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I have stolen Butte Hold
Reminder to refresh yourself on necromo for spooky season.
>>96778623Do you remember when they used to put out the Halloween and April Fool's Day joke products for free?
When was the last time the Bombardier was even mentioned in an official capacity? The quirk table from BMM? They did my boy dirty.
>>96778703Your boy needs more ammo.
I really like the Clint 2-3U
>>96778723Never. You're gonna run out of Delphinus missiles within the hour and you're gonna like it.
>>96778602Are there any trans pilots or mechs
>>96778884LAMs, I guess.
>>96778703They should stat the Delphinius and Headhunter missiles. I know they'd give the Headhunters some ludicrous downside like one volley per ton or a chance to explode every time the location storing them is hit, but I can dream.
>>96778902This funnier than it should be.
reposting one more time any feed back before i have this finalized?
>>96779124Why are the high-waisted panties strapped like a one-piece swimsuit? Otherwise, maybe a slight shade differentiation between the coolant vest and the coat would make it more visible.Nice to see how this coming, though.
>>96779124Scars, burns and tattoos?
>>96778623No.
So not even the sentient aliens, but also ruins of ancient (alien) civilizations/proof of them existed at one point are absent in BT?
>>96779124Hope the right hand placement isn't finished, it looks a little awkward since she's holding her helmet
>>96779154>>96779260they are aerobic suspenders specifically and maybe burns, tats, scars on someone not an officer>>96779277il bring it up thanks
>>96779271There's multiple sapient aliens, but they're all unga bunga cavebeasts, the absolute most advanced have spears. Humans are the ancient aliens.
>>96779271You know how every scifi universe has that first spacefaring civilization that has all the cool shit left behind? In Battletech, that's us. We're the Forerunners and everyone else is still fucking cavemen at best.
>>96779362>We're the Forerunners and everyone else is still fucking cavemen at best.If they are gonna waste money on an AU they should do that one. Blakist win the timeline while also losing as their sentient AI driven hardware destroys the clanner filth and everything that it has corrupted. Which is everybody. The monkey men evolve and fight over the scraps of whats left milennia later. Hopefully they never access hyperspace where the blakist waits and watches.
>>96779393>Battletech 300,025It could actually be pretty neat. All of the "alien" species looking like weird humans would actually make sense since they're all actually human.
>>96779436Only some of them would be human. The Tetatae and Neopiths wouldn't be. If the Frobisher fish people don't have their genome unravel completely within the next few centuries, they'd be a human-derived alien-like thing. Elementals and other clan freak types. Maybe belters.
>>96779436>>96779510I'd like to see some Man After Man type shit.
>>96778884Proto pilots all develop severe body dysmorphia and begin to identify as attack helicopters.
>>96779413>Be an evolved apeman astronaught.>For hundreds of thousands of years our religion is based around giant gods who waged horrible wars against each other.>Believe its all a lie.>Have a massive space race in which I the monkey man land on the moon.>Find an ancient space craft that crashed thousands of years ago on the moon.>Explore inside and find Gods.
>>96778602any update on those old Mech magazines? I only see the once in the trove
>>96779740Anon with the other 4 here. I put it in the dropbox and posted a mediafire. Ask Snord.
Do we know anything about how SLDF soldiers saw themselves/their soldier's creed and etc?
>>96778703IKEO’s Raven Alliance Second Line Mech RAT has the -12D in it
>>96779893>12D>not 05AGrim
>>96779883Considering they either deserted, became ComGuards or mercs they really didn't have a creed.
>>96779893What's funny is that they're probably original Star League 12Ds. Those things were so bad in actual combat conditions that despite having lostech on them, they were never actually lost. They just mothballed all of them until the 05A reminded the Dracs that they still had warehouses full of the things they could be upgrading. You'd think they'd stuff them with MRMs and call it a day, but they actually took the MML route.
What other 'SLDF but shit' mechs are there? The Champion?
>>96780034Clint was an abuse of a poorly written star league directive that said every world should have a mech garrison, so the manufacturer put in a bid to make the mechs that would be shipped out to all the worlds the SLDF wouldn't have otherwise bothered putting mechs on at all. It's cheap up front so it won the contract, but then was made to proprietary standards with very expensive proprietary parts.Chargers were some general's idea of a heavy scout and were so bad that the SLDF actually returned them all to the manufacturer.
>>96780041Holy shit, the Clint is the Sig P320
>>96780034The Striker isn't strictly shit, but it necessarily has to be compared to the Awesome that replaced it, and it loses that comparison every time. It's in the same realm as the fast Banshees, although maybe a little better since it has a bit less armor and a bit more gun.
>>96780034Can't have that list without the Assassin. The Cicada was also built for the SLDF.
>>96780055The Clint would almost be good if it just wasn't a hangar queen with bespoke parts. Obviously the AC/5 is a stinker, but the mech itself is a sniper with improved targeting at both medium and long range. The later models are supposed to use less proprietary parts since they aren't being made by a star league grift company, but I don't think any of them got explicit quirk differences to represent it. They don't get much bigger guns, but they do move into LACs and LB/Xs.
>>96780069The Cicada is okay if you're a massive sphere spanning empire. "Locust but with more inner structure" is a perfectly fine investment when money is no object and game balance points are not a factor.
>>96780076Actually, there are plasma rifle and ERPPC variants, so those would be good if they avoid needing gucci actuators and funny power cables with 63 pin heads.
>>96779883The Star League books go into this.SLDF soldiers consider themselves to be protectors of humanity and beacons of hope in this world. The ones from the Hegemony were quietly proud of being part of the mechanism that kept humanity indirectly in thrall to Terra and the others were in denial about it.There's a little story in which an SLDF soldier is captured and killed. As they shoot him, he repeats to himself that being in the SLDF is being part of something greater than yourself.
>>96780041I love these details.
>>96780034Several of the original wolfs dragoons specials are weirdly shit. Hoplite, Thorn, Falcon.
>>96780034The Champion has some nasty variants though, the 1NB is equipped with a ER PPC and a Gauss Rifle while packing dhs and ferofib while being a 5/8. It's a sniper that can get into position fast and can get out of bad situations as well. >smart Champion buildRip out the LBX-10, and the two small lasers and throw in a Ultra AC5 and 4 medium lasers, max the armor and now you have a dangerous Dragon.
>>96780089>didn't read the Reunification Wars Oooooooooof
>>96780133I said how they think of themselves. What relationship that has to reality is not the question at hand.
>>96780110When the goons were choosing which mechs to bring, they tried to pick ones that wouldn't raise too many eyebrows, which means they tried to choose some mediocre options. But since only the robust, lucky, or terrible mechs made it through the succ, a lot of middling mechs with unremarkable manufacturing situations just died out and became eyebrow magnets.
>>96780133What happens in the Reunification Wars book?
Does camo actually help any on the in-universe battlefield, or is it more like it's become tradition to cover mechs in camo even though they are exactly as easy to detect as in the parade scheme?
>>96780184I don't know about any specific books, but let's just say that the SLDF had a rough time.
>>96780110You half that back admit the Hoplite! I love that little fucker like you wouldn't believe.
>>96780178Yeah but everybody acts like their star league stuff is the bees knees. To my knowledge there is never a scene were someone goes "Jesus, no wonder we don't have this any more. Why the fuck does it have so many heat sinks?"
What are some mechs that are great in the fluff/books but meh or shit in the game? Shadow Hawk and Marauder and?
>>96780220Marauder is great in the game, I don't know what you're talking about.Anyway, I find the Atlas kind of mediocre. It's too slow to use its AC/20 very effectively, so it's basically a very well-armed LRM-20.It's not BAD, but it's definitely not the scariest Mech in the Inner Sphere, even in 3025 (I'd say Awesome, probably).
>>96780229Very well-armored*
>>96780229If they used -3D, -SD or -3M at least then maybe but Grayson and Nasty K and the others all use -3R and call it great for some reason
>>96780220King Crab. I love the mech but honestly its not good.
>>96780214Their stuff was all well maintained and amply supplied, and that counts for a lot. Your Warhammer might wipe the floor with a lot of their stuff, but your Warhammer is actually like four Warhammers and a couple Archers wrapped in a rusty patchwork of armor bent vaguely into shape by a semi-portable plate bender. Their Hoplite has one (1) serial number across all its parts and no rust at all. It's mint. Its cockpit doesn't smell like anything at all, let alone chicken salad and bleach like yours does. It moves exactly like the simulator, without any weird limps or jerky skips. There are no gaps or superfluous buttons in the cockpit from where a previous owner rearranged things in a less than expert manner. It would be in warranty if the manufacturer hadn't been nuked.
>>96780286The real star of the SLDF was the navy, for exactly this reason. Note how all of the SLDF WarShips have way too much cargo space; it's because they wanted to make sure that they could literally cross the Inner Sphere and still have full bellies, magazines, and fuel tanks when they got there.
>>96780298Which kinda fucked them over when they started butting heads with Taurians. Having like 10 times the shipyards did allow them to win, but the process was super painful. Which is not surprising considering that shit like Essex was considered a "warship".
>>96778602Game needs more space combat and warships.
>>96780343Indeed, before any game of battletech there should be a game of Aerotech. The attacking side can't field their mechs until they win.
>>96780343So we can have the warships getting popped left and right cause they have paper armor? BT space game is incredibly anemic without consistent designs or doctrine besides "outnumber the enemy 10 to 1 and hope it will be enough not to suffer horrific losses". You'd need to redesign every ship from the ground up before it works. Not even talking about egregious holes - like the fact of what the hell do you do when enemy deploys fast pass assault dropships with enough armor to laugh at energy weapons? When you can blow up a 2.5 million ton battleship in exchange for losing at best 40k tons and 30-50 people any invasion would only work because your enemy is retarded.Better pretend some stuff happens in space and ignore it.
>>96780398>>96780343>>96780337>>96780298the REAL way to bring back Warships and HAVE them be as OP as they should be is to just build them correctly. optimise them as fuck like the 'i can solo the entire IS' levs.just cripple them by having tiny cargo spaces so they CANNOT actually DEPLOY anywhere and HAVE to stay inside their own house borders stationed at a major planet that provisions / maintains them.SORTED.now if you want any fighting to happen at a major planet, mechs have to SNEAK on planet in droppers dumped off an invader at apirate point that buggers off before the warship can close on them, which ALSO prohibits warships just nuking mechs on the surface, because its their own fucking planet. then the mechs still get to be stars, EVEN with the Prescence of a warship, because they are sneaking on planet to do a raid, or an assassination etc, and then gtfo from another pirate point.and it means warships CANNOT be everywhere. make them like historical battleships etc. so costly, so expensive, you can't just build 5000000 of them, and such a massive capitol investment of a polity, that you don't WANT to send them somewhere willy nilly.this way you get your cool fucking warships that are brutally powerful, but they're actually existing for a fucking reason. so no one can dump 50 jumpships on your jump point of Super Important Planet X and run to the planet a fleet of droppers to take it. because the warship would be able to wipe out the fleet in transit.
>>96779510I think the neopiths might be descended from escaped genetic experiments. I know some of the alien cavemen are, but maybe not all of them.
>>96778638Now the CGL is the joke.
>>96780415But then Mechs wouldn't be the most important thing, and Herb can't allow that.
>>96780536I thought they will finally destroy all WarShips in the IKEO; but surprised that they reinstated that the WarShips are the king
ANOTHER FUCKING ATLAS
>>96780612>>96780559 #Herb is no longer kind dev, and one of the writers now clearly has a hard on for the Ravens.And why not?
>>96780198It helps when mechs are powered down.
>>96780198Camo system and Mimetic Armor are a thingMost combat isn't mech vs mech
>>96780198Rules-wise no, but lots of units are fluffed as wearing camp when not on parade. Or when on parade too, for that matter.
>>96780585That's a lot of Atlases (Atli?)
>>96780729Atlantes
>>96780220>>96780229>>96780238The Marauder 3R's are great compared to what they are up against. Never forget that when you put things in context. I am probably being a bit too harsh on it but the Zeus I've always found tends to be quite lackluster compared to the praise it gets in lore. Whenever I see it I'm always I'd much rather have a Warhammer or Marauder.Rifleman is the one that seems to get a lot of loving praise in the lore for its performance and I have no clue why? Its described as being able to basically provide direct fire support and bully things lighter than it when it just does not have the heatsinks, ammo or armor to do such a thing. Likely a controversial choice but I would say the Archer. Not because its bad but a bit overrated by fluff. >>96780110Those designs kind of got retconned into making a lot of actual sense. Hoplite when its an infantry support mech facing off against factions that love to spam their infernos makes way more sense to design it the way they did. Falcon with its ass mg's makes sense when fighting Periphery groups that like their infantry ambushes. Thorn is heavily underrated and not sure why its on your list?>>96780034Bombardier. I was really surprised this wasn't your first response?>>96780746The lost mech factory of Atlantes?
After struggling with painting white, I decided to do something easier and paint some Capellan Reserve Cavalry in camo.
>>96780772Good jobYou would probably benefit from a light box
>>96780783I have one, but accidentally broke the UBS cord that powers the lights, so it's kind of useless now
>>96780822USB is a well document standard if you are ever boredShouldn't be too hard to fix(Probably not worth the few cents you save tho)
>>96780585I do not care for the atlas>>96780618Ravens have been doing very well lately and I am just waiting for the other shoe to drop where they get killed off for no reason.
>>96778884
>>96781127Yes
>>96780969it insists upon itself.
>>96780207>You half that back admit the Hoplite! I love that little fucker like you wouldn't believe.What loadouts do you prefer?
>>96781676I am somewhat baffled by the hoplite. It's like a worse vindicator despite being 10 tons heavier.
>>96780585I'm actually kind of fine with it because I don't like how any of the other atlas sculpts look
>>96780759>Rifleman is the one that seems to get a lot of loving praise in the lore for its performance and I have no clue why?AC2s and 5s are more dangerous in the lore than they are on the table. The Blackjack and Shadowhawk suffer from this in the same way for the same reason. If you play any of the vidya where the lighter ACs get boosted so that having a pair of AC5s is worth your time then suddenly the Rifleman is actually a pretty snazzy ride, even if thin skinned in default config. MW5 even manages to make the Mauler pretty scary.
>>96780536Should have gone with planet to planet FTL in the first place, so that there was never a need to build spaceships.
Daily reminder that in 2018 battletech vidia gameAC2 deals 5 damageAC5 deals 9 damageAC10 deals damage 12And UAC always shoots twice
>>96782033k but I assume he was talking tabletop not vidya and point was that the fluff doesn't match the capabilities?>>96782075If you want something more retarded, MW5 Mercs:>AC/5 deals 5 pts of damage every 1.5 seconds>AC/10 deals 10 pts of damage every 3 seconds>LBX-10 deals 10 pts of damage every 2.3 seconds
>>96782033Thing about the smaller ACs is you can fire them pretty much continuously; What really holds the -3N back is having two Large Lasers.It doesn't have the sinks to fire both, but one is pretty perfect.
>>96782141I think CGL took your suggestion?
>>96780536>Make Anti-orbital Mobile Structures>Make Mechs more viable in spaceProblem Solved
>>96782455That's just Rattlers an LAMs. You could probably get some anti-orbital use out of an Ares with the IHG variants.
I'm curious about bullshit like this: Do you generally collect and paint everything in the colour of one faction, or maybe get a company done in one paintscheme, or just get lance after lance painted of particular guys in particular era?
>>96780207The last time someone fielded a hoplite, my thud kicked it in the chest and detonated the lrm bin. Good times. The only good goon is a dead goon.t. Wayne Waco
>>96782530Hey Wayne big fan but next time buy your kid something nicer than a wasp.I get you buy a beater for your kids first but....
>>96782530>The only good goon is a dead goon.Agreed.
>>96782500As most of /btg/ are Forever GM greybeards, we collect massive numbers of minis and paint them in all factions for campaign opfor use. Some of the High Greybeards even have mook, line and elite units of every faction. I've only got line and elite myself, but that's because my painting is behind.
>>96782641I'm 40 and I can't paint for shit, I pay my friend in beer who does great work and enjoys it. I also built a few guns for him.I accepted after tutoring etc I just will never be able to even make table OK paint.I have 100+ minis and I think 3 unpainted as of now?
>>96782668If you got fine enough motor control to build ghosts, you got enough to paint minis. Git gud and brace your forearms on the table.
>>96782500I've got three companies to paint and plan is to do a different theme for each one. I'm just too lazy to get round to it. I was also looking into getting some decals that can print as a vinyl. Not sure if I want to do any specific official theme or just do what I think looks fun.
>>96782668>>96782691This. You can do a lot with just drybrush and washes and that requires 0 motor skill
>>96780358>wanna play battletech?>Sure. Just play me in another game first. The loser doesn't get to play battletech.
>>96782876Don't make me take out the succession wars and battleforce boxes too.
>>96782500We really only play 'just kill each other' shit but I still manage to have about 8 difference forces spanning from the Amaris Empire to the Raven Alliance. Of course the person I play against only has a Draconis Combine force so it gets kinda boring...
>>96782500I go somewhere between one unit to two lances at a time, and a lot of the factions I've done that way I haven't gone back to yet. I think my most prolific is a bit over a company since I added some succ war substitutes for later era units.
>>96782455What is that image from? Looks like a wicked fucking fight.
>>96783038Killzone X Battletech crossover scenario
>>96782500I'm not a GM so 100% of my guys are painted in my merc colors. About 50 mechs so far.I do want to get some other stuff painted. Want to get Dracs, Lyrans, Green Turkies and Scorpion mech colors.
>>96782863Thanks for the kind optimism anons, you know what I'll give it another whirl I'm seeing my buddy tonight for some beers, maybe I'll ask for a how to.
>>96779124Need bigger dick bulge.
Anyone have pics of the new Excalibur mini sculpt or actual mini itself? Looking front/back sides images.Thanks!
>>96782500My goal is a battalion from every Great House, a Level III of WoB, a battalion of mercs, a battalion of pirates, and a trinary each of two different clans. I'm mostly there in number of mechs. I've got at least a company each painted of most of it, with one Great House painted at the battalion level.
>>96780585Wait, can the Atlas turn/tilt its head?
>>96784021No, but CGL doesn't give a fuck
>>96780229>AtlasIt's a fucking COMMAND MECH. The LRM20 is there to provide emotional fire support while everything else is to dissuade headhunters from closing, like the Cyclops's AC20 is to tell whomever that got close that they fucked up. A Cyclops can however keep pace with heavy battlelines but does suffer from being a paper thin ammo bomb.
>>96782119My point is that vidya tends to buff ACs to the point they behave more like they do in fluff, and vidya examples more closely resemble how the 'mechs are depicted in stuff like the novels (excepting stuff like maintenance issues).
>>96784021Any mech that has a distinct head (i.e. not something like a Catapult, Thunderbolt, or Awesome, where the cockpit is built into the torso) should be able to turn it. It's just not reflected in the videogames since being able to rotate the head separate from the torso would require additional controls for little gain (which is also why a lot to MWO mech models have the head more sunken into the torso than their canon artwork).
>>96782119>retarded MW5 and BT:2018 is far more balanced than TT.
>>96784268
What are your favorite command mechs?
>>96784268Retarded extra complexity, the torso twists.
>>96780585What other mechs were on the rulebook covers? More Atlas and Marauders?
>>96780618>and one of the writers now clearly has a hard on for the Ravens.Based writer. Hope he has a long, happy and very productive life.
>>96784268Black Knight, Atlas, Incubus, Grasshopper, Stinger, Valkyrie, Phoenix Hawk, Commando, Nightsky, ect.List is actually pretty damn long.
>>96784300The original Griffin mini actually has the head turned to the left, as does this art from the old Tukayyid sourcebook, though what variant of Griffin uses an SRM 4 pistol you'd have to ask the artist.
>>96784693The original Commando had its head turned, but it was misinterpreted later as a jaunty slant
>>96784711
>>96784720I always liked this version.
>>96784711>>96784720I like to imagine that the one with the turned head as the forward head was a company making knock off Commandos
>>96784312You’re the retard. It would also compensate for the mechs movement giving the pilot a much more stabilized and smoother ride.Fucking pleb.
Getting real tired of these secondaries.
>>96784808A gyro on the seat does the same thing you faggot moron.
>warship armorEasy fix, up the BAR rating. Warship armor in canon is supposed to be stronk as fuck, up Warship armor to BAR100 and sub capital weapons go from "oh fuck this is dangerous" to "oh this is a desperate cludge to scratch the paint" and completely justifies the paper thin armor.
>>96784038“No,” <- Incorrect (and probably retarded) portion of statement.“but CGL doesn't give a fuck” <- Correct (and sadly accurate ) portion of statement.
>>96784852Then ASF are useless against warships.
>>96784840While the cockpit bounces all around them? Sure that makes sense only in your hurr durr realm of drool and faggotry…Try again pleb…wait, better yet just fuck right off.
>>96784873Always have been.
>>96784877You're talking like we don't have this solved IRL, my tractor rides perfect smooth because the seat has an airbag and compressor under it that prevents the terrain knocking my ass around.
>>96784187The AS7-RS is so much better than the AS7-D
Is he right about the changes? https://www.youtube.com/watch?v=bYfUV6I6J1E
>>96785009He isn't right about anything.
>>96784873Except nukes. WHICH IS WHY ASF FUCKING CARRY THEM. Allowing ASF to papercut a Warship to death just because is bullshit just as ballistic and laser infantry doing damage to Mechs and CV's. Warships should be accurate to their lore as kaiju that require another kaiju or nukes to do anything to, or later dropships with sub-cap weapons dog piling and taking 99% losses to inflict a single kill.
>>96785072Seems like you don't like Battletech. Maybe you should go play something else.
>>96784942Is your tractor bipedal? A quad perhaps?Wearing a neurohelmet do you?Not the same thing.
>>96784992This is correct.
>>96784992That seems like a pretty neat ride.
How "big" is a medium laser?>closest weight in cars is a chevy sparkCompared to the CGL "engineering" drawing, I guessed it'd be about the same size as a person. So you'd be able to fit it in the head probably on the other side of an access panel.
>>96785149>NOOOOOOO MECHS MUST BE SUPREME Fuck off Herb, you're a literal retard who has dragged down the setting.
>>96785384The setting is anime cosplay. There isnt anything to drag down.
>>96785384ASF are neet gribbles but Mechs are the core of the game.
>>96782141Where did you get this color record sheet from?
>>96785284Right, the mech would just need a gimble and gyro added to the seat. Rough terrain is the same.
>>96785405>>96785413Another reason why BattleTech should stop cowering and instead embrace the mecha genre by instituting WarShip Mechs.
>>967853411 slot.
>>96785572Hmm quadvees warship. I can dig it.
>>96785405>>96785413>nooooIf Battletech never went beyond our solar system you'd have a point, but unfortunately they did and because of this scale works against the setting and FASAnomics appear absolutely retarded. If Battletech were limited to the scale of Gundam it really starts making sense, but beyond that you run into planets being conquered by less than a division of soldiers which is absolutely hilarious.
>>96785477MekHQ/MegaMekLab, this should really be common knowledge. Very useful to have every record sheet.
People have been meming "battletech is a hardcore realistic simulation wargame, it just also happens to have mechs!" for so long that they forgot none of it makes any sense and it's actually decades of different writers papering over blatant and obvious holes in the setting comic book style , accidentally making more holes.And where does that lead you? Back to mechs being the only thing that holds it all together.
>>96785722Aren't planets often populated in the millions or even thousands?
>>96785595It would allow warships as well as LAMs to make a return in force while keeping mechs as the defacto powerhouse of the setting.It's the perfect answer.
Is soft launch for missiles a thing in this franchise? Would it negate the need for heat sinks for mechs with missile launchers?
>>96785900>>96785595>>96785572There are mobile structure rules, I don't think they limit what the structure can be or how it moves. They could probably expand it to space structures as well.
>>96785929A: Far as I'm aware it's not really addressedB: No, the gameplay stats wouldn't change.
>>96785572https://www.youtube.com/watch?v=O7aeWQCF1jM
>>96785957Wait really? So would this be kosher?
>>96785829Yeah, less than tiny nations in the present day, and even those would require armies to conquer their tiny geographic area. Try suggesting Switzerland or Singapore can be taken by a division and watch how fast you cause any military nerd to have a stroke by laughing. If you took WW2 levels of mobilization and applied them to inner sphere you'd get numbers that would break the game.>a murderfurry galaxy enters orbit of a inner sphere world >I am Murder McBloodname and I challenge those who defend this world, i bring a full galaxy of Clan Shit Weasel who defends this world? >I Major General Ethnic Stereotype bring to bear 40 divisions of infantry, 15 divisions of conventional armor, and 4 wings of ASF and 2 divisions of Battlemechs>WHAT. THE. FUCK.Battletech wants to eat it's cake and eat it too when it comes to numbers, unless you reduce the vast majority of humanity into nothing more than apathetic tax cattle or make the populations of worlds never break 100,000 unless it's a plot driven world.
>>96786079You probably could do it, but you'd need to look into a lot of the technology and try and make it as relatively balanced as possible. Also, you'd need to remember its supposed to be a mobile "structure" so it'll be moving pretty slow on the ground.
>>96783834This one?
>>96786094This is because the only bits that matter are the mechs fighting each other. When one side loses their mechs, the war is basically over.
>>96786094I think the missing piece of the puzzle is a few things.1. High tech is not able to be cranked out in McBumblefuck numbers the same way you could make Shermans in a Ford plant. Spaceships and fusion engines show you this. It's like our modern fighters but several orders of magnitude more difficult for even the most shitheap retrotech mechs.2. Most people are not willing to die in waves uselessly against mechs. You see even tank crews scattering like roaches until Successor States make them proper units instead of militias.3. Because Battletech is mainly frontier worlds, most people are engaged in just survival and the infrastucture just can't handle yanking a ton of them off of farms and so on.Just a good example is like where I grew up. 20k people in a 436 square mile area. We had 2 schools. We could fix about anything. We could kill about anything with small arms. Could we make anything more complicated than a basic machine shop? Not without importing stuff. Just imagine having to do that on an an interstellar scale.Honestly, this sort of thing in the fluff would be reflected just fine if they rounded infantry damage down as it should be.
>>96786168>Honestly, this sort of thing in the fluff would be reflected just fine if they rounded infantry damage down as it should be.Non-BA infantry were barely speedbumps originally.But there's a lot of military veterans who play BT, and they bitched that infantry should be more powerful. That's also why vehicles got buffed.This never happened to ASFs or naval stuff because BT players aren't smart enough to join the Air Force or Navy.
>>96786135Which breaks down when you play the fucking game. Put a lance of mechs into a urban map with platoons of basic bitch infantry and those infantry will eat those mechs alive. Unless those mechs level entire cities and commit total genocide like how the Reunification War went down the defenders win every engagement.>>96786168You are correct on many things. 1."modern" equipment.Is subverted or destroyed by far cheaper options, even now turbo cheap drones btfo MBT's and attack helicopters, and in lore SRM's and field autocannons can be manufactured in machine shops, fuck even Medium and Heavy Rifles, which are our MBT guns are so low tech that they can be fielded by dirt farmers with sticks can damage mechs. 2.dyingPeople are willing to die, maybe not in swarms but are perfectly able to set IED's or pull the ripcord on a Heavy Rifle aimed at a mech.3.frontier worldsBut it ISNT. Many of the battles are for important worlds or depots that supply larger campaigns. >rounded infantry damage Then Battletech armor wouldn't fucking work anymore.
>>96784291>MW5 and BT:2018 is far more balanced than TT.The TT game should die off in favor of vidya anyway. There's no reason to play analog when digital exists.
>>96786280>military fags bitched Yeah and they have a good fucking reason to bitch, tell a armored vehicle crew to ignore infantry and watch how fast you get bitchslapped, theres a fucking reason every single military vehicle has multiple machine guns, because that crunchie you ignored just put a RPG-29 or a FGM-148 into your vehicle and your crew is currently entering orbit because blow out panels are somehow magic.
>>96786285>and in lore SRM's and field autocannons can be manufactured in machine shopsWhat was the DA novel about this that was basically 7 Samurai? And it was a decent-sized world and they could only make like 1 shitty AC5 and 3 MG's a month? You know, the one where a Koshi and a Spider raped like 10 Agromech MOD's into the dirt.
>>96786280>BT players aren't smart enough to join the Air ForceCounterpoint. I bought all my old BT stuff outside the gates of the Airforce Base in my town. Shoutout to Pegasus Loft, you good old boys.
Melee question:The Griffin in pic related (crooked blue arrow) has just landed after using jump jets. The Wolverine is charging it as it is landing. The Griffin shoots it with its Right Arm Medium Lasers but misses. Wolverine can't shoot as it is charging. Griffin throws a punch with its Left Arm but misses. The charge misses. No PSR is needed for the Wolverine pilot.The question is: was anything in that paragraph wrong? Aside from poor decisions from new players.
>>96786306A smartphone Battletech game would make the IP so much money it wouldn't be funny, imagine the microtransaction fuckery you could pull off in the Battletech setting.>repair costs>transit times >legendary pilots>legendary mechs>HPG messages >weapon picks
>>96786348(Also, after missing the Charge, the Wolverine moves to the adjacent hex to the right forward arc of the Griffin, hex 1505)
>>96786306>t. Weismann in 1999
>>96786330>spiderIt was a fucking Venom.
>>96786328It's a good thing that Mechs are exactly the same as modern vehicles!>>96786340I was just trying to be funny. I was actually in the Chair Force, I just don't feel like bitching on the OnlyFans about how ASFs should be STRONKER.
>>96786358Unironically he was absolutely correct. Video game Battletech absolutely mogs the tabletop.
>>96786358In fairness, he was right."Renaissance" or no, tabletop BT has been a sideshow to the MechWarrior games for most of the history of the game.He made a lot of mistakes and bet on some relatively bad horses over the years, but the idea that computer games were going to replace tabletop gaming was 97% correct.
>>96786382>Light mechs are useless in anything past early game and niche mission objectivesBoring and lame. I hate every mission past a certain point becoming an Assault Fiesta
>>96786380>modern vehicles Battlemechs are vastly inferior to modern vehicles, a Abrams or Bradley would be dark magic to Battletech.
>>96786396Actually modern vehicles are entirely incapable of damaging battlemechs, hope this helps :)
>>96786393>light mechs are useless >has never played MWO Wew lad. >assault feistaThen stop taking end game missions you drooling retard.
>>96786393That happens on the tabletop, too, when you let it. It's a campaign design problem, not a problem inherent to /vidya/, and if more people played long tabletop campaigns it would happen there too.The missions with the weight limits was an attempt at solving this, though rather heavy-handed. What they should have done is crafted more missions that weren't just destroy everything.There actually are some missions that promote mixed lances. I can't remember if these are base game or introduced in BEX, but there's the attack and defend missions, the artillery beacon missions, and the collect assets missions. For the first two, it's pretty hard to win by just killing everyone.There's also that Flashpoint where you're supposed to intercept some Drac prisoner and you get the wrong convoy, then you have to do it again. The second one has overwhelming enemy forces, so you can't really slug it out.It's not easy, but it's not hard to make missions where you have a reason to take lighter, faster Mechs as well.
>>96786285>Unless those mechs level entire cities and commit total genocideYou really need to be in a campaign with mission rules to prevent a mech force from flattening every building and burning every tree when fighting against infantry.
>>96786406>But light rifles do more than 0 damage!
>>96786406>thinks tandom warheads, Heavy Rifles, and Machine guns can't damage mechsOh boy.
>>96786415You're making James McKenna cry.
>>96786412It's a problem with the game mechanics too. Evasion pips were a bad idea because if you can shave off evasion a fast frail dude, then you can just magically make him not a fast dude and he just becomes frail and fucking dies
>>96786415That or just put a time limit on the scenario so that you can't afford to spend six turns hunting for where the infantry might be because you need to locate the data before turn 8 ends
>>96786417>>96786418Hah! Fucking called it.
>>96786417>>96786418Those actually do zero damage to mech armor. Hope this helps :)
>>96786415Considering most players don't pack MG's, flamers, or autocannons?
>>96786431>heavy rifle >9 damage (minus 3 against BAR10)>tandam warheads >causes critical hits against BAR 10>machine guns>2 damage against BAR10Ummmmmmmmm
>>96786411>playing MWO>not playing Living Legends instead
>>96786432I don't believe in bringing air assets or infantry without telling your opponent so they have the chance to add a counter in their own list. Playing "gotcha!" isn't cricket.
>>96786444They actually do zero damage, hope this helps :)
>>96786445>LLEwwwwwwwwwww
>>96786463>t. "battletech should be mechs only and i love microtransactions by the way"-poster
>>96786453If your opponent isn't playing Solaris then blind lists should be the standard, it keeps people on their toes and prevents min/max bullshit.
>>96786456>posts directly from the rulebook>you>they do no damage because I say so!There's a reason why nobody played war with you in the sandbox.
>>96786469>battlearmor and ASF should be retardedly overpowered and CV's should be hit box abusing faggots
>>96786486Yes.
>>96786444Not him but everything modern and older is light rifle and the devs have explicitly stated they only stated some stuff otherwise to give variety to a joke TRO product for WWII. Modern tanks most-certainly do not carry Heavy Rifles. I kinda wonder what a Paladin would stat as, though.
>>96786491Ok you fucking win, I laughed really fucking hard at this.
>>96786491Is that a motherfucking Visigoth?
>>96786476In my club list sharing is the norm.
>>96786476Maybe, but saying certain rules levels like units allowed is considered standard. I don't need to know you are bringing infantry, but knowing it's a possibility is just good sportsmanship.
>>96786491Omni aerospace fighters when
>>96786444The heavy rifle is a future space gun used by the Terran Alliance Colonial Marines in their future space Merkavas to try and quell the rebellion on Skye and nearby worlds.
>>96786515Since 1992
>>96786515Omnifighters have existed about as long as omnimechs. Per the rules, BA can't hang onto the outside of them, but you can give one a bay for BA to jump out of. They're portrayed as doing so in at least one novel, with a Kirghiz
>>96786495>I kinda wonder what a Paladin would stat as, though.Thumper, I guess?
>>96786518>MerkavasI see that the Jews still control the world in the future.
>>96786495>light rifles are modern MBT's FUCKING WHAT. Even Medium Rifles which do 6 damage (3 vs BAR10) and it's rated as PRE SPACEFLIGHT. And that's with the absolutely retarded Battletech logic of treating APHE as the standard autocannon ammunition. A 120mm APFSDS does more damage than a Gauss Rifle, because when you're sending watermelon sized nickel iron slugs at SUPERSONIC speeds all you've done is dent the armor of modern tanks. Battletech was written by people that had no idea what the fuck they were talking about, if you want real military science fiction go look up Hammers Slammers by David Drake or Bolo! by Keith Laumer.
>>96786546>Have 6 Bolo books gifted to me by a friend and have never read them.YOU CAN'T MAKE ME READ!
>>96786499It is indeedhttps://wiki.mechlivinglegends.net/index.php?title=Aerospacethey got all sorts of cool shithttps://youtu.be/pkjfXQaEnsk
>>96786546>if you want real military science fictionI don't want that. I want a game of fightan robots.
>>96786544>defeat of the Israeli state by the 2000'sBY FUCKING WHO? >culturally Jewish >not religious >they totally don't control the Combine goy- i mean gaijin Now I see why the Combine is so fucking retarded.
>>96786546if you really think that, why are you here and not in forums about those things?
>>96786563It's fine, they suck
>>96786352You would also have to make the girls cuter or sexier depending on which girl you're talking about.
>>96786546That's because actual Battleship guns for the Iowa class are still considered rifles under BT rules, dumbass.
Remember that all real life guns and all weapons from non-Battletech fictional settings deal zero damage to battlemechs. Hope this helps :)
>>96786491>clan storm eagle >how can we deliver Elementals to the battle even faster?>my Khan the Fire Moth is the fastest->NEG WE MUST GO FASTER >the only things faster are ASF.....>Neg my Khan Neg!
>>96786589That's what the MechTechs will be
>>96786578The closer you look at Battletech lore the more retarded it gets. It's best not to become invested past the fundamental surface level stuff.
>>96786592>a 18" gun is the same as a tank gunNo. Just. No.
>>96786611The real question is when some scientists are going to look at the Sylph and decide it can go faster and miniaturize ASF engines.
>>96786629Rules be rules, fucko.
>>96786610>death star shows up>completely obliterates the planet >Mechwarriors are doomed to drift in vacuum until they suffocate Fund it.
>>96786639>rulesExcept any battleship analog uses artillery rules you drooling retard.
>>96786592Naval rifles are rifles.big wow much wild.
>>96786546The funniest thing is that a Medium Rifle is the Tiger's 88mm cannonlmao
>>96786656>naval rifle Anon a fucking Iowa's shell would make WarShips take notice, and would gut dropships like a fish.
>>96786678Actually it would do zero damage to them. Hope this helps :)
>>96786672>Tiger'sAgain, they said it actually classified as light but did some variety for a joke product.
>>96786672>looks up XTR1945>it's trueJESUS FUCKING CHRIST.
>>96786694It still doesn't help that, even with the damage as it is, the stats for Light Rifles are still utterly fucked. They're still stupidly underranged and they should have more than double the ammo per ton that they currently have.
>>96786685>physics just stop working around Battlemechs This would explain a lot of shit.
>>96786713If you look at LoS range (+8) and sniper rules (-1 every round), stuff starts to make more sense. Battletech is a timed round game after all.
>>96786725Using LoS ranges, the Light Rifle still wouldn't get to use them. They're actually short a single hex in order for them to qualify to use LoS range rules, so they literally cannot shoot over 1km under any circumstance.
>>96786546>because when you're sending watermelon sized nickel iron slugs at SUPERSONIC speeds all you've done is dent the armor of modern tanks.Supersonic just means "faster than sound". There's no upper limit.A GR round weighs 125kg.A typical APDS round weighs about 7kg and goes about 1650m/s (muzzle velocity).A typical APHE round weighs about 14kg, goes 1100m/s (muzzle velocity), and has 2kg of explosives (Composition B or similar).So.7kg at 1650m/s is 9.5 MJ.14kg at 1100m/s is 8.5MJ.2kg of Composition B is another 11MJ.So 9.5MJ and 19.5MJ.A 125kg needs to go all of 560m/s to exceed the energy of a modern anti-tank round. The standard speed of sound is 343m/s.The devs of course never like to give solid numbers, but TRO 2750 says "twice the speed of a conventional projectile" (lol).If we give a 125kg ball twice the speed of the penetrator round, we get 680 MJ, which is 30-70 times the energy of modern anti-tank weapons. Though compared to modern penetrators, it'll have a much bigger surface area.
>>96786715obligatory square cube law reply
>>96786766Lets not bring math into Battletech. It wont help anyone.
>>96786771Square cube law is primitive pre star league physics, from before they learned they could divide such trivial matters by star league tons.
>>96786623In this specific case, Jews and Israelis have a few contradictory things in a few different places. In particular, Judaism is a major religion in the three Successor States that allow religion, and is the second-large in the LyrCom. Robinson and the Drac March was settled by a lot of Jews, who are religious, and naming of various things and people there (such as the major city of New Tel Aviv) and the fact that Hebrew is a common language suggests a strong Israeli presence. The fact that FedSuns Jews are known as militaristic also definitely invokes Israeli character, as opposed to the LyrCom where they're noted for being savvy businessmen and strong proponents of democracy and the common man.
>>96786766>no upper limit Anon words mean things. Supersonic describes projectiles or objects that reach Mach 1-4, and hypersonic goes to Mach 5 and above. Every depiction of Guass Rifles has them going anywhere between 800-950 meters per second, and modern 120mm rounds go anywhere between 15-1700 meters per second. In Battletech any combat that occurs outside of a kilometer is treated as supernatural fuckery, while modern tanks have killed other tanks at 3+km. You literally can't port a Abrams into Battletech as it's armor and engine would completely break the setting.
>>96786777Very fair.I'm just sayin', supersonic iron balls can melt steel armor.
>>96786831>Anon words mean things. Supersonic describes projectiles or objects that reach Mach 1-4, and hypersonic goes to Mach 5 and above.My brother-in-law is a mechanical engineer, I've never heard him use the term "hypersonic", even while discussing things at Mach 20+.You're probably the kind of guy who insists that the M14 was a battle rifle, aren't you?
>>96786777>digits>postYeah. You know it's fucked when Spacebattles gives up trying to math your setting.
>>96786831>Every depiction of Guass Rifles has them going anywhere between 800-950 meters per secondWhich depictions are those?
>>96786841I respect that the writers early on adopted a policy of "no hard numbers".
>>96786839>mechanical engineer Aerospace engineer here, your brother in law is a retard.>M14>battle rifleIt literally is. It fits all criteria.>magazine fed>full power round>primary infantry rifle
>>96786853They should've adopted it earlier. Giving clear equivalents of 1 turn = 10 seconds, 1 hex = 30m and 1 MP = 10.8 kph was a mistake.
>>96786849The fucking rules, video games, books.....
>>96786777>Lets not bring math into Battletech
>>96785572But what about the Giant Women?!
>>96786863>>battle rifle>It literally is. It fits all criteria.>>magazine fed>>full power round>>primary infantry rifleNTA but the only people who insist on "battle rifle" are people on pew-pew forums.
>>96786883Anon there is a big fucking difference between a M16/AKM vs a FAL/M14 in capability and use.
>>96786348>>96786356Pls respond
>>96786831Unfortunately no.Even with those velocities in mind a melon shaped slug going that fast with its mass wouldn't dent the armor.An Abrams tank with its gun can produce a 13 million joules of kinetic energy.A melon shaped nickel round going at 800 meters a sec produces a whopping 40 million jules.
>>96786917As far as I know that is correct. You end your charge attempt in the hex you moved into just before contact would have been made.
>>96786356>the Wolverine moves to the adjacent hex to the right forward arc of the Griffin, hex 1505This part I don't think is right
>>96786902That didn't stop people using the term "assault rifle" to refer to the M14, FN FAL, and H&K G3 for decades before the term "battle rifle" was invented, with all of that time co-existing with the intermediate cartridge AK47 (and AKM, etc), as well as having been named after the intermediate-cartridge StG 44.You can argue for the usefulness of the distinction, but it's big "um ackshually" energy to insist on it.
>>96786935>a 12ga slug does the same thing as a 5.56mm roundAnon.
>>96786978The term "assault rifle" was NEVER USED for the M14, G3, FAL, and others. The Swiss and Austrians are the only ones to classify a battle rifle as an assault rifle but they are retarded.
I like the Bushwacker. The CGL mini of it has really made the whole mech grow on me, and I've decided to give my oc donut steel merc commander an X4.
>>96786961I did it like that because in AGOAC rulebook p.26 it says>"If the charge misses, the attacking 'Mech chooses to move into the hex to the right or left of the attacker's forward arc."The attacker was on the left-hand side of the defender's forward arc, so I interpreted the rule to mean I could either choose to stay where I declared my charge or to move to 1505. Where do you think I should've ended up?>>96786948Yeah that part I'm clear on, but I'm iffy on whether or not the defender was allowed to punch the attacker after jumping and firing weapons on its other arm
>>96786980No i forgot to add in that the melon size rifle would completely turn the abrams into scrap. The amount of energy would by like firing a pistol into a toy tank. It would obliterate it.
>>96786999>Where do you think I should've ended up?You've read the rule more recently than I have. I thought you just pulled up short of the target and stopped if your charge failed.
>>96787006>but I'm iffy on whether or not the defender was allowed to punch the attacker after jumping and firing weapons on its other armAs far as I know you can.
>>96786352They already tried two mobile games already; MechWarrior Tactical Command and MechWarrior: Tactics. Tactical Command didn't get any support after it was launched and the company that was making Tactics went bankrupt before finishing it (but did have a closed beta)
>>96787012>>96787015okay, thanks anons
>>96787026>anonsIt's just me, bro, and I could be wrong. I'm mostly engaging the question hoping someone smarter than me sees what we're talking about.
>>96787026>>96787006Wait I read the rule wrong. Multiple times. Even after I just typed it. For some reason I thought it said "chooses to move into the hex to the right or left of the DEFENDER's forward arc". Lmao.So actually I should've ended up at 1404 (left of attacker) or 1306 (right of attacker)>>96787033Didn't want to assume
>>96787024The thing about mobile games is they're massive money sinks unless you're top dog and a licenced property doesn't do much to make this up. For every genshin impact there's thirty Fire Emblem Heroes that trudge along going nowhere, and odds are very high any Battletech licensed mobile game would do this.
>>96787061even a less than megahit gacha like feh can be very, very profitable.
>>96787073Can, yes. Guaranteed to? No. It's not a bet I'd make.
>>96786878No girls allowed!
>>96784711>>96784744>>96784720There's only one good Commando design.
>>96787274pic not related, I assume.
>>96787000That's interesting, since the term "battle rifle" doesn't enter wide use until the 1980s and doesn't enter military use until the 1990s at the earliest, and really during the Iraq War in the 2000s.
>>96782500I paint all of my minis in the "same" schemeOne for my mechs and vehiclesOne for my aerospace assetsOne for my infantryOne for my BA
>>96786412Heavy Gear has some good stuff due to its approach to choosing objectives - you can choose objectives that mesh well with your force composition. Thus a faster force can say choose "scan target unit/group, scan terrain objective, escape through opposing table side" and work perfectly fine, since it doesn't need to break half the enemy force. It would work for bigger battles/campaigns where you have whole regiments clashing, but for smaller mercenary conflicts not so much.
>>96786935Gauss ammo seems to be bowling ball sized apparently
>>96787340a supersonic bowling ball is pretty metal. After all subsonic bowling balls can rip through an entire phalanx of manflesh like it wasn't there.
>>96787315I've come to the point where BA are used as flocking for mechs, and ba/infantry are just top down pictures on a tile.
>>96786831More like its engine and targeting equipment, than armor. All run off the mill modern engines could counted as F class in BT. And targeting equipment just leaves almost anything BT has in the dust.
>>96787348I wish I had the energy/time to play anything realistic with a lot of combined armsAlso ASF and infantry are quite imba if you actually use themSo for now I will stick to mostly mechs
MG vs. Flamer: Which one is better anti-infantry weapon?
>>96787378They both obliterate infantry. The secondary case is the deciding factor.
>>96787378Plasma Rifles
>>96787378Do you want to also start fires?
>>96787378For anti personnel 2D6 damage vs 4D6 damage with the same range kind of says it all. The only thing better about the MG is no heat.
How unrealistic is the hover tank?
>>96787493Not too unrealistic, a lot of people seriously considered them to be the future of land warfare.
>>96787493With fusion reactor? Not very. Without it? You probably won't be able to go much further than Savannah Master armor wise. Also shooting kinetic weapons while moving would suck balls.
>>96787380I'll take a flamer all day, any day.Same damage, plus the flamer does hear damage.The slight increase in weight is countered by the MG's need to take ammo. Speaking of ammo, machine gun ammo is notoriously potent and will destroy your Mech if hit.
>>96787340125kg of ironIron's density is 7.87 g/cm^3So 15875 cm^3.A sphere is 4/3*pi*r^3, so the radius is 15.6cmSo just about a foot across. Close enough to bowling ball-sized. Or maybe they use big bowling balls in the future.GR rounds are also described as "melon-sized" sometimes.
>>96787000Fake news. We call them "Tempest Rifles".
>>96787493Not at all.We have hover vehicles in real life, they just aren't very practical for most applications. They're primarily used as boats that can also beach themselves. They've been used as ferries and military landing craft.They're also very good in swamps and shallow waters with lots of sandbars and reefs and whatnot, Compared to airboats, they suffer from sinking when their engines turn off, but can generally take heavier loads.Compared to proper ships, they're generally less efficient and less seaworthy on the water, so they're mostly used only for specialized purposes.As ground vehicles they don't handle anything that isn't perfectly flat very well and as far as I know the only ground use they see regularly IRL is for funsies.But if you had much more powerful engines? Sure, why not. The rough terrain problem is also addressable, especially with much powerful engines and tougher fabrics; happily, BattleTech has both.
>>96787493>>96787670Oh, I forgot the best part!The British occasionally used hovercraft for moving very heavy loads to spread out the weight over roads more evenly so they could move stuff over old roads and bridges without wrecking them.
>>96787340Average Gauss rifle round is about 30 cm but those can vary depending on the production model an ammo used.Technically Gauss Rifles can fire steel girders but that could severely damage the rifle.
>>96787699I'm still holding out hope that there's a Gauss Rifle out there that shoots in a burst similarly to an Autocannon, but not like a Silver Bullet.
>>96787706You mean the HAG?
>>96787719A.k.a. the single stupidest name of anything in all of BT?
>>96787965Hey, that name perfectly describes the gun in question.
How hard do you think it would be to replace an IS XL engine with a Clan one? Since the Clan one is smaller there might be some issues that come from it.
>>96787982I probably wouldn't be able to do it.
>>96787982You will need a lot of adapters.
>>96787997And a new spanner set because you are missing that one pentagon wrench that different than any of your star league sized ones because clans are like that and they use it on everything.
Should the optional rules for ECM/active probe be made standard?
>>96787493Loud, struggle with hills, struggle with slopes, struggle with ravines, can't take hits to the skirt.Their only RL application is moving heavy loads across shallow waters - like when they beach themselves to deliver tanks or when you absolutely need to build a secret underground base in the middle of the Amazons and you don't want to build roads.BT hover tanks are pure magic.
I know we're not supposed to use XTRO:1945 to start arguments, but can we use it to end arguments?The Tiger I's 8.8 cm Kwk 36 canon is described in it as a Medium Rifle; confirming that not only modern but historical tank guns qualify as sufficiently powerful to harm Battlemechs; though not with the efficiency and fire rate of the contemporary AC.The only problem with modern MBT rifles is doctrinal, as APDSFS darts are currently the most popular anti-armor option and suffer from a substantial mass problem. As battlemechs are clad in thick ablative armor and myomer is described as resilient to localized damage, they would be highly inefficient and heavily reliant on a 'golden bb' type vital hit. Those may be modeled appropriately as Light Rifles, as could smaller anti-tank weapons such as contemporary and substantially smaller kinetic autocannons (though sufficiently rapid modern autocannons may be better modeled as 'machine guns').Modern MBTs utilizing HEAT or HESH rounds would probably be happily equivalent to Medium Rifles so long as their destructive potential meets or exceeds the 8.8cm (which is not a hard bar to jump, it wasn't even the most powerful tank gun fielded during the war), though only the largest bore high explosive rounds of the modern age scrape into Heavy Rifle territory.I'm just kinda getting tired of the nogames autism on matters that we actually have precedence in rules for, even in a joke supplement.
>>96788057Meh, just ignore it. You'd need to rework the whole BAR system for guns to make sense compared to our contemporary ones. The most obvious example Light Rifles doing 0 damage and MGs doing 2.
>>96788011I think they should be rewritten if they are made standard. Under the current rules you can do something really cheesy like take a 4/0 Hermes for 1k BV and autopass the pilot check to tune the ECM with a +5 MoS on average, meaning a 4/5 attacker needs to roll a 10+ to not take a +2 to hit for every weapon, up to +5. The hermes can just run loops to keep the rest of the force within the ECM bubble without sacrificing a decent TMM.I think a better version of Ghost targets would be that the ECM controller needs to target a specific enemy mech, that way instead of creating a field effect around the ECM unit, the ECM is focusing all its energies on a specific enemy to disrupt its targeting systems. Treat it as a sensors hit.
Redpill me on all the Drac mechs that pop up in the 3050/60s: Akuma, Bishamon, Daikyu, Daimyo, Hitman, Kabuto, Katana, Komodo, Naginata, Ninja-To, No Dachi, O-Bakemono, Shugenja, Tai-sho, etc. They all come out within the span of a decade or so, get 2-3 variants each, and then are seemingly forgotten about. What gives?
>>96788091"modern" MGs in battletech are designed to deal with mech armor. The gun on the scorpion and the vendette for example is specifically a 20mm gatling gun, likely firing a disgusting amount of HEIAP rounds that would chew ablative plating, slowly, but surely.Light rifles, as I mention clearly suffer in that they're firmly in the suck category in every metric necessary to be effective against BT armor. They fire too little mass to tear through like Gauss, they have too little explosive to blast like ACs and they fire far too slow to sandblast like an MG. It would explain why they still work fineThe internal, setting and game centered logic is sound if you make no assumptions specifically to question it.
>>96788140*fine against lighter vehicles with less advanced armor
>>96788057Not really. Again, Herb said that everything in XTRO: 1945 would class realistically as a Light Rifle and the only reason they didn't do that was to give some variety to their joke product.
So BT drop/jump/warships don't even use spin gravity?
>>96788213Some jump/warships have grav-decks. Dropships don't need it because they generally accelerate and brake at 1G when in transit.
>>96788213speaking of which, how 'hard' is bt sf-wise?
n>>96788093Holy shit anon, ghost targets got changed to where you target a specific unit over a decade ago.
>>96788272Energy storage and engine efficiency are off the charts, barely in the realm of possibility. Even their deisel engines get like 200 miles a gallon in a regular car. Mechs are lesser efficient designs. Mega scale stuff is called "Star League Magic" for a reason. Hyperspace travel at all is not hard-sf.That being said, like most good scifi universes, it takes the rules of bullshit laid down at the beginning and plays by them seriously. That's what makes it good, and why we can autistically argue about it so fervently.
>>96788272Aesthetically, it pretends very hard to be hard sci-fi. But there's enough magical technology to make the claim debatable.
>>96788140>likely firing a disgusting amount of HEIAP rounds that would chew ablative plating, slowly, but surely.Each MG burst is 50kg. A 20mm x 102nm round (what Vulcan cannons use) weighs 260g. So each MG burst would be just under 200 of those.
>>96787378There is no Succ Wars mech with the combo of 2 MGs and a ton of ammo that dosen't do better replacing them with flamers
>>96788272No teleporting, no true AI except for Halloween romps, no spacefaring aliens (but lots of alien animals and plants and some alien cavemen). No artificial gravity. No explicit nanotechnology. No realitivistic weapons (that one Blakist ship that turns asteroids into suburb sized gauss rounds is still in the same realm as nukes before someone brings it up, they had to fire dozens of rounds to destroy a city via artifical meteor shower). No psychic powers (except that one time from before they were 100% locked in on what kind of setting this is, but that gets handwaved as collective delusion or some kind of lostech).
>>96788188Nobody cares what herb says. If it's not in a book, it's not canon.
>>96788432You can overcharge machine guns tbf
>>96788470Yes, those MG Capacitors sure are a great bit of equipment, aren't they?
While the Grasshopper on the left is Arkee Colorado's and the Locust on the right belongs to Evan Huxley, which variant is Huxley's?As seen in pic, Huxley's Locust there is lasers only. Thus, it can't be an LCT-1V. So which Locust variant is it?
>>96788542Funny looking Grasshopper. The Loust is probably a 3M or 5M with the laser colors wrong
>>96788542Could be a 5M, but given that it's a two century old shitbox that's been blown up and fixed several times over those centuries, it's probably not a factory config anyway.
>>96788542I hate to burst your bubble, but the mech on the left is a Quickdraw.
>>96788578>>96788592My bad. Thanks for the correction.As for the Quckdraw depicted there, the medium lasers in the right torso are pointing forward instead of backward. I assume you can flip those lasers too like the arms, or was that depiction an error?
>>96788671That's an ancient thing. Even the 1987 sculpt puts both the ML's and the SRM 4 in the forward position. They fucked it up here and didn't put the SRM in the belt as it is classically done.
>>96788686>They fucked it up here and didn't put the SRM in the belt as it is classically done.Belt? The position of the SRM launcher seems consistent with pic related.
>>96788686It's more likely to be a custom that points the lasers forward rather than a variant that points them forward
>>96788719>>96788671>>96788578>The Loust is probably a 3M or 5M with the laser colors wrongIf an LCT-3M, what color should the Martell medium laser and the Magna small lasers be? Now, if the Locust depicted there is an LCT-5M, what color should the Magna Mk VI ER medium laser be and what color should the four Magna Mk IV ER small lasers be?
>>96788188>joke product.>WW2 is a joke>CGL thinks it's okay to laugh about 6 millionBased?
>>96788730Red for small, green for medium, blue for large as Kerensky intended
>>96788122samurai mechs were seen to be just as cringe as furry protos
>>96788719If you cannot tell that is the belt and the place just below the torso-twist, you are beyond salvation.However, I see the little holes in >>96788542which means they did it the old way after all. I just didn't see it with how they compacted it down.
>>96788736Laser weapons have color adjust dials because red lasees are inefficient against red painted targets, etc...
>>96788742
>>96788745Science, bitch.
>>96788122All shit that came out during those times is the same.>OG variants>Jihad variants>DA variantsThat be how it goes. The closer you come to the Jihad/DA, the less variants you get. This is why stuff like the Warhammer from the 2500's is double digits.
>>96788747
>>96788374It's 5kg - 200 "shots" per ton. So twentish bullets.Light Rifle on the other hand slaps 55 kg projectiles into the target, you would literally need to throw them by hand to deal less damage than an MG.
>>96788758red objects are red because their surface absorbs all the non-red wavelengths and reflects red, so you see red.
>>96788798
>>96788868>anon identifies with three imaginary morons
>>96788876
I'm a d20 simpleton, but I've been playing a little bit of MW5 to get a feel for it before I consider playing tabletop.I saw this video while randomly browsing YT:https://www.youtube.com/watch?v=KlHDe4KqQ64Can infantry actually take on larger mechs in this setting? I'm not sure what rifle the guy is using to plink at the warhawk, but I wonder if he actually has a chance at killing it, even if he could consistently hit the cockpit somehow.I read in the game that an infantry group managed to talk a light mech into surrendering by threatening it with an inferno SRM. I assume that's a javelin sized weapon for infantry, or maybe even full on wheeled artillery. But they probably got it to stop for whatever reason, so that probably doesn't count as actual battle, but just a very lucky trap.
>>96789822Infantry in large groups can do about the same damage a mech weapon. Because of a stupid rounding up rule one man can still do one damage which could be a golden BB. It's not likely to happen, but any hit could be a through-armor critical.
>>96789822Infantry is very op on the tabletop
>>96789822>I assume that's a javelin sized weapon for infantry, or maybe even full on wheeled artillery.30 kg for a man portable one if I remember right. Biggest problem with infantry is getting them where needed without getting them burned with flamers or mowed down with MGs. But if you manage that they could be pretty nasty. Their life expectancy isn't the best. On the other hand the moment battle armor or even PALs come online things become very hairy for mechs in cities or forests, since you can't just kill a platoon of power armored guys with one or two MGs.
>>96789822The very first Battletech Novel has the Protagonist cowing a Locust with an Incendiary Missile Launcher.
>>96789822Its worth noting that there is a substantial difference between 'anti mech infantry' and 'infantry with anti mech weapons'.If the goal is to fuck their shit up, you're looking at expensive jump infantry to a point and then past that point, battle armor.If the goal is to have SOMETHING to shoot at a Locust charging down the street at you so you're not just eviscerated by a 20 ton ostrich; that's probably going to be most infantry on the field to a point. If you can afford a recoilless or an SRM, somebody in the squad is gonna carry it because going without is just rolling over and dying.
What would be a good mech to pair with a trainee in a Chameleon? Gonna paint them up as trainee/trainer and just wondering what a good lead mech would be.
>>96790866Unironically a second chameleon; but otherwise a meatier medium makes good sense; depending on their faction.
>>96790866Bombardier loaded with paint missiles.
>>96788798It still absorbs a lot of red. Also, it'll absorb enough energy to burn off the paint every quickly. A bigger problem is the cloud of expanding gasses refracting the laser.
>>96791164I didn't say it was 100% armor, I said ti was inefficient, and with IRL cutting lasers you can prove it to yourself, though you'll have to shell out for your own because handheld cutting capable lasers can cost thousands.In combat a second or two longer to penetrate is a huge difference.
>>96790866Shad? Back when rumble seat was a quirk it had one that made the Shad feel like it was a going to be retconned into being a trainer mech as well or at least the 2H.
When are autocannons going to be as good on the table as they are 'in canon' ???
>>96786330Patriot's Stand. Set mostly on Alkalurops.
>>96791281BT weapons lasers are orders of magnitude more powerful than cutting lasers. It's not a second or two, it's microseconds.
>>96791845The armor plating on mechs also isn't fractional inch plywood. It scales.
Are there any good mrm boats?
>>96792254MRMs as-is are garbage. Ask again assuming the new play test rules get adopted.
>>96792254>>96792277Everything post-FCCW is garbage.
>>96792277This is sadly true, the MRM just never made sense on a crunch aspect, it really doubles against the fluff not just works around it but almost exactly counters it.MRMs could be a lot of fun, the new rules I hope fix them because they already "need" apollo to be semi worth while and then it's still such a huge tonnage sink.
>80 tonner sword needs 6 crits>Hatamoto-chi only has 5 in hand armThis is a grave dishonor
>>96792359Wrong. FCCW is absolute trash, but the Jihad is actually more fun. You want a cutoff point, then Serpent is the more logical place.
>>96792415No, it's FCCW or it's Clan Invasion, that's it, there are no other options.
>>96792402>Have an old Orco with a sword in N-Scale>Shin has one.I am okay with this.
>>96792402
>>96792431>there are no other options.The ancient category of Forever Grog disproves this hypothesis.
>>96792277My group has been using the new MRM rules but even before then the Crusader variant has been my jam so far.
Wait, wut?
>>96792557They gotta try to promote it somehow.
>>96792486>>96792277What are they new rules
>>96792447It's weird that the Hatamoto-Chi only has a unique ace custom with a sword. This mech seems like the perfect candidate for a command model with sword as a standard option.
>>96792415>even the snakesWho are the snakes?
>>96792807It makes it more prestigious if it doesn't since now only the most worthy of true samurai will get an exclusive custom sword on their samurai mech.
>>96792838Sure, but it's fucking unique and only available for 30 years. Any Drac cool enough to be getting an 80 ton command mech should be cool enough to warrant a sword too.
>>96792838I'd like to imagine that LAW has an exclusive service where a "swordsmith" crafts your mech sword with as much pomp and circumstance as they can muster, in a workshop with a bunch of traditional smith trappings. A few million more c-bills for a 0% improvement in performance, but now it's highly honorable art and it comes with a matching 3 ton katanakake.
>>96792953Then they can get a sword commissioned. If they were really that great, their boss would be trying to get a sword for them.
>>96792724The new rules for MRM removes the +1 for firing and adds a -1 for cluster shots. I am totally fine with this.
>>96792996Meanwhile other Drac mechs do come standard with a sword. That's why I said it was weird this one doesn't.
>>96792724Eliminate the +1 target number penalty but give a -1 cluster roll penalty. Now you only deal full damage on a cluster roll of 12, but the weapon that is supposed to be rookie gunner friendly isn't actually harder to land hits with than every other missile system.
While his Archer was destroyed in the opening bombardment of Clan Jade Falcon's invasion of Arc-Royal in 3146, what became of Morgan Kell's "Deny this man nothing" note given to him by Katrina Steiner? While the note wouldn't be useful after Katrina's death in 3040, what became of it regardless?
>>96793183It disappeared from all sensors.
New thread!>>96793278>>96793278>>96793278>>96793278
>>96792402Can't split crit into the same side torso?