Voidships Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)http://www.mediafire.com/folder/i3akv9qx9q05z>Make your maps look just like FFGshttps://www.mediafire.com/?laj4tr275fl2s09>40k Musichttps://www.youtube.com/channel/UCm9WFeqTgvRvyRoGD8jVFVA?>40k Arthttps://40k.gallery/>Rogue Trader Shipbuilderhttps://redlar.itch.io/rogue-trader-ttrpg-ship-builder#News>Dark Heresy CRPGhttps://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/>Imperium Maledictum Armouryhttps://cubicle7games.com/blog/imperium-maledictum-macharian-requisition-guide-cover-revealImperium Maledictum: Voll Adventures>https://cubicle7games.com/en_EU/blog/imperium-maledictum-voll-adventures-curious-to-find-out-morePrevious: >>96712552Have your groups ever used Cell Directives? Ever made your own?
>>96793612>Have your groups ever used Cell Directives?What the fuck is a Cell Directive?
>>96793682Option in dark heresy 1st edition, your entire group had to spend XP, usually 100-200 XP, and this unlocked a new advance table for the entire group. There's some in Blood of Martyrs and Book of Judgement.
Speaking of Heinrix he is also based
>>96793751>irreparable tear in the veil in commorraghHow is this a bad thing
>>96793751Joke's on him, Commorragh has TWO broken veils right now. One is shitting out daemons, and the other is shitting out Tyranids because the Haemonculi brought genestealer cult slaves into Commorragh.
>>96793775It’s bad because it means their sound will go to Slaanesh a bit faster, or something
An ambient audio I made of being inside a ship under attack by xenoshttps://files.catbox.moe/lskuld.m4a
>>96793775>>96793751This is my favorite part in the game. You find the haemonculus who was involved with the kabal that kidnapped you and force him to tell you they have been stealing stars and kidnapping farseers for some plan. Then he says you would be crazy to destroy the safeguards because you would also be attacked by daemons. You can respond by shooting it and then murdering him. Then you can hunt him down back in the Kronos Expanse to permakill him and steal his cool mask. Why? Because fuck em that’s why
>>96793250Varangian is definitely a good name that's better used for a proper combat cruiser. The funniest yet most bothersome thing to do is naming a ship, then realizing Star Wars did it first (like the Lancer Frigate and Carrack Cruiser), so a quick early google search will save headache later.>>96793327>>96793492The original class name was the Turcopole, but I didn't think that was a very good name. Its meaning was too specific and wouldn't have made sense. So I went for other ranged cavalry, really making one think of cavalry skirmishers rushing in, taking their shots, and dipping back behind heavier line forces, which is what these ships are meant to do against strike craft. The bomb ketches, rocket ships, and whatnot will likely draw from a different source. Then of course there is eventually the Solarman, bringing one's thoughts to the old Indiaman. But yeah, a lot of these names are drawn from the Crusades (including the Reconquista) and the conquest of the Americas.Using Total War and Age of Empires 2 as a reference, of course, does help...
How many ships are capable of launching an exterminatus on a world? Is it just the biggest ships that carry those weapons or only those with the authority to do so?
>>96794083A cyclonic torpedo is a torpedo, and even a transport can launch one of those. The issue with putting exterminatus-grade weaponry on a transport is that it's a really good way to lose exterminatus-grade weaponry. Thus, they're generally only found on flagships.They're treated a bit like nukes are treated in today's world - you need a fucking huge amount of authority to even sniff one, much less deploy it, and they're kept under armed guard or in vaults.
dark heresy, 1st edbeen away from a campaign for a while due to a new job, i've managed to get some time off for the next session howeverasked the DM if I could control some enemy NPCs for this session instead of properly joining (as my PC was a psyker and was kinda broken) as it would fuck the narrative and combat balancing a bit and I don't know the current plot hook as (currently) I cannot make a regular appearance for the campaign (which should change in the new year), the DM agreedso, how should I go about making the fight tough, but fair? I don't really want to kill anyone, accidentally or otherwisejust use actions beyond shoot/move/charge/fight? stuff like aiming, suppressive fire, parry etc
>>96795447Depends entirely on the opfor. Play them how they ought to be played. Loose gagglefuck of gangers, have 'em charge in there like a giant mass of morons and get scythed down by gunfire. Imperial Guard, abuse the fuck out of suppressive fire and overwatch. Genestealers, go full xenomorph. Hide in walls, crawl through pipes and sewers, be sneaky as fuck until it's ambush time.
Careful. There could be HAGS in this thread.
>Playing Rogue Trader >My Lord, some of The Rabble are actively speaking out against you do you... >Turn them all into servitors (+5 Dogmatic) >Ignore them while you demonstrate your deeds (+5 Iconoclast) >Do NOT lobotomize them and turn them into mindless slaves, BUT forcefully install radios in their throats that singe your praises (+5 Heretical) How is turning them into servitors better in the eyes of the emperor than letting them keep their freedom but turn them into propaganda devices?
I awoke from a dream with a grand and stupid idea: "what if Watership Down, but in Only War?"I've not actually finished writing that mad delusion up yet, but in the meantime here's the 0.1 version of "Untitled Animal Book", adding a range of new animal Comrades for Guardsmen.https://www.mediafire.com/file/s8132vhh1xc4lv5/Untitled_Animal_Book_0.1.pdf/file
>>96797023You made them sing praises to you, as opposed to potentially singing praises to Him; you elevate yourself above Him thus.
>>96794083>How many ships are capable of launching an exterminatus on a world?That depends on the method used. "Exterminatus" refers to any attack intended to eradicate all living things on a planet, rather than a specific way of a achieving that. In the 40K era, this usually means using Cyclonic Torpedoes. Any ship that with a torpedo launcher can theoretically do this, provided they can get Cyclonic torpedoes (unlikely for most factions like Rogue Traders). Other methods include Virus Bombing (popular during the Great Crusade; Virus bombs can be deployed by a variety of methods including attack craft, torpedoes, or macrocannon shells), or widespread use of Atomics (you probably don't have enough of these on your ship). For worlds that lack adequate defenses, any ship with macrocannons can theoretically carry out an Exterminatus through protracted bombardment, though this may be prohibitively time-consuming. Makeshift methods like towing asteroids onto collision courses are also possible (and also usually too time-consuming to bother with).
>>96797162Or, more recently, just shoot your macrocannons at the planet's power plant and it'll evaporate all the oxygen on the surface.
>>96797170>shoot your macrocannons at the planet's power plant and it'll evaporate all the oxygen on the surface.I'm not sure what kind of power plant you're referring to, but that sounds like one of those ersatz methods that only work on specific worlds with unusual conditions, which people resort to when they don't have proper Exterminatus weapons. I'd expect most planets with tech that powerful and volatile to have it protected by powerful void shields or something.
>>96797023Sing the praises of the emperor, not yourself, vainglorious heretic.