Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.Pastoral edition.>What is the NSR?the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings*broadly NSR games**have* a gm, a interesting setting, living world*are* rules light, deadly*and focus on* emergent narrative, external interaction and exploration>What is this thread for?This thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* gamePOST ART ALSO, inspiration and for the tg threads>What is this thread NOT for?Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)>stay on topic>gamesShadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone)>links, resources, more games!, etc:https://pastebin.com/0W8WmbCk>previous thread:>>96767555>thread questionWhen did "pastoral" become a marketing buzzword? What games do you think fit that concept?
What's your favourite Powered by the Apocalypse game?
How's Curse of the Azure Bonds? Has anyone played or ran it?
What are some good 2e campaigns for me to play with my friends?
>>96803662While I have not played it myself Council of Wyrms sound like could be fun to try out.
>>96803667It actually does sound pretty kino. A dragon centric island setting where you can play as a dragon or a half-dragon PC
>>96803662>>96803667I like council of wyrms a lot. A very underrated setting.Unfortunately it is tied to 2e
>>96803679>Unfortunately it is tied to 2eWhy "unfortunately"?
>>96803637I've only ever played Dungeon World, but I think it's loads of fun and very elegant. Really looking forward to its next edition. Is the original PbtA worth trying out?
>>968036832e is a bloated mess and since i was never deeply familiar with it i would have to expend a great amount of time to hack away a version that i like.I am not an osr guy only so i dont want to turn it back to 1e removing everything new, but it's skill bloat is immense and the same thing goes for character kits.
>>96803700>2e is a bloated messFuck off, ACKShill. We can immediately recognize your style.
How do you run (or prefer based on game of choice) more elaborate or "tactical" combat moves or attacks?For example, I recently ran a game for some new players using a very simple ultralight system. D20 Attacks were used plus stat modifiers, but no class or system mechanics other then magic weapons and/or players picking what weapons to specialize in during downtime between dungeon delves, allowing for minor weapon specialization. Because the players were new and generally unfamiliar with D&D related stuff, they quite enjoyed the slapdash systems of chance to hit or severity of damage based simply on their attack rolls. But I wonder if this system can ever be codified into rules that aren't too complicated or annoying to run, or worse yet go to a "called shot" system that requires more system mastery to play with, which I dislike.What's your take? How do you do combat maneuvers? And don't say mighty deeds of arms, that shit is as rules-lite and freeform as what I've made, and that's saying something.
>>968037002e is far far more streamlined than 1e, and actually works well compared to the actually bloated mess that is 1e. It's also not a simplified half finished intentionally unbalanced mess that requires the DM to homebrew stuff to make it work, like 5e is. Every rule makes sense so long as you aren't a literal retard. I don't think you've actually read the 2e rules at all to think its fucking bloated.
>>96803714>How do you run (or prefer based on game of choice) more elaborate or "tactical" combat moves or attacks?Player's Option: Combat & Tactics all the way baby! One of the best rulebooks ever.
>>96803714>For example, I recently ran a game for some new players using a very simple ultralight system. D20 Attacks were used plus stat modifiers, but no class or system mechanics other then magic weapons and/or players picking what weapons to specialize in during downtime between dungeon delves, allowing for minor weapon specialization.Why do that when you can play the original D&D 3.5e or Pathfinder, though?
>>96803714>>96803744Not a bad recommendation IMHO.In 2e you had segments and a bunch of different types of options per round which, although interesting, easily becomes too slow to manage. It also contains ambiguous language in lots of places. But 3.5 had clear structure, flanking, 5-foot-steps, charging, attacks of opportunity, etc. the way it was built up made it feel your positioning really mattered.A downside to this was that you sometimes just wanted to feel like a hero that could do your thing and that the rules got in the way, but in terms of being tactical and feeling like an interesting game I think it had fun core combat rules.
>>96803715>2e is far far more streamlined than 1e, and actually works well compared to the actually bloated mess that is 1ein what way exactly? i have read the phb and found this to be something of a mess. I also used the very simple example of wanting to include stuff like kits or skill but the hundreds of options available that are all very unbalanced are turning me off1e is mostly fine imo but as a simple game that still has a little more meat on it than B/X. This is not the way i view 2e at all. They are two games trying to do very different things
>>96803786>>96803744It's very easy to turn 3.5 into feeling like an oldschool tactical game if you take a hammer to the system. If you were to do this i recommend a couple of changes like turning spellcasting into a full round action instead of a standard action so that it can be interrupted.
>>96803872Primarily thanks to combat simplification, better organization, and the addition of a core skill system. It moved key information like attack numbers from the the DM's tables to the player's sheet (using THAC0) and codified a range of non-combat actions with the Non-Weapon Proficiencies system, which resulted in a much smoother and faster core gameplay loop.
>>96803652Do you mean the CRPG or the module based on it? The gold box games don't hold up generally IMO just due to how primitive they are, unfortunately. I never played the module, but considering that it's a video game spinoff from what can hardly be called the golden age of TSR modules I can't pretend to be optimistic.The cover's one of Caldwell's best, though.
>>96803705>>96803715Jesus, you're salty. Relax, anon is clearlty coming from a different perspective than what you're seething about in the first place and this isn't the ant-1e thread. Frens with OSRbros.
>>96803652see >>96801622
>>96804029and then >>96803667and >>96801652
>>96804034followed by >>96803673see >>96801723schizo-fits continue and it's making both threads unusable
>>96804029>>96804034>>96804037What are you on about? Anon clearly just reposted his questions here after getting no traction from /osrg/ since they're off topic there.
>>96803744I wanted to keep the system simple and I didn't really have or want to play with a rulebook. I also find most "combat option" systems to be lacking since every situation is different in the fiction. Called shots/power attacks/charge attacks etc. might work for basic games but quickly create a "meta" of best practices where I think there is something pure and honest about a game acknowledging it just has one "attack" but you can shake it up.
>>968040901) ignoring that 2e being 'nsr appropriate' isn't exactly a widely accepted narrative 2) only that's both question and replyword for word3) and then the files are named differently4) and the >>96801723 file in particular was obviously saved to anons collection from 4ch previously for >>96803673 he decided to download the version he posted to upload it?eat shit astroturf anon, but your kind is pretty sloppy because you are retarded, and you don't know how 4ch works [as it have been already pointed out in >>96800436] because you are new here
>>96803986Shut the fuck up.
>>96804090You are a piece of shit.
>>96804180>2e being 'nsr appropriate' isn't exactly a widely accepted narrativeNobody cares what you think is appropriate or not. People can post whatever they want. Cope and seethe.>he decided to download the version he posted to upload itTwo options:1. If you're using X-Chan it's MUCH quicker to right click copy and paste the 4chan image than to use the file system selector and navigate to the folder where the file was saved.2. If you're on a different device, you might just not have access to the original file, while the original image is just there to be copied.
>>96804521No you shut the fuck up>>96804524Not as much as the failed abortion that came out of your mother's cunt.
Why won't the ACKShill leave us alone?
>>96804714I'm not your boogeyman, I hate ACKS and ACKShills.
>>96804714They're angry nobody likes their shitty game, and want to take it out on others.
>He's shilling for Council of WyrmsAs someone that's been constantly called ACKShill by you know who, I've got a question for the sane people in thread;Why would anyone shill for a game that's out of print?Let's not fall into the retard pit and start using Shill the way he uses it, that being>Shill (Noun): Talks about things that upset me :( See also: Pee-pee-poo-poo-headBecause then he's going to beat us with his many years spent honing his craft as a village idiot.With that said, I'm now going to make an entirely different case against 2e and use Council of Wyrms as the perfect example;2e doesn't know what alignments are intended to be or how they work, it has a fundamental misunderstanding of the concept;Alignment, as o, is about the great cosmic game, a battle between two ideological forces for the soul of the universe.Law vs Chaos being the original, Good vs Evil was added later.Pretty simple right? You pick your football team, put on a shirt and hooligan the other lot because fuck 'em, only one team gets to take the gold this year.Alignment is Allegiance, fealty to a spiritual cause and philosophy.Now let's look at the fluff of Council of Wyrms:>Io created dragons as his first creation>Fucks off to go do other stuff>Comes back, Dragons have turned their little corner of the world into a PvP arena>He tries to get them to all play nice by creating a paradise for them>Goes away again>Comes back later and finds they're up to bullshit again>Sends in the humans to unify them by giving them an enemy>Io then enforces a peace through a convoluted bullshit system of governance that makes Virtuescales the Wise yuck it up with Murderfuck Bloodscale, The Sisterhood Orphanage Rape-VorerAll this convoluted bullshit and for what?
>>96803352>When did "pastoral" become a marketing buzzword?Urban hipsters romanticizing rural life swung back in around the early 2010s. RPGs will have caught up soon enough after when they became hip. Under hill, By Water. Where the Wheat Grows Tall. Rackhell, although less pastoral and more borderlands, still has that going on. Most of bog standard d&d. A bunch of the NGR stuff. A good amount of LotFP. The Valley of Flowers. Witchburner. The Honest and Plain Village of Scio. What Ho Frog Demons. The Village and The Witch. Hedgewitch. Wormskien and Disneywood. There's a fuckton of it. You've really got a shorter list of gonzo or other themed games that don't do rural pastoral themes.
>>96805019Well because in the eyes of the thick-browed grugs who were writing the setting? Alignment had to be in there and dragons of different scale colours had to be different alignments, it's not D&D without alignments and they're not D&D dragons if they're not colour coded!In the canon of the setting there is no great conflict, the dragons all know what their singular god wants, he wants them all to play nice and tickle each others pickles, its just some dragons are biologically cocksucker-coded by Io because he's got that wildcard bitches energy apparently.If the writers had engaged their brain for a moment then you'd either not have alignments in this setting or it'd be used in a useful way, something like:>Alignment is the philosophical position the Dragon holds towards reality as a whole, do you see yourself as a steward left by Io? The rightful heir of all he created for you who has divine permission to do as you see fit? Are you not sure? ect, ectWith humans being an entirely separate alignment outside of the axis: their alignment being 'Fuck Dragons, all my homies hate dragons, you don't rule shit, get down here so I can stab you, you big, scaly fuck.'But they didn't because they don't understand the function of the alignment system and so they can't play with it, change it to suit them, do interesting things with it, it's just something to be left alone and when it doesn't fit the setting they want? Worked around.Dark Sun & Birthright are another two settings where alignment is a poor fit, just as proof that it's not a one off thing.
>>968036371st Edition Apocalypse World is still a good one. I am under the impression Monsterhearts is good, teenage monsters isn't a thing I am into as a genre so it misses me but it seems well regarded. Same with Monster of the Week and Masks. Dungeon World is okay? It does a quirky power fantasy better than wotcdnd, or at least requires less fucking about which is a plus. Perilous Wilds is actually worth a look and ties into table based games like Maze Rats. Freebooters on the Frontier is a weird attempt at a pbta osr that I think does it but isn't really any better at it than others. The magic words list is good though. I've heared Urban Shadows is good but I think trying to combine all the WoD splats never works out and makes everything into a carnival parade instead of a dark and hidden urban world. ymmv.
>>968050352e is where the gears shifted from "D&D is a game we've carefully designed and put thought into on why each part is included, having constructed it from the ground up through play" to "D&D is D&D, what do you mean why do we have alignments in this setting, it's D&D, you can't play D&D without alignments!"That, more than anything, is why you shouldn't play 2e, the writers didn't understand what they were writing or how things fit together, they're cargo cultists rather than designers; why should you trust them any more than a mechanic who gives you a blank look when you ask him if the oil is good after a service, he just did what the guy that taught him did and that's fine right?Council of Wyrms is still a really banging setting though once you remove the more retarded bits and make it your own. While I give 2e shit for being mechanically dogshit, it does have solid fluff when it isn't cornered by refusing to challenge what it sees as sacred cows and there's absolutely things to be taken from it. Steal shit from 2e, just do so thoughtfully.
>>96805035This sword is so badly drawn, omg
>>96805035>the dragons all know what their singular god wants, he wants them all to play nice and tickle each others pickles, its just some dragons are biologically cocksucker-coded by IoThis is honestly the dumbest thing about it. If you wanted them all to play nice, why would you yourself design some of them to be retarded murder automatons and some others to love being evil for no reason? It makes absolutely no sense.
>>96804176Adding simple gamified combat options is tricky because if they're too simple its fairly easy to find the optimized move and always do that. One of the strengths of ttrpgs is that you, the gm, are able to adjudicate on the fly based on player input on how they're attacking and how the monsters respond. I tend to draw a local area map and run it more like an FKR. Requires some background reading/basic military history to have it feel right but nothing more involved than a few osprey magazines on era appropriate warfare. That being said, there was a simple rock, paper, scissors duelling card game made by cavegirl ages ago that might be adaptable to what you're up to. There might have been something called >you have my axe or similar as well. I didn't use it and don't remember a lot of it.
>>96805145...which ones do you mean are the shitspammers? I'm overall glad there's a place trying to talk about not classic d&d but with relatable material. /osrg/ is good for in depth analysis of various bits and pieces, interpretation of core texts, occasional autism, but not great for new creative material.
>>96805145They'll tire themselves out soon enough. Just let it pass and ignore them, it's not like anyone real is reading their posts.
>>96805123See, you can say that and I can say that because we're thinking about the worldbuilding implications and shit.The authors started with "We need to create a setting where players can play dragons, Dragons in D&D have set alignments and Lawful-Chaotic/Good-Evil are unquestionable parts of how the game is played...how the fuck do we fit this together?" then walked backwards from there.>>96805156He's pretty obviously just trying to stir shit up and make it seem like OSR & NSR are at odds rather than just places to discuss different things.Funnily enough he's making the alignment argument, rather than them just being separate threads for separate games.
>>96805133>there was a simple rock, paper, scissors duelling card game made by cavegirl ages agoCaveman was hardly the first to break that ground. UY RPG had that in the 90s and arguably it originates in the attack-defend-throw triangle of Street Fighter.
>>96805207>The authors started with "We need to create a setting where players can play dragons, Dragons in D&D have set alignments and Lawful-Chaotic/Good-Evil are unquestionable parts of how the game is played...how the fuck do we fit this together?" then walked backwards from there.That's a fair analysis actually, my (badly expressed) point was that the alignment problems per se pale before how dumb the setting premise is and would be even with no such stat as alignment, but I think you're on to something there.
>>96805145>anons making posts with actual content and discussing games are spammers>only I, the one samefagging out one-line baitposts that have no connection to the thread topic, am not toxic!Crossed some sort of event horizon of obviousness here lad.
>>96805219Personally what I would have done if I was writing it was have humans be the new 'Children of Io', Io has appeared before them in human form, they went to war, ect, then alignment is 'They're our Gods favourites now, what do we do about it? How do you even handle that shit?'Revenge? Conquest? Guidance? Coping and denial? Trying to get Io back on the dragon-train? Make the Council of Wyrms itself the ancient, venerable and now somewhat teetering on the brink Draconic UN, once the most respected and wisest of dragons they're now a bunch of Lizard-Boomers who people only pretend to listen to to avoid being waterboarded in corn syrup/pissing off the biggest and most powerful dragons in existence.Alignment would be based on how you feel about humans and the approach you take towards no longer being the golden child of the family.But yeah, that requires actually backing such fluff mechanically rather than going for the universal boilerplate option, which is what 2e opts to do any time its writers stumbled across something kind of interesting. Such is life.
>>96805145>these /osrg/ shitspammers osrg is currently raided as wellthere never were enough osrg anons to do spam in such volumes and most importantly most of us don't give a flying fuck to do itthese are literally discord troons some of which are clueless on the basic features of the 4ch as pointed out by >>96804180 and >>96801723
>>96804661stfu retard whether it was you or your gay fuck-buddies you've been outed
>>96805071If you had a brain you would understand that 2e is the best D&D edition ever published. Fuck off ACKShill.
>>96803884>It's very easy to turn 3.5 into feeling like an oldschool tactical game if you take a hammer to the system. Isn't that basically what Castles & Crusaders was?>>96805247>actual contentDon't flatter yourself and pretend this board is stupid and can't see through you and your agenda. You couldn't be more transparent if you tried, especially because everyone here is aware that you are willing to sink quite low and put embarrassing amounts of effort into what you do.We've seen what kind of posts you make when you just need to flood a thread, and all with this shitty business of mixing a bit of content with huge amounts of misinformation and propaganda. It's not working, so just spare yourself and fuck off.
>>96805209Fuck off transphobe chud go back to /osrg/
>>96803652>>96803662>>96803667>>96803673eat shit, troll spammer samefag
>>96805296Apologies for calling them /osrg/ shitspammers, they're just the guys also shitspamming /osrg/. I didn't want to insinuate that they are part of or represent the /osrg/, they just happen to be infecting it at the moment.
>>96804947but i like ACKS, and so does the $500k the author has made on it
>>96805383over half of that is copies he bought himself to make the kickstarter look successfulthe rest is chuds supporting him because he's a white supremacist
>>96805375stop impersonating me, fishfag
>>96805019>>96805035>>96805071>Actual level headed discussion of the flaws of 2eBoy.He's not going to like this when he finds it.
>>96805209>cavegreg didn't invent rock paper scissors who would have guessed
>>96805375>>96805394
>>96805391>over half of that is copies he bought himselfpsychotic delusions>the rest is chuds supporting him because he's a white supremacistnow *THAT'S* based!. got any proof, id love to give him my money if that's real.
>>96805394See? Once again, the ACKSfags can't ever argue the point, they have to use this "fishfag" as a boogeyman to explain why anybody would criticize their stupid, poorly designed system. Never engage on the merits of the case, only on the imaginary personalities involved. They complain that you have the temerity to shit on their game, but then will never fucking defend it. Why? Because you can't win an argument by defending the ACKS rules on their merits - they have none - so instead they try to win the argument by calling everyone fishfag instead.
>>96797488>dungeon mapI think it'll work for Silent Titans, as you pointed out it leans heavily on the art, and the maps themselves aren't complex enough to require much mapping.
>>96805431>Debate me bro!That would require you to have an actual argument to critique.You don't, so watching you cry and bitch is all we have to do.
>>96805421>psychotic delusionsNta, but it's actually pretty clear that he self-pumped because we can see the numbers on the kickstarters. Nearly half the money came from a very small number of people spending thousands on ludicrous packages. With less than 2k backers, it's hard to hide that kind of activity. Also, he didn't have enough money to use real art and instead had to use AI generated stuff for most of the art.
>>96805340>reee phobe!!!
>No mention of ACKS>So he makes one himself then uses that as an excuse to start his usual line of raving conspiracy theories one after the other.Don't you have some people at a bus shelter you should be harassing about the Reptoids?
>>96805431>>96805411Youre literally trying to impersonate me. Stop it.
Jesus christ the ACKShills are truly obnoxious.
>>96805475>people like the game enough to spend money on it?! that's proof that no one actually likes it!lol you need meds, you have literal psychotic delusions. >he didn't have enough money to use real art and instead had to use AI generated stuff for most of the artSo what? Art is expensive, and hes been open about how/why he used AI art.
>>96805508>hes been open about how/why he used AI art.Yeah, I saw that on the kickstarter pages-Wait, no. No mention of that important fact. Huh.
>Jesus christ the ACKShills are truly obnoxious.t.
>>96805287Boomer dragon UN brings Endless Legend's Drakken to mind (though they don't have the "includes murder automata" retardation to work around).>>96805446Yeah, so long as the rooms are more "mood boards" for the GM to fill in then it's just another kind of potentially unreliable intel.
>>96805507At least the masks off.
>>96805524So? have you tried asking? Or do you just make up things to get mad about and then have a melty? And if you hate ACKS why does the art bother you?
>>96805507NTA, but what do you think the word "shill" means btw?
>>96805552Fuck off with your pill pull ACKShill
>>96805296>>96805336>>96805371>literally everyone posting in /osrg/ is a troll spammerWow that's a cope. You're really angry that you lost and got unmasked, huh.>>96805475>AI generated stuff for most of the art.Is this even true fampai? I thought only a minority of the art was AI, used as filler basically.>>96805494This. Nobody was discussing ACKS. It's transparently obvious that he's just losing his shit in here over the changes to /osrg/ and projecting it onto his hategame.
>>968041802e is on-topic because this is the Traditional Games board. You can suck my cock for all I care pal.
>>96805561what does the word "shill" mean thhough?should be easy to define.>>96805599>Is this even true fampai"It's got ~ 50 handmade paintings by Michael Syrigos and another ~500 comic-style illustrations by a team of 20 artists, though one of them (Old School Jelly) accounted for half of thatBut at 1,500 pages I still had empty space left, which I then filled up with over 200 lore entries and then still had empty space left so then I partnered with an artist who is AI-assistedThe overall art budget was in the high five figures, spent more on art and have more art than all prior books I've done added together."-Macris
>He still won't say what a shill isI'd like to remind everyone that this is the "Person" who believes someone wrote an entire 200+ page campaign write up by pulling every event in it out of their arse as a targeted and personal attack against them.They're so vain they truly think the song is about them.
>>96805710>>96805651But what *is* shilling? Shouldnt it be very easy for you to define what youre 'talking about? If you need help, I can do the research for you, fishfren :)
>>96805710>NTA, but considering how much effort the ACKShills casually put in their shilling, I would not be surprised if one of the biggest motivations behind writing those 200 pages is so that you could then try and use it as a talking point.lmaothis is actually schizophrenic delusion tier, persecution fantasiesare you being gangstalked by the ACKS players, is that what you believe?
>>96805710>I would not be surprised if one of the biggest motivations behind writing those 200 pages is so that you could then try and use it as a talking point. There's just no reason to believe in the ACKShills having any shred of genuine humanity anymore.You are, without any exceptions, the most psychotic poster on this entire board.How hard would it have been to go "But I don't believe that! That's crazy talk" and instead you look at the most bug fuck statement possible and go "Yes, but also more."
>>96805710MEDS, NOW
>>96805649>But at 1,500 pages I still had empty space left, which I then filled up with over 200 lore entries and then still had empty space left so then I partnered with an artist who is AI-assistedRight, so probably only a minority of the art is AI (or "assisted" whatever that means) then?
>>96805710You do realize it would be much easier for you to fake him having a melty to try to discredit his play report than it would be for him to fake the whole thing?
>>96805710Wow, this really seemed to hurt the ACKShill.
>>96805749heres the context, draw your own conclusions
>>96805755You are legitimately twisted in the head. You just reflect and project everything people call you out for doing. Please just go somewhere else.
>>96805755Okay this guy is actually a paranoid schizophrenic. I'm not the only one seeing this, right? I think maybe "the user is unironically severely mentally ill" should be a selectable report cause.
>>96805781You go somewhere else ACKShill.
>>96805769>>96805755>one minute apartlolz
>>96805793Not me, ACKShill
>>96805793>>96805801Forgot the screenshot
>>96805790What does shilling mean? Please explain.>>96805788Dude has been breaking down for months, and now he's having a full-blown episode
>>96805730Let me just make his next post for him:>THERE IS NO ESCAPE FROM THIS WORSE MARCIS POLICE STATE, USING ALL OF THE DEADLY GANGSTER FRANKENSTEIN CONTROLS. IN 1965 ACKS PLAYER GANGSTER POLICE BEAT ME BLOODILY, CALLED ME FISHFAG (which I'm not mad about, you're the fishfag!), DRAGGED ME IN CHAINS FROM /OSRG/. SINCE THEN I HIDE IN FORCED JOBLESS POVERTY, ISOLATED ALONE IN THIS LOW DEADLY NIGGERTOWN OLD HOUSE...
>>96805816stop impersonating, faggot
>>96805762Do you know what's ironic about trying to say it didn't happen? It happened in a previous /nsrg/.Not only was he having a meltdown discussion himself in this thread...https://archive.4plebs.org/tg/thread/96552850/#q96557568...He later had a similar meltdown in a later thread while using the same pic,https://archive.4plebs.org/tg/thread/96434718/#q96583816 while pretending to not be the writer, and just a guy who was posting in the 3.5 general trying to direct people over to the /osrg/ to read his story.https://archive.4plebs.org/tg/thread/96434718/#q96583733
>>96805831You're fucking racist scum ACKShill
>>96805831i lold
>>96805831lol, even better than Garth Marenghi
>>96805846so? racism website, cope and sneethe
>>96805845>Not only was he having a meltdown discussion himself in this thread...Or here's a crazy theory, there's more than one person who thinks you're a shit and they were having a disagreement that didn't involve you?Is that at all possible in your crazy little world?>Watch him now pretend that all I said was 'Who cares if it's boring' and ignore everything elseLmao, keep kicking those balls into your own goal I suppose.
>>96805846>The uncultured swine can't even recognize the works of Francis E. DecTruly you don't belong here. I bet you don't even Mad Deadly Worldwide Communist Gangster Computer God bro.
>>96805845>https://archive.4plebs.org/tg/thread/96434718/#q96583816.This is the funniest thing I've seen this week.I love any huge chunk of butthurt that starts with "I don't care what you think-"
>>96805901Here's a wilder theory.The guy who wrote 200 pages and is very invested in shitposting on this board, is very invested in shitposting on this board?
>>96805923this whole rant reminds me of the navy seal gorilla warfare copypasta LMAO
>>96805845Alright but your evidence that the 2nd and 3rd post are from the same person is...?>I really, really want it to be trueWell that's very compelling evidence.
>>96805948The best part is that this is the post that set him off.https://archive.4plebs.org/tg/thread/96434718/#q96583777
>>96805940>I'm not crazy, they really are after meWell, glad to hear you admit you're a person instead of your usual trick of trying to disassociate yourself out of the conversation by claiming you don't exist. That's some progress.Probably.
>>96805977i bet you felt super cool posting that image haha
>>96805963I'm not sure if I really care if it's one guy or actually two guys who always seem to appear together and type exactly the same and have identical mannerisms (particularly when they're having a meltdown) and have the same extremely rare and extremely niche obsessions.
>>96805994Did you pull that greentext out of the voices in your head?All I said is that a guy who's shown evidence of obsessive shitposting in the past may be an obsessive shitposter. Most people would call that "basic logic."
>>96806052you posted claiming that someone wrote 200 pages just to troll (You). get professional help already
>>96805914Spice that shit with some of Sir Archy's Lobster Cracking for a real good time. Wafts of Dog Dung and Horse Semen coming soon courtesy of an Air Loom near you!
>>96806072No, you're listening to the voices in your head again.I'm saying someone who's an invested shitposter might not have had purely altruistic motivations. Actually, that's a bit of a weak statement, I'm willing to say that, considering the history of ACKS and shilling, that anyone who'd write 200 pages about it may have been trying to promote the game and also trying to (counter-effectively) have it be used as a shield by people like >>96805651 against people criticizing further shilling behavior.Adding the fact that the writer has displayed himself to be an invested shitposter who is so obsessed that he has meltdowns, and we've got a pretty strong case for what his motivations may have been.
>We're now at the point where he's unironically claiming that someone made up an entire campaign to shill ACKS because he can't bring himself to admit people play the gameI'd tell you to use Occam's Razor but you really seem like the kind of person who shouldn't be trusted with sharp objects, lest you be a danger to yourself and, more importantly, others.
>>96806201>I'd tell you to use Occam's RazorAn obsessed shitposter will have shitposting motivations.
>>96806201Why do you keep doing this thing where you keep making stuff up in your greentext and then reacting to that instead of what people are actually saying?
>>96806229
>>96806229>>96806244>1m30 apart>I am not samefagging thoughbeitever
>>96806341
>>96806341Why does everything you do reek of attempted gaslighting?
>>96805022most D&D isn't pastoral no matter what the chuds say It goes from arthurian to fantascience with wizards and spaceships. >>96805156This isn't a thread for 90's shitYou can either discuss stuff on topic or keep ruining it and go back to /osrg/ like the parasite you are ruining shit for everyone else.
>>96806389Him lying about the /osrg/ being good for anything these days is outrageous. He really takes a lot of pride in his own idiotic bullshit posts.
In case someone actually is confused by this: >>968056382e is the edition that definetd trad games. Its modules are the thing osr and later nsr, and story games too, pointed at and said "we want to do the opposite of that"Is this some technical issue with 2e? No, tiny mechanics don't matter that much. The problem it's the style of play it popularized. That's why wanting to talk about 2e in a nsr or osr thread is retarded.
>>96806435You've been trying to pass off this bullshit for years now. Just fuck off, you obsessed shit.
>>96806349>let me just Inspect Element real quick>>96806349>>96806362>2m30 apart>flawless! This time the gap looks absolutely authentic
>>96806161>someone wrote a campaign report? ITS A TROLL BCUZ ACKS!!!1!youre a deranged retard
>>96806435This. The very fact of the mechanical similarity is actually a strong argument AGAINST discussing 2e because there's effectively never a reason to note that you're talking about 2e specifically when the topic is a rules issue. Meanwhile the playstyle is completely opposed to OSR play which clearly puts it outside the circle.>>96806446>t. No Arguments
>>96806229that greentext succinctly described your assesrtion, youre just mad that you appear so foolish.
>>96806341samefagging would be 61 seconds thobeitdesuever
>>96806446It's kind of infuriating how many people have over the years tried to explain to him why he's wrong.His whole basic concept of "story games" is him being a retarded asshole and not admitting that all the parts he attributes to them, namely plots and narratives of any kind, were present and promoted in OD&D and 1e. It's like he just wants to completely ignore the overarching metaplot in the G and D series of modules because they completely destroy his world view.He's just a guy who's got his goal (exclude 2e) and then thinks he can convince people with enough lies. There's no curing him of his insanity, and even banning him just lead him to ban evade.
I like how you just know that if the NSR thread is in triple digits, it's because the resident schizos are arguing with each other.
>>96806527actually, its the goal of /osrg/ in general, which is fine and their perroagtive, since you can just make another thread (for free), to discuss what (You) want.
I think that this general has become a place for a couple of retards to repeat a schizo battle over and over again, everyone else interested in the topic is working as an excuse for them to pretend that it isn't a thread for them to be cringe. Check the previous threads. More than half the posts are defending fighting about ACKS. "fightig", having the same discussions over and over again about the one play report and the writing being the same and fishfags. It's always a re-run. They're autists doing the same thing over and over again and will continue doing it forever.The worst part is that if I wanted to do a post about MoSh people would rightfully say "talk about it in the nsr general". But you can't talk about stuff here, because it's one retard doing 50 post bursts talking to himself about off topic bullshit.
>>96805336>Isn't that basically what Castles & Crusaders was?pretty much yes, but after the hammer they also took an ax and a saw and then they stitched some parts together and replaced othersI am talking about achieving this without changing resolution mechanics and most of the existing game
>>96806527>hisit's called the cultures of play, the division itself is older than that. You're either a retard or a newfag.
>>96806548>I think that this general has become a place for a couple of retards to repeat a schizo battle over and over again, everyone else interested in the topic is working as an excuse for them to pretend that it isn't a thread for them to be cringe.https://youtu.be/Cdr22S7DOms?t=167Memes aside it is very frustrating, but what can you do about it? Our options are bitch that it's happening or ignore them and talk around the bar fight. Tell me about MoSh anon, I want to hear your opinions.
>>96806465You've got it inverted.>a certified troll? Maybe we should put the motivations behind writing his campaign into question?It's kind of like someone passing out free candy to kids, and then later find him molesting a child. The latter action really makes you question the former's motivations.
>>96806594lol, yeah, guy made a campaign and wrote it out just to own the people (person) who spergs about ACKS, very believable.
>>96806602You're doing this again. >>96806244
>>96806615youre doing this again<<
>>96806435I don't give a fuck, I'm still not buying ACKS, chud scum.
>>96806646thats fine, i bought two for me and my table of alt-right bigots (based).
>>96806636You're the guy who keeps reacting to voices that only exist in his head.
>>96806591and serve as shield for the autists to pretend this is a real thread so we have to keep tolerating them? It's better for everyone if it just dies
>>96805123All dragons may been neutral when Io made them but Bahamut and Tiamat doing their pissing content caused a lot dragons to change.
>>96806615See: >>96806417
>>96806675What am I looking at? It looks like raw autism.
>>96806684It's someone posting a link to the /osrg/, a thread the ACKShills killed, and then decided to come here to kill this thread too.
>>96805019>>96805035>>96805071>An actually thread relevant critique of 2e and its failings, those being it was made by people following a pattern rather than the original artists who created the art the pattern was based on.I would say they should've just made it "All dragons are kinda assholes, you are all dragons" but those in charge of 2e at the time were supremely Mormon and would've never allowed you to play such wicked creatures.
>>96806705>complete bullshit from a faggotNo one's falling for it. Back to your cesspit.
>>96806696It's like looking into an open sewer.
>>96806708I notice you've not refuted what he said, you're just babyraging and claiming that's your argument.You do have an argument against what he said. If it's so obviously wrong.Right anon?
>>96806740...Is this really the kind of bait you think makes people actually want to engage in a debate with you?Take a second to look at your post from any perspective other than up your own ass.
>>96806548Depressing that you have a point (and that Anon's prediction from last thread about why it was autosaged seems to be coming up on the negative side), but it has to be said that even in the less shitposted threads there was some pretty notable discussion about how there isn't much core to this general. You might be right and it would be better for you to just make a Mothership thread when you wanted to talk about it, instead of whatever this is supposed to be even minus the shitposting. Sad!
>>96806768The ACKShills are just really riled up because they had a call-to-action yesterday, followed by another call-to-action when people noticed their first one.So now it's just them trying to do damage control up until they tire themselves out. Remember: these guys are almost entirely fueled by negative feelings. Once they exhaust themselves and people stop prodding them, the board will return to its ordinary posting rates.Up until they get antsy again, of course. Welcome to the cyclical hell that is having the ACKShills on your board.
>>96805431The funny part is when he calls you fishfag when all you done is talk about 2e.
>>96806668Fair point. I'd agree with >>96806591 otherwise. May be running a MoSh ~2shot next week so relevant discussion at some point could be neat.
>>96806435>>96806488That style of play started and popularized by Dragonlance which began in 1e
>>96806668Then they will follow you where you go anon.Freedom from bullshit is a place in your head. Talk about the things you love wherever you may be and you'll be there.
>>96806870Nobody said otherwise
>>96806757I'm a disinterested third party laughing at the chimp fight. "complete bullshit from a faggot" out of nowhere without anything else to it is such a nothing that I have no idea why >>96806740 even bothered to throw a (you) your way.
>>96806826there is a point of debate when it comes to rolling.I personally feel that MoSh works better when you roll a lot, you want to hit 15 failed rolls by player towards the end for the stress to be a real issue when it matters. That way the effects are their fault and they caused their own demise.But the Warden guide recommends rolling as little as possible, in the OSR style of dice not being the deciding factor, so following it strictly ends up making stress a non-issue. Some people solve this replacing the 1 stress per fail for a 1d5 stress, and automatic stress for big things. I don't like that because the GM is the one deciding for them, I think it takes away control from the players. Bad things should be their fault, the Warden guide discusses how horror works best when it was your choice to cross the boundries of safety.If you take the route I prefer, making them roll a lot, remember to make failure add consecuences that aren't failing to do their task. The included examples are things like>Failed strength check to open a door makes a lot of noise and attracts unwanted attention>Failed int check to hack a computer makes NPCs leave to do something else and the player is left aloneThat's why stealth isn't a skill, you don't fail stealth you fail the thing you wanted to do while being stealthy.
>>96806875Then stop reeeing about 2e.
>>96806877>out of nowhereSounds like you need a bit of an education.Actually, the basics of it have already been explained. >>96806527
>>96806896Don't care. >>96806705 specifically is a more elegant solution to "how do we do playable dragons?" than CoW's contrived alignment fuckery. As I said the rest of your overarching schizo lore is of absolutely no interest to me.
>>96806870That "style" he's talking about is not even real. It's heaps of subjective insisting that certain rules lend themselves to a particular style of play, when it could be easily argued that they don't, all while the actual styles of play within the editions fell nowhere near the lines he's trying to draw.That's kind of his whole problem. It's just heaps of misinformation that tries to treat his personal opinions as objective facts before a word can be thrown in edgewise, and insists that the assumptions he's made form the grounds of the argument. He's more interested in inventing stereotypes than he is looking at facts.
anyone try this out? ive heard that its a bestselling RPG, and the kickstarter for the second print run of the new edition is currently open!
>>96807004You don't see, to understand the point of Council of Wytms.It's in the fucking title. It's a council. It's not "how do we do playable dragons", it's "How do we do politics and stupidly-huge-scale strategy with dragons."OD&D, 1e, and 2e have all had playable dragons before Council of Wyrms. No one needed that question answered.
>>96807057yep, absolutely one of the best NSR games in print. ACKS2 is even better imo.Its a game by autists, for autists, kinda like an actually functional AD&D2e.An anon on /osrg/ has a pretty based fishing campaign report you can read.
>>96807068And yet "dragon creator-god desires peace among spawn yet created CE fucktards" remains dumb as shit. Dragons driven by pride balanced by greed divided along despoiler vs patron networks could generate just as much intrigue without the requirement for clumsy divine fiat.
>>96806543I try filtering the word "ACKS" but I come back to find 100 new posts anyway... feels bad, man.
>>96807105>fucktardsYou mean hyper intelligent CE folk. Are you coming at this from a post-4e perspective of alignment, when Demons were reduced to unthinking brutes in order to make them more distinct from Devils, and many other Chaotic creatures similarly suffered? Chaotic Evil Dragons don't have to lash out and ruin everything just because they're chaotic and evil. They can sit on plans and alliances for decades before flipping the betrayal switch. The dragons are just proxy-nations, and you're going to see the same sort of strange bedfellows as alliances form and dissolve. The divine fiat is really just to try and keep the Dragon on Dragon fights (essentially open warfare) to a minimum and try to encourage politics and figurative-moustace twirling scheming. Ciumsy? Sure, but it can all basically be filed away as empty justification used to reinforce the status quo that actually exists because its convenient to those already in power.
>>96807354>FucktardsNah they are, it took god himself bringing the humans down on them for them to cut their autism.The funny thing is there is a later edition that works as suggested in this thread.Xorvintaal from 3.5, the Great Game, is 100% political intrigue and shenanigans to punk on your rivals.
>>96807401>Nah they are, it took god himself bringing the humans down on them for them to cut their autism.All that did was force them to restructure their conflicts in order to save resources because open warf-, I mean, dragon-on-dragon conflict, was too costly and destructive, especially in the face of a common enemy. Dragons are not idiots, they're actually some of the few creatures that can reach genius intelligence, whether they fight or not is not a question of alignment so much as a question of opportunity.The Dragons still had conflicts when fighting against humans, they were just placed on the back burner before escalating back to open warfare once the human threat was eliminated. In order to achieve lasting peace, their creator god just manipulated the strongest dragons into seeing the benefits of a peace. But, even with that facade in place, the conflicts still exist, they're just transformed. They're fought via proxies while they sit on the same council, almost like a council of nations... that are united...Basically,WWI- All nations fighting; All Dragons fightingWW2-Communist and Capitalists fighting Nazis; Dragons fighting humansPost-WW2: Capitalist and Communist countries both on UN council; Dragons form CoW
>>96805599>you lostlost what exactly?your little raid will run out of steam as all raids domeanwhile I will just take a break and use it maybe to do a series of oneshots in addition to the current campaign
>>96805649WAIT WAIT WAIT>But at 1,500 pages I still had empty space left, which I then filled up with over 200 lore entries and then still had empty space left so then I partnered with an artist who is AI-assistedso Macris had actually admitted to having stuffed the $65 books with fucking PADDING part of which he only came up with to make up the page quota and part of which is literally slop?LMAOIs he lying about finishing law school?that might be the worst defense [from an adult] I've heard in my entire life!>he overall art budget was in the high five figuresLOL$333,010 raised at least 33% of it wasted on art alone before we even take print costs into account!take note ackshill next time you are going to make up fables about macris making tons of money by milking his fans I'm gonna rub it in your orc-snout face
>>96809474>Images are padding!Oh sweet Jesus, you actually are retarded.Everyone look at this idiot who thinks proper formatting is the same as padding.>Hurr durr, you didn't pack every page with walls of text, that mean am bad, the big brain am winning again, I am the greetestJolly good, now can you fuck off?
>>96809474What I'm amazed by is that he just openly admits to making the books with a page target and bloating things up to reach it.A good designer would just trim the books down to what they need to be. A scammer trying to sell books by page count, on the other hand...
>>96809505>damage controlI'm going to give you benefit of the doubt and consider your post as greentext above and not you actually being below middle-school tier stupid to not get the context of "padding" in my postthe post i was replying to clearly states a macris quote that he had to come up with something to fill the pages to meet the page quota you fucking popsiclei.e. it wasn't driven by creativity, it's fucking padding [in relation of substance] to fill in the promised page-count
>In todays episode of "The Passion of the Fishfag" - Someone who probably deepthroats Mork Borg on a daily basis suddenly doesn't understand why books need artAlso;>I'm going to give you the benefit of the doubtNo you weren't, stop pretending to even resemble a good faith actor, we're reaching "Teaching the retarded to know Christ" levels of faith here.
>>96809666>Christyou keep that out of your stinking mouth you fucking satanist!dem digits don't lie, basically a detect evil spell
>in today's episode of "The Passion of the ACKShill" is either retarded or full damage control [or both] and still needs to learn the difference between planned content integral to the vision, and bolted on padding that was literally admitted to be added just to meet the page count quota
>>96809505He literally says that he added lore entries to fill up the pages? I have written lore stuff but I work very hard to try to compress it down to a minimal number of words that get across play-relevant material. I don't go "oh no I need to add another 200 lore entries."It's not like lore entries "break up the text" like images do, where adding them is considered basically necessary for the reader experience. They're just more text.
>He padded it to hit a page quot-Just checked my pre-layout alpha versions (Courtesy of a certain group of pirate captains so you can go check yourself). Page count without Lore & Art?1,526 between JJ, RR & MM, no formatting either.Keep giving it the ol' college try though on building your latest excuse to be angry about ACKS.Then again given your efforts so far we're willing to accept grades 5-9.
>>96809666>Someone who probably deepthroats Mork Borg on a daily basis suddenly doesn't understand why books need artnah, no one who cares about thread apropiate games is interacting with either of you.
>>96809823you say this as if it doesn't make the game look like shitgo awaythis is a thread for games that can be fit in under 20 pages. You're posting in the place for people who think the game you like is bad design. You're not picking up players, only making people hate acks by asociation.
>>96809747I'm still amazed by the logic of trying to defend someone disclosing that they're going to be using AI art only after people had already put money into the kickstarter, by revealing to everyone that someone also has absolutely no idea how to design a game and deliberately bloated it.
>>96806888Yes, there is a discrepancy. I really think that inconsistency is Mothership's big problem more generally, cf. the great advice in the Warden guide on writing adventures which the published modules proceed to completely not follow.
>>96809867>Immediate goalpost move soon as he's been called out back to generic mealy mouthed faggotry0/10, apply yourself.
>>96807354>fucktards>You mean hyper intelligent CE folkWhite dragons are canonically dumb af. Black dragons are average.
>>96809886I think it's a non issueif you only read the free material or the original zines there wouldn't be any issue, it's a later material contradicting something that was already working. I personally think they wanted to cement themselves as OSR including the cliche play style advice without noticing the contradiction. If the play advice is your issue with a system and its modules is that a real issue? It's like disliking OD&D because you didn't like how Holmes described stuff.
>>96809823Yes, single column fills more space than two column, you figured it out. Why did he feel the need to write 200 lore entries to fill space?
>>96809823Why are you acting like anything's changed? He had a planned page count in mind, but because he's retarded, instead of figuring out how to reduce the books down in page count by removing some of the "empty space" that he would later just fill with AI slop and didn't-ask text, he somehow ended up adding MORE pages and needing even more filler.The only way you reach 1526 pages with a b/x clone is if you keep making the same mistake endlessly.
>>96809823>damage control status: FAILED>cope status: INITIATINGlolhow exactly does it change the fact that the author himself ADMITTED to having extra space left he needed to FILL IN with something nigger that's what he wrote in his discord
>>96803872In just what way are kits "unbalanced" 90% of them are literal fluff. Most of them will hand the character a free skill or 2 in some set skill list. I highly doubt that a character being freely given the ability to use a canoe, cobble their own shoes or build a freaking campfire is going to break a game. If not that it gives you a reaction bonus/penalty in absurdly specific circumstances.Hundreds of examples?If you're talking about bonuses to combat yes a few might give you a +1 or +2 bonus (usually once again under very specific circumstances) and even when they do there are huge drawbacks that are tied to it.
>>96809590>>96809474Books are only made in spedific sheet counts. If there's empty space in each volume after writing, that space has to be filled, or it will just be up to 32 pages of nothing but blank pages.Thanks for trying to better yourself through understanding!also>illustrations, in MY monster manual? REEElols
>>96811053Why do you people insist on pretending like you don't understand? Bro finished his book and then added 200 lore entries because it was too short, then kept adding AI art because it was STILL too short. He could have just made it 32 pages shorter.
>>96811084wait he... added...LORE ENTRIES?FUCKFUCK im demanding a refund!>he could have made it shorter!how can I tell that you're pro-circumcision?
>>96811101Yes, he added unnecessary words to his book to reach a predetermined wordcount. The fact that you are a brainless slop worm who responds to this by going "actually, more words = better than" is unsurprising, since ACKSfags are mentally incapable of recognizing when things are good or bad (thus liking ACKS). Nice random antisemitism, though, really pulls the whole post together.
>>96809505You're being too sensible anon. Fishfag doesn't care about thinking or reason. They just want to be mad at ACKS and ACKS accessories like the Night Lands.
>>96811084>bro added lore entries to the book Is this bad? Why would that be a problem?
>>96811428>and ACKS accessories like the Night Lands.kek
>>96811084He could have made it a thousand pages shorter. But, he left all the broken systems where they were, not simply unplaytested but broken to the eye, and just churned out more pages because he correctly identified thaf ACKS fags care more about quantity than quality.It's a pretty easy and useful test. Show someone something like the mass combat rules, and if they don't feel like they need to vomit, then you know they're a worthless piece of shit who deserves to be dragged out into the center of the street and brutally beaten so the neighbors can cheer it on.
>liking what I don't like makes you a subhuman whose murder I will fantasize aboutSeek professional help
>>96811583Not murder, just a proper whuppin' like you need and your daddy never gave you because he was much too busy fucking your ass, you retarded prancing homo queer.
>no, no, no, it's only a violent lyching of people who like what I don't like that I fantasize about!Again, seek psychiatric assistance
>>96811554>>96811593Lmao, imagine being this assmad about getting found out and having /osrg/ rally against you and your shit.
>>96811774No, it's you getting beaten up for being a dumb faggot, like you would have been if you ever went to school, you uneducated glue-eating retarded prancing homo queer.
>>96811810>he's fantasizing about me nowgay
>>96805923The people in that general really did not go easy on him.
The Mothership box is very cheap right now.Worth?
I want to run something mad max-y, I know there's a handful of games going for that. My main point of interest is car combat being interesting, I'd like my players to want to do cool stuff while driving. A single car ideally, I'd be fine with each getting a bike I guess.What should I try? I know Knave has a hack called Nuked and I think I saw an ItO one. There's also Eco Mofos which isn't exactly Mad Max but if it has cool car combat for resources I'm in.
>>96812114Do you like MoSh? The quality is pretty high and it has a bunch of neat crap. So if you like having that go for it. But if you haven't played it I'd recommend getting the free booklet and some module, giving it a go, and then seeing if you want to put money into it.
>>96803352>New School Revolution General>It's just ACKS and ACK'd shillsYou guys are worse than the morkborg general
>>96806888Something I’ve done is include gumshoe like elements in mothership when skills are used If you have the correct skill You can succeed at this task automatically but you must pay one stress Such as psychology allowing a PC to decently and NPC’s general motive or being able to unlock a door with an electronic lockpick set when there is no time pressure
I'll start my first game as an OSE referee next week but I couldn't care less about simulating real distance and positionning. I'll use the abstracted bullseye circles of Mecha instead (close, distant, far but you can also be on the left, right, front, behind).On the other hand I was a bit underwhelmed by the traveling mechanisms. Should I use the ones from Cairns, Ryuutama or Forbidden Lands? Which one strick the best balance of efforts vs rewards for you?
>>96813159at this point why even play OSE?
>>96813200It gives me a solid framework for everything else that is not distance in combat and travelling rules. There is nearly 300 pages of rules and I'm switching away maybe 30 pages maximum so about 10% if we're being generous. I'm sorry I had to explain that to you but please keep asking questions until your knowledge improves and you start to feel like catching on with the rest of us.
>>96813352the whole of B/X is based on accurate distances since you already have the measurements from dungeons, and in overland when rolling a random encounter the first thing you do is to calculate distance from the party along with surprise.Overland travel is also considered one of the strengths of the system, in a simple but works type of way that is the trademark of B/X.It just feels counterintuitive to change these and still choose to play OSE, hence my question.Yes, it has a framework for everything else but so does every other game that isnt a rules light, for example Forbidden Lands that you mentioned.Acting like a subhuman because of getting asked a simple question doesnt speak much for your character i must say. Now as to your previous question, it entirely depends on what you want from your overland travelling system. Ryutama has very simplistic travelling rules, so i dont think they will satisfy you if you found B/X lacking.
>>96813159Ryuutama already has abstract combat zones. It sounds like you just want to play Ryuutama, tb h.
>>96813159We found OSR really nice as a basis for rules but completely falls apart when you try to nail down procedure for travel and encounter(?) IIRC.I think we drifted between Knave and Basic Fantasy for travel. Knave is my choice but abstract is more than enough as long as there are no autists at the table.
>>96813352stupid fucking retard lmao, youve never even played BX
>>96813860>falls apart when you try to nail down procedure for travel and encounterfucking what? name one example, and how knave/BF does it "better"
Don't respond to the newfriend
>>96813693Sorry for jumping on you mate. I assumed you were being a disingenious faggot so I turned into one too.B/X distance is like "yeah so you move about 1.2 meter per minute because you're being sooo careful but still you'll walk on traps and miss secret doors too" so I'm quite happy to ignore some of that and abstract it to my liking.I'm not saying I won't use any measurement at all, I'm saying this is /nsr/ and not /osr/ so it's bound someome experienced with something different and I'm okay to try that.The Mecha system of bullseye "radar" allows me to roll for wandering monsters distance: I just switch the dice by a D4 to determine Close, Nearby, Distant, Far and roll a D8 or D10 for direction (those dice always land pointing at a direction so they are natural scatter dice).Truly I'm not negating OSE as a whole but nitpicking on two very specific issues that feels too crunchy for the little verisimilitude they bring to me.Light systems are kind of an exercise in minimalism and will have me check back on OSE sooner or latter. A "complete" game like Forbidden Lands will be its own ecosystem while OSE gives me instant compatibility with decades of modules without any fiddling; so there's no point dismissing it for two minor complaints. I'm quite happy to introduce my players to Keep on the Borderlands and other classic with barely more work than reading it the day before.>>96813806I'll check on Ryuutama fighting system then, thanks. I know I do not want to switch over to Ryuutama though because it's a cute game about travelling and I want a fair game about travelling, dungeoning, ressource management plus compatibility with the classical adventures of old time such as B1, B2 etc.>>96813860I wouldn't say it falls apart. I'd say distance in combat situation is a bit too finicky for me when my table and I would be happy with "he's right behind you but so close you can feel the warmth of its breath". How does Knave works for travel?
>>96814261Indeed, as I stated I'll start doing that next week. I however have decades of experience as a GM for various systems and it somehow blessed me with the ability of knowing what will fit or not with my table. Have a (you) friendo.
>>96814370If you're speaking of me, the OSE retard, I really hope you'll reconsider: /osr/ have nothing but FOEGYG to offer me and I guess you guys are the best source for OSR homebrews and love letters.Plus I tried to read this whole thread first and a solid 60% of it was "fishfag this, shizo that" so we might as well discuss my poor taste and idiotic choices for now, if you please.
>>96814393It fell apart for us. I cannot remember why, as it was a long time ago. I just remember for whatever reason we ended up not using the rules out of OSE. Probably something seemingly contradictory in the procedures vs rules maybe.For Knave they aren't particularly different from any other B/X or 6-mile-hex stuff. I liked the navigation and weather in particular, my players hated it lol.>>96813860>OSROSE***
>>96803352>When did "pastoral" become a marketing buzzword? What games do you think fit that concept?It's been one for a while, I think it dates back to the late Victorian era but I couldn't give an exact history. Unironically, Tolkien is very pastoral. One of the good guy factions of his world are literally trees, there are many examples of nature being the weapon against evil, uch of the books focus on traveling through forests, and the Shire is just pastoral pseudo-rural. It's been said that Tolkien's idea of evil could easily be condensed down to "no trees". Aside from Tolkien, I'd say pastoral would be a good description for a stock character. You ever incorporate a hermit who lives deep in nature? That's basically pastoral.
>>96814289The idea that Knave and BF are better is deranged but it's known that there are problems in classic D&D travel rules also; see>https://rancourt.substack.com/p/a-survey-of-overland-travel
>>96814564Oh sorry, I imagined your phone's keyboard changed a "you" into "we" and that's why your sentence ended up with a question mark. If you tell me it's what happened to your group then yes it is indeed. It's not for me to correct you, I haven't even tried the system at the table yet.Thanks for the picture, this kind of printable helpers are really precious to me. It would be kind of a pain to find Knave, download it, isolate this page before I can print it. Now thanks to you it's a one minute job. If you have other ressources or link to a ressource trove like that I'd love it.I checked Maze Rats in the meantime and found few 6x6 random tables for NPC names, jobs and motivations I really like too. I have the chance to start B/X in 2025 so I intend to take full advantage of what as been done and accomplished so far.
>>96815010"OSE anon" here, reading the substack. Thanks for posting it, it might end up quite useful to me. We'll see where it goes!
>>96815010Damn those tOR 2e traveling procedures are snappy and on pointand, yes if you ever want to know how much of a gamedesign failure ACKS is, traveling a handful of hexes RAW is estimated to take up to 4 session I shit you not
>>96812722>you guysit's one dude doing a forever raid>>96812740In Cloud Empress, which uses the same engine as mothership with some changes, skills mean advantage and you can burn them for an autosuccess.I still prefer falling forward desu>>96813159I guess it depends on what type of game it is.I wouldn't mind travel being handwaved to pure resource management if it's not a game about surviving. Ryuutama is a very slow process and players add elements that will help or fuck them over depending on their roll, it aims for set up and punchline. Cairn I don't remember, I know the creator is big on point crawls, a point crawl isn't that different from a hexcrawl. You still mark each day and have a chance of changing directions, there's just no pretension that the GM has something prepared anywhere at any time.
>>96814393Ryuutama is pretty boring for combat in my experience, you have very little options. Even when you have a caster or someone with skills that would affect combat, the optimal option is very clear so you end up doing the same every round. Consider that it was made to get regulars in a game shop to try ttrpgs, it's a bit weird and capricious because it's one dude's way to make you do a variety of things and then move on to "proper" systems (the ones he was selling).But it has some cool stuff to steal even if the whole thing or general vibe doesn't mesh with you.
>>96814519yeah, 100% people should just post whatever they're doing. The thread is too toxic to be paid attention.>>96814615Pastoral indeed is a victorian term for made up nostalgia about living in a farm. But it went away for a long while, Tolkien starts with a pastoral space to move into modernity and violence and the things that came to be called fantasy fell heavily on that modern side.I don't recall D&D aiming to be pastoral, most classic modules are more about big strange stuff, not the day to day life of common people. That kind of vibe is very... post 2010?
hey anons it seems that we got a thread going on that "the usual suspects" refuse to partake inso we can have actual game discussions for once you are welcome to join with TSR era D&D compatible stuff >>96815556
>>96815984>That kind of vibe is very... post 2010?Yep. Mentioning that upset the resident troll a lot, something about them wanting to fight the chuds.>>96805022
>>96815043If you have the pdf you can screen grab and paste the sections you like. I usually do that for my digital cheat sheets.
>>96816176(I'm assuming that's your post)I really want to run Witchburner, but I feel I'd need to know and prep every citizen and their scenarios before starting, and then 10% of that will enter the game, that's too much work. I could select suspects, but I think that makes it a less interesting game.
>>96816238Witchbunrner was one of those things where it looked cool but I ended up with a similar conclusion in terms of actually being able to use it. I think The Village and the Witch would be effective. Building the village with the tables would help me out making the village a lived space I can improvise with at the table. Its got a dice drop table too and I just think they're neat. Its less spastic than Welcome to Scenic Wherever The Fuck.
>>96816145Well, at least with fishfag trying to hijack /osrg he'll too busy samefagging the shit out of his hijack thread to piss around here.
>>96816417>Building the village with the tables would help me out making the village a lived space I can improvise with at the table.I get a similar feeling to most Luka Rejec stuff. I really like it when I read it, I'd love to play in his group or shoot the shit with the guy, but I don't think anyone else could run his games. The personality makes them interesting, but there's so much of it that you can't do it right without being him.
>>96816417>Welcome to Scenic Wherever The Fucksolid name for a tongue in cheek town generator, made me google it.
>>96816447I like a lot of the vibes or using UVG as a mood board, as an anon mentioned above for Silent Titans, but then running it through something not mechanically related to SEACAT or whatever else he got upto. UVG with a slightly modified apocalypse world would work well.
>>96816458The Corpathium stuff is amazing. Its like Vornheim but feels less pretentious, just excited about weird shit.
>>96816514I'm trying to make a panic engine d100 thing for gonzo games, changing the classes to wizard-mutant-fighter-cleric, to run gonzo bullshit including UVG.I want to "get" seacat, but it's too FATE for me. I've posted before about how I end up all confused with which version to use too. I like the idea of getting physical, mental and social damage, I think it could create really fun interactions where you're downed by preppy kids dissing you if you don't prepare social defenses, but then I see the character sheets and there are like 3 versions with different ways to set up stuff and I'm lost.
>>96816662Panic engine/mothership really doesn't do it for me so I'm no help there. Seacat looked like a not thought out bastardization (not bastards though, different game) of Into the Odd then overcomplicated through the indigame stat naming convention of trying to make the classic six sound like various boutiques and restaurants. >Capacity >Movement >Endure >Neuro>Intuition >Social Watching the shift from Red Sky Dead City to Dead City Memories was amusing.
>>96816145>literally just one sperg samefagging himself with one-line questions and answers>this is supposed to be the better optionNah pal, this is too retarded to work even on 4chan. Sorry, better luck with your trolling next time
>>96817292>normal people talkingI'm sorry you're too used to try-hard faggotry that's forgotten what real people sound like.Also, we haven't forgotten when you used AI to try and make your ACKS general seem alive.
>>96817285it's mostly B/X with FATE replacing the skills thoI do like the concept of having pairs of stats for active and passive things, it goes STR-CON(endurance) for physical shit DEX(agility)-INT(though) for reflexes and speed and CHA/AURA for social stuff. That way you have an attack and defense modifier per type of event. It's better than each having its save like 5e did. But I agree that the renaming is confusing. I had to open the Vastlands Guidebook to remember con is called endurance and dex agility.
>>96817371I've literally never even read ACKS, let alone played it or given a fuck about it. Sorry, better luck with your trolling next time
>>96815611Trophy Dark and Trophy Gold have a pretty cool built-in fail forward mechanism called Devil's Bargain: you describe a thing you'll lose no matter what the result of the roll will be and get granted an extra dice for that very roll. I like it because it let the players think about what they really wants and what price they're ready to pay for it. Not sure if it's an original idea or if it comes from Cthulhu Dark though.>>96815944Yeah stealing what works and shamelessly pluging it in my lightly retarded but faster OSE frankenbrew is what my post was all about. According to the post above yours it looks like Cairn could be a choice too, I'll have to look.I guess you could do a graduation for "involvement" in the travelling process going from OSE/Cairns/Knave spicing up a glorified point hopper to Ryuutama having it at the main point and Forbidden Lands sitting somewhere in the middle?For my criticism of OSE being underwhelming on that front, it wasn't so much about wanting more rules than more daily decision for players to take so the camping trip matters more than being an unskippable drag and a ressource tax.
>>96806888>>96806826I agree with others that this is a problem with MoSh, but it comes from a different angle. Too many people are running MoSh modules as one-shots. There's a big difference between a one-shot, actually playing the module as written, and doing some long campaign. If you gather stress at the rate as written, it becomes tense over a number of sessions and adds escalation and texture.I've seen ABH actual plays where stress gets decreased at Greta - you're still stranded in a green hell as the shriek drives you insane. If you are taking the philosophy of the Warden Manuel and making it like a horror movie, stress should slowly be building until it breaks the party in a later scenario, such as the alien ship in ABH. Most runs of ABH should not end with the characters "beating" Hinton.Similarly with Gradient Descent, the freezer start robs a lot of what makes the dungeon special. You are slowly descending into android hell, and the freezer too clearly tips the players off to what might have happened. It's a module about going mad and thinking you're an android, not necessarily that you are. The mechanical and real stress should be ticking up as you have to spend a night in a "safe" room as you've spent the last of your credits on this raid and you're too deep to give up now...Mothership should be run for at least 3-4 sessions, otherwise a lot of the mechanics just don't compound properly.
>>96818238I've been interested in trying a Trophy system, but I feel like I don't get them. I'm not sure how they'd look in play.On the other topic, Cairn is extremely simple but 2e has some decent lite procedures for travel, pointcrawls, dungeoncrawls. It's interesting to at least check them. It's all free in html format on their site.
>>96818647>Mothership should be run for at least 3-4 sessions, otherwise a lot of the mechanics just don't compound properly.the first party material really seems that waybut it works great for one shots if you just make them roll more, I don't think that's a sin as big as some people make it up to be.
>>96819407Is there an N.S.R. version of the World of Darkness?
>>96819429What part of it?There's a shitty MB for vampires, bellow MB standards. There are some games about playing monsters, but more general free form monsters eating people than Universal Dark Universe. Mage's magic system is pretty common, but the way stats are alocated isn't at all.
>retarded fake /osrg/ is up>both this thread and the real /osrg/ are nicer than they've been for agesSo this is the power of a solitary schizoposter. Reminds me of the /todd/ era actually. Just a shame that there isn't any sensible way to keep this going.
>>96819784Dude, just shut the fuck up already.All your "No listen guys, everyone else is the problem" faggotry isn't buying you any good will anywhere.
>>96819784Since the mods haven't deleted his hijack thread, he might just keep doing it, which would be weird in that there would always be a real thread and his troll thread, but if it locks him in the Phantom Zone I don't give a shit. Going to be confusing for newbies though. Not sure what the mods think that giving it to the mentally ill is going to accomplish.
>>96819717Tell me about all of them.
>>96820151about what?make a full sentence that I can answer instead of acting like you're chatting on omegle with your dick in your hand
>>96819429Ah, you already asked here my bad. Esoteric Enterprises and Deep Morphean Transmissions by cavegrug exist. They didn't seem like games I'd run as is but the tables had some neat stuff. Not entirely sure why/what you'd be getting out of making WoD into an OSR, dungeon exploration isn't really a WoD thing although I suppose the Sine Nomine faction turns and tables could work if you combined the Cities Without Number and Worlds Without Number stuff to make cyberpunk monster politics.
>>96818238Perilous Wilds might be interesting too, its more procedural generative on the fly by design but could work.
>>96819784>Just a shame that there isn't any sensible way to keep this going....post about games you're interested in, playing etc. and respond to other anons about their games and questions in good faith?
>>96820011Get mad, stay mad, die mad.>>96820117Yeah I think it's bizarre too, but what can you do.>>96820219That's what I do all the time either way, what I mean is what >>96820117 said, that it would be infeasible and weird to leave a fake Potemkin /osrg/ up all the time as a trap for the fishfag. You know, no matter how rigorously everyone else refuses to feed it, a dedicated schizo troll can shit up a thread to an unbelievable extent. If you can't tell that the pace of this thread has dropped to a fraction of what it was when that one raving lunatic was using it to vent about the real /osrg/ I don't know what to tell you.
>>96820312>Get mad, stay mad, die mad.Says the guy who insists that the more popular thread is everyone (or in his mind a single person) deliberately trolling him, and not just trying to avoid him.
>>96820312>a dedicated schizo troll can shit up a thread to an unbelievable extentLike you are doing right now, you flaccid cuck?
>>96820315>>96820348you're not being better than him in any waydo this >>96820219
why didn't Death in Space hit as big as Mothership? Whenever MoSh comes up people have complains, I never see any issue with DiS. I rarely see anyone talk about it at all either I guess.
>>96803705Where did the ACKS touch you? Though to be fair look at what you're wearing. You're asking for it
>>96820400Just not very well known, I guess. Mothership built a lot of buzz before it was published, and got a lot of attention then and since. DIS just... didn't.
>>96816145The restored /osrg/ has shown itself to be more open and generally less autistic than the exclusionary one, and at the end of the day NSR is still a part of the OSR category. It may be a worthwhile idea to consider recombining the true /osrg/ and the /nsrg/ back together, and leaving the "wah I can't stand people discussing NSR/2e/etc." bitter-bitch guys in some kind of containment thread. In the past, the /osrg/ was the only general needed for all these games, and the thread never really reached a speed where a split was needed. I think a major reason the split happened was just people wanting to avoid the purity-trolls constantly declaring everything off-topic or bitching about how people were playing the wrong games and tumbling through mental gymnastics about why their personal play style was the only true way.I may be wrong though, and the idea of a good /osrg/ and an /nsrg/ coexisting isn't a bad one, because a separate /nsrg/ gives smaller games a bigger chance to avoid getting overrun by more popular OSR titles (and vice versa), but as long as the purity trolls are left outside and ignored when they wander in, I'm not really sure there's a need for separate OSR/NSR threads.Just thinking out loud, mostly. It's funny, because the restored /osrg/ text doesn't even need any changes to reintroduce NSR back into it, because "TSR D&D, derived systems, and all content compatible with them" already includes NSR games.
>>96820512Utter and complete horseshit, from end to end.
>>96820512the nusr got split from the osrg literally because everyone over there is a sperg. When it got to the point that reasonably faithful clones were now haram and it was only about B/X, Adnd and maybe Odnd but i dont remember the last time someone mentioned it over there, oh and lets not forget ACKS for some reason, it had gotten completely broken and thats at least a few years ago.I remember when people talked 10 different systems in the same thread, dungeons and other tidbit were getting posting all the time and i was saving a ton from threads and you had blogger and others shitbrewers lurking there.I miss the good old autisttic days
>>96820548>because everyone over there is a sperg.Only the loudest trolls, and there's not even enough of them to keep a thread afloat by themselves. The big problem was that the efforts put into shutting them up never solved the problem and just added more noise.
>>96820548>reasonably faithful clones were now haramThis is a fabrication.
>>96820117>hijack threadhow is it hijacked?are you barred from participating or something?Noit's the opposite, you've hijacked the thread compared to what it was always likeforced some "consensus OP" [despite there obviously being no "consensus"] just so you could attack and try to drive out your personal enemiesIt's like I'm reading a history book on Russian socialist party and "Bolsheviks" taking over, the exact same tactic
>>96820573i remember the day osrg turned on Basic Fantasy because it had a couple of bad treasure tables that made leveling up slower and an entire crusade against the system because its worse than B/X and if you aint a chud you should play B/X etc etcA similar thing happened with Sword and Wizardry, where the couple of times somebody mentioned it the immediate response was to tell them to stop playing but odnd shitbrews and that s+w sucks and to play odnd
>>96820512completely agreeno point in adding granularity for an already niche of a niche spacelet's face it, the only thing why this granularity exists is just a couple of retards who never learnt to play nicely with other kids in the sandbox and now they are pretty much dysfunctional when it comes to communication
>>96820595>i remember the day osrg turned on Basic FantasyValid criticism of broken rules, and nobody but a troll touting the purity spiral ever said "its' not OSR!" It's a crappy OSR game, but still OSR, as people have said in /osrg/ again and again.
>>96820598i couldnt agree more, but how do you get a thread of entirely disfunctional retards to accept this without sperging out.With a couple of spergs the nsr threads have been more than 50-60% shitflinging imganine adding 10 of those retards to the mix
>>96820600one table than can be easily fixed in the genre of rpgs that is all about homebrewing your own experience doesnt make a broken game.Also refusal to engage in discussion of any game that isnt the big 3 because its bad and the only thing you will be told if you mention the system is how bad it then is it really accepted in the thread?i mean, yeah its osr but what does it matter at this point.Same thing with S+W
>>96820615Why are you pretending that it was only one table that was criticized, or that "you can just fix it bro" somehow invalidates criticism? Then again, why are you pretending the purity spiral is real?
>>96820624>pretendinganon, the purity spiral is extremely reali remember discussions of nusr systems on osrg regularly 7-10 years agonow the only people that visit the thread are the BX crowdI wish they renamed it the BX general and got on with their lives, and then we could have an osrg with everything else allowed but they are too attached to the name i guess
>>96820624What kind of retarded bitch doesn't understand that a system with issues is not necessarily a bad system, especially when those issues can be fixed? He's not saying the problems never existed, he's saying the problems are not enough to condemn the whole system as you are trying to do.
>>96820637why would that matter?all you talk about is online drama. we're about to hit bump limit relitigating not nsr games from the last 4 years, clearly you have no interest about this topic and just want to fill space with whatever other thing you want to talk about.Just leave, move on with your life.
>>96820637That those things started to be excluded 7-10 years ago and nothing's changed since is not a "spiral." Maybe you don't know what a spiral is?>7-10 years ago: 2e and NuSR stuff starts to be excluded>last year: people analyze BFRPG and say it sucksYeah, boy, if this goes on, people might... have other opinions about various retroclones>>96820642>namecallingReal mature. And "condemned" to what? Not being recommended to newbies in /osrg/? Certainly not condemned to be "not OSR" or "off topic" regardless of what certain folks are desperately trying to convince everyone of.
>>96803986NTA, but you get shot so often because you've ruined at least two generals with your shilling of the worst BX clone and lying about 2E.
>>96820604there aren't 10 of themalso literally just ignore/hide/report their posts
>>96820659>7-10 years ago: 2e and NuSR stuff starts to be excluded>last year: people analyze BFRPG and say it sucksfalse
>>96820400I know I already had Alien RPG and Mothership when I discovered it so it felt like it could be nice but unnecessary. Might be me but might be more of a universal story?Meanwhile Free League added maybe two starter boxes and two expansions to Alien and Mothership has like 100+ modules. So if you're new to this and trying to compare what system you should go with it feels like Death in Space has less potential.
>>96820763I can see Alien catching the FL crowd, people into nice box sets and people who never tried a scifi ttrpg but know the IP.But it's a FL game with the clasic FL issue, it's so focused that after you play it once there's not too much to do. In my limited experience I've seen it kill interest in scifi games more than getting praise.MoSh is nice and small. There's something very strong in a game that can work with so many different modules but fits in 10 pages + 30 pages of optional niche rules. DiS feels like a middle ground. Core simplicity and all the fluff of a FL league game. I don't know. I wanted to run it but no one seemed interested.
>>96820400Death in Space is just way harder to actually run for the average GM. Mothership lets you ease in with simple, self contained dungeon crawls on a derelict ship, it's basically a monster of the week you can run with zero effort, then, eventually branch out.DiS throws you into the deep end of its sandbox campaign from the very first session. The encounter tables for example, where every roll is a relatively complex, narrative scenario you're expected to instantly vibe out and improvise, not just "1d4 aliens appear". It's cool as hell, but it requires a specific kind of GM who thrives on that intense improv, while literally anyone can pick up a Mothership zine and run a game that night, which is why it actually gets to the table more often.
>>96820600>Denying the existence of gatekeepers.>Get provided one solid example.>Immediately gatekeep himself.Thanks for proving to everyone else the other anon was right and /osrg/ will refuse to acknowledge with even decently faithfull clones. Don't bother arguing, your actions speak for themselves and any lurker can tell who's right from wrong.Now if you don't have a /nsr/ game to speak of I encourage you to move along please.
>>96820871>Acknowledging something isn't perfect is heckin' gatekeepingToxic positivity is a blight in and of itself. Things never improve if all you can say is "Boy, everything is so great and wholesomechungus, it's perfect. I love the way the combat is so great!">But didn't you say that about a completely different system that does things the exact opposite way last wee-"You're not trying to be a fucking downer are you?"This is a thread about games, not We Happy Few.
So every time this anon posts he moves the goalpost? That became really old after, like, two posts. I'm not 16 anymore. Is he a /nsrg/ regular? Or will he just go be a disingenious faggot somewhere else?
>>96821033I'm afraid he will appear in any thread on /tg/ that mention a bete noir of his, whether it's ACKS or William Hope Hodgson's the Night Lands (about which he's been a wart on /tg/'s ass for many years), but he frequents /nsrg/ and /osrg/ in particular. We're just stuck with him, I guess.
>>96820548>>96820576>>96820595>>96820598>>96820604>>96820615>>96820637>>96820655Seething samefag troll
>>96820637>now the only people that visit the thread are the BX crowd>meanwhile in the non-troll /osrg/ the majority of discussion is about AD&DRetard.
>>96820659>those things started to be excluded 7-10 years agoThis isn't true and you shouldn't concede this kind of nonsense narrative to him. 2e was never on topic in /osrg/. It was literally never discussed except to spit on it. As for BFRPG people have discussed its flaws for much longer than a year, but never tried to exclude it.
>>96821354It's true that people were told to fuck off with 2e from very early on, but NusR stuff was generally tolerated, and 2e wasn't even shit on all that hard until after 2efag drove people up the wall for a few years and turned people against him. I think the NuSR/OSR split, while sensible from a mechanics discussion standpoint, was pressed for largely because of him continuously poisoning the well and trying to use other systems as a wedge against /osrg/'s definition. But all this shit, while historically semi relevant, is still fairly off-topic for /nsrg/, so I tried to skim over it
>>96821412>2e wasn't even shit on all that hard until after 2efag drove people up the wall for a few years and turned people against him.Right, exactly; 2e was never part of the general, it simply never came up until some sperg decided to try to force-meme it, and in the rare cases it did there was no need to push back very hard, just go "nah bro".>I think the NuSR/OSR split, while sensible from a mechanics discussion standpoint, was pressed for largely because of him continuously poisoning the well and trying to use other systems as a wedge against /osrg/'s definition.IDK, it for sure didn't help but there were always a loud contingent opposing e.g. GLoG or DCC being discussed. I never minded those myself, but...>But all this shit, while historically semi relevant, is still fairly off-topic for /nsrg/, so I tried to skim over itFair and oops.
>>96821285I don't get the hate boner against ACKS. It's just someone's homebrewed BX with Hookers and Blackjack. (While thinking about the Roman Empire.)
>>96821573Don't tempt him with excuses to post his manifesto on why he shits and seethes about ACKS.Please anon.I'm begging you.One homie to another.
>>96821596>You aint my homie.>ACKS sucks. Fuck ACKS. >All my homies hate ACKS.Unironically though, It's just the gurps version of a bx shitbrew. It has a ton of extra stuff and you decide if you want to steal them maybe for your own bx hack, or if you were so enticed by the system you run this wholesale instead of bx Then 2e tried to become it's own thing a little more but it succeeded as much as the 5e derivatives succeeded in being not5e. the first edition is osrg territory and 2e sits somewhere in the uncomfortable middle.>>96821573 anon,then at least a couple of people or lets call them groups of people, one that has a hateboner for it and one that is a macris (the creator) and 2e shill started shitflinging to infinity and beyond. people got triggered and starting getting involved in the shitflinging or some brigading happened or whatever. I couldnt really get mentally involved in the shitpost war. It got real tedious real fast. Then unrelated anons started hating on ACKS because they got tired of seeing a kinda off topic system shit up their playground.If either of those groups actively discussed the system in a productive way it would be fine. The most we have gotten by now are some bullet points about why it sucks or why it doesnt. this will probably summon the trolls but fuck them
>>96820400Chance plays a big role in game popularity. While there's some correlation between popularity and quality, sometimes the market just doesn't behave rationally, and this is especially true when the market is very small, like in the case of games that are niches four times over.I'm not saying DiS is better than MoSh, I'm just saying that it's probably not a good idea to try too hard rationalizing something that may not be rational. And wow, someone really lit a fire under the ACKShill. I don't think I've ever seen him so upset.
>>96820595>I misremember or perhaps was never engaged enough to notice or care how different some of the changes were so it must have been because of my persecution complex. lol
>>96820512>my troll thread is the good one >we're all osr No. Fuck that, fuck you. Don't want to be osr. They can have their own thing and be specific about it. Stop trying to make everything into a bland nothing soup additive.