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Daylight Savings Edition

>Previous Heresy:
>>96878926

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/3.0_Tactics/General_Tactics

『Adeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis/
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics

>Thread question:
Post the completed model you're most proud of
>>
>>96891575
Blurst for Iron Warriors
>>
>>96889822
I always thought Horus resented his warriors bleeding and dying for an uncaring imperium they had no say in ruling, servants to weak mortals too ephemeral to see the long view. Then he saw two brothers just being erased and outright denied, and his father abandoned the biggest crusade for something apparently more important, yet too secret for even him to know.
Then he sees a vision confirm his biggest fears: his brothers denied, the imperium in ruin, himself reviled ...all so his father gets the adoration he swore he didn't want.
So he set up to prevent all of this, unwittingly guaranteeing it all came to pass. An ontological tragedy.

At least I think that's better than Muh Daddy Issues. Never read the novels, and the few I did read felt like wanking
>>
>>96891575
>Kor Phaeron wearing red armor
Not canon.
>>
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i have a question
just how far gone am i, when a 15s telephone conversation with the woman i love have me drinking tequila hoping i won't remember my name for two days
>>
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Goober Lords
>>
>>96892268
I guess you are not together anymore. A 15 second conversation with my ex would make me think about it for five years, just don't have it. There's plenty more things to love in the world. Took me a lot of time to realize but it's true. Keep on fighting brother.
Nice BA btw
>>
>praetorian command squad cant take a vox/cognis-signum
>centurion command squad can

HUH???
>>
>>96891325
Exactly. Horus lost his shit because he wasn't as privileged as he felt he should have been. HE wasn't told about his father's webway plan, HE didn't personally approve of Emp's endgame, he thought he was entitled to be seen as an equal, not an underling, and when it became clear that wasn't the case, he turned. Chaos or no Chaos, he might have rebelled anyway. Erebus and Lorgar just gave him more power to do it.
>>
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>>96892268
You'll always be tempted by alcohol. But you need to get clean and move on with your life.
Some wounds never fully heal, but life finds a way if you allow it. It will pass. It can pass. But you need to put space and time between you and what is hurting you until is just a dull feeling and doesn't dominate your thoughs.

The best way is to make new positive memories to offset the old bad ones. That's why so many people change radically their lives after a bad experience. It works, but you need a plan and time. You'll be surprised by the new people you'll meet.
Been there, done that. Twice.

Nice BA as always, btw
>>
>>96892369
Come on Anon, everyone knows the higher you go up the elites ladder the more retarded you become
By the time you hit praetorian guard you've lost the ability to operate complex electronics
Centurion command squads are still in touch enough with the common troops to retain their faculties
the actual answer is that Centurion command troops are clearly the old veterans entry, while other command squads just don't have access to that gear for balance reasons
>>
>>96892268
A liquor store owner told me that the reason you're only supposed to do shots of tequila is because unlike other alcohol tequila can be digested instead of getting dumped in the scat. So someone guzzling tequila will get drunk, which drops their blood pressure, then they digest the tequila which spikes their blood pressure and that kills them. It's why it has the highest kill ratio of all the liquors.
I suppose I never checked to see if that was true but he's a cool guy so I believed him.
>>
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>>96892309
>I guess you are not together anymore.
i never was; hell maybe i had a chance 10 years ago
just how fucking desperate for a good hug and kind words do you have to get; am i that awful.
>>
>>96892494
if i don't die of accident or disease first i'll die of either hemlock or gun in mouth. age was never an options
>>
I'm debating what's more important for the 2000 point step of our escalation league: having a legion standard in the praetorian command squad or upgrading my delegatus to a praetor (and swapping his warpfire pistol to a straight archaeotech pistol)
>>
>>96888301
>it's not standard practice post heresy
according to what they say in the 3.0 inductii article, it is, at least by 40k time. not the pdf itself but the article to introduce the inductii pdf
>>
>>96892369

Almost all 2+ save units seem to be barred from nuncio-voxes, which makes a reasonable amount of sense since it means you can actually status most elite melee units.
I can't think of any that get voxes beyond Cent Command, Vet Breachers and Morlocks, although I could be wrong.
>>
>>96892574
Unfortunate to the nobody pulling this shit from their ass is that no 40k fluff supports this claim in any way.
>>
Tourist here. So is 3.0 any good or is everyone playing 2.0 like the initial reactions seemed to imply? Whats better and whats worse about it?
>>
>>96893112

Lots of disagreement on that point, but people seem to be quite into 3.0 where I am, and I'm enjoying it since Mechanicum and Solar Auxilia have more than one build each now.
In general the armies are much better balanced internally, dreads aren't bullshit overpowered anymore and there's reason to use far more of any given army list. Vehicles are actually durable and don't randomly explode, artillery doesn't instantly delete units anymore and the old 2.0 Brutal rule has been replaced with a proper damage stat so it no longer skews every matchup it's involved in spectacularly.

In the cons column, missions and scoring are a bit jank and the core missions especially heavily favour rhino rushing troops onto the objectives and instant-winning, although the newer missions are rather better. Some wargear options are also gone due to not appearing on any model, like jump packs and some guns for Magi.
Some people dislike the new, more complicated challenges, limited deep strike and more open army building, some people like them, I'm basically neutral. It's definitely more internally balanced than 1.0, although it's lost some of the giant piles of options and flavour that 1e had, and IMO it's better than 2e in every way that matters. The choice is basically 1st or 3rd edition.
>>
>>96893203

Oh yeah, Custodes have a fairly sparse army list that does struggle very badly with objectives and Sisters of Silence got totally gutted. Latter's a damn shame, former will hopefully be rectified if and when they get a proper book rather than their current placeholder rules.
>>
>>96893112
People are more mad about unit wargear than the base game, I think.
>>
>>96893112
A lot of people are saying NO ONE plays 3.0 and everyone plays only 2.0, yet never post models, armies, or games. Curious . . .
>>
I think the abysmal job they did with wargear and legion flavor is the focus of the hate. I’m indifferent to a lot of the core rule changes, LOS and challenge rules are trash. Change to blast weapon rules are decent. The local community is sticking with 2.0 so that’s where I am.
>>
>>96893430
It's broadly what the initial outrage was about after the full rules leaked. Most people didn't get hung up on the changes in the core rules, it's the liber rules that had players up in arms.
>>
>>96893112
It fractured my community. Out of 30 people maybe 6 are playing 3.0, a few quit, and 1 went full tylenol writing their own rules. I host a yearly event and this is the least excitement I've seen in like a decade of being a TO.

The 3 year cycle is a big unspoken boner killer ontop of all the missing flavor. People don't like the army building, short games, and the hyper focus on scoring missions.

The nitpickery is all skub territory, but regardless of the reasons it really did pour cold water over the community here.
>>
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>>96893224
you know you can put a Knight Centura with any Psyker and take the Willpower Check against her WP because she has the Command sub-type; if the Check results in Perils then there's no effect because you assign those Wounds to her and they have zero effect, either way the chance of failure is 1/36 because her WP is still 11 even with the cross-faction penalty, so as long as you're not trying to self-target her unit you're golden

it's bullshit but I think it's deliberate, a 75 point psyker umbrella that leaves a Librarian with the same Ld/Cl better WP and only reduces In, like anybody ever checks In for a Librarian

Anathema is a very broken rule right now, loyalist TS or Nikea Blackshields can seriously abuse it
>>
>>96892268
What >>96892309 and >>96892388 said is the key here. You're stuck in a loop of hurt, trying to revisit what used to make you feel happy and being hurt again by things having changed, and then coping with the hurt with the booze. Making new memories to be more present in your mind than the old memories is key to moving on and healing here. It's difficult to do and takes courage, and it won't always look like you're making a difference, but you can do it. Keep fighting anon
>>
>>96893112
Against 1.0 it’s worse but it’s way better than 2.0. The worst parts of 3.0 are base book missions and cover(which you can just fix by talking for 5 secs with your opponent) and some wargear changes. Besides that 3.0 blows 2.0 out of the water especially with how the majority of units are actually usable this ed. Solar aux, militia, bs, and sl are massively improved. Mech and ruinstorm are up and down from last ed. Only custodes really got screwed. Every unit has an actual role which feels great. There’s a ton of different crutch units which means that outside of tacs/despoilers for scoring the rest of the list can look completely different without your army being stomped
>>
>>96891575
What are the least played legions?
>>
>>96893823
the legion you want to collect the most
>>
>>96893823
Played, not bought. Iron warriors by far
>>
>>96893886
kek
>>
>>96893203
>>96893264
>Wargear
Did they go full 7th ed deleteing everything not physically included in the kits? Or just somewhat. The challenges seemed interesting at a surface level so im glad to hear they are actually cool.

>>96893557
Can you still win by annihilation? Imo thats the biggest weakness of 40k right now, the game is too short to reasonably beat an opponent who started scoring earlier than you.
>3 year cycle
I heard rumor they were planning on delaying 11th ed 40k so maybe they are recognising this kinda forced march is too fast paced for most folks.

>>96893765
Cover and mission length are what I remember seeing the most. Is game length tied into the way missions are written or is it separate/default?

Thanks for all the replies everyone
>>
>>96891575
>still linking the dogshit pdfs when better ones are available
>>
>>96893913
post em please
>>
>>96893913
WHERE, LINK THEM
>>
>>96893909
Yep, the box lock is real in 3.0 outside of the .pdfs

Can't win by annihilation anymore. I don't play 40k, but it sounds like 3.0 has the same problems. You can overrun the score and the game is over by turn 2 in a 4 turn game. They even included a 'comeback' mechanic which basically is an admission they knew it was a problem...
>>
>>96893909
They just removed weapons from some units. Made legion weapons more exclusive and in cases like breachers, move some options to a veteran unit along with a few new options

The missions in the core books just suck. There’s just not anything fun or interesting. The fun missions got moved to the journals. People also just don’t like that cover got poor wording and made it so that attacks to one member of a unit that’s visible now includes all non visible units
>>
>>96893909
>Can you still win by annihilation?
Not unless you can kill most of your opponent's Line units before t2 and avoid getting wiped by his Vanguard units in return
>>
>>96893960
Box lock isn’t. For the main books sure but legacies and journal units fix this for 99% of units
>>
>>96894000
Also for annihilation you absolutely can, you just need to play extremely aggressively and spam the shit out of melee units
>>
>>96894011
annihilation was an auto win before, anon

>>96894000
>Box lock isn’t real
>Just ignore the main books, where its everywhere
>>
>>96894054
>where its everywhere
It isn't, and lying about it just undermines any criticisms you have about 3.0.
In fact, THAT was the actual point of contention early on, that some things got boxlocked, some were unchanged, and some got MORE options.
>>
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>>96894054
What box lock? I'm rather enjoying my lernaean with thunder hammers.
>>
>>96894054
Yeah and that’s dumb. You can still do it but you can’t just screw your opponent over by going unga bunga.

Also is box lock really box lock if it’s only a box lock for a few weeks lol
>>
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>>96891575
Are the Legion shoulderpads for the older armour marks returning at some time or is mkVI from here on out?
>>
>>96894135
Never…

Probably getting some next year.
>>
>>96893765
>3.0 blows 2.0 out of the water especially with how the majority of units are actually usable this ed. Solar aux, militia, bs, and sl are massively improved
Eh? Units lots flavor yet they got better?
>>
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I'm just here to say power scythes get worse with every edition.
And so seem to so the entirety of the Iron Warriors legion, to the enjoyment of one bald fucker.
>>
>>96894267
When everything is shit, nothing is better than the other.
>>
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Nearly finished with my Iron Warriors and then I can expand my World Eaters. My plan is to have a force for each each sizable traitor legion present on Terra.

Still waiting on James releasing the breacher kits though. I've got 20 mkII waiting for shields and hazard stripes.
>>
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Oh yeah this is the exact batshit crazy hodge-podged look I wanted
>>
what new bullshit can they possibly make to include in the hh4 set?
>>
>>96894336

Plastic Terrain.
>>
>>96894336
John Grammaticus
>>
>>96894317
>>
>>96894317
Put one big volkite on top. And glue a volkite serpenta muzzle onto the face grill of the helmet.
>>
>>96894267
Those armies certainly didn’t. You saying that at all though tells me that you’ve never tried to “play” any of those 4 last ed. You might as well have just bent over and pulled your pants down playing militia, and sl was just a test of how long it took for you to pull out a gun and use it on yourself
>>
>>96894317
Volkite from moiraxes?
>>
>>96894267
Yeah, Raptors went from having to molest MEQ for a living to raping TEQ
>>
>>96894358
I'm gonna go postal if that comes to pass.
>>
>>96894378
Yes, I'm asking. I don't even know who those guys are, all I understood was "solar auxilia, militia, bullshit and STL". Lie I don't even know the acronyms for the latter two
>>
>>96894388
Derdeo falconets
>>
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>>96894412
Yfw the new box is John, Ol, Keeler & some token mkVI

In the meantime, Daemon Angron has still not been released.
>>
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had a shit day but the look of these morlock terminators GW made cheers me up a bit
think i'll get some recast gorgons to kitbash with some spare cataphractii I have lying around
>>
>>96894755
>GW kitbashes are official
>All the other stuff loses options because "they never had models"
Dishonor to their cows
>>
>>96894432
Solar aux and militia are normal humans. Last ed had marines so powerful that most solar aux units and pretty much the entire militia army just crumpled trying to do anything to them. Black shields are 30k deathwatch and just play weird. They just didn’t do a whole lot last ed. Shattered legion are a mix of various legions. Last edition they had rules that constantly shifted per phase and you had to count the mix of different legions per member of every unit and keep track of that mix as units die. It’s was a comical nightmare. All of these got massively improved in 3.0
>>
>>96894802
Oooh those guys. Yeah I've always seen them as "Legiones Astartes (Pirates)". I mean, they used pretty much the same LA list, but restricted from a couple entries. I'm yet to check them out.
I'm kinda demotivated for 3.0. Feels like early 40k 8th edition, and I remember things going downhill for those guys.
Except Necrons. Guess even their players do have infinite patience.
>>
>>96892268
Suicide time
>>
Played a game today (no pics) IH vs WS. Added up being a massacre, but the other guys breacher squad was cool, lascutters are nutty
>>
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Could it work as a base for a fellblade proxy if I add on some printed side sponsons? I'm picturing it as a brought out of storage eaarly crusade era prototype for a tank that was in competition with the fellblade that was never adopted by the legions
>>
>>96892268
Bros got strong feelings
>>
>>96894992
If you have to print sponsons surely you could just print a fellblade?
>>
>>96895025
Because the fellblade isn't that interesting to look at
>>
How hard and/or expensive would it be to convert an all plastic LR Achilles?
Seems like a HH Explorator can be a good start point.
>>
>>96895031
based and hobby pilled.
>>
>>96895082
I bet you could do the whole thing with 1 land raider kit, 1 rapier quad mortar, and a sheet of 40mil plasticard, so probly not that expensive but it will take a bit of effort to get the front cutout nice.
>>
>>96895082
mostly just annoying, you've got to build those track guards with the chamfered edges, which is a plasticard job, then you've got to figure out the mounting for the quad launcher so it doesn't look like you just stuck the whole Rapier in there

it's doable but you need to sit down and think about the design cues of the Mars-pattern Achilles and the Proteus, and work out what a Proteus-Achilles would be like, then what your skills will allow you to do

but basically as cheap as plasticard, the LR kit and a Rapier kit
>>
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Game report: AL vs DG
Mission Take and Hold except the value decreased every battle round and couldn't go below 1.
A Death Guard siege company has identified three particularly potent chem-signatures originating from the toxic swamp the local manufactorum has been using to dump all its waste. A nearby light infantry company of the perfidious Alpha Legion, having intercepted the reports of the DG scouts, have decided these poisons would be of better use in the hands of their Magos. The skirmish begins:
>>
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>>96895395
TURN 1:
The Death Guard strikes first, grinding through the sludge to set up firing positions on the center repository while starting extraction on the point already under their control. A few pot shots are taken at the shadowy figures of Alpha Legionnaires in the distance but no real damage is done.
The response of the Alpha Legion is quite a bit deadlier. A squad of Headhunter elite push into the center and unleash a barrage of Banestrike Bolts, their aim enhanced through the malefic intervention of a nearby Magos, and breech the armor of a Contemptor dreadnought, tearing it down to chunks of ceramite and bleeding servos.
Under the cover of these volleys a tactical squad pushes forward and starts extracting the pathogen, while the armoured bulk of the company Land Raider struggles through the mud. Accompanying Effrit pop out and decapitate the grave wardens still reeling from the detonation of the Contemptors reactor.
(Score: DG 5, AL 5+5+2)
>>
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>>96895403
TURN 2:
Despite these losses the DG stay collected and the rapier batteries and Arquitor rain down a green hellfire, killing many on the center objective, inckuding the majority of the effrit. Assisting these efforts is a barrage of missiles from a battered Sicaran Arcus, tearing right through the Headhunter Rhino. A rotor squad pushes forward on the Western side of the battlefield, only to be met by a squad of Ashen Circle, their armor scorched and glowing. The rotor squad is annihilated before it even registers the wall of flames. The AL seeker squads at both extremities of the battlefield both get almost completely wiped and retreat to cover, cursing HQ for their poor positioning. The Lernean command squad emerge from their land raider and the Company librarian cuts up the remaining Grave Wardens before they can even react.
(Score: DG 4, AL 4+4)
>>
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>>96895404
TURN 3:
The Deathshroud move forward, determined to clear the West objective and pave the way for the rhino and it's complement of tactical marines to finish off the extraction of the pathogen. They encounter the ashen circle and the two colliding walls of flame, Alchemical and Akkadic turn the entirety of the surrounding area to glass, with a deathshroud succumbing to the fire but with a severe battering of the ashen circle. Relieved to have survived, they turn their heads to the sky only to watch it turn green with Phosphex. They do not die well.
The Lerneans meanwhile continue to tear through the DG line, dismantling the Arquitor and moving to confront the East objective, zealously guarded by a Saturnine praetor and a Leviathan.
(Score DG 3, AL 3+3)
>>
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>>96895408
TURN 4: COUNTER OFFENSIVE
The Deathshroud make contact on the Western flanks, just barely making it into contact before shredding the rhino that the AL Legionnaires had withdrawn into to evade their wrath. The DG rhino disgorges it's tactical marines to finish off the extraction of the pathogen, extracting the most important elements of its chemical composition from the AL scanners. Despite the constant pounding of Phosphex the AL holds strong in the center, completing the extraction of the pathogen. The saturnine praetor and his Chaplain ward engage the remaining lerneans and the Librarian in combat. The Lernean Sergeant bravely challenges the praetor in a fit of martial hubris and after surviving three exchanges finally gets pasted by the praetor without inflicting a scratch while the rest of the command squad annihilates the chaplain. The librarian, knowing when to fold, disengages from the rampaging Saturnine and casts the most powerful spell of all: 6 lascannons to the face after a Banestrike Fusillade. The saturnine praetors last sight is a searing flash before he's atomised.
Despite the success of their sortie the DG have managed to extract the most information and samples and withdraw having secured the strategic victory (if not the tactical one)
(Score: DG (counter offensive) 3x2 + 3x2 + 4x2(Last Man Standing), AL 3+2(Slay The Warlord)
Final score DG 32, AL 31.
>>
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>>96895412
Summary: very close game, unfortunate match up of almost exclusively infantry vs lots of Phosphex. Counter offensive is a fun rule, makes the game uncertain till the very end. Can give a deeper unit analysis if wanted, let me know if there's any unit you're interested in the performance of.
Unfortunately we couldn't get everything painted in time (only finished building the land raider, ashen circle, librarian and Moritat this morning) so I beg your forgiveness anons, and offer up my Atrapos as compensation and to answer >>96891575 TQ.
>>
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>>96895412
Final thing I wanted to say: Headhunter bomb absolutely fucks. The damage output vs things like dreadnoughts and termies is fucking stupid. Killed the contemptor in one volley ( did 8 fucking damage) and after the game tested it against the leviathan and also one shot it (though I did roll abnormally high - the fact Crits autowounds is huge, means that you can hurt the leviathan despite only being s4).
Absolutely the MVPs of the game
>>
>>96895424
Sounds like a cool game, good job, Anon.
>>
>>96895404
Those improvised shoulders on the DG sgt are kino
>>
>>96895412
>>96895424
I don't think Counter-Offensive doubles secondary objectives
>>
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>>96895530
Thanks anon!
>>96895610
I wish I had more pics of my buddy's stuff, he also gave them those skirts Arc Troopers have lol.
>>96895616
We knew it doesn't, we just decided to do it anyway (partially because it made for an interesting game - trying to balance being aggressive with keeping units alive even more than usual)
>>
Is there not a copy of forges of saturn floating around yet?
>>
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>>96895395
>A Death Guard siege company has identified three particularly potent chem-signatures originating from the toxic swamp the local manufactorum has been using to dump all its waste.
Death Guard doesn't have to be always about poison all day long, anon, just saying lmao. Very cool game.
>>
>>96895958
God I love that power fist bit. It's so energetic.
>>
>>96890173
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>>96895412
>most powerful spell of all: 6 lascannons to the face after a Banestrike Fusillade
LMAO
>Leviathan with Knight weapons
Can we get a closeup of that one?
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>>96895448
>the fact Crits autowounds is huge
...but how are you getting Crits with Headhunters?
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>>96894992
Do it anon. Rule of cool trumps all others, please! Live my dream. I have neither of the skills nor wallet to do such a thing but I thought about it myself-i gotta settle for a Fell. Apocalypse is the coolest fiction tank bar none, and I’ve been pissed there’s no real world equivalent for 20+ yrs. Do what I couldn’t do and keep us informed!

“The instrument of DOOM!”
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>>96895958
Was just trying to find a reason for fighting in a dump lol, seemed fitting with how much Phosphex my buddy brought.
>>96895987
Gave my buddy old bits from a knight conversion I did and he had bought a leviathan second hand with double grav so it seemed like a logical next step.
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>>96896003
Make them malefic through being Prime, buff them with a Magos using aetheric amplification, make them BS6 and thus Crit on 6s.
Shit is ridiculous. I'm going to try putting two multi meltas in the squad next time. Obviously with only two shots my chances of getting a 6 are low but the sheer hilarity of getting a precision D4 wound sounds worth it.
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>>96896009
Oops wrong way around.
He's got a lot of crazy conversions - his saturnine praetor has a nunchuk axe and his mortarion has the scythe blade angle up and a dagger.
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>>96895448

Godspeed anon, warms my heart to see someone actually using my silly headhunter strat. Does your AL army have a unit name? It's always fun to mention other people's dudes in your fluff and I still need to write the lore for mine up properly.

Also, very pretty Knight, big fan of the runes.

>>96896003

Make them Malefic with True Believers, then apply Guide from a heterodox Magos. Means they either need to eat Feedback and lose a few bodies or footslog with the Magos attached to tank it, but it gets them to BS6 and lets them snipe incredibly well. Averages 4-5 wounds on a Primarch even, so you can actually zone them if you can keep your glass cannon alive.
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Blasts can score critical hits, right? Would it be funny to buff a plasma cannon armistos up to BS7 using Paragon of Battle and Alone and Forgotten? I feel like I keep harping on it but with a delegatus you can get 2 prime consuls and having some long range seems like a good idea.
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Gal Vorbak with a Warmonger: Worth it or not?
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>>96895412
>>96896038
>his saturnine praetor has a nunchuk axe
Never thought I'd ask get to see it
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>>96896044
Thanks for the compliment anon! And thanks for coming up with the strat, it was extremely fun to use and not at all as annoying as expected to set up - being able to cast from 6" away means you can still have a decent threat range.
I've posted the lore of my guys here a long, long time ago but the gist of it is that they're a chapter called the Ismenios Configuration led by a Forge Lord named Daedalus. It's split up into two cohorts, with the first (the Coiled Cog) being all about weird tech and experimental weaponry (test bed for AL equipment) and the other (Hesperios) being a bunch of the traditional AL covert ops types who's primary directive is cleaning up after the more... unsubtle half of the chapter. As the heresy moves forward they start dabbling in increasingly heretical technology.
I made a whole order of battle for the chapter with names for every squad, vehicle and character, it's pretty fun to look at my army on the tabletop and know everyone's name.
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>>96896097
I wish I had a better picture for you, I'll try to get one when he's done painting it.
Thought it'd be funny for reaping blow to be represented by a Saturnine guy throwing an axe around like a whip.
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>>96896117
I love it anon lmao I hate NuReaping blow and that it was the DG's thing for two seconds until everyone else stole it. And then there's scythes themselves ;__;
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>>96893112
I haven't played 3.0 but I literally went back to playing 40k 10th after playing 1 too many games of 2.0 because it was genuine cancer with how every vehicle that wasn't completely obscured was dead end of T1 and dreads were pretty much king and people only spammed lascannons meltas and plasmas out the ass. I don't think I've ever seen a heavy flamer used in HH. The armies being all marines also made it even more boring when people all kind of gravitated towards the same lists and game strategies because yeah legions can take different shit but at the end of the day its still all kind of the same army outside of the few times people run guard and the mechanicus and custodes do exist but nobody near me plays them.

Is 3.0 a big improvement?
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>>96896145
Less flavor, better army balance, dogshit missions, better weapon balance, av14 and tactical + rhino spam op. I think it's a better experience than 2.0 but it's almost a certain sign that 4.0 is coming in 3 years and it will likely actually be the death knell for wargear and customization.
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>>96896167
Certainly sounds like an upgrade at the least
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>>96896167
Doom retards are going to spend the next 3 years bitching and not play a single game
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>>96896145
There are some things to be changed (better and more missions, scoring at end of turn, terrain rules are lame to name a few) but the whole thing is a lot more balanced - every weapon has some kind of niche now, to use one of your points flamers are actually worth bringing. I think the status system is great, means you have a lot more weapon identities, and thus people have started bringing a lot more variety. Admech and Solar Auxilia aren't joke armies anymore and are a lot more on par with the Legions. Unfortunately part of balancing everything a lot tighter is a general loss of flavour. The legions and primarchs are a lot less different this time around and it's a shame. List construction is an acquired taste - I enjoy it despite it no longer having the same benefit system as old Rites of War but a lot of my friends hate it.
The challenge system sucks ass. Everytime we've done a challenge we've been disappointed. I can see what they were going for but I think they dropped the ball.
I like that vehicles feel a lot more durable and imposing but the glance/pen system doesn't do it for me - seems kind of silly that a glance can inflict a status and a pen cannot. Our group is trying out having pens roll on the damage table next game and I'll report here how it goes.
Overall it's pretty fun, give it a try
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>>96896205
I have and will continue to play 3.0 but I think it's doomer-ing to expect that 4.0 will start squatting things that went to legacy this edition.
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Alpha legion is 100% loyal in new dropsite massacre book. No "this will actually help traitors in future", no conflict between the primarchs, no "half legion traitor, half loyalist". They are straight up sabotaging and killing traitors, they are trying their hardest to save as many loyalists as possible. Ingo pech literally how they are secretly loyalists to some spaceship crew members
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>>96896292
>literally sneaking bombs into loyalist ships
Anon you know you didn't have to take "this too is a lie" that seriously
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>>96896292
The whole point of the legion is that they had too many batshit plans so no one has any idea of what every other member of the legion is doing. Of course there’s AL that are loyalist. They’re either triple agents or super psycho indoctrinated to be loyalist lmao. In the next book there will be traitor Al bombing the fists or something
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>>96896322
What else were they supposed to do? Openly side with loyalists? They obviously played the role of the traitors in the heresy but their goal was to help the loyalists. You can't explain why they would attack traitors and help so many loyalists to escape.
>>96896359
>Of course there’s AL that are loyalist.
Saying this as if both primarchs, first captain and majority of the legion weren't loyalist
>In the next book there will be traitor Al bombing the fists or something
Doesn't matter. I'll probably kill dan abnett before that book comes out
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>>96896115

I was always planning to keep the Magos in the squad for the slightly more reliable cast, I might have to get a rhino painted up for them so I can try that slingshot technique. I'm still trying to figure out what to name the Malefic Headhunter units in particular - a friend suggested "Soulkillers", but I can only think of the program from Cyberpunk when I hear that even if it does roll off the tongue reasonably well.

My army is the "Erebran Instrument", a bunch of guys who spent most of the scouring putting bullets in the heads of any loyalists who had accrued any glorious reputation whatsoever and eventually all dying in the process because they were feeding all their future leadership into the warptech identity shredder to deny the resurgent Imperium as many of their champions as possible. I have a WIP Saturnine Daemon Prince who I think might be the only survivor to actually reach 40k, ascending to Tzeench princedom off the back of the sheer cognitive dissonance of being the last survivor and sole bearer of a mythos predicated entirely on the unit being an indistinguishable pack of identity-less killbots who are even more hostile to personhood than the Alpha Legion generally is.

Between the Headhunters and the Phraetus that another anon was running, AL seem to work better with daemons this edition than the Word Bearers do, if only because they have actual specific synergies with Malefic stuff.
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>>96896373
You won't do shit
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>>96892268
After years of complete sobriety I started drinking heavily about three months ago. Every single period of time I've had off work I've been drunk at least once, ongoing divorce stress did the trick.

Couple of days ago I went to a Halloween party with some friends I haven't seen in years, drank so much I vomited up pure bile the next morning.

Think I'm done with it for the test of the year.
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>>96894447
The superior version is already out, and in plastic at that. Just needs a nose job and you're golden.
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>>96896390
If the regular unit is Headhunters, how about these enhanced killers are Soulhunters? They are bound to their target, making them unable to hide from them. Their bullets will always find their mark because they have daemonic True Sight
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>>96892268
Give it a year or two to move on, it gets easier when you get into a new, better relationship. Could've been worse.
t.widower
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>>96896491
Sorry to hear that, anon. I wish you could simply decide to not drink, but truth is I can't imagine what you're going through.
I don't know how some people can be drunk one day yet that doesn't get them addicted, while others have to fight The Thirst every day lest it claims them by indulging even once.
I guess that's why you paint Blood Angels.
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>>96894306
What are you planning for WE? This is a neat collection.
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>>96896517
I'm not the excellent BA guy, I'm just anon.

Word of advice: if you marry someone with a mental disorder, be aware that bad times will outweigh the good.
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>>96896373
>You can't explain why they would attack traitors and help so many loyalists to escape.
I would like to believe the Alpha Legion is indeed sided with the loyalists as a double agent...but double agents sabotage the enemy and spy for their side. Yet the Alpha Legion sabotages everyone and spies only for themselves.

A true double agent would have told Custodes (the only guaranteed loyalists of the setting) about Istvaan V, rather than be the literal architect of it.

The only way it makes sense is if the Emperor's goal isn't to have the loyalists win, but rather, to have the whole galaxy burn. In this He succeeded.
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>>96896262
>Our group is trying out having pens roll on the damage table
... what about having glances deal 1 hp? Having to roll the same status again feels kinda specific
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>>96896530
Henry the VIIIth wasn't tied to a woman, and neither should you.
...I'm not calling for violence, I'm just saying your life is your decision, not someone else's.
You're an adult. You can go get a pizza whenever you want. Most kids need to ask permission. That's a big win right there.
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Setting aside all this drama, I'm just glad Ingo Pech freed himself. He disarmed a motion mine by basically grimacing and blinking at it
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Did the FAQ fix the Knights Errant in any way, or are they still basically impossible to fit into a list? I've been scanning through and can't see anything, but there's no centralised repository of changes so it's slightly hard to tell.
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Reminder that therapy is a scam.

Moving on, I'm thinking about using Cathay weapons for my White Scars. Think they'll be big enough to do the job?
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>>96896519
They're still in their infancy, but so far I have a Predator, Red Butchers converted from chaos terminators, 10 berzerkers as despoilers and a Kargos kitbash. Using 40k models with 30k heads etc as I want these to be SoT based.

The overall plan when playing is to use different legions in one big force, so most of the meat shield troops will be WE, SoH and DG, tanks and breachers will be IW, fast units (assault marines etc) will be NL with a few other legions here and there.
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>>96896609
meh. I wouldnt do it.



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