Feed me loyalists EditionPrevious thread: >>96446708>Legacies: https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>HH 3.0 - Complete gofile - All Books:https://gofile.io/d/cnJk0N>New Edition, to a great wailing and gnashing of teeth:https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/>Official FAQ/Errata/Downloads:https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/>Thread FAQ (very old, remembers Age of Terra)https://pastebin.com/iUqNrrA8https://pastebin.com/8riDmnhS>30k TACTICA & TIPShttps://pastebin.com/Tm2P4QLphttps://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics『Adeptus Titanicus and Legions Imperialis』>Official FAQ/Errata/Downloadshttps://www.warhammer-community.com/en-gb/downloads/legions-imperialis/>List of Titan Legions with Badges and Colourshttps://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview>More listshttps://wh40k.lexicanum.com/wiki/List_of_Titan_Legions>What size magnets do I need?5x1mm>Tacticshttps://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics>Thread Question:Should dreadnoughts get prime bonuses?
>Gravis autocannons have 3 shots, 4 when stationary>Boxnought with 2 gravis autocannons is only 135 pointsLooks like rifleman dreads are back in style.
Think we're ever getting an Arlatax model? The design already exists in tiny form, but the rules for it are in Legacies>>96456300Boxnaughts just look like a better alternative to other dreads in general this edition, especially if you have a relevant legion trait like RG or IH
Too much to deal with, or an acceptable list?
>>96456407All the other dreads still have their roles I think. Either more durable, faster, or with useful weapon options the boxnought can't have.
>>96456449insufficient Dracosans
>>96456449If anyone has trouble with that list they're a whiny marine fag
>>96456507>a whiny marine fagBut that's all of them
It's well established that the emperor and alter how other people perceive him. I think in 40k, he's actually still alive and hale, but he's been too busy shiny hunting pokemon in gen 3 to give a shit about the empire.
>>96456551Twitter must not have existed in the warhammer 40k setting. You only need to browse that cesspool once to realise humanity is not worth saving.
What does barrage 0 mean on the heavy quad launcher, it isn't a blast weapon.
>>96455022From a stylistic standpoint the leagues aren't even cohesive aesthetically, either.
>>96456603
>>96456603You get to pick targets without having LoS to them, the number after the Barrage rule only ever applies if your weapon also has Blast, and has to scatter if you're picking a target out of LoS.tl;dr an indirect fire rule without making a new rule for it.
What is the consensus on 3.0 Militia?
>>96456718Great if you want to blast people with 20 different types of artillery.
>>96456718MEH
>>96456492>>96456507SO what you're saying is that I should be a bigger dick?
>>96456300Oh no. Not less dakka than autocannon hss. Please spare us.
>>96456449Looks sick. 3000?
>>96456853>135 points unit has less dakka than 300 points unitsI'd fucking hope so.
Sons of Horus forgelord Ebblin Gaher of the 888th company
>>96456957...Sons of Horus? You sure about that?
>>96456966I don't see any other IH icons on him, might change the head though
>>96456966more conversion work than you've ever done in your life, bucko
>>96456957I thought only IH characters could have grav pistols
>>96457077really? fuck I guess I'll change that also here's the guy next to my previous attempt
>>96457104Yeah I'm pretty sure they're IH only, can't even find a grav pistol weapon profile in my liber hereticus.
I'd really like GW to pull their finger from their ass and make a grav weapon sprue like the Disintegrator one so grav weapons can be a normal thing.
>>96457345Plastic breacher kit is bound to have graviton guns in it
>>96456718Sick as hell. Great way to port whatever models you want. Big aura. Truly free of the "is this a good list?" and fully embraces "I am grossly incandescent, deal with it."
I can't decide on how to paint my ligma auxilia minis, any advice from those that already did?>sprayed the infantry portion of one of the runners with wraith bone >painted most of the mini over with striking scorpion green contrast >left the rifles unpainted, I want to paint them and the helmets plus elements of the armor with retributor gold and then shade them with nuln oil >aiming for green suits with bronze/gold armor and gunsBut now I'm considering if I should've done this the other way, just spray them with a gold base and just add some green base on the suits and then run everything over with a shade?
>>96457354Yes but also there should be grav pistols, combi-grav and at least 2 other unspecified grav weapons that haven't been invented yet.
>>96457410>ultraman
>>96457449Looks more like>ULTRamar
>>96457410Contrast will be tinted by whatever is under it, so the green over gold will look different (shiny metallic) than over white. Try it and see if you like it, but don't expect it to be the same
>>96457538The contrast goes over wraithbone. In the gold spray version I'm going to use a green base over it. >But now I'm considering if I should've done this the other way, just spray them with a gold base and just add some green base on the suits and then run everything over with a shade?>just spray them with a gold base and just add some green base on the suits
Reminder that it is your duty to kill any 10th edition players you see. Shoot up your local 10th edition tournament. It's time to win the war against 40k.
>>96456914Fr, what did they expect with that post?
damn gurl why u (Clade Vanus Assassin) so thicc
>>96456407>but the rules for it are in Legaciesisn't everything they're currently not making models for in legacies? tarantulas were in legacies last edition, I wouldn't put too much stock in the legacies divide meaning anything for future releases
>>96457720Truly
>>96457943the stupid asuka knight rules convinced me to convert it into a dumb anime pilot. Just need a suitably weeb head
>>96457967What asuka rule?
>>96457410I think that the most effective way is picking a main color that you apply with a can, airbrush or brush. Then you wash or ink it before blocking in things such as weapons, cables and other things etc.Or you can be fucking retarded like me.
>>96457832Their explanation of legacies is the same as last edition and is basically nonsense. The arlatax didnt have a model and the, acruitor magisterium and secutarii axiarch didn't have models until the very end of the edition, there literally is not a currently for sale magos model, just the archmagos which they proxy as a magos in the fucking core rulebook with an illegal wargear loadout even though the model is totally monobuild with zero options, but yet magi have wargear options in their datasheet, but get no wargear in legacies.Legacies are whatever the fuck, not anything in particular.
I've just realized that any army for 375 points can take archmagos draykavac and an Archmagos archimandrite with chastise the machine spirit, theurgica maxima, and a cyber familiar, with then allows the generic archmagos to chastise two units within 18" every movement phase using draykavac's int as a baseline for being command, giving an effective 10 int, 9 int if they're out of LOS (because cybertheurgies can do that) cast to automatically pin two units and prevent them from trying to move off objectives to avoid vanguard. I would never do this normally because I think it's cheesy even if perfectly legal, but I will have it in my back pocket in case people keep trying to pull fuckery. I only pray that you do not combine this justaerin, for some horrors were simply not meant for this world to witness.
>>96458188Yeah there's even entirely new units (veteran breachers) and weapon options (heavy disintegrators) in the legacies rules. Not that I'm complaining or anything, but it does feel a little random.
Painting checkers is a bitch, but it does look sweet if it's successful. What's everybody working on?
>>96458343Forgot to take pictures yesterday, but I'm slowly working through building despoilers for my word bearers. 15 down, 25 to go.
>>96458343finishing my paladin and my pretor. Checkers very nice:thumbs up:
>>96458355Oh, but I do have pictures of the krios i built this weekend, which is the last one I had to build. Just 1 thanatar...and 18 ursarax and 6 thallax that I'm definitely not putting off...to go
Anyone tested out how fun it is to use a kretos or one of those almost super heavy tanks based on spartans like the cerberus?
>>96458343A lazy militia scheme because I can't be assed to paint like 250 models for a side project to a real standard
>>96458260The thing that is annoying is that they give a very specific reason for things being a certain way and the way things are doesn't reflect that reason. Anyone can spot that its wrong and its just kind of annoying
>>96457832What I meant was, what happens if they releasea new arlatax model next month. Do they just say "keeo using the legacies profile"? Do tjey include a new pdf profile with the model and update legacids to remove the old one? Seems like they'd try to avoid this kind of situation
>>96458194Doesn't seem cheesy to me? It's the way the power was designed to work
>>96458343That's awesome, is he a DA?
>>96458633Probably what they did with the Dark Mech stuff where it was removed from the mission pdf and added to a book
>>96458343Finally decided to go with Iron Warriors as my legion. Building tacticals, then a squad of despoilers.
>>96458660Yes
>>96458680Consider waiting for the breacher kit instead of building despoilers
>>96458708I will do both, but I actually bought some shields and guns off etsy to turn some guys into a squad of veteran breachers.
>>96458586Good job, dude, your image made me pop a boner in public.
>>96456718I can now add more dumb ideas to my old, and now non-existing Penal Cohort. 10/10.
Any way to raise the WS of a unit in 3.0? Or make it more deadly in Melee? I know of the Librarian with Biomancy combo to grant them +2 S and T but would love to find a way to buff my Veteran Breachers even further. Thanks!
>>96459446WS 6 is not even going to matter unless you are fighting another WS5 unit
>>96459446Master sergeant
>>96459500Doesn't that allow me to hit a WS on a 2+ and defend on a 6+ against a WS4 unit?
>>96459385based
>>96459544negative
>>96459385oh hey I had this exact idea for my necromunda gang!
>>96459544No, it makes no difference against WS4
>>96459446The Dark Mechanicum can buff any Malefic unit with Guide for +1WS/BS, but if you do that you need to make sure every single unit you're planning to buff are Prime True Believers, which is exorbitantly expensive and usually denies attached characters and transports. It's almost always going to be better to just get more WS5 attacks, the only places I think that's worth it is if you already have a Malefic squad (Gal Vorbak, presumably Daemons) or if you're trying to enable Crit 6+ on a juicy ranged unit by pushing them to BS6. Planning to try that on AL Headhunters, because that many critting/breaching shots can kill Primarchs.>>96459544No, you need double your opponent's weapon skill to go to 2+/6+. Good thing too, being on the wrong side of a WS gap is already painful enough.
your other option is to play WE and chain bond 2 characters in the unit for +1 to hit on both of them
>>96459560>>96459560I legit am blind and retarded then. I swore it made a difference.Thanks lads. Guess I'll just stick with a Librarian to drop my Breachers with a Caestus.
>>96459446Night Lords get +1 WS if they're in combat with a unit that has a status effect on them.
>>96456718They're playable this edition which is a huge improvement lmao
>>96457683Not your personal Luigi.
>>96459366Bruh
The Night Chuddies
>>96458194It seems like they've decided to make mechanicum be vampire counts so lean into doing gay super wizard shit or perish i guess.
What the FUCK are these melee weapon prices. All I wanted are some bolt pistols.
>>96457683My only duty is what I flush down the toilet
>>96459952>No right handed pistolsShit like this is why a small 3D printed is starting to feel like mandatory, even if just for weapon bits.
>>96460002Ngl having a friend that prints is a godsend.
>>96459952I thought you wanted the truth?
>>96459952Imagine if they had split the kit in two, one for melee weapons and the other for pistols. For both hands. 10 left hand chainswords, 10 right hand chainswords, and all the other weapons is left-right pairs. Then you make a pistol kit with 10 left hand bolt pistols, 10 right hand bolt pistols, and pairs of all the other pistol variants. Imagine the possibilities for conversions and posing! Can't have that.
How are you running your siege tarts? Plasma? Autocannons? something else? Do you keep the stock power weapons or upgrade?
>>96459831Nice and rapeable
Thinking of making 6 suicide saturnine with double disintegrators, just for fun. Given that I have to take an extra shock assault detachment for them anyway, would it be better to have 2 units of 3 or 1 unit of 3?
>>964601411 unit of 3 would be better because you're taking less of the bad thing, what kind of question is that?
>>964601171 autocannons for every 4 plasma blasters.Or I would if I could get the bits.
>>96460117I heard Autocannons > Plasma Blasters. I heard Anything > Plasma, really.
>>96459952should be easy to find someone and split the kit. I don't want ANY bolt pistols but I want all the melee weapons, I'd love to pay $20 for the melee weapons and give someone else all 20 pistols, 2 bolters, all 10 heads and half the arms and hands for $20.
>>96460148Meant 1 unit of 6>1 unit of 3 would be better because you're taking less of the bad thing,Anon I'm taking 18 saturnine, 10 indomitus, 5 heavy flamer tartaros siege, and a tartaros command squad what in God's name made you think I was going for the most optimal choices
>>96460117one of my friends runs his sallamander termis with heavy flamers and I thought it was a novel ideathen I remembered I can take contekar which are just better
>>96460152Why that split?>>96460156Autocannons have more shots if you stay still. but plasma has higher str and a better breaching if you overcharge. When moving both have the same number of shots. the difference doesn't seem as clear cut. Overloaded Plasma has double the chances of breaching, but takes double the shots to kill terminators
>>96460148>Bro too afraid to commit to a bad decisionPussy.
>>96460156>>96460185Plasma blasters aren't heavy and terminators have implacable advance, so the plasma blasters shoot twice when the termies charge.
>>96460183contekar arent better than salamander termies, they're both B or B+ tier
>>96460156plasma is literally only viable for thousand sons, where it is overpowered. It should have been Breaching4+ like Kraken Bolters, with appropriate points cost. Then it'd be useless vs vehicles and swarms but great against heavy infantry, which is literally plasma's entire purpose in lore.
>>96459952mfw this cost me $11 from the recaster, and they have significantly more bits in the box.Stay losing GW man/
>>96460276>have option to duplicate any parts of the kit you want >don't get rid of dogshit phobos and umbra pistols or volkite and plasma and get 20 tigrus bolt pistols instead Why are you a faggot?
>>96460183I need to look at what I should change for my night lords this ed. I probably should invest in something like a chain fist Atramentar squad or a flamer support squad but I’m really tempted to find some stupid new way to use the flying couch to cause statuses
>>96460316>being a tasteless loser than uses mono type gear>Doesn't use pistol upgrades because they're not optimal gamer choicesGo home, hank.
>>96459952say it properly>What the Jesus Murphy are these melee weapon prices aboot eh. All I wanted are some hoser pistols.
>>96460321chainfist atramentar are a horrible ideaGoes from 2 attacks to 1 attack and loses prime advantage.Chainfists are only possible on stuff with 3-5 attacks so the penalty goes away. A Chosen cata champ hits as many times with cfist as 3 chainfist atramentars. The atramentar +1 initiative when charging is also pointless as you should have a status on any unit nightlord terminators will fight (and any status make enemies initiative 1, so your squad's thunderhammers are already initiative 2 even without wasting the prime advantage). Making a squad atramenatar also means a weak champ, making the chosen champ a Master Sergeant suddenly he's WS7 against a status enemy and with 5 attacks (4 with chainfist). As a night lord, you can't even say cfist guy is useless because he'll be dueled - he might win duel with WS7 vs 4-6, but you can simply tag in a regular sacrificial terminator into the duel to strike first against the enemy thunderhammer thing and possibly kill him, leaving you to floor 2-3 terminators with your safe chainfist champ who can't be challenged.
>>96460526I imagine you always stick your choppy HQ in this squad, and that handles challenges. How's Sevatar this edition, is he still top 3 challenge rapists?
>>96460562Seems pretty good. 1/3rd chance for 5+ FNP which is amazing, no real penalty at all (5-6 he gets FNP, 1 he loses Command and becomes Specialist - basically no penatly at all and no more self-damage)It lasts a turn so you can choose whether you're gonna go fight a weak unit if your FNP isn't active or if he's gonna go murder the enemy's Praetor HQ when FNP pops off. 4 wounds instead of 3 base, and when FNP it's 6 wounds to kill him. (someone like Lucius has just 3 wounds)Initiative 6 means basically auto-go first and +1 attack against hammer fighters. With 6 attacks he should get one crit every fight which is AP2 Dmg3 (crit+shred) so that crit alone has a 50% chance of insta-gibbing your average 3w 4++ char. Non-crits still shred on 5+ for Dmg2 which is better than most character's speedy weaponry.WS8 against a status enemy is the other real biggie. Even Kharn is just WS7. If Sevatar has a status on enemy and FNP hacks active, he's almost certainly the best non-primarch in the entire game, with S-tier offense S-tier speed and S-tier defense at same time. If it's not active, he's just very good.
>>96460668* oh, and Precision4+, so when he's not dueling and he rolls those 6s for dmg3 he can choose to just pop all the apothecaries and expensive HQs trying to hide in the enemy unit, or pick the specific people without an invuln save and auto-kill them. It's very flexible as a NL since you can choose to sub someone else into the duel any time you aren't interested in the duel.
>>96460210how are contekar not just better than siege terminators with heavy flamers?
>>96460668* oh and Fear2 which means Sevatar is scarier than Horus Ascended standing on the bridge of the Vengeful Spirit beating up the Emperor of Mankind (fear1)Now that you're allowed to shoot a different unit from the one you charge, that means sevatar's squad could Route a 2nd squad with Panic(2)+Fear(2) heavy flamer, charge the 1st squad and have some other unit in his army suppression or whatever the 1st squad for the +1WS thing.
>>96460702how are they better? You have yet to actually say a single word.
>>96460735do you want me to spoon feed you?read your own rules, nimrod (derogative)
>>96460745I want you to quit being too retarded to speak and yet still sharing your retarded empty posts to waste space in this thread. Ideally you'd also jump off a bridge but the world isn't so convenient.
>>96460758deepstrike off a chair while rimming a volkite charger
>>96460762It's always funny retarded children just repeat the exact same words you already told them. Not enough creativity to ever do anything new, just the IQ of a parrot.
>>96460771It's amusing how some kids just echo back the same words you say. They lack the originality to come up with anything new, like a parrot with a limited vocabulary.
>>96458343Where’s his truck nuts?
>>96460210Can you back up why a unit with native fear(1), deep strike, WS6 and more attacks is worse?
>>96460784Behind the cingulum militare, of course.
>>96460771bro do you think (You) came up with "kill yourself"?
>>96460491I’m glad I’m not the only one to notice that poor bastard is Canadian too. I got mine for $40 some at FLGS but still feel a bit over the barrel…can only do 15 Despoilers cause i have extra chainswords lying around. Wish it gave more spears too, fuck
Brainstorming how I want to put together and fluff out my Blood Angels force since I'm getting back into the hobby. Looking for advice and criticisms if anyone can spare either:Fluff:>Force made up of the survivors of shattered companies, crushing defeats, and outcasts of the IXth legion.>On a crusade of vengeance against deceitful traitors and penitence for failures real and imagined. >Self-appointed task to preserve the legion long-term by recovering lost gene-seed and captured/MIA legionaires.>Allowed by Sanguinius as much out of pity for these flagellant sons as was the necessity of the task. >Even returning to the practice of consuming the dead to preserve the experience and traditions of the legions>Known for brutal lighting strikes bearing the most terrible weaponry they can muster: Phosphex, Volkite, Rad Weapons, and Disintegrators on top of savage melee combat. This either functions as a brutal hammerblow to enemy forces, or a distraction to provide cover for a surgical strike, such as assassinating a Traitor commander or recovering geneseed.Modelling/painting:>Mostly Mk.V, the only squads that will be comprised of single armor Marks will be stuff like Terminators>Lots of weathering and battle damage>Greenstuff for bonding studs to other marks to represent field repairs> Lots of color variations: Different tones/combinations of red/black/gold, a few wearing the grey of Revenant Legion, only unified by the Legion's Insignia on their pauldrons>as above, Blood Angel's signature melee focus seasoned with lots of Phosphex, Volkite, Rad Weapons, and Disintegrators. Plus any pinning, suppressive, panic, or poison weapons. Though never so much that it's unfun to play against.
I do wonder how extensive blighs notes were for future black books
>>96460316the tigrus pattern are the ugliest bolt pistols though? it's umbra>phobos>tigrus, objectively
how is alpha legion looking this edition? no previous knowledge of what they were like in 2.0
>>96458343I need to paint this for a 1.5k each double event.... but all i want to do it paint my new BA and WS instead.
>>96461072Last I checked, at the top of the strength charts lmao
>>96461072They have a great trait, an excellent detachment, pretty good terminators, and some quirky unique units. I'd say they're definitely tier 1
Which would be THE tomboy legion?
>>96456189Pubes status on your current favorite character?
>>96461337Space Wolves for sure. But Alpha Legion are the Reverse Trap legion
>>96461337SOH are be the superior sukeban legion
These have no business being only 16USD. For that little I am almost willing to spent way too long gussing up. I have a mental image of militia and tanks sprinting into the enemy front line just to get blasted.
>>96461604whoops wrong file, this one is bigger
>>96459952having this issue but with the special weapons. I just want the flamers and the Gatling guns.
>>96461604>>96461615Might as well place green plastic army men on the table if you're going for that level of detail
>>96460276any way you could point me in the direction of your source?
>>96461604>>96461615At that point just 3d print some alternative leman russ, i think someone makes a Sherman Russ that or just look at any GrimPrint tank
>>96461604>>96461615Just browsing etsy: for that price you can get much nicer 3d printed tanks (or just buy a printer you pleb).>>96461632seconded
>>96461632Invite only sorry, its had issues in the past getting shutdown when too many people came in.Just gotta move to countries that have extra retarded GW prices - you'll have much higher odds of anyone in the community already being in recast groups
>>96461513entire genital region obliterated by previously unknown xenos weapon
>>96461885Not many Kor Phaeron fans around
>>96461072This too is a lie.
>>96461072>95 pt Saboteurs could blow up 400 pt Spartans, and weren't locked to a shotgun>Exodus could engage units during deployment>Headhunters did 3A on the charge, instead of 1 like now>Units could infiltrate with their dedicated transports. Even Land Raiders, or Multi-melta Rhinos>Dynat could Scout, Outflank or Infiltrate 3 infantry units, including terminators (in LR DTs)The Alpha Legion was OP. We just never told you. It's called "keeping a fucking secret", you know? You saw it, and didn't notice.
>>96461284A drawing cannot do these things to me
>>96462045Anon what secret, literally everyone knew raven guard and alpha legion were the actual most busted legions in the game, everyone on here is just a nogames retard who can only imagine 10 cataphractii WS5 Terminators In a vacuum and not at the same time they're rotating an apple
>>96459385>Female driversThis ain't gonna end well
>>96462061Raven guard? The ones whose assault marines had no legion trait because their chainswords' shred already did the same thing? Better say IF, anon. Poster boys>WS5 termiesYeah, AL did those good too, I'd say. Though I'd say it was more their overall flexible mobility. Deploy, redeploy, alternative deploy, bring a DT along, etc whatever. Fun stuff
Has anyone got a derdeo dreadnought with the plastic falconets? Could you measure how long and how tall they are, please?
>>96462049This too is a lie
Does any one have the 2 Alpha Legion color schemes? The one you see everywhere and the one that Omegon and his goons are meant to be in during their black ops bullshit?
>>96462215Isn't Omegan's color scheme just black? I don't think we have any proper illustrations
>>96462215THe fuck you mean "two"? The books have consistantly told us and showed us that the alpha legion used many, many, different colour schemes and iconography.Just in the first black book(s) alone I am sure they showed like half a dozen.
So these Scouts have been squatted or?
>>96462215Someone post the black book text about AL schemes
>>96462275>>96462215>>96462265Here. Very in-character in that they're not consistent, even out-of-world official palettes for AL are all over the place.
>>96462294Yeah I'm painting my AL in different color schemes
>>96462294
>>96462314Diversity is our strength
>>96462314Ironically they're the most homogenous legion since everyone looks like a clone of Alpharius. Of course they get facial surgeries and the like for infiltration purposes, but by default everyone is just white baldman
Apart from Book 4, is there much SA lore or content out there to read?
What would you think of switching AP values to a similar system that 40k uses, meaning ap worsens armor saves instead of being a binary "ignores armor/doesn't" check? Right now guns can either be AP2, AP3, or have an irrelevant AP value. The problem with 40k's version of the system is rampant powercreep and retarded rules like armor of contempt accelerating it, leading to stuff like regular boltguns having -1 or better AP. But if you kept it tame I feel like it would add variety and granularity to the game.
>>96462334That's why they use colour.
Almost finished, need to add some decals and battle damage. Those Rogue trader era Predators are uber cool
>>96462350go play 40k
>>96462348There isn't because SA are literally pulled out of someone's ass. The faction didn't even exist until halfway through 1.0
What mark would you usually find WS in? I personally like MKIV so I might just use that, but I'm not sure what their go to would be.
>>96462651Firstly, do what you think is cool anon, fuck anything else. There are enough marines in a legion, across enough space and enough situations that any mix of armour etc is fully ok.But if you want their general disposition, they were at the fringes of space when the heresy started, and Horus already sent more more mk.4 to his confirmed traitor buddies. So it's likely that the WS didn't have much mk4, at least to begin with.Generally they wouldn't like mk.3, other than situations where the extra armour is REALLY needed, so generally speaking their most common mark at the start of the heresy would have still been mk2.
>>96462651Mostly MkII would be fluffy, but use what you like. Maybe MkV with II-III elements. Even VII makes some sense if you build your army around SoT
>>96462651scars raided traitor convoys for like 3 years- if your dudes are from that period of the heresy that's all the excuse you need for rocking MKIV
>>96462334Not white, I think their skin are mentioned as tanned
>>96462651mk2 has kinda always been the go-to for White Scars, since they likely didn't see a lot of mk4 suits during the days of the crusade, and mk3 seems a bit slow and heavy for their tastes (not to say they don't use them, golden keshig come with mk3), but they do use all marks, and there's plausible reasons why your dudes might have more suits of a certain mark than is usual for their legion. I would suggest having a variety of marks in your army rather than just everyone in the same suits, but you do you.
>>96462274The models have, the unit still exists in the legacies rules.
>>96462406as expected of Nostramo produced armour
Are there any MkII style terminator legs?Like, how Cataphractii are MkIII style with the segmented back and plated front, are there any such legs for terminators without the plates, just rings?
>>96463070What a shame I'll just have to settle with the 10 dudes I have then
Hmm. Say I wanted to do proto dark Eldar as militia with gene crafted + legacy of the great crusade. How would I deal with the antigrav vehicles thing? Although honestly, one thing I always wanted to try was converting those khardaron ships by removing the balloons and slapping on treads from guard or admech vehicles to make them land ships.
>>96463419only that prototype metal termie from the 80s
>>96462350what do I think of save modifiers? well I'll tell youback when 40k had save modifiers before it switched to the AP system, boltguns had -1 save mod and so did lasguns fuck off
>>96462350The AP system change fucked up 40k balance so bad they still haven't figured it out after 10 fucking years of patches every few months
My friends are trying to get me into Horus Heresy but I'm also a lore noob.Basically, what's the most thematic type of Iron Hands list I can make? I'm stuck on melee weapons atmI do like chunky bois,
>>96456189This just gives Condor Infiltrate (12) if he joins a Terror Squad because of how it's worded, right? And pretty much any other hq as well? Seems fucking hilarious NL can out alpha legion alpha legion fags this edition
>>96464012Forgot pic
>>964639795 Krators's and an Iron Father because you like vehicles, you're angry your dad is dead, and you would torture your opponent and make them miserable rather than try and win the game
>>96464017noBRB p180>A Model that joins a Unit will gain any and all Tactical Statuses affecting that Unit - but will not gain the effects of any Special Rules possessed by other Models in that Unit.
>>96462350Save modifiers are perfectly fine as a mechanic in general and switching to them for would eliminate most of the issues with many weapons just being totally useless and 50% of weapons needing to have some variation of Breaching. Generally WFB manages by having save modifiers greater than -2 being extremely rare and the majority of melee and ranged attacks having no AP at all. When 40K used save modifiers weapons generally all had insane values so shit got annihilated whenever it got hit, but also there were accuracy modifiers. The big issue is that it would them to completely recalibrate weapon and unit statlines, which is a big task that would likely be fucked up, so youd probably end up with one really fucked up edition minimum.I think they should bring them back, keep the values super low and then also bring back range modifiers and also make charges happen on the movement phase while they are at it.
>>96464176Ah, but the key word there is 'other models,' which is just saying you don't magically gain Eternal Warrior or something just because models in the unit he joins has it- Curze's ability meanwhile is a static effect given to the Terror Squad unit that gives 'all models in Terror Squads Units in this army Infiltrate (12)-' it's not a static keyword or special rule, it's a specific modifier to the unit giving all models in the unit Infiltrate, which would logically include any character who joins the squad.
I've got the bits picked out, now I just need the bodies. Still wavering between using legionnaires (pros: very nice bodies for vets, cons: repetitiveness, not very compatible with bits outside of heads arns and backpack) or 3d printed mk4 (pros: posability and variety: cons: not as fancy as the chaos stuff)
>>96464203>Ap modifiers would solve weapons being useless (aka not ignoring marine armor because that makes them useless according to me)>The only system that doesn't suck balls with ap modifiers is based on not having ap at all in the bast majority of attacks
>>96464220Normally I'd agree with you, but I think the difference here is the rule applies at army construction stage, before deployment and anyone having a chance to join units. By the time you're actually deploying, those characters you want to join will not be in a terror squad unit, and thus not get the rule.
So if the Dantioch model was 3rd party...1) Who made it?2) Where can I get one?3) People can just make models of GW characters using their designs as a base?
And done. Probably gonna finish painting a castaferrum with two gravis plasma cannons after this, my DA still need more plasma weapons.
>>96464288It's by the guy who did the perturabo golden demon
>>96464236You're just being dishonest if you think people are looking for AP characteristics on weapons other than 2 or 3. People have universally declared plasma bad because of a 1 increment change to its breaching.
>>96464307Is it? "David Ugolini"?How did people arrive at this conclusion?
>>96464310I'm not going to explain again how plasma is better than last edition. Or how 3 ap0 shots do the same as 1 ap3 shot against marines.If you don't want to do math or admit that other armies exist, that's your problem, no the system's
>>96464236Yes just like how the vast majority of attacks in horus heresy have AP values that don't do anything.
>>96464220That's not how characters work this edition. They don't deploy as part of a unit unless they are in reserves. They deploy as separate units and then join other units at the end of the first movement phase if you say so.A character with no Infiltrate can't deploy with an Infiltrating unit unless they are conga lining all the way to their deployment zone
>>96464220Curze isn't in a Terror Squad, he has to join onehe doesn't gain the rule from joining the unit
>>96464310did you know you're more than three times more likely to roll a 1 than a 6
>>96464462STOP COOKING MY DICE ALPHARIUS
>>96464244Why would that be the case though? A unit doesn't just magically stop having a rule once it gains one? And if the ability gained is 'models in this unit gain Infiltrate (12),' why would they suddenly lose that ability just because the game starts?
>>96464444The rule applies to 'all models in the unit' though, not 'all executioner and headsman models in Terror Squad units gain Infiltrate (12),' a specific they use when giving similar abilties in a similar fashion (eg Saturnine Praetor.)
>>96464426>Ap5/6 guns turn to -0 so basic militia are suddenly way more resilient>Ap4 guns turn to -1 so terminators take double the damage from anything that isn't a basic bolter and marine become SA>Need to make marines more resilient because they now suck balls compared to other armies, make them 2 and 3W and make cover give +1 sv>Also change all the weapons shots and S bc they don't work the same anymore>All the points make no fucking sense either now and balance is atrocious>Pass a patch every 3 fucking months changing and adding special rules to everything cuz you couldn't leave well enough alone If the last 10 years of 40k retardation haven't convinced you of how bad of a system ap modifier are then there's nothing I can do about it
>>96464288>People can just make models of GW characters using their designs as a base?People can just do anything.
>>96464442>That's not how characters work this edition. They don't deploy as part of a unit unless they are in reserves. >You can't start the game with an HQ embarked on a transport joined with a unit.I'm not even gonna check the rules I'm so sure you're wrong
>>96464545I don't care about literally any of those things and also you seem to think that points values of things are static for some reason?
>>96464601>>96464442N, in the deployment rules it says you can join units before deploying. Still, Infiltrate is given to Terror squads during army building and characters join during deployment.There's no reason to think they'd get Infiltrate for it.If that was the case you'd be able to give Paragon of Battle to all your HQs, including Praetors by joining them to a Prime unit
>>96464611Ah well, if you don't care about balance or having a playable system then no wonder you want ap modifiers
>>96464545The militia thing can be balanced around, if they're twice as durable now then have each dude cost twice as much. I'm oversimplifying but the point is they won't suddenly become OP unless you literslly only change ap values and nothing else. >Marines suckWhy would they suck? As long as you don't give basic bolters an AP value they should still be roughly the same against most weapons. And cover boosting saves is a good mechanic, and opens up room for more ignores cover weapons/units.The point is the only reason it failed in 40k was because retarded codex authors felt the need to always have marines one-up every other faction so every time a new book rolls around they raised the baseline up. I'm not saying HH has stellar writers, but it's definitely more balanced and the problem is grestly mitigated by having 90% of armies pulling from the ssme unit list
>>96464545>why is this bad>this is not true, any weapon could be given any AP value>this is also not true, the idea that marines would need to be more resilient is an opinion >this is also not true, shots and Strength have nothing to do with AP as a mechanic>also not true, points have nothing to do with AP as a mechanic>this has nothing do do with horus heresy at all and is just you freaking out about a different game Embarrassingly buckbroken by 40k
>>96464641>If that was the case you'd be able to give Paragon of Battle to all your HQs, including Praetors by joining them to a Prime unitBut the effect of Paragon resolves giving BEFORE declaring who joins what unit, so clearly the effect can't hit HQs joining units. Meanwhile, if you look at the Combat Veterans prime trait, you see more credence to my argument that Curze's ability IS a static effect that persistently affects all models in the units that join a terror squad, because combat squad SPECIFICALLY denotes that 'models that later join the unit do not gaon the effects ot this ability,' so was Curze's ability not meant to include units that join the Terror Squad, they'd add a similar clause restricting them from doing so.
>>96464728Further futher more to anyone arguing Curze wasn't intended to gain the effect I direct you to his previous rules basically giving him Infiltrate (12) by having him run 20 inches up the board when he felt like it, and that he now lacks any other similar movement based ability probably means they intended for him to be able to gain the effect
>>96462350It's a bad system for 40k and terrible for 30k, where most armies have 3+/4+ saves everywhere.It only works in Fantasy/TOW because most armies basic guys only have 5+ armour saves at best, and the majority of weapons don't have an AP better than -2.
>>96464728>was Curze's ability not meant to include units that join the Terror Squad, they'd add a similar clause restricting them from doing so.The clause is in the characters joining units specifically telling you they don't gain the special rules the unit hasThere is no difference at all between this special rule and any other special rule units gain from other means. Independent characters don't gain them from joining units
>>96464611>>96464711>>96464713>Imagine seeing the state of 40k and wanting 30k to be anything like itYou guys are retarded even by this board's standards and that's an impressive achievement
>>96464919I don't see the current state of 40k because I don't look at it. It also has nothing to do with the price of fish.
>>96464903>The clause is in the characters joining units specifically telling you they don't gain the special rules the unit hasThen why would they feel the need to specifically note when added effects that 'affect all models in the unit' like the Combat Veterans prime trait do not affect models who join the unit in the ability's effect? They specifically note when restrictions apply to added effects like this- if they don't they're clearly meant to hit not only the base models in the unit but also those who join it. Like how the Saturnine Praetor's teleport homer ONLY affects 'saturnine terminator and saturnine terminator sergeant models.'
>>96464755>>96464728it's not even worth arguing with you at this point, you're both retards determined to ignore the actual rules
I have;>Tartaros Praetor (The Word Bearers one)>Overseer Consul>Saturnine Terminator squad (3x Bombards, 1x Disintegrator, all with Particle Shredders)If I want to make a Word Bearers army, where would be a good place to go from there?I'm assuming I want Melee oriented stuff and some vehicles/Dreads?More looking for a fun list than a competitive one.
>>96465065You might've had a point if there weren't added restrictions to added abilities and what models they do/do not affect, but with those added it's clear joined units 'not being able to gain abilities of units they join' is simply meant to cover pre set abilties the unit had, not added abilities affecting 'all models in the unit' statically.That, coupled with Curze straight up not having a sneaky beaky rule the same way other sneaky beaky primarchs do, makes it a clear indication the rule is meant to affect him in some way- specifically when joining a terror squad to gain the ability.
>>96465193Gal vorbak because they are the coolest. Tactical squads for point score, rhinos, some shit to kill a tank.
>>96464994>Then why would they feel the need to specifically note when added effects that 'affect all models in the unit'Because that's not a special rule and there's nothing in the rules saying independent characters don't get it when they join, unlike Infiltrate
>>96465193Tactical squads, Rhinos, a Centurion, Rapiers or Vindicators, a Saturnine Praetor. I'm not gonna sugarcoat it, the Overseer and the Saturnines are mid
>>96465193It's not like the WB trait makes you particularly good in melee desu. You can pretty much play any army style you want.
>>96465261By your argument neither Curze's effect 'Sire of the Night Lords'- Infiltrate is a special rules yes, but 'all models in terror squad units in this unit gain infiltrate (12)' is not a special rule, and is the effect being added here