Xenos Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)http://www.mediafire.com/folder/i3akv9qx9q05z>Make your maps look just like FFGshttps://www.mediafire.com/?laj4tr275fl2s09>40k Musichttps://www.youtube.com/channel/UCm9WFeqTgvRvyRoGD8jVFVA?>40k Arthttps://40k.gallery/>Rogue Trader Shipbuilderhttps://redlar.itch.io/rogue-trader-ttrpg-ship-builder#News>Dark Heresy CRPGhttps://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/>Imperium Maledictum Armouryhttps://cubicle7games.com/blog/imperium-maledictum-macharian-requisition-guide-cover-revealImperium Maledictum: Voll Adventures>https://cubicle7games.com/en_EU/blog/imperium-maledictum-voll-adventures-curious-to-find-out-morePrevious: >>96644191Who are the most evil characters in your games? Not an abstract "oh imperium is its own worst enemy," you gotta name that planetary governor.
>>96712552>Who are the most evil characters in your games?We were playing Rogue Trader. This guy was named Ludovig Anatares Sinclaire. Gaudiest motherfucker you ever saw. My GM did up art for him, I'll post it.The guy was my arch-rival. The campaign started when he (deniably of course) sold me to a slaveship, which I promptly led a mutiny of and seized in the name of my dynasty. After some politicking, we parted ways and I never heard from him again - but every bad thing in the campaign was always blamed on him. That rat fucking bastard, Sinclaire.I'm dead fucking certain the GM meant for him to come into play again later but unfortunately the campaign died, and I was denied my rightful victory.
>>96712552>XenosSo I guess this is canon Barghesi now. Honestly surprising of GW.
>>96712852Wasn't there that one anon who made Barghesi for Deathwatch?I mean, they were fucking broken, but I gotta respect the effort.
Do you think Tech Priests prank each other with spam mail or adware? Like "Hot cyborgs in your area looking for tech support, click her to learn more!" or whatever? Actually they probably remove their sex drive along with their emotions. Wonder who has less of a libido Tech Priests or Space Marines?
>>96712927Hacking one another's implants to do childish things is probably popular. Fart noises when you enter zero-gee, to steal an example.
>>96712927>Actually they probably remove their sex drive along with their emotions.Most of them do, but hardly all of them.>Wonder who has less of a libido Tech Priests or Space Marines?Tech-Marines.In my head-canon, both are capable of normal life just fine, but it's just really not interesting to them aside from rare individuals and families take too much effort that could be devoted to combat training.But tech-priests have it easier with their little tech-nosnake nests.
do the Death Watch dispatch solitary operators, ever? Need a reason for a random marine aboard an RT vessel without one who solves all their problems.
>>96713332The Kill-Marine is what you’re looking for.
How are the Inquisition books for IM?
>>96713332That is literally what a kill-marine is for
>>96713360https://mega.nz/folder/up4BkI7S#-vWvKeOlV8BhRcpJeqJ3NgLaughable, but that's IM for you - lots of fluff, most of it useless or copied and all of it poor quality. Assuming you mean the player and GM guides - they're both in the IM folder.
How feasible it is to keep a slave/pet/friend Gretchin minion for a human, and what are the practical problems to that? Aside from obvious muh Inquisishun.
>>96713652Eh, I have no interest in downloading/reading if it isn't the killer app for the system. I was already pretty annoyed that they diluted the theme of their DH replacement so they could sell 80 more dollars of books just to get us back to the point of DH. There was a small part of me hoping beyond hope that it'd be really good and worth it, but I'm not surprised it isn't.
>>96715290Ork spores would be a major issue, plus everyone who sees it flipping their shit immediately if it isn’t sanctioned and probably if it is anyway. Why do you want one?
>>96712852Why do you guess that?The op art was explicitly depicting xenos that have never been named before and that GW don't plan to name, for the purpose of conveying that there is more to the setting than the parts they've written about. The image you posted is fan art that arbitrarily ascribes one of the designs to a previously mentioned race.
>>96715290They're horrible monsters that will murder you in your sleep given half a chance. Or murder someone else if not. Even at best they will only obey you for as long as they can remember they're scared of you, which probably isn't long unless you beat them frequently.
>>96715290One of the guys in my old group tried that. My ship was infested afterwards.Now? Zero tolerance. No orkoids allowed, they go on the pyre. Try to stop me and you'll join them.
>>96715290>How feasible it is to keep a slave/pet/friend Gretchin minion for a human, and what are the practical problems to that?The moment a bigger Ork comes along the grot is going to stop listening to you and do what the Ork says instead. It might work to teach one Gothic and keep it in a big birdcage to serve as a translator or use it to scare and impress visitors or something.
>>96715727There's nothing in there that is particularly useful or even interesting for a game, and on a prose level it's really not a good read, so if that's your metric - yeah, don't bother.Fucking c7. I hope they don't make their laundry files 2e another shitty clone.
It is friday, anons. Do you have a game this weekend?
>>96721947I do. It's DnD tho. But my group has several people who are into 40k. When current campaign is over I hope to convince the party to try WANG with me as a GM. I never GMed before tho
http://www.blackmoor.org.uk/40K.htmlEven the this character sheet from last thread has organgrinder rounds at 2d5 damage instead of 2d10? Either this was a real change at some point or it’s a really common Mandela effect.
>>96721947It’s break weekend at my college so my group can’t meet. We’ll be having the second session of the campaign next weekend, and I’m introducing some new players so hopefully that goes well.
>>96723584It's not a mandela effect. It's another case of magical FFG proofreading. It's 2d5 in the print books, and somehow got shifted to 2d10 in the OEF digital document. All sources seem to say 2d5 except the OEF digital document.
>>96721947No new series until I at least finish this sector, and get the new drukhari codex so I can rework kabalites and wyches to not be garbage and decide if I want to make a Haemonculus career.
>>96723691Thanks for the screencap so I have something to show my players. How’d that never make it into the errata?
>>96723784There's too many tau. I will ask the Emperor for more cyclonic torpedoes this Christmas.
>>96724040Well yeah there's tau and drukhari, that's their territory.>>96724024This has been noticed since 2011, the last errata was 2013, and I think the OEFs came in 2014 so by then it was too late, FFG had washed their hands of the line. I can't say for certain though.
Would Poor-quality Targeting Matrix in Rogue Trader stack with the effect of a Common-quality Targeting Matrix so you could get a +10 bonus to BS?
How quality are the new Necromunda books fluff-wise, if one to try running DH/RT nearby?
>>96724642Ganger jetbikes, squats hiding a votann in the planet core, the original inhabitants of 30k devolving into bug riding tusken raiders, and a full STC in the basement that leaks radiation.
>>96724491I'm pretty sure the better quality one replaces the worse quality one.It's not an uncommon houserule to give Best-quality a +10 instead, though.
Bros.. rate my audio drama. Interrogation of a Gue'vesa by an Ordo Xenos inquisitorhttps://youtu.be/EMkNXBkZiuw
>>96724712I was confused because the Poor Quality one can only be applied to a specific Macro or Lance weapon installed on the ship. The Common and above ones affect all Macro and Lance weapons equipped on the ship. Would the Poor one not function like the Turbo-Battery upgrade, where because it only applies to one weapon you can get it multiple times?
>>96721947YESAND ITS FINALLY TIME FOR THE SIEGEFOR THE EMPEROR!
>>96725097The difference between the Poor quality variant and the Common or better variant is that the Common variant is capable of linking to all of a ship's weapons. If you get enough Poor quality targeting matrices to cover every weapon on the ship, what you've done is created a very expensive and inefficient Common quality targeting matrix.
>>96712552Are there any minor xenos with NO art that anyone would want to see drawn?
>>96721947My fantasy game is on mondays but it's a holiday so that counts right?
>>96723784How are they garbage, exactly?
When Imperial Navy ships are damaged or destroyed in a battle what happens to them? Are they towed away and repaired or do they just leave them? Are there pirates with a fleet of cobbled together navy ships? Could a person repair a ship use it for themselves or would that get them in trouble? I want to run a game about a crew that salvages navy ships but I don't know how realistic that is.
>>96726903I think the imperium goes out of its way to salvage whatever of its own gear it can, and that extends to voidships. They’ll even use ships taken from space hulks, or salvage components from chaos ships if they can.
>>96726903There are three outcomes. In the first case, the ship is 'hulked' - dead, drifting, its components shredded or burnt or overloaded, vented to the void. The hull is generally intact regardless, because 40K ships are tough as nails. These are often recovered by anyone who cares to expend the effort - breaking yards rip them apart, or refurbish them with recovered components, as the case may be. You need a proper yard for this, pirates could potentially outfit an escort but they're more likely to shit out Iconoclasts instead.You do need to be a person of means for this, though. Starships are expensive, even basic ones like Cobras which may only take a year or three to build at a proper Forge World.In the second case, the ship's plasma drive goes up, and it becomes a battlefield hazard. If you've ever seen a boiler explosion, expect something like that writ large, to the tune of multiple kilometers and unrestrained by gravity. This leaves about enough of the ship intact to make a brand new Comet-class blockade runner. Adamantium is adamantium, though, and you may get lucky and find a severely damaged component or three.In the third case, the ship's warp drive overloads, ripping a hole into space and causing very bad things for everyone involved. The hull is not recoverable, except as a ghost ship or melded with a space hulk.I also feel I ought to ask what system you intend to use - I could see Rogue Trader, but it's not really using the system to its full extent. I could also see Only War if you're running a huge boarding party to clear it out and get it repaired. Regardless, it's very doable.
>>96726903>>96727287If found by the Imperial Navy, intact hulks of Imperial Navy ships (the hull is in one piece) are recovered where possible, towed to battlefleet repair yards and refurbished. Wreckage where the ship is in pieces is picked through for archeotech or scavenged for resources. If the ship fell to chaos, it is left alone or atomized, no ifs ands or buts - imperial policy is to not even try to salvage chaos ships or wreckage because they're more trouble than they're worth. If the warp drive explodes, Imperials cannot salvage it, but the Votann Kin can, diving into the warp to recover things directly for resource processing - they don't use Imperial hulls themselves.Yes, there are pirates with cobbled-together fleets. Pirates mainly reinforce through desertion, since they can't build their own ships.
>>96727369>If the ship fell to chaos, it is left alone or atomized, no ifs ands or buts - imperial policy is to not even try to salvage chaos ships or wreckageThis is Indomitus-era lore, ignore at your leisure.>Pirates mainly reinforce through desertion, since they can't build their own ships.Iconoclasts are explicitly dirt-simple to build and make up large parts of pirate fleets.
>>96726695Drukhari are garbage because-Using some of their class-specific gear (combat drugs) is actively detrimental to the character in the long term. No other career suffers involuntary damage or progress towards a loss condition (in this case, corruption points) for using gear explicitly made for them. Furthermore, their crashout downsides make the character near unusable for some time afterward should you fail the associated test.-Pain Tokens are fundamentally flawed. Acquisition is too limited for the class's needs (mainly range, but bonus triggers are too hyperspecific). Pain Tokens are also useless by themselves - they function as a metacurrency whose only purpose is to be collected and tracked, not actively used. If you do not, collect them, you suffer punishment. You collect 8, they automatically convert into a pain token, but collecting 8 is an arduous, near impossible process.-Most of their talents are conditional, and do not buff the character directly. Many are tied to the aforementioned Pain Tokens, where one reaches a certain pain token level and then can spend a SECOND currency (fate points) to actually trigger the talent. The Drukhari have few talents that improve them outside the pain token system. In an average combat, a Drukhari will not be able to replenish his fate points fast enough to keep up with the needs of his talents, very similar to the Imperial Priest who gets like 12 different uses of fate points but has no way to easily replenish them.All of these points were corroborated during a previous series with Drukhari and T'au. There are a number of improvements I have planned, including-Removing the corruption on use for combat drugs, and shortening or altering the crashout effects-New talents and mechanics that actively buff or change the Drukhari playstyle independent of fate points, improving or modeling mechanics such as oversoul and lifesteal.-Turn Pain Tokens into a proper metacurrency, used directly to activate talents.
>>96727498"Indomitus lore" is the standard, my dude. We are in the Era Indomitus. Most tables set their games in the present. You are actively giving out misinformation to people and lying to them out of bitterness and spite. You are correct about Iconoclasts, however, but most pirates still struggle with frigates and up.
>>96727539Not when Indomitus lore flies in the face of history or isn't relevant to a time period. If your campaign is set in 750.m41 you aren't going to tell your players that Baal is besieged by Kabhanda.
>>96727719>Most tables set their games in the present>If your campaign is set in 750.m41Oh, you're an ESL.>Not when Indomitus lore flies in the face of historyOpinion. You're not the one who decides what constitutes true history.
>>96727746Oh, got me good. I fell for the Discord raider.
>>96727786I don't think he's a discord raider, I think there's just one really dedicated autist (but I repeat myself) who genuinely hates anything new. I mean, I don't like the new stuff, and frankly I don't agree with your thing about most people setting games after the great rift, but anything post 2013 seems to be 'retard nulore' to him.Which means he's a fucking casual, because everyone knows everything past 2002 is retarded nulore. I'm pretty sure the only regular 'foreign operative' we have is the guy from C7 who drops by occasionally. If he actually exists and it's not some sort of forum related pareidolia/schizophrenia, anyway.
>>96727539I do want you to know you're talking to two separate people, here. I'm spaceship autist, don't know who the other guy is.
>>96723784Why is that one blue and purple world in red?
>>96728460Because that one is going to be the hub site of a future series, and so the players will be defining the world, not me.
>>96721947My current game is on hold, but that just gives me time to work on NPCs for my own game.
How much does you average Space Marnie's armor weigh? I've heard its like wearing a SUV's worth of metal but how do they walk around civilian areas without falling through the floors of buildings?
>>96729097The chiefest and greatest enemy of a Space Marine is a wooden staircase.
>>96721947All are eagerly awaiting the opportunity to say "The negotiations were short" come Sunday
>>96721947I do, i'm not sure exactly what to run for this session. It's a sandbox campaign and the last session didnt really end with a "what are you planning to do next" moment. I might try and push my players into going to a city full of kriegers who have been holding out for 10 years completely surrounded, anyone got good ideas for how to depict kriegers as actual humans and not emotionless robots?
>>96729097According to FFG, Marine armour weighs 180kg. Human power armour somehow weighs only 65kg, while having the same amount of armour points.
>>96729356That's a cool artwork, anon!
>a "minor" power>single-handedly ends the encounter>better range and crowd control than the dedicated Terrify power from the Telepathy DisciplineDid they swap the effects last minute before printing?
>>96727539>"Indomitus lore" is the standard, my dudeKill yourself, my dude. Unironically, slit your throat, you cancerfag.
>>96729960Thanks :)
>>96729097>>96729888According to FFG, Astartes power armour weights from 100kg to 300kg tops, while Termie is 450kgConsidering it's largely taken out of their ass, the 150-200 range seems about fair.Considering Delphis Ironclad - Human model, is 150, I believe the normal one should be 100.
>>96730563The other players are affected by it, unfortunately.
>>96730846That's the case for all aura psychic/pseudo-psychic powers, including Mechanicus screeching.
>>96730846I guess that's why Terrify has worse range: target selection.But still, it's a weird choice to have the more bombastic power be put into the Minor category.
>>96725479>finally reach the abbey after what felt like the berserk hiatus irl>sip some mango loco while gm rolls initiative for everyone involved and explains horde rules>3 hordes of fanatics>2 squads of battlesisters already there bolting in the dark>park the Cargo-8 with the flood lights illuminating the fanatic hordes and make our lives easier>time to shoot heretics for the whole session and possibly two more>mfw psyker casts fearful aura unfettred >>96730563>mfw two phenomenas>mfw one of them is reversing gravity for seven turns>mfw party, 8 guardsmen grunts we got, all the battlesisters are in the reverse gravity zone and will all die>i'm gonna kill this fucking psyker>battlesisters have magboots so they're all daijobu>psyker invokes a massive vision of an all consuming black hole, eternal darkness, impending doom>scares ALL of the fanatic hordes away>cargo-8 starts falling upwards and the only hope of survival is holding to it and hoping it cushions enough of the 1d10+15 fall damage that ignores armor>it's Galen time>just enough succeds strenght check to hold the Cargo-8 to the ground>he sinks the greatsword into the ground as an anchor and fucking holds onto the Cargo-8>mix of captain america holding that helicopter and Major ripping the lid off that spider tank>his arm slowly rips apart while he roars>manages to hold the fucking 40ton thing long before his arm is ripped off that the cargo-8 only floats up 5m>saves everyone in the truck>passes out from exaustion>meanwhile callidia just barely manages to pass athletics to jump towards Haxta, grab her and grapple to the ground>barely meaning the grapple didnt get enough purchase and they still fell hard>at least not lethal and critical wounds>callidia rushes to stop galen's bleeding out and cauterizes his shoulder>his arm is beyond saving>all battlesisters swarm around him, having witnessed the miracle>
>>96731676>Galen is given the priviledge of entering the abbey despite being a MAN>sisters keep swarming his MANLY miraculous unconscious body>we spend a few days at the abbey eating delicious gruel until galen recovers>Galen gets a sweet new augmetic arm as thanks from the abbey>canoness gives us a letter adressed to our =][= opp and tells us to fuck offamazing events
>>96712552Hope one of you enjoys this.
My group wants a one shot of Dark Heresy to see if they like the system. What's a good mission for a super new inquisitorial cell? I was gonna go with "hey go here and investigate these murders that look like a Chaos cult's doing" but open to better ideas.
>>96729851Give them the depression of a soviet-era russian. Deadpan voices, dull acceptance that things are shit.>"Yuri, have good news and bad news.">"What is good news, Ivan?">"I have found potato.">"Ah, is good day when you have potato. What is bad news?">"Potato is rotten, Yuri.">"Ah, is no bad news. Rotten potato today is vodka tomorrow.">"So it is."
>>96727539>Complains about lore>"Stop complaining, you can just ignore it!">Ignores it>"You're giving out misinformation because of bitterness and spite!"Is a motherfucker gonna make up their goddamn mind already?
>>96733498That's perfectly fine."This hive city section has weird shit" is definitely in their remit. They're drawn from a collection of organisations the Inquisitor has favours from and he throws a few shitkickers at it because he's busy. The cult is either an underhive warrior order (khornates testing their prowess), hivers slumming it with underhivers (murder-for-fun), a cult of underhivers embracing despair (nurglites) or an administratum wank fest that's overly complex and really stupid (tzeentch). There's four stations for them to find - a 'new' murder, a base of operations by the murderer as he's spreading out from the cult, the murderer's actual base of operations and cult cell home and then the actual cult HQ. Supernatural entities should be restricted to the HQ and lesser at best - one (1) daemon - and a low end sorcerer, for example. Otherwise, run Shattered Hope. Illumination in the core book is fine, but Shattered Hope's pretty short and hits all the right notes.
>>96733498I don't know how ordo-specific dark heresy is, if there's any xenos content at all.if it's not just chaos, you could always sneak in hints of a genestealer cult going undetected. hive cities are big places, after-all, chaos might have to compete with the glorious day of ascension.
>>96734390There is a lot of xenos stuff, there is a dearth of unique minor xenos races designed to be interesting to deal with as the Inquisition.
>>96734390>I don't know how ordo-specific dark heresy isYou can run Dark Heresy and not even have a hint of the Inquisition, if you want.
>>96733498there are many published adventures. some are designed for rookie pcs, others will require some adapting. just dont use the one from the dh1 gm kit.
>>96734390Dark Heresy is a system for playing a gaggle of mooks in 40K. It works well for literally any situation in which you are a gaggle of mooks. Hive gangers, a Governor's yeomen, an Inquisitorial cell (unwitting), an Inquisitorial cell (deniable), an Inquisitorial cell (blatant), a few guardsmen who for one reason or another lost contact with their regiment, Frateris militia at the beck and call of a SoB convent, or even regular-ass beat cops (cough, Magistratum Mundanis, cough). Make shit up, it's an RPG.
>>96712865Yeah, my xenos-minoris homebrew for them made them brutal, but quite honestly I gave every warning under the sun and wanted them explicity broken because fuck players thinking they can kill what 2 legions and an entire chapter couldn't for like, 9000 years and counting.Also as far as I and the artist who worked on the project are aware that picture >>96712852 is some fan-made shit, we came up with our own cool design separetely
>>96735431Like I said, I gotta respect it. I disagree with some of the choices but I can't knock the product as a whole.As an aside, ever thought of doing something similar with the Q'orl Swarmhood? I still want to know what the fuck a chainship looks like, statwise.
>>96735455You know I have all these folders for potential future expansions, but I never came across the Q'orl Swarmhood so far. I'll add it to the list. I'm working on the Vespid right now so once I manage to get their hive-mind mentality, talents/traits etc. done it'd make the Q'orl a much easier task, gotta admit I -really- want to do chaos squats next. God dammit looking through the Q'orl stuff is cool as fuck but it's making me worried I'm going to unintentionally copy too much for the vespid as 'generic bug-race concepts', might make them patriarchal or something to differentiate them.
>>96735499Shit, now you've got me wondering if Q'orl were Squatted to make room for Vespids, which are still never used.That'd fucking suck. Yet another cool and interesting alien race folded under the tau to be forgotten.Their sins are innumerable.
new to 40k, what sites do people use for list building and quick rule references(eg necroraw)
Can Orcs or Tyranids be eaten? If so the Imperium won't ever run out of food.
What causes Custodian armor to get darkened when they are near the Golden Throne? Is it from the psykers getting sacrificed or something else?
Is it possible for a Tau to join an Inquisitor's retinue? If so, why would a Tau agree to joining? Are there any castes that would be more likely to join than others?
>>96735617This is the RPG thread, check with >>96733099>>96735632>>96735649>>96735651Fuck off to hell and back, bumpfag
Hey guys, I'm tryna brainstorm ideas for fun "unique" weapons with their own features. Right now i've got an Arbites shotgun that does max damage on stunned/prone enemies and an underbarrel taser to facilitate that, also a nobles duelling plasma pistol that lets you do half action called shots, has less range but more damage (it also becomes unreliable if you switch targets or your target gets killed by someone else, due to its prideful machine spirit). Its a bit video gamey ik but I find it fun and so do my players, anyone got some flavourful ideas?
>>96735670Fuck off, bumpfag.
>>96735653>>96735674Uh oh melty.
>>96735674No, no, this guy actually asked a game question. We like those.>>96735670First of all, huge fan of that shotgun, stealing it. Also props to you for actually making cool equipment.Stars of Inequity has this list of qualities, but they're not as tailored as what you've come up with, and I don't have the brain to invent my own right now.
>>96735651If the inquisitor is radical enough, yes.
>>96735700Don't feed the bumpfag.
>>96735713stop pretending you're a janny. lore questions related to player character options is valid game discussion
>>96735670I just copy exotics out of destiny and borderlands lmoa