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When life gives you demons -Edition

Previously, in the Mortal Realms
>>96464014

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

>Booru:
https://ageofsigmart.booru.org/index.php

>Thread question:
Would you have liked the last pity hero your faction got if he was a special character instead of a generic one?
>Alternative thread question:
Do you think large factions where all units have the same theme, like lumineth, to be better than armies made of multiple branching themes, like skaven?
>>
first for sigmar the one true god king
>>
Chorf trains
>tq
Idoneth got both and it was kind of a letdown. In general I prefer generic characters to named ones.
>atq
...don't lumineth explicitly have a bunch of branching themes? Cow/stone guys, fox/wind guys, tyrion stuff, river stuff,...
In general I guess I like a bit of variety with an overarching unifying theme. Gloomspite having moonclan, throggoths, squigs and spiders all unified under being cave weirdos. lets ignore gitmob for now
>>
>>96471501
Oh boy, I can't wait to see what 3+ rolls GW will have the Chorfs get!
>>
>>96471569
>don't lumineth explicitly have a bunch of branching themes?
having a slightly different hat topping hardly makes them differently themed.
>>
>>96471579
End of Your Turn

Roll a D3. On a 2+, inflict that much mortal damage to this unit. Then add the damage allocated to the control score of this unit until the end of the turn.
>>
>>96471584
Big fuckoff walking cow mountain vs flying furry twink seems pretty different to me
>>
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>>96471501
https://www.darksphere.co.uk/gwrise25.php
>>
>>96471569
Considering Cities of Sigmar have trains in Lore and they released no models I doubt we will see Chorf trains as models.
>>
>>96471605
They're still wearing the same style of clothing
It would be like saying saurus and skinks have different themes
>>
>>96471590
You forgot (Army)
>>
>>96471569
If you said to me this was a CoS city i'd beleive you
>>
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>>96471695
Better or worse?
>>
So I'm getting some nurgley stuff, I wanna do a deep sea theme and figured I'd poke around and ask folks what that might entail for some bloated corpses.

Anyone got any good reffs or ideas? I wanna build up a little folder for inspiration.
>>
>>96471783
It just doesn't look like a ziggurat.
>>
>>96471695
>no spires
>no towers
>no dragons
>no domes
Now why would you do that
>>
>>96471648
I don’t think you know what themes are
>>
>>96471783
Worse. The warpstone greenness made it less orderly looking
>>
>>96471501
It is pretty funny all the Helsmiths in the beautiful art are all classic Chaos Dwarf coded. No women or black ones there.
>>
why is there so much apathy about this edition
people dont even hate it, they just dont care
>>
>>96471790
isn't there some flooded kingdom thing for undead you could steal ideas from
>>
>>96471790
Greenstuff barnacles on things? They seam nurgly
>>
>>96471841
It's so inoffensively bad nobody really has the urge to get mad about it
>>
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>>96471790
If you're after some bits I think you should look into the dredge.
It's a range meant for 40k, but once you remove backpacks, guns or the weird space marine boots I think you could end up getting some cool parts out of it.
lost kingdom miniatures has sea undead, but less of the fleshy kind, generally.

If you're looking for paint tips alone, I can't help, whenever the idea popped up I think people had some very different conclusions, with some thinking the best way is to make extremely pallid corpses with greenish folds, to others saying they should be very blackened or something.

The crew of the flying dutchman from pirates of the carribbean is a masterclass, but I think they avoided almost completely the normal traits of something realistically rotten and focused primarily on coral and marine textures, keeping the palette almost monotonous.
>>
>>96471841
the army rules and warscrolls really really suck. there is just absolutely nothing to get excited about with the army releases, they're like the perfect storm of boring (most choices stripped out, oversimplified), unfun (most units very bland, subfactions 1 feature and often repeats, most abilities unreliable 3+ and/or once per army), and inflexible (once per army a soft ban on repeat units, restrictive regiment building and increased points makes lists feel unforgiving and claustrophobic, most ally and coalition rules removed)

they literally took everything fun about the game and removed it, dumbed it down, or made it very unreliable. combined with tons of copy and paste bad rules, lack of choices, and poor internal balance, the armies just arent fun to build or play.

literally the only thing carrying age of sigmar right now is the fact that they keep putting out great models, but even amazing sculpts like the new gitmob are being sabotaged by the dogshit rules writing. the core rules and seasonal rules are fine, the core rules may even be some of the best the game has ever had, but the army rules are so fucking bland and unimaginative, with anything resembling player agency removed, thats its a big "why even bother" vibe
>>
>>96471841
There's only so many times I can say "I wish I had more options" and "Wow they sure overuse D3 and 3+ rolls".
>>
>>96471903
>poor internal balance
This is what gets me. What is the point of simplifying everything and dumbing down everything if you are still gonna have wildly overpowered and underpowered armies? If things aren't gonna be balanced either way give us fun/flavorful rules at least.
>>
>>96471790
When I was looking for converted blightkings, I found this guy who said he was using plague marines as a base for nautical themed Nurgle
>>
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>>96471876
I remember ages back I was doing a blood bowl team themed around that and my friend gave me some little beads to green stuff around for that effect... Maybe it's time...

>>96471899
This shit is gold, and yeah it's a very varied theme. I was thinking maybe some more deep blue bloated bodies with purple or green glowy guts. (maybe toss some seaweed in with the guts) But palid with more green, divers helmets and tentacles though would be fucking perfect.

I'm caught between a more naturalistic colorful "We dragged ourselves from the ocean and look like the ocean equivilant of a chicago dog" vs "industrial rusted haunted oil rig"

>>96471968
Right as I'm about to hit send, holy shit that's good too....
>>
>>96471946
>wildly overpowered and underpowered armies
thats external balance
internal balance is about choices within the same army
>>
>>96471940
I'm so fucking sick of d3 damage on a 2+, that and anything that's like "REDUCE CONTROL SCORE BY 2 IF YOU'RE X" Control score is fucking meaningless unless you can reduce it to 0, 90% of the units have 1 control score as is so it's pointless unless they update that fucking rule.

Also the few nerfs of shit and turning just standard abilities into "Spend a CP, then roll a d6 on a 3+ the ability goes off"
>>
>>96472008
Control score is a sum of stuff in the unit, not the number on the warscrol.
>>
>>96471992
They both suck. Internal and external. Blades of Khorne being 70% was lmao tier.
>>
>>96472020
Wait, so if one guy is touching the point and he's in a unit of 20 with 1 control score each, so long as one guy touches it they're at 20 control?

Or is it, one guy touches the point in a unit of 20, he is worth one.
>>
>The root of this perversion is the god Hashut, who revealed himself to beleaguered duardin during the Age of Chaos, claiming to be a long-forgotten ancestor god and offering salvation of a kind.
>The Zharrdron now believe Hashut to have been the oldest and proudest of the ancestor gods.
So it's entirely possible that the whole backstory we were given yesterday is bullshit (no pun intended) from an unreliable narrator. I think that's better than "all your theories from Fantasy are wrong goodbye".
>>
>>96472087
they hinted at that in the other article too
>You consult the Final Slates of Morgrabal, fire-binder of the Forge Anathema. Before the stone-flesh claims me entirely, I etch here what I have learned in sacred Zharralid script. Let us speak now of our god, the Father of Darkness. Fools will tell you that he is a daemon or some other primordial being born in fires older than the realms. We know him for what he is: Hashut, the one true ancestor god.
>>
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basic test for the scheme ima do
>>
>>96471501
>Alt TQ
Branching themes are better than a complete one note, but only when branching out doesn't mean one unit with little to no synergy whatsoever (e.g. firebelly)
>>
>>96472087
My interpretation was that everything in the previous article still happened (obviously not exactly as written since unreliable narrator etc) up until the point where hashut gets btfo by valaya. Then sometime later hashut reappears during the age of chaos, but they're keeping the door open for this not actually being hashut.
There's a couple of ways you could interpret things I think. Glad they're keeping it a bit more ambiguous.
>>
>>96472120
Is it easy to paint flames
>>
>>96472140
I think its one of those things with a low skill floor (contrast) but harder to do really well then most things
>>
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Since the only way to play a Beastmen army in AoS these days is to play Disciples of Tzeentch, I'm thinking of making a Beastmen of Tzeentch:

x1 Ogroid Thaumaturge (Hero)
-x3 Tzaangor Skyfires
-x3 Tzaangor Enlightened
-x20 Tzaangors
-x20 Tzaangors
Total Cost= 1000 Points
>>
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I don't mind Krethusa. After reading the truly terrible Dawnbringers shite, she's definitely one of only like three characters introduced with any sort of potential. Admittedly, I don't like the idea of "good guy" Khainites that are only trying to help etc but we'll have to see where her plot goes... assuming it goes anywhere, and this isn't a Ynnari/Yvraine thing were the most interesting plot in the whole setting is forgotten and goes no where.
>>
>>96472239
I like her feet
>>
everytime i see an AoS game it looks like a totally flat map with basically zero terrain where you deploy in a straight line and just charge into each other like retards. is that pretty close?
>>
>>96472239
>"good guy" Khainites that are only trying to help
Oh... that's not promising. Definitely feels like DnD sloppa
>>
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>not even trying with bait
>>
>>96472290
Yes

Next question
>>
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>>96472302
This is what a real gaming map should look like! Come on man, don't you have an elaborately based and fully modelled thing to play on?!
>>
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>>96472302
i assume you're talking about me >>96472290
which is fair to assume, especially with the recent flood of "t-sports" trolling on the board. but i assure you i am asking in good faith. i haven't played AoS yet but i watch batreps while i paint and it always looks something like this
>>
>>96472341
If you're playing with the actual GHB layouts and standard rules ye, it's primarily just a few random bits and bobs of terrain and little bits with several circles you stand on.

If you're playing for funsies or for narrative I imagine you can be more creative and have more fun than the standard GW stuff.
>>
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I think the new art fixes the slightly off looking color scheme they initially showed off. The lime green warpstone color they have on the weapons clashes with the rest of the color scheme but this much more ghostly bluer green looks way better
>>
Truth or fabrication, it's a little amusing to imagine a bunch of duardin hearing a whisper in their head saying "I'm your daddy" as Hashut explains his backstory.
>>
>>96472378
I didn't notice before that they were fighting sylvaneth.
>>
>>96472378
that looks like a bad photoshop

it should be red
>>
>>96472362
my friends are all getting into AoS because they're burned out on Battletech and 40k so at least it will be something different...
>>
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>>96472378
'Eavy metal does good when they do good, but I've come to terms with the fact that they can fuck up paint jobs just like anyone else.

For instance, anything with tits.
>>
>>96472413
I mean feel free to play however you want, unless you're going to a tournament you can just use the GHB as more of a guidelines.

I'm still learning and playing local so all my games have been with the GHB but once I get a grasp on what the fuck I'm doing I'd love to just do some massive fuckoff games, or more goofy objectives/options.
>>
>>96472415
That's not the painter's fault
>>
>>96472378
I agree, I like the weird cyan(?) glow they have on this art. Certainly an upgrade.
>>
>>96472437
You're not gonna convince me on this anon, I've seen people bust their ass off to make models good. 'Eavy Metal just has no clue how to paint women (admitedly this warband was shitty regardless, so I dunno just pretend I posted Malenith or something)
>>
>>96472378
The design of the dominator pisses me off so hard and this is coming from a huge daemon engine fan
It's like they sabotaged it to make it deliberately not cool
>>
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>>96472341
this is about average for my games.
>>
>>96472378
That’s because the blue works better with the purple of their fabric. Also looks less skaven-like.
>>
>>96472457
Heavy metal has no idea how to paint faces in general
>>
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>>96472466
sometimes we play with more, but the FLGS hadnt painted it at the time, although this was a couple years ago now i think so maybe they've painted it since then
>>
>>96472477
while thats defitely true, i dont see a lot of sculptural detail on those khorne guys to convince me that there's much to work with either.

kinda looks like a fail on the part of both the paint job and the sculpts. if you have a better painted version that says otherwise feel free to post it
>>
>>96472457
>I've seen people bust their ass off to make models good.
have you seen anyone making THAT miniature look good?
>>
>>96472341
what is t-sports trolling?

competitive or diehard players that play TTS or can get atleast a game a week already left the game if that qualifies for t-sports, many of the major events are down noticeably in attendance.
>>
>>96472466
>>96472485
Why hide the opponent's models?
>>
>>96472466
>>96472485
this looks a lot better to me, thanks for sharing
>>
>>96472517
he posts his stuff to socials. i dont want to expose him to potential harassment from 4chan creeps, i've seen the level of deranged some of the people on here get up to. less so in the aosg compared to the 40kg, but still i'd rather not risk it.
>>
>>96472509
a grognard has been griefing the 40k general (and the board more broadly) with threads and posts slamming competitive players, L-shaped ruins, etc.
>>
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>>96472415
It's legit a shit model, GW made this dude 10 years ago, they're both Bloodreaver, every single member in his warband looks way better than this 2025 one.
>>
>>96472499
That one painter girl that liked savage orcs did a decent mocup for them
>>
>>96472415
These models are just shit
No saving them
>>
>>96472485
You got some closeups of your gitz anon? Loving the scheme and need some inspiration.
>>
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>>96472655
not really, its mostly just the studio scheme with different colored hoods to tell the squads apart.

i do have this wip shot of skragrott, but i havent dug my gits out of storage since like early 3e for a proper pic
>>
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>>96472499
I remember an anon posting this when they got announced, the idea that they were half skinned with raw muscle showing. Alas not painted though
>>
Yet another TGA leak btw, Whitefang posting "Time to Reject Modernity" to someone mourning the apparent loss of Ogor Blackpowder. More evidence for the cave man direction.
>>
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>>96472688
>>96472655
and this one of the mangler and dankhold
>>
>>96472626
Despite him being some random underworlds jobber, that mother fucker is one of the coolest god damn Khorne models. I love him so much
>>
>>96472694
Christ. One of my favorite parts about ogres is (or I guess was) how they're the only Destruction guys who use guns and cannons.
>>
>>96472694
>check post on tga
>15 heart reacts and 1 sad face react
Why do people celebrate having less shit??? Is it all BCR fags who are happy about it?
>>
>>96472706
Not necessarily! We still got blackpowder as modern proof ogres know how to use guns. I'd be so sad if they lost the scrapshot canon.
>>
>>96472706
Yeah I agree, I do like the Beastclaw Aesthetic overall but guns were a nice gimmick they had over the rest of Destruction. RIP
>>
>>96472719
You got people over there giving Unironic praise to the Bloodpelt Hunter for being a 1000% improvement on Ogor designs because pinhead is a better look apparently. TGA is a strange place.
>>
>>96472719
No people are happy because they think it means Ogres for TOW
>>
Is there any way to make Mortek Guard with spears not look like playmobil toys? Something about them in the pics I've seen that looks so goofy. Might have to build mine with swords even though I kinda wanted like an elite phalanx look to my army.
>>
>>96472740
I don't mind full unga bunga, but Ogors having random scrappy heavy built weapons was such a cool part of them. The beartrap crossbow/fist, giant hand cannons, catapults and cannons that work as a makeshift blunderbuss. The only way I'd accept more caveman shit is if they went harder on ice theming, inuit styled bulked up fur with massive harpoons and fur lined gear under bulky plates. (Even then I don't wanna lose shit like maneaters or gunlines)
>>
>>96472457
>>96472477
It's not that they have "no idea" or they "don't know how". I think they're just told to outline every single detail to show off the sculpt so they stick to that even when it doesn't make sense and doesn't look good, like female faces
>>
>>96472301
It does, doesn't it? Has me worried they'll get rid of Morathi, Har Kuron etc in an edition or two and pivot towards the Khainites being good guys.
>>
>>96472279
*SNIIIIIIFF*
As do I, anon.
>>
>>96472768
You should be able to angle the spears if I remember correctly.
>>
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>>96472706
Me when the AoS team keeps insisting on taking great WHFB design motifs and just making them worse for AoS. Like the Flesh Eater Courts range is amazing so its not all of them, but most for sure.
>>
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>>96472290
>>96472341
Meh, if you try your tables can look pretty good and be super fun to play on.
I like how the terrain of ours games looks, it's nice and Ghyran-y
>>
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>>96472690
>Alas not painted though
Most of the designs for them were just shops after they got announced
>>
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>>96472842
My favourite bit of terrain I've ever painted is this btw. I love the whole "demon summoning" vibe of it lol
>>
>>96472845
I've been gradually building up a bunch of Shyishy terrain to use for my own table, I'm pretty proud of how they're all turning out so far. (I say shyishy, just purple roofed houses, towers, etc etc)
>>
>>96472836
nah, i disagree. soublight, gitmob, kruleboyz, ironjawz, seraphon, hedonites, khorne, StD have all been an improvment over their old fantasy counterparts. you could maybe argue about the stylistic divergence of kharadron, lumineth, DoK, sylvaneth, or IDK, but i think they're all pretty much better all around as well
>>
>>96472879
What a coincidence the factions that are cool are the ones who stayed the closest to their WHFB equivalents wow
>>
>>96472879
>soublight
Soulblight are pretty good too, but I disagree on Seraphon, Hedonites, Khorne, StD, Ironjawz, or Gitmob being departures from their old WHFB aesthetics. The only one on that list I would say was was the Kruleboyz and they were quite controversial on launch for that very reason.
>>
>>96472768
avoid posing the spears pointing forward, most arms are posed in a resting stance so the spears look weightless when rotated to aim forward

avoid oversaturated schemes, they're an army of undeath, if the colors say "lively and clean" it means something is off and that will be noticeable

play around the bog standard color coding of the parts, you can paint some bones as different materials or viceversa, even faces as masks

you can also easily cut off the noses and/or fill in some of the mouths in greenstuff or spruegoo, you shouldn't feel constrained
>>
>>
>>96473014
Kinda curious about what manifestations they might get.
>>
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>>96472694
here's the post wf replied to for those curious. Seems to indicate a more caveman aesthetic yeah.
I don't think this necessarily means no gunpowder at all though, as I'm pretty sure those were always just stolen anyway, and the ironblaster is supposedly staying.
>>
>>96471968
Looks pretty cool but I cannot not see a space marine
>>
>>96473021
Imagine like a giant half charging bull made of energy! And then like... Hrmmm what do factories have, maybe like some raven swarms floating around! And maybe a giant warhorn shaped like an animals horn!
>>
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>>96473038
>mfw
>>
>>96473024
>and the ironblaster is supposedly staying
for now
>>
>>96473021
the bull centaurs are pure soul
>>
>As the first-sired, Hashut had every right to ignore these words, not least for their insincerity. Yet these were not subjects but kin. Despite his anger, in his humility and wisdom, he relented. In the mountains of Korrok, he and his servants raised the citadel of Ur-Zorn. He broke the god-bulls and came to respect their tenacity. Across the realms, duardin clanged tankards to honour Hashut, who toiled uncomplainingly in stubborn clay.
Please oh please let the "god-bulls" be the goddamn drogrukh. It would be so funny if this entire duardin civilization was unwittingly cosplaying as Kragnos's even more retarded cousins.
>>
>>96473219
korrok is a different continent of ghur
>>
>>96473268
It's neighboring Donse, just across the sea. It's closer to the ancestral homeland of Kragnos than his mountain prison was.
>>
>>96472546
Lmao the only time I have seen 'harassment' (besides shitting on ugly models) is when some faggot marched into the thread and said he was a 'top tournament player on a NA country for Xx faction' as some pathetic flex, and some anon immediately went on BCP and reviewed some article on tourney results and posted his name.
I don't know of anything else
>>
>>96473219
A clash between the pre-betrayal zharrdron and the ancient drogrukh is a great element, but them unwittingly cosplaying the drogrukhs would be lame.

The closest I can support is linking the bull centaurs with the drogrukhs: lets say we make them the result of hashut taming, breaking and harnessing the spiritual power of that race, and gifting it to the chaos dwarfs.
It both rationalizes the element, creates an extra significance to it, deepens an already fitting inimicity, and potentially branches the idea, because if hashut could do such a thing once, maybe it can do so again, and we get mutant chaos dwarfs empowered by the essence of something else.
We can also run further with the idea and link to that little we're given of hashut's plot so far: maybe harnessing the souls of living beings like this was the breaking point that brought the other dwarfs to accuse hashut of crossing the line, and it also vindicates hashut because in a sense he was keeping his promise and wasn't demon smithing at all (yet), maybe the reason why other such gifts aren't more present it's because hashut was broken during the wars immediately after that betrayal, and a rebuilding of hashut would be a major plot point that can justify why other mutations would suddenly start appearing then.
>>
>>96472768
Sounds like a (You) problem.
My 40 spear mortek rank up so the ranks of spears go from at arms to at rest in the rear.
>>
>>96473219
Isn't that just the bale taurus. My prediction is that they respected it, but still hunted it in extinction because of muh industry, instead choosing to sculpt their machines as their own fucked up way of honouring them.
>>
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>>96472466
Please pardon my low quality shitpost
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>>96472485
Are those blue grey terrains FDM ?
Looks really good
>>
>>96472394
My personal headcannon is that Hashut came into being when dwarfs, who were left behind in chaos wastes, had their faith broken and started bargaining for any deal they could to stop mutating.
>>
>>96472860
It's adorable anon. Reminds me of Ultima.
>>
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Someone toss me the audiobook for Beastgrave please and thank you <3
>>
>>96472120
I don't think this is a test scheme, I think you've chosen this because it requires basically no work.
>>
>>96472546
Fucking loser.
>>
>The root of this perversion is the god Hashut, who revealed himself to beleaguered duardin during the Age of Chaos, claiming to be a long-forgotten ancestor god and offering salvation of a kind. He had spent many long years communicating with those trapped in their karak keeps by besieging daemons. There had already been attempts to tame daemonkind – furtive experiments conducted in the dark by desperate Runesmiths – but Hashut offered a more terrible solution to their never-ending war of attrition: the ability to turn such enemies into tools of war.

So...the new lore is just Hashut claiming stuff? It finally makes sense with the WHFB lore. Hashut is lying here
>>
>>96473808
Why would chaos ever lie?
>>
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Wow this looks boring.
Fyreslayers desperately need a new Spearhead, hopefully with a Magmadroth in it.
>>
>>96473808
>>96473818
>1 minute apart
Piss off samefag.
>>
>>96473842
Not everyone reads as slowly as you.
>>
>>96473842
What's even the point in accusing posts like that of it? It's not like there's an argument being made.
>>
>>96473857
All samefagers deserve to be shamed and shunned.
>>
>>96473829
The throwing axes are fun. Took out the bone shaper in the new OBR spearhead on turn 1 with them. Still lost the game by like 1 or 2 because I forgot FS had a ward save for half the game, though.
>>
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What'll be the end of edition narrative for 4th? Broken Realms was fucking amazing, Dawnbringers was fucking shite, so it's hard to say if it'll be well written, but what do you think it'll be about?
I think it'll definitely involve the Helsmiths in some regard, similar to Broken Realms involving Lumineth and OBR, and Dawnbringers being all about the updated CoS stuff.
>>
Do wonder why chaos never got ranged considering they had marauder axe throwers and the chaos cannon

But i suppose that's why you have magic, demons and beefy infantry

>>96473021
The only thing i do miss from the bulls is the giant helms

Everything else is ok aside from poses being a lil bit stiff
>>
>>96473829
>4 of the 5 squads are the same infantry unit
>Plus 1 boring hero
That might be the shittist Spearhead in all of AoS lmao
>>
>>96473948
Big war in gyran, chaos invading. Mainly nurgle
>>
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>>96473955
>The only thing i do miss from the bulls is the giant helms
The alternative build option has helmets. I plan to combine the armoured, mace wielding bull bodies with the bull helmets.
>>
>>96473801
NTA but elaborate
>>
>>96473948
depends on what the 5th edition bad guy will be, with broken realms and dawnbringers setting up kraggy/krules and skaven respectively.
My hopium is skaven and chorf shenanigans somehow breaching azyr's defenses and involving them in the narrative.
>>96473955
giant helms could be a fun sculpting or conversion project if you're into that at least.
>>
>>96473948
Something something nagash is mating press the great horned rat
>>
>>96474016
>My hopium is skaven and chorf shenanigans somehow breaching azyr's defenses
Booo boring, predictable and shit
>>
>>96473808
old world hashut might also be future hashut manifesting back in time

or it's a retcon altogether
>>
>>96474019
He’s too busy having his lieutenants getting the run around by Chaosfags and the only one worth a damn is floating particles in Hysh or something
>>
>>96473801

its just a throwaway test to see how i will like the colors. the "gold" will be different colors, the black will be highlighted and the runes on the armor will be glowing. The demons eyes etc will be yellow i think.

thanks for your concern though
>>
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>>96474040
fuck you buddy i want maps of azyr
>>96474071
I have a feeling arkhan will show up when we next see some obr
>>
>>96474056
The Realm of Chaos in AoS has time shenanigans, too?
>>
>>96471569
i think my only problem with the green is that the green flame is so specifically a skaven great horned rat thing, reusing it immediately after the skavendoom event for hashut as well just feels like it makes them less unique.

it would be like if they released a big new tzeentch wave but changed the studio scheme to red with gold trim and skulls.
>>
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I suppose more landmarks will be added to Korrok in the HoH tome.
>>
>>96473983
these guys feel too doughy to me. they for sure know how to sculpt muscles and hands with definition but there just isnt any there, they look like they're made out of marshmallows.
>>
>>96474202
They're dorfs, dorfs are fat
>>
>>96474191
Wild. Excelcis is RIGHT THERE on the chorfs doorstep. Maybe they can give it a real siege and not get cucked by Poochie.
>>
>>96474212
the free cities really are aos' punching bag aren't they
>>
Most of the rumour talk has been (understandably) focused on ogres and fyreslayers, but what do you guys figure the obr pic in the sneak peek means? Genuine release wave or pity hero?
>>
>>96473388
I've seen a couple cases of peoples reddits being posted here. Unless you're an idiot that has his irl socials linked to a reddit account this is completely harmless though.
>>
>>96474202
based on powerlifter vs bodybuilder logic, the bull centaurs completely strengthmog this preening khornecel
>>
>>96474271
Leaker said you're getting something like ushi bowmen. So maybe a small wave, bigger than what khadrons got at least.
>>
>>96473948
one thing that both dawnbringers and broken realms have in common, is that the successive story is technically tied to what happens but practically almost completely out of the left field compared to what everything was about in those stories
another element is that the campaigns are just excuses to showcase the latest releases, especially big special characters, so we should largely discard the releases happening soon and take whatever is left as playing actors of the campaign with one book to close the current narrative

a few open plotlines are
>gordrakk pushing into eightpoints towards the meteroic gate, with katakros also still in eightpoints and archaon pretty much absent in the last 2 editions
>tyrion and malerion must show up, and if malerion shows up then khainites must see further pressure onto them, we now have a rumor of cos getting a dok hating special character
>speaking of cos special characters there's still the gal that turned into a treegal and joined the kurnothi at the end of dawnbringers, and on that note kurnoth too must rise at last
>vandus and khul must must show up, related to them or their characters we have little, save perhaps rumors of other cities in aqshy going down, but that may be skaven, considering one such city was tempest eye, another city that may see an attack is greywater, by abraxia
>while back on the aqshy side, related to slaves to darkness we have gunnar brand and the mountain tribes still with a vendetta against skaven
>also on the mountains are fyreslayers and chaos dwarfs, also with something against the skaven, so perhaps it's these three ending the gnaw
>in other ongoing stuff we have lizards having preemptively amassed aqua ghyranis in preparation to mend the damages the skaven, so they might appear and do something tangential as usual, their only noteworthy name that might get a model is lord gar
>>
>>96474271
Looks like chariots (or a similar war machine), bowmen (the sculpt has been in underworlds for ages) and the mandatory foot hero wizard we don't need
>>
>>96474335
There are never enough wizards
>>
>>96474271
necropolis stalkers but with bows. mortek chariots. maybe hope is also mortek archers.
>>
>>96474287
>>96474335
didn't the leaker explicitely rule out ushabti and chariots?
>>
>>96474329
the nighthaunt tome pitches attempts of nagash to reform completely, so that might be another story, and we're starting to see gw replacing or removing a number of stuff as old as the end times, so it's possible they're thinking about a new model for nagash and/or the 3 mortarchs, arkhan in particular since he's in a different tome from the other 2 and is currently ded
finally we have kragnos still in his personal hell made of saurus warriors, I doubt they have anything planned for him soon, but eventually he will get a faction of centaurs, so perhaps we might see him do something and find one, a herald of the future army
morghur is also potentially returning, but it might be WAY too soon to talk about him

missing from the factions getting mentioned or already with a tome we have nurgle, tzeentch, slaanesh, ogres and giants
nurgle is getting lots of stuff soon, so he might appear but not that much in the end, ogres are in a similar situation but they have 3 special characters to launch apparently, so we might see one getting to do stuff tangentially to some narrative (maybe hired by gordrakk to push through in his story since he's learnt about the power of friendship?), for slaanesh and tzeentch we have nothing on the horizon, but slaanesh has a relatively large range so he might get just a pity appearance (maybe as nuisance for khul?), while tzeentch most definitely has a bone to pick up with lizards since they destroyed one silver tower, so they might be another sidenote appearance too.
>>
>>96474202
They have strongmen bodies. They look fat but can crush the head of any khorne-fag using only 1 hand like nothing.
>>
>>96474377
No. He ruled out OBR being the next starter army
>>
>>96474353
Everyone one of our foot characters is a fucking wizard. The soul reaper doesn't need to be a wizard (just let him buff and keep him cheap). The Boneshaper doesn't need to be a wizard (make his buff JUST WORK and keep him cheap), same for the 'ossifector aka planned LE Boneshaper that was lazily repurposed.' Let the Soulmason be the daddy caster that's fine, then maybe, MAYBE let the new model be a foot hero wizard.
>>
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>>96473792
I gotcha poorfaganon :)

https://files dot fm/u/qn2xks6xqe
>>
>>96474426
I like when they have fun in the painting guides. Shame the 4e ones have been stripped back in quality and quantity so much.
>>
>>96474426
The new guides are terrible
>>
>>96474444
>>96474471
They seem to be allowed to have more fun with it in the Spearhead instruction pamphlets.
>>
>>96474485
Oh sure but the guides are legitimately shit. Just slap on contrast bro no one's ever thought of that
>>
>>96474471
They are just supposed to be “battle ready”guides that fit on a single page. Though I suppose it wouldn’t hurt if they put more in depth ones into White Dwarf or something.
>>
>Frost Sabres gone despite them having assets for them from the Hrothgorn kit
Soulless
>>96474593
Or just had legitimate guides like every edition prior? These could be an addition, they already cut the page count
>>
>>96474607
They absolutely loved slapping 1st and 2nd edition tomes full with painting guides. I guess they didn't have much else to put in there yet, but still.
>>
>>96474607
also
>leaning more toward unga bunga cavemen BCR stuff
>remove the sabertooth tigers
???
>>
>>96474471
Actually that's based.
>>
>>96474661
Plenty of lore and narrative scenarios in the 1st edition books (and some of the 2nd). 3rd and 4th are trash
>>
>>96474733
No rumourmonger said that
>>
>>96472120
Deep red is such a better color for this thing's fire than the not!balefire they went with for the display
>>
>>96472378
>>96472438
How would one go about painting fire/glow of this color?
>>
>>96474387
It would be nice to get the Mortarchs on foot or at least not on those hideous mounts. I them from my old Start Collecting skeleton box and I never bothered to build one of them because I don't like the look.
Nagash I don't think needs a new model though. He was very much designed with AOS in mind and it's a very good looking model. I can't really think of what they'd change on him.
>>
>>96474832
Feels like an intuitively obvious decision to have the small on foot version and a monstrous/on mount version be the norm for these sorts of characters.
>>
>>96474889
>GW keeping two versions of the same character
They seem autisitcally against having "too many" models in AOS for some reason. Cado has had 2 models so far and they discontinued the better one when Blades came out.
>>
>>96474763
What are you talking about
Whitefang just said they're "rejecting modernity" in response to someone talking about cavemen ogres
>>
>>96474440
>https://files dot fm/u/qn2xks6xqe
Thank you sexy <3
>>
>>96474410
which sucks
>>
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I plan to paint my metal-bull-daddy up as if it's being powered by multiple daemons imprisoned within it by the Chorfs.
I'm thinking of giving it one gun arm, one melee weapon arm.

The melee arm will have red/khorne flames to show the bound Khornate daemon used to grant it strength in combat.

Gun arm blue/Tzeentch flames because I'll say it fires magic drawn from the daemon powering said gun.

Gut fire will be pink or purple/Slaanesh flames as the daemon is used to grant it haste and a desire to close with the foe.

The back/top flames will green/Nurgle themed as they use the corrupting powers of the Nurgle daemon within the metal monster to corrupt the land and air around it and weaken the foe.

I hope to god it looks good lmao
>>
>>96474920
It wouldn’t be two different kits like Radukar, it’d be two in one box like Morathi or Miao Ying. If they don’t want to refresh the big version they could just repackage them with an extra sprue with the on foot version.
>>
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Why are the threads so damn fast? I look away for a bit and there's over a 100 posts.
>>
>>96474989
rumours, teasers, new releases, and due releases
>>
>>96474989
Why does M elf have a beard
>>
>>96474989
I dunno. Would bearded aelves be too "out there" for AoS? Remember we're on a grounding arc. Gotta make the setting feel grimey and gritty. Beards might help.
>>
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I like this dude
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>>96475001
There’s one in “Children of Teclis”. The way he’s described makes me imagine Jason Momoa with elf ears.
>>
>>96475024
are there special centaur toilets in the ziggurats or does every chorf city reek of bullshit
>>
>>96475024
Aura.
>>
>>96475032
Noldorfag will be dancing with glee
>>
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This model reminds me of the majestic tauralon and that makes me sad.
>>
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>>96475032
There’s the passage.
>>96475043
Is that one of our resident shitposters?
>>
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>>96475024
CIA?
>>
>>96475049
Wait this thing is actually sick
>>
>>96475052
>Is that one of our resident shitposters?
He's more 40k. Fella who rails against the anime-fication of elves, insists they should be strong and otherworldly, and SEETHES at human/elf romance- almost as much as the weebs seethe if you remind them that 40k's only confirmed half-elf has a human mother
>>
>>
>>96475049
>>96475055
I can't wait to get my hands on this thing. I'm not sure how I'll paint Urak Tarr himself, but I can't wait to play with his mount. Gonna paint it up like it's made of stone with all the engravings/runes/gems are going to be glowing or flame so the Taurus looks like it's a massive animated statue.
Gonna be so fucking fun to do.
>>
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Not mine. Just something I saw while browsing through twatter.
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>>96475239
3 command corps?
>>
From the supposed leaks
>Festus (Monster, so fxxking huge)
Will he now be a monster, or mounted upon one? Possible return of the toad dragon?
>>
>>96475391
Im still betting its tamurkhan.
>>
>>96475391
One of its main features is carrying around components for his potions

So he will probably get mounted on a palanquin of nurgle with an in built cauldron, as well as having him be physically way bigger, so practically a kugath light
>>
>>96475416
Thats just eppidimius or whatever that fineshart model was
>>
Ghoulanon here. I have played the new book. It is a lot of fun. Dad continues to be cool. Knights continue to be cool. Serfs continue to hold the line.

Have a nice day!
>>
>>96475456
Epidemius doesn't have a cauldron

And nobody cares about demons anymore at gw anyway, let alone epidemius
>>
>killing sylvaneth
>>
>>96475521
>killing sylvaneth
>>
>>96475534
>killing sylvaneth-adjacent furries
>>
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>>96475521
>>96475534
>>96475543
Nature vs. Industry is a classic theme. It's only a matter of time before someone paints up their Urak Tarr as Robotnik.
>>
>>96475521
>>96475534
>>96475543
Not the biggest fan of this match up, but it’s slightly better than pitting them against beastmen.
>>
>>96475543
centaurs aren't furries
>>
The forges need fuel. Feed the fires!!!
>>
>>96475574
>The orgies need fuel. Feed the frens!!!

This is what I read initially, I think it's time to sleep for me
>>
>>96475565
They should be facing Skaven
>>
>>96475696
it wouldn't be a visually fitting matchup
>>
>>96475717
Don't care
>>
>>96475759
Of course you wouldn't.
>>
>>96475565
>>96475696
>Evil industrious dwarfs fighting nature spirits/elves
This is literally the best matchup
>>
>>96475793
Too cliché.
I like it when similar yet opposed factions fight. Beastmen vs. welves/sylvaneth actually is really good; same with chorfs vs. other dwarfs or skaven.
>>
>>96475793
I dunno I just feel like greywater does it better in my head. Would've been cool to see them pitted against fyreslayers...maybe we'll get more art of that later.
>>
>>96475802
>Too cliché.
You're talking about a faction that barely existed and was never actually pitched significantly against wood elves before.

It cannot be cliché if it's new, you're blinded by your own preconceptions.
>>
>>96475809
The cliché is "industry vs nature", buffoon.
>>
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What would be some good basing bits to sort of depict an army arriving at a recently abandoned village? I have an idea for my CoS army where they're an Ulguan force who were supposed to be aiding another town but have found it devoid of life outside of signs of recent activity. Kinda like the one twilight zone episode where the guy comes across a town with nobody around but it always seems like there was just someone just out of sight
>>
>>96475565
I really want to see them fight kruleboys for some reason
>>
>>96475814
so cliché you won't find any other artwork with sylvaneth against an industrial faction
again, you're not evaluating the thing for what it is, you're expecting gw to compensate for the tiredness of whatever you consume elsewhere
and the buffoon here is you, because your solution to the cliché is having an evil mirror match, how absurd is that?
>>
>>96475822
It's a rad idea but I think you'll struggle to convey it just with extra stuff on bases without making it too cluttered.
Good idea for stand-alone terrain though.
>>
>>96475822
objects of worship maybe?
>>
>>96475822
The best way to convey that I think would be to include things that would be rapidly dropped in an emergency. Children's toys, maybe a torch, food, tools. Larger model bases you could get away with more, like an overturned table. But I think >>96475874 is probably right. Hard to convey "recently abandoned" with such small bases. Hell even a full diorama might not fully convey it.
>>
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so with a nurgle refresh coming, what's the odds of these guys getting replaced? Does anyone even use them?

Also how big will festus be, do you think he'll be on a monster hospital or just full on daemon ascension.
>>
>>96475971
I doubt it but that fuckers been out of stock since 4th hit
>>
>>96475997
>I doubt it but that fuckers been out of stock since 4th hit

I'm not the biggest fan, but I haven't ever seen them in person so maybe they look better than in the pics
>>
>>96475971
>so with a nurgle refresh coming
There's a nurgle refresh? Why? Nurgle models are pretty amazing no?
>>
>>96475971
Nobody would have assumed blightkings were at risk, so we simply cannot know.
It would be retarded for gw to simply remove these without a replacement, and a replacement isn't mentioned, but gw has been retarded in the past and recently too.
>>
>Sons of Behemat
>TWO (2) whole kits
How is this a real faction?
>>
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>>96476014
Not refresh (except maybe blight kings, but I dunno...) more a second wave I spose.

I will say if they redo blight kings I'll be pretty bummed, though I can't say I've ever seen a nurgle model in recent memory that looks bad.
>>
>>96475874
>>96475939
So far I was thinking maybe some helmets and shields strewn about on the base of the Cavalier Marshal that don't match his own. Maybe some wood planks and cobblestone for the smaller units just to give it a villagey feel, and then get some building terrain and have long shadows on the walls that look like people or something
>>
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>>96476031
>Nurgle vs Cities
>It's all nurgle stuff
btw what website is this
>>
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>>96476015
That's the problem, GW can range from doing something really cool to the most pants on head retarded shit ever.

>>96476043
There was cities stuff too, pretty minor. New marshall, priest of sigmar, one other thing im forgetting. And it's the TGA forums.
>>
>>96476028
Don't forgot the brodd upgrade sprue!
How many do knights have in 40k actually? If I remember right they have 2 big knights and 1 small one. Not counting weird forgeworld shit.
>>96476043
>>96476066
Arch-knights I think is the last one.
>>
>>96476036
Yeah that sounds like it'd work. The buildings would do the heavy lifting for the vibe but having the bases match would be the cherry on top.
>>
>>96476015
Would blightkings be at risk of going OOP or would Old World keep them around?
>>
>>96476031
Didnt the battleforce last year come with blightkings? Seems a shame. Esp cause its still around.
>>
>>96476193
It's a hard question because they were explicitly an end times unit, alongside all the other bullshit that I don't recall being in TOW. I more think the kit is perfectly fine and not really in need of anything, like I can't think of what I'd add to make it any different.

>>96476210
Honestly my best guess is there's just some slightly more elite BK equivalent (or slightly less elite?) Leaks have gotten shit weird before, like them saying the Skaven would get Queek when in reality it was just mounted rat man.
>>
>>96476193
It barely even fit in 8th edition, I doubt they can justify it being in warriors of chaos anytime soon.
>>
>>96476193
old world hasn't resumed production of savage orcs or the chaos warshrine despite their removals from aos.

it's not a given.
>>
>>96475822
Chairs and stools knocked over in the streets. Shopping baskets discarded on the ground with the content scattered around. Children's toys sitting in the dirt. Wash basins with clothes still draped over the sides. Lit lanterns knocked over. Beer mugs tipped on their sides eith the ground wet around them. Books left sitting next to stumps still open
>>
>>96476247
>>96475822
Bonus points if you pose the minis so they're visibly inspecting the scene.
>>
>>96474787
I have no idea, but I would personally look at some tzeentch/thousand sons stuff for inspiration.
>>96476193
I fucking hope not
>>
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>>96471501
Do they still have regular dwarves in this game or have they gone the way of the Dodo. If not, I'll just wait for Hashut chorfs to come out to start this game--Votann have me eating good, atm.
>>
>>96476475
There’s a rumor that somewhat normall dwarves willl be souped with fyreslayers
>>
>>96471841
Hating age of sigmar and talking about how TOW would dab all over it was cool in 2022 but tiresome in 2025, no one cares anymore we're just doing our own thing.
>>
>>96473021
i can't unsee the maracas
>>
With an Ogre wave release pretty much confirmed, i just wish GW makes something similar to those 2nd ed dice, didnt get them then, and now eat myself over it because im not paying 80+ quid for them on ebay
>>
>>96474787
Do some hue matching. The ghostly blue/green as the base, a darker green wash and then purple to accent with the smoke.
>>
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>>96477381
between etsy and 3d printing, it shouldn't be too hard to find something similair at much better prices.
>>
>>96477609
They were from a really nice rubbery material, and really fucking big, havent seen anyone else making them
>>
>>96471524
I dunno, they look alright. But my backlog for minis is way too much right now to pickup a new army.
>>
>>96474271
While I'd honestly love a second/mini wave of new stuff, If I had to guess we'll get the bulk of any new stuff in 5th edition. 2-4 years wait isn't great, but if they make this "Order/Stormcast vs. Other" cycle an actual trend which I feel like they might, next edition makes the most sense. If I had to guess, if we're lucky it'll be 1-2 units and a hero at most. >>96474365 is my hope with maybe an additional mid-sized monstrous unit, single wizard hero is my fear.
>>
>>96475521
>>96475534
>>96475534
>>96475543
Nature vs Industry is an awesome rivalry to have and I think this'll be pretty cool to see develop as the story progresses.
>>
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Has anyone actually watched the Blacktalon show? I'm not paying for it (paying for Warhammer+ lmao) but I am curious about the quality or lack-thereof since Blacktalon stories are either fairly good or utterly shit.
>>
>>96477985
The stories are paper thin, the soundtrack is unmemorable and the animation looks like it was produced on a budget of shoestrings and saltine crackers. Some of the backgrounds are nice, and the voice acting ranges from decent to quite good. Although sometimes the audio mix will be a bit uneven. It's not a bad way to spend ~20 minutes if you're watching it for free and want to consume something AoS, either just to pass the time or to have something to post about ITT.

Special shoutout to Andrew Spooner who voices Hendrick in the show. He's great.
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>>96478015
>The stories are paper thin, the soundtrack is unmemorable and the animation looks like it was produced on a budget of shoestrings and saltine crackers
Ah, everything is as I expected then lol
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>>96477985
I haven't watched every episode. From what I've seen it's watchable at least.
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>>96476028
Which makes more units that you can fit in a 2000 pount list
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>>96475521
>>96475534
>>96475543
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>>96476487
that's not a rumor, that's groundless speculation
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>>96476007
i just converted my own. they're on 100mm rounds, you can fit practically any monster conversion onto that base.

i dont hate the default mode, but they are kinda expensive and permanently out of stock
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>>96475543
>female chaos dwarf lord in a society where chaos dwarfs are low in population

Just as bad as pic related. The fucking wizard of the coast wannabes that are modern GW can't help themselves can they?
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>>96478352
wait, that's a kinhole?
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>>96478352
atleast they wrote her correctly. shes an outcast lord because she majorly fucked up and lost a whole army
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>>96478352
>where chaos dwarfs are low in population
Where was this ever stated? If anything after 666 years of Age of Chaos Chorfs would be by far the most numerous type of dwarf in the realms
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>>96478405
>where was that ever stated
since the race was created in WHFB you newfag zoomer.
>oh but this is Age of Si
Yes we know it's a universal retcon. Want to explain how a group known for already a low population count gets reincarnated with magically more chaos dwarves in shitmarland then there were in existence? Careful when trying to rationalize it, because that's just you trying to make sense of what the people who made the setting didn't have the brains to realize or didn't care enough to do in the first place. Careful not to also at the same time not pull something completely out of your ass rhat isn't confirmed anywhere that isn't just headcanon.
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>>96478427
not that anon, but aos chuardins aren't reincarnated tow chorfs
normal dwarfs spread as civilisation through the realms during the age of myth, then during the age of chaos all of them got sieged by chaos, and the ones that weren't fyreslayers, didn't become kharadrons, didn't flee to azyr, and didn't die, picked up hashut's promise of salvation and became the new chaos dwarfs
they're as unrelated to old chaos dwarfs as chaos warriors are unrelated to chaos marines
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>>96478352
idk maybe it's just not a game for you anymore? Move on and stop crying
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>>96478427
>total war secondary
go back



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