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The /btg/ is dead! Long live the /btg/!

Xin Sheng edition

Last Thread: >>94810168

================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what 'Mechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>SSW GitHub Updates
https://github.com/Solaris-Skunk-Werks
>MegaMek Lab
http://megamek.info/

>Megamek - computer version of BT. Play with AI or other players
http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
rebrand ly / BTmags
rebrand ly / BTdrop
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rebr@nd(Dot)ly CranstonSnord
rebr@nd(Dot)ly CranstonLogFiles

>2018 to 2020 Battletech PDFs & E-Books
https://tinyurl com/2p8p7cew

>/btg/’s own image board:
http://bgb.booru.org/index.php
>More goodies! Updated 2020-05-17
http://pastebin.com/uFwvhVhE

>Most Wanted PDFs & Epubs
https://pastebin.com/tYpNtHQ9
>>
Why does Liao have better mechs than Kurita?
>>
>>94816738
The Communists never bombed Pearl Harbour.
>>
>>94816738
Because we are more a free society and are more racially pure than the mongrel Japanese larper faction. Every faction wishes it could be us.
>>
>>94816738
I'd say they're even.
After all, they're both the only successor states allowed to have unique 'mechs
>>
>>94816735
>most IS citizens live better than we do on modern day earth according to the statistics
You do realise that several planets like New Avalon, Tarkad and Terra will fuck up the whole statistic. In order to make such claim you need median data.
And most of the IS got a chance to start recovering from technological decline only thanks to Gray Death Legion recovering Helm's Memory Core.
>clan society is so detrimental to the majority of people living in it that it shouldn't even exist past a couple decades
Why?
>terra and like half of the inner sphere is owned by clanners, the clans won
So it's about Woofs plot armor. In that case I am agree.
>clantech is at most 15% more expensive, there is no cost benefit argument
LOGISTICS.

>>94816742
>You're just pissy because the Clans won something.
No, I am pissed because Clans won by pulling forces out of thin air/other side of the Inner Sphere without any serious casualties/drawbacks
>>
>>94816793
>Clans won by pulling forces out of thin air/other side of the Inner Sphere without any serious
That's a feature of the setting, not a bug. You aren't in the right fan base. Try another game.
>>
>>94816793
He's probably referring to the average lifespan stats that just say the inner sphere's is something like ten or twenty years more than 21st century earth's.
>>
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>>94816793
the clans won without caring about logistics, so using clantech is better than logistics
>>
I know What You See Is What You Get isn't really a thing like it is in Warhammer, but I find having sufficiently detailed minis to have an identifiable loadout and sticking to it is a good way to resist the temptation to shamelessly powergame with the construction rules.
>>
>>94816846
I find it interesting that there's enough Solahma who live to their 60s and 70s to balance out all the warriors who die in their 20s and 30s
>>
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>>94816846
>Scientist with the highest
The Society was right
>>
>>94816820
You do realise it's not the best marketing strategy, right, CGL shill?

>>94816846
>the clans won without caring about logistics,
Only Clan Wolf relying on it's plotarmor (but even they didn't do it in one move, but rater crawling closer to Terra to the point when they;ve could toss their entire touman into a single rush). Meanwhile all other clans were forced to adapt or perish.
>>
>>94816863
I'm more curious about what the averages are per individual successor state and clan.
>>
>>94816879
all of the clans won by ignoring logistics, as their populations are not large enough and logically wouldn't be productive enough to create clantech in such quantity and quality that they should have been capable of contesting any individual successor state in the inner sphere
>>
>>94816793
The median data is that *shitholes included* the average non-clanner will come within a hair of making it to NINETY. Number is 89.6 IIRC
>>
>>94816914
>all of the clans won by ignoring logistics,
Fucking who? Smoke Jaguars? Steel Vipers? Nova Cat?
>and logically wouldn't be productive enough to create clantech in such quantity and quality that they should have been capable of contesting any individual successor state in the inner sphere
They only did it durring Operation Revival, which was planned and prepared for half century since Dragoons compromise
>>
>>94816943
>Fucking who?
any crusader clan that created an invasion corridor
>They only did it durring Operation Revival
they did it for the entirety of post-clan invasion battletech history because none of them ever should have had the industrial base to pull off anything but the shallowest and most fleeting victory
>>
>>94815812
The subcapital missile launchers are stupidly cheap though. You can get 19 piranha launchers for the price of an urbie
>>
Ha ha how are capital missiles even a thing ha ha
Just shoot the giant things with your twenty-thirty laser beams lmao
>>
>>94816980
Capital missiles have infinite range and can deliver nukes.
>>
>>94817053
>infinite range
They still have to fly into range of the lasers.
>>
>>94816980
>>>/spacebattles/
>>
>Ravens got handed the nuke-happy retard ball
You know, maybe the FWL getting completely passed over by the writers is not such a bad thing.
>>
>>94816958
>any crusader clan that created an invasion corridor
Sea Fox - Had to abbandon the whole purpose why Nicky K created Clans in the first place
GHB - Created first hybrid state
CSJ - smoked
CSV - smoked
CNC - smoked
Green Bird - benefited from FedCom Civil War and Jihad which allowed to stick with good slice of LCW Industrial might
>they did it for the entirety of post-clan invasion battletech history
Care to remind me when they were waging war against whole Innper Sphere after Operation Revival and before ilClan?
>>
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>>94813602
Not exactly.
So far what we know there were 2 secret SLDF projects, which was launched as continuation of Gunslinger programm
Project Butterfly - new neurohelmet/neurointerface which somehow was related with Jump-drive technology
Project Bee was supposed to be related with some sort of prototype mech developed to increase efficency of Project Butterfly
>>
>>94817145
all invasion corridors were established because the clans were written with no regard to logistics or industrial capacity
>ghost bear hybrid state
agreed by everyone to be a complete handwave to justify bullshit
>jade falcon inheriting lyran industry
another handwave that makes no sense if you put any thought into it
>Care to remind me when they were waging war against whole Innper Sphere after Operation Revival and before ilClan
how is this relevant at all?
>>
Does StarCorps have any established livery?
>>
can chicoms please sink an aircraft carrier or something already so that cappies get written out of the game
>>
>>94817199
>all invasion corridors were established because the clans were written with no regard to logistics or industrial capacity
Dude, clans were preparing for the invasion for nearly 50 years. Enough time to gather gear for several years of active warfare before supplies runs low
>agreed by everyone to be a complete handwave to justify bullshit
Because..?
>another handwave
How so? Jade Falcon occupation zone was carved on LCW territory, which was richest of the Successor States.
>how is this relevant at all?
Because you are claiming that
>>94816958
>they did it for the entirety of post-clan invasion battletech history because none of them ever should have had the industrial base to pull off anything but the shallowest and most fleeting victory

>>94817207
Trying a bit too hard CGL
>>
>>94817221
have you spent even a moment thinking about how nightmarishly bad the quality of life of the average clanner(laborer) is and how it would realistically be impossible to integrate native spheroids into that society? how do you think people would react to having everything they want and living to 90 instantly replaced with the clanner system?
clan society is not realistically productive enough to even maintain a civilization equal to the inner sphere. it doesn't matter how much time they have to "prepare", they shouldn't even be able to maintain the military they used to invade in the first place.
the soviet union lasted a couple decades before it totally collapsed and the people in that society were genuinely living better than clanners.
>>
>>94817256
>have you spent even a moment thinking about how nightmarishly bad the quality of life of the average clanner(laborer) is
Not bad unless you aren't living with Smoke Jaguars, Coyotee or Vipers (who actually had a problem with integrating local spheroids)
Jade Falcon tried to reorganize IS cities into enclaves, but ditched this idea and kept major population at the cities.
>how do you think people would react to having everything they want and living to 90 i
Statement is false. 90 is average lifespan of spheroids, not spheroids laborers
>clan society is not realistically productive enough to even maintain a civilization equal to the inner sphere.
So you've made all calculations and come to this conclusion? Can you post it, I am curious to read.
>the soviet union lasted a couple decades before it totally collapsed
Yeah and the weapon which Soviet Union built in those decades were enough to sustain all kind of military conflicts across the whole planet for 30 years following it's collapse
>>
>>94817256
>have you spent even a moment thinking about how nightmarishly bad the quality of life of the average clanner(laborer) is
The writers haven't, so why should I?
>>
>>94817198
Assuming we don't go into the terribly fantastical like short range KF teleporting mechs, that sounds like it could be a teleoperated mech, at least something that can't be jammed or suffering from latency over distance.
>>
>>94817281
>the quality of life of clan laborers isn't bad
I'm inclined to assume you're just baiting now
you are genuinely insane if you think 58 year average life expectancy doesn't equal bad quality of life, not to mention all of the other horrendous shit about being a regular dude in clan society
>Statement is false. 90 is average lifespan of spheroids, not spheroids laborers
do you think you have a point with this or is this just pedantry? almost everyone in the inner sphere is either expected to reach that age or very near that age
>So you've made all calculations and come to this conclusion? Can you post it, I am curious to read.
I can compare it to other centrally planned economies where people live like shit and conclude it has no reason to work any better, especially since clan society has a bunch of other things that make it even more impractical and wasteful than those
>>
>>94817322
What are the statistics for cause of death of a Clan laborer? Do they die sick and coughing? Or die through industrial mistakes? The average is 58, that means plenty are over that.
When it comes to "normal" humans today, many live for longer timeframes but are decrepit halfway-vegetables for most of their years past 58. As the retirement age goes up and purchasing power plummets, do these people really live longer than their Clan laborer counterparts? Well, at least not the ones that are a circus clownshow like the Jags.
>>
>>94816729
HONOR THE DRAGON!
>>
>>94817334
One of the main things driving life expectancy up in our world is lowering infant mortality. It's plausible the resentment of freebirths by decision makers leads to 1930s US quality OBGYN services.
>>
>>94817322
>not to mention all of the other horrendous shit about being a regular dude in clan society
As opposed to literal serfdom of IS neofeudalism?
>almost everyone in the inner sphere is either expected to reach that age or very near that age
[citation needed]
>I can compare it to other centrally planned economies
Then go on provide us your calculations so we can discuss them isntead of general assumption which can be summarized "I hate sci-fi/space opera"
>>
>>94817145
Do not lump Clan Steel Viper in that category, no Clan has been screwjobbed as badly as they have been by the simpleton writers, all just to save Jade Falcon from their earned destruction.
>>
>>94817334
>Do they die sick and coughing? Or die through industrial mistakes?
something horrible has to be happening to them, because most real life countries on earth with expectancies that low are absolutely ravaged by disease and civil conflict and are some of the worst places to live on the planet
>As the retirement age goes up and purchasing power plummets, do these people really live longer than their Clan laborer counterparts
yes, 90 is higher than 58 by quite a bit
everyone living to 90 either means that those states provide their citizens with a utopian resource abundance to allow completely dependent people to live to that age or it vastly extends the healthy life expectancy of the average person, likely both
you can see people like natasha kerensky being fully capable warriors well into their 80's, so one can reasonably infer at least a portion of that potential for healthy life expectancy extension is available to the general populace, especially since most successor states provide miraculous levels of welfare to their citizens
you could possibly go as far as to assume that, judging by the poor reputation of the capellan confederation and draconis combine, and the knowledge that the average during the star league was 108, the average life expectancy in states like the lyran commonwealth and federated suns is well above 100
the clan laborers are living like impoverished africans when the average spheroid is seeing their basic needs fulfilled to an extent we don't even see in the best countries on modern earth
>>
>>94817376
>[citation needed]
alright man, nice bait
you got me
>>
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HONOR THE DRAGON!!
>>
>>94817388
So nothing to debunk this: >>94816846
>>
>>94817380
>something horrible has to be happening to them,
Something like ultility which surpasses all communists social experiments in 20th century
>everyone living to 90
But that's not what "average life expectancies" means
>>
>>94817455
Eternal Life Georg was removed from the average to avoid throwing it off.
>>
>>94817455
it means they're expected to live to 90
>>
>>94817378
>be the most paranoid clan of ultra elitists
>build your identity based on self imposed isolation and dillusions spread by khan in desperate attempt to rejuvenate clan after decades of retarded predecessors
>getting buckbroken by first reality check
Steel Vipers always were Iron Warriors tier retards
>>
>>94817464
Yep average spheroid.
>>
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>>94816318
>Apparently there's a second part where they have strange tech that doesn;t quite match star league. It's believed to be stuff like the Bull Shark, but the rumor section wonders if its blakist)
1) Blakists in-universe most common source of "unknown technologies and designs"
2) Mechs from Dobrev had Beta Galaxy colours which is pretty close to generalised appearance of Blakists forces - white colour schemes
>>
>>94817524
>Mechs from Dobrev had Beta Galaxy colours
Wait, how do we know this?
>>
>>94817524
They would have had ample opportunity to acquire blakist gear and would probably have been below whatever threshold the disarmament demanded. Imagine if literally anything happened in the time sense the restoration war.
>>
>>94817482
The only buck getting broken was Jade Falcon, losing until they suddenly didn't. Steel Viper was set to sweep the entire Falcon corridor and were poised closest to Terra, but writer fiat got them ejected from the IS, then nose-dive into the Reaving. Easily one of the poorest handled of circumstances post-Tukayyid, because none of it made any sense following on from prior established events. And for what? To save the fucking Jade Falcons, and to puff up nobody Clans like the Star Adders.
>>
>>94817524
>>94817540
>32nd century Aurigans are just a proxy for the Blakist-Wolverine alliance
It all makes sense now
>>
>>94817544
>because none of it made any sense following on from prior established events.
>held more disdain for freeborn than Smoke Jaguars
>cope with MUH TAINT after Tukayyid
>THE FUCKING FALCONS BIAS
>>
>>94817575
>FUCKING FALCONS BIAS
No such thing.
>>
>>94817613
There is bias, its just that theyre the eternal 2nd place clan. Will never be able to beat Wolf, but never lose to anyone else
>>
>>94817575
>most ready and willing to restore the Star League through cooperation instead of conquest
>treated worlds liberated from the Jade Falcons better than the Falcons did
>suddenly liberated worlds want the Falcons back like they spontaneously missed being raped
Absolutely there is a Falcons bias.
>>
>>94817640
>>most ready and willing to restore the Star League through cooperation instead of conquest
By installing Clan society on the IS
>>treated worlds liberated from the Jade Falcons better than the Falcons did
>>held more disdain for freeborn than Smoke Jaguars
>>
>>94817676
>By installing Clan society on the IS
Through COOPERATION, not CONQUEST
>held more disdain for freeborn than Smoke Jaguars
In their military, not in society
>>
>>94817687
>Through COOPERATION, not CONQUEST
Dude read a fucking Field Manual of Warden Clans. Vipers planned to become ilClan and then start exporting Clan society to the rest of Inner Sphere.
>In their military, not in society
Here is the catch. Due to the retardedly high demand from sibkos Viper civilian castes had more trueborn washouts than any other clan, so trueborn with disdain for freeborn were running not only the military but also key structures in other castes. One of the first Mercers edict was banning all communications with other clans for non-warriors (merchants were spared too, but only under warriors supervision)
>>
>>94817524
What is that leftmost mech and that mech in front of the Anni? The one right to the Bull Shark seems to be the Assassin, right?
>>
So, have the CapCon deserved getting orbital bombarded by using nuke?
>>
>>94817705
>leftmost mech
Vulcan
>mech in front of the anni
I think you're referring to the flea?
>seems to be an assassin
Yes.
>>
>>94817712
For nuking a historical site? The answer is subjective.
Objectively, they deserve orbital bombardment just because.
>>
>>94817524
>>94817540
>>94817557
Calling it now, Aurigan Celestials to justify them for the plastic boxes.
>>
>>94817712
I mean, what did they expect was going to happen when you obliterate the site a bunch of larpers think is holy because their messiah once commanded from there
>>
How many armor regiments does an RCT have? Most of the unit breakdowns I've seen have 2 but the house davion book say it's supposed to be 3.
>>
>>94817759
That would be kino
>>
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>>94817759
https://www.youtube.com/watch?v=TUhwFsofomQ
imagine Teddy Bears reaction
>with touman decimated by civil war and DCMC they bulldozing their way to the Reach
>start massacring locals
>second battle at Coromodir goes as first one
>only now it's Alshain crippled by killswitch virus
>landed Bears pinned by Wolverines mechs led by Atlas II and Celestials descending from the air
>>
>>94817703
>Dude read a fucking Field Manual of Warden Clans. Vipers planned to become ilClan and then start exporting Clan society to the rest of Inner Sphere.
I own that book, and it says nothing like that. You're a Falcon shill, or just dumb.
>>
When boarded by Wolf
forces, the Interstellar Expeditions crew claimed to have
misjumped from the mid 31st century aboard a Cult of the
Saints Cameron treasure ship lost in the 27th century . Spina
Khanate subsequently won a Trial of Possession for the ship
and its cargo . [Cultists, time travel, treasure ships…the true
investigation should be as to whether the Sea Foxes are
importing necrosia from the Scorpion Empire for personal
use . —Chance]
So Wolves swallowed the fact that one more clan didn't gave them a public blowjob
>>
>>94818042
Holy shit learn to format or just post screenshots
>>
>>94818063
I've just copypasted from previous thread
>>
>>94818042
>So Wolves swallowed the fact that one more clan didn't gave them a public blowjob
I see what you did there.
>>
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A battletech video game focused on battle armor could be good.
>>
>>94818112
MWLL still has players around American evening hours.
>>
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>>94818112
agreed. the living legends elemental gameplay looks so cracked
>>
>>94818137
All 3 of them?
>>
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>>94818150
it's not that bad
still it's a pity the game isn't more alive, because MWLL is the most Battletech game to have ever Battleteched, certainly leagues ahead of MWO in concept and gameplay
>>
>>94818137
>>94818147
MWLL BA doesn't perform like actual BA, it moves like a man-sized gundam.
>>
>>94818162
It needs bots, failure to address this is killing the game.
>>
>>94818167
>MWLL BA doesn't perform like actual BA, it moves like a man-sized gundam.
That's what makes it good.
>>
>>94818193
A BT game where the equipment is completely unauthentic to BT has failed as a BT game.
>>
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>>94818179
>It needs bots
This. Was just looking at the site and their answer about that in the FAQ was disappointing.
>it moves like a man-sized gundam
based
>>
>>94818112
MechAssault 2
>>
>>94818217
That's just some weird arcade game wearing a battletech skin.
>>
>>94818230
Really, if you use the Battletech setting for anything but a mech game, the setting quickly becomes more of a hindrance than a help. You're better off just making a new setting that doesn't have people pointing out stuff like "you can't fit an AP Gauss rifle on a Kage unless you make it slower" or whatever. Better to just make original stuff.
>>
>>94818263
Why is that a hindrance?
>>
> LGS still doesn't have my IKEO copy
> pdf still not available in folder
> can't read what mommy Snow Raven is up to

Why live?
>>
>>94818204
still better than MWO and MW5, plus it looks better.
>>
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So I've seen it mentioned here several times that Alpha Strike was initially meant to replace Battletech but that was debunked as the fanbase rebelled against the idea. Is there any proof, interview or something that would confirm the developers intentions for this heinous act, or is it just hearsay and conjecture?
>>
>>94818600
Just shitposters shitposting
CGL is bad but they wanted to reach more kinds of players and have more market share with AS, not less players and less market share by ignoring CBT
>>
>>94818653
>>94818600
It happened but I lack the screen grabs on my phone, I'll leave it to others to post proof
>>
>>94818653
>Grogs

The biggest shitposters in the community, then
>>
>>94818600
CGL wanted to copy GW with a fast pased ugly plastic mold game, yet through practices made them even worse than GW
>>
What is your favorite light mech? I've had a lot of success with the little shitbox that is the Mercury.
>>
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>>94818757
Locust probably the IIC if I had to pick.
>>
What are some interesting ways to represent the ramshackle nature of a pirate force? I'm thinking Large Lasers that only do 5 damage, basic autocannons that jam on snake eyes, LRMs/SRMs that take a -2 on the cluster table, mechs starting with actuator crits, etc.
>>
>>94818879
erratic jump jets and regular movement
>>
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>>94818757
I'm quite fond of the Spider
>>
>>94817362
I am honoring my dragon at least once per day
>>
>>94817759
Well, weren;t Celestial plastic release hinted somewhere in 2025
>>
I feel genuine terror imagining what shimmy's going to do to the celestials.
>>
>>94818210
>>94818193
doesn't gundam have at least one general somewhere that you should be in?
>>
>>94818879
Rocket launchers, ICE engines, mech rifles, primitive components.
>>
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>>94819033
>gundam
I prefer Armored Core & Macross
>>
>>94819002
Probably because you are clinically retarded
>>
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>>94818757
The Owens always performs well for me.
>>
>>94819449
>Jenner
The one without the SRM-4, I presume.
>>
>>94818600
It's just retardation. Alpha Strike was made to replace Quick Strike rules (the name similarity is not a coincidence). The mechanics of BattleTech make games take a while and going larger than 4v4 just runs too long for most people. Quick Strike's more abstracted rules allow for faster gameplay loops and that in turned allow you to play games with company sized units. It also meant, that it was easier for a new player to get a handle on. Alpha Strike was meant to reboot and update those rules.

The "they're killin muh CBT" conspiracy comes out of two things. The first is that CGL promoted AS pretty heavily when it was new. A business promoting their new product might seem like an obvious move with obvious motives, but some people just want to be retarded. That retardation was also a rekindling of old embers from when WizKids decided to make clicky tech game the main version. The second is that CGL wanted to use the simpler AS rules as an introductory bridge into BT. CGL telling new people "hey, why don't you try this version of the game before getting smacked with CombatMath" was interpreted by retards as some shadowy conspiracy to wrong them personally.

tl;dr it was nothing.
>>
>>94818567
Wild speculation on my part, but Shadowrun leans more Left than Battletech does. Shadowrun is by default about rag tag bands of outcasts making their way in the world, defying corporate oppressors. Battletech is about the adventures of a warrior elite, often literal members of the nobility, and has a heavy dose of realpolitik and barely concealed love for Great Man military leaders. Of course, neither game is inherently biased to any side of the political spectrum in practice. A ton of Battletech is about how unbelievably horrific the Military Industrial Complex is, and a ton of Shadowrun is about ambitious ubermensch seizing opportunities in a way that would make John Galt blush. But I think for your average blue hair, being a cool Half-Elf Hacker Lesbian (Trans) is more exciting than being a jaded space mercenary with a giant stompt robot.
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>>94819480
>The second is that CGL wanted to use the simpler AS rules as an introductory bridge into BT
The problem is, is that this is effectively the same thing as replacing BT with AS, intentionally or not. The games aren't that similar, and once people learn a system, most of them are unlikely to change. So if the push from CGL is to get new players to start with AS, most new players are going to stick with AS.
>>
>>94819504
>a heavy dose of realpolitik and barely concealed love for Great Man military leaders
Lmao, nowhere close. The politics are braindead and the "great men" are just a gaggle of histronic toddlers throwing a series of tantrums. Battletech is just 80s, pulp scifi. You retards trying to drag everything into an all-consuming culture war is just social media trying to silo you for marketing purposes.
>>
>>94819504
The only thing positive about Shadowrun is that your healtcare provider actually reliably provides.
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>>94819552
The Davion House book is 90%: "A scion of house Davion did something, thus the wheels of history turned." It's very hilarious.
>>
>>94819504
The difference in the crowd they attract is due to the fact that BT is a wargame and Shadowrun is a RPG.
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>>94817544
>losing until they suddenly didn't.
That's what happens when you get flanked. Blame the wolves. And it did make sense, you just didn't like it because it screwed your clan. Totally understandable. But the whining about fiat is just that. It's the wars of reaving that really fucked you guys over.

>>94817636
>eternal
They're effectively dead, for now at least, CGB are number two.
>>
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>>94819057
Real Chads play Front Mission.
>>
>>94816729

Anyone gets their paws on IlKhan's Eyes Only? Curious about what's included in it - heard rumours of the return of the Aurigans.

Any idea when it will be on the Cranston Snord?

>>94819526
Yeah, this is utter nonsense. At most game store's I've been to, CBT is still much more popular than Alpha Strike. AS is mainly used for special events with lots of mechs, or even more so for demo games to hook newbies or showcase new models or such.
>>
>>94819712
Based as fuck.
We always get Mobile Suits vs 'Mechs, but Wanzers vs Mechs is the real question.

Also appreciated that FM lets you customize the mechs. Not as much as BT, but a good amount. Was my go to strat Mech vidya until HBS release.
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>>94819754
I wish FM had a tabletop variant, FM:1-3 seem like the system could be ported as is with ease.
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>>94819754
>but Wanzers vs Mechs is the real question.
Wanzers are mechs with nogunz.
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>>94819736
>At most game store's I've been to, CBT is still much more popular than Alpha Strike
Good for you. At mine, they get ushered over to AS because it's 'less complicated,' and they stay there. I've never seen anyone start with AS and actually migrate over to BT.
>>
>>94819810
They're pseudo omni's
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>>94819812
I've got similar experiences myself, people over who play Alpha Strike won't ever get into BT because "wah it's so hard"... Which, okay, guess they'd not have gotten into Battletech if Alpha Strike didn't exist, but it still feels like it's diluting the community.
>>
>>94819851
There's not much 3D printing going on here. The shop has a 3D print service, but few people make use of it. There was one guy who was really into printing industrial mechs, but that's the extent of it.
>>
>>94819874
>The shop has a 3D print service
The only lgs I found that did that charged the full price of the STL and then charged a GW price for the actual print.
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>>94819874
>There's not much 3D printing going on here.
So buy your own? Then start offering prints of 'mechs for 5€ or 40k infantry characters for 30€ and people will pay you and you'll make the money of your initial investment back after printing like, five Space Marine Master Of Fucks or whatever the current meta bullshit is.
>>
>>94819736
Some excerpts were posted on the previous thread. The pdf had been uploaded into the dropbox, but I don't think Cranston has added it to the trove yet.
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>>94818723
>t. Catamite
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>>94819736
>At most game store's I've been to, CBT is still much more popular than Alpha Strike
Mine is 90% AS because, as the shop owner says, "people want their games to actually end." I've got some people to play BT with me and I find out that they were trying to do 10v12 matchups. Did a 3v3 with forced withdrawal and at the end the guy commented that "it feels like classic was designed for this scale" like it was a novel thought.

Also, Flech's record sheets helps speed things up since the tables are all just on the sheet.
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>>94820451
Love flechs sheets, wish they did combined arms.
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>>94820451
>like it was a novel thought.
If your frame of reference is the average GW game then yeah
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>>94820549
I think that's another problem with introducing people with AS, is they're told that it's less complicated, but they're not told it also uses larger numbers on average. Their frame of reference for an average battletech game is company v company because that's how Alpha Strike do.
>>
lole
>>
>>94820451
CBT works best with small numbers, like a dozen total figures on field would be a big battle, and playing to objectives. A 12 turn fight to seize a bridge will create a much more dramatic and exciting game than a last man standing slugging match.
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>>94816729
Your merc company commander is offered the hand of a very minor noble woman.
From which faction do you hope to have?
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>>94816729
It just occurred to me that if the BT universe had developed a competent form of AI, they likely never would've created the Battlemech itself, since Myomer is better used in infantry.
>>
>>94820835
Think they have the power to make an AI on par with Cortana and Serena?
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>>94820835
The best use for AI in the setting is warships. Caspar drones were a nightmare for the SLDF to deal with. Even with systemwide jamming to prevent drone coordination, it still took overwhelming force to fight them one at a time and a lot of ships had to make suicide runs that the drones weren't prepared for just to secure a kill.
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>>94820852
It's unlikely, AI in Battletech is fairly rudimentary, they're more akin to a sentry turret than anything that's capable of decent strategic or tactical thinking.
>>
>>94820933
That's because most were made to do certain things, ya? They weren't turned into War AI until the covenant showed up.
>>
>>94820835
A robotic/drone system for Battle Armor isn't off the table.
You always have Star League era Military robots and Ghost of Obeedah Automata
>>
>>94820970
They would be fairly impractical though. The biggest advantage of using automated infantry would be to save on cost, but drones would require manned operators to come with them on the spaceship, so they wouldn't be saving any costs at all.
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>>94820835
Myomer has many limitations that means it's best used for mechs. Isn't it funny how that worked out?
>>
>>94821012
The biggest reason mechs are used has nothing to do with myomer itself and everything to do with the primitive state of AI and transportation in the setting. Myomer just solves those problems via giant mechs, but if those problems didn't exist, it would be used for other functions on a smaller scale.
>>
The Cossack is a good lil fella. Makes a good direct fire support lighter.
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>>94821021
You do not know very much about this setting and it really shows.
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>>94820852
They have the power to make AI that can't identify members of the racket and efficiently pick the shortest route to ending the present conflict.
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>>94821039
Different kinds of myomer. Mech myomer also runs ludicrously hot, to the point where the heat from running is only a little less than the heat from being soaked in fire by a nuclear flamethrower.
>>
So how much forces did CCAF and ilClan lost in IKEO? Enough to get their ass kicked by some other factions when they get invaded?
>>
>>94821042
You're the one who doesn't know about the setting's FTL
>>
>>94821021
>the primitive state of AI
Yeah nah, they have multiple successful use cases of AI (walking land battleships, black box automated factories, autonomous space fleets and other robotic vehicles), inculding sex bots.

It's just all fucking magic schizotech.
>>
>>94821107
Ilclan reorganized itself into a new SLDF and magically gained more forced. CCAF pulled back when Daoshen got got. A lot of aerospace assets were destroyed.
>>
>>94821134
>they have multiple successful use cases of A
All of which end up very glitchy because of simple programming mistakes.

>Goes through an FTL jump
>Its GPS is too primitive to understand what just happened
>Decides to KILL EVERYONE

>Defending earth
>Gets cut off from the central hub
>Onboard AI is too primitive to work as a team so it just sits around waiting to be picked off one by one
>>
>>94821157
>>Defending earth
>>Gets cut off from the central hub
>>Onboard AI is too primitive to work as a team so it just sits around waiting to be picked off one by one
That's not what happened. They got cut off from all communications and then each got jumped by a whole squadron with no way to warn each other or send data because the entire sol system was being jammed all at once. If they had any means of communication at all, they'd have coordinated themselves and possibly beaten the SLDF. At the very least they'd have headhunted Kerensky.
>>
>>94821178
>e to work as a team so it just sits around waiting to be picked off one by one
>That's not what happened. They got cut off from all communications and then each got jumped by a whole squadron with no way to warn each other or send data because the entire sol system was being jammed all at once.
They couldn't just...see each other? In the cold empty vacuum of space?
>>
Friendly reminder that Necromo Nightmares and its AI mechs were, are and will continue to be fully canon
>>
Is it possible to combine omnitech with handheld weaponry for Battlemechs?
>>
>>94821222
In the suddenly very very busy vacuum of space with 250~ Caspars spread out all around the whole thing each being individually jumped by multiple warships and dropships and swarms of asf. The Caspars are fully autonomous in their actions. Even when jammed, they inflicted massive casualties on the SLDF. But they weren't able to coordinate their own massed strike, which is why the SLDF was able to win.
>>
>>94817867
3 is ideal, but due to logistics and availability, it can have as little as 1
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>>94816738
You don't like C3 because you're bad at the game. If C3 was BVed to be good for scrubs then ot would be the only strat for non-scrubs.
>>
>>94816851
You've activated my 3D printer
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>>94820997
Save cost on training and field rations etc.
It's cheaper to use a drone than a F16 or field infantry boots on the ground.
>>
>>94817281
When did Coyote try to intrgrate spheroids?
>>
>>94821473
Maybe, but the primary cost in the setting comes from transporting people, so if you're going to bring 1 human, why not just have them pilot a battlemech instead of a drone?
>>
>>94821498
Because the people stay safe and you get better trained pilots easier than if one gets snuffed. And again, cost of transporting shit like field equipment etc is less.
If you just want more bodies just throw em, but a prof army drones are vastly superior.
>>
>>94821520
Plus you can use fewer people
>>
What's the lowest level of lostech/losinfo that C* will send ROM kill teams when someone finds it? compact k-f drive? memory core?
>>
>>94821713
Blueprints for DHS, LBX and pulse lasers
>>
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We interrupt your regularly-scheduled shitposting to bring you a special announcement. Have you been using engine explosions/Stackpoling in your games? Have you been playing it by the TW/TacOps wording, where it requires 4+ critical hits during the same phase on engine slots in order to generate the chance to Stackpole the engine?

Then you haven't been playing it correctly.

We noticed a wording discrepancy between TW/TacOps and BMM regarding engine explosions, and we've been asking Xotl what the intent in the wording change meant; this was important because both Cincy BattleTech groups have been contributing to MegaMek updates, and the MM team needed a ruling on the matter. We just got one.

>bg.battletech.com/forums/index.php?topic=87057.0

The big upshot is this, for those of you who don't want to go follow the link. Engine slots in a destroyed location count as critically hit, not just being destroyed. Which means, for example, lose a side torso on an ISXLFE Mech to IS destruction with no other criticals caused and then take a CT TAC to an engine slot? That's a Stackpole check. Get cored out with no other crits caused in your center torso? **That is also a Stackpole check**

Consider your unit placement very carefully, now that every Mech can Stackpole if cored. This concludes the update. We now return you to your regularly-scheduled autistic shitposting.
>>
>>94821784
Fuck you, you don't tell me how to play.
>>
>>94821713
They don't care about tech per say, they care about stuff that will change the balance of power. Some dipshit with a one off wunderwaffen they are going to lose soon will get almost no attention but some scientist who figures out how to make an ICE 30% cheaper and lighter will be a priority target.

After the helm core proliferates they pretty much give up on trying to keep things low tech and switch to entirely politics stuff.
>>
>>94821784
>every mech that gets cored has a decent chance to explode
So MW5 was actually right
>>
>>94821818
Do the Clans ever realize its ComStar that kept the IS technologically backwards (at least, compounded it), or do they think its all IS barbarism still?
I can see the IS not progressing as far as the Clans because industry centers kept getting knocked out, but I have to imagine they'd keep at Star League levels, at least militarily.
Some of the terraforming and other civvie tech was sure to be lost regardless.
>>
>>94821784
Fuck that's actually insane
>>
>>94821850
>>94821784
PGI based.
Much harder to get salvage unless you headcap.
>>
>>94821784
With all due respect, that's fucking retarded.
>>
>>94821784
Holy shit.
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>>94821981
How so? Causing undue stress to the engine might explode it. You do more than to shut it down, you breach it. Makes sense to me.
>>
>>94821784
This trolling would hsve benefitted a lot from a little more effort
>>
>>94822009
Now I'm with Anon on that one. The Fusion Reactors work on nuclear principles: When Chernobyl had its Big Summer Blowout, the material itself didn't ignite: It was essentially a giant, radiation saturated steam explosion. Why would a Battlemech's engine react any differently?
>>
>>94822009
NTA but blurring the lines between a crit and a destroyed section just so more explosions can happen is silly.
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>>94821906
Just aim for legs
>>
>Every mech in the succession wars had a 17% chance of going critical when cored out.
How are there any mechs left?
>>
>>94822063
If it was cored there wouldn't be a Mech left anyway
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>>94822045
Stackpoling went from something you might never see unless a truly obscene amount of firepower focused down one unit to something that'll probably happen once per game in 3025. Think about it, all those ammo explosions are going to cause stackpole checks.
>>
>>94822022
What trolling?
>>
>>94822039
While I feel compelled to point out that Fission and Fusion reactors are fundamentally different, it's true that a fusion engines explosion is basically a steam explosion as hot fusing plasma contacts outside air.

>>94822063
Not everyone played with stackpole rules on.
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>>94822074
Spare parts, bub.
>>
Seattle almost got nuke then?
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No MW vidya thread anywhere.
Any anon able to help a retard? Got the MW Quadrology, able to run MW2 and 3, but 4 just either closes imediately or has a black screen forever.
>>
>>94822133
Can you run mercs?
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>>94822140
Neither Vengance, Mercs, or BK. All close right away or black screen.
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>>94822133
>>>/v/
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>>94822100
That's what's left after a CT ammo explosion, yes.
Mechs follow American gun law rules, the CT structure is the mech, everything else is parts, just like how on most guns the receiver is the gun and everything else is just a part. You cannot fabricate CT structure and if you have a spare CT structure lying around, ruleswise you have an entire other mech there (with nothing attached to it). If your mech is cored and you attach all of its parts to another CT structure, then you have a whole different mech that's had its parts donated from your old one.
>>
>>94822100
A cored unit is completely destroyed with no salvage available. Spare parts are an optional rule from ATB.

>>94822089
Posting rules is trolling. We dont care what CGL says, we're going to play the game the right way or not at all.
>>
>>94822063
Because game rules aren't "reality", but also the 3rd Succession War is low intensity with the Houses mostly engaging in small raids and just slap fighting each for a reason.
>>
>>94822039
Mostly because it's a fusion engine, retard
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>>94822228
Nuclear power = explosion. Are you fucking stupid?
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>>94822234
Clearly yes
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>>94822133
try running it through dgvoodoo
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>>94822063
After they finished nuking each other on purpose, they were mostly fighting under extreme forced withdrawal rules. Like "my side torso has taken more than 25% damage, time to go" sort of rules.
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>>94822292
Side torso front armor, even. Third succ is a peacock fight, just showing up on the far side of the field with a couple of PPCs is enough to scare off most raiders. Solo mercenaries can hold entire worlds against pirate raids just by being there with a mech that walks. Nobody's fighting to the death.
>>
>>94819736
Its been added to the Scenarios folder. Have fun.
>>
>>94822269
Tried, same problem.
Thanks though. I keep getting errors about not enough memory or unable to read a sector.
Tried installing dif locations and HDD/SSDs, vodoo wrapper, reinstalling DirectX9. No idea.
>>
>>94821868
Nah, based on the vibes of the initial invasion, they saw the technological regression of the IS, and that just reaffirmed the beliefs that "IS are backwards barbarians and we're doing them a favor"

It probably wasnt until much later they realized how much C* were being shifty fucks, but by then it didnt matter.
>>
>>94822371
You are a goddamn treasure.
>>
>>94822039
Uninformed fear of nuclear power is trendy and chic.
>>
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>>94822133
>4 just either closes imediately or has a black screen forever.
Look into issues with Voodoo or your graphics card; I think the problem was (and I'm trying to remember after literal decades!) is that Microsoft decided to have a physical LIST of graphics cards that worked with the game, so you have to run it in effectively software mode. Try that, or a compatibility mode.

Also I still remember as a kid looking at that Uziel picture and just thinking "What the FUCK are it's legs doing? How are they working?"

>>94822039
>Why would a Battlemech's engine react any differently?
Because battletechs magical fusion engines fuse elemental hydrogen almost perfectly, and the only neutron rads they generate is accidental to what it otherwise nearly perfect synthesis of hydrogen to helium (They would only make spare neutrons for radiation by fusing more than two hydrogens into something like Tritium or deuterium essentially). Fission reactors work by jamming all neutron and radiation-generators together until they spew SO MUCH POISON onto each other that one hits an atom and causes it to split, causing a chain reaction down the line that you hope is self-sustaining.
Basically? The two aren't comparable when it comes to rads. Fission will make all kinds- alpha which is just excited helium, beta which are elections, gamma which is a decay wave, neutron which is what it sounds like; but Fusion can really only make Gamma and neutron this way, so outside of their core can't really irradiate or poison things that don't penetrate it.
>>
I do hope that this era is more violent overall. We don't need a redux of Stone's peace and dark age back alley gimp fights.
>>
I wonder if they made aerospace so important to this so they'd have something to latch onto when they get around to reworking aerospace rules in five years.
>>
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My feelings on the current era.
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Spacebros..We finally won.
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>>94822494
Agreed.
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>>94822494
Yes.
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>>94818600
Look at the BT events for Adepticon this year, this link is probably gonna get mangled but...

https://web.cvent.com/event/9be91acc-9bc2-4703-9874-658f68341122/websitePage:645d57e4-75eb-4769-b2c0-f201a0bfc6ce?3beac13c-156f-4749-91c0-5563994cea31_3beac13c=BattleTech%3A+Total+Warfare+Edition&3beac13c-156f-4749-91c0-5563994cea31_3beac13c=BattleTech%3A+Alpha+Strike

No BTCC, no Trial of Buttname. I will admit there are more CBT events than AS, and... I'm not sure I'm actually disappointed that CBT isn't being used for tournament play. Maybe NEA could shed some more light on the rationale behind this, but I'm currently a bit salty for no reason I can articulate. I just want my stupid Hazen plaque.

>:C
>>
>>94822582
>no Trial of Buttname.
>Hazen

Has it been confirmed to be Hazen this year?
>>
>>94822506
Are those Mechs acting like Mobile Suits?
>>
Is Fronc Reaches the only presidential republic in the setting?
>>
How does stackpoling work on vees again? It doesn't happen? It should happen. A penetrating hit by a big weapon on an exposed flank should essentially destroy everything inside a vee in one go, ergo any fusion vee being destroyed should roll for stackpole.
>>
>>94822596
Did... You read the rest of my post or look at the link?

BTCC is in AS. There is no Trial of Buttname.
>>
Around when do IS newtech mechs become better than the SLDF ones? Civil War? Jihad?
>>
>>94822644
those are protomechs and BA
>>
>>94822671
Yes, i read your post. Also, afaik, Bloodname trials can happen at other cons as well, and theres usually one name settled on in a year.

Is this year's name confirmed to be Hazen?
>>
>>94822673
Jihad, CW they reach parity
>>
>>94821480
Never but they were known for installing one of the most brutal restriction for freeborns among Warden clans. Including using lower castes for target practice for warrior caste
>>
>>94822688
idk d00d. I'm gonna go to Adepticon and play anything but Battletech. lol.

might drop in for Solaris but that's about it.
>>
>>94822711
Welp, guess we'll have to wait to see the event list for Gencon then
>>
>>94822646
They're the only ones who matter even a little bit. The Coreward Confederacy also exists, but they might as well not.
>>
>>94822731
No wait, also Filtvelt. They're precarious, but they've actually participated in plot a little bit.
>>
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>>94819736
>Anyone gets their paws on IlKhan's Eyes Only? Curious about what's included in it - heard rumours of the return of the Aurigans.
So far only this.
But anyway, who doesn't want to see Bull Shark shelling Clanners with artillery
>>
>>94819736
>After the birth of the Republic, the Capellan Confederation was once again on its knees . Yet within a single human lifespan, it now stands as arguably the foremost military power among the Successor States, the only one capable of threatening the ilClan.
More Chinese shilling
>>
Wait, so they differentiate the 3rd SL and the ilClan? Both those who is on side with Alaric and those who oppose him?
>>
>>94819059
His annihilator was an absolute disaster.
>>
>>94822859
Yup
>>
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>>94822864
Yeah, the neck too short and the head too flat. I prefer MWO design
>>
>>94822859
Alaric seems to undermining all clans in insure they wouldn't challenge his Star League
>>
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>>94822864
>>94822900
I prefer the MW3 Annihilator
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>>94817524
>only now realised that Bull Shark with LRM mirrors MAD-CAT II
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>>94822900
EVERYTHING Iglesias designed is better, on the whole. Even oddball shapes like the Warhammer's swept-downwards arm guns are counteracted by everything else being better and cleaner and not obese.
>>
>>94822900
>>94822915
>>94822864
What is that, 4 Urbies in a trench coat?
>>
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>>94822864
>>94822900
>>94822915
ENTER
>>
Wonder how much will it have to give up to get the Annilhilator ('s engine to) up to 3/5/0 speed
>>
>>94822942
Shimmy's designs suffer from the fact that he intentionally matches the art to little plastic models, which means his designs are chronically plastic, flat and childproofed. Also half of them have dwarfism for no reason.
Alex doesn't handicap his designs like that, 3D models can live up to his ideal, they're allowed to be sharp, metallic and detailed.
>>
>>94822984
It has to go from a 200 to a 300 to make 3/5/0, which is 12 tons IIRC?
>>
>>94822644
I mean, if you're using JJs in space, and you're skilled enough to not end up hurtling yourself in the void, what actually stops from flying around like a mobile suit?
>>
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>>94822582
>Maybe NEA could shed some more light on the rationale behind this

From what I have been led to believe, due to entirely foreseen circumstances well within the control of certain people, the CDT did not submit events to Adepticon, including the table requirements, until the final due date. Table space at Adepticon is "first come, first served", and there was simply no longer sufficient space available to handle all desired events.

It is was not and is not a desire to cancel those events. It was a lack of coordination and communication which led to a last-minute event submission for CDT events. That is as much as I am willing to speak of at this time. It is worth remembering that this is the first year current leadership has had to deal directly with Adepticon, and I don't think it was firmly realized what was going on until it was too late. However, that is a reason, not an excuse.

>a reason is why something happened
>an excuse is why something happened *and why you shouldn't be held responsible for it*
>>
>>94822494
You're gonna be real smug up until Julian Davion starts sucking Alaric off
>>
>>94822984
Literally just give it DHS and endo-steel.
You can drop a laser or two to make it not so comically underarmored.
>>
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>>94823047
Retard.
>>
>>94823029
I'm gonna show up and angrily eat minis from the CGL booths until I'm escorted from the premises.

Also, I still haven't booked any events yet. Last year was way too much stuff going on. Not really sure what I wanna do.
>>
>>94822984
Assuming you can use post helm tech? Switch to DHS and drop down to 11 heatsinks, then drop a medium laser and take Endosteel. You have some leftover tonnage but you can use it to beef up you're armor to 14 tons even.
You're cooling, speed, and armor are all better at the cost of one medium laser. Seems like a fair trade imo.
>>
>>94823082
Retard.
See
>>94823062

Do you two only know the mech from videogames?
>>
>>94823062
Why the non sequitur? Did you respond to the right post?
>>
>>94823043
I dont think you understand the point of the meme
>>
>>94823094
>Do you two only know the mech from videogames?
Factory refits for the chassis are a thing in universe, whereas I don't think any of the videogames let you mess with tonnage or engines at all do they?
That's an honest question, I genuinely don't know.
>>
>>94823124
Engine refits have been normal in the mechwarrior series since at least mechwarrior 3.
Maximum mobility refit assault mechs in MWO are funny(but generally not good).
>>
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This is probably the best you can do for a 3/5 annihilator, the biggest limitation is crits.
>>
>>94823161
Annihilator doesn't have hand actuators. One variant even ditches the lower arm actuators.
>>
>>94823202
May be able to shove a CXLE if you reclaim those crits and shuffle some endo around
>>
>>94823202
If you drop the handies you can get 4mlas and 4 autocannons, which ain't nothing.
>>
>>94823209
An annhilator with clantech? Yeah, that's called the annihilator C, and it's a pretty mean variant.
>>
Alternatively if you stick with 2/3, you can fit six AC/5s in the annihilator with 6 tons of ammo for a 100 ton 1600bv shitpost that'll lose a fight with most Awesomes.
>>
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>>94823161
>>94823202
>>94823209
>>94823231
>>94823241
>>94823294
Gentlemen, I give you
The Davionman.
>>
>>94823323
BRAAP BRAAP BRAAP
>>
>>94823323
Use nothing but AP ammo and make them suffer
>>
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>>94823323
you could make some silly things in MW4
>>
>>94823323
>more than 50% autocannons, ammo, and targeting computer by weight
>>
>>94823361
For me it was stacking as many CLBX20s as possible. If you deal that much burst damage you can topple assault mechs when aiming for the legs. Valuable for Solaris on higher difficulties.
>>
>>94823022
A while back I did a “what if” build of the anihilator, doing what everyone tries when they first see the ANH-1E. I replaced pretty much all the double heatsinks. It turns out, with some finagling (and putting the lasers in the legs) you could feasibly make the fucker a 3/5, while having max armor, a guardian ECM in the CT, and 44 sinking capacity, have a “modernized” version. It’s a interesting side thing.
>>
>>94823535
here's the pdf for stupid shit btw
>>
So unlike Guardian which at least counters C3, Beagle Active Prove has no use at all if you're not using optional rules?
>>
>>94823586
Correct. Use optional rules.
>>
>>94823586
Hidden Units is in the Total Warfare missions, play something other than just smash'em'up for once anon.
>>
>>94823710
This is always an option.
>>
>>94817759
Standart Aurigan Lance
Highlander HGN-732b
Atlas II AS7-D-HT
Bull Shark BSK-MAZ
Archangel C-ANG-O
>>
>>94824046
At least call it the Royal Guard or something.
>>
>>94824053
"Suspiciously well-equipped Mercs" Command Lance Box
>>
>>94824046
Company command lance
King Crab 010
King Crab 000b
King Crab 001
King Crab 008B
>>
>>94824094
>Smoke Jaguars, Diamond Sharks, Jade Falcons and Ghost Bears troops collectivelly suffering from Tukayyid flashback
>>
No one else ever using C3i after the blakists is some real "you know who else drank water? Hitler." type shit.
>>
Imagine the Argo getting mass produced in the ilClan era
>>
>>94824094
Why/how the King Crabs in particular became a meme? I mean plenty other rare Assault mechs were in the game
>>
>>94824131
Even game says Argo was trash design with very limited military capabilities.
Better imagine if Dr. Diversity with help of MomaBear recreated that fancy virus
>>
>>94824146
King crabs were pretty close to extinct at the time HBS BT takes place in but you regularly found enough fighting pirates in the periphery that you could very quickly amass more king crabs than a successor state should have.
>>
>>94824146
Because Crabs are cool. And players go "wow TWO AC20's?" then suffer the same brainrot that infests any Atlas, Hunchback, Axman, Hetzer, Saladin, or Blitzkrieg enjoyer.
>>
>>94824146
King Crabs are one of those mechs where it would probably be possible to trace every single extant example including the ones Comstar has. At one point there were 11 od them known to exist in the inner sphere outside of comguard. One showing up as a boss fight is appropriate. But you can make a King Crab lance in HBStech which is just silly.
>>
>>94824083
>Suspiciously
After you defeat Nasty K in DLC your company recieves several ranks of rating from all factions so it's safe to assume Marauders left plenty of money and mechs
>>
>>94824131
But why though? The only thing it's good at is station keeping in uninhabited systems. It's a sitting duck in any combat scenario.
>>
>>94824330
It's a mech factory in the form of a dropship, why are you sending it into combat?
>>
Who would win in a straight field battle, the unreasonably well equipped HBS company, or the unreasonably well equipped PGI company? For that matter, would the customized Leopard have an easy time just blowing up the Argo?
>>
>>94824398
It's not a mech factory.
>>
>>94824409
It spontaneously fabricates whole mech body parts automatically.
>>
>>94824406
The Argo is slow and made of paper, but it has a lot of small craft bays that could launch some dangerous stuff. A Leopard is basically a really fat ASF and one of the faster dropships around. If the Argo is alone, it pops like a balloon. If it can launch interceptors it's more of a fight.
>>
>>94824462
That Leopard once shook off pursuing Comstar ASFs in atmosphere so that it could then land to pick up the Commander. Whatever they did to it is no joke.
>>
>>94824443
Making parts =/ making mechs. You can fabricate mech parts in any mech bay. Also that's not part of its canon capabilities.
>>
>>94824406
>Who would win in a straight field battle, the unreasonably well equipped HBS company, or the unreasonably well equipped PGI company?
HBS
>For that matter, would the customized Leopard have an easy time just blowing up the Argo?
Against just Argo? Yes. Against Argo which can carry three Leopards? Probably no
>>
>>94824481
It's not making parts, it's taking materials and fabricating entire mech body parts in moments.
>>
>>94824516
Yes, that is what fabrication is. Any mech tech can do that in any mech bay. It's also not part of its canon capabilities.
>>
For those of you who play Alpha Strike how do you recommend dealing with Artillery? It seems like a massive pain in the ass.
>>
>>94824536
>any mech tech can just fabricate entire mechs and assemble them in any mech bay
What is the purpose of mech factories in your AU?
>>
>>94824569
Making mechs rather than parts. You can't fabricate CT structure and neither can the Argo.
>>
>>94824569
We'd have to ask you the same question. "The Argo made an arm one time" is a pretty far cry from making a whole mech.
>>
>>94824549
Don't play alpha strike.
>>
I dunno whether it's Yang or the Argo mechbay, but it can generate a whole brand new mech with just three left legs
>>
>>94824583
Making a mech is just fabricating the parts and putting them together.
>>
>>94824617
That's not actually how it works. If you don't have a CT you don't have a mech. And you can't fabricate a CT.
>>
>>94824598
How much of an arm, specifically? Just the internal skeletal structure? Did it also weavy myomer bundles and slap on the armor? Plus Yang is know for embellishments so unreliable narrator is in full effect here.
>>
Now thats a fascinating piece of insight into Wards views on da Bears
>>
What are some mechs or techs that could and should have been made in the SL era but for some reason only shown up in later era? Other than the Clantechs
>>
>>94824628
>And you can't fabricate a CT.
>salvage 3 legs
>Yang produces a whole Mech, including a CT, from the legs
Resolve this.
>>
>>94824636
One would assume he would only act like it's a significant event if it did something better than the average mech tech can in a mech bay.
>>
>>94824731
Yang is high on bath salts and lies to you about what those parts are.
Also it's not part of the canon capabilities of the ship or tech.
>>
>>94824731
All torsos are legs, but not all legs are torsos. Simple
>>
>>94824731
Yang is a ROM plant and when he "makes" mechs, they actually just deliver them under your nose. The crew running the Argo are also ROM, so they just don't tell you what nearby comstar craft are doing.
>>
>>94824772
I mean, i would assume his surprise is that the machine did in 10 minutes what his tech team would need 5 days to do. Which is nothing to sneeze at, to be fair.
>>
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>>94821021
Look, the main difference is that BT has laws and a lot less organized crime, so there's no fertile, prepared ground for the private surveilance and IP theft industry that forms the bedrock of the current attempt at automated psychological and economic population control that is AI.
>>
>>94824806
>and a lot less organized crime
Whos gonna tell him
>>
>>94824718
Tbe Uziel. Everything about it uses Star League era tech, but apparently nobody in the Star League ever thought "I wish my Warhammer could move 6/9/6"
>>
>>94824731
The game doesn't track what body part salvage components are, silly. You're loading up whole flatbeds of wrecked mechs and Yang is piecing together parts from all over all three of them. Use some common sense.
>>
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>>94824549
Which part are you struggling with specifically?
>>94824609
You aren't a real Battletech fan if you don't play CBT and AS simultaneously with a game of MechWarrior paused in the background
>>
>>94824931
Common sense would dictate that the piece of battlemaster salvage you acquired was sole part that didn't get completely obliterated in battle.
This could happen to be a leg, perhaps this happens a couple times in a row, now you've created frankenstien's battlemaster out of a bunch of legs.
>>
>>94825002
>Common sense
Not in the rules. Fuck off with your homebrew shit. Games are played Rules as Written.
>>
>>94825073
Goddamn NPC AI.
>>
>>94825115
>everyone with an opinion better than mine must be AI
>>
>>94824925
1.
CRABBE.
2.
Back in the day (1990’s) there was a fan zine called “the tech factory” which had a mech called the micro hammer.
2 PPC’s going 7/11. Ill have to see if that mag is in the content log.
>>
>>94824711
>in tie-in n ovel Alaric compares Bears with FWL
>now he compares them with RWR
>Bears still bows to him
LOL
LMAO
>>
>>94824946
My group has just started using it. It just seems a bit oppressive being able to reach out and smack a 6 inch circle with a few damage. Yeah they'll miss and it'll scatter, but with a 6 inch circle on those long toms even if it scatters it's probably hitting something. I just feel like I'm gonna get my mechs whittled down without really having any way to respond and stop the artillery barrage. If I try and run up light mechs to knock them out I figure the rest of his army will just fuck up the light mechs and I won't get any value out of them. It just doesn't feel like there's any counter play that I can do with mechs, and the group banned aircraft so that's out. I'd rather not bring my own artillery and turn this into an arms race.
>>
>>94825213
They universally understand that the RWR should not be repeated and so bent the knee. Cute Bears will come out of this on top in some way, you'll see.
>>
>>94825213
I don't think he did that to their face. IKEO is framed as internal documents from Alaric's regime
>>
>>94825293
Alaric's nearly throwing a tantrum in front of Bears Khan was a writting on the wall
>>
>>94825290
>Cute Bears will come out of this on top in some way, you'll see.
Bears will be mauled by Dracs or by Arano
>>
>>94825402
Given the foreshadowing, dracs. The Bears calling the conflict a "short victorious war" was a bad sign for them.
>>
>>94824711
Wow, you know who also operated mechs? Amaris, that's who!
>>
>>94825162
>fan zine
What is this? Like an early internet page for usnet or whatever it was?
>>
>>94825162
It's in the memory core, specifically in issue 5 of that magazine
>>
>>94822371
Thank you for helping me keep an oar in without supporting the fuckwits at Catalyst.
>>
Reading IEO

>ya'el labov

Lol. Though grammatically masculine, Yael is almost exclusively a girl's name in Hebrew.
>>
>>94825686
>there are still jews in 3140-something
grim
>>
>>94825696
They call themselves Clan Sea Fox now
>>
>>94825686
>>
>>94825765
FtMs really are a sad something, aren't they?
>>
>>94825765
there's a couple levels where this name clearly had no thought put into it
>>
>>94825776
Can you point to a level where thought did go into it?
>>
>>94825811
Sounds "vaguley scandinavian"
>>
>>94825765
>unironically looked better in MW5

Not a high bar but fuckin hell
>>
>>94821151
>Ilclan reorganized itself into a new SLDF and magically gained more forced.
Wow who could have ever foreseen the devs doing this

>>94822494
I'm the opposite where I don't care if the Capcon wins as long as the Wolves and other Clanners loose.
>>
I just want Taurians to finally do the walk and nuke someone.
>>
>>94825841
Fuck off Tex
>>
>>94825696
Clan trueborn just randomly pick names out of a big book. Yael Labov is no more Jewish than Iqbal Lankenau is Muslim.
>>
>>94825841
Nukes are for personal defense only
>>
>>94825846
Rent free, just like always
>>
>>94825874
Or defacing historical monuments
>>
>>94825696
Goliath Scorpions still exists.
>>
>>94825863
Then surely there's a Zack Hoyt somewhere out there?
>>
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>>94822088
>Retards interpret rule wrong
>It's clarified
>"Omg this changes everything!"
Meanwhile the rest of us played with the rule as it was written AND intended. And then stopped using that optional rule because it's fucking dumb.
>>
>>94826041
Battletech Moment
>>
>>94822301
Meanwhile all the sourcebooks, novels and scenario packs set in the third succession war don't work like this nor do they frame the conflicts like this. Curious.
>>
>>94825846
Kill yourself. Tex is a national hero and the only man who was willing to speak truth to power. Literally the only YouTuber who shouldn't be shot.
>>
>>94826058
OG rule was five critical hits during a single phase, were you actually had to determine a critical hit and then roll the engine result on the critical hits chart, and then you rolled to see if you blew up.

New interpretation is four critical hits, in the same phase, and if the location is destroyed each engine slot in the location counts as having been critically hit. If this is what you were already playing, then you were playing it wrong and you've been cheating for however many decades you've been playing. Read the rules and then deepthroat a shotgun, cheater.
>>
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>>94825696
Well there is a literal system of them, on planet of Zion, between the FWL and the CapCon.
Can't really accuse the writers of being subtle here.
>>
>>94826070
"All" is a pretty strong word to be using when you're this wrong.
>>
>>94824299
King Crab KGC-0000
Availability: Inner Sphere General
Nothing personnel kid but your just wrong.
>>
>>94826012
Or nuking entire cities over defaced historical monuments
>>
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>>94821784
>A critical hit to a slot destroys the slot: in that light destroying a location with four engine slots is the same as inflicting four critical hits to engine slots.
So If a 'mech takes damage to CT over the course of the game without taking any engine crits before finally getting cored out, that then counts as an immediate Stackpole check? Fucking hell, good thing it's optional

>>94822997
Shimmy has to factor the crappy quality plastic printing reality into his designs, yes, Iglesias can go wild

>>94823149
Executioners are* fun as fuck, actually
*were, I haven't played since 2023 and I know a lot has changed since then

>>94823323
>ammo in the head with CASE
Nice that you represented the schizophrenia
>>
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>>94818757
>What is your favorite light mech?
I really like how the Horned Owl looks. The fact that its a Clan jumping pulse laser mech is just a bonus
>>
>>94826101
0000 has an availability rating two steps above extinct during the succession wars
>>
>>94825257
>It just doesn't feel like there's any counter play that I can do with mechs
> the group banned aircraft so that's out
So, your group, like most other AS players, are retarded.
>>
>>94823323
Also the tarcomp is CASE'd for some reason
>>
>>94826101
You think you're making a point, but you're not. MUL shows mechs that have less than 2 examples. All it takes to get on a list is for a single unit to appear in a fiction somewhere. Even if it's explicitly one guy's personal unicorn from across the sphere, it'll be on that guy's faction list. All 11 King Crabs in the inner sphere are represented by being on the inner sphere general list. If they were concentrated in one place, then they'd be on that factions list instead.
>>
>>94826115
Shimmy doesn't NEED to, the old art didn't.
>>
>>94826115
>So If a 'mech takes damage to CT over the course of the game without taking any engine crits before finally getting cored out, that then counts as an immediate Stackpole check?
It is now.

Didn't used to be. Word is that CGL wants to make the table top experience faster and more like the vidya.
>>
>>94826101
Except he's not though

>At the start of the Amaris Civil War in 2767 Cosara's Mars factory was destroyed by Republican forces, although its factory on Northwind managed to escape unscathed. When General Kerensky and the majority of the Star League Defense Force left the Inner Sphere on their Exodus, they brought with them most of the initial production run of King Crabs, including all of the prototype KGC-010 models. The number of remaining King Crabs was further reduced when the Northwind factory was destroyed in 2786, one of the early casualties of the First Succession War. Since the design used few Lostech parts, it was easier to repair than other Star League era 'Mechs. Still, by the end of the Third Succession War a mere handful of King Crabs were still in active service with the Great Houses.[8]

Comstar does repair and bring the King Crab back in production for the Battle of Tukkayid at the tail end of the Clan Invasion, but it's a dead design for pretty much most of the Succession Wars.
>>
>>94824299
HBStech makes a lot of decisions for fun over lore. Which is fine, it's a video game.
>>
>>94826135
The old art also got made into metal minis...
>>
>>94818757
Can't go wrong with the Panther, the Fire Javelin is a close second though.
>>
>>94826075
"The fusion engine of a ’Mech may explode any time four or more of its slots are destroyed in the same phase of a turn, usually when the center torso location is destroyed (also destroying the equipment contained therein)."
TacOps Advanced Rules, Page 76.

I don't really understand why this is difficult, and why people keep buying a book that's just a hodgepodge mish-mash of other books copy-pasted wrong.
>>
>>94826157
You will notice that the old minis were modeled after the art, the art was not kneecapped to match the minis they could make.
>>
>>94826093
Name a couple others? Some books might make some "Generals prefer retreating instead of fighting to the death" mentions and then throw you six scenarios that are "Fight to the death!". McCarron's Armored Cavalry, the entirety of Gray Death Legion saga and the sourcebooks.
>>
>>94826164
I also notice that printing plastic and casting metal are not the same thing and don't have the same level of quality
>>
>>94818757
Fireball.
>>
>>94826175
Both have a lower level of quality than you can achieve with art when you're dealing with BT minis.
>>
>>94826124
Source?
>>94826134
Sarna mentions all the KC's *for the great houses*, but makes no mention for the Periphery, Mercenaries or local nobles.
>>94826139
Always did if you played with the optional rule correctly.
>>94826140
Yes, *with the Great Houses*. Doesn't mention any other militaries of the Inner Sphere, of which there are plenty.

Also how big are their hands if they can have a handful of them...
>>
>>94826126
I mean I might be retarded yeah. But yes the group has banned aircraft.
>>
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>>94826164
to be fair, wasn't a lot of the art blatantly taken from other franchises to begin with? I'm not saying FASA stole the designs, they had the rights. I just find the topic ironic since it seems like the entire game was based on the art, rather than the other way around.
>>
>>94826188
So either ban artillery as well, or explain that if you're playing Rock-Paper-Scissors (a game with slightly more complexity than Alpha Strike), banning Rock isn't exactly going to make the gameplay more riveting.

Every fucking time I see people complaining about something being overpowered and when prompted it turns out because they're either banning the direct things that counter it, don't use the optional rules that make a thing good/bad, or are using some absolute fucking bullshit meta like the 'custom TSM melee tripods in objective based games' which I heard of the other day and nearly had an aneyrusm over.
>>
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>>94826188
>yes the group has banned aircraft.
NTA but yeah that's pretty retarded. What's even the point using AS if you're going to cut out big factors of combined arms like aerotech? At that point just play regular BT with mech on mech combat instead.
>>
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>>94826189
Much of it was basically traces of foreign designs, some of the very iconic originals were new designs.
>>
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>>94826204
>using some absolute fucking bullshit meta like the 'custom TSM melee tripods in objective based games' which I heard of the other day and nearly had an aneyrusm over.
That actually got a laugh out of me, fuck
>>
>>94826204
>>94826208
I was not part of the vote banning aircraft.
>>
>>94826220
Just use artillery until it becomes a problem. Then point out the solution is aircraft.
>>
>>94826220
I said that's retarded not you, so no worries. That said, yeah your group brought it on themselves. Cutting out a whole bunch of units types isn't going to suddenly balance things out, just make things even more unbalanced.
Tell your group to stop being retarded and just bring an AA unit like a rifleman if aircraft are that annoying to deal with.
>>
>>94826217
It happened on Discord but the tl;dr is that some dude has only one other person he plays with, who refuses to not play with customs, refuses to play with high BV because it's "unfair", and they're "experimenting" with combined arms, clan units and the like. So basically this dude complains that he's losing games and asks for advice, people give him advice for Battletech, and then he explains basically that oh, no, he's not playing the game like that, he's fielding four custom Thumpers to minimize their BV, one squad of infantry and three custom Locust IICs with 18 machine guns each because that's the only way they fit under the 6000 BV limit, and his opponent is using TSM tripod claw 'mechs.

After which people ask him what the fuck he's doing in the Battletech discussion since he's clearly not playing Battletech.
>>
>>94826227
>>94826230
Or, hear me out

Play Battletech instead of Kimble.
>>
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>>94826185
having a mere handful in existence means it's pretty well placed in the 'very rare' availability rating during the succession wars
>>
>>94826227
>>94826230
Yeah, the discussion is just gonna have to be had. I'll have to wait until it ruins a few games though. I hope it doesn't get bad enough I have to do it myself.
>>
>>94825257
Start taking Clan heavy cavalry mechs then? Bring things that are fast enough to reach the artillery, can take a shell or two, and dish out enough to waste the long tom in a single volley.
>>
>>94826237
Honestly, I want to see the batrep for one of those games, sounds like a wild exhibition match concocted by some Solaris magnate with too much money, and Canopian Gloweed
>>
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>>94826237
>he's fielding four custom Thumpers to minimize their BV, one squad of infantry and three custom Locust IICs with 18 machine guns each because that's the only way they fit under the 6000 BV limit, and his opponent is using TSM tripod claw 'mechs.
>>
>>94826270
I'd still have to fight my way through the rest of his army to get to them though.
>>
>>94826350
Do you know what 'flanking' is, or do you guys play with no room to maneuver and no terrain?
>>
what are the dimensions of battle spaces people usually play on
>>
>>94826369
1x2 mapsheets for lance v lance games
2x2 or 2x3 for 8v8 or company games
And then some variation of 2x3, 3x2, 2x4, 4x2, or 3x3 for scenario games.
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>>94826357
I'm well aware. There's generally plenty of terrain. The problem is they didn't like having large game boards because it made it too hard to get slower units engaged, so the size of our boards has been reduced unfortunately.
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>>94826389
KUDSFGDRKYGDBDRSIUÖH

LITERALLY ALL OF THESE ISSUES ARE SOLVED BY PLAYING THE GAME THE WAY YOU ARE MEANT TO PLAY INSTEAD OF PLAYING IN A RETARDED META SET BY PEOPLE WHO DON'T KNOW HOW TO PLAY THE FUCKING GAME FUCK
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>>94826386
how many tiles is that
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>>94826389
What size exactly were you playing on before? And the size now?
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>>94824330
>But why though?
>Star Commodore, Aurigan ship is trying to establish communication
>Patch them through
https://www.sarna.net/wiki/Locura
>By the name of First Lord ...[electronic crackles]...mand yo...[electronic crackles]..ditional sur...[electronic crackles]... WHAT DO YOU MEAN THIS MOON IS GETTING CLOSER?!
>>
>>94826369
People don't play in space. Aerotech is garbage.
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>>94826369
4x4, because combined arms
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>>94826419
The fact that you call them tiles is proof that you don't deserve help.
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>>94826426
Used to be 6 by 8. Now it's usually more like 3 by 4 or 4 by 4.
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>>94826405
You aren't wrong.
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>>94826459
Well, you're meant to be playing on 3x4 and 4x4 so that's fine. It just means it's now easier for you to use terrain and maneuvering to your advantage to get into position to take out the artillery
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>>94826369
Look at the official scenarios. 12-20 Mechs per side on a single map sheet, or two at most.
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>>94826389
Between the ban on air units and the focus on puffing up slower units, it feels like your group is forcing itself to play combined arms army games.
It really does seem like you guys would be better off playing basic ruleset lance versus lance CBT.
I'm not even trying to be insulting or anything, it just feels like your group would have more fun that way instead of what you're doing now.
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>>94826456
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>>94826553
I'm the only classic player. I personally would certainly be much happier with that, but that isn't really in cards.
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>>94826575
Are they relatively new to the game? Maybe they just need some time and a few things pointed out to them to understand what they're doing wrong.
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>>94826575
Set their Alpha Strike rulebooks on fire.
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>>94826600
Recover battletech rulebooks with the covers of alpha strike rulebooks.
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>>94826496
Maybe I was just spoiled by the larger tables, but it feels so small.

>>94826586
A good chunk of them yeah, with two guys who are the "veteran" alpha strike players who run things. I'm sure we'll figure it out eventually. It's just gonna take a while, some bad games, and a few long discussions I think.

>>94826600
Mostly pdfs on tablets or using apps and websites to do things for them.
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>>94826575
How many units are you using per side? I find the problem with Alpha Strike is that unlike classic the force sizes allow both sides to develop a skirmish line across the length of the board that doesn't allow for much tactical maneuvering. Have you tried blitzing light jumpers/vtols?
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>>94826627
12+ per side is quite common.
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>>94826623
>"veteran" alpha strike players who run things
>"veteran"
lol lmao, I respect how patient you've been with your group.
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>>94825257
Run an entire list of Chargers and VTOLs.
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>Liberty Proclamation
So Alaric is aware that CGL already scheduled ilClan to last for several centuries or what?
>>
they should just reboot the setting back to 3025 and rewrite it in a non-retarded way
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>>94826061
You are like tiny baby. Watch this: *writes about Jews like the D&D player's handbook*
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>>94826777
They should, but they're in a legal position that doesn't allow them to do that.
They also wouldn't be able to write it in a non-retarded way. You can take one look at brian young's work and realize the retarded series of events you see play out is genuinely better than anything they can come up with today.
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>>94826777
oh and the rules too
have a team sit down with all the core rulebooks and beat them with a stick until they condense the spirit of them down to 500 pages at most, with nothing being optional
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So plain germanium ores and/or ingots are ok to be jump-shipped in regular fashion?
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>>94826730
Alaric isn't aware, the Sea Foxes, the real IlClan, for sure are.
Imagine giving to someone control of all your communications, economy, bureaucracy or diplomacy. I get that Clanners are retarded, but...
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>>94826797
Amazing. Do Jews get a piloting roll bonus? A racial SPA?
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>>94826369
For every four mechs on the board, one mapsheet. So a 2v2 on one and a 4v4 on two. Scale linearly
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>>94826817
They forgot to add that in when making their game
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>>94826817
We do, yes. Heavy Lifter, for carrying your goy asses all though human history.
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>>94826777
>rewrite it in a non-retarded way
Can't. There are still going to be noble houses and monarchies, and still going to be Mechs.
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>>94826815
Isn't that the Comstar ver. Clans?
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I sort of understand c3i being dropped after the jihad because it not fitting with 4 or 12 unit compositions.

Why was the iNarc taken out of use? It is better than regular Narc. It wasn't used for atrocities. It adds gameplay depth. We took other tech from the blakists no problem the stealth/mimetic armors, vspls, etc.. Why not narc?

Sidenote why is there no narc capable arrow missile? Real missed opportunity
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>>94826868
anon are you aware noble houses and monarchies exist in real life?
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>>94826815
>bureaucracy or diplomacy.
Isn't that job of his "suddenly Warden-like" Jade Falcon Loremaster?
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>>94826852
>Heavy Lifter, for carrying your goy asses all though human history.
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>>94826873
iNarc can be shot or knocked off, making its advantages moot. C3I is objectively superior to regular C3 so we can't have that, it's too good for us.
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>>94826873
Narc is weird and kind of fiddly when compared to artemis and TAG and and so on, but the Raven 5L gets made in 3125 with an iNarc.
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>>94826852
>Heavy Lifter, for carrying your goy asses all though human history.
kek
Ok, points for cleverness
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>>94823323
Holy shit, it's a better Kraken 1
>>
>Scorpion Empire establishing contact with Snord's Irregular while sending Seekers to Galatea's Snord's museum
https://www.youtube.com/watch?v=Rr7bf6tIzWs
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>>94825491
It is a fan magazine with slang attached. Another example of a “fan zine” would be the retarded leftist gay “pride magazine” that got killed by “cockpit glass” (aka ferro glass)
>>94825518
Thank you btw, way I learned of it was through a friend listing it in a “kill people with hammers” lance involving a battleaxe, hammerhands, warhammer and micro hammer
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>>94826808
>They should, but they're in a legal position that doesn't allow them to do that.
In what way?
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>>94827339
Topps owns the setting and CGL effectively only leases the right to manage it so it's debatable if they could pull anything drastic without Topps vetoing them.
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What would be alternative to Black Knight as "heavy, focused on the precision mech"?
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>>94827624
>focused on the precision
Is it really?
Anyhow Grasshopper, Flashperson, maybe also Guillotine occupy a similar niche as Black Knight.
>>
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https://www.youtube.com/watch?v=Pnvbo_JW9_E
Remove Clanners
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>>94826575
Have you tried not playing AS
>>94826623
>with two guys who are the "veteran" alpha strike players who run things.
I bet they are the people who banned Aerospace and are running artillery because that is exactly the kind of behavior I'd expect from ASfags
>>94826473
THANK YOU
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>>94826012
>Or defacing historical monuments
It was Capellian world, so still self defense
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>>94826814
Yes, straight Germanium us fine. It's only the Germanium-Titanium alloy jump cores are made of that generates KF effects.
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>>94826817
they only get bonuses to killing civilians
>>
What's better, the vindicator or the enforcer?
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>>94827998
depends on the job.

if you're looking to enforce, the enforcer. if you're looking for vindication, the vindicator.

it's self explanatory, really.
>>
New thread

>>94828040
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>>94828024
What if you're looking for a general purpose tanky 4/6/4 medium that costs about 1,000bv?
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>>94826185
>but makes no mention for the Periphery, Mercenaries or local nobles.
And MUL reflects this by not putting King Crabs on the Periphery general list during the succession wars. That works against your argument.
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>>94826870
Not to this extend. They used their influence sparingly and tried to stay in the shadow.
There is probably more instances of the word 'sea fox' in any of the new TROs than 'comstar' in the comstar lorebook.
>>
>>94828048
why not slap stuff together? the game encourages it



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