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Yu-Gi-Oh! General #578

"Conductor of Nephthys" Edition

Previous thread: >>96282115

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/
Manual Sims:
●https://www.duelingbook.com/

>TCG Event Streaming
NA: https://www.youtube.com/user/OfficialYuGiOhTCG
EU: https://www.youtube.com/YuGiOhCardEU

>Alternative Formats
Official: https://www.yugioh-card.com/en/play/alternate_format_tournaments/
Time Wizard Formats Reference: https://www.formatlibrary.com/

>Useful Links
Current Official Rulebook: https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdf
Wiki: https://yugipedia.com/wiki/Yugipedia
Hypergeometric Probability Calculator: https://yugioh.party/
Stock Market: https://yugiohprices.com/
Database: https://www.db.yugioh-card.com/
For boomers: https://www.pojo.biz/board/forumdisplay.php?f=10

>Decklists
OCG: https://roadoftheking.com
TCG: https://yugiohtopdecks.com/decklists
ALT: https://ygoprodeck.com/

>News Sites
OCG: https://yugioh-starlight.com/
TCG: https://ygorganization.com/

>Upcoming Releases
OCG:
●Structure Deck: Power of Fellows (September 6)
●World Premiere Pack 2025 (September 27)
●Burst Protocol (October 25)
●THE CHRONICLES DECK: The Fallen & The Virtuous (All-Foil Edition) (October 25)
●Terminal World 3 (November 22)

TCG:
●2025 Mega-Pack Tin (September 4)
●Doom of Dimensions (September 25)
●THE CHRONICLES DECK: The Fallen & The Virtuous (All-Foil Edition) (October 23)
●Legendary 5D's Decks (November 6)

>TQ: Which deck do you want to win WCS?
>TCaC: Turn Nephthys into more than a bad engine for Spright while keeping its identity (as terrible as it is)
>>
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>TQ
Memento so konami would take notice and hit that absolute slop of a deck in some way.
Or at least bring back Shifter.
>TCaC
"Nephyhs Izuna"
During the Main Phase (Quick Effect): You can destroy this card in your hand or field along with up to 2 other "Nephthys" monster from your hand, deck or field, except "Nephyhs Izuna", and if you do, destroy the same number number of cards on the field of different card types (Monster, Spell, Trap), also you cannot activate monster effects for the rest of this turn, except WIND or FIRE monsters.
During the next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add this card your hand, and if you do, activate 1 Continuous "Nephthys" Trap directly from your deck or GY.
You can only use each effect of "Nephthys Izuna" once per turn.
>>
>>96429134
this is a little off topic but what sleeves do you recommend for protecting cards in general? I'm imagining hard instead of soft sleeves since I don't plan on actually using/playing with these cards. from the little research I've done I'm assuming anti UV/acid free is the best but I'm open to suggestions
>>
>>96429134
>conductor of nephthys-chan OP
Cute!!!
>>
How can I play Dueling Nexus on Android?
>>
>>96429134
>TQ: Which deck do you want to win WCS?
Any deck carried by a degenerate floodgate so it gets nuked into the sun on the next list.
>>
>>96430306
Unless those cards are worth hundreds of dollars, don't bother going crazy on special sleeves for them. Ultrapro inner sleeves (every other brand has terrible quality control) with dragonshield/katana matte should be enough, but if you're paranoid you can also use dragonshield outer sleeves. For storage, any hard shell case should be enough, if you want to display them buy a binder instead.
>>96431461
Now why would you want to do that? Use master duel or omega instead, the later needs discuck for online however, so if you don't want to make an account use EDOpro instead.
>>
>>96432265
I wanna play Edison
>>
>>96431461
Works on my machine, but I really wouldn't recommend it because it's fucking dueling nexus. You can make edison rooms on edopro and omega which both work on android if you're that desperate that you can't wait to play till you get to a PC.
I have no idea why you're subjecting yourself to nexus when edo and omega exist though.
>>
Finally, a fitting upgrade for Dark Magician girl. Good luck fapping to her now.
>>
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>>96435433
This is timaeus albeit. And the best target for DMoC's cheat summon is pic related, which is 200% fappable.
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>>96434736
Do a lot of people play Edison on those?
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>>96429134
>>96431423
It's a shame kaz never did anything with this archetype, his most obvious fetishes were dark-skinned women, loli, brainwash/mind control, corruption and armpits, and the nephthys tribe is literally full of blue-eyed brown girls, with the most important one being a little girl whose outfit bares her armpits, the card art even draws your eyes to them. Either he never took a good look at the archetype, or he simply didn't give a damn, which i seriously doubt because the last girl he drew for the franchise was sera from DSoD, a brown little girl.
>>
>Sky Striker top 4 at WCS
You've heard of 10,000 years of Branded
now get ready for 10,000,000,000,647 years of Sky Striker
>>
>>96436446
It really depends on the time of day, euro and us prime times are the peaks of player. EDO can tajrt a little while to get someone but omega is decently quick to fill. Just need to set up the lobby for edison and wait or find one.
>>
>>96438955
The lunachad bricked, but if he loses he'll never live it down because sky striker is incomplete AND he lost to a tranny.
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>>96439727
Never mind, he won. He's probably gonna fold to the other dude but that's ok, it's literally coughing baby vs hydrogen bomb.
>>
>>96439727
Lunalight won but that was to be expected, in all honesty. No matter what, Liger Dancer is almost always a death sentence with that matchup, unless you can boost Kagari above its stats or have HAMP.
>>
>>96436446
You'll find them more easily on Edopro. Omega supports Edison format but you need to explicitly choose those lobbies, whereas their primary means of play is through matchmaking (casual matchmaking, but still).
>>
>>96439794
>have HAMP.
According to the commentators the Striker player wasn't running it, even in the side. I bet he will be kicking himself over that.
It's poetic that the anti-meta deck tricked out to beat the most popular decks would fumble against another off-meta deck.
>>
>>96439866
nope g2 there were 2 ligers all the troon could do was scoop
>>
give your energy to the furries to defeat the furries
>>
>>96439955
Did anybody try the new Gem Knights? Are they fun now instead of FTK burn slop?
>>
>>96440839
No because cards from BLMM weren't allowed because konami delayed the set for every region save for na/sa because "starlgiht rate too high", rather than just taking the L. It's why there's no orcust punk, dragonmaid with dracotail as well. It's even funnier because no no one in eu is buying that set.
>>
>>96442099
To answer the other half, gem-knights actually did very well as a blind second deck maining breakers and charmies until JUHU. Now because pair-a-dice turn skip it's too risky. Hopefully it gets banned but unfourtunately it will go from pair a dice smasher turn skip to artifact mjonlir lock with quinquery( TOTAL ARTIFACT DEATH WHEN?)
>>
You know, while this format is pretty challenging, kinda feeling like its a good one. If the banlist only hits Pair-A-Dice Smasher, it doesn't feel like it would be all too bad of one.

Though Konami throwing a critical haymaker would also be really funny.
>>
>>96443504
Yummy has earned its own set of hits regardless of performance at worlds. Having a Liger Dancer barreling through everything doesn't change how annoying of a deck it is to play against.

I don't think its core needs to get hit at all though. Kill Hornet Drones since that almost exclusively hurts Yummy, and does a tiny bit to annoy Sky Striker while not actually damaging it. If I had to pick a hit that would actually harm Sky Striker, it would be Lemnisgate, but I don't think hitting them is really necessary in the slightest since their kit has so many asterisks to it.
>>
>>96444013
>Kill Hornet Drones since that almost exclusively hurts Yummy, and does a tiny bit to annoy Sky Striker while not actually damaging it
lmao shut the fuck up
>>
>>96444142
Cope and seeth, yummyfag. Hornet Drones is minimally important to a pure Sky Striker kit while it's a free synchro for Yummy.
>>
>>96444013
I mean on the one hand it didn't win and only barely squeaked by into Top 8.

But if they do a light nerf to each of the Justice Hunter decks with Pair-a-Dice being one for K9...Hornet Drones being killed I could see for Yummy. There are other token spawn cards, but being able to use it into Kagari to get it back to hand to use again, as well as being able to use Engage to make that more likely could be viewed as a bit outside what they intended.

But if they do plan on doing a light 'slap on the wrist' hits to them while likely hitting older decks like Maliss and Ryzeal hard...what would be the minor nerf to Dracotail? In fact, would they even get one since their results haven't been the biggest?
>>
>>96438133
Source, boss?
>>
>>96444428
Probably a semi or limit on Faimena since you can't really just hard-ban extra deck monsters for them and call it a day. You can point to Winda, but they still have access to a lot of degenerate turn 0 monsters. You kill Winda and Millennium-Eyes takes her place. You kill Millennium-Eyes and people start summoning Invoked Caliga through Lubellion instead. You kill Caliga and they start summoning Dragostapelia. At bare minimum they can summon Mirrorjade. Some of those things might not seem like a big deal, but it's a problem when they're being summoned on turn 0 and locking up your plays before you make them. All of it loops back to Faimena as an enabler.

Winda's had it coming for a while, so I wouldn't be particularly sad if they just killed her. But I would rather they hit Faimena first.
>>
>>96444526
>Probably a semi or limit on Faimena since you can't really just hard-ban extra deck monsters for them and call it a day.
Feels too early for Faimena to get hit. Certainly she'll have a copy or two taken off on the first "real" list that hits the Justice Hunter decks, but for the new cards in Justice Hunters...it's too early.

Winda and maybe Caliga might be hit, though. Sorta treat the banning as akin to Pair-A-Dice. Especially since the Mulcharmies are coming in the tins. If they want to be selling a lot of those, they'd be wanting to lower the ones that utterly cripple special summons as that reduces the Mulcharmy ceilings. Millennium-Eyes be called "fine" by Konami internally because it does have an 'equipped monsters can't battle/negate effects" aspect that lets them last longer, the act of equipping being once per turn could easily be called "fine".
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what the fuck, no way he play
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>>96438133
Sera a best and my wife. Though I still don't know how old is she, she was already young in Aigami's flashback and then still remained a loli quite a few years later.
>>
>>96444643
I wouldn't call it impossible since they've been a lot less shy about doing early hits (either slaps on the wrist like what Ryzeal/Maliss got, or slaughter lists like what they did to Tenpai). Though... yeah, Winda's almost certainly getting the stick before Faimena gets a gentle warning.

What I will say is that if Konami is okay with Faimena directly performing fusion summons at the player's discretion, they need to lighten up on Tearlament bans just a little bit. I'd never want to see them going back to full-power Ishizu/Tearlaments, but they could at least stand to semi-limit a few of their native cards.
>>
>>96445444
Considering he's holding BE, he's more likely only a secondary. Neat to see but I doubt he's an actual player.
I'm waiting for the day we get some figure head that's showing off some real shit like a subterror guru, drident, zeus, or something
>>
>>96445444
I genuinely have no idea how they roped macron into this, there's absolutely no way KONMAI could pay for him so it was an agreement (if it was, i wonder what he got in return) or the dude just did it for free, but if he did, why? Does he have a nephew that plays the game? I doubt he plays it, he's holding the card incorrectly, even people who play "normal" card games ie poker and uno, hold cards differently.
>>
>>96446462
I'd say that before they make the main deck Semi-Limited, they need to test Kitkalos from 0 to 1 on its own. The literal only time you can bring her back with the lowest risk is right now with how heavily restricted the names are.

Though I will admit there is always the possibility of rather than competing, Dracotail and Tearlaments would combine in this hypothetical. Even if its just the main deck names getting unhit slightly.
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>>96445444
this is the best blue eyes art btw
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>>96444164
>yummyfag
Wrong.
>>
Is my life's work finally complete?
https://docs.google.com/spreadsheets/d/15hQ7d7jRjx44NljmQQcG_-1xzAsYdTJ9vBWmf3rnOg8/

Is there anyone I'm missing?
I'll focus more on removing cards once I can be certain everything is here.
>>
>>96450051
>rush shit
lol rush is cunnypilled, so you'll never finish collecting loli cards from it

you have a LOT of petite women shitting up your cunnylection, i'd say 40% of it is hags

ze amin might not even be a girl, he's named after some crossdressing jap

some of your lolis are literal dolls

not all fairies are lolis, again some are just petite, others are small-sized fully grown women, like my wife sunny pixie

if you're adding shit like trial of the princesses just because the card art features the lolis in them, then you're missing a shit ton, to give you an example nemleria is sleeping on top of dreaming reality, i would honestly just cut those cards entirely
>>
I want to force meme wins. I can summon this guy and get the trap to do inside attack during the battle step, but is there a way to force my opponent to attack it?
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>>96450274
This card's entire archetype got a retrain like 2 years ago and it's actually quite good.
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>>96450239
Thank you for your input.

>rush shit
Yeah I know...
I wasn't exactly against including Rush Duel alongside the regular cards. Problem is the girls there are way too adorable so they had to be on the doc. The thought of an ever-expanding list makes this seem like way less of a waste of time too.

>a LOT of petite women
I like to think of these as Megumin types. Anything marked with ロリッ子 is as such. Young women amidst the blooming of puberty. Ib and Conductor and Rising Scale are some examples.
>ze amin might not even be a girl
Some say all the Noh-Punks are confirmed girls.
Some like to say they're all boys.
It's best for everyone's sanity that we agree they're girls.
>some of your lolis are literal dolls
Cute small dolls! I can't be convinced Ghostrick Doll shouldn't be there. The other gimmick puppets don't look loli which is why they're not on the list.
>sunny pixie
She will be removed then. I see what you mean due to things like Pixie Knight or Fairy Archer Inguanar who I wasn't sure about.
Some fairies are obvious like the Fortune Fairies, however.
>just because the card art features the lolis in them, cut them entirely
I think what I'm going to do is only include actual images of cards like these if they ONLY have loli in them. If loli are featured alongside non-lolis then they'll get a mention in the notes section and nothing else. Meaning Trial of the Princesses will go away.
How does that sound?

All that said, which monsters might I be missing?
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>>96450356
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Thoughts on this?
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>>96450376
Cute!
Saved.
I love her.
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It sure is hard to tell sometimes.
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>>96450473
It's a doll, they're meant to look like cute, young girls so a cute, young girl will buy it.
>>
>>96450429
The ratios are the worst we've seen so far, but if you buy singles you can pick up ryzeal or maliss for less than $100. You could also terrorize your locals with a rogue deck from 2 metas ago, like voiceless voice or tenpai.
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>>96450478
You just wiped away all misgivings and doubts I might have had for including them.
>so a cute, young girl will buy it
And also fat balding ojisan like me.
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>>96450519
>And also fat balding ojisan like me.
Please DO NOT buy a doll just so you can install a onahole body on it, they're meant to be treated like princesses by cute little girls, not thoroughly "loved" by adult men.
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>>96450510
terrorize your locals on the cheap*
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>>96450558
I would never.
If I did get a doll I'd want to dress her up in cute outfits and ribbons and brush her hair and feed her pretend food and maybe take an outside stroll with her.
The onahole gets used by itself.

Also Yugioh.
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And speaking of Princess Cologne, how prominent is she in the Zexal manga? I would read it only for her. Never watched the anime before and have no interest in doing so.
>>
Summon Lupus
Lupus effect summon Typhon
>>
Being completely real with you guys, none of the JUSH decks deserve any sort of hit.
K9, Yummy, and Dracotail are all very beatable decks that aren't doing anything *too* extreme. Their endboards aren't unoutable, they aren't FTKing you, at times they can get bodied by hand traps, etc. They're about as healthy as you can ask a tier 1 deck to be
Obviously Pair-o-dice Smasher needs to go, but Smasher is honestly kind of bad in VSK9 anyways and won't really do much to curb the decks powerlevel. It's just a dumb card that shouldn't exist
At most, they should look at banning obedience schooled when Yummy gets Marshmao. Otherwise, just let it rock
>>
>>96452601
Pair o Dice Smasher, Winda, Mjolnir, and Feather Storm are the only cards that deserve to be hit right now I think.
>>
You guys team coin or dice?
>>
>>96452782
This. There's a few floodgate cards that could go but nothing in the cores of those archetypes really need hits.
I don't know about the artifact's lines enough to comment there. Somehow that one hasn't done anything in front of me that I can say it's worth banning. Maybe my opps are just fucking up their lines?
>>
>>96452601
Yummy and dracotail fold to commonly ran boardbreakers, but you're stupid (or just being dishonest) if you think K9 VS doesn't deserve any kind of hit, the deck literally is changing how konami will go forward with new archetypes, all of them are now sporting some sort of turn zero play due to izuna xyz summoning a negate/floodgate/succ on your turn and then the VS cards doing a billion other things.

All these decks seem fine if you only look at the top 3, but that's how you get another shitty tier zero format. I'm not asking you to have mercy on table 500 shit, even if these problems are exacerbated with them (sometimes an ash blossom+impermanence is enough to stop them, but now they have to deal with all the bullshit of turn zero ripper/nasch into reizen pop/sue steal on top of handtraps or just getting turnskipped by double mulcharmy), but VS K9 is just on another level.
>but yummy
It literally can't go second and may die to a single raigeki.
>>
https://exhentai.org/g/3515966/0c1253fece/
Pretty cute H doujin for Traptrixfags
>>
>>96454247
The only reason Mjolnir isn't seeing play right now is because Dice Smasher is more efficient, but if you ban Dice Smasher without Mjolnir, the problem just moves for 4 months and isn't outright solved.
>>
>>96455026
>all of them are now sporting some sort of turn zero play
That's a overarching design decision they're making. K9 is part of this, not the cause. So is Dracotail.
The idea is to 'fix' going second and the generic handtrap suite by creating more and more in engine turn 0 plays. Faimena and Izuna are just the start of this
>izuna xyz summoning a negate/floodgate/succ on your turn and then the VS cards doing a billion other things.
I mean, there's a reason VSK9 isn't a tier 0 deck, and there's a reason pure K9 is basically unplayable. Yes summoning a negate on turn 0 is strong, but there are a lot of combo decks that can just kind of play through it anyways. There are also decks that won't be turning Izuna/Lupus on since they aren't activating effects in hand or grave. And there are multiple interactions points where you could stop them from summoning a Ripper if you aren't confident your line could survive a hand effect or grave effect getting negated. Again, clearly the deck is strong but it's definitely beatable. I think the VS part of the deck is a bigger problem than the K9 part for sure, playing in to Hollie Sue sucks ass
>>but yummy
>It literally can't go second and may die to a single raigeki.
Yummy's weakness going second is a bit overstated. It's not as bad as something like Maliss. And it going to get a lot better when they get Marshmao to extend
>>
Predictions.
Engage to 1, because Sky Striker and Yummy topped Worlds.
Pair-a-Dice Smasher to 0.
Razen to 1.
Stake Your Soul to 1.
Some random floodgate to 0.
3 old cards that should have left the banlist years ago to 3.
>>
>>96456564
>That's a overarching design decision they're making.
It's time for Kitkallos and the maindeck Tear names to all move 1 position downward off the list and I'm tired of pretending otherwise. The only real cogent argument against them is Turn 0 Winda who will likely prove to inherently be an issue with Dracotail anyway and not indicative of a Tearlament problem. But naturally, Konami's not going to touch them until they have a way to monetize them again I'd expect.
>>
>>96456730
>Hmm, what should we hit to damage Sky Striker?
>Should we hit Engage, which has done next to nothing at 3 for a whole year and has an effectively-link-1 searcher in the form of Ace Zero?
>Should we hit Hornet Drones, which can get you into Ace Zero and is used by Yummy to put one of their synchro monsters on the field for free
>Should we hit Lemnisgate, the card that gives them removal and enables them to Kagari loop anything they want as many times as they need to until they win?

>Shit man... I don't know what any of these cards do.... just hit Engage I'm sure that it's the correct call!
>>
>>96450429
Kinda want to get it for Astellar and Elzette.
Will likely end up buying singles instead.
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>>96456730
How the fuck would hitting engage hurt Yummy
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any ygo locals near wilmington? went to cape fear games but everyone was playing commander
>>
https://kemono.cr/fanbox/user/2905805/post/10501385
Cue sexo
>>
>>96461529
too large
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>>96456730
>not obedience schooled to 1.
>>
>>96450429
Apparently cases of it are extremely cheap(barely higher than a box of a core set here).
>>
You WILL post your best 2025 Lightsworn deck
>>
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>>96462578
shit sux
>>
Are there ans Decks based in milling? If not why? I can imagine lots oft floodgates + mill can be pretty rough, especially if your opponent searches half his deck
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>>96462690
Literally the strongest deck ever made.
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>>96462700
See, thought so, better start building before anyone steals this
>>
Are there handtraps against handtraps? am new to newgioh
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>>96462578
Here's a picture bro.
I'm sorry but there just isn't one. Best I can say is to go on google/ygoprodeck and find one that matches your prefered play pattern. The cards are good to go *somewhere* but they have no actual destination in-archetype besides the gimmicky fusion monster and some mid synchros. I much prefer the chaos or zombie variations of the deck where you're either making the big chaos synchro guys or giving mill power to skull servants. I think they're fun but maybe not the best.
>>
>>96463922
Psy frame gamma but it's limited due to an assumed intent that konami wants handtraps to be important and resolve. Other cards like crossout designator, called by, and triple tac. are all also limited which is how we can kind of assume that this is konami's intent.
Assuming you're asking how to insulate yourself from a specific handtrap like Nibiru you could run Prohibition and or Sales Ban to delare those names. Just know you're basically locked out of them too then so deckbuild accordingly.

There's also technically the interaction between D. shifter and other D. Fissure like cards boxing out very specific handtraps like Droll, Ogre, Veiler, and such that MUST go to GY to activate and because of the banish override those cards impose the handtraps don't work. But many decks are unable to play under these cards because the effects are reciprocal and the range is a bit too narrow.
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>>96462690
I'm gonna guess that you're either new or coming over from MtG. If you're looking for a Blue deck then you want Runick, which is to my knowledge the only (full) deck in the game that focuses on weaponized mill. It's a heavily control-oriented spell-based deck where all of the spells fire off at instant speed and have everything ranging from protection to removal (in one case, weaponized draws) that also exiles your opponent's deck on resolution of those effects.

People commonly run pure variants with floodgates in addition to the control elements, which is how you get Runick Stun.
>>
>>96462652
>>96463959
I figured an archetype built around milling in the end phase wouldn't work in a format where you don't get many end phases. I'll just keep fucking around with them in Master Duel.
>>
>>96465726
Yeah it's kind of a bygone era of the game which is a shame for all the effects that only trigger at a single point in the turn.
If you really want to play LS, you can try out Edison format where they have a decent presence and keep to their original identity.

The reason self mill is so rare to see is because it's extremely strong in a game where there's a a lot of GY manipulation like revives, banish for costs, etc. Tearlament+Ishizu stuff, Lightsworn, Burning abyss, "Grass decks" (that grass looks greener) were all meta at some point all of which were based around self mill. Maybe you'll find some enjoyment in those assuming enough of it is legal today or what format you play.
>>
New one discovered.
Infernal Flame Banshee is causing the readings on my brat-o-meter to go wildly off the charts.
>>
>>96466273
Property of Poplar.
>>
>>96465726
Only if you're trying to run it pure, yeah. You have Kitkallos in MD so just run it with tearlaments and transaction rollback + needlebug nest and call it a day. And if you have reservations about running a mixed pile in a mill deck, well it's a Mill deck and I'd suggest getting over it.
>>
Panther Warrior support when?
>>
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Pretty excited for these lads
>>
What if Konami broke their own rules and Errata'd Panther warrior to be a normal monster?
>>
>>96461438
It searches Hornet Drones, sorta serving as copies 2, 3, and 4 of it in the deck.

That's it.
>>
>>96467575
When it alongside Axe Raider, Garoozis, Tiger Axe, and Rocket Warrior are made into Flame Swordsman support.
>>
>>96462690
If you are talking the traditional milling strategy of sending cards to Graveyard, you aren't going to come across many of those because FTK risk can be really high. Lightsworn can do a bit, especially in older formats like Edison like >>96466080 mentions, but a lot of their stuff does lean into self-milling so mileage may vary. Tearlaments is quite powerful and heavily hit on the banlist but it's mainly a self-mill.

For more pure mill strategies, I think Monarchs can do a bit as they have some cards that can ED mill and that can get the vibe of standard mill. But if you want to go for more traditional, then >>96464390 is right that you want to look in on Runick.
>>
>>96461484
Dunno which Wilmington you are talking about. However, the Yu-Gi-Oh Neuron app has a 'search stores' option on the Events section that you can use. Useful to pick up because you have QR code entry into tournaments, and you can get your table number from it rather than waiting for the OTS to print it out. Just know that whatever nickname you use for your Konami ID, that will be listed, so don't choose a real embarrassing one.
>>
>>96469684
I guess they can call the archetype "Burning Fighter" or "Burning Passion" and make a continuous spell that let's you pitch the originals to search the retrains.
>>
>>96469684
> rocket warrior not listed
Hell yeah it's going to get its own rank 4 spam deck!
>>
>>96445444
We are literally a week away from the country exploding and Macron makes this video
I can't tell if this is the clowniest of clown world, or the best timeline
>>
>>96469669
Then just hit Hornet Drones. Why in the world would you hit Engage instead of Hornet Drones, when you could just hit Hornet Drones?
>>
>>96470888
NTA, but both should go. But they won't do any of that because they want you to "omg i love raye, buy sky strikers."
>>
>>96470941
Both won't go because both don't need to go. Engage was at 2 for years-- 3 for the entirety of the last year-- and did nothing. The thing that shook that up is Lemnisgate giving them infinite recursion, which makes a much stronger argument for Lemnis either going to 1 or getting banned, and Engage *maybe* going back to 2 just to give it a little consistency nerf in non-Sky Striker decks.

The only objectively problematic card from Sky Striker right now is the card that's been at 1 for almost its entire lifetime in every format. Hornet Drones getting killed would be fine. Pure Sky Striker players wouldn't miss it, and Yummyfags that relied on it can cope and seeth as they add Ace Zero and Roze to their builds to do the exact same thing that Hornet Drones does.
>>
This guy is fucking insane. I will make Lightsworn work in 2025.
>>
>>96473283
Side note, any extra deck recommendations for a modern (mostly) pure Lightsworn deck? I don't have a lot in Master Duel so outside Curious, Minerva, and Michael, I'm just running some cheap generic rank 4s and synchros I can make with Felis/Raiden/Weiss.
>>
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Reposting BIG NEWS from /dng/. Time rules got an update.

>https://www.yugioh-card.com/eu/tournament-policy-ver-2-5-updates-and-changes/
>50 minute rounds
>Top Cut is ALWAYS the top 8
>Time Rules no longer apply to Top Cut
>DRAWs no longer exist, and rules related to them are gone
>If you do not report your Match result in a timely manner (5 minutes), a double loss is applied to both players AND you get a game loss next round
>When time ends, the Match immediately ends and no actions take place. You both immediately lost the Match

Thoughts, /teej/?
>>
>>96473487
I'm on the fence because about half of that sounds good while the other half sounds bad
>More time per duel
That's good
>End of Match results in a double-loss
That's retarded
>Top 8 has unlimited time while slowplay penalties still apply
That's good
>Draws (as in winners and losers) can no longer occur
That's... bad?
>>
Cutest monster for each rival protagonist and best friend
>>
>>96473487
I think it's fine and I think a lot of the people upset by it are either bad (in their execution of plays or indecisive) or just want to be angry at face value by hearing "double loss". Rage baiters also exist to fuel the latter group.
I find myself going to time very rarely even in complex non linear combo decks, I mainly play speedroids for context, because I'm well practiced in my play.
Opponents on the other hand I can see the issue. If you're not versed on what cards do I can see them needing more time to read the cards BUT after the first game you've likely read most of the names in their deck and game 2 and 3 should be faster for you to play. On top of that you're usually sideboarding into cards that hose the opponent (for better or worse but that's not the topic at hand) which should make your ability to play into them better as well as faster.
I honestly think if you're going to time at these higher level events you don't quite have what it takes to top anyway. Not saying you can't try but that loss was never going to be the deciding factor if you're making top cut. But people don't like hearing that so they'll just choose to blame the external factors.
I think the whole loss hostage situation thing is a bunch of theorycraft bullshit similar to every other time they've come out with some kind of penalty. Judges aren't stupid and you're going to get hit with unsportsman conduct or slow play penalty. And if you're doing this at a locals with no good judging you're just a fucking loser because you're doing it for garbage sealed product and the title of That Guy.

TLDR I really don't think it matters all that much and people are underestimating judges ability to sniff out bullshit and hand out unsportsman conduct / slow play penalties. As well as people just generally being better than that and not abusing it. Have a bit more faith in players and judges.
>>
>>96474705
>Yugi
DMG
>Kaiba
Blue Eyes White Dragon
>Joey
Insect Queen
>Jaden
Yubel
>Chazz
Ojama King
>Syrus
Submarineroid
>Yusei
Hanewata
>Jack
Dark Resonator
>Crow
Gale
>>
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>>96473487
>DRAWs no longer exist, and rules related to them are gone
Nice.
>If you do not report your Match result in a timely manner (5 minutes), a double loss is applied to both players AND you get a game loss next round
This is actually a really fucking good change, now if your opponent seethes and wants to fuck you over by not reporting the result or deliberately giving the wrong result, the match is forfeit for both and he goes -1 no matter what lol.
>When time ends, the Match immediately ends and no actions take place. You both immediately lost the Match
The best change, and i can already see EVERY fucking jewtuber out there crying about this. They can no longer mald over the nunny.
Checking your empty GY 10 times every time you breathe no longer has purpose.
Siding that volcanic card and gagaga cowboy is now useless.
Deliberately dragging out games is pointless, hell, you WANT to play as fast as humanly possible now.

Every single fucking scummy tactic they relied on, is now gone.
>>
Sex.
>>
>>96475744
lol fag
>>
Is it weird that I kind of just tune out whenever Crow is dueling?
>>
>>96475841
no, crow sucks
>>
>>96474939
You have a weird definition of cute
>>
>>96475889
>DMG
Cute girl
>Blue Eyes White Dragon
Technically a cute girl
>Insect Queen
Only girl card Joey plays I could remember
>Yubel
Cute girl*
>Ojama King
Idk what cute girls Chazz plays
>Submarineroid
Same as Chazz
>Hanewata
Cute
>Dark Resonator
Kind of cute
>Gale
Cutest Blackwing isn't a high bar
>>
My wife.
>>
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I was told to only wake up when it is time for new Nemleria support.
>>
>>96476753
prprprpr
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>>96473487
>When time ends, the Match immediately ends and no actions take place. You both immediately lost the Match
Absolutely goated, so many decks buffed and so many cancerous cards nerfed.
>>
>>96476753
I want to lick her vagina.
>>
>>96474760
I think there's one more group who could be considered understandably mad. People who got paired against a bad or indecisive player Round 1 and it suddenly becomes more likely they'll have to go against more bad or indecisive players. Especially with the additional Swiss rounds and a Top 8 cutoff.

However, I largely think this is a side effect of the assumption you can only go X-2 at most, and I feel that the loss threshold is going to be higher with the rules changes.
>>
>>96479754
I agree in the sentiment but I don't put a lot of weight into whataboutisms. It does affect it from locals to nats but I don't think this really matters at a locals level because you're there for nothing other than the garbage products or refunding my entry. I don't care that much if I get fucked there.
When it comes to a regional or higher I don't think you're often getting random know-nothings there, or at least you're less likely too. The further up you go the less likely it should be as well
This is just general competitive advice but do not be a pushover at events, such as wanting to call a judge or asking your opp to not waste time aimlessly flipping through cards. It's not that you're being an asshole it's that you want to play competitively on a timer. Do not be afraid to call for judges to maintain accurate game states and good sportsmanship/not slow playing. That's what they're being paid to be there for after all.
>>
>>96473487
>>96475463
This only makes time scumming worse because of how the double loss makes your overall score worse in tiebreakers than just losing normally. Someone can lose game one, and then insist on playing to time and not conceding the match, and knowing that, the winning player now knows they're guaranteed to lose, and their best move is forfeiting to get a better score than the double loss. It gives the losing player essentially a suicide vest to cheat match wins with
>>
>>96481347
This logic is dumb because you're pretending like everyone will employ this "tactic". And by extension of everyone employing this it means everyone will have a bunch of losses and it will mean a net nothing has changed.

So you either have to concede to people aren't going to be employing this every time which means the sky is falling situation isn't real or that everybody is doing it and it's like nothing changed.
Or you can try it and not be extremely pessimistic and have a bit more faith in people that they won't be employing it like this.
Do you see everyone employing stalling for time even though people were doomposting about the previous time rules and the "everyone's just going to go to time and get a free win!!!1!!1!"
>>
>>96481808
If a timescumming strategy not being used all the time makes it a non-issue, then you can apply the exact same argument to the previous time rules, at which point why the fuck do you need to change it in the first place? The fact of the matter is any problem you had with the previous time rules, these new ones are objectively worse at. People weaponizing the rules to cheat out wins? Now you don't even need to win a single game legitimately to be able to do that. People using the tactic against each other? Now you're at prisoner dilemma shit where everyone is picking the objectively worst option where playing the card game does not matter in the slightest. Everyone adopting the strategy so it becomes a universal meta? Literally no one is able to win.

At every level these new time rules are worse unless you care exclusively about making people suffer instead of playing the actual fucking game
>>
>>96481347
At the very least, people won't be checking your graveyard 20 times every time you activate a card, because time running out during YOUR turn means both players lose. No more 10 minute siding and 5 minute shuffling. Those two were some of the biggest issues this game had, issues that KONMAI never bothered to fix with a chess clock or something like that. Now they did, and it's glorious, here's hoping they implement it everywhere, not just sweden.
>>
>>96482016
>Why change it in the first place
I don't have the slightest clue, we all wish we knew what the fuck konami is thinking. I really wish I could tell you. I agree that these are probably not an improvement but I also think that it's not the end of the world.

I legitimately do not think people will weaponize this outside of maybe the first month just because they're sharking losers that want to prove some kind of point and then everyone including judges will be of the wiser and it really won't be much of a concern. We're doing the literal same song and dance as last time they updated the rules. So I'm expecting the exact same adaptations.
I've already outlined my game theory thoughts on everybody employing it so I don't see it as much of a concern in a scoring sense. I'm sure you've seen the video circulating around since you're mentioning prisoner dilemma. I would encourage you to see how it actually plays out maybe a month or two down the road versus just taking that as law rather than theory because it assumes that everybody is going to be the worst rather than people being better.
The argument hinges on the idea that the majority of players being spiteful assholes.
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is primite blue eyes stone unplayable now or can it still win? i just finished the entire deck except purges
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>>96483217
Nothing's really changed about it so I don't see why you couldn't do well with it besides your capacity to play it. There's always going to be some amount of recency bias in the meta because people just want to play new stuff as well as people figuring out the optimal way to beat the previous decks in the meta.
The only thing to point out is that you need to watch out for bystials to a degree so play with them in mind.
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>pure -insert name of archetype here- deck list 2025
>it's 39 handtraps and floodgates that aren't from the archetype at all
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>>96483186
It's less that the majority of players have to be assholes, and more that the higher up you are as a player, the more you have to consider the possibility because of how disproportionally susceptible, and the fact that if it DOES ever get as bad as it can get, it can get REALLY bad. So there is a good chance you'll end up with one event where it happens and you piss in the cereal of all the best players, or you have a tournament just grind to a halt and no one knows what to do, and that's going to create a lot more waves than people being salty at getting LP scammed.
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>>96483482
I usually play around Ash but not Droll and ignore Nibiru completely, maybe that's wrong. I'll have to think about it more
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>>96483217
It's not exactly viable if that's what you're asking. It'll pretty much stay playable until the MST archetype comes out though, since that shit is just a hard-counter to what you're running. You can bring out Sifr for protection, sure, but that's only if you go first and works under the presumption that your opponent won't out it before they set their sights on True Light.
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>>96483893
You should only be playing around Nibiru after it's a known factor. If you can set up a negate for it by your 5th summon, then that's less setting up for Nibiru and moreso competent board building.
>>
>>96483186
That Prisoner Dilemma video is interesting, though I think it puts too much weight on individual matches rather than the sum total of matches, as well as doesn't consider one other factor. The decks likeliest to go to time are ones that have long combos or an inability to close out games. Those sorta decks that need to jump through hoops are the likeliest to face the chicken game the most, and they are also likeliest to have the chicken game result in a double loss on at least two occasions - with them potentially losing otherwise throughout the tournament.

So the decks that are likely to rise to the top are ones that can easily establish and break boards, which seems to be decently true with a lot of recent decks. Like it feels like most people get done by the 20-30 minute mark even while the games are still competitive?

So maybe Konami is trying to push out decks with large piles of engines and long combos like Snake-Eyes and several earlier had without needing to create a lot of bans? Or they could just be ripping off Bushiroad because apparently those time rules are similar.
>>
Hello I haven't played since Link were added...
How is my favourite deck, D/D/D doing?
>>
>>96487916
It relatively-recently got support but it's still just a casual deck right now. It should be in a nice place if you're willing to grind it out, but in a nice *casual* place. It's totally unviable and struggles against a good lot of modern decks.

This is also a Droll format, unless Konami shows uncharacteristically good judgement and bans that damned card in the upcoming list. People still have the nerve to call it a "necessary evil" when a lot of the current topping decks play around it.
>>
>>96487916
Recently started showing back up in top cut at some OCG tournaments:
https://ygoprodeck.com/deck/d-d-d-627139
https://ygoprodeck.com/deck/d-d-d-629985

Mostly having some of their cards like D/D/D Wave High King Caesar as generic boss monsters in decks that use the Fiendsmith engine or D/D/D Marksman King Tell and D/D/D Deviser King Deus Machinex in K9 Vanquish Soul.
>>
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Wow cute.
>>
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What is my purpose?
No, I mean it, I never make this thing.
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>>96492418
To make Herald?
>>
I'm too stupid for maliss, but i want to build a new deck using stuff from the new tin since everything is cheap, do i go with ryzeal traptrix (meme build, but i'm still not sure if i want to pair it with onomat or nekroz), voiceless voice or tenpai? I already got sick of blue eyes invoked.
>>
>>96493442
Depends. Branded VoVo would probably be the cheapest option since you can build that for around $60-80 while Dragon Ruler/Tenpai can be built for about $90-100 (I looked up a list and took out fuwalos/little knight, which are $15x3 and $10 respectively).

My recommendation would be DRuler/Tenpai > Branded VoVo > Ryzeal/Traptrix. DRuler and Tenpai both individually have a lot of build potential since they're both moderately generic engines that can fart out their monsters in whatever supports them, so if you get bored you can try splashing them into other stuff and see what stays wet. I personally run Virtual World/Tenpai for funsies since their levels just work together and they don't lock you until you go for an OTK setup, so you can spam random Synchro9s, Synchro10s, and Rank3s.

Branded VoVo is the opposite since that's just VoVo plus a mini-Mirrorjade engine. They don't particularly give a shit about their Extra Deck, so you could even take out the Branded- part if you want, but it benefits from being extremely cheap and accessible in return. Plus the deck itself is no slouch.

I can't really speak for Ryzeal/<wildcard> because their cards never really jived with me. If I'm being honest, I kind of just hate R4nk spam decks. You might also wanna keep a pin in this one because of the upcoming banlist-- they aren't doing a whole lot now that we've entered a new format, but you can never be sure that they aren't going to do a laggy hit to their engine since they waited until after worlds to make it.
>>
>>96493649
>branded voiceless voice
Huh? I guess you do the VV combo, then fuse mirrorjade with a skillfully drawn branded fusion OR opening>aluber? It might be less of a meme if KONMAI decides to semi limit branded fusion in the next banlist, they plan to sell a structure deck after all. Either way, i might pick up branded as well IF they don't completely butcher the TCG release, we already know OCG is getting triple tactics thrust with a new art, but kevin jewart might cut it out entirely in favor of MST or something equally worthless, because he wants to sell it in DOOD as a starlight exclusive.
>tenpai dragon ruler
Never heard of it either, i was planning to use tenpai on its own ie 25+ handtraps.
>i hate R4NK decks
I don't quite love them myself, but it seems infinitely easier to play. I've heard of the mitsugiri engine, but IMO it looks way too fucking gay for my liking, i'd rather run them with another R4NK deck no matter how suboptimal it is.
>>
>>96493649
>>96494143
Branded Voiceless Voice is shit. Do Voiceless Voice Regenesis.
>>
>>96494208
Is Regenesis VoVo as cheap?

>>96494143
>Huh? I guess you do the VV combo, then fuse mirrorjade with a skillfully drawn branded fusion OR opening>aluber?
Basically yes. You're just using the Branded engine whenever it comes up while the meat and potatoes comes from VoVo. It was really popular for a short while, during the brief period that VoVo was meta.

>Never heard of (Tenpai Dragon Ruler) either
It's one of the more popular builds. It's one of those cases where they kinda just work together since Tenpai can put a Level 7 on the field or pivot into an OTK, while Druler can pretty trivially put Tenpai stuff where they need to be and also got really good support in their most recent wave. Lots of redundancy, so you can pretty much always set something up.
>>
>>96494619
>Is Regenesis VoVo as cheap?
Probably not, but Regenesis has actual synergy with Voiceless Voice. Even pure Voiceles Voice is better than the Branded version.
>>
>>96494754
>https://ygoprodeck.com/deck/regenesis-voiceless-voice-608270

This one's listed at $200, but take out Chaos Angel and the common staples, and it goes down to about $80-120. You could probably thin it further if you genocide the ED a teeny bit.
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>>96494858
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>>96495000
>what if we listed two different prices as a joke?
Why would they do this?
>>
How cute are your card sleeves?
>>
>>
>>96495097
B L U E
L
U
E
>>
does imperm negate its own zone after resolution following being set or is that zone still usable?
>>
>>96495839
It negates the entire column, which includes the zone that it was Set in, and Main Monster Zones that have Continuous Trap Monsters (not to be confused with Normal Trap Monsters)
>>
Outside of official settings there is zero reason to actually buy cards. Unless you are a dweeb investor.
Basically just print on card stock and sleeve the card.

Why would you spend £85 on a d tier pet deck to play with randoms or friends?
>>
>>96495839
Imperm negates the column after resolution which does include it's own zone.
Related fun fact: imperm must still be on the field at the point of resolution to apply that negate of the column and is worded specifically the way it is to avoid any issues of it leaving the field before resolution. Something like an MST as a chain after Imperm to remove it will cause imperm not to apply it's negate the column effect.

Also as the other anon said, it can negate things like trap monsters in some instances and they go to back to the backrow as do-nothing cont. traps like pushed monsters.
>>
>>96495946
>*chuckles* why would fa/tg/uys waste their money playing tabletop games? just play the game for free like us over at /dng/!
>>>/r/eddit
>>
>>96495946
>>
>>96495983
? Projection, over reliance on green text, defensive over stupid purchases
Newfaggot
>>96496043
Ygo is basically dead in the uk, surprisingly. Lots of fun to play, just print the cards lol. Only need to buy if playing at official tourneys
>>
>>96496101
You don't belong here. Go back to /dng/, or perhaps /v/.
>>
>>96495971
Damn, i think i cheated some guy then, because i flipped imperm on the same column he set his floodgate then droplet'd 2 cards, including the imperm.
>>
>>96495946
>Outside of official settings there is zero reason to actually buy cards
So basically there IS a legitimate reason to own cards, but also there isn't one. You're fucking stupid.

Some people just like collecting them too, resellers aren't even human so they don't count.
>Basically just print on card stock and sleeve the card.
Which is a LOT more expensive, as a quality orica can end up costing significantly more unless the card you want is $60+, there's no point on making replicas of official cards worth cents. Buying a quality printer and making the proxies yourself is also expensive.
>euros
/dng/ troon confirmed
>80 yuros on a petdeck
Petdecks cost literal pennies because they're shit, i built psychic pile last week and i paid $20 for it (rising scale was $5, ultimate axon kicker was $9).
>Why would you spend £85 on a d tier pet deck to play with randoms or friends?
Because it can be fun? Not everyone is a morbidly obese, diaper wearing tranny who can't even look at himself in the mirror, let alone go outside to play card games with strangers.
>>
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>>96496732
Yeah you done fucked up if that's the case. I would just own up to it next time you see them maybe. If the chain was:
>CL1 (their monster)
>CL2 Imperm
>CL3 Droplet, send imperm for cost
Then imperm wouldn't be on field to meet the condition on itself to get that negate the column's S/T at res. and thus not negate whatever that floodgate was.
>>
I've been out of the meta a long time, when/why did Lunalight just completely drop Tri-Brigade? Last time I checked every decklist was like 50% Tri, now I never see more than a single Fraktall. Is the new support good enough that they're just not needed anymore?
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>>96495946
Fuck off tourist.
>>
>>96497122
Yes, masquerade (and fraktall) can foolish the card that searches your 1-card combo and also lets you "cheat" out fusions by banishing shit from the GY, which isn't even a cost. You have 3 copies of ROTA in tenki. You can finally search perfume. The deck is actually incredibly consistent nowadays, but it kneels to droll.
>>
how many junk puppets should i run, i feel like two considering there's enough banishment effects on the gimmick puppets to special summon already that having three monster reborns is a bit of a waste
>>
>>96495033
The main one might be pulling from the vendors that are Verified by TCGPlayer, while the "Price Deck from TCGPlayer" searches all vendors with some filtering out of the random OCG versions.
>>
>>96495000
>>96495033
It's probably a good thing that it's price drops off so heavily from $200 down to the $120 mark. Because otherwise, something like this might be a better basis:
https://ygoprodeck.com/deck/dracotail-dragonmaid-637962#

It's a $150, but it gets the core of a currently meta deck, even if not the most meta, and there's a potential easy upgrade coming from THE CHRONICLES DECK releasing late October.
>>
>>96497342
>you will never heart of the cards
>>
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>>96495946
I like collecting cute lolis.
Buying something just to resell it later has always struck me as ridiculous - no matter what it is. I buy things I like to keep them.
>>
>>96497556
Zero, the deck aims to FTK or leave the opponent on its last legs to then finish off next turn with the trap card. The horus and millennium engines let you extend past a lot of handtraps, but 40/C40 being limited really hurts the deck.

I've been playing gimmick puppet since bisque doll dropped in 2019, and even back then i didn't run the in-archetype monster reborn.
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>>96435849
Based Diabellstarfag
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How hard has Maliss been powercrept in paper? I've been really enjoying it in MD (and how can you not with Decoder and Apo legal); and I'd like to get more involved in the local scene.
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>>96499506
I wouldn't at all say it's powercrpt but rather it was hit on the ban list (decoder gone and some semis to the archetype) and people are bored of it.
April 2025 changes: https://ygorganization.com/fiendsmithstilltippin/
Note: next banlist is Soon TM now that Worlds is done and konami said after worlds on their socials.
A lot of people forget to factor in people wanting to play new stuff in the meta as a reason for meta shift too.
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>>96499506
It has a pretty bad matchup into turn 0 plays (Hollie Sue, Izuna/Lupus, Fymena etc) but is surprisingly good into Yummy.
Although in my experience heavy Striker builds that play more than just Engage into Hornet Drones have an easier time going second in what is otherwise a coin flip dependent matchup.
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>>96499506
Not too much. The biggest thing is that best of 3 means that compated to Master Duel you have to deal with Artifact Lancea being sided in during half to 2/3rds of your games, and the newer T0 interaction kinda fucks with your rhythm a bit.
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>>96483690
Correct. That is what passes for "pure" at this point because it isn't a hybrid with another archetype. Non-engine cards don't generally get counted against deck purity because they are a necessity to be able to play.
You play a fuckton of handtraps and/or a bunch of board breakers.
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>>96483186
>I'm expecting the exact same adaptations
Gaming the system becoming the norm and warping the meta around time rules? Because
>people will weaponize this
Is exactly what happened. It just became the meta game to timer scam with burn/LP gain.
The fact that it CAN go really bad means that some people will abuse it and it will fucking suck for everyone involved when it happens. You really can't trust the collective to not abuse the edge cases when they can. There are spiteful actors in the community.
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>>96500259
See the problem with everything you just said is that it the results are completely different now where instead of getting a win you get a loss.
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>>96500502
Right, so the salt lords will abuse it to force losses. The fact that failure to report and failure to finish in time results in a mutual loss means there's little reason that spiteful players won't deliberately drag things out.
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>>96500782
To me this sounds like you have a problem more with players than you do with the time rules.
In that case those players were still there in the previous time rules and still screwing you over meaning you lost still.
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>>96500942
And so if they were changing the rules, they should have changed it to something that actually addresses those people, not give them the ability to create more extreme circumstances when they do it
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>>96500942
The rules ought to be designed in such a way to mitigate bad actors in the community. The players work within the confines of the rules, and the saltiest, sweatiest of them will angle shoot. An angle in the rules is a problem with the rules as much as it is with the players. You can't really hope it simply won't be abused because practical experience in games throughout history has taught us that people will abuse things just because they can.
>In that case those players were still there in the previous time rules and still screwing you over
Sure, but you could leverage those same rules against them in the metagame sense. You would use them to win just as easily, so even if you weren't an abuser you wouldn't necessarily be dragged down by them. A forced loss outside of your control will always feel worse than a stolen win. A player stealing a win through burn/LP gain with the time rules is a metagame call that at least requires they bring the tools to utilize them. The new time rules allow a spiteful cockwaffle who decided to be an asshole to just drag down the experience of everyone they play against regardless of what they're doing as long as they know how to do it.
Trust no bitch.
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>>96501069
If there's people intending to abuse the rules in this way in large enough quantity to matter, they'll inevitably end up playing chicken against someone else trying to do the same, likely multiple times, and they all just tank each other more than the people who don't because they'll be fucking up their tie breakers or even the chance to make it at all due to their records getting so shit.
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Woah shit.
Doing this to Luca is pretty hot.
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Noob question: what makes a good end board? Just having as many varied negates as possible to burn out the other guy's resources?
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Thoughts on Dark Spirit's Mastery in D/D?
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>>96505824
Negates, no.
Interactions, yes.
You'll also want endboard pieces that are protected from things like destruction and/or banishment of course, but as soon as you run out of things to do, your opponent can just run roughshod over your endboard, and either kill you that turn or put you in a position where you cannot recover.

Negation is the most obvious form of that. Hard stuff like Baronne's omnis or Fiendsmith Desirae's soft negation. But you also have things like Spright Elf and Promethean Princess being able to extend (and in Princess' case, pop), or Sky Striker Ace=Zero being able to both set up Raye/Roze (who can link into something on quick effect like Kagari to recover Lemnisgate or Kaina to stun an opponent's monster) and pop a card on the field. The forms of interaction vary from deck-to-deck, but the general rule is that you want to keep those interactions alive for as long as possible so that your opponent doesn't have free reign to do whatever they want.
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odds of opponent having nib in opener with 3x in deck are 30.11%, should you just never play around Nibiru ever?
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>>96507435
In games 2 and 3, yes. It's not really worth considering in Game 1. They will either be maining the card with no guarantee that they drew into it for game 1, or it'll sitting cozy in the side deck for games 2 and 3. You shouldn't really worry about it until it's a known factor.

That being said, playing around nib is basically just a matter of getting a good negate up by your 5th summon. So it really depends on how you wanna frame it. Are you playing around nib by turbo'ing out Wave King Caesar, or are you just getting a negate on the field as quickly and conveniently as possible? Would you consider it playing around nib if you're running multiple engines and throw out the less valuable one first to eat any interruption your opponent might have, or just trying to catch all their handtraps and on-field interrupts?

That also being said, it doesn't hurt to just look up decklists to see if people are maining the card at multiple copies.
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>>96507435
It's a side deck card for the most part this format so not in game 1 but then in games 2/3 I might try to based on how I played game 1 as well as what they're on. (assuming I'm on a deck that they would side it in against)
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Does having a name condition count as mentioning that monster?
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Coming back to the game again after my friend wants me to play, I need a reason to hang out with him so I may as well use ygo. Anyone have a HAT format galaxy eyes deck they can pull out their ass?
He only plays edison and hat, I can make a edison deck since I quit after storm of ragnarok. For hat I have nothing because I was told heroes didnt get too much (?) during said period but I want to make heroes more.
Sorry for begging, my google fu couldnt find much on those type of hat format shit.
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>>96511137
Format Library in the OP has a decklist gallery of various decks that have placed in tournaments they run. I'm not seeing a Galaxy Eyes list, but there is a HERO Beat list:
https://formatlibrary.com/deck-gallery/hat
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>>96511202
Oh shit, thanks anon. I'll comb through it than, inb4 most of it is just my light hero beatdown.
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>>96509492
Can you elaborate or be more specific about what cards you're trying to have interact? Not sure what you mean by a name condition. Like condition as a part of activation condition?
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>review my sky strikers cards after not playing for a few years
>all my good/expensive cards are banned, i'd have to buy a bunch more $20 per card replacements
yeah this shit never changes, try telling me that my halq - selene - accesscode is unfair but all the new much better cards like sky striker zero are fine
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>>96512186
>try telling me that my halq - selene - accesscode is unfair
Halq's condition for what it can search out of the deck is too broad and too prone for abuse, whether you're using the materials for its intended purpose of synchro summoning, using it to link climb, or whatever random-ass effect they tacked onto a Level 3 or lower Tuner (that you won't get to immediately use, mind you, but still). Meanwhile, Ace=Zero requires you to either run two garnets in a non-Striker deck or to have both of Raye and Roze in rotation. You're basically arguing Soul Charge vs Re-kindling here.

Also, nobody in the world will tell you Selene or Accesscode Talker are unfair. Accesscode Talker generally doesn't see a whole lot of plays these days and is just an "okay" trump card, while Selene basically sees zero play since Halq got banned.
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>>96512453
Moreover; There are actually Tuner Synchro monsters in the game now, contrary to the time when Halq was legal where there were a handful of bad ones. There are multiple archetypes that put a focus on summoning Tuner Synchro monsters these days that would make Halq's second effect to properly cheat the sons of bitches out busted. A couple of those decks are already stupidly strong, and picrel just came out in the OCG but it's also consisted of a bunch of strong effects that are moderately difficult to interact with.

Halq was not future-proofed in the slightest. It is far too generic and requires too many railguards to keep it in-check that simply were not present. Ace=Zero is perfectly fine because it stays in Sky Striker's lane and doesn't really do much to interrupt that. You can keep the setup in your pocket to crap out Bagooska, I guess, or 2 Link 1 monsters for Yummy after Hornet Drone gets banned in the near future.
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That was an amazing duel. Probably the best I remember.
I have a bad feeling it doesn't get any better than that for the rest of 5Ds.
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>>96513306
>He doesn't know
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My ryzeal core arrived earlier today, here's hoping KONMAI doesn't butcher the deck further, it got powercrept already anyway and my girls need all the help they can get. I really don't want to go back to ragnaraika not that i have the cards anymore, i sold them a while ago, it just doesn't work.

r8 h8 masturb8 btw, i threw this together in 30 minutes, then took it to locals, it did alright. At the very least i no longer passed turn after getting ash'd on my normal summon.
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>>96513702
pls respond
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>>96513702
>>96515497
Can't really say much about it. Personally I would cut exsneed down to 2 and add more trap hole traps, but it looks like you're tailoring the deck moreso towards R4NK spam than traptrix stuff. I personally run my trix with a higher volume of their traps so that I still have interactions on board if I get ash'd and crapped on.
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John Konami if you're here I would absolutely buy figures of these two.
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>>96513702
>>96515497
There just isn't really much to say sadly, this is a pet deck going through the "eternal pet deck growing pains".
A way to look at it is that it's a "good" traptrix list but a "bad" ryzeal list. Where the deck's fault to become better at is to play more optimal cards and the least optimal cards in it are the traptrix cards. We both understand that you want a traptrix deck but you can only push a deck so far.

For what it's worth the deck is solid at the current state of it. It follows all the correct ratios I would play everything at.
Seventh Tachyon could go into the list swapped for the trio of anti handtrap spells and some ED garnets is about all I would say would be up for change.
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>>96432265
thanks anon
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>>96513702
I have only played Traptrix pure (Azamina and Diabellstar also a bit) so I can't comment on all the synergies and locks. Your deck looks solid to me. I only have two worries:
1. I fear that you are running too few traps to consistently trigger holetea turn one, however that might not be end of the world consider all the Ryzeal
2. I personally never liked Vesiculo as an extenders since you'd rather keep your traps however running Arachnocampa might not be an option consider its restriction. Still might be a good sidedeck option to beat lighting Storm and duster.
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>>96515516
I ended up cutting parallel exceed entirely, i need to link summon to trigger it, and ext doesn't search if sera's still on the field.
>more traps
I personally think 13 trap cards is fine, but if my new extender ends up being useless as well, i'll consider bumping the number to 15-16 (shade brigandine).
>>96516496
>seventh tachyon
I forgot to mention it, but this is strictly a budget deck, i'm working with 3 beware of traptrix structures, a handful of staples and a ryzeal core. I lucked out on the fuwalos playset ($8 each when RA04 came out, now they're $20 iirc), but i don't feel like dropping nearly $100 on 3 cards, knowing full well i'm a terrible player at best, and that i tend to like bad decks ie nothing meta unless i can shove those cards inside a terrible deck and somehow make it work.
>>96522619
>no vesiculo
She's key part of this deck actually, every time i have to summon pinguicula and search a name, vesiculo is the only good target because every other girl either can't be special summoned or xeno locks me. And the ryzeals are all pyros and machines.


Also, i made a few changes to the deck, all meant to maximize the usefulness of the traptrix cards. Unfortunately i had to cut my 2 favorite girls in favor of more generic R4NKs, as i do need them.

Ice is obviously my best normal, but even a handtrapped myrmeleo can extend if i have rikka princess (or holeutea and any other trap card), she's never truly a dead card because pinguicula is a plant and she can grab a name from the deck by detaching. This combo line is actually not too shabby, i can go for either a double handrip with ouroboros and detonator, or rafflesia, detonator and duo drive with 2 materials and cross set, plus 1-2 trap holes (2 if i didn't draw dionaea or had to go for the pinguicula into sera line). And this is all achieved just with traptrix cards, if they all get handtrapped i can still extend with a ryzeal name.

I'll post some of the combos later on if anyone wants them.
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>>96523353
Oh and PLEASE don't tell me to just drop the traptrix cards in favor of mitsuguri, i know it's the better engine, but not only do i NOT like that archetype aesthetically shirtless, half-snake bishonen, yuck, this deck is traptrix [ryzeal], not ryzeal [whatever].
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i remember there was one guy asking for help with his gradius deck a few threads back, guess what? konami more or less just announced they're printing cards for it, reptilianne, darklord and borrel soon
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>>96523425
Not to be pessimistic especially since I would love anything for them, but I never hold my breath on these small "synergy" reprint announcements. I feel like it gaslights us every time and they have little to do with the pack besides "here's a terrible option you could go into". Like I get borrelguard is for rokkets, butwho's going into it in a serious capacity?
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Black Dragon Ocarina (Normal Spell)
Special Summon up 2 "Red-Eyes Black Dragon" from your GY/Banishment. Monsters Summoned this way gain the following effects.
● This card is unaffected by your opponent's Monster effects. Twice per turn: this card cannot be destroyed by battle. Once per turn: you can discard 1 card; all face-up DARK Monsters you control gain 600 ATK and DEF.
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>>96523715
>normal spell
>gives them battle protection twice per turn
Man I was really worried about my now 3 to 3.6k red eyes losing in battle twice somehow, especially that 2nd attack that it can somehow preform.
Unless I'm missing something like an attack doubler this part seems a little pointless.
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>>96523425
What's the Vic Viper XX03 from? No way a new Gradius game is in development. That would be too cool.
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>>96523392
Which Traptrix would you fug?
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Z-ONE is Jewish?
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Cute!
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>>96523478
Gradius is at least going to be interesting to watch on one angle. Because the archetype has an informal name due to it lacking a common name, it's likely going to have a statline, type, or attribute synergy. I only see what looks to be a 400 or 1400, so I'd lean towards type/attribute.
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>>96523425
I’m never getting dark scorpions support
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>>96525518
It's just going to be part of the LIGHT Machine pile
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Redpill me on Summoned Skull turbo.
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>>96526884
He's the best level 6 normal fiend for your Dipity/White Duston Fiendsmith Primite deck :)
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>>96526884
The basic idea is that Summoned Skull was one of the better options for tribute summoning in an ultra-simplified state of the game since it has close to the Dark Magician's statline and only requires a single tribute. Tribute Summon Summoned Skull and equip it with 3x Axe of Despair for the biggest man in the world. That flies out the window as soon as Jinzo is released though, who has the same stats but also blanks trap cards.
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started running 3x dominus purge and i'm really impressed, any tricks or cool targets I should keep in mind?

like if I open with two should I set one and hold one, set both, or set neither?
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>>96527848
You hold onto both unless you want to use the effects of DARK/WATER/FIRE monsters in that duel.
>any tricks or cool targets I should keep in mind
Not really. It's an extremely straightforward card so there's not a whole lot you can do with it.
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>>96523715
>Need to run multiple bricks to get the full effect
>Need to break even in the best case scenario (the card itself + Dragon Shrine) to bring out 2 Red-Eyes, neg multiple times in the worst
>Only protects from monster effects in a time when backrow interruption is at its strongest
>Usable for rank 7 spam, but all the dragon rulers are unlimited so it's not even good there

Ah, it's Red-Eyes season...
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It is now September 13th in Japan!
Here's hoping someone is selling singles from it.
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I will pitch into the Red-Eyes CaCs

Call of the Red-Eyes
>[Normal Spell Card]
Special Summon 1 "Red-Eyes" monster from your hand, Deck, or GY (ignoring its summoning conditions), but if you do not control "Red-Eyes Black Dragon", you can only Special Summon "Red-Eyes Black Dragon" with this effect. Normal Monsters summoned by this card gain the following effect:
● Gains 400 ATK for each "Red-Eyes" monster you control. This card can attack all monsters you opponent controls, once each.
You can banish this card from your GY; Until the end of your next Battle Phase, all "Red-Eyes" monsters you control are unaffected by your opponent's card effects. You can only use this effect of "Call of the Red-Eyes" once per turn.

Basically you're either summoning Red-Eyes deck, or you're summoning Black Fullmetal Dragon in the event that you're running an actual Red-Eyes deck since it's ignoring summoning conditions. It also lets you run all of the bad Red-Eyes cards that have unexplainable summoning restrictions, even for the times that the cards were released, but Black Fullmetal is the cream of the crop here. The summoning effect also isn't OPT, so if you draw into multiples you can set up your board that way.
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https://twitter.com/YuGiOh_TCG/status/1966532503579013516/

>Moon sacrificed to the Fiendsmith gods
>Pair-a-Dice smashed
>More pulp for the Playmaker smoothie as Splash Mage gets thrown into the blender
>THE KING banned, Konami fears him

>Ryzeal, Maliss, Yummy, and VSK9 punished
>Linkuriboh escapes the pulpification. He will not be joining his bretheren on the other side.
>Drident on parole. Her ample breasts may or may not have played a factor.
>Local Man yells at Konami execs. Why is he here while Droll is still at 3?

>10,000 years of Branded.

>Ash and Poplar freed from prison. No longer needed as their partner in crime, Original Sinful Spoils, is rotting at the gallows.
>A bunch of other neat un-hits.

Besides the random hit on solemn johnson while Droll is still at 3, I like this list. It is not terrible.
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>>96528839
>Besides the random hit on solemn johnson while Droll is still at 3
Droll wasn't see much play in the last format and Solemn Judgment was being ran in Side deck, plus the changes to the time rules made it free.
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>>96528839
Legitimately
Like really
Why does anyone care about tournament formats?

It's the wrong way to play TCG. Always has been.
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>>96528979
Why do stupid people like you feel the need to comment?
>bruh tournament formats suck... you should all just be playing underdog formats like meeeeeeeee!!! (which typically just build off of the existing banlist)
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>>96528943
The card being a strong sidedeck staple isn't really an argument to have it Limited, though. If the argument is that it was banned because it was leading to too many free non-games, then we can point to cards like Nibiru and Droll that do it a lot more efficiently, that are both still at 3 copies and often times main'd to some capacity.
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>>96529049
>If the argument is that it was banned(...)
*limited
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>>96528839
Booo where Borrelload and Baronne
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>>96528839
>all the hits to VS K9
Amazing, you guys have no idea how much i fucking hated the deck, both for its horrid art and playstyle, so seeing it gutted like this brings me joy.
>KoTFI banned
Get fucked mitsuguri enjoyers.
>ext limited
Wow, way to kill my shitty table 500 deck, now i'll have to go back to traptrix ragnaraika i guess, thank god the cards are cheap now.
>herald limited
That's technically another hit to one of my petdecks. Diviner of the herald is still the best starter for my nephthys deck, but i don't know what else to send now.
>lacrima back but moon banned
What's the point then? This was 100% motivated by jewart's greed, fiendsneed is a $20 engine now so the goyim must hard draw engraver/tract if they want to enjoy it.
>linkuriboh limited
Nice, this was a really stupid hit to be honest, now my dinos have a 1-card combo again, no matter how shitty it is (secure gardna and UCT).
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>>96528839
good list, compare this shit to Vivi in MTG being 65% of the format
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>>96529373
>now so the goyim must hard draw engraver/tract if they want to enjoy it.
I will be playing Armades, Exciton and Melonedy instead. Can't stop me from slopping.
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>>96528839
Why the Crystron hit
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>>96529496
Cheap deck that's too strong. Gotta get the folks buying new product.
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This ban list is actually retarded. Yummy is now absolute tier 0 best deck in the format without any competition. They got love taps on Herald and Obedience Schooled, now get access to Link Kuriboh and are getting Marshmao soon.
Meanwhile, VS is actually just fucking dead now for one tournament where they didn't have a dominant performance, when Yummy was crushing regionals all over the place
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>>96529855
Consider this: vanquish soul is trans-coded and K9 is furshit.
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>>96529855
>they got love taps on (omni-negate that also has a pseudo-macros like floodgate effect) and (card that non-opt lets them fart out their archetypal monsters)
It'd be an absolute shame if people started running Raigeki or Dark Hole to deal with them, now that they only need to get through 1 layer of Arc Light bullshit...
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>>96529496
K9-adjacent hits. The two biggest variants for K9 were Crystron K9 and VSK9. You'll probably see things from both of their kits gradually come off of the list when K9 is old enough to start getting hits.
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Sad that petdeck ritual piles are going to pay for Yummy's sins
My Melffy deck caught a stray in Obedience Schooled, can't wait for Yummy to get banned into the sun when the next DBP comes out and then Obedience gets unbanned three years later
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>>96529994
More often than not Yummy only really needed one Herald anyways, and the Sky Striker package along with Marshmao will make up for the two missing OS. People have already been testing for 1x Obedience School and the deck works fine, it will only get stronger with Link Kuriboh lines and with Marshmao easing the normal summon pressure. If they were going after the JUSH decks Yummy had to be hit way way harder.
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nibiru no longer playable right, only deck that summons so much is Ryzeal and their field spell negates it
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>>96530338
No. What are you, stupid?
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>>96529855
You can still play Lunalight which has a very favorable yummy matchup. There's also a lot of hate that you can board into for Yummy which people undoubtedly will now that Maliss, Mistu and VS are out of the meta contention. I can't really blame Konami for wanting their next couple of set not be dead on arrival.
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New alternate art for fusion deployment, it's beautiful.

Imagine if instead of the anime screenshot that was the ecclesia alt, we got a branded fusion alt based on the artbook page where albaz and ecclesia fuse into sanctifire.
>>96529855
Obedience schooled is their best starter and now you only have to deal with a single herald before you get to actually breaking their board, this wasn't a love tap in the slightest. Funny how for once KoA actually addressed the 2 most dominant decks of the format only a few weeks after release, and people complain about it.
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>>96532372
This is the artwork i mean by the way.
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>>96529019
>formats
Your mind is so poisoned you can't even think outside your rigid cell. Why are you so quick to be restrained? Just play the game freeform, stupid person.
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>>96532372
I really like how they've started to make Archetype specific alt-arts of different cards. Hope they continue to do it.
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>$20 for Maiden in Love Prismatic Secret Rare
Not bad at all! Also picked up classic style Burstinatrix and Cyber Tutu.
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>>96532430
>just play with your own banlists (this is called Heart of the Underdog) everyone is an idiot except for meeeeeeeee
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>>96529373
>>lacrima back but moon banned
>What's the point then? This was 100% motivated by jewart's greed
You could call it questionable timing at worst. Lacrima was banned only due to the old time rules, while Moon got banned because she's an easy bridge into the Fiendsmith engine.
>fiendsneed is a $20 engine now so the goyim must hard draw engraver/tract if they want to enjoy it
Or, they can just summon one of many other generic extra deck monsters instead. People point to Exciton Knight, and I'd forgive them for not thinking of it but Melomelody the Brass Djinn would also count for Rank 3 decks. Then there's all the main deck bridges like Primite, HERO using Necrom+Adusted Gold, Pend searchers can put Archfiend Eccentrick in your hand and that probably goes double with their upcoming support, obvious choices like Live Twin/Musketeer, and if you're feeling really fucking frisky, Kuriboh.

Like, oh no. They lost one of their many enablers and now they either have to color inside the lines or get creative. I wish my shitdecks had half the bridges that they do.
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Went to my first competitive event running pure mitsurugi. Went x-8. Could build a house with the bricks i had.
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>>96534439
what was it like with the new time rules? how fast did you play?
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>>96534439
Post dick, the green and red homos are 1 and 1.5 card combos respectively. The white snake is a 1 card combo as well and you can fetch it AND the ritual spell with pre-pre. You can ritual summon FROM DECK. There are extenders you can dump as ritual materials, like night sword serpent, that further your plays or bridge into other engines. I refuse to believe you brick with a CaC archetype.
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>>96534459
Multiple people went into double loss also the extended time really added up and people were really irritated towards the end. We played at a normal pace but at times you felt pressure to get your combo out
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>>96534517
i did my first paper locals in a long time and played too fast and misplayed because i was afraid of a double loss

they have to ban some searchers or change shuffling rules, the turns take too long
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>>96534488
Kept drawing one card starters then getting eating an ash. Last game literally drew mirror ritual and pre-prep with two hand traps. Also smasher was there a lot.
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>>96534527
pro tip: offer to do an end phase and before drawing shuffle and cut to save time.
I'd imagine you're only at the locals level and people generally understand if they're familiar with the game. AND MAKE SURE YOU REMEMBER TO DO IT, otherwise people might call you on cheating.
Unless you plan to draw/mill cards, you don't really need to worry about the randomization of the deck.
Once you're good enough with your deck and ability to play searches shouldn't take more than a few seconds. Know what you're searching before you activate stuff, have confidence in your play lines. It becomes muscle memory eventually.
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>>96534761
what are rules about multiple searches in a row, you still have to shuffle and offer a cut in between? it seems unclear
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>Play against an Enneacraft deck
>They all turbo out flip monsters, and themselves, in face-down defense position
>Very cool
>All of them have not-FLIP quick effects that trigger while they're face-down and do everything from searching to handripping to negation
>Very cool
>All of the low-statted ones have the ability to basically search any card from their archetype
>All of the high-statted ones have the ability to nuke your opponent's field at the end of the BP
>Two of the high-statted ones also deal burn damage
>Very cool

>Konami also decided to print a field spell that lets them deal upwards of 9000 damage in one pull
What the fuck is wrong with them? Why is it that the current card designers can't just make cards that are strong, without adding retarded shit like this to push them over the edge?

Always remember, yugiboomers; It is not the Extra Deck that causes problems with this game. It is the retarded card designers that can't help but write retarded shit that is the problem.
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>>96535168
The word of the law is that you sufficiently randomize (shuffle) the deck each time you go through it. A cut isn't required hence opponents tapping if they're fine with the shuffle.
The reality is that we go through the deck a lot and are on a clock. If you're searching over and over, do you actually care what order the deck is until you go to draw/mill/ excavate/etc that does depend on a random order of cards.
General community rule of thumb is that you just need to ask your opponent and not be socially stunted. All you need to say before you go to shuffle after your first search is "Would you mind if I just do an end phase shuffle and cut?" Add on "..., or before a draw?" if you plan to draw as a part of your deck. It takes all of 5 seconds.
Don't be a sperg, don't try and get on a soapbox, don't get autistic, don't say anything more than "cool" or "got it" to their response. If they say yes, then you're golden and you move forward. If they say no, you suck it up play as normal and move forward.
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>>96487916
It's recent support is actually quite strong, but hasn't come to tcg yet. My experience with it is if d/d/d goes first and you don't have fuwa, you're kinda screwed but it does seem to struggle going second.
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>>96535338
And yet, enneacraft isn't all that good. Mostly because it tends to struggle into established boards. Seen someone experimenting with it and subterror so maybe there's potenial there?
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>>96534532
Post dick, maybe we can help you unbrick your shit.
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has this game devolved into who can ftk the opponent quickest
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>>96536695
>I have never played the game and my only knowledge of the game is from twitter posts that also don't play the game
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>>96536695
>the quickest
if you're not playing for 15 minutes on your turn you're doing it wrong
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>>96536695
Only if you and your opponent are playing this deck.
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>>96536695
That basically does not happen since Konami pretty swiftly shuts down setups that are too good at FTK'ing. The only two decks that can consistently FTK are Gimmick Puppet and King's Sarcophagus FTK, but nobody plays either of them because the setups are extremely fragile and depend on your opponent basically drawing into zero interruption to stop you. That might work on Game 1 of the Match, but it's extremely unlikely on games 2 and 3.
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>>96536722
I haven’t played in 15 years and looked for an actual card game general so yes I haven’t played this iteration of the game
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>>96536916
Aren’t these dolls like 10 or 11 years old
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>>96537133
If you haven't played since 2010 then that means that you should've had Effect Veiler in the cardpool. That card still sees play, but a lot of other cards like it (colloquially referred to as Handtraps) have also come out that prevent you from running roughshod over their opponents.

Most FTK strategies are extremely fragile and either completely die to interruption, or don't have good contingencies in the event that they get interrupted. It takes one well-timed Ash Blossom, Effect Veiler, or Infinite Impermanence to stop a King's Sarcophagus FTK, since they get bottlenecked at either Zombie Vampire's Mill, or Catapult Turtle's summon. Same applies with Gimmick Puppet since they need to have everything go correctly in order to put the numbers on the field for lethal damage.

You'll see many that burn your opponent for a lot. You'll see few that burn them for lethal on turn 1. And the few that do need everything to go 100% perfectly with absolutely no interruption from your opponent in order to fully resolve.
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>>96537265
i was around and playing when everyone at my locals played teledad so i'm used to fast games but everything that I see now is a bit overwhelming
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>you're summoned from the graveyard for the fifteenth time during the duel
https://www.youtube.com/watch?v=cYe24oZisvs
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>>96537283
It can be, even to experienced players. Never let them tell you otherwise. It's just that we're securing wincons as early as the 2nd turn rather than FTK'ing on the first.
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>>96537138
They're all dolls so they're ageless, but technically both dreary (not pictured here) and bisque are fashioned after a child, rouge however is very obviously a young woman.
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>>96537554
she looks like she's 4'2
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>>96537593
She's probably smaller.
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>>96537606
you arent helping your case
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>>96537625
Is it illegal to love dolls and short women?
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>>96537638
No but you're a big guy.
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i have 20+ decks but i don't play this game with anyone
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guys i think i finally found the k9 brew for me
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>>96537693
UUUU
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>>96537283
If you want to dip your toes into things, Edison and HAT are two historical formats with a lot of variety that you can look in on. Edison is a 2010 format and closer to when you dropped off the game and will have rules you would have been playing by back then, whereas HAT has rules closer to the modern game with no first turn draw and Ignition Effect Priority having been removed - as well as introducing extra deck xyz monsters.

Both have some fairly active communities and resources, with events even being hosted IRL. Though mileage may vary on the availability there. More likely to get some people online, with some of the fansims in the OP (I believe the in-broswer manual sim DuelingBook and the autosim YGO Omega) having dedicated ladders for at least Edison.

So if you want to get your feet wet with the game again but modern seems to intimidating, those two formats are the ones I'd recommend looking at.
>>
I'm thinking of playing paper for the first time in ages. Any synchro 10 or 11 (11 is easier to make) substitutes for Baronne that you guys like? Doesn't have to be a 1:1 substitute, I'm eyeing this guy right now just because he looks fun and I have a copy.
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>>96539083
Psychic End Punisher is a fairly often used Synchro 11. While it doesn't have a quick effect, it is often pretty difficult to kill.

As for 10s, it can get a bit dependent upon what your monster lineup is. Arms of Genex Return Zero and Icejade Gymir Aegerine are cards with quick effects, while Chaos Angel is some fairly potent protection if you can get it up with a Light and Dark.
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>>96539083
There's no real replacement for baronne, so just look at the synchro 10 pool to grab what you might need. The synchro 11 toolbox is even more barren, as far as generic ones go there's only PEP, the guy you posted, trishula and navy mech dragon, and the last two only really work in punk and virtual world due to psychic pile having a lock on serene psychic girl and silent psychic wizard.
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>>96539083
Icejade Gymir Aegirine or Chengying would probably be your best choices for Level 10s, if Chaos Angel isn't applicable. Aegirine can act as protection+removal while Chengying is just a difficult endboard piece to deal with if you don't have negation on-tap (he's a beatstick and removal). Chaos Angel is all of those things, but you need to have LIGHT/DARKs to bring him out (though you don't necessarily need a Tuner, so he's more generically splashable).
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you can Ghost Ogre basically every effect monster's activation in play to kill it, right? the "already on the field" check only applies to spells/traps? someone said there was something to check with where the colon is. this format is excellent btw, on par with Magic's Premodern
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>>96542194
>the "already on the field" check only applies to spells/traps?
Yes. This applies to Continuous, Equip, and Field Spell/Traps, as well as Trap Monsters that are still treated as Trap Cards. It doesn't apply to Normal Spell/Traps.

However; the first part of its effect stipulates
>When a monster on the field activates its effect
So the monster must be on the field when it activates its effect.

>CL1 my opponent activates Blazing Cartesia, the Virtuous' effect to perform a Fusion Summon
>CL2 I chain Ghost Ogre & Snow Rabbit's effect to destroy Cartesia
>The chain resolves; Ghost Ogre destroys Cartesia
>Cartesia's effect resolves, performing a Fusion Summon using Albaz and Bystial Lubellion in-hand

>someone said there was something to check with where the colon is
That doesn't really have anything to do with this since all that matters is whether or not the monster is on the field and activates its effect.
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>>96542643
Here's 3 different example that I can give based on my Virtual World deck. One thing to note is that Ghost Ogre can be chained to your own cards, since it doesn't specify which player's cards are fulfilling its activation conditions.

>I Synchro Summon Stardust Charge Warrior
>I activate Charge Warrior's effect on the field to draw 1 card
>I have the option of chaining Ghost Ogre's effect to Stardust Charge Warrior's effect, destroying it
>Charge Warrior's effect would resolve, and I draw 1 card
There's no practical advantage to doing this. But it is something that I can do.

>I activate Virtual World Gate - Qinglong
>I activate Qinglong's effect, targeting one of my own monsters to negate its effects
>I have the option of chaining Ghost Ogre's effect to Qinglong, destroying it
>Qinglong's effect would fizzle, as it is a Continuous Spell
There IS practical advantage to doing this, as I could use Qinglong's

>I activate Virtual World Gate - Chuche
>I have the option to simultaneously activate its effect to target a card on the field and destroy it, which I proceed to do
>I do NOT have the option of chaining Ghost Ogre's effect to Chuche
I cannot chain Ghost Ogre's effect to this because its effect specifies "when a Spell/Trap <<that is already face-up on the field>> activates its effect". Because I simultaneously activate this effect when I activate the card, it was not "already face-up on the field", thus Ghost Ogre cannot be chained to it.

A bonus one, just in case
>I activate Lord of the Heavenly Prison in my hand, revealing it to protect my backrow
>I do NOT have the option of chaining Ghost Ogre's effect to Lord of the Heavenly Prison
This card is not on the field. It is in my hand.
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>>96539225
>>96540329
>>96540730
Thanks for the recs, Chaos Angel fits my deck pretty well so I'm gonna drop big bucks on him and give him a try.
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>>96542951
>There IS practical advantage to doing this, as I could use Qinglong's
*banish effect to search for another VW monster. I think that part of the message got erased or something? iunno.
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>>96542194
I think you're mistaking your memory or they misspoke saying colon for comma if you're describing ghost ogre. The comma (red) seperates the two seperate conditions for monsters (blue) and S/Ts (cyan), the colon (orange) just indicates all that before then is the Condition (everything underlined). The reason for this distinction is most likely for guideline reasons is my guess. Because destroying a recently flipped up normal trap or activated from hand normal spell won't actually do anything for you.
The reason monster effects don't have the face up part is because it then lets you hit stuff like flip effects or stuff that activates while face down like the upcoming Enneacraft archetype or other cards like Amaterasu (not the bujin, the spirit one).
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>>96539083
Depends what you're playing. He's kind of decent as a enboard piece if you can make, chaos angel is good too but tends to be more for going second.
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>>96537826
I have another one I'm eyeing, granted have crystron but i know i'll get bored eventually.
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>>96543169
She's so cute and cool.
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>>96532372
https://www.pixiv.net/en/artworks/135135929
Ro_G on it quickly as always
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>japan post stopped delivering packages to US
Why, cruel fate? I had to wait this long for my Maiden in Love and still you make me wait longer?
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>>96546856
I like his spanking ones.
>>
MODS NO BAN PLS, THIS ISN'T INTENDED TO BE POL SHIT.
>>96548241
Because Trump/Rep. party couldn't keep it in their pants about 3 weeks ago and the tarif policy that once excluded small value stuff now falls under it. So JP post said fuck it, they aren't going to deal with the US until they stop fucking around because it would be a financial detriment to them with how much weebshit they send to the US.
I've got shit wrapped up in it too right now since the 25th of last month with zero word on what they plan to do going forward.
>>
making the new bread now because i'm heading to locals then to work and i know none of you will make it during the 12+ hours i'll be gone

>>96548915
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>>96548566
>with zero word on what they plan to do going forward
There's no hope in hell they're going to resume trade with America within 30 days is there? That's how long my forwarder will hold the parcel. I'll just have to bite the bullet and spend $30 on shipping. God damn it.

I appreciate the explanation and this thread is dying, anyway.
>>
>>96548930
I wish you didn't make it because you chose a terrible OP.
But to be fair no one can beat Cuteductor of Nephthys.



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