[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor applications are now being accepted. Click here to apply.


[Advertise on 4chan]


File: 1735070503591962.jpg (256 KB, 667x1000)
256 KB
256 KB JPG
I get to make a thread edition

Previous thread
>>96420387

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

▶News: Touchline Tactics – How to counter common plays
https://www.warhammer-community.com/en-gb/articles/buo482id/touchline-tactics-how-to-counter-common-plays/

▶News: A massive Warcry update paves the way for the Helsmiths of Hashut
https://www.warhammer-community.com/en-gb/articles/r8cdyjiv/a-massive-warcry-update-paves-the-way-for-the-helsmiths-of-hashut/

▶News: Designers’ Notes – How we made the Gundabad™ Catapult Troll
https://www.warhammer-community.com/en-gb/articles/4bf3qmed/designers-notes-how-we-made-the-gundabadtm-catapult-troll/

▶News: Fréaláf Hildeson and Olwyn arrive in Middle-earth™ Strategy Battle Game
https://www.warhammer-community.com/en-gb/articles/jdaeerrz/frealaf-hildeson-and-olwyn-arrive-in-middle-earthtm-strategy-battle-game/

▶News: Middle-earth™ FAQ – Designer’s commentary on the new edition
https://www.warhammer-community.com/en-gb/articles/jasyy6qx/middle-earthtm-faq-designers-commentary-on-the-new-edition/


>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>The previous archive links are all dead and any time someone tries to make a new one it gets taken down. If there is content you're looking for ask in the thread and someone might help you out!

> TQ:
My favourite GWSG are Warcry and Necromunda, if you don't play them? What would make you want to play them?
>>
>>96538722
>TQ
I am no Warcry hater and used to play the 1st edition a lot. Hell, I still have my Golems and the original terrain set. Never played Nucromunda, but I loved SW:A which was a kind of a beta-test for it.
My beef with both games is a ridiculous amount of DLC and extra content spread among dozens of WD issues, random PDFs and shit. For me, Warcry not having a REAL starter set that stayed valid for the whole edition is quite baffling as well.
You want me to jump back into Warcry?
>There is THE 2-player starter set available for the whole lifespan of the edition with two full Warbands, period.
>Warcry stopped being a game OC Donut steel band the moment they expanded beyond the original 8P6 warbands. I want more 1-player starters with a wild mix of sprues from existing AoS factions
>Those fucking ridiculous 2-player DLC sets should come with rules for new bands only, some new lore and that's it. No content directly tied to the Core game rules like scenarios should be locked behind the FOMO paywall. Any new rules should be released as books available separately
Before someone comes up with the retarded "but m-m-muh wahapedia clone!", I don't care. It is super handy but I like to have my self-contained rules printed and personalised. I don't want to check every time GW shits out another FOMO box if it is something I should care about. I don't have to deal with this when playing OPR Skirmish.
>>
>>96539076
I agree. GW should have a complete rule set for both.
The new Necromunda rule book is good, has 99% at least.
I do like the fact that they keep updating have WD articles etc.
Would be good if they made their own website/app. But actually make it good. The Kill Team one sucks. It shows a weapon profile, shows special rule such as rending. How do you find what rending does? Click on where it says Rending? Nope, you need to go out and go find the weapon rules.
So fucking backwards
>>
File: Zikkits Tunnelpack.jpg (1.82 MB, 3698x2167)
1.82 MB
1.82 MB JPG
Zikkit's Tunnelpack is complete. This is the first of the Embergard stuff done, I've just six more warbands to do before Spitewood. I want to have all the current, new Embergard warbands collected at some point.
These were the first Skaven I've ever painted and were actually super fun to do!
>>
>>96538722
>My favourite GWSG are Warcry and Necromunda, if you don't play them? What would make you want to play them?
GW being hands off with them for a decade. seriously. GW have good ideas, but they have some of the worst designers and playtesters on the fucking planet, it's incredible. the community can be relied on to fix it up and make it good, but that takes geedubs not being involved for a while.
the most fun /gwsg/ games to be involved in are all dedgames and it's not a coincidence.
>>
Is this helpful?
>>
>>96539838
Hive wars is NOT the best way to start necromunda. This is the easiest red flag to know creator of this thing is a moron.
>>
tfw no needy escher gf
>>
anyone have a download link for the house of blades necromunda book?
>>
Redpill me on MESBG. Are two battlehosts good enough to play?
>>
Plastic Rohan Character models, 48-page book and dice going out for order next week
>https://www.warhammer-community.com/en-gb/articles/qnxe95ul/sunday-preview-super-heavy-metal-in-the-age-of-darkness/
>>
>>96539842
Where is the best place to start?
>>
>>96541124
Buy gang you like, pirate PDFs
>>
>>96541053
>it's the Rohirrim nobodies
GW could rehash the Fellowship™ in better moulds and sell ten times the minis.
>>
>>96541124
1. Go to this site : https://www.necroraw.ru/

2. Build your gang. Then buy what you need.

Each gang has a seprated recommend, i can give advice for specific, but not all, because it's fucking long.
>>
>>96541181
probably need to produce them as part of the contract
I expect a new Gollum model whenever that film comes out
>>
Where is the Bastions of Law epub.
I want to give GW money but I can’t
>>
>>96541274
next week.
>>
>>96539507
The Battle kit app is so much better
>>
>>96539575
>Embergard
How is Underworlds anyway?
>>
>>96541444
>How is Underworlds anyway?
I'm actually really loving it. I've already got 4 of the current warbands and am halfway through painting them up. It's different than old Underworlds, almost everything is weaker in terms of damage but some things got more health. Ranged took a massive nerf, which isn't really a bad thing imo.
The deck building is far simpler, take two of the decks, combine them into one new deck. Two. No more, no less. The ability cards every warband gets are fun, and the (more often than not) once per game abilities you get access to turn are usually thematic and fluffy. Even some of the warbands that aren't super fun to play. like Knives of the Crone, drip with theme.
I'm super into this new version of Underworlds and I'm eagerly awaiting the release of Spitewood so I can finally get my hands on some more Kurnothi.
>>
File: Necromunda - The Redeemer.jpg (548 KB, 1280x1914)
548 KB
548 KB JPG
>>96541124
First Edition.
>>
>>96542478
Love that comic.
>>
>>96542904
Pat Mills can generally write a good comic so long as it doesn't go on for too long or he doesn't gaze too much
>>
>>96542948
He's responsible for a load of 2000ad right? I'm not good with artist and writer names.
>>
>>96542964
Yeah, he was the original editor on 2000AD and wrote a bunch of stuff that inspired Warhammer, like Slaine, Nemesis the Warlock, ABC Warriors, Defoe, Vampire Knights etc.
>>
>>96542978
>Slaine
I still haven't touched that one. My brother loves it though.
>>
>>96543123
It's very artist-dependent imo, but a generally good read
>>
>>96539842
This.
>>96540548
Yes. I will upload tonight when I get home
>>96540354
I don't think she would be needy, she would be dommy
>>96541124
Core book + House of book. Necroraw for rules to get quickly and Mundamanager to build a gang
>>
File: varghulf and prey.jpg (614 KB, 1109x1058)
614 KB
614 KB JPG
>>96538722
>TQ
I do play Warcry, probably my go-to game for casual dice-chucking. I definitely agree with >>96539076 though, the lack of a proper starter set really does hurt peoples ability to jump into the game, and the rules being scattered across a dozen different issues of WD and expansion books that were locked behind limited run "VS" boxes is frankly retarded. Honestly I feel like the best thing for the game would be for GW to announce they're officially dropping support so some dedicated autists can compile everything into one massive singular rules document that you never have to worry about going out-of-date or that you're missing something because you weren't paying attention to WD releases.
As for what would get me to play Nucromunda, ehh, I'm not sure. I have a basic 1000 credit enforcer gang (hopefully they'll still be legal under the new book?) that I've never played. Every time I get the urge, I look at the sheer number of books, terrain necessary, and how much of a broken mess it is, and I feel like I'd rather just be playing Mordheim instead; similar campaign focus and wonky balance issues, but at least everything I need is in the core book - and two extra books max if I feel like hosting a 1A campaign rather than a core book campaign. And for terrain I already have loads of fantasy ruins.
>>
File: MOGHIEM.jpg (294 KB, 1200x630)
294 KB
294 KB JPG
Assuming Mosscairn isn't the name of some upcoming Warcry/Underworlds release, I hope it's Mordheim but AoS. Age of Mordheim, if you will.
>>
HELP KIND ANONS!

I am looking for video where GW emplyees, maybe mini designers, where going over original Warcry warbands such as Splintered Fang, Unmade and Cypher Lords and commenting them.

This video was maybe stream released on their Warhammer Twitch profile years ago but I can no longer find it.

They had other Warcry videos and streams out covering when the Warcry game was just being released and all of that appears to be deleted. Nothing on YouTube or Twitch.
>>
>>96544207
don't worry about the upload, I found a copy
>>
>>96546324
First time? It's gonna be a fucking disappointment. Just like when Warcry was announced, people were so hype to see what options the warband gonna have, turn out every warband is on 3 tiny sprue, and you'll get 2nd options on some models. It's gonna be another bunch of "painter project" models, models that look great in a display case, but they had little to no option for gaming.

Also fun fact, Warcry has the biggest launch in GW game release history, the games came out with a big box and 6 warbands, but GW went cheapo on all of them with the tiny sprues. Because at the time, GW are very obssessed with making the smallest kits possible to save cost, they still do that today, but it's not as aggressive.
>>
>>96546324
It's rumoured to be a new Warhammer Quest game.
>>
>>96538722
For me it's Blood Bowl because I love really love handegg and the idea is very funny.
>>
>>96547072
>Warhammer Quest
Hopefully they didn't let the retard that wrote Cursed City to work on this one.
>>
>>96541124
One of the issues of Necromunda.
But buying a started usually is a bad idea, since you do not need anything from them to play.
Templates you can print them, dice are just D6, even special ones like injury. Models any human on a 25 or 32 mm base for the bigger ones will do.
>>
>>96547093
Is it that bad? I've only played Blackstone Fortress and found that pretty alright, a bit easy perhaps, but stellar minis either way.
>>
>>96548307
The story is about a bunch of heroes vs Vlad Gengis the Furry Impaler, they killed him. He returned in his furry form. Nagash got some beef with Vlad so he paid Vlad a visit and cast his nuke on the city. You got 2 endings, either Vlad won and Nagash capture him, or you beat his ass, and Nagash swoop in to save Vlad, then all of the heroes decided to stay and saved the unnamed civilians from Nagash's nuke, sacrificed themselves in the end.

It's a complete nothing burger story, nothing you did matter, this is why you don't let a "no-game" design and writer your game.
>>
>>96548307
Didn't play it but all the reviews I checked out seemed to agree that it was basically worse in every way compared to BSF.
>>
>>96547055
You do realise that Warcry is the most fun fantasy game GW ever made right? This is a stupid fucking game to pick a fight with lmfao
>>
>>96546373
>Nothing on YouTube or Twitch.
Probably gone then.
>>
>>96546324
>I hope it's Mordheim but AoS. Age of Mordheim, if you will.
REAL.
>>
>>96548591
If the gameplay of BSF is : Robot the unsung hero. Then Cursed City "fixed" that problem right up by having robot no more. The gameplay now involve conga line at the doorway where mobs wait in line to get butchered, because range attacks are rare, and also there're no take cover mechanic like in BSF.
>>
>want to collect escher
>think the models are fucking awful

what do?
wyld runners are alright I guess...
>>
Looking for a based chad who can provide the Armies of Middle-Earth™ PDF. I got the other two armies books and want to look at more pictures.
>>
>>96548796
Surely there must be plenty of off-brand "female sci-fi punk gang" STL's out there to choose from.
>>
File: rrrre.jpg (527 KB, 3000x4000)
527 KB
527 KB JPG
>>96548796
You can 3d print, or caved into the escher model into something else, It's not easy but also not hard.

There're also other female model like Jakhals or goremonger, or the Repentia you can use as Escher, or just the top of it, but it's not cheap to cut them off like that, just print or greenstuff it.

Here's one i made with cultist coat and the top of a Siter repentia. You can scrape off the hunchback/turle back armor and sculpt a jacket over it, or carve out the jacket from orlock and put it on them.
>>
>>96548928
the issue is that I love the escher DESIGN it's just the models are awful

guess it's hired gun model rips and 3d prints for me
>>
>TQ
I do play Warcry, and I don't play Necromunda because I haven't read the rules yet.
>>
>>96546324
As you can see here >>96539575 I'm really enjoying current Underworlds so if Mosscairn is an Underworlds expansion I'd be happy but I really want them to stick with Spitewood and Kurnotheal since I'm super into the Kurnothi and want to know about 'em.
>>
>>96548657
Upset people actually like AoS faggot?
>>
>>96550380
What? I literally said "real" that means "so true" "Awesome" "I'm with you"
Retard
>>
Wish I could justify the price of Underworlds stuff to myself. The low model counts at regular prices just filters me out of buying any of it.
>>
>>96550856
If you play any of the 4-pack rerun warbands, they're actually pretty cheap, but you still had to buy the decks, which is just as expensive.

And things only got more expensive because GW price hike kicked in october.
>>
>>96548873
plenty of plastic kits too. WGA, all the star grave shit. plus all the random coomer stuff in resin.
>>
>>96550856
Think of it like a well made game, you buy it once and you don't need to buy anything else, that warband will last you forever, it's not like you need to buy support units and vehicles and heroes etc Just one and done
>>
>>96550945
>>96550974
Hmm... I have been eyeing the Revenants of the Realm box.
Maybe I can justify putting that somewhere in my purchase queue between whatever Necromunda gang I end up deciding on and the rest of the Warcry bespokes.
>>
I'm finally going to do it, lads. I'm going to pick up the Necromunda core book and over the next month while I'm away from home I will dive into the setting and rules.
>>
>>96539838
It's mad to me that people willingly subject themselves to games that require fucking flowcharts to even understand how to begin getting involved with them. Especially when the alternative is literally
>Go to yaktribe
>download NCE
>done
>>
>>96546324
As long as GW leave actual Mordheim alone I dgaf what it is.
>>
the GW website says that the escher wyld runner kit is compatible with other escher weapons

whats the extent of this? full compatibility? (i.e all guns from the escher gang box and weapon upgrades will fit) or semi-compatibility? (some guns cross over)
>>
>>96553943
Wyld runner has shorter and smaller arms than normal escher. But it's more noticeable if you put Wyld runner arm on escher's body.
Escher themselves also has different size of arm/hand size between them.
>>
>>96553991
ok I see, shouldnt matter too much because the whip wyld runners I was gonna give them a loadout that little sisters use

death maidens should be fine too then? want to use each one as a leader and champion using stuff from the weapon upgrade kits, with a headswap too of course
>>
>>96553410
I give it 2 years max before they bring it back as a spin-off "on-boarding" game for TOW. There's too much money to be left on the table by for them to leave it alone.
>>
How come epic armageddon assumes all tactical and devastator squads have missile launchers? What about all the other weapon options? And why do epic armageddon terminator units carry 2 assault cannons per five guys when that's never, ever been a thing in 40k proper?
>>
I'm shocked in all these side games and stuff we still don't have any Xenarite minis.
I feel like some Xenarites would make for a great Kill-Team. I suppose there's nothing stopping me from kitbashing but I'd still like to see some official stuff.
>>
>>96556654
play netepic gold instead
>>
File: epic game tanks n tanks.jpg (3.51 MB, 4272x2848)
3.51 MB
3.51 MB JPG
>>96556654
because it doesn't matter. the stat line is just the stat line, and at this level of abstraction devastators putting 2 big shots down range per base is enough to make them feel mechanically distinct from a tac squad that can only do 1. any more detail would slow the game down without making it deeper or more strategic or interesting. when you can drop 60 devastators behind enemy lines and that's just one part of your overall gameplan, you don't want to get in to the minutiae of which specific heavy weapons each 5-man team is rocking.
terminators often get double heavy weps too, again it's just not worth distinguishing or having split profiles.

a lot of players have that friction when they first come over to epic because geedubs has such a good job grinding ideas like WYSIWYG and millions of little crunchy options in to players as how things "should" be. it's good to recognize that shit was standardized and put in your brain to make you buy more models. it doesn't improve games, it bogs them down. just let that shit go and learn to accept the abstractions. it makes the game better, and it will make your enjoyment of games better in general. if it's a little uncomfortable at first it's just because you're ripping a bandaid off.
>>
>>96557148
>>96557379
Is epic 2nd ed better than epic armageddon? I keep hearing that it is and that it was the most popular edition but it's never explained why
>>
>>96557379
>a lot of players have that friction when they first come over to epic because geedubs has such a good job grinding ideas like WYSIWYG and millions of little crunchy options in to players as how things "should" be

Except that's exactly the case with epic 2nd edition, 3rd edition and armageddon famously killed epic because the simplified rules were terrible. That's why LI brought them back, the only reason LI isn't more popular is because GW was dumb enough to make it horus heresy instead of 40k
>>
>>96557756
brought the loadout options back,* hence why you have stats for boltguns and whatnot. Which is what people wanted. Not a game where "oh it says missile launcher but don't worry bro it could be like, a flamer or heavy bolter or something thematically. Ignore that it has 45cm range, AP5+/AT6+"
>>
File: 20250916_184359.jpg (323 KB, 720x674)
323 KB
323 KB JPG
made an escher gang (1000 credits) to start with
i'm new-ish to necromunda so I just need some pointers in the right direction if this is absolute dogshit

>Gang Queen (125)
>combi-plasma (115), mesh armour (15), stiletto sword (30)

>Matriarch (100)
>Boltgun (55), flak armour (10)

>2x Gang Sisters (50x2)
>2x shotgun (30x2), 2x stiletto knife (20x2), 2x flak armour (10x2)

>2x wyld runners (45x2)
>wyld bow (2x10), poison arrows (2x25), chem-synth (2x15), flak armour (2x10)

>2x little sister (20x2)
>photon flash grenades (15x2), autopistol (10x2), flak armour (10x2), throwing knives (5x2)

should be 1000 credits exactly
might give someone other than the juves the throwing knives? their S2 and BS5+ on a weapon who's range is Sx2 and with scarce property is probably not a good idea
>>
>>96555061
If they do I will burn down their HQ building.
>>
>>96557756
Considering you're mixing up which edition is which, maybe let the grownups talk.
the one that "famously" killed epic by being too abstract was 3rd, Epic 40k. the crunchier Epic Armageddon brought it back from death and was so well loved that it kept active communities going all over the world for two decades after GW went to hell in a handbag and stopped doing any real work on any of their games.
>>
Is Necromunda worth checking out if I hate the Warhammer 40k ruleset? I love the setting and even the models but the game is quite bad, so the thought of playing in the setting with different rules is very appealing
>>
>>96557864
Not terrible but you might be a little light on long range engagement options. And I wouldn't bother with armour on your non-Leader/Champ to start. If you drop the armour you can squeeze in a Ganger with a Lasgun I am pretty sure. If you swap the Combi-Plasma for a Boltgun you could squeeze another. Probably move the Grenades from the Juves to other models, and drop the Throwing Knives and replace them with a cheap melee weapon for an extra attack in HtH. If you find the points it would be worth getting those Shotgun Gangers another cheap melee weapon if you are intending them to get into Hth so they too have an extra attack. A cheap pistol for your Leader would also have the same effect.
>>
>>96558755
Solid maybe. It doesn't click with everyone but it is an entertaining and relatively quick play ruleset. Plenty of options involved with how/what to play too. Fun to collect as well given all the models you can potentially build and you can really go wild. Probably best if you can find out if there is somewhere local that plays it first and go see it first hand to see if it is for you. Then if you like it, it becomes a matter of picking a Gang and working out what you need from there.
>>
>>96557864
Gang need at least two champ, because only champ can do post battle actions

Flak armors are waste of credit, champ use mesh all the way, the rest probably not.

Wyld Runner strength is so weak, giving them grenades is counter intuitive. Smoke grenade is the acceptable exception, but still not great.

You don't have to include all the weapons your model has at start, you generally don't start with more than one weapons at start, unless dual wielding pistols/close combat weapon.

Throwing knives are terrible, especially on Wyld Runner with horrible strength. Get another pistol like stubgun or autopistol. With 2 pistols you can fire both of them at the same time at -1 penalty, Stubgun has a good short range (longer than t.knives), and a hefty +2 boost.
>>
>>96559155
>because only champ can do post battle actions
Anyone with Gang Hierarchy rule can do post battle actions. That includes your Leader.
>>
>>96559177
You can't get 2 leaders, so mention them or not is irrelevant to my point, which is getting more champs.
>>
>>96559205
My point is that the way you have stated that would be misleading to a new player regardless of the merits of an extra champ/post battle action.
>>
>>96558418
>epic armageddon
>still going

HAHAHAHAHAHAHAHHAHA then how come I've never seen it at my LGS compared to LI which is based on the superior epic 2nd ed rules??
>>
>>96559220
Now i think about it, the idea of me misled a whole group of illiterate neckbeards is indeed very amusing.
>>
Are the Delaque sprues in the Hive War starter box the same as the ones in the Delaque Ganger box, same options and everything? Or am I going to have to buy the ganger box too if I want everything?
>>
>>96559542
Yes. No separate big box only sprues have been made for Necromunda. It is always just a combination of sprues from existing kits or stuff that was slated for release later.
>>
>>96559542
It's the same but Hive Wars didn't give you the upgrade set, which is kinda important for Delaque because the base gang kit got a bunch of pistols and lack the basic weapons for the gangers, as well as basic high tier weapon for champs and leader.

Delaque basic purchase is :gang + upgrade + natch ghul.
>>
>>96559575
Figured as much. Just wanted to figure out if it was worth my money to go for that if I wanted to start with Delaque but don't have any decent terrain for Necromunda.
>>
>>96559944
The terrains in "Hive Wars" is completely worthless for a new players, it's literally just walls and collumn, you can just use cardboard and beer can and it'd be the same thing.

A good terrain set would have things like platforms and doors to interact with, this set didn't had any of that, it was for people who own truck load of zone mortalis already and just want more walls for slightly cheaper.

For zone mortalis best way to go is 3d print, or use kill team "boarding action" as substitute.
>>
>>96559959
Noted. Thanks!
>>
File: Epic-40000-Cover.jpg (319 KB, 1200x800)
319 KB
319 KB JPG
>>96558418

Epic '97 was a better edition, with its abstraction. The playerbase is just philistines.
>>
>>96558821
>>96559155
alright thanks, i'll rework some bits then
>>
>>96558755
Yes, I havnt enjoyed a game of 40k since 7th but Newcromunda is probably my favourite GW system.
You need to play it with friends though, it doesnt work as a pickup game or with powergaming faggots.
>>
>>96557864
With your gang sisters, drop the knives and armour (until they get XP.) swap a shotgun for a lasgun. That will give you 85 credits.

Wyld Runners are not great, but you can use them. I'm using one in my current campaign.
But again, drop the armour, Chem synth for now and poison arrows
Juves, drop the extra stuff, just give them a stub and auto or las pistol

With the money you have saved, a Death Maiden is juicy.

Generally I like to not give armour or extra stuff until my guys get a bit of XP and have proven themselves.

If you can, get a clan Chymist, they're really fun
>>
>>96560445
Also this.
Do not use the same skill or combo weapons
>>
>>96560548
>That will give you 85 credits
110 - Lasguns are 5 for Escher, so you're gaining 10+20+25=55 per sister. Otherwise, solid recs

>>96557864
If you go to Lasgun only for your Gang Sisters, Bow only for your Runners, and Stub Gun only for your Little Sisters, that's 280 saved. 5 for Mesh on your Matriarch, then grab a Death Maiden (115) with Mesh (15), a Chem Synth (15), a Venom Claw (30), and a Needle Pistol (25), for a total of 200, you'll have 75 to get some stuff back for your other crew AND an absolute menace that can take post-battle actions.

Personally, I'd make one of your Gang Sisters a Specialist (you get one at gang creation) and give them a Needle Rifle for 35, whilst swapping the Matriarch's Bolter for a Grenade Launcher and a Stilletto Sword for a total of 40, just for the sheer flexibility a Grenade Launcher offers, which covers the whole 75 credits. But that's what I'd do - YMMV.
>>
>>96556715
>get techpriests
>color some parts green
I don't think Xenarites need their own box
>>
>>96558418
>"le epic armageddon is good!!!!! le community has been going strong for decades!!!"
>no one fucking plays it and i've never heard of it until autistic 4chan retards started glazing it recently

Fuck off with your shitty little "historical-inspired" edition where marines can't take any weapon options other than missile launchers and every single guard squad has an autocannon team for some retarded reason.

>inb4 "but it's le abstract! that autocannon could be a grenade launcher instead!!!"

Fuck off, we both know it's a heavy weapon with the AP5+/AT6+ stats and 45cm range, so maybe you can pretend it's a missile launcher team instead, but otherwise the game just assumes that every guard squad has a heavy weapon team using one or two weapons. Literally all immersion and unit options present since 2nd ed 40k removed for the sake of "streamlining." There's no fucking excuse for it. "It's just representing that they can throw a big shot downrange" my ass, then explain how a tactical marine squad could throw down a big shot downrange with double flamers or an Imperial Guard squad could throw a big shot downrange with a meltagun. You can't. It's retarded. It makes no fucking sense in the context of how these troops are equipped. This is not a fucking historical, 40k squads are usually not equipped identically to one another and have options for tactical flexibility, and none of that is reflected in EA. 2nd ed at least took those options into account. And it's depressing, because EA otherwise has a really nice focus on maneuvering and suppression and generalship that 2nd ed frankly doesn't, but shits the bed by not being accurate enough to the squad loadouts of each unit.
>>
>>96559995
no one plays this though
>>
>all this yapping over which version of Epic is the best
Who cares when Warmaster is clearly the superior small-scale army game?
>>
>>96557864

I would go for a second Champ just for the increased post battle utility and in game activations.

I don't play Escher, but my buddy die6s, and of all of his fighters I hate the bitch with the chem thrower the most, so you should probably get one.

I would drop the armour and second weapons from anyone who isn't a champ or leader. If you drop all the extra gear on those little sisters you can buy 2 more with laspistols. Shooting a bunch to keep the Goliaths pinned and unable to charge is more likely to keep you alive than hoping your armour will stop their melee attacks.
>>
>>96561577
>I don't play Escher, but my buddy die6s, and of all of his fighters I hate the bitch with the chem thrower the most, so you should probably get one.

Nightshade Chem Thrower is one of the fair Escher weapon considered the high cost, and high upkeep of chem to stay relevant. (Acidic + bane fo 35, acidic + bane + lifting for 60)

For the same cost (135), Escher can buy 3 Needle rifle or pistol, and still have left over credit to buy chem. Which is generally much cheaper than Gas ammo ( concentrated for 15, concentrated + paralyzing for 20)

Btw you should be happy your buddy followed the "Escher good sportsmanship" and didn't use Toxic weapon with "Maiming"
>>
>>96561101

Yes, because they're philistines.
>>
Necromunda players, are there any model kits out there you've repurposed as an Ash Wastes vehicle? Im not a fan of the HW offerings.
>>
>>96562532
3d print, 1/32 models vehicle. Or use either as base + wheels and plasticard the chasis.

You can made entire vehicle out of plasticard, example is the White dwarf baneblade.
>>
File: BFG box art full.jpg (422 KB, 1250x938)
422 KB
422 KB JPG
For anyone who has played both, how does Battlefleet Gothic compare to OPR: Warfleets?
>>
>>96562967
They are both entirely different beasts. OPR is very arcadey, Gothic is far more like a ship simulator, you've got a gunnery table you need to roll against, Torpedo reloads to managa, squadron orders to dish out plus blast markers and shields to contend with.
Don't think I'm dunking on one or the other though. Warfleets is very fun, Gothic is more fun, Halo Fleet Battles is better than both.
>>
>>96563193
Duly noted. How tied to their setting do you feel Gothic and Halo Fleet Battles are? I'm interested in gaming with my own custom lego ships so part of what I'm looking for is how well I can "file the serial numbers off" as it where.
>>
File: 20201215_150203.jpg (1.51 MB, 4032x1960)
1.51 MB
1.51 MB JPG
>>96563372
Halo fleet battles is almost 100% proprietary stuff. Ships, flight stands, bases, base templates, custom dice, commander cards etc
You can 3d print like 90% of the stuff you need and the various ship templates and cards etc can be found in the Halo Fleet Battles facebook page so there's that.

Gothic also uses some proprietary things like blast markers, and torpedo/boaring craft tokens, but once again it can all be 3d printed. You can also occasionally find most of the required material on ebay for decent prices, the game isn't really very old yet.

Fleet battles is, imo, the best of the two, but Gothic is still a very good game, I play it often. You can buy 3d printed ships, that are very high quality, for fairly cheap from Scourge Scenics.
>>
escher gang:
does a chem-synth combine with the effects of a gas weapon with the bane gaseous ammo?
i.e target toughness counts as 3, then reduced to 2

I want to guess "no" because the chem-synth says the characteristic is reduced, and bane states that the toughness counts as 3 without modifying the toughness or anything
>>
drew up a new escher gang list based on anon's various suggestions

how's this?

>gang queen (125)
>combi-needler (80), stiletto sword (30) mesh armour (15), chem-synth (15)

>gang matriarch (100)
>grenade launcher (55), mesh armour (15)

>death maiden (115)
>needle pistol (25), venom claw (30), mesh armour (15), chem-synth (15)

>sister (specialist) (50)
>needle rifle (35)

>2x sister (50x2)
>lasgun (5x2)

>2x wyld runner (45x2)
>2x wyld bow (10x2)

>2x little sister (20x2)
>4x stubgun (5x4)

1000/1000
might swap out the venom claw for say, a stiletto sword because I don't like the look of the claw on a model
may swap the death maiden out for another matriarch if thats possible
>>
>>96564174
Where is the Bane ammo entry from? Chances are that it would actually stack but could depend on exact wording.
>>
>>96564377
Personally I would go pistol+melee for the Juves. Juves have bad BS and won't get significant benefit from Twin Guns Blazing because of that. Where as swapping one for a cheap melee weapon means an extra attack in Hth you can benefit from. It ain't much but it can be the difference when it comes to cripple fight between Juve/Gangers. If they get better BS later you can always give them that 2nd Pistol.
>>
>>96564499
house of blades, its an escher gang chem

>>96564633
hmmm I suppose so, i'll see what credits I can save elsewhere to give them a shitty knife
>>
>>96564678
Ah now I can see it. Of course it has to be their special House thing rather than being included in the gear/trait section like normal. Anyway yes they would stack. Bane counts their Toughness as 3 regardless of their actual Toughness, and the Chem-Synth counts their Toughness as 1 less specifically for the purpose of resolving the attack. It can also be proven that the Bane Toughness can be modified since it also specifically states it can due to things like a Gas Mask. It is definitely a little wonky but they don't interfere with each other due to that wording.
>>
>>96564730
It stacks. It also cost 150 credit, turning the user into a prime target for attacks.
>>
>>96565046
They were always going to be a prime target anyway. Anyone with Template or Traits that ignore standard attack methods will be.
>>
>>96538722
Luv Escher
>>
File: Escher.png (1.54 MB, 1024x1234)
1.54 MB
1.54 MB PNG
>>96557864
Flak is overpriced, either go Mesh armour or don't bother. Mesh is just 5 credits more but actually gives a decent save which even works against AP-1 weapons.
You should try and have at least 9-10 bodies, 8 bodies is very tight. Ideally you need 1 more champion.
You can save credits by switching to lasguns, cutting on wyld runners a bit. Shooters probably don't need stiletto knives. On juves I'd recommend keeping either autopistol or photon grenades, not both.

In general Necromunda is all about making it fair against other gangs; so your gang roster could be fine or too weak, depending on how try-hard people in your local community are, so it is hard to give a gang building advice.
>>
>>96539507
>The new Necromunda rule book is good
Necrodamus is better, going to be a hell of a book to print when I do though.
>>
>>96566427
>so it is hard to give a gang building advice.
There is a plethora of articles and discussions all over the web about how to start a gang, so much that the only thing a new player needs is advice on how to grow a gang.
Although in this anons case it seems clear that he never read any of the starting gang advice anywhere or he'd know you don't buy wild runners, you build one with two phelynx for the tactic.
>>
File: nigga.png (27 KB, 353x256)
27 KB
27 KB PNG
>someone's trying to start a BB league
>lots of people interested
>"erm injuries? too many of us are new and rusty and that's too punishing, I don't want my bad decisions to have consequences! stop taking Blood Bowl so seriously!"
Why are fags like this?
>>
>>96568354
Don't play with faggots and troons then, simple as.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.