happy new year!
>>
>>94707729
>>94707712
>>94707909
Samus is here. Samus is everywhere. Samus is inside your butthole RIGHT NOW
>>
>>94708169
>>
File: samus.jpg (203 KB, 642x694)
203 KB
203 KB JPG
>>94708185
UwU
>>
File: titantermlit1(1).jpg (834 KB, 1920x2560)
834 KB
834 KB JPG
>>94708187
Someday, we will play again. Maybe this will be the year
>>
Fuck me I've painted a pathetic amount of models this year.
>>
>>94707909
>DG infantry
>transport
>:(
>>
>>94708255
I got an age of darkness box, I will be making the most of my money and using it.
I am VERY influenced by the Horus Heresy 2.0 trailer, and the 3 second shot of a Spartan opening and tactical marines rushing out into oncoming fire. I want to recreate that. Don't worry, the total sum of infantry in my list is 40 tactical marines, 10 heavy support marines, 20 veterans, and 13 terminators. and 2 apothecaries <3
>>
File: 1690487452294508.png (8 KB, 305x215)
8 KB
8 KB PNG
>>94708220
can't do worse than having everything you need to paint and still painting zero models
please kill me
>>
Maybe this year I will actually paint my tanks hahahahahaahah
>>
Well I finished my marines in 2024, so as to my promise to myself in 2025 I get to indulge myself with the Fury of the Ancients Sons of Horus 3 Contemptors + 3 squads of 20 inductii. That covers about half the list, I'm thinking the other half could maybe maybe be jetbikes and javelins for the truly barbarian raiders vibe?
>>
>>94708462
Well never mind I forgot about the fast attack and heavy support restrictions on Fury of the Ancients, I guess we're going with Veterans as the secondary theme.
>>
>>94708462
>Fury of the Ancients Sons of Horus 3 Contemptors + 3 squads of 20 inductii
Even if you aren't as keen on the idea now with the Fast Attack realization, that sounds fucking sick. I love the use of Inductii and I wish they didn't limit the use of such a basic unit behind them not being able to fill out compulsory choice slots.
>>
>>94708177
What Legion would Harold fit into best?
>>
>>94708512
Thousand Sons.
>>
File: Deathshroud 2022 02.png (2.99 MB, 2583x1024)
2.99 MB
2.99 MB PNG
>>94707909
Good choice Anon
>>
>>94708496
I'm even hotter on it, because I learned what the SoH inductii trait was and now there's 3 rifle sections under an overseer in the plans. Now the gang is looking like

>3 contemptors, leaders of the force cut down defending the rest of the force as they boarded the Thunderhawks escaping from Cthonia, brought back not just as dreadnoughts but as living idols to the men they sacrificed their lives to save.
>overseer, one of the few surviving high leadership who escaped harm since his charges of auxilia were the first to secure the thunderhawk at great casualties. Strong to the weak but weak to the strong, the starscream of the force. Has litte respect among the veterans, but responsible for both the indoctrination of the inductii and keeping their mortals in line.
>forge lord, once a techmarine but elevated to a position of power for his role in saving the leaders of the force. Cares not for the politics as long as no one disturbs his work, but nonetheless leads the veteran's power bloc opposing the overseer
>3 squads of 20 inductii, picked up and inducted during the Great voyage to Terra, raised to idolize the Dreadnought leaders down to their hypno indoctrination. Fanatically loyal and yearning to prove themselves under their iron gaze.
>2 Squads of 10 Veterans, only survivors of the Siege of Cthonia, bitter and hungry for revenge on the loyalists. Enforcers of the Cult of strength around the dreadnoughts.
>Apothecaries and techmarines, caretakers of the gene seed vault they took from Cthonia and consider if their sacred mission. Don't actually buy that much into the dreadnought's cult but keep their mouths shut so they don't get silenced.
>>
File: dr breen.gif (410 KB, 154x142)
410 KB
410 KB GIF
>>94708517
>home planet is kill
>space dad got coerced into siding with traitors and more
>body is growing funny things
>>
>>94708512
Loyalist EC who doesn't take the Fabius upgrades and gets banished to Istvaan.
>>
>>94708220
Yeah same, but it has only been one day
>>
Create a new psychic discipline. It must have a "weapon" and a "power".

It can be legion specific, or agnostic.
>>
>>94708934
I'll start.

Mind unbound ("shooting")
During the casters shooting phase, Select a non vehicle, non dreadnought unit within 12 inches of the caster. Roll a D6 for each model, on a 6+, that model immediately resolves an auto hitting shooting attack with a weapon of the casters choosing. Saves are taken as normal, and any casualties caused would trigger a leadership test where appropriate. If the caster chooses to take a Psychic Test, the power is resolved on a 5+ roll for each model. If a model in the selected unit does not have a ranged weapon, resolve the attack with a melee weapon of the casters choice instead. This is a single auto-hitting attack. If the psychic test is failed, the power may not be used this turn, or for the rest of the game, with Perils of the Warp resolved as normal.

Temporal displacement
During the casters movement phase, The caster may choose to make a Psychic Test. If successful, the casters unit can be re-deployed within 24 inches of their start point, utilising the rules for Deep Strike. Once the position is finalised, roll a D6 for each model in the unit. On a 4+, it sustains a wound. No armour saves may be taken against the wound. The unit may shoot, but not charge.
>>
File: IMG_5298.jpg (16 KB, 200x200)
16 KB
16 KB JPG
>>94708088
>discord
First mistake. Who would have guess that if you tailored a chatroom to winey retards who haven’t matured past grade 10, it would fill up with winey retards who haven’t matured past grade 10.
>>
>>94708355
Brother, you’re not alone. I’ve even bought new paints this year and still haven’t painted a single thing beyond touch ups on my titans.
>>
File: Spoiler Image (382 KB, 1034x580)
382 KB
382 KB PNG
Any good 3rd party sculptors who make good looking Space Wolves bits? Especially stuff like axes and shields, etc.
>>
If I removed the 40K weapons and covered up the Primaris power pack, would the new Scout kit work for Horus Heresy as well?
>>
>>94709156
they're too tall
>>
>>94709156
Wrong scale.
>>
>>94709072
Kromlech and Spellcrow come to mind. Zinge had some helmets.
>>
>>94709156
No.
>>
>>94709156
They're primaris sized.
>>
>>94709212
>>94709256
>>94709277
>>94709297
Ok, so what are we supposed to use, then?
>>
>>94709333
dunno, lol
>>
>>94709333
old scouts if you can find them. Or just buy recon marines, which are much better.
>>
>>94709333
Convert?
>>
What kind of ranged weapons are best associated with Sons of Horus? Which heavy weapons and support weapons would their squads be kitted with (under the assumption the mission doesn't call for anything specific)
>>
>>94709333
>Necromunda models converted to look like they belong to a legion
>Old scouts
>Recons because scouts are boring as shit and mark you as a 40fugee
>>
>>94709369
all legions used all weapons
>>
>>94709297
MOGGED
>>
>>94709375
>all legions used all weapons
Pathetic cop out answer. Sure, all legions used all weapons. Everybody knows that, hence the assumption that the mission didn't call for anything specific.
Legions had weapons they had a particular affinity for.
>Imperial Fists: Bolters
>Salamanders/Deathguard: Flamers
>Dark Angels: Plasma/Volkite
>Iron Warriors: Missiles
>Emperors Children: Plasma/Lascannons (non-energy weapons were for peasants)
etc etc. So what would SoH be known for?
>>
>>94709392
I won't stand for weapon bigotry in this thread, yes some legions had a preference but all legions used all weapons, exception is the salamanders with phosphex.

>So what would SoH be known for?
Banestrike bolters, chainaxes, top knots(weapon of intimidation). SoH were brutal but jack of all trades.
>>
>>94709407
Unsure if same anon but thank you. Even if that reply still amounts to "everything", it's a much better response.
>>
>>94709372
>40fugee
I mean, aren't we all?
>>
>>94709372
HH Scouts are very fluffy for UM. They appear in several books and they used them pretty much like in 40k
>>
>>94709420
I'm the same anon and I was trolling a bit ofc
>>
File: 1571351525187.png (67 KB, 251x129)
67 KB
67 KB PNG
>>94709392
>DG: Bolter, melta, flamer
>>
>>94709443
>trinity
>DG
>Nurgle
>>
>>94709156
>>94709297
So did GW do this out of spite, then? Just refusing to countenance people using figures from one game in another, that is literally set in the same universe but ten thousand years earlier? Why the inconsistency, if they're going to release new plastic armour mark units?
>>
File: comparison.png (424 KB, 1062x437)
424 KB
424 KB PNG
>>94709333
Try Recon Squads. Get some small brass tubes from a hardware shop if you want to convert plastic tacticals and get Nemesis Bolters.

Palanite Enforcers from Necromunda could be usable as a base if you're still adamant on Scouts.
>>
>>94709420
nta, but SoH just didn't have any strong affinity for a particular ranged weapon. They mainly favoured coordinated melee decapitation attacks as the glory hounds they were.
Banestrike bolters and chainaxes were more of a post Isstvan 3 upgrade to their 1st company elite units for this purpose.
>>
>>94709454
>spite
Maybe there's some of that, but it's mainly about keeping separate the accounting books for each game and having clear success metrics for each internal teams.

That's also why there's no Skitarii or actual Imperial Army in the game since the start, and made up the Taghmata / Solar Auxilia as a replacement.
>>
>>94709454
Because GW is retarded, always was.
>>
>>94709458
why did you post two primaris marines?
>>
>too tall
Who cares?
>>
>>94709553
Weenies.
>>
>>94709563
So you're saying... that the supposed venerable hobby enthusiasts, the true fans of Warhammer, the ones who despise everything modern... are just a bunch of heightcels?
>>
>>94709297
That's just normal SM sized, old metal scouts are tiny, smaller than the previous plastics and iirc even than IG.
>>
>>94709582
>taller than power armoured HH marines
>the size is fine, not too tall and not too small
Thank you for giving me the first genuine laugh of 2025.
>>
>>94709553
Stacy cares
>>
File: Image.jpg (201 KB, 869x428)
201 KB
201 KB JPG
>>94709582
Normal 40k SM (aka. primaris) sized.
>>
>>94709626
Land sakes alive. We spent years (years!) converting and troonscaling our miniatures, and now GW has overcorrected in the other directions. Idiots! Simpletons! Morons all!
>>
>>94709626
Seems like a pretty easy fix imo.
Remove the shoulderpads, make the neck slightly shorter, then do the same for the midsection and the legs.
>>
>>94709372
Because Necromunda, which is explicitly scaled differently from the more heroic proportions of 40k/30k, is definitely more in scale. Right.
>>
>>94709626
GW is fucking retarded lmao
>>
>>94709626
They're the exact same height as all modern plastics, above all because they're modelled and posed using the same digital skeleton/rig. Gone are the days of inconsistent hand sculpted scale and proportions.
>>
>>94709695
As opposed to 40k which has scouts being taller than hh tacticals? I have seen the necro conversions that get posted here sometimes, they blow 40fags out of the water.
>>
>>94709758
>>94709739
>>
>>94709760
>>94709626
>>
File: Image2.jpg (635 KB, 1026x1028)
635 KB
635 KB JPG
>>94709739
>Gone are the days of inconsistent hand sculpted scale and proportions.
Fucking lol, lmao even. Even modern human models are all over the place in size. New Kasrkin are almost a head taller than regular guardsmen, even the new Cadians. New SM terminators are almost a head taller than the new CSM. New CSM and HH marines have inconsistent size and proportions. Even in HH models characters and various legion units are much larger than regular marines of the same era.
>>
>>94709758
Not "as opposed to", both suck for the intended role. "just use goliaths lmao" is not a good solution to the absence of a real kit.
>>
>>94709695
This just isn't true. Necromunda is about 80% scaled exactly matched with GSC, admech and IG and the other 20% is specialist champions who are significantly oversized. Kits like Orlocks and Hive scum were even explicitly designed to be compatible with 40k kits.
>>
>>94709695
Do you have a source for that because I haven't found anything that explicitly states it?
>>
>>94709770
I think Kasrkin might be a bit of a bad example, especially when stood to a Krieger who is in a different pose. Besides, human beings are varying in height, so does any of this stuff really matter? While I will agree that the new 40K scouts looking bigger than a beakie looks odd, we tend to forget that there are plenty of examples of big marines in the lore that have custom power armour to house their bulk. Not that it's excusing the obvious scale mismatch, but still. Tbh I'd just shrink them down slightly and field them as-is.
>>
>>94709333
Man forget the gay scouts argument, tf is going on here? The new CSM are just a few years old how are they already getting dwarfed.
>>
>>94709927
>>
>>94709845
>Do you have a source for that
Source would be his ass.
>>
First of two warmongers finished, really like this variation. I think I’m going to do three more and call them a command squad, not going to need two warmongers all the time.

Hope your new years was well, what are you working on Anon?
>>
>>94709939
Delaque nigger is giant.
>>
File: IMG_9704.jpg (909 KB, 1944x2592)
909 KB
909 KB JPG
>>94709974
Forgot the damn pic
>>
>>94709369
>Which heavy weapons and support weapons would their squads be kitted with (under the assumption the mission doesn't call for anything specific)
Whatever is deemed to have the most tactical value/fits the character of the unit/formation in question more.

>>94709392
>Legions had weapons they had a particular affinity for.
SOME legions had weapons they had an affinity for, others did not. You may as well ask what form of power weapon the word bearers preferred most. Just because DA had sword autism doesent mean everyone else had a strong opinion.

The legions with strong weapons preferences are special and noteworthy BECAUSE they were abnormal, because most legions were closer towards that "jack of all trades" cookie cutter where all weapons would be used.
>>
>>94709984
>SOME legions had weapons they had an affinity for,
No they all did anon. Everyone. Pick a legion and ill tell you their affinity weapons.
>>
>>94709939
I knew it. And look at that, different heights between the models too.
>>
>>94709993
Ultramarines
>>
>>94709993
ultramarines
>>
>>94710008
>>94710012
The power sword was their "Signiture" weapon, specifically in the gladius configuration. Many of their officers and SGTs were known and depicted carrying this type of weapons and were quite skilled with them.
Affinity weapons dont need to be just ranged weapons.
>>
>>94709979
You do know that Centurions and Praetors in terminator armour can only exchange their power weapon for a different melee weapon, right? Basically only a Legion Champion in terminator armour can have two melee weapons, because he gets a paragon blade as a free extra.
>>
>>94710018
>Affinity weapons dont need to be just ranged weapons.
You have somewhat missed the point of the discussion.

Every legion had some unique weapons or weapons they gravitated towards IN SOME AREAS. This does not mean they had a particular preference in EVERY area.
So for example the world eaters obviously prefer axes and chain axes as their weapon of choice, does this mean they have strong feelings on a particular kind of heavy weapon? No.

Its not a big table of "melee/heavy melee/special ranged/heavy ranged" where every legion has an answer for each section.

Sometimes the preferences are even more "esoteric", the night lords dont have a particular affinity for any normal weapons except lightning claws, but have their own brand of chain weapons that theyre known for.
>>
>>94710036
I modeled him with a fist for the looks. List wise he’s just a warmonger with a thunder hammer.
>>
File: kasr.jpg (699 KB, 600x1837)
699 KB
699 KB JPG
>>94709882
>all the new models are perfectly to scale
>no, not like that!
>>
>>94709392
>Emperors Children: Plasma/Lascannons
WRONG! NOISE
>>
>>94710075
WUBWUBWUBWUBWUBWUB
WOW WOW
WUBWUBWUBWUBWUB
EEEEEEEEEEEE
WAH WHA WAH WAAAHHH
WUBWUBWUBWUB
>>
>>94710065
Only chads are recruited for the Kasrkin. They are suppose to be taller and bigger than other human troops.
>>
>>94710065
Funny how this picture just further cements my argument.
>>
>>94709392
>>Imperial Fists: Bolters
It's insane how a humble named tactical squad sergeant's special rule has snowballed into IF being the bolter legion.
>>
>>94709739
You realize that you can scale a rig and change the size and position of the bones arbitrarily right?
>>
>>94710090
>IF
>Bolters
SO WHY THE FUCK DO THEY ALSO GET BONUSES FOR AUTO WEAPONS?!?
I fucking hate how busted the IF rules are
>>
File: s-l1200.jpg (107 KB, 1200x1200)
107 KB
107 KB JPG
While I know that the Maltese Cross was being used by the IF before the Legions were broken up post-heresy (when it was adopted by the Black Templars as their Chapter symbol), but did it have any particular significance in-universe? Just a knightly-looking symbol?
>>
>>94710272
Of course, IRL is a reference to the Maltese Cross / Knigh Templars, but neither Dorn or his sons would have used a religious reference on purpose.
My headcanon is that it intended to combine the vet cross with the close assault tactical icons, as all Templars were melee specialists and crusade vets.
>>
>>94710170
It wouldn't be so bad that Fists were the strongest legion, if it wasn't such blatant favouritism.
1K sons were the best legion last edition, because they got a really good Legion rule and units that synergised with it really well.
Fists have a strong Legion rule, have the most wargear, have the most character and get the most releases. And on top of that they are forced into every book. It's worse than Ward was with the Ultramarines and Grey Knights.
>>
>>94710170
Favouritism. Blatant favouritism.

Would have liked it more if IW got the bonus with auto weapons, would have made some nice symmetry between the two rival autistic siege legions.
>>
>>94710345
Would be fun if they shifted their focus to two other Legions for the next edition, down to box art and featured colour scheme. Would bring some variety.
>>
File: fisto.jpg (68 KB, 226x503)
68 KB
68 KB JPG
>>94710272
It's a legion variant of the veteran marking.
>>
>>94708934
bring back the blood angels psychic powers, any one of the buff powers, probably wings of sanguinius to give the psyker or his unit M14 and then the blood lance power, S8 AP2 lance
>>
>>94710345
Say what you will, but at least Ward made every codex he wrote entertainingly busted.
>>
>>94709369
close range weapons good for showing off their brutal fighting style, things that would be useful for clearing out the tunnels and warrens back on the homeworld with an eye towards practical rugged reliability because cthonia is like fighting in the devils asscrack, so flamers, plasma, bolters, chain weapons
>>
>>94710345
>>94710360
>favouritism
It's really extreme, yeah.
Teleport Strike should have been a SoH thing, and Solarite fists not being restricted to characters and pretty much designed to fuck over SoH LA rule tells it all.
>>
>>94709626
>printing truescale minis and mogging all the armies in my local
>watching the thread ree about primaris
feels good. heroic scale has been too silly for me for a while
>>
>>94710433
>troonscaler mogging anything but themselves
>>
>>94710409
IF are also one of the few, if not the only legion where their ROWs that make certain units troops also give those units Line.
>>
>>94710433
Let me guess, by "truescale" you just mean bigger.
>>
>>94710459
Thats the big fucking issue too.
DESU and maybe some people wont like this, but, I fucking HATE the entire line sub type, i fucking HATE that you cant take an objective unless something with line is on it, its fucking retarded.

Line as a concept just needs to be fucking removed outright, anything can capture any point, go back to the days of what matters is bodies on the point.
>>
>>94710473
Until GW figures out a way to make the basic troops actually appealing to put in an army, preferably slightly more appealing than elite and specialist options, restricting scoring is the only way they know to make basic troops meaningful.
>>
>>94710499
I think giving them a bonus to scoring and the fact that most line get shit like heart of the legion is more then enough to make them appealing.
But out right saying "Oh your terminators on the objective where there are no enemies on it? yeah they dont actually control the objective because they dont have line." Is the gayest shit ever.
>>
>>94710473
troops should score and line should be a rule given to certain non-troop units like terminators that are designed to storm objectives
>>
>>94710514
Anything with Infantry should be able to take an objective.
>>
>>94710517
>scoring HHS
no thanks
>>
>>94710517
Well that really is turning the troop choice into a tax.
>>
>>94710576
Non-line troops is the gayest thing on earth btw.
>>
>>94710613
True, even if they just changed it to "anything that is troop can capture."
>>
>>94710613
I agree. They should make anything that is in the troops choice automatically a scoring unit.
>>
File: think-monkey.jpg (98 KB, 1280x720)
98 KB
98 KB JPG
couldnt you just use skitarii via militia?

mechanicum provenances like the krios and triaros one, combined with say, the 6+fnp one
>>
>>94710647
No, not really.
>>
>>94710647
Yes. Things like that were the point of militia before the current writers did what they did to militia.
>>
>pride is our armour vets
They're relentless and gain FotL, but i'm also bringing Panoply of Old: SoH for tabars on vets and terminators so i'm not sure if it's better to run them with stock bolters or upgrade to banestrike.

>bolters
24", S4, Rapid Fire. FotL means they'd get 30 shots in 12".
>banestrike
18", S5, Rapid Fire, Breaching 6+. No FotL so it's only 20 shots within 9", but those shots will wound easier and a handful of those wounds will breach.

Which works out as the superior option?
>>
>>94710691
This is why very customizable armies like blackshields and 1.0 daemons never work outside of friendly groups.
>>
File: Militianicum.jpg (1.01 MB, 940x1327)
1.01 MB
1.01 MB JPG
>>94710647
Technically yes.
>>
>>94710776
I hate that arms of the omnissiah is shit

armoury of old night but worse
>>
File: Skitarii Thunderer.jpg (169 KB, 914x441)
169 KB
169 KB JPG
>>94710822
Weird there's no Mechanicum cohort for SA. Would be right up Skitarii alley with long arms (galvanic rifles and lasrifles both use cylindrical magazines, after all), 4+ save and life support.
>>
>>94710858
You don't need solar auxillia when you alredy have Skitarii and Taghamata. If they need SA they just call Imperium to provide them with SA support.
>>
>>94710858
mechanicum russes in this paintscheme could look cool as fuck, especially with a skitarii tank commander
maybe I should do it.
>>
>>94710613
Just kill them all, simple as
>>
>>94710065
We wuz orkz n sheit
>>
>>94710858
The Martian civil war campaign book should have featured vehicles like this instead of the boring plain red loyalists/traitors in black
>>
>>94710891
>You don't need solar auxillia
So why do they need Militia? Why do Legions get SA but no Militia?
>you have Skitarii
Must have missed their rules.
>>
>>94711027
If you do this Andy Hoare personally comes to your house and kills you.
>>
>>94711079
>So why do they need Militia?
Militia rules state that they either got guns from forge world because of treaty, or they have mechanicum tank, because they dug it up.
They are not part of mechanicum.
Solar Auxillia is highly standardised, while militia is whatever your planet can put together.
>>
>>94711068
The martian civil war boom should have featured content.
>>
>>94711068
Martaian civil war book should have featured Mechanicum.
>>
>>94711171
Um sweaty, you got a Krios variant that's bad and doesn't exist and reprinted rules from exemplary battles, that's plenty.
>>
>>94711187
>fleshbane hellstorm template
>bad
>>
>>94711207
Mechanicum had fleshbane torrent flamers at AP3 rather than AP5.
>>
>>94710776
I had been thinking about AotO a lot lately. For starters it should allow the mech specific guns to be used by militia units and vehicles rather than what it does now. Also laslocks in-fluff are the least technological variant of las-weaponry which is the reason they are used by thralls so it's just dumb that they got removed from the basic choices from 1.0 militia and got re-added locked behind a provenance that is about advanced weapons.
Imo what it should do is allow militia units to use the weapons skitarii use in the books, the old card game and the FW fluff bits.
Some generic examples
>hwts with photon thrusters
>grens with rotor cannons and lightning claws
>radium carabine equipped infantry squads
>malcadors with mauler sponsons and hull weapons
>>
>>94711145
So Militia can get Admech stuff and be good buddies with them, but SA can't, they can only be good buddies with Legions while Militia can't?
>Solar Auxillia is highly standardised
Except for all the cohorts that are not. Besides, what does that have to do with having a cohort that's techy? SA can be buddies with Legions, so why not Mechanicum?
>>
>>94711230
It's even funnier that Militia thralls get to have lasguns while it's the grenadiers and command squads that have to pay 45pts. for las-locks (Armoury of the Old Night would give the whole detachment lasrifles for free).
>>
>>94711285
Not just that, the commander gets a radioactive pistol that will slowly kill him. They could have given him an arc pistol but they choose not to and it's not like they forgot about arc weapons either as the provenance offers swapping sniper rifles for arc ones.
>>
>>94711230
A lot of heresy 2.0 rules don't make sense from fluff point. Like phased plasma is weaker but safer version(ap3 instead of 2 and no gets hot) but in heresy 2.0 it hit harder than standard plasma(ap3 instead of 4) while maintaining breaching(4+) and have gets hot.
It's just like 2.0 rolls.
>>
>>94711377
I remember that one too. To add to the pile, laslocks could only fire twice thanks to the capacitator thing for thralls which is mentioned to be bulky and poisonous but now that thralls have no upgrades everyone gets it even if they never had access to it. Laslocks in fluff are the slowest firing man portable las-weapon that is available in hh.
>>
>>94711377
This is your weekly reminder that rules are written by a collective, and if management decides to push things out before they’re ready, you end up with weird crap that is internally and externally inconsistent, just like HH2.0.
>>
>>94711377
Thats because all plasma should be AP3 with breaching 4+
>>
Is there a use case for standard Cataphractii Terminators when I can just take Grave Wardens? I have the AoD terminators and I was contemplating converting them into Grave Wardens instead.
>>
>>94711547
The heavy support force org slot is, by far, the most valuable and easiest to fill. Sometimes all you have left are elites, and that's when you take generic legion terminators.
>>
>>94711557
Well I'm mostly going to be building around the Creeping Death RoW so Grave Wardens will be non-compulsory Troops.
>>
>>94711563
Oh, that changes things. In that case the only thing normal cataphractii really have going for them is the ability to take a spartan as a DT. Grave Wardens can only bring a normal land raider.
>>
Phoenix terminators should be able to take shotguns and radgrenades i think
>>
>>94711604
Why are both palatine blade squads BS5 when they can't buy pistol upgrades?
>>
>>94711611
bs5 and have relentless yet only gun option is sonic lance which is template. Honestly sonic lance should have concussive it would be fluffy and also make it much more reasonable for it's price
>>
File: Resized_20250101_114257.jpg (643 KB, 1188x1505)
643 KB
643 KB JPG
All but two of the models I painted in '24 were for 30k and its offshoots. It was really more of a Titanicus year than an Age of Darkness year.
This was a pretty paltry showing considering how much I painted in '23 but considering I also bought and built just about all of these in the same year it's not so bad.
>>
File: 20250101_230806.jpg (2.56 MB, 4032x3024)
2.56 MB
2.56 MB JPG
another to the pile
>>
sure is new years when the thread is just whiners trying to make their terminators more terminator

>>94711604
no

>>94711611
because it makes their pistols hit 25% more often, including the plasma pistol on the leader

if you don't want it then I guess LA:IF is useless too because clearly 1/9 and 1/7 are the same number we all know that 7 8 9 haha

>>94711632
yeah it's not like there's a unit in the same army that can take defence lines with skyreaper batteries or anything

why would you want to man that at BS5 with a unit that otherwise doesn't have anything to do

surely you would want to man it with a unit that has better guns or worse BS
>>
I'm introducing some friends to the game, what are some good ways to play small games other than zone mortalis? I want to slowly introduce vehicles and such to the games. We've played ZM at 1k points and now I'd like to do a 1.5k game
>>
>>94712115
If you're adamant on not jumping to a normal 2k, you could do 1.5k with normal force org, keep the 1 Dreadnought limit, and Zone Mortalis reactions.
>>
File: file.png (858 KB, 920x950)
858 KB
858 KB PNG
Would the Exalted Sorcerers + Infernal Master
be usable as parts for late heresy Tsons or are they too 40k?
>>
>>94712250
Siege of Cthonia has an example mini using bits from this kit, Don't let anyone tell you otherwise
>>
File: dicks.jpg (47 KB, 398x272)
47 KB
47 KB JPG
>>94712250
The mutated bits yes, everything else is fine.
>>
>>94712250
Ignoring the mutations it just looks like a very blinged out mk4.
>>
File: morititty.jpg (357 KB, 2253x2253)
357 KB
357 KB JPG
First model of the year, moirtat for my Traitor BA.
>>
>>94712408
Excellent. And excellent choice in weapons.
The inferno pistols in the BA armory kit are so shit, so tiny so boring the plastic ones are so much better.
>>
It's always nice to put an absurd bid on an ebay auction knowing the dickhead who is doing a dozen minimal bids to get in the lead will match you regardless.
Yeah, pay a hundred twenty for that piece of shit you're fixated on. Asshole.
>>
>>94712250
That kit is a fuckng gold mine for Tsons players its worth getting it trust me.
>>
>>94712571
What are other themed 40k kits that are good for 30k converisons? Besides Grey Knights.
>>
File: V9d7EdH.jpg (244 KB, 1097x1090)
244 KB
244 KB JPG
Well I got a sicarian arcus instead of going through the bother of conversion. Thanks Anons for your advice I guess I'm an asshole now.
>>
>>94712650
Dark angels kits almost like any of them.
The Firstborn bike kits will fit onto the plastic jet bikes perfectly, and the Deathwing terminator, fallen kit, and ravenwing kits are loaded with amazing bits.
>>
>>94712733
Mmmmmmm....oh yeah even the indomitus terminators work so well.
god I could spend a grand just on kits for bits I'm worried of losing access to.
>>
>>94712415
Thanks anon! and yeah, I tracked down a Death Company kit just so I can get pistols that didn't look lame.
>>94712523
Thought I was the only one who did this lol
>>
>>94712743
No not just the terminators the bits, The deathwing kit comes with shit for terminator apoths, banners, various bits and bobs, a full set of maces that would make killer TH. The entire kit is just golden.

The Ravenwing kit and vet kit are the same, litearlly chalked full of insane amount of dangel bits.
>>
>>94709297
Too bad the guy will never release the STL, but they sell it already printed.
>>
>>94712826
sorry meant to quote this>>94709333
>>
I came across this and thought it was pretty cool. Has anyone here thought of some neat-o vehicle conversions you'd want to try out?
>>
>>94712960
one day ill actually bash this thing together
>>
>>94712721
Why does that make you an asshole, sicaran arcus isn't even that good anymore.
>>
File: IMG_0306.jpg (734 KB, 1631x2594)
734 KB
734 KB JPG
>>94712250
Depending on the parts you choose they’re totally usable for early heresy too.
>>
>>94713351
seems pretty good.
>>
>>94712721
Your not spamming the Scorpios, its not an asshole move.
>>
File: pewterchaosdread.jpg (231 KB, 1003x1080)
231 KB
231 KB JPG
This thing too 40K for HH? Kinda wanna make it DG.
>>
>>94712960
Actually prefer this to the regular sicaran and variants
(except the Venator, beautiful baby is as pretty as they come big kiss xoxo)

How many dudes could it fit? 5? doesn't look like it can fit 10 even
>>
>>94713647
3
>>
>>94713668
What unit comes in 3 power armored fellas?
>>
>>94713518
If anyone argues with you about it, put it in a sock and change their minds.
>>
>>94713677
firewing cabal
>>
>>94712960
wanted to try this
>>
>>94713736
The ones with the jumppacks?
>>
>>94713767
*facepalm*
I'm a tard, apologies
>>
>>94713808
You're good homie, never wrong to mention the units that are strangely not in the new books
>>
>>94713750
The problem will all these dumb photoshop mockups is that the bits they are using do not come in that size and it should be obvious that it doesn't work like that.
Although a standard sicarian +65 points for 2 sponson and 1 pintle assault cannon would be funny to play if totally useless.
>>
>>94713847
still so fucking mad assault cannons, the fishing for 6’s weapon, are so expensive. They were too cheap last edition but now they’re just stupid. Giving a leviathan two assault cannons is 40 points vs just 15 for two calivers
>>
>>94713847
Looks like the regular heracles autocannons with the barrels chopped off and replaced with kheres, so it probably isn’t too hard. Also with 3d printers much is possible.
>>
>>94703994
TQ: I give my characters maybe one or two sentences, a sketch of a backstory at the start and either let the battles build their character, or if the idea suggusts more, gradually write more over time.

My Emperor’s Children Praetor Razahn Vosnius started out generically snooty and who put gemstones on his armor. Then he spent his first two battles running away from Ultramarines but still won the match, broke his sword in transit to game #3, and was pummeled into a shipping container by a DA dreadnought. Gradually his character emerged as a mediocre, if not dreadful swordsman who had odd flashes of brilliance in logistics and always “knew someone” to get a new shipment of Mk VI armor, or a supply cache, or somewhere to lay low for a while. Has kept his broken sword on the basis “If I can still fence with a broken sword, much less kill the enemy with it, I’m doing quite fine indeed.” His Phoenix Terminator Guard who do most of the fighting share a commiserating look of amusement and say nothing.

My BA praetor has yet to develop, he’s just got a theme of “the better angels of our nature” with his fancy and high-minded staff officers forced to handle a bunch of surly Revenant Legion veterans as the heresy gets underway and tries getting everyone to sing during battle. (That way he can tell who’s eating someone on the battlefield if they drop out of harmony or have chewing noises on the vox.)
Not sure if a World Eaters praetor has much opportunity for character development, since the Nails get in the way of that. Do like the idea of the slaughter-sages from the WE codex, mixing zen monkishness and the flow state of any intense activity. Have him get a brief glimpse of that state and have to work out how to get there while trying to find philosophical or martial methods of getting it. Mix a Thousand Son’s quest for knowledge with murderhobo as the rest of the WE run amok, inevitably destroying whatever isn’t directly saved?
>>
>>94713881
yeah my anti infantry leviathan is +60 points because I wanted to be hipster with the grav and the illastus and the phosphex.
>>
File: 20250101_232727.jpg (1.53 MB, 1677x1863)
1.53 MB
1.53 MB JPG
>>94713847
>>94713893
It's actually closer than I expected if you use the housing part of the accelerator cannon
Assault cannon unassembled because I get a stress headache everytime I look at the barrels
>>
>>94714149
> The Sun in the sky is red, burning burnished bright,
>The sun in our hearts is Mao Zedong.
>>
File: d.jpg (719 KB, 1677x1863)
719 KB
719 KB JPG
>>94714149
that's a jammin'
>>
>>94714178
I really hate space marine turrets. How is one guy supposed to fit in there much less see out of anything much less direct the tank and the gun? Especially predators where the cannon is recoiling straight back into the dude's chest like he's aiming it with his nipples.
>>
>>94714230
I can’t remember where I read it but I read it recently, basically the purpose of the development of the Sicaran was to refine technologies to allow a single marine to operate the vehicle. Which just sounds like a cop out excuse for the poor design that raises questions like the ones you just asked.
>>
>>94713677
It's just for the delegatus and the praetor and the optae to bicker inside of while the driver taxies them around.
>>
File: 1732770146705211.jpg (347 KB, 1398x1171)
347 KB
347 KB JPG
>>94712960
I made a razorback for my seeker squad
>>
>>94713386
Nah. The problem the Arcus has is that what it's most efficient at - shooting terminators and AV 13 or lower vehicles - can also be done by the units you need to put in your list to deal with dreadnoughts and AV 14 vehicles. On top of that it only has 1 more HP than a predator, despite having mostly the same AV and costing almost twice the points. There's just too many other even greater options in Heavy Support.
>>
what do you guys think about my 1st Horus Heresy Army, the tactical & support are all in MK3 power Armor planning on painting them as Iron Warriors.
3 tactical Squads
2 Heavy Support Squads
1 Kratos Heavy assault Tank
1 Sicaran Venator Tank Hunter
1 Predator Battle Tank
1 Cataphractii Praetor
1 Chaplain Consul
1 Tartaros Terminator Squad
>>
>>94714414
>1 Predator Battle Tank
Not bad, personally i would drop the Sicaran and take more Predators espeically with the melta canon on it.
>>
>>94714410
Yeah but I don't want hss, I want some tanks and if I want more infantry I'll buff my seeker squad up to 10 or even take a second one.
>>
>>94714414
Are these models you already have or are planning on buying? Give one heavy support squads all lascannons and some IW bling so you can run them as Iron Havocs, then arm the other HSS with a weapon you like the looks of and nothing else (if that weapon so happens to be lascannons just know that lascannon heavy support squads can be quite oppressive so it might not be fun for an opponent who isn't prepared for them). If you can try and get a cataphractii terminator squad, they will go better with the praetor. Cats can't run or sweeping advance and are quite slow as opposed to tarts who can do both those things are are normal speed, so if you put the praetor with them he slows them down and removed their advantages. But if you can't switch out the models it's not really a problem, since the chaplain consul can just run with them for a mean melee unit and he won't slow them down, and desu even if you put the praetor in the tart squad its not the worst thing in the world. Sorry if I over explained, you said it was your first HH army so I assumed you weren't intimate with the rules.
>>
>>94714477
i have the vast majority of them I'm waiting for the last tactical &Terminator kits to come in the mail, I thought about having a squad of auto-canons & another of Volkite Culverins but if Lascanons are more oppressive I'll go with that, I wanted to tartar for the Sweeping Advance I do have a transport I can put them in, I believe it's a Land raider Proteus but I thought of not adding it due to having the tanks, I could drop the Hunter for it but I wouldn't really know if that's a good choice.
>>94714427
Would getting a Sicaran tank be good choice or just another Predator, i thought about picking up a Leviathan Siege Dreadnought and having it run Cyclonic Melta-Lance, Grav-Fluv Bombard & twin-linked Volkite Calivers so it can be more versatile on the battlefield & having anti-infantry + heavy armor killer would be good.
>>
>>94714560
Culverins are the second place in terms of oppressive.
Do las and autocannons, thematic and good, plus IW get S8 autocannons so they're still very good.
>>
>>94714568
>Culverins are the second place in terms of oppressive.
Huh? They are? Not shitposting or anything, no one in my game group uses them. I actually just wrote up a list with 10 Culverins + Master of signals in my SoH Black Reaving list, but I did it thinking it was a 'soft' option.
What makes them particularly good? What are the best against?
>>
>>94714560
If you got a pair of predators with magna melta cannons you don't need a HSS squad with 10 lascannons. Just build a squad with autocannons, maybe bling them out a bit and use those as Iron Havocs, and do the other with volkite culverins. Both very cool weapons, which is the most important of course.

The grav-flux bombard for leviathans is one of the worst weapons in the game at the moment. Very short range, does 2 hull points of damage to a vehicle at most so won't even destroy a Rhino, and with AP 4 even infantry doesn't care much about getting shot by it.
If you want a versatile anti-armour + anti infantry killer just take stormcannons. High amount of shots with Rending 5+ and Sunder will both hurt infantry and any kind of tanks.

Tartaros terminators can run, and if you're a bit smart with deployment and movement, they don't even need a land raider transport. With run moves now adding a fixed amount to the distance moved, foot slogging melee units can reliably get into charge range on turn 2 meaning the most a transport does is offer protection. But with enough terrain and good target saturation even that's not needed as much.

The cataphractii praetor shouldn't be put with tartaros terminators by the way, because then the unit is no longer allowed to do run moves or sweeping advances.
>>
>>94714246
>refine technologies to allow a single marine to operate the vehicle
That eventually becomes the Sabre tank, which is piloted by a single marine right? Cheap, sturdy casemate housing one marine, one engine and one big gun. No vulnerable turret. Small enough to aim with the hull, light enough for the engine to propel it to lightning speed.
Imagine an entire chapter of 1000 marines driving 1000 neutron blasters and Volkite sakers into battle at breakneck speeds, each needing antitank weapons to be dealt with. The perfect strike wing.
...that being said, if one marine can pilot an entire Thunderhawk by himself (Helsreach) when plugged in through his black carapace, then one marine could easily pilot a far smaller Predator on his own too
>>
File: big think.jpg (42 KB, 777x704)
42 KB
42 KB JPG
>>94714598
>describes 50 shots hitting on 2's wounding on 2's with deflagrate
Anon think, and don't come back at me with an online dice roller, actually think. But to answer your question they will take a big bite out of nearly every marine unit and a lot of admec ones too. GEQ cry. they even CHOOM anything weaker than AV13..
>>
>>94714613
All alright, I'll plan on getting a 2nd Predator tank but I'm still going to make a squad of Lascanons just because I hate my Opponent, for the dreadnought I'll see what I can do with what it has in its box.
>>
>>94714660
>50 shots hitting on 2's wounding on 2's with deflagrate
Don't worry, I get that. I think I am just a little brain rotten because the first thing I think about when putting things into my list is "can this kill dreadnaughts or not".
But yeah. They'll make marines cry, they'll make bikes and land speeders cry (which frankly I think is something the community is yet to realize they need to be ready to deal with. Javelins will soon dominate.)
>>
>>94714301
>razorback
Does it count as a rhino with a multi melta pintle?
>>
>>94714250
>optae
Who are these guys again?
>>
>>94714677
Javelins and proteus land speeders are being slept on because they're resin models that people find too expensive and/or troublesome to build and paint. So there's very few people using them.
But once those get plastic kits, oh boy. Even dreadnought abusing WAACfaggots are gonna cry when graviton gun land speeders melt their precious dreads like they're nothing.
>>
>>94714686
Centurion in power armour and with less options.
>>
>>94714686
Up jumped vet sergeant characters from Siege of cthonia. A delegstus thst doesn't even have the decency to bring Master of the legion or a Centurion statline.
>>
>>94714708
>from Siege of cthonia

It's in the Beta Garmon book, actually.
>>
>>94714677
>>94714699
How do you kill massed speeders and javelins, actually? They can tank lascannons, are actually resilient to Grav, and don't say Demolishers because they utterly destroy anything that can mount a Demolisher cannon lol
>>
>>94714704
>>94714708
>tiny baby praetors
Well I guess more options are cool, who knows when you need a super cheap HQ to fill a slot or a very specific hole in your list/strategy?
>>
>>94714715
Dreadnoughts or try and charge fast Melee Troops into them and make them lose combat so they run away rather than hit and run, because for some fucking reason GW thought it'd be funny to let javelins run away minimum 16" on a 66% chance.
>>
>>94714726
Dreadnoughts don't stand a chance. Speeders are faster and mount weapons that can melt dreadnoughts. A dreadnought should never get a chance to charge speeders unless somebody fucked up. And in a shooting duel the speeders win, because they got more firepower.
>>
>>94714715
Unironically volkite and missiles. The thing is they aren't tanky so to say, there is just no efficient way to kill them. If the enemy is running 3 land speeders, all you can do with your single heavy support squad is horrifically over kill one of them and then try to chip away at the others for the rest of the turn with other weapons. This is assuming the enemy hasn't just killed your unit, of course.

Also, make sure you know the rules of your opponents models. Anti-grav may NEVER benefit from cover saves of any kind, and must take dangerous terrain tests if they start or end a turn on something that dishes it out.
>Page 196: Anti-Grav subtype
It's very funny to inform some Alpha Legion WAAC fag about those rules mid game, particularly because they have probably never actually read them themselves.
>>
>>94714748
ive had 6 javs since 1.0 ~2016, glad to know theyre really good, at first I was put off because I couldn't give them assault cannons no more so I haven't used them in 2.0.
>>
>>94714756
Put lascannons and multi-meltas on them. And two hunter-killer missiles each of you want to nuke a unit of tactical marines for one turn.
>>
Okay, so this is my list now, Iron Warriors.
3 tactical Squads - 10-man squads each they will have special weapons thinking plasma maybe rockets
2 Heavy Support Squads - Lascannon & Auto-Canons
1 Kratos Heavy assault Tank
1 Leviathan Siege Dreadnought Stormcanon/Cyclonic Melta Lance + twin-link Volkite
2 Predator Battle Tank with meltas
1 Cataphractii Praetor
1 Chaplain Consul
1 Tartaros Terminator Squad
1 landraider proteus
>>
>>94714824
>10-man squads each they will have special weapons thinking plasma maybe rockets
I love your enthusiasm, but tactical marines cannot take special weapons (outside of a few Inductii choices that other legions get).
The most wargear you can put on them are bayonets, banners, nuncio voxes, augury scanners, and (unique to Iron Warriors) shrapnel bolters.
I mean this in the most encouraging way possible, but please give the rulebooks a read.
>>
>>94714748
Out of curiosity, would the DG Creeping Death RoW make them immune to dangerous terrain tests or is the "must" part of that rule does a lot of heavy lifting?

>All models in a Detachment with this Rite of War that have
>the Legiones Astartes (Death Guard) automatically pass any
>Dangerous Terrain tests they are called upon to take.
>>
>>94714878
>>94714878
Ah okay, I didn't know that I thought that the tactical squads were able to bring weapons like that, I can't really get my hands on the books seeing how some stores don't ship to my state & I got scammed twice on Amazon & my lgs is always sold-out I'll have to order it directly from GW been gathering information from other sites, thank you for letting me know.
>>
>>94714913
check the OP, theres a mega link with all the rules, you just have to do the work of replacing the [slash]es with actual /'s
>>
>>94714913
https://wahapedia.ru/
>>
>>94710065
Anon that's just the size different between males and females.
>>
>>94714824
That's 5 Heavy Support choices anon. You can only take 3 in your list.
>>
>>94714913
Check the OP for 1d6c links about the game as well to be slightly more informed on what you can take and what you would use a given unit for. Use a list building tool like New Recruit as well to keep track of points and limitations between all the unit upgrades and rules.
>>
>>94714920
pastebin??
>>
>>94715025
>HH2 Rules and Supplements
<slash>folder<slash>hrVRQLJA#wGHrhiBVzl21Gb_Vu6U67w<slash>folder<slash>1rki2Q6D

replace each <slash> with / and add it to a mega address (Mega the cloud storage site). That will take you to a mega with pdfs of all the books you can download.
>>
>>94714178
>Why is it such junk?
>This machine gun belonged to Samylin. He died a heroic death. He killed 8 Ghosts with this gun. Got a medal for it. Yeah, it has some scratches because he died of a grenade. It's not such a big deal. Just glue it together.
>The barrel is all bent. How am I gonna shoot?
>I'm doing you a great honor, butthead. This gun is special. You should feel proud instead of bitching about it.
>>
Guys I need help figuring out how to model Blackshield broken helix aberrants. I was thinking of using MKIII legs/bodies with Ork arms (covered by the MKIII pauldron) but I'm worried it'll look far too stupid. Any ideas?
>>
>>94712960
I want to try a Russ hull +magna laser destroyer combo. Ideally I'd like to use the Thunderer/Laser Destroyer hull, but that could get expensive.
>>
File: Stormhammer Line 2.jpg (864 KB, 2468x2703)
864 KB
864 KB JPG
>>94712960
I did a Stormhammer conversion a few years ago that I'd wanted to try for years. Land battleships, away!
>>
>>94715296
Genestealer cults or vampire counts/flesh eater courts.
If you just want them to be muscular you could use pretty much any khorne kit.
>>
>>94712960
From the same author of your pic I had been planning to try this but without sponsons once the aurox comes out in plastic.
>>
>>94712960
>Has anyone here thought of some neat-o vehicle conversions you'd want to try out?
Grav-Rhinos and Rhino Advancers.
>>
>>94715396
I remember your blog, now that's a source of inspiration for interesting vehicles.
>>
File: 27609.jpg (68 KB, 667x500)
68 KB
68 KB JPG
>>94715558
>When FW/GW still refuses to give us the actual cool tanks from artwork we've all been waiting for
>>
https://www.warhammer-community.com/en-gb/articles/epxcccfa/heresy-thursday-keep-the-human-rabble-in-line-with-a-traitor-legion-overseer/
>>
>https://www.warhammer-community.com/en-gb/articles/epxcccfa/heresy-thursday-keep-the-human-rabble-in-line-with-a-traitor-legion-overseer/
What a surprise
>>
>>94715722
WHERE THERE'S A WHIP
>>
>>94715722
Now that actually looks like an overseer.
>>
>>94715722
He looks like he would make a good Word Bearer Captain/Chaplain.
>>
File: all smiles.png (25 KB, 110x190)
25 KB
25 KB PNG
>>94715722
>>94715728
This guy looks really glad about something.
>>
>>94715729
THERE'S A WAY
>>
>>94715722
Should have probably just marketed the loyalist guy as the chaplain he looks like and added a less demonic head option for the overseer to represent a loyalist.
Still kinda sad you don't get a terminator option, might have made for an interesting conversion.
>>
>>94715856
I just don't understand why GW marketed that model as the loyalist overseer. Everybody who sees it thinks it's a HH era chaplain.
>>
>>94715728
>>94715722
>tactical rocklet
lol
>>
>>94715722
>No see you next time ending
No No No No not like this Heresy Thursday bros...the drought begins again
>>
>>94715722
Breddy gud, but one wonders who actually
a) brings baseline humans in a legion list
b) uses overseers instead of allying them in
c) equips them with the awful power whip
>>
>>94715924
I think they just forgot to put it in.
>>
>>94715933
Cool people.
>>
>>94715722
I really wish they would keep bringing out fluffy options like overseers, with just a little more care their rules wouldn't be so bad.
>>
>>94715933
Me, I'm putting 60 lasrifle auxilia under his ass and there's nothing you can do to stop me.
>>
>>94715933
You have to try remember (most) people play this game casually. Someone out there right now, who just plays games in his garage with other like minded friends, has opened up this article, seen that the army he has laboured on since HH 1.0 can now take human helpers, and thought to himself "Cool! Suppose I'll use the Guardsmen I've had sitting in a shoebox for the last 7 years!"

Yeah, you can just ally in a Solar Aux detachment. Yeah, they're probably gonna get mulched without their special army rules. You could also just ally in a single Imperial Fist delegates and 5 recon marines in a recon company every single game to try cheese first turn over and over with a snazzy 2+ to hit sniper unit as tax. But you wouldn't, because you're not a faggot and like to do fun things in this game. Right anon?
>>
>>94715722
Why did they stop using overseers in 40k?
>>
File: 2f9ot5t2l8281.jpg (330 KB, 640x1690)
330 KB
330 KB JPG
>>94716208
Probably separation of powers that reduced the authority Marines had over humans and rolled the role in with Chaplains. Also, Lost and the Damned had the Arch Heretic, which could be a Marine leading traitor rabble.
>>
>>94716208
The traitors didn't.
>>
>>94716208
On the loyalist side it's 'cuz the vast, vast majority of chapters do not use human auxiliaries outside of very particular situations and that's usually when every single marine has something better to do than herd a bunch of fodder around. Remember, chapters for the most part aren't flush with marines, unlike the legions who could spare a few dozen dudes here and there.
Traitors do still make use of them, at least to some degree, Alpha Legion and Word Bearers in particular, though they don't call them that.
>>
>>94715945
Cool people also converted their Overseer the moment the book came out.

>>94715978
Fair, but that doesn't really change the fact that the rules for that are kinda dogshit. Yes, it's fine to do that and, yes, most people thankfully don't give a fuck about hyper-competetive bullshit, but there is a difference between playing sub-optimally and actively sabotaging yourself, I'd argue.
>>
>>94715933
I considered it (albeit with a maul) and even built and painted the Overseer, but then I started on the auxilia and realized I didn't have 60 of those fuckers in me just to make, what, 300ish points out of 3000? Never cared for mass painting, but I can stomach it when I'm at least getting a good chunk of an army done in the process; Auxilia just felt like an exercise in frustration.
>>
>>94716318
I kinda wanted to do similar to make count-as Skitarii for my Iron Hands, but five models in I realized how intricate those guys are. And then I saw that there is no option for a Terminator Overseer and that just drained the rest of my enthusiasm. Haven't touched them since.
>>
>>94716398
>>94716398
>>94716398
>>
>>94716208
Post-heresy, the idea of a small number of commanders having command of huge swathes of the imperium's military fell out of favour. The forces were broken up, and while Marines would serve with Guard, they would never have full control over them, to limit the Marine's overall power. Overseers would be situational at best, and Commissars came to fill a similar role internally.
>>
File: 20240518_192314_HDR(2).jpg (811 KB, 2560x1920)
811 KB
811 KB JPG
>>94715933
Miss me with that "muh optimal listmaxing" shit



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.