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Whirlwind edition

Previous thread: >>96484125

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics

『Adeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis/
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics

>Thread Question:
How should it be different from the scorpius or hyperios?
>>
>>96493017

I believe they can, yes, also applies to Lacrymaerta magi and Preceptor Knights. Useless in a challenge gauntlet, though, since you can't battlesmith while locked in combat.
>>
>>96493027
>How should it be different from the scorpius or hyperios?
The hyperios is a ground-to-air defence platform.
The scorpius is anti heavy infantry artillery.
The whirlwind is anti light infantry artillery. It should have lower strength and AP than the scorpius, but be much cheaper in points and large blast plus pinning.
>>
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>>96493027
>TQ
Large blast frag and small blast krak warheads. Phosphex via Siege Breaker. Maybe options for flakk and minefield rockets.
>>
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It's that time again, I suppose.
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Finished my alpha legion moritat
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Repost from last thread, still drunk: I had a question brewing in my head: is there a point to fielding Legion-specific gimmick units, and do those units just work better in terms of equipment, Legion rule synergy, or special rules that the specific snowflake units have?
>>
>>96493065
Low quality bait.
>>
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>>96493027
>>
>>96493066
Dumb question. Depends on the legion and the unit
>>
>>96493093
How about you answer it, nimrod
>>
>>96493099
You do realise that requires a detailed break down per each individual unit and legion, right?

If you like a unit, you bring it. Rule of cool is and always will be the best reason.
>>
Is there a point in arming solar auxilia command squads with pistols and power swords, or should they be kept as cheap as possible?
>>
>>96493118
Work for me slut
>>
How do you feel about Blackshield armies being played as specific Legions?
I want to build a Blackshield army but BS come and go with every edition, it's extremely annoying and so dependent on the GW's whims I have a hard time to pull the trigger.
Would people mind if I field my BS models and tell them my dudes are using [Legion name] rules because they are cooperating with that specific Legion very closely in this particular operation?
>>
If you combine the positives and negatives of all space marine legion trait rules and wargear from 1.0 to 3.0, would they all come out relatively par?
>>
>>96493145
They'd probably beat you up
>>
>>96493166
Would YOU beat me up for doing so?
>>
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>>96493145
Ignoring blackshield warbands of the labgrown biological weapon variety they all had to come from a legion so do whatever.
>>
>>96493179
No I'd just play the game like a normal person.
>>
To continue my explanation from last thread as to why my Dark Angels lost me every game in 2.0 that nobody cares about. I built the collection like shit as its an eclectic mix of stuff I compelled together from kits I liked, stuff I printed, and random dudes I kitbashed.
For the couple games I used them as Word Bearers, throw in a diabolist/psyker character I made.
-Converted vigilator/sniper centurion.
-10 man tactical
-10 man despoiler
-2 apothecaries
-2 5 man tartaros
-2 leviathans (one ranged one melee)
The rest, like my vindicator and land raider, I use as proxies from my 40k collection. It's not that bad for smaller games, but for more full sized ones I'm basically throwing stuff in just to fill points. Conversely, my main opponent bought an entire 5-6k Night Lords army second hand, and the other lad, our RG player, has the 2.0 AoD box with some extras. So in terms of army composition, I've put myself at a bit of a disadvantage.

Also, to touch on the "bad dice rolls" point I made, one of the first games using it, my vindicator's demolisher shell misfired blew up in the gun (scattered back and gave itself a weapon destroyed). And in the game I ran WB, I had my praetor and diabolist in the same squad where both suffered perils, wiping out half of their own squad.
>>
>>96493141
I'm not gonna write you an essay, this isn't college.
>>
>>96493179
No don't be silly
I'd rape you
>>
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>>96493027
I will be different in that it will actually be good and will look cool
>>
>>96493027
I want whirlwinds now
>>
>>96493238
eat shit
>>
If things go well and I can shake this cold off I should have a big Titanicus game on Wednesday.
Titanicus is great. You should all play Titanicus.
>>
>>96493259
Why? Shit looks cool
>>
>>96493066
Depends entirely on the unit. For example, most WE units are melee retards so of course the WE trait is great for them. Meanwhile, something like Huscarls or Suzerains don't really care.
>>
>>96493145
That's honesty fluffier than the OC donutsteel rules. A warband made of former WE is not going to suddenly stop being melee ragetards
>>
>>96493075
>Posts conversion endorsed by GW
>Noo, lee bait
KYS
>>
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Veteran heavy support squad
>6x heavy disintigrators
>4x disintigrator blasters
+ Probably a rhino, potentially an explorator

Yes, the squad is as expensive as a Saturnine Dread. Are they going to be fun?
>>
/grog/ here. Now that the dust has settled, what is the consensus on HH 3.0? I thought on getting into it when it was announced because 2.0 was the closest thing to 3.5 40K in print, but the backlash about removed options made me get into Bolt Action v3 instead.
>>
>>96493533
The consensus is you should kill yourself and hope that in your next life you reincarnate into someone that can form their own opinions
>>
>>96493547
Bold of you to assume these people have a soul to reincarnate with.
>>
>>96493525
Well, you're not going to win games. But you might have fun watching your expensive guys kill themselves
>>
>>96493533
'S fine. And it's still getting updated, and the meta isn't solved
>>
>>96493558
That bad huh?
>>
>>96493591
Disintegrators have the hilarious quality of being inefficient against most targets, but perfectly tuned to kill their own wielders. In nearly every scenario, the ideal target for disintegrators would be another of the same unit. So yo can imagine what happens when 33%(!!) of your shots hit your own squad instead
>>
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our local group has toying with getting back into 1e and I didn't remember how strange land raiders were back then
only the phobos had assault transport but it couldn't replace any of its weapons
some random units only had a proteus as a DT and so that means they can't actually charge out of them for some strange reason
>>
>>96493625
What about against legion elites, terminators, and command squads?
>>
>>96493666
>for some strange reason
That reason being Proteus didn't have an assault ramp while Phobos did. Then GW crammed a tiny ramp onto the plastic Proteus because the idea of taking the Phobos and replacing the crew sprue with the 30k one made James fly into murderous rage.
>>
>>96493696
it means we'd have to homebrew a bunch already just to let people take their proteuses with assault ramps or let people replace weapons
>>
>>96493533
It's fine. Not good enough to change the minds of people who already decided they hate it, but definitely worth to give a try if you wanna consider it.
3.0 already has militia and daemon rules, which took way longer in 2.0, and there aren't obvious game breaking overpowered units like dreadnoughts used to be.
>>
>>96493533
I overall like the edition and I'd rather play it than 2e but how they handled daemons and sisters really soured me on it
>>
>>96493533
A sidegrade
>>
>>96493718
Or, you know, just run your Proteus Carriers using Phobos rules, considering in 2.0 their stats were identical and even GW has told 40k players that they can use the Proteus for their Land Raiders. If you really need to be able to put heavy flamers or lascannons on your Phobos, it's not that hard to just take the options from the 1.0 Proteus.
>>
>>96493696
Remember when GW tried to segregate the phobos and proteus carrier in 2.0 in an attempt to stop people from continue using their old 40k land raiders in HH? It must have failed spectacularly, because in 3.0 the pattern of land raider is no longer mentioned on the unit entry.
Or maybe this just means that the land raider will be squatted in 40k real soon
>>
>>96493787
>raider
>non primarishit
It's as good as gone in 40k. Hence the scouring series
>>
>>96493777
yes that sounds like homebrew
>>
>>96493817
That or just play the damn edition as is.
>>
>>96493806
Very depressing, with how iconic and beloved the land raider has always been. 40k really is actively being destroyed by GW's decisions, especially with the lore changes to grey knights and black templars with their 10th ed codexes.
>>
>>96493533
I'm still salty about what they did to the DA rulewise since that's my new army for 3.0.
Other than that I must say that I (for the most part) prefer the ruleset of 3.0. when it comes to challenges, initiative modifiers and damage characteristics. LoS and building rules are funky but that's about it. It's not drastically better than 2.0, but I personnally prefer it.
That said, first edition was best.
>>
>>96493852
How's the DA list building going so far?
>>
Giving my militia some anti tank, this kit went together in 5 minutes and doesn't need magnets to swap the gun. I'm leaving it off the base and leaving the panels off to make it look more militia.

It's an amazing kit, 10/10. Going to try 3 earthshakers first.
>>
>>96493886
Also post weekend WIPs. Forgot to add that.
>>
>>96493883
Just as easily as my SoH army desu.
I just find that 3.0 listbuilding isn't hard once you get the hold of it. I've yet to lack the slots I want for my SoH.
>>
>>96493533
Its good. Pushed 2.0 out of the way so if youre not dead set on 1.0 you should be playing 3.0. overall the legions are more like flavorings(which they should have always been) instead of being that legion first and space marines second. Also helps that its not the complete mess that 2.0 was at launch. 3.0 has strong cheesy units but nothing as bad as 2.0, and the non marine armies are completely playable this ed
>>
>>96493905
Working on the bases of some dreads. Really want to get the saturnine done, gonna field it with dual plasma bombard after having seen what gravis plasma cannons can do.
>>
>>96494031
Why are you smearing peanut butter on those bases?
>>
>>96494079
How else are you suppose to get that smooth finish? It's actually milliput, the unmixed brown part looks like an actual dog turd. It isn't but I had to check lol
>>
>>96494031
>>96494079
Anyone has the diarrhoea planet meme?
>>
>>96494111
Oh, I thought maybe it was bait for Space Wolves.
>>
>>96493886

I was sad to find out the old FW Earthshaker had been discontinued when I got back into heresy until I discovered the new Kriegers had that thing, it's gorgeous.

What's your taste for the field guns/heavy ordnance weapon options? The D3 mortar is very tempting, but I'm not sure if I want to run anything besides rockets for the field gunners.
>>
>Hashut and Necromunda
ALRIGHT
FINE
BUT SURELY
THERE'S LITERALLY NOTHING LEFT BEFORE HH NOW RIGHT
>>
>>96493687
Those are the ideal targets, but you might also notice that's also the units that take those guns in the first place
>>
>>96494335
idk, chief, I feel like it's worth losing around 80 points to kill around 300 per volley
>>
>>96494349
Every weapon is worth it on their ideal target. A basilisk is the best tank in the game when firing at militia. Doesn't make the gun itself good, you have to also consider how it fares outside of the ideal scenario, and how often those scenarios come up in the first place
>>
>>96494319
Gotta have a breather week between the new army launch and whatever comes next. A perfect time to roll out a couple new 40k space marine boxes.
>>
>>96494319
What if I told you they preview 11th Ed
>>
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>>96494383
EC do be the theatre kid legion
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>>96494383
He looks like's going "What?" after being silently stared at by everyone for a while.
>>
>>96494383
Nice night lord bro
>>
>>96493817
quit being a fucking pussy
>>
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>r63 coomer art of Fulgrim is one of the rare instances that correctly depicts Fulgrim with the black sclera from the McNeill novels
Fucked up.
>>
>>96494686
did he always have those or did they come with the demonic sissyfication?
>>
>>96494704
Always, even before the corruption
>>
>>96494274
I'm taking 3 rapiers with frags so for the heavy ordnance I'm going to try earthshaker and Medusas to dip into some anti TEQ if needed. The damage 3 and 4 weapons are interesting but I'm concerned about bouncing off a 2+. Might be worth exploring if one of my friends goes through with their daemons army.
>>
>>96494383
Those cherubim are about to kidnap him, he should better watch out!
>>
>>96494686
>No dick
Then what's even the point
>>
>>96494748
No it's a magic performance, he just appeared from behind the curtain.
>>
>>96494892
>Are you not entertained?!
More reliable than teleporting, I rekon.
>>
>>96493625
That's why I want to give a praetorian squad disintegeation rifles. Their 2+ save should help them and their WS5 will still protect them from mooks, and you can stick a couple power weapons instead of the rifles if you want. Plus they get jump packs.
>>
>>96494803
who said she didn't have one?
>>
>>96495003
>No bulge
>No tuck
Not in that drawing
>>
>>96494975
disintegrator rifles are the worst of the bunch, because they're str 4 and AP3 (lmao). The D2 is wasted unless you're shooting vets specifically, most of the time all it does is make your own guns more threatening to yourself
>>96495025
You underestimate the tucking technique of someone who leads a legion obsessed with excellence. Also warp shenanigans
>>
>>96495049
Yeah but they're neat.
I also have the urge to have a master sergesnt one-handing a combi-disintegrator and a spear
>>
>>96495067
>combi-disintegrator and a spear
Don't think that's possible chief, only the bolter can be swapped for a melee weapon or a combi-weapon
>>
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>>96495067
Psst. You can take disintegrator spears in custodes... they're sold as their own sprue... ripe for conversion...
>>
>>96495086
I have to double check yeah but that dude could be a centurion just as easily. It's the model I want to make who cares what it actually is.
>>
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>>96495105
>>96495067
You can do it with a vet tactical squad sergeant though, might not be very good but it makes him look ded hard
>>
>>96495178
>combi-gravs and heavy flamers
A man of taste
>>
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>>96495095
Yeah I thought about it
>>
Since Demolisher cannons are so good in HH3, how viable is to spam Vindicators?
>>
>>96495314
Very. They're tied with Kratos for the best uses of your armor slots
>>
>Abhuman muster + Survivors od the Dark Age
>>
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What did WE shout before "maim kill burn"? I imagine they only adopted "blood for the blood god, skulls for the skull throne" late into the heresy
>>
>>96495428
>Survivors od the Dark Age
>a couple dudes can get volkite
Gee
>>
>>96495493
"Injure, murder, raze"
>>
What should I outfit my plasma Preds with? Lascannons seem extremely expensive for their points, should I go for Volkite? Flamers? Just keep the bolters?
>>
>>96495509
Due to split fire rules being worded poorly, you want something that you're going to be firing at the same targets as your main gun
>>
>>96495509
Either keep the bolters or take volkite. Adds a little more anti-infantry which is what the plasma does too.
>>
>>96495538
It is not poorly worded, it is intentional. Vehicles being allowed to split fire by default is already a buff compared to previous editions, them being allowed to split fire freely without limitations or drawbacks would have been a bit much. This isn't 40k.
>>
>>96495538
>>96495546
Thanks for the feedback, I forgot about the split fire debuff.

Is the C-Beamer any good this edition? I'm thinking one of those + volkites would be a cool "exotic weapons" tank.
>>
>>96495596
Conversion beamers are nuts. Don't bring too many of them, at >15" they obliterate MEQ including veterans, at >30" everything else as well. Frankly terrifying in combination with how accurate blasts have become.
>>
>>96495564
The weird thing is that sponsons have a rule to make split-fire possible, but for some reason this makes the main gun snapfire. I thought the whole point of sponsons is that they're completely independant of the main gun, but it only works one way
>>96495596
it's cool, they're great if you can get the max range shots and not bad even with the mid range shots
>>
>>96495497
>In the next exciting episode of /hhg/... will anon learn how to read?
>>
>>96495624
The main gun doesn't become snap shots if it has str 6 or lower.
Splitting fire as a vehicle isn't as easy or beneficial as you think, there is a reason modern tanks only have the one turret mounted cannon and maybe some infantry deterrent guns.
>>
>>96495643
Plasma pred is str 8 on both modes. And it's a future tank crewed by hyper-aware super soldiers, but suddenly they become the same as unwashed penal conscripts when the sponson weapons fire. The sponson guys fire just fain when the main gun fires though. Which is weird, since presumably the recoil from the main gun would be more than the sponsons. If anything, the main gun should always fire normally and cause the sponsons to snap fire
>>
>>96495493
They quite literally said "Blood for the Primarch! Skulls for the Legion!" before they went full khorne.
Yes this isn't a joke, they're just that unoriginal they copy pasted a couple of words in when they converted.
>>
>>96495715
and this didn't raise any eyebrows? Emps and Malcador knew about Khorne, as did the Custodes and SoS
>>
>>96495733
I think at that point the Emperor already knew the WE would go insane, and was just trying to get other projects far enough ahead before shit hit the fan.
>>
>>96495733
There are some times when the HH narrative plays with
>Emps knew a civil war would happen because of chaos and could guess who would take which side thanks to his precognition
This doesn't make any sense because of numerous reasons but it does get referenced sometimes like in one of the trailers.
>>
>>96495733
I guess that warcry originated with the world eaters.
But yes, big E just sorta assumped Angry Ron was a lost cause from the start. Great dad.
>>
>>96495824
Maybe not necessarily a civil war, but the Emperor did know for for sure that the Chaos Gods would try their best to fuck shit up at some point, one way or another.

>>96495869
Doesn't excuse it, but the emps had trying to steer humanity towards a brighter safer future much higher on the list than being a good dad.
>>
>>96495675
Brother do not start to try and apply "but this is the future" to anything in warhammer, just assume everything but the weapons themselves and starships stopped developing in 1945
>>
>>96493284
Titanicus is phenomenal, and is probably the best ruleset GW has put out since BFG.
>>
>>96495675
yes is is stupid, and makes no sense. either its an oversight or shitty balance.
>>
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Fuck yeah
>>
>>96496256
Not HH
>>
>>96496273
Could easily be taken as artificer armor. He's not wearing obviously Primaris armor, at best you could maaaybe call the jump pack Primaris, but it could just as easily be a one off custom jump pack
>>
>>96496273
It's clearly a night lord
>>
Updated terminators when?
>>
>>96496256
I really do not like this model at all.
Im saying this as a person who can tolerate primaris.
>>
>>96496297
what do you dislike about it?
>>
>>96496282
It is not artificer armour. Besides the jump pack the claws and additional upper leg armour plates are also obviously pr*maris. Also has the retarded 40k CSM shoulder pads with the corners missing.

>>96496285
Doesn't make it HH, night lords exist in 40k too.
>>
>>96496297
I really like this model
I'm saying this as a person who cannot tolerate primaris.
>>
>>96496282
you could easily be taken for a faggot
>>
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Is using historical minis as militia frowned upon?
>>
>>96496330
no, but keep in mind Warhammer uses heroic 28mm scale so the proportions might look out of place compared to everything else on the table
>>
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>>96496320
that means the disguise is working
>>
>>96496282
Fill the little holes on the hip armor and add some trim to show it's a supplementary plate. Put some grenades on it as well
>>
>>96496300
>Gauntlents
>pose
>this is likely the only good angle of the model
Thats just from the silhouette. I have more things to say if we're talking about the original model but Ill leave that be.
Also I fucking hate the turd rock.
>>
>>96496335
Fair. Them being smaller than marines is fine by me, need to see if there are pics of them by Cadians. The Victrix boxes are conducive to a wave of rifles, stubbers and mortars.
>>
>>96493284
Post pics
>>
Am I reading this wrong or can I use a master of signals to give a tank vanguard 1?
>>
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>>96493905
Working on battlefield assets from the drop site journal.
>>
>>96496256
This doesn't even look remotely similar to a HH marine save for being painted as a NL and even then it's debatable.
>>
>>96496527
It doesnt specify any particular type of unit, so yes.

Honestly master of signals should be called master of victory points. It's such a gross meta ((in the literal sense) unit.
>>
>>96496527

I don't see why not, but it still can't score due to being a tank, so it's a bit pointless.
>>
>>96496639
>>96496527

Never mind, I'm an idiot. Yeah, Line is pointless, Vanguard is theoretically possible for a vehicle to score, if somewhat unlikely since you have to fully wipe the unit.
>>
>>96496256
That one left thigh armor plate betrays the whole thing. If that were covered/fixed maybe I could call this a Praetor.
>>
>>96496651
The volkite Kratos calls to me anon, I will send it in to mop up whatever survives the Basilisks
>>
>>96496651
Can soften up the target with one unit before finishing it off with the vanguard unit.
>>
>>96496527
Yeah, it can even score with vanguard (1) but not line (1)

Giving line (1) to a javelin or scimitar squad is buck nasty though.
>>
>>96496688
It isn't, those are cavalry and thus cannot control objectives.
>>
>>96496713
Oh I thought it was just vehicles that couldn't
>>
>>96496688
Using a MoS to make expensive vanguard units line once they've cleared a point is amazing, especially for slower vanguard units that realistically will only get to use it once in a game (looking at you JUSTaerin - or anyone without jumppacks)
>>
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>terminators squad with combi-disintegrators
>can blast the 10 man tactical squad off an objective from outside movement reaction range to score those sweet vanguard 3 points
>2+ save so doesn't care about the overload
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>>96496720
one of the reasons cav are not that good this edition
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>>96496720
Vehicles, cavalry or automata
Feel free to give your dreads line (1) though
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>>96496730
Giving a scimitar command squad vanguard isn't a terrible idea
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>>96496724
It wouldn't kill the full squad in one volley and they'd just fuck off after scoring to deny you vanguard and still net more points than you.
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>>96496730
What are the other reasons? Because from my experience playing cavalry are great now, very fast with a lot of firepower for their cost. Not being able to control objectives is their only drawback.
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>>96496757
Don't need to kill the full unit, only the last models.
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>>96496746
They might be fast enough to get behind a unit and prevent them from move reacting of the point too.
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>>96496775
Not this again, yes you have to kill the whole unit. The last model is of the entire unit; models don't score, UNITS score.
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>>96496775
Yeah but now you're focussing what, a 300 point unit plus another on your opponent's paper weight.
Ambitious but rubbish.
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>>96496787
That's what he said, you just have to finish off the last few models of the unit to wipe it out and trigger vanguard
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>>96496724
>10 terminators, so 10 shots
>6.6 hits
>3.3 wounds
>3-4 dead marines
So.. you just spent 100 points to kill 3 tacticals, now there's 7 left
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>>96496800
>Don't need to kill the full unit
>full unit
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>>96496814
I think I may have to genuinely ask if you're ESL, because what he means is that you don't have to kill all 10-20 marines in the unit with the terminators, just finish them off with them.
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>>96496808
You forgot the bolter shots
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>>96496830
20 shots, 13.2 hits, 6.6 wounds, 2.2 dead marines. So 5-6 dead marines after all is said and done. worth mentioning that just keeping combi-bolters kills 4.4 marines and is free. So you just spent 100 points to kill roughly 2 tacticals, and make your shots worse for every other shooting phase.
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>>96496861
Indomitus...my beloved
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>>96496917
I'm stuck in the terminator pattern loop. The coolest Terminator pattern in my mind is the one I've seen most recently. It even happens with 3D printed armor patterns, I can't help it
>>
Anyone else stuck in an endless loop of theorycrafting between games?
It's driving me insane.
>>
I'm insane. So I wrote a HH 2.5 Scouring doc. Feel free to rip me on whatever is jank. I know the points might be off in places and I can certainly add some more things to certain dudes. But I was about to run out of steam, so it was a good stopping point.

Also, I know Black Dragons have a lot of fluff about being from the cursed founding. But I read some stuff that made it nebulous and possible for it to be a secret second founding chapter that had a bunch of issues and was kept secret for a long time. So I just went with that headcanon because they didn't have any other second foundings that I knew of and I've always thought they were cool.

https://gofile.io/d/uMkuRV
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>>96496931
I have the set of Heroes indomitus termies that I thought about making for 30k but I did them up for 40k so I could make them more ostentatious.
But I REALLY wanted them for 30k. Good thing I didn't though because now I can make siege termies for a fancy-pantsy squad.
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>>96496966
I usually figure I can solve my problems with more gun, so I take more fist because more gun=less fun
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>>96496966
That's what makes the hobby fun! It's what this general is for!
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>>96496762
They're hurt most by the weapon changes- lascannons, melta, plasma, and volkite are all less desirable than things like grav, autocannons, flamers, havoc launchers, etc. If you look at speeders and bikes that's the majority of what they bring. Many of the new weapons are also heavy (something) so clash in purpose with the mobile idea of cav. Per point you're paying a lot for slightly more mobile, but worse, shooting. Meanwhile you can rhino rush with basic troops and throw on a havoc launcher for 5 points. Not to mention almost no melee options on your cav and little to no wargear options like voxes in an edition all about statuses.

There are a few bright spots, like shooty outriders, command squad deathstars, status suicide sleds, but generally cav are just weak mobile shooting. You're not really building an army around them anymore.
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>>96496973
Good job anon, RIP your sanity.

I will say, the AL rules are absolutely insanely OP. Their LA rule being essentially preferred enemy (everything) + another advantage on ALL MODELS (including vehicles, which is something even the 2.0 designer removed from Alphariusbecause of how busted it was) is absolutely crazy and means that the AL are immediately the best faction in the game.
The Forked Tongue RoW would easily be considered the most busted in the game if it were part of base 2.0 even without combining it with the aforementioned preferred enemy on everything, and Cult Uprising is also amazing.
I Am Alpharius is pretty bad but the fact you can't actually bring Alpharius means I absolutely love it, it's the most AL thing ever.

I really appreciate how much effort you've put into this anon but goddamn even as an AL player they seem massively overtuned.
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>>96497066
>Primaris
>AL
>Ifunny watermark
Maybe Dorn did the right thing
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>>96497066
Copy that. I will go tweak it and put out a V2 soon.

And yeah, I made the I Am Alpharius one purely because I thought it was hilarious.
>>
So, the heavy weapons upgrade sets are pretty much all sold out where I live and are overpriced on ebay. Would it be ok if I use the rotor cannons from the special weapons upgrade set as autocannons for my IWs? Or is that just a hard no?
>>
>>96497066
>>96497129

I changed a couple things, including the Alpha Legion trait to be "Only Infantry get Preferred Enemy (X)". But maybe I should just do Hatred (X) or something else. Hmmm.
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>>96496931
Wow cool skull freehand, kino in fact
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>>96497271
Where do you live, anon?
I can recommend some retailers.
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>>96497271
No that's retarded, the guns do not even look remotely similar, just wait for the guns to get back in stock. You can ask your store to order one and reserve it for you?
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>>96497129
I love the warlord traits anon btw, very flavorful.
I'm a bit confused by the Hydran Operative unit. I like the idea of human infiltrators you can take as part of an AL army but they're extremely, extremely expensive for their mortal-equivalent profile, and nothing I'm seeing in their rules really justifies this costs. I do like the idea of having human specialists accompanying Legionnaires but they should be far far cheaper - for ten points more than one of these guys you could get a Vigilator that's better in every conceivable way.
I think a cool idea for the unit would be have them work like apothecaries, where they gain all the traits of the units they're attached to. Have them keep the same profile and let them take a ranged weapon of their choice or specialized gear to serve as an expendable utility piece to complement the squad - it would be very believable to have AL legionnaires have a mortal or two tagging along in charge of scoping out targets for their guns, or sending out with meltabombs, or serving as grenade mule, or with a needle sniper rifle.
Maybe you could have them confer a lesser version of shroud bombs now that the AL trait doesn't have the +2".
There's a lot of really fun possibilities, especially if you start basing the options off some of the options in the Delaque kit for Necromunda - a mortal with a webgun would be a great tag along to a unit of despoilers or something for example.

I'm really looking forward to seeing how your rules evolve as you start getting games in with them, I'd love if you kept posting updates.
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>>96496966
theory craft then apply your theory in games.
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>>96497346
I reaaaaaalllly appreciate the feedback. I know there are plenty of unintended interactions in there I haven't seen yet because I'm blinded by my own creativity.
And yeah, points will definitely have to be adjusted in places. I will make the operative 30 pts cheaper and I think I will integrate some of those options you mentioned. Thank ye sir.
>>
At what time did the Imperium adopt the two headed eagle and when is it ok to use that for astartes? The one headed eagle was normal during the crusade as far as I know, the raptor imperialis it was called I think?
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>>96496527
you can, but it's Vanguard (1) and it costs tonk+115 points for a test you'll fail more or less 1/11; and you're still prevented from putting Line (1) on the tonk with the cvr because

>If a Unit includes any models with the Vehicle, Cavalry or Automata Unit Type then it may not Control an Objective Marker
p308

short of your opponent throwing easily shredded units at one objective it's almost certainly never going to be particularly useful because your tonk can't Contest Objectives (since it also can't Control them) so anything with Line (2) that you don't clear off makes more points that turn than you'll make clearing them off next turn

i guess it's good for getting Vanguard (1) on a unit that specifically excludes itself from the conditions of Vanguard for an enemy unit trying to clear Objectives? like pouring fire into a Kratos or larger to try and clear it so the squishies with Line (3) can get on the point instead of hiding behind cover has to be pretty annoying if they don't even get Vanguard points for shifting it because it can't Control or Contest so only a Massacre can earn them

but not likely to be a game changer I think
>>
>>96497354
The problem I'm running into is that it's impacting my enjoyment of actually playing because none of my buddies do the same thing.
The consequence of this is that either I essentially hold back and play suboptimally so my opponents have fun, or I play optimally and they lose because they don't know the game mechanics that well.
By play optimally I don't mean I bring strong lists, I usually downgrade my lists to make the game more interesting for both parties. I just mean the people I usually play with don't really remember to do things like screening or watching their sight lines (despite many attempts to remind/teach them), and that constantly theorycrafting means that a) the errors they make look way more obvious to me and I have to consciously not use them and b) I have to make mistakes on purpose to try and get them to think about tactics more.
I understand everyone has their own definition of casual but it frustrates me when people don't apply tactics to their wargame.
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>>96497424
bruh what you talking about cletus?

Its a fucking giga strong interaction, and its a very simple one.

Normally you have 2 options when dealing with objective holding units.
A: you kill it with vanguard and get the objective points + vanguard points.
B: You kill it with something that doesn't have vanguard, and you get no points.

In a lot of cases, you will not have any vanguard units that are able/positioned to kill said objective holding unit, or they have something even more important to do.
The ability to give ANY unit (whether its a tank/dread/artillery/whatever else) vanguard to give you multiple free VP you otherwise wouldn't be able to score is a huge difference for actually winning games.

> a test you'll fail more or less 1/11
?
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>>96496973
Don't have much to say about the balance here because frankly I think it's very hard to figure out how everything interacts in the ecosystem of an actual campaign without tons of test games but I just wanted to let you know the flavor in these rules is awesome, you're doing an amazing job anon. I'm going to suggest we start using some of these rules in my local group to represent the evolution of our forces (like using your DG rules to represent the first plague marines starting to appear in my buddies army)

Thanks for your hard work anon!
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What are the best units for running shields on? Hard mode: No legion-specific units
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>>96497458
Vet breachers (and regular breachers) are real nasty. Lascutters are a real threat.
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>>96497448
Thanks man, I'm really glad the flavor good feelings are there. I will keep that link up for as long as I can and upload updated versions whenever I get feedback and find errors.

I'm hyped to play my Mad Max and Penal Legion lists. So many bodies to turn into mulch.
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>>96497473
what about melee units?
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>>96497420
the Raptor Imperialis is an honor marking used during the Great Crusade

the Aquila is the personal symbol of the Emperor and in widespread use by his personal guard the Legio Custodes as a symbol of his authority being vested in them, as well as used as an honour marking for certain figures and organisations (notably the Emperor's Children were granted the use of the Aquila and incorporated it into their own heraldry - Fulgrim wears it, dreadnoughts wear it, Praetors wear it, even Palatine Blades and others wear it)

as the Horus Heresy went on wearing the Aquila became a sign of allegiance for Loyalists and more commonly used, to the point that they were incorporating it directly onto new power armour during the Siege of the Imperial Palace at the end of the war

you do see some figures wearing a single-headed eagle (for example Rogal Dorn and Roboute Guilliman) which is likely an indicator of how important people signified their rank during the Great Crusade, or maybe used as an indicator of "junior" status of their own eagle heraldry compared to the "senior" two-headed or double eagle (it is after all a widespread heraldic device in many cultures across time, because eagles are cool)

there was some old fluff about the double-headed eagle representing the union of Mars and Terra but I think that's deprecated now

as far as your dudes go, if you don't want to use it, don't; if you do, see what kind of models already have it and use that as a rough guide to which of your dudes would have it
>>
why is etsy flooded with 3d printed bit sellers but ebay is pretty scarce?
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>>96497439
it's Vanguard (1), so unless you've got a MoS to put it on the Vehicle and another way of bumping that up, it's likely you just wasted a lot of points on a very ineffective way of earning VP

tanks are units of 1 model so short of splitting shots (which you'd make as Snap Shots too) you're unlikely to kill multiple units per turn and earn multiple VP per turn; you're limited to probably 1VP for a unit that requires babysitting

literally just a Tactical squad would cost the same as the MoS and score more points, it's a dumb way of doing things

>> a test you'll fail more or less 1/11
>?

INT 10 on the MoS, about 92% chance of success each time you want to use the cvr to put Vanguard or Line onto another unit

you gotta test each time anon
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>>96497500
Veteran Breachers, they can take melee
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>>96497545
>>96497439
also just to be clear here: a unit which can Control Objectives can be standing on the Objective for multiple turns trying to cut up your tank, and as long as nothing else can get in range - because your big ass tank is keeping everything too far out - and that Scoring unit isn't also Locked in Combat with another unit that isn't a Vehicle, it continues to score VP while it tries to cut into your hull and you try to shoot it

like you can play all the tech-wizard games you want but a 200 points Tactical unit with a melta bomb sergeant is going to absolutely ruin you on VP long before you can kill it, and you'll be actively helping them to ruin you on VP by squatting the Objective and keeping any other units from Contesting it

it is not in general going to be a useful plan
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>>96496256
such an odd design to the point its not even primaris anymore. Talking about the rg model. base. how me made the nl mini is really plain for a character mini. Those are the saddest lightning bolts ive ever seen
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>>96497568
>such an odd design to the point its not even primaris anymore
It's a cancelled Corax. The guy is huge.



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