How do you like to handle futuristic armor? Still adhering to more bulk = better protection formula or just handwave it with dermal implants, wonder materials, or nanomachies and have characters dress purely for fashion?
Both, combined.
>>94803865Depends on the role of a particular combatant. I like the videogame logic of being able to identify different units and roles based on their armor (snipers and stealth units being light and speedy, close-quarters pressure being heavily armored and properly "tanky", etc.). IMO characters just wearing regular clothes with subdermal plates or psychic/energy shields just doesn't hit the same.
I like mobility, armor is for something for me to punch through.
>>94803865I prefer armour as meat points.
>>94803865Active and reactive protection systems + armor.
>>94803925weird kink but I'm not judging
There was some really cool art of the semi-organic suits in Revelation Space that I can't seem to find... Oh well, here's something else instead!>>94803865For void combat I like some degree of bulk as even with counterpressure suits you still need heat exchangers and even a layer of auto-sealing gel if you can spare the mass.>>94803907Integrated manoeuvre thrusters are a thing, probably some kind of exoskeleton specifically for dissipating landing impacts too.>>94803935I mean at that point is there ot overlap with mecha and/or boarding pods? Dude insede's got a minimal suit on if they need to evacuate presumably, surely that'd be the "armour" of the ensemble.
>>94803865Depends on the system/setting/type of game.Are you asking about TRPGs, wargames, board games, deckbuilders, TCGs? Give me something more than vague, navel-gazing text-based masturbation that makes me suspect you've never played a traditional game of any sort.
>>94803865I don't have a strong opinion one way or the other, so I'll juwt wait to see which half of the thread jannies delete since that'll be the morally righteous stance.
>>94803865Making it physical is the interesting choice. You then get to justify the mechanics of all the different parts. If all you do is handwave it with a nano-skin then it can just do anything without any thought. You can turn invisible and fly and regenerate and shapeshift into a tiger and go "uh the nanomachines handle that" and it's all just very dull and frankly, treads on magic's gimmick.
>>94803865>How do you like to handle futuristic armor? Still adhering to more bulk = better protection formula or just handwave it with dermal implants, wonder materials, or nanomachies and have characters dress purely for fashion?
>>94804293Because then OP wouldn't have a time-wasting, board-clogging post to further ruin /tg/ with
>>94804074>deckbuilders, TCGsof course
>>94803865Nonsensical big and bulky
make it look medieval, just with a few modern or cyber flourishessince people actually wear armor it means armor works.simple projectile weaponry or run of the mill melee stuff doesn't work
>>94804361nta but since i see you in every thread, what stuff is on-topic?
>>94804462Never said this thread COULDN'T be related to traditional games, just that it's specifically constructed in such a way as to avoid meaningful discussion of them.>I see you in every threadI assure you it's more than just me and furthermore maybe you should stop making such shitty threads if everyone reacts the same way.
>>94803865Do you have a single thought on the matter yourself or are you just a leeching nogames faggot?
>>94803899The problem with this approach is applying it symmetrically, when enemies can tell at a glance how resilient each character is (or isn't), they have no reason not to focus fire on the weakest. The infamous "geeking the mage first". And when it would not be applicable to player character the videogame logic becomes way too blatant.
>>94806737Why shouldn't they do that? The player party should have to account for that tactically just like everybody else.
Tangentially related:>self aware robot that has a positive and healthy outlook on its body wears revealing clothing that shows off its intricate joints and its sleek platingDoes this make sense or am I letting my dick do the designing for me?
>>94803865Armor is a balancing act between Bulk, Effectiveness, and Cost/Availability.If you're strong but broke, then you can just stack on multiple layers of armor plates until you resemble a humanoid tank.If you're rich but a wimp, then you can just buy a personal energy shield generator that fits in a thin bracelet.If you're strong and rich, then you get to be an unstoppable supersoldier with advanced (but physically demanding) power armor that would snap a lesser man in half if he tried to wear and move in it.If you're neither, then you're shit-out-of-luck, and can only pray that you don't get hit.
>>94806812why would robot wear clothes at all?
>>94806859https://www.youtube.com/watch?v=yllq2nsFuLI
>>94804074You're not a mod, but your constant butthurt in every thread is extremely enjoyable to watch.
>>94806812What the fuck do you expect your dick to do to a robot?
>>94806737The weakest might also reasonably be the most defended, not the highest priority (there is a a man with a beam saber rushing at you), not the one up front, or have other means to defend or mitigate attention (optical camo, dazzle, hides in a big hole)And any trouble is definitely well worth not having all the different classes/types all looking the same. Players want to look different.
>>94803865Higher tech armor is usually specialized against a specific type of attack. For example, advanced anti-ballistic armor that a lightweight mesh but not only is difficult to pierce, but hardens in a localized area when something tries to go through. Or heat dispersing fiber that's design to disperse a laser beam. Sometimes armor is not armor but advanced camouflage.Bulky armor is usually low tech and while effective comes with significant drawbacks: Weight, bulk, partially ablative (So it wears quickly after blocking a shot or two), and requires high physical fitness just to use it effectively.
>>94806812Ask the French
>>94803865Depends on how futuristic.>near-future: very high-resistance materials, thin but hard. Looks kinda like a cross between modern tank armor and segmented plate.>mid-future: biotech, looks like biotech :v super-powered muscles, monocrystal infused carapace, Gigerian/insectoid aestetics, the works. Deceptively strong but still more economy-oriented since you can replace bodies in their entirety.>far-future: fields, shields, space manipulation, defensive teleportation. All the internal material components are unarmored since defenses evolved far beyond conventional armor. Yes they do get damaged from time to time in a "I didn't expect the enemy to use such primitive means" but the risk is relatively trivial.
>>94803865I try to handle sci-fi armor as resonably as it makes sense in universe to my satisfaction without uselessly breaking the mold. Full body suits where they make sense and more modular ones where they make sense in other application and specific types of armor for specific types of events like bracers/gloves for dealing with knife/blade attacks and energy packs for whatever "shield" type tech that depletes with every hit you're taking.
>>94806812Why not? If the bases for their sapience was being Human (or if they are former Humans) why wouldn't they want to continue doing Human things like wear cloths, especially if you never have to worry about not fitting into them ever again.>>94807532The fact you have to asks means you don't think with your dick enough.
>>94803865Fabrication tech has progressed to the point that anyone with the intent can print a couple mags of overloaded cartridges from their local print shop and blow through any level of armour short of the Safety Egg or a tank, so everyone just wears bodysuits that cover cuts, scrapes, scratches and can catch a few subsonic rounds at the expense of a few cracked ribs. If you want to stop a bullet, you wear a tank, or you use a remote body.
>>94803865Depends.Women have subdermal implants so we can see their tits. Men have bulky heavy armour
>>94806895I see this post in every thread. Do you really have that little of a life and such low impulse control?
>>94803899I think energy shields can work if there's some clearly visible feature to ID them, like a big battery, or glowing projectors.
>>94809858You are a goddamn bigot, but at least you're honest about it.
>>94809946NTAB you're a goddamn faggot and dishonest about it.
>>94806812Why not? I mean if they are self aware and have human like intelligence/personality they could most definitely care about fashion.
>>94808743Are Riftborn even robots? They are from another dimension, no?
>>94810027robots on our plane of existence in only the roughest sense, yeah
I love chunky futuristic armor.
>>94810027I wouldn't know, videogames are for cucks and faggots.
>>94810050even on little girls?
>>94810332>little girl I see the [Boy] Part on your sheet, sick fuck
>>94810332>>94810413>pedochronicaTo the woodchipper, both of you
>>94810332>>94810461What is this I don't even
>>94810413Tier 2 Mutation on a doll that specilizes in Enhancements would not make a lick of sense.
>>94810487It's a pedophile game about chopping up and stitching back together little girls.And yes, one of the parts you can graft a penis onto them.
>>94810487Nechronica, post-apocalyptic zombieloli simulator where you and your "Sisters" scavenge the remains of a ruined Earth for the flagging sparks of humanity while Ship of Theseus-ing yourselves constantly because your Parts double as both equipment and HP that can be lost and battle and then replaced with whatever bits and bobs you can scavenge.Remarkably elegant system that's also really easily hacked into a mech game if you feel like it. Made by the same guy as Maid RPG and Golden Sky Stories.
>>94810962>made by the same guy as Maid RPGYeah, that makes sense.
>>94811005He also went on to make a cyberpunk rape simulator because he's a sick fuck.
>>94810799>>94810962>>94811005>>94811112God I hate Japan
>>94811112He just released an all-ages version because it turned out to be the best cyberpunk lite system in Japan with people ether ignoring or homebrewing out the porn.
>>94811619>n-no, it's cumfree now, i swear!So you're both a pervert AND a coward
>>94810962>while Ship of Theseus-ing yourselves constantly>Ship of TheseusFucking retard. Idiot.Buffoon.Absolute bellend.Midwitted pseud.
>>94811652Elaborate.
>>94803865The outer bulk of the armor is a non-newtonian ferrofluid that crystallizes on impact.It functions identically to hit points, and can be instantly replenished with flasks of fresh armor fluid.
>>94811666The soul (Ego) very explicitly exists in Nechronica and is unaffected by the swapping of Parts. Your head can get popped like a grape and replaced with a meat snake and your Ego will be exactly the same. Ship of Theseus doesn't apply if the core of what makes you (you) can't be swapped out.
>>94811279America did the same, if not worse.
>>94813022I don't see how that's equivalent to butchering little girls and getting off to it.
>>94813072It's not meant to be sexual and if you choose to bend it that way, that's on you.
What's your go to idea for "force fields" electro-magnetic shielding to deflect bullets? (i.e. like the Armor plates Sam is wearing), randomtanium element/concept like the Holtzman effect?
>>94814092You tell me, Literary Lord.
>>94814169Fine fuckass. I actually line the Dune shields although I prefer to imagine what the average non-noble/slightly important person would be able to get a hold of. Probably Temu tier knockoffs that have shit batteries or can only be set to one level or probably only take on small shapes like a buckler (which do exist in setting).I've been trying to figure out some kind of shield that is less Dune in nature that would consist of just the chest and head protection but nothing that you can just walk around all day with like it was jewelery so you know the person wearing this shield vest is about to get in some shit.
>>94811619I wish he'd do a generic version of Nechronica too, it's a great system but my group is too normalfag to get past the cover art.
>>94814221Congratulations, you've been successfully gatekept.
>>94814219>I've been trying to figure out some kind of shield that is less Dune in nature that would consist of just the chest and head protection but nothing that you can just walk around all day with like it was jewelery so you know the person wearing this shield vest is about to get in some shit.Make heat a limiting factor. The device heats up generating the protective field and can only be kept on for so long before it becomes painful and eventually unbearable to wear.There's "duelist" version that takes mere 10-15 minutes to overheat, originally invented for honor duels, so that combatants draw first blood from each other's limb without injury to head or body, now also used by gangsters for burglaries and drive-by attacks and law enforcement/military for breaches into gang territory.Then there's "diplomat" version that can stay on for couple hours, enough for a length of public speech or making appearance at social event.Seasoned mercenaries create their personalized rigged versions, with varying reliability, such as two duelist fields alternating, or field integrated into armor with array of alluminimum "fins" for better heat-dispersion, or field generator cooled by liquid nitrogen, trading risk of burns for risk of frostburns.
>>94816765While I would still use batteries as a limiting factor for Human scale use, the heat thing is a good idea to limit its overall effectiveness as it makes sense vehicles could deal with the heat problem in a way a person couldn't (baring getting strapped up in some serious power armor)
>>94817083An activation tell like a halo or radiation aura could work as a mask-on mask-off mechanic for full body ones on important targets.(For contrast with your rugged mercenary group from old earth you could have an entire utopian, rich civilian space station with people wearing a bubble model as an emergency system, all controlled by an AI that can never fail of course and powered directly by the station by wireless tech.)For the poor fucks who can't afford them and general soldiery/clones/bots you can have the compact package that gives very good protection against bubble buster munitions. As for what could be a shield buster besides an extraordinary large caliber weapon in the Dune film they have that dart pistol hovering to pierce the shield, there could be minidrones that latch and leech on shields that the protagonists have to scrape off with their swords like arrows stuck on medieval shields.
>>94817083If you wanted regular vehicular warfare with melee infantry skirting between them then the fields could incur exponentially larger energy / heat costs as more volume is covered. Vehicles could have single-use ejector seat bubbles at most for valuable personnel with those few specialised for full-chassis shielding being recognisable for heat-sink vanes and batteries.Speaking of vanes "winged" hussars whose packs glow after charges as the kinetic-to-heat energy is dissipated would be badass. Maybe there are even berserker-corps who weaponize their heat load into thermal weapons which cook their victims in their shields, contact with flesh or no.>>94817886Halo would probably be another thing to be factored in like duration and "spike-proofing". I could see spec-ops favouring "invisible" shields (in fact if some minor glow were unavoidable I could see them installing some LEDs to make it unclear what's true shielding vs "fakelight") while shock troopers can blaze as much as they like amid the chaos of battle.>>94806859Even in a military setting bots standing in for infantry would need similar strengths to boots on the ground irl: affordability and flexibility. Soft-bots deliver that (and as such can/must don armour to supplement their squishiness) while the heavy, hard dudes can lean into those strengths to end up as Tachikoma or bigger. You optimise for pure military might or human-usability, those which tend towards the latter get clothes (all the more so if they're made psychologically human-compatible as well as physically).>>94809934"What games?" is even more spammed: pot, kettle, black.
>>94803865Supertechnological futuristic powered armor is essentially an armored drone with single passenger capacity.>cited work: this horrendous slog of a film; turned it off mid-free-fall -- https://en.wikipedia.org/wiki/Atlas_(2024_film)
>>94806737>>94806776i agree,this is why you pair the tanks with the squishies and the all-rounders togethernow you get the big armored dude providing a barrier shield to the sniper who shoots through it from behind.then you have the sneaky gits going behind but you have the allrounders providing skirmishing and counter-malison assitance
>>94810962I'd love to try Nechronica because the combat system looks so interesting and the flexibility in character creation seems great. Steel Case is that some elaborate suit of armour, or a more literal steel briefcase the character carries around? Or does it represent the armoured bulk of the dolls military grade rocket launcher that can be used to block incoming attacks.My player group are the like who would be squicked out by the kneejerk reaction of "Is this loli-porn?" vibes and just want to play Pathfinder or 5E instead. Simliarly I think the conversation system would flare their machismo into "Haha, like, "It's not like I like you, zombie-kun, baka" Do I get to restore my madness now?"Maybe I should look into the Mehcronica reflavour route.
>>94819586Is this the final stage of self-driving vehicles?
>>94817886I do love the idea of the halo as a vary obvious tell and will look good when I can commission some art for it.As far as penetrating it the shield in some unique way aside from busting it down I'm thinking overloading the shield with electric shock is a way to go especially since I'm using Stars Without Number and they love the fuck out of shock in the system so people running up and smacking each other with shock batons or setting up electric trip wires and shooting electrified nets seem to be in order along with poison gas and chemical sprayers.
>>94803865As per the onion, I have lighter armor focus on stealth/mobility (to prevent identification, acquisition, and engagement) and sometimes have external deflection options (to prevent hits) like a shield projector. Heavier armor is bulky and relies on denser materials, angled surfaces, and more powerful active defenses like shields (to prevent hits, penetration, and kills).>>94813908>It's not meant to be sexual94810962 - "Made by the same guy as Maid RPG"94811112 - "He also went on to make a cyberpunk rape simulator"Anon...
In the far future people are cursed by a cosmic entity and unable to fight each other violently, so they set their differences with a fashion batte.
>>94822753I would still advise to use the halo sparingly for VIP's only, otherwise your party is at risk of going to look like a "blue archive" rip-off.
>>94814219It's not force field anymore but you could pull one from Gundam SEED and adopt a special armor plate that when powered on negates physical impacts.Then, as you see in munition armor in history and modern plate carriers, it's cheaper and cost effective to only protect the torso (or the chest alone) and head.
>>94822753Rushing in protected by forcefield could probably be countered by landmines - which should either bypass the shield completely attacking from "within" it, or overload it with dozens pieces of shrapnel
>>94831642So Jet packs or anti-gravity is a must then.Or an AI assisted optical sensor that tells you if there's an explosive hidden in your vicinity, if airport security can find them now even within bags I imagine in the future might have evolved as a portable kit.