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Nothing is sacred edition

>Previous Crusade: >>96979342

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/3.0_Tactics/General_Tactics

『Adeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis/
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics
>Legions Imperialis Army Builder
https://legionbuilder.app/

>Thread question:
Is the guy who leads your army the one you want to lead your army or a compromise for points, rules, or purpose?
>>
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>>96990196
Well, basically yeah? I designed my word bearers to be split into two factions, the Faithful and the Chosen, with the Faithful being led by the delegates and including the troops and fire support while the Chosen are led by my Saturnine Praetor and include the Terminators, Veterans, Command Squads, and Ashen Circle. Just due to army building reasons I tend to have most of my lists lean towards one faction or another, with a little crossover like the Chsmpion bringing a command squad and veteran tacticals over as bodyguards for the Faithful HQs or my master of signal leading some rapiers as fire support for my Saturnine list.
>>
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>>96990196
>Thought painting LIgma would be easy
>It is not
>>
>>96990196
Why did GW make a whole mini game for challenges if all you have to do to win is just have a terminator armor and a D2 weapon?
>>
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>>96990196
Another titan. Feels like years since I last played Titanicus...
>>
>>96990266
There's no escape
>>
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>>96990275
The challenges are fun as hell when you and your opponent actually care about your models.
>>
>>96990196
Reminder that this is the best list. You may not like it, but this is what 30k peak performance looks like.

>Crusade Detachment - 300 pts
>4x Pathfinder (Command) w/ Power Dagger, Combat Shield and Melta Bombs - 75 pts

>Headhunter Leviathal - 675 pts
>Sabre (Recon) w/ Neutron Blaster - 90 pts
>3x 10 man Seeker Squad (Elites, one via Logistical Benefit) - 195 pts

>Headhunter Leviathal - 675 pts
>Sabre (Recon) w/ Neutron Blaster - 90 pts
>3x 10 man Seeker Squad (Elites, one via Logistical Benefit) - 195 pts

>Headhunter Leviathal - 675 pts
>Sabre (Recon) w/ Neutron Blaster - 90 pts
>3x 10 man Seeker Squad (Elites, one via Logistical Benefit) - 195 pts

>Headhunter Leviathal - 675 pts
>Sabre (Recon) w/ Neutron Blaster - 90 pts
>3x 10 man Seeker Squad (Elites, one via Logistical Benefit) - 195 pts
>>
>>96990343
>120 naked seekers
3.0 was a fucking mistake
>>
>>96990196
Always take a cool leader for theme and vibes. Make your army a story, its a narrative game at heart.

I got a cool 3k game with LOWs in today vs a mates SOH. Was a brutal tight game the whole way through and lots of fun, Much phosphex scattered again as well as the mastadon only losing a single void shield and just punching up the guts and running amok.

IH inductii were great again and somehow my Iron Father snuck a challange win against a wounded little Horus!
>>
Anime fag, fuck off.
>>
>>96990275
I do believe a character in artificer armour with hammer and combat shield might be able to use Finisher and still go first. I am yet to fight any duel, but I do believe in them revolving around Finisher, your Legion Gimmick, and "the rest".
I'd like to hear the experiences of actual duelists
>>
>>96990196
Kinda the opposite. The army was already led by someone, and now he has to have a lieutenant or else the union won't grant him the full army
>>
>>96990196
My army was led by a mounted Khan . That option is not illegal. Technicaly this means my army is led by a pretor on jetbike. I wish it could still be led by Khan or a mounted storm seer(also not legal). But in general I would rather get scoring back, then hang on to who is suppose to be my army warlord.
>>
>>96990196

The two important characters in my army are the Magos who adminsters the headhunter bomb and the Phraetus champion/later daemon prince. The Master of the Legion necessary to hold the whole thing together is almost cosmetic, he's just a random delegatus that I need to find a job and a personality for other than list requirement. This does let me have a triumvirate of characters though, that's fun.

>>96990360

How did the Thallax do? Glad to see the Iron Hands having a good time.
>>
Lord commander Stilgar, master of the 44th, the so called Terran brigade. Lord commander is a little mock from Konrad because stilgar was an extra proud old terran legionary. Konrad knew that Stilgar mostly despised the gangers and scum that entered the legion from Nostramo. He is exactly how I want him to be, a Tartaros praetor with paragon blade and followed by his command retinue. He is leader of the Nocturnal council which is conprised of all the company masters currently on crusade, stranded in a planetary system after all navigators commited mass suicide for unknown reasons.
>>
>>96990378
Do you know where you are?
>>
Now that the dust has settled, who is the best legion and worst legion and why?
>>
The more I read the talons book the more retarded it gets. There really are just no statuses in Custodes save the telemon, now that the sisters don't have any options they don't help. You don't get normal allies. So you just kinda eat shit if you want to charge / shoot any unit with decent firepower. Or on scoring units, they can just evade and ignore your vanguard only army.
>>
>>96990343
Can't you do something similar with Dark Angels as well?
>>
>>96990781
You can do the exact same thing because they also have a detachment with 2 Recon and 2 Elite slots
>>
>>96990343
what was that? I couldn't hear what you said over the sound of my giant throbbing volkite carronade
>>
>>96990196
>Is the guy who leads your army the one you want to lead your army or a compromise for points, rules, or purpose?

They don't have a mini for Kelbor-Hal yet, so I'll settle for a Scintillax.
>>
>>96990847
>Monkey's paw curls
You get a Kelbor-Hal model revealed in the next release. It's about as accurate as Lotara's was.
>>
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>working out
>mind full of fun hobby ideas
>at home
>complete standstill in head
Ah.
>>
>>96990852

There are multiple different appearances given for him; he probably changes up his vibe based on his mood. Swaps cybernetics in and out.
>>
>>96990266

What are you talking about? Drybrush and paint the infantry on sprue.
>>
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>>96990597
Thallax are legit fun, very fast, hardy but I would advise taking a couple of special weapons to increase their threat profile.
>>
>>96990304
Why does he wear the mask?
>>
>>96990956
How were Thallax in 2.0?
>>
>>96990847
Well Mechanicum is one of the few 3.0 releases that hasn't been a mess, thralls aside must are just straight from resin to plastic ports.
>>
>>96990963
the best troop in the game bar none
>>
>>96990971
Nice
>>
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>>96990892
>Built all the infantry first and now theyre all glue'd on the bases
What am I in for
>>
>>96991002

What are you painting? Astartes or Aux? What Legion/Cohort?
>>
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>>96990196
> Banner and 2 flags on Warbringer
>2 Flags and a panel on Reaver
>1 Panel on Warmaster
>No banner or flags on warhound
>>
>>96991036
Night lords for astartes and something green for solar auxilia

Night Lords will get sprayed black and get blue dry brushed on but the solar aux models look aids to paint
>>
>>96990761
Status edition lmao
>>
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>>96990679
>Stilgar
Mfw
>>
>>96990862
It's called adhd. Take meds and be productive. Also, clean up your hobby area.
>>
>>96990710
On /tg/ and not /a/, you insufferable faggot.
>>
>>96990360
Based fellow Iron Chad.
I had my Iron Father win a challenge against a WS praetor recently. He had a paragon blade, did grandstand to get more attacks, and he stuck first. I just did finishing blow.
He missed all but two attacks and only wounded once (which I saved). He had seven attacks.
In response, I hit three times, wounded twice, and my thunder hammer crushed his skull in one round.
All the WS was slain for the lose of a single tactical squad, a deredito, and three of my nine gorgon terminators (3k game).
>>
>>96991062
You really shouldn't have glued them to the bases first if you care about getting most of the details.
Good luck (rip)
>>
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Kind of pleased with how my AL Saboteur came out.
>>
>>96990304
Speaking of Axetor- how hard is it to repose him? Like, are his joints easy to get to, or is there too much detail to make it worthwhile? Just a simple striding forwards pose, because he looks like the kind of blinged-up fucker who struts.
>>
>>96990196
>TQ
My Praetor is the guy I like having lead it. I did build a named character as a kitbash project and as insurance in case 3e kept them as our only worthwhile option, but I haven't had a need to use them yet.
>>
Is a Sicaran Omega worth building in the current game environment? I like the look so I'll build one eventually, just determining where to slot it in priorities.
>>
man why are the resin cataphractii power weapon arms COMPLETE ASS

WHY IS THE SHOULDERPAD ANGLED LIKE THAT, IT LOOKS LIKE SHIT, DID YOU DESIGN THIS SET FOR THE RESIN ONES INITIALLY???
>>
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>>96990304
They're kino desu
>>
>>96991833
Tell me about your duels. How did it go, what gambit vs which gambit
>>
What book(s) should I read to learn about Abaddon and why people like him? I only read the first 4 HH books and so my impression of him is he's kind of a dick and I don't know why he has his fans.
>>
>>96991938
Abbadon has fans?
>>
>>96991938
Didn't know people simped about pre-written characters. I thought they played their own guys
>>
>>96991967
>>96991961
I've had atleast a few people say they identified with abaddon on some level but I never asked them why.

I thought 40k has really de-emphasized making your own doods and characters, and 30k even moreso since you're playing in established canon
>>
>>96991938
30k Abby is very different from 40k Abby
>loves his dad
>loves his lads
>love his good clean fun
>'ates the immaterium
>'ates word bearers
>'ates the emprah
>>
>>96990781
Yup. Firewing detachments. They can also spam rapiers for ACTUAL at capability, because god knows "one sabre with a netron blaster" does exactly nothing.
>>
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>>96990196
>Is the guy who leads your army the one you want to lead your army or a compromise for points, rules, or purpose?
Yes.

>>96991593
I dont know, but it looks decent. The big plasma is now D2 so its better than it was previously I would assume. Cant pull AT duty in a pinch, but still seems solid for killing dreads and big blobs of armored infantry.
>>
>>96992026
Nah 40k is the Your Dudes setting. 30k may have an established canon (Horus and the Emperor will get fucked up), but enough is unknown that you can slip your own dudes' story in.
It's literally called Battles in the Age of Darkness, Jimbo.
>>
>>96990439
Yea, possibly. And with finishing blow the breakpoint is the same for both parites (two unsaved).

>>96990275
>characters with more expensive and restrictive equipment are favored
No shit? Yea, obviously terminator armor gives you an edge over power armor.
>>
>>96992036
30k Abby loves his lads so much he enthusiastically engages in a plot to kill roughly half of them
>>
>>96990196
>Is the guy who leads your army the one you want to lead your army or a compromise for points, rules, or purpose?
Who IS the guy leading your army anyways?
>>
Wait, Inductii don't have Fury of the Legion (AL don't)! Aaaaaaa
>>
>>96992082
>Nah 40k is the Your Dudes setting
It used to be, but not any longer. All the stories push named characters constantly, and in the game you're basically guaranteed to lose unless you bring all the named characters possible. In practice 30k is more /yourdudes/ friendly than 40k at this point.
>>
When are the admech Battle pilgrims box coming out? I want them. hopefully they will be troops choice my army is lacking them
>>
>>96992130
Doesn't fucking matter. Tactical squads basically never get to shoot any more, never mind use fury of the legion.
>Tactical squads have to move onto objectives
>Have to react move off objective to dodge vanguard, then move back on
>If the tactical squad is safe enough to stand still on an objective, they don't have LOS to anything to shoot at
>Don't want to shoot at most units and risk return fire blowing up your tacticals. Even terminators have more bolter shots now.
>No reason to bother shooting terminators now those are toughness 5 anyway
>Will have moved off the objective most of the time, so no chance for fotl during return fire
>Not that you want to waste a reaction point on return fire for tacticals with the reduced number of reactions anyway
>Set up move denies reactions too, so forget about overwatch too
Most games tactical squads will do nothing but stand on objectives, move back and forth a bit, and mostly die horribly. You take them as cheap, expendable objective grabbers, without any upgrades because it's better to bring a second bare bones tactical squad to dash onto an objective after the first one has inevitably died after scoring once.
Being unable to be targeted by a shooting attack in the first game turn is SO much more useful than fury of the legion.
>>
Hello chaps. Trying to write a couple scenes for my Heresy characters. I swear to god I stumbled across a warhammer thread that had a convenient list of writing advice ressources (perhaps one of the smut ones). Would certainly be grateful if anons here could share some of their favourites.(writing ressouces, not smut)
>>
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I‘m currently trying to make flayed skin accessories for my dudes. How does it look so far?
>>
>>96992312
Nasty. Good job.
>>
Rolled 6, 5, 2, 1, 4, 4 = 22 (6d6)

*fights your champion and picks grandstand as he has a command squad*
>>
Rolled 1, 6, 4, 4 = 15 (4d6)

>>96992420
rolling to wound, It's 2s, i'm S10
>>
>>96992437
can anons please make invulnerable saves, doing the 6 seperately as its D3 and will one shot your champ
>>
Rolled 5 (1d6)

>>96992440
>his designated chalenlger doesn't have EW
FAITHLESS
>>
Rolled 5 (1d6)

>>96992470
BLESSED IS THE MIND TOO SMALL FOR DOUBT
>>
Rolled 4 (1d6)

>>96992477
I WALK THE EIGHTFOLD PATH
GET FISTED
>>
>>96991430
Take us through the process of him drawing his knife.
>>
>>96992483
>saves all but 1
take 2 damage anon (^:
>>
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>>96991865
I had a +1T +1W centurion go three rounds against a champion and even did one wound thanks to getting +3 attacks from flurry of blows but got cut down in the end (+3VP). The champion killed a wounded armistos with a single Guard Up attack after, but died to a finishing blow in a third challenge. Guard up is pretty neat, I like flurry of blows for my power weapons too, and finishing blow is good for finishing someone off.
>>
>>96992249
>>Don't want to shoot at most units and risk return fire blowing up your tacticals.
Not this again. This is a Theoretical, this is a lie. Back in 2.0 everyone thought shooting bolters and bolt pistols was a doomed effort, because of course they "invited a reaction". As if there were infinite reactions to go.
And last editions you had 4 guaranteed reactions, 2 of them shooting. Now you are lucky to have 3, and need to jump through hoops to get all 4. And they are shared, so react to enough shooting and you may not Reposition or something.
3.0 reactions are basically an anecdote.
>>
>>96992492

He deactivates the magnet, it swings down because it's also on a chain and he grabs it. Alternatively, he doesn't fucking bother with the knife and just shoots you with his shotgun.
>>
>>96992528
Didn't say it was guaranteed retard. But when the opponent still has a reaction point to spend the damage tacticals do isn't worth the risk.
>>
>>96992153
Witness the current bleating and mewling of 40K "fans" on social media because GW "killed important characters off-screen" - it took me ages to figure out they were talking about the fucking ginger beardy cunt who gives you missions in Space Marine 2 and some other minor twat from that game. That's where 40K is now, people who ostensibly play the game whining about tertiary-tier slop like it's fucking ruined their hobby because Horbledorb Gorbleshnarkian won't get a miniature they can use to re-fight the same story they already played through in a game and read in a novel.

Seriously beginning to consider a fireboming campaign against GW stores.
>>
Does anyone recognize the symbol on the axe? I thought it might be the symbol of one of the defunct Hosts, but I can't find a match.
>>
>>96992502
Phraetus have a 4+ invulnerable :^)
>>
>>96992563
The Roman numeral V stands for 5
>>
>>96992563
That's the DA Ironwing symbol
>>
>>96992570
Actually since it's upside dowm that would be the Alpha symbol for said legion.
You buffoon.
>>
>>96992563
Ironwing
>>
>>96992567
I said enemy champion indicating a champion consul
>>
>>96992583
>>96992597
Well that figures. For some reason my brain had associated the Host of Iron symbol with the Ironwing.
>>
>>96992588
>alpha
Nah, that's a Lambda(Λ). Alpha is just an A.
>>
>>96992620
I am but a silly fool
>>
>>96991865

I had an Arcuitor and ball of eight Scyllax take down Siggy, that was pretty fun. Siggy charged, Arcuitor spiked to WS8 with the Lacrymaerta gambit and he whiffed his Finishing Blow round, took a wound, put the Lacry on 1W with Slayer of Kings and then dropped to a huge number of thunder hammer attacks in return. The Scyllax got rather messed up by his escorting praetorians but they broke after the boss went down.

I also had a Myrmidon Lord burn 4W off a terminator praetor with two rounds of Crit 6+ plasma fusils before the praetor correctly realised that this was all his damage output, started holding down Feint and Riposte and managed to finish him off while fending off the power axe. I went for the Test The Foe to try to finish him off with the guns but that was a mistake, I should have just Flurried and tried to kill.
>>
>>96992312
This is the post when he becomes the Bay Harbour Painter
>>
>>96992598
Then you hit on 5s and not 4s?
>>
>>96992798
WS6 vs WS6
>>
>>96992620
Misdirection and obfuscation. That's what the Alpha Legion want you to think.
>>
>>96993024
This too is a lie.
>>
>>96992563
left shoulder isn't a direct Opus Machina, but a skull surmounting a cog which might indicate Avernii; Amadeus Ducaine has a similar marking on his right pauldron in official art, but is a member of Sorrgol (and Shadrak Meduson has the Sorrgol tuning-fork symbol in official art, so it's not that)

lexicanum is absolutely borked for me right now but I assume this is an Avernii and the marking on his axe is a personal heraldry combining all of his honour markings; wings indicating Loyalist service, iron halo indicating either rank or the honour itself, repeated iron halo motif above an aleph for Avernii

captain/centurion/praetor whatever of the Avernii
>>
>>96993126
Dude it's a Dark Angel, not an Iron Hand.
>>
>>96992980
Terminators are Ws4, Ws5 if its a command squad.
>>
>>96993138
The Alpha Iron Angel might be schizophrenic.
>>
>>96993173
What if it's a paragon Terminator Centurion?
>>
Anyone used Atramentar? Not sure if I want a unit of those or some contekar
>>
>>96993138
bad art then
>>
>>96993367
look dude take the L and move on
the mk4 techie has the opus machina on the left shoulder pad. and the armor has checkerboard pattern all over; and how tf did you miss the ironwing symbol.
if you have to be a rivet counter; at least be good about it
>>
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>>96991062

Yeah for the Aux I can't help you unless you want to do them Ash Scorpions.
>>
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Have my first big HH event in 3.0, nice fun mega battle with the boys, 3k a player, end of it they are giving prizes for fun narrative stuff.

Want to try to get "best duelist", no one is bringing named characters except primarchs and they don't count for it.

I play World Eaters and still getting comfortable with the new edition, what kind of load out am I looking for to get at least 1-2 challenge wins? Is there a reason not to just load out my Saturnine Praetor and hunt heroes with him or is there a better option?
>>
>>96992082
In 40k they have removed so much charecter customization and also have designed every faction to work assuming your taking their named heroes. Its closer to Warmachine then it is to "your dudes" in terms of hero choices.

Meanwhile in HH all my friends have their own praetors that have had since 1st edition, each with their own lore for them. Using named heroes is something they tell each other before they show up to play.
>>
>>96993711

A WE sat praetor will probably do just fine, 6W and a D3 hammer is perfectly adequate. The alternative is a Paragon of Battle Command unit of some kind like a Champ with thunder hammer backed up by a Chain-bonded support character, but that requires two Command Prime slots and as such eats your Apex detachment. Paragon terminator Herald with Chain-Bonded Librarian is probably the best way to actually farm VPs with a Herald while challenging people, but I would expect nobody is likely to reliably kill a charging sat praetor without bringing a named character, daemons, custodes or Mechanicum anyway.
>>
>>96993711
Can either go saturnine praetor with hammer, just pick finishing blow, tank the incoming hits and absolutely clobber the opponent in return.
Or legion champion with paragon of battle prime upgrade. Six attacks base with WS 7 at initiative is frankly insane, one or two critical hits with the paragon blade will decide most challenges real fast.
>>
>>96993757

Sorry, Champ with terminator armour, not thunder hammer, champ has to use the blade.
>>
>>96993711
Ill be honest, I dont think the differences between the best praetors (probably NL or Sallies) and everyone else are that big. Its going to be down to luck and picking winning engagements more than anything. (its easier to have a praetor splat a centurion than have a praetor beat another praetor)
>>
>>96994020
Like sure, depending on how you set it up maybe your champion is favored or maybe your saturnine praetor has an advantage if he charges or whatever, but in reality its going to in no small part be down to luck. The numbers of dice rolled arent that high and the breakpoints arent that far apart either way. A saturnine praetor dies to three failed invulns (two if its finishing blow).
>>
>3.0
>>
>>96992130
>Can get into position with impunity
>Has no need for it, as Rapid Fire is gone, and they don't have access to Fury of the Legion
Flavor is... gone
>>
if space marines had working genitalia; would they rape ?
>>
>>96992549
Of course it fucking is, because its a reaction your more expensive units arent eating. Tacticals dont exist in a vacuum.

Sure, your opponent COULD return fire with those seekers or whatever, but then hes not returning fire against the HSS, or shrouding against some vindicator fire, or returning fire against rapiers, or overwatching a charge, or whatever else.

Yes: You should not fire tacticals into the enemy HSS if you have no other shooting to support them, didnt make your enemy use reactions to move his shit and have no way to make him spend reactions in the assault phase. That situation is purely "user error" or shoddy list-building, not an issue with tacticals as a unit.
>>
>>96994398
People should remember that while tacticals have a (relatively, bolters are twice as good and fury is still a thing) low damage output, and theyre fragile. Theyre also often the least "consequential" units in your army, theyre the cheapest models marines have short of scouts and you dont want to be responding to them unless you HAVE to or its an incredibly cost effective move (dedicated anti-meq shooting like autocannons/volkites into the unit).

The unit cant both be "never doing anything" because theres not enough reactions AND your opponent always has a reaction to punish it for acting.

Also: you should not be moving every time a unit moves near one of your tacticals. Yes, if its a vanguard unit you move to avoid the free points to the enemy, but a response move will very often simply not change anything in regards to the charge so whats the point? Not every unit is vanguard (thats actually one of the strengths of vanguard vs things like command squads, forcing your opponent to either use reactions they would rather not or giving you a boatload of free VP for easy and safe combats).


>>96994351
24" is not very far, getting into range vs a good target is valuable. You want those shots vs seekers/destroyers/recons/jetbikes/terror squads? You need to get into position for it.
>>
>>96994479
This is also kind of the argument against all the retarded "vanguard is a worthless rule" arguments. The rule/unit is fine, you just need to apply pressure beyond "a single unit" to your opponent.

If they have more than enough reactions to respond to everything you do: you fucked up and either played poorly or made a bad list (or theyre playing ultramarines with the special command squad (or multiples, its 1/unit right?) I guess, but even then "just kill them" is counterplay).
>>
>>96994479
I used to have them run during the first turn, then next turn they would be in position for double or triple shot. Ok so bygones are bygones...
...now it seems they can't be fired at, even if they do shoot? They can be return fired. But apparently they can't be regular fired even if they do shoot. Interesting.
Also, there was some anon who wanted 1 special weapon per 5 marines. These guys can get a combi. Idk could be something.
>>
>>96994548
>..now it seems they can't be fired at, even if they do shoot? They can be return fired. But apparently they can't be regular fired even if they do shoot. Interesting.
Yup.

>combis
Oh thats actually pretty interesting.
>>
>>96994548
>But apparently they can't be regular fired even if they do shoot. Interesting.
Might warrant a rhino then, help position them aggressively turn 1 if you go first.
>>
>>96994367
Theres legions that raped even without that. So yes.
>>
>>96994630
exterminatus can't come soon enough
>>
>>96994557
>>96994596
A couple combis allow for a panic (flamer) and pinning (grav) test once, coupled with a Rhino's concussive havoc launcher.
Say at least one succeeds. Eh? I think they'd rather stay at full 24" instead of try charging, even a Status'd unit right?
>>
>>96994867
Yea I wouldnt charge. But statussed units cant contest or score, so it could deny your enemy the points on their next turn.
>>
>>96992312
That actually looks like a real piece of bloody skin, amazing work
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The zone was mortalis'd.
If you thought take and hold was bad then you should give signal influx a try!
I literally lost by about 2 points because on one of my turns all 3 objectives ended on my opponent's half of the board. Poor showings for both sekhmet and learneans, who both scored 0 points.
Phraetus managed to kill an aethon, tac squad, and half an inductii squad.
Surprisingly we played the full 4 turns.
>>
>>96995257
>Unpainted models
>Not fully assembled models
>Unpainted terrain
Hey, at least you didn't play 1.0 War of Lies and lose D3 victory points for each objective you captured.
>>
>>96995274
War of Lies was peak gameplay. Neither player had to give a single fuck who won or lost because it was going to be totally random so you could just do whatever.

"If I charge your unit, I can probably kill it, but if I don't charge it I can stay on this objective and score 4 points and win the game"
Wargamers were not meant to think this way, this is unnatural and the thoughts of weak men. These moments should be purged. The winner is who had the most fun, not who has the most VP.
>>
>>96995309
But /hhg/ keeps telling me that I'm not allowed to have fun
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>>96995257
Starting to play ZM chads, it is the gentlemans way to play 30k. Hope to see your groups painted warhams in the next one.

I am for sure going to print a bit more trench works for my board and play some ZM on it and then get started on repainting my scifi ZM walls. By that time the new necrosian KS will be done and its time for ZM in a spooky crypt/cult cave system.
>>
>>96995309
War of lies is peak. Every store event locally that runs through a set of pre-determined missions has a homebrewed War of Lies as the final scenario. Always a good time.
>>
>>96995440
What are gaping anus doing on that terrain?
>>
>>96995309
War of lies is a litmas test for power gamer babies. If you want to just play a cool game without the knowledge you can min max your way to probably victory you love it with fully painted armies and cool dudes to roll dice with. If not you are probably the man child people don't actually like to play against because you need to "win" at a narrative game system.
>>
>>96995469
War of lies separates the casuals from the real power-gamers.

War of lies, like every other game-mode, can absolutely be mathed out and played optimally. Higher variance doesent change that. If anything it adds potential outs you can play to.
>>
>>96995309
>wargamers were not to mean to think strategically about their actions they're supposed to do whatever they fuck they want and expect they'll still be rewarded with a win at the end instead of the better player winning
You're everything that's wrong with this community. This is why we have people rolling up with 10 terminators in a spartan and not understand why they keep losing
>>
>>96995549
You misread the anon.

Its not
>people should do whatever they want and expect to win
its
>people should do what they want, rather than what they expect will win

The point is clearly to see the game as a vessel for "doing cool shit" rather than something to solve and win.
>>
The duality of man
>>
>>96991833
can i see your black lord
>>
>>96995581
>>96995549
>10 terminators in a spartan
Case in point.

This is, unless used very deliberately and in specific situations, not a good unit for winning the game. Its going to end up being nearly 1000pts for a rather slow melee deathstar, and if you bring that you will lose a lot of the time as your opponent leverages having the wider force to pick you appart and pressure where it isnt.

But thats fine. If you want to take your first company justaerin elite (or whatever) and play out your heroic fantasies of an unbeatable meele deathstar? You should do that, rather than worrying about whether taking abbadon and his boys is strictly optimal (it isnt).

There is of course the flip side that in the "ideal" world proposed the other guy is also not strictly concerned with optimal play, but rather what would be interesting/cool/fun (yea yea, subjective and "I like winning and making good plays" and all that) and probably isnt going to just run away from it in comedic fashion all game. They probably wouldnt just feed it their own warlord on a silver platter but they might well play into the narrative opportunity, trying to assassinate Abaddon by shooting them and then charging or whatever.

Basically: Anon is arguing for a style of game where issuing a challenge to the enemy warlord is an actual thing, not in game terms but as verbal smack talk between players. Where "abbadon declares marduk sedras a fag and demands a 1v1" is something that may end in said 1v1.
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I probably should have trimmed the cables by a half inch those are gonna catch on something and break.
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>>96995581

I don't want to play a game against an opponent who takes a steaming shit on the table and then declares himself the victor.
>>
>>96995683
In a game where both players play more "strategically" (which there is nothing wrong with btw, if people want to play this way they should and the strategic element to the game shouldnt be belittled)

A terminator deathstar just gets kited and you get that sort of shadow boxing where its real value is in threat range and area denial or whatever. Thats entirely fine.

In a game where both players are more "casual" - maybe the wrong word, "narrative oriented"? "cool focussed"? - it might go differently. Commander Lehros of the Imperial Fists 7th company, with his more modest command squad and loadout, may decide hes going to try and take Abbadon out. If he suceeds you end up with a moment that group might remember for a long time, if he fails it might be a valiant effort, or maybe it ends up with "wow, those justaerin really just took all that and then ate them all for breakfast, theyre super cool". The play involved was almost certainly less tactical or thoughtful, but you end up with potentially more memorable moments.

Theres an image that floats around /wfg/ every now and then which basically illustrates what I mean. A lone slayer (suicidal dwarf) has the option to either try and take out the enemy warlord (reduced to one wound) or leave it open for the ranged component of the army to kill it and seize the day. What should he do?
Its not that either option is "wrong", its that what you do should depend on the kind of game you are playing. In a more competetive situation? Yea, you let him sit there and shoot the dude. In a more casual environment where both players are goofing around and doing that sort of thing? You charge in and go for the unlikely but in character play.
>>
>>96995788

>In a game where both players are more "casual" - maybe the wrong word, "narrative oriented"? "cool focussed"? - it might go differently. Commander Lehros of the Imperial Fists 7th company, with his more modest command squad and loadout, may decide hes going to try and take Abbadon out. If he suceeds you end up with a moment that group might remember for a long time, if he fails it might be a valiant effort, or maybe it ends up with "wow, those justaerin really just took all that and then ate them all for breakfast, theyre super cool". The play involved was almost certainly less tactical or thoughtful, but you end up with potentially more memorable moments.

These are Imperial Fists players. You know they'll pitch a fit about how Abaddon is overpowered even if they made a bunch of bonehead decisions and served their commander up to him on a silver platter.

You're failing to grasp that "narrative oriented" players are more likely to be poor sports than strategic/competitive players.
>>
>>96995812
I would assume (and hope) that the player making the narrative play understands what they are doing, and the consequences thereof. And that the fist player - in the same spirit which sees him try and manfight abbadon in the first place - will be a good sport about Abbadon ripping Lehros apart like hes worthless trash (which he will, Abbadon is brutal in a fight, by far the strongest marine character short of a primarch and realistically will win any fight hes in (short of primarchs, uber-magoses and maybe the big demons/cutodes tribunes)

>You're failing to grasp that "narrative oriented" players are more likely to be poor sports than strategic/competitive players.
I dont think thats true. Or at least I dont think thats true of people who consciously know what they are doing and what their opponent is doing.

I think there is a level of resentment that can be generated by someone who thinks they are playing the more "fun, narrative" style of play while their opponent is playing the more "competitive, tactical" style of play, almost as if to take advantage of them. "I did the friendly and nice thing and my opponent didnt, the dick" is obviously a mindset that can make you annoyed. But I also think this mentality has less to do with them being "narrative oriented" players and more to do with them (generally) being newer/more casual players (in terms of how much experience they have) and therefore not having a good read of situations.

If you dont know what youre doing, abbadon and his retinue of bullshit (half the enemy army btw) might feel like theyre broken, because you dont know you were being a retard or that your opponent was being a retard by bringing them. So you feel exploited by what happened.
>>
>>96995880

>I dont think thats true. Or at least I dont think thats true of people who consciously know what they are doing and what their opponent is doing.

No, it's 100% true. And Imperial Fists players, in particular, are the worst of the bunch. Years of John French jerking off Sigismund make them think that they deserve unearned victories at the game and if they don't get it the balance is off.

>I think there is a level of resentment that can be generated by someone who thinks they are playing the more "fun, narrative" style of play while their opponent is playing the more "competitive, tactical" style of play, almost as if to take advantage of them.

What you see more commonly is a player saying they're playing the more "fun, narrative" style of play, but then claim that any army that can defeat theirs is run by competitive WAACfags. In other words, unless you let them win, you're being unsportsmanlike.
>>
>>96995880
Another thing that might make a "narrative" player irritated is the assumption that they are OWED reciprocation.

"I took the biggest meanest deathstar I could, you are obliged to fight it on its terms because that would be cool", not realizing that is itself a competetive mindset (if stupid one) because they believe they are obligated the winning engagement/situation where they can win.
>>
>>96995908
>. In other words, unless you let them win, you're being unsportsmanlike.
I dont necessarily think thats too far from the truth. Or at least "unless you give them a chance to win".

Which to an extent might not be too unfair of an expectation (I dont know, its never really been a mindset I hold, but its one I can understand), that players moderate (in list-building or play) to make games close-ish.
>>
>>96995908
>>96995909
Those aren't narrative players, but CAACfags. Who like to pretend they care about narrative, but only do when it helps them bully others into letting them win.
>>
>>96995973

There are almost no narrative players in the HH community, only CAACfags (and competitive-minded players, and actual WAACfags, but that isn't who we're talking about.)
>>
is it true the weapon upgrade kits are only good for mk6 armors?
>>
>>96996032
No, they are compatible with all the new HH marine infantry straight out of the box.
And with a little adjustment they'll fit on older marines too, only gotta cut a little off the wrist in most cases.
>>
>>96996032
They are compatible with the Mk 2, 3 and 6 kits
>>
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I hate painting so fucking much
>High humidity environment so wet palette constantly drying quickly
>Also hands shake like a retard
Skill issue I know
>>
>>96996099
Brotherhood of The True Flame?
>>
>>96996104
>Brotherhood of The True Flame
Not sure what they are; just painting night lords
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>>96996018
This is the truth. It destroys my heart, but I recognize it as fact.

>>96995909
As somebody who plays more narratively-minded the biggest bummer I can experience in a game is when my opponent abuses the fact that I take dumb shit to just completely roll me. Dunno if that makes me CAAC, I try not to show it, but it's like turn 3, my guys have been kited around the table, my 1 Line unit died turn 1, the score is like 6-28, and my opponent STILL just react moves off an objective to stop my 3 surviving assault marines from even having the possibility of routing his 20 man tactical squad.
Like hey man, the only thing I've done is scoop models and watch your score go up all game, any chance you could let me engage in the game at all?

When I want to play a real strategic challenge, I have game-oriented wargames for that. Heresy is supposed to be decidedly not that and every step it takes closer to that makes me wonder why it isn't just 40k 10th ed where we all agree to just use marines and heresy models? At least 40k acknowledges itself as a game first and foremost and not some kind of kino hobbyist narrative paradise.
>>
>>96996099
There's no escape
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>>96993737
They messed up a lot of customization in 3.0 HH
>>
>>96994557
>>96994596
I fear they are more of the same. Flexible operators in an army with actual Headhunter operators, Banestrike Veteran Tacticals, and Line Lerneans.
>>
>>96995783
...can you still do it? Or use guitar metal strings? Rip btw
>>
>>96996733
I pinned those wires so doing it over would cause different problems.
I suppose I could just get a whole new model
>>
I don't necessarily want a praetor in any given list but they're hard not to run from a rules perspective. My normal armour one is my favorite praetor model so far. Need to make a jump pack one next.
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I like Qin Xa.
>>
>>96996517
Not even remotely close to the complete eradication of customisation that happened in 40k.
>>
>>96992045
Thing is if you drop the Sabres you can't take as many Seekers due to the lack of Logistical Benefit.

Now on the other hand you COULD use Tarantula Batteries as a source of a cheap 'anchor' for that at 45 points. You can even give them Lascannons for 5 points less than the Sabres and create a more reliable AT unit with four times as many shots (more likely to get some hits) and twice the average damage. Assuming you deploy them where the enemy has to enter range of course.

You could even take this to the logical extreme with this shit, yeah it's "only" 80 Seekers but it has the ability to give one of the Seekers Line/Vanguard and 24 Tarantulas give as much AT as 8 Rapier Laser Destroyers:

>Crusade Detachment - 420 pts
>Forge Lord (Command) - 110 pts
>2x Vigilator (Command) - 95 pts
>Damocles Command Rhino (Command) - 120 pts

>Firewing Echelon - 645 pts
>3x Tarrantula Battery (Recon, one via Logistical Benefit) w/ Twin Lascannons - 85 pts
>2x 10 man Seeker Squad (Elites) - 195 pts

>Firewing Echelon - 645 pts
>3x Tarrantula Battery (Recon, one via Logistical Benefit) w/ Twin Lascannons - 85 pts
>2x 10 man Seeker Squad (Elites) - 195 pts

>Firewing Echelon - 645 pts
>3x Tarrantula Battery (Recon, one via Logistical Benefit) w/ Twin Lascannons - 85 pts
>2x 10 man Seeker Squad (Elites) - 195 pts

>Firewing Echelon - 645 pts
>3x Tarrantula Battery (Recon, one via Logistical Benefit) w/ Twin Lascannons - 85 pts
>2x 10 man Seeker Squad (Elites) - 195 pts
>>
How many power armoured bodies (no Scouts/Auxilia) can a Marine army field at 3k.

Both in the 'max possible' and 'max viable while still having AT' cases
>>
>>96997584
Blackshields could do entirely Tactical Marines with the no HQ oath as you get more attachments from its Prime slot benefit. A lot of Tactical Marine-equivalent Inductii begin at 90pts, but doing something like all Dark Angels newbies still requires unlocking more detachments.
>>
>>96997584
>>96997596
Doing it the Blackshield way you could get 240 Despoilers. Reason it's them instead of Tacticals is purely because you can't easily get more than 12 Troops slots with In Disgrace all are Equal (so Despoilers costing slightly more doesn't matter) and because you want to combine it with The Spoils of Victory so you can ignore objectives and just rampage around the board killing everything you can:

>Crusade Detachment - 1 000 pts
>4x 20 man Despoiler Squad (Troops) w/ Thunder Hammer, 5 Hand Flamers and Vexilla - 250 pts

>Tactical Support Detachment - 500 pts
>2x 20 man Despoiler Squad (Troops) w/ Thunder Hammer, 5 Hand Flamers and Vexilla - 250 pts

>Tactical Support Detachment - 500 pts
>2x 20 man Despoiler Squad (Troops) w/ Thunder Hammer, 5 Hand Flamers and Vexilla - 250 pts

>Tactical Support Detachment - 500 pts
>2x 20 man Despoiler Squad (Troops) w/ Thunder Hammer, 5 Hand Flamers and Vexilla - 250 pts

>Tactical Support Detachment - 500 pts
>2x 20 man Despoiler Squad (Troops) w/ Thunder Hammer, 5 Hand Flamers and Vexilla - 250 pts

Scarily this might be a viable list if only because they can pick and choose which units to gang up on in combat to get their VPs that way and I'm not sure you can actually kill enough of them with the stuff they can't hurt if you don't tailor your list to this and the guy running them has a functioning brain.
>>
>>96997634
Weirdly you can actually get almost as many power armour bodies via this list, it gives you 225 guys and more importantly you've got a mix of Tacticals, Despoilers/Inductii, Flamers and 6 Rapiers to let you damage tanks:

>Crusade Detachment - 930 pts
>3x Centurion (Command) w/ Carsoran Power Tabar, Vexilla and Cyber-Familiar - 120 pts
>3x 20 man Inductii Squad (Troops) w/ Chainaxes - 190 pts

>Supremacy Detachment - 420 pts
>2x 20 man Tactical Squad (Troops - Combat Veterans) w/ Vexilla - 210 pts

>Supremacy Detachment - 420 pts
>2x 20 man Tactical Squad (Troops - Combat Veterans) w/ Vexilla - 210 pts

>Supremacy Detachment - 420 pts
>2x 20 man Tactical Squad (Troops - Combat Veterans) w/ Vexilla - 210 pts

>Tactical Support Detachment - 270 pts
>1x 10 man Tactical Support Squad (Support) w/ Flamers and Vexilla - 140 pts
>1x 2 gun Rapier Battery (Support) w/ Laser Destroyers - 130 pts

>Tactical Support Detachment - 270 pts
>1x 10 man Tactical Support Squad (Support) w/ Flamers and Vexilla - 140 pts
>1x 2 gun Rapier Battery (Support) w/ Laser Destroyers - 130 pts

>Tactical Support Detachment - 270 pts
>1x 10 man Tactical Support Squad (Support) w/ Flamers and Vexilla - 140 pts
>1x 2 gun Rapier Battery (Support) w/ Laser Destroyers - 130 pts
>>
>>96996115
That blue is a bit muted for NL imo
>>
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>>96997781
>GW cannot decide if Night Lords will be midnight blue or slightly darker ultramarines
I hate it, I wish they just stuck with dark blue almost black
>>
>>96997799
Thats true, but that blue is neither really. Its dull, almost greyish. Feels like its either trying for pre heresy WB or space wolves.
>>
>>96997799
>>96997812

They literally have a paint called Night Lords Blue. Why the fuck do they not just stick to that?
>>
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>>96997813
They still sell dark blue paint. You evidently did not use that (or other) dark blue paint. https://www.warhammer.com/en-GB/shop/Base-Night-Lords-Blue-2019
NL can also be painted "lighter" than the absolute midnight blue btw. It can look just fine.

The reason your WIP doesent look very "NL" is the desaturation. Night lords are "blue" not "almost grey"
>>
>>96996434
if you want to just mix random retarded things together with no thought for strategy and jiggle them around the board making PEW PEW noises and say "my dudes killed half your squad" you don't need to use the 30k rules, just find someone else who also doesnt want to play a wargame and just play with your dolls like we used to with our friends when we were 8 years old. You're clearly an Age of Sigmar 1.0 player at heart.

It's not some impressive character trait to be shit at playing and lose at all costs. That makes you a low quality opponent to play against if anything, somebody took all the time to learn all the rules, buy an expensive army, build and paint the entire thing, drive up to a store, set everything up and you fuck it up by simplying being unable to put up a fight.

It'd be like going to a tennis match and every single serve the guy hits it and your fatass waddles 6 inches and the ball scores. That'd be less fun than bouncing a ball off a brick wall alone.

It's perfectly fine to only be interested in painting. It's not fine to be a little bitch who wants to go into public and sit down at a chessboard and then play like a 5 year old yet gripe "wow that jerk didn't let my lazy retarded self just win with no effort put into learning this game!what a monster!" when the problem is your play, but I guess it's understandable when participation trophies made your generation entirely worthless at actual skills of all kinds.
>>
>>96997799
the reason Night Lords are different from other legion colors is they're supposed to fight at night time or dark alleys in grimdark city hellscapes and things.

Night Lords are intentionally not in black armor, because they WANT to be seen. They're not Corax's stealth ravenguards who are trying to be hidden at night. They don't all have silenced armor like Raven Guard either, Night Lords come to the planet openly, announce themselves, tell the locals "You're FUCKED now, y'all done goofed. It's Morbin Time, bitches!" and set to jump-scaring the opponent repeatedly.

If their armor is bright blue, then in the evening or city alleys, it turns into this dark blue shade you see in the picture. With that and the lightning and the red bat, the victims get to see them coming and have a heart attack when the chainglaives start revving.

If their armor was actually painted that color originally, then at night or in an alley they'd look entirely pure black, and that'd deny the victims some of the morbin experience.
>>
>>96996099
Nice space wolves
>>
Repost this picture to give a HH grog an aneurysm.
>>
>>96997933
This is like putting random bits from a WW2 range in "conversions" for a Napoleonic game and then throwing a tantrum when people don't like it.
>>
>>96997933
What because they are extremely mid?
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>>96997834
That pic and pic related is how I like my Night Lords. The highly saturated blue look just looks gorgeous, even if it does stray towards Ultramarine territory
>>
>>96996434
If you play literally any matched play mission you can't expect anything else
If you want a narrative game you have to play a narrative mission, and ideally talk about it with the opponent before hand so you can both take forces thematic to the roles.
HH doesn't lend itself to any sort of narrative if you just play matched play (behind the extremely swallow challenge BS)
>>
The Thousand Sons prime benefit should be letting the unit have an actual Psychic Discipline (locked to its specific cult Osirean can get fucked) rather than the dumb Antigrav rushing thing they currently get
>>
>>96992312
Are you making it out of actual flayed skin, anon? Tell the truth, did you kill a hobo?
>>
>>96998041
That'd make them even more OP. The cults themselves should be prime benefits, it's not like they were all psykers in the fluff anyway
>>
>>96998019
It definetly looks really nice, if you can pull it off. But the lighter schemes are more reliant on "NL details" to appear distinctive. A plain marine with those colors might look a bit UM-ish
>>
>>96998194
nta but make it command slot only then
>>
>>96997933
>deathwatch arms and bolt pistol
alright i'll let you off-
>primaris guns
you can fuck off
>>
>>96997933
Yea, fucker needs to drill his barrels.
what am I meant to be mad about otherwise?
>>
>>96997584
you can chain Auxiliary Detachments indefinitely with Primus Demi-Company, so UM can start with

>Crusade Detachment
>Centurion
>4x Despoiler/Tactical/Assault/Breacher
>potentially another Troops with Logisitical Benefit

and then chain any number of

>Primus Demi-Company
>Optae
>2x Despoiler/Tactical/Assault/Breacher
>1x optional Support
>1x optional Fast Attack
>potentially another Troops with Logisitical Benefit

for points efficiency the Primary Detachment is minimal (each basic Praetor is worth 12 Tacticals/Despoilers, each Centurion is worth 8), and the cost can be further reduced by using Inductii instead of Tacticals - smaller units, but since we can chain indefinitely it doesn't matter, and we gain some access to special weapons for AT, counter-heavy-infantry and Status flinging, but of course we can still put a Praetor in, Centurions or Optae for additional non-chaining Detachments if we specifically want access to other types of FOC slot

we can even keep it to an Optae in the Primary Detachment which, all Inductii, gives up to 7 Logistical Benefit Primus Demi-Companies of 31 bodies in addition to a Primary Detachment of 51 via same and a final Primus Demi-Company of 21 bodies, for 9 Optae and 300 Inductii with 30 points spare, and only losing out on one filled Prime slot as a result (though we could fill that one with regular Tacticals or teleporting Despoilers, and one Optae can take a different advantage since we're out of points)

it also gives you 30 units (39 if you count Optae separately) so your footprint of more than two 12" pizzas (2.7 square feet) matters less as you can even hold some in Reserves and simply wave assault Objectives until you win or the other guy dies of boredom

UM as Militia: the game
>>
>>96997534
Just give it a few more editions mate
>>
>>96997799
I just use Kantor Blue
>>
>>96998319
Yeah I do not like it, indeed looks to much like edgelord UM
>>
>>96997584
Ignore everyone's idiocy. Once crusade detachment, 18 allied detachments (one detachment for every legion plus blackshields). No leaders needed, 40 troop slots.
>>
>>96997933
The NU-beakie heads are too small
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>>96996099
There are starving Africans in Africa, be grateful
>>
NL anons, have you bothered swapping out the volkite on the terminator praetor? Is it any hard?
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>>96997834
>>96998019

I started with black, drybrushed on leadbelcher and then filled in the spaces with Night Lords Blue.
Then came the fun part every NL player loves of freehanding in the lightning until you reach a point where you chuck it in and say that's good enough.
>>
>>96998377
>The world didn't end this time, but just you wait until next year! Then you'll see!
>>
>>96998026
>go to self-labeled narrative event
>it's all matched play missions
>nobody has an army theme besides "these are the units I think will win"
>>
>>96997884
I think you're replying to the wrong post
>>
>>96998459
I actually havent been doing lightning, but maybe I should. Im trying to go for the manticoredesign look
>>
"ultramarines can take infinite optaes"

militia can take infinite command squads that snowballs VERY QUICKLY
>take 1 command squad
>officer of the line 3
>take 3 medicae oversight delegation detachments or whatever its called
>has 1 command slot, fill it with a command squad
>repeat
>1/3/9/27/81/243 command squads
>>
Its easy to complain that X or Y list "isnt narrative" (and generally its true that "narrative" often just means "not competetive")

But what does a narrative list mean?
>>
>>96998467
You mock me but you will see soon enough, and remember this moment when you do.
>>
>>96996971
I don't run a Praetor if I'm not going to use the Legion's unique prime. Prime Delegatus instead. Praetors can get no primes; only the one from Brotherhood of the Phoenix can but that's super rare
>>
>>96998574
A narrative list is one that doesn't contain all the units which are considered meta on the internet. That's one of the easiest way to spot the difference. If you see somebody rocking up with a kratos, land raiders and a spartan, that's a CAACfag at best. The funny thing is that those players usually have no clue how to properly play, and still lose repeatedly. And not all units considered top meta by the internet are always actually that good in practice either.
Then you also got people who have zero units that fit their legion/faction's theme. Best example of this is how every. single. IWfag. stopped fielding even a single proper artillery unit right when 1.0 ended.

Not trying to say it's bad to go outside of a legion's stereotypic army composition. That adds more variety. But playing WS and spamming dreadnoughts in 2.0 for example makes it clear you are not playing for the narrative experience.
>>
>>96996971
The only rules advantage of a praetor is +1 reaction point. Legion champion with paragon of battle is cheaper with better melee stats, and an augur command squad lets you do more reactions for fewer points.
Already played a handful of lists without praetor to deny Slay the Warlord, and the local CAACfags have been seething about it.
>>
>>96998636
I think theres more to IW than just artillery.
But your post sort of illustrates the point, you have examples of "things that arent narrative" - which are subjective imo (contains all the units that are meta on the internet feels overly broad in multiple ways) if not entirely objectionable.

But what IS a narrative list. it cant simply be "every list that features legion/faction theme and doesent have all the meta units" right? Im looking for a "if it is X/Y/Z it is narrative" rather than "if it is A/B/C it isnt", some way to positively prove the case for a list.
>>
>>96998574
A narrative list is just a list where the units are added as narrative components first and foremost before considering gameplay effects.

An example I've been grappling with lately is the Gamer In Me wants to run 2, maybe more, rhinos with tactical squads in them, because gameplay wise it makes sense to have units that can either grab an objective early to score big points OR wait until late game and quickly grab an objective when there's less resistance on the board.
However the rest of my force is on foot, which narratively implies they've already disembarked from their transports and hoofed it to the location the battle is taking place at. So why did these 2 squads randomly stay in their APCs? They're APCs not IFVs, they shouldn't be in the thick of it like that.

On the other hand, if I have a mostly mechanized force, having a few APCs and tanks makes sense and the battle can be assumed to be an ambush on a convoy.

The other way a list can be narrative in my opinion is to theme it after a known order of battle in one of the black books or novels. Like Abaddon's failed assault in the Saturnine Fault. Bring Abaddon + Justaerin and 2 Termites with veterans/reavers as your core and fill the rest with infantry (no dreads, no tanks, etc). Bang, perfect narrative list. The guys that aren't deep striking are the first wave gathered together (only because the rules don't actually allow you to do a full null deploy list like you should theoretically do for this specific narrative) and Abaddon+Justaerin start the battle waiting in their Mantolith to be warped in + other termites are late-comers.
>>
>>96998684
I dont disagree with your overall point, but "rhinos" are like the easiest thing for a marine list to justify imo short of tactical marines. Its literally half of the space marine bread and butter (tactical marines in rhinos are the "standard" formation)

Also: does a pintle weapon (like a havoc launcher) turn the rhino into an IFV?
>>
>>96998668
>I think theres more to IW than just artillery.
Agreed, but that was just the most easy example.

And having all the meta units and options really is the most telling about how narrative a list is. The genuine narrative players I know go out of their way to not have the most meta units and options. So even if they bring a kratos, it will not have the melta cannon, and only one of their characters has a thunder hammer. It is usually really easy to tell this way.
>>
>>96997910
Being seen is silly when you're not operating alongside frail mortal allies. You don't want the enemy to fear you, you want them to die.
BL has heavily flanderized NL into being moustache twirling guys who only care about playing people. Specifically flaying people.
But regular marines were often used only against enemy militaries in the crusade. Night Lords were often fully sanctioned to go after populations too. That's terrorism. They also attacked food and water supplies, and weaponized weather. That's war crimes. Then then would they linger and film themselves crucifying a city to make a whole system sue for peace. That's some Dirlewangler shit.
I think flayed skins and baroque bat wings are more for the Taliban-like videos than for their enemies to witness. For the actual combat they already use wearable flashbangs (lightning armour and booming voices), which is actually si very SWAT of them.

They don't want the locals to fear them. They want the non-locals to fear them, and the locals to be blinded and stunned. A fight implies attack and counter attack. Murder is one sided. They murder worlds.
>>
>>96998716
>BL has heavily flanderized NL into being moustache twirling guys who only care about playing people
...

Anon, thats what we are. The NL are not a "serious fighting force", they never were. Theres plenty of other legions that are more suited to fighting peer (or superior) opponents. The night lords are a terror weapon, a war-crime, and like most war crimes their main purpose is to brutalize a civilian population for perceived psychological effect, rather than any real tactical or strategic value.

Theyre a legion of gangbangers and murderers sent out to do unspeakable things to the civillian population of anyone the emperor doesn't like because the emperor was evil and wanted them to do evil shit in his name. Their "fall to evil" isnt so much a fall as them acting exactly as intended, and the intended purpose was just nihilistic evil.
>>
>>96998733
Anon, marines were sent to fight enemy armies, and would stop when they were defeated (or surrendered)
Night Lords were sent to fight enemy PEOPLES, and would stop when they were pacified. That is, both their means for war and their spirits would be destroyed. Night Lords can afford to avoid an army because they aren't defending anything, and thus aren't locked in place like many others are.
The Flesh Golems were a real danger, both present and symbolic. The Night Lords both destroyed them and turned them into a cautionary tale. That is real strategic value.
Also they conquered worlds with intact infrastructure, which couldn't be said of other legions.
Them being used "solely" against civilians is a ridiculous notion, and an example of the damage BL has caused.
>>
>>96998777
>Night Lords were sent to fight enemy PEOPLES
Yes, thats literally the point.

For most marines the main consideration was "how effective can we be against dangerous enemies", for night lords it was "how do we best inflict pain on a defenseless population". Theyre the space dirlewanger brigade.

You can argue there was some pragmatic value to this approach, but not even most night lords cared about that. They were simply sick fucks sent to do sick fuck things by other sick fucks.

>Them being used "solely" against civilians is a ridiculous notion
No one mentioned "solely", theyre still space marines and still sent to conquer worlds. They didnt get it their way every time.
>>
>>96998716
Ok, so what's your cope for stuff like the Black Books talking about how Kurze himself directed a battle against "local" resistance then decided to slaughter "local" cities despite the pleas of Imperial forces to send a message?
>>
>>96998716
>Murder is one sided. They murder worlds.
Reminds me of ADB's old forum post about how the VIII would methodically go about destroying another legion if it came down to it. I suppose he forgot that the setting narrative he was writing for, the Horus Heresy, pitted the Night Lords against other legions they were trying to destroy and they spectacularly failed to do accomplish anything what he suggested. Fun times.
>>
>>96998716
>They don't want the locals to fear them

Their whole compliance strategy is based around brutally killing a small portion of the population so the rest will be too afraid to fight back
>>
>>96998574
A narrative list is one the fits the narrative of the battle. If tour forces are the hastily assembled defenders of a vehicle production plant then we could be talking plenty of vehicles and servitors. If you're a raiding force attacking form orbit to intercept an enemy siege train before it can get into position then you'll be running a lot of drop pods and such, while your opponent will of course have plenty of heavy artillery but probably not a lot of regular or fast elements.
Of course, most people don't have nay narrative for their battles beyond "anyone up for a game this Saturday?" and so they don't mean narrative lists, they mean fluffy lists. (Actually giving a fuck about what words mean isn't just odious and adult and shit, but gives them anxiety attacks and flashbacks to school.) Ie a list that's something you can imagine a not completely abnormal force for that army to be in-universe, as opposed to something assembled solely to win games. What exactly that means... may depend a lot on how badly you beat them.
>>
>>96998861
>and so they don't mean narrative lists, they mean fluffy lists
I think thats a good point.
>>
>>96998847
Its not an "author" quote, its from a character in universe.

But its also not a "failure" on the writers part that the night lords failed to murder another legion, thats half the point. Theyre bullies, they WOULD murder a legion (or "should") but didnt, because they found themselves involved in a war rather than a one sided conflict.

The night lords have a doctrine of sorts - both in an ideal sense and in terms of "so heres what they would normally do" - and that doctrine failed to accomplish its indended goals when they were put up against the other legions. Because the night lords were designed to murder helpless unarmed people, and not murder space marines.
>>
>>96998856
>brutally killing a small portion of the population
Yes, that's the locals. The ones in this sane city. What do you call the people who aren't in your same city? "New Jerseyans"?
>so the rest will be too afraid to fight back
That's the non-locals
>>
>>96998916
>>96998847
Also: the guy saying it is iirc sevatar, one of the few competent people in the legion explicitly juxtaposed to the usual sadistic retards. So yea, if Sevatar had a legion of Sevatars thats what the night lords would do. But he didnt have that, he had space MS-13.
>>
>>96998487
The second you see the match play missions, you should know it's not narrative.
>>
>>96998814
When I say people, I don't mean specifically civilians. I mean the faction as a whole. Like saying Australian people, it won't mean specifically the Aussie civilians. It will mean BOTH their army, their civilians and their way of living. Night Lords were sent to destroy all of that, not just their emu armies or kangaroo wives.
>>
>>96998839
That's just bad writing
>"I like kids, they are the tastiest" Curze said. "Hee hee! Shamone", he howled
>>
>>96998847
That's what they SHOULD be doing, too bad they are never written doing it. Almost as if BL was bad writing itself.
>>
>>96999099
"the night lords should be X, but theyre actually sadistic, incompetent, loons", isnt a flaw of the writing. The night lords not being what they "should" be is a large part of their story.
>>
>>96998540
yeah but they're blood bags
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>>96999128
"I made my war crime legion to be tragic, tortured and noble on the inside, people who do the harsh but necessary thing no matter how horrible it is, but all I got were a gang or insane monsters who like the horrible things I sent them to do and have no deeper care for the totally valid and complex reasons behind why I have them skin babies"
>>
>>96999094
>That's just bad writing
Just because it makes you cry doesn't make it bad
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>>96999161
It would be good if it made me cry. Instead, it just makes me wince and grimace.
>>
I dont understand how you can like NL and also want them to be competent or "good", the whole point is that theyre the raving loony monster legion, a physical manifestation of the rotten soul of the imperium
>>
>>96999213
I can want a faction to not be incompetent, anon. I don't really care about anyone bring noble "deep down".
My main gripe is at BL for making factions cartoons of themselves to the point of making people think they can't do anything else.
>Night Lords massacre populations...surely that means they cannot fight their equals.
That's two separate, different things...and then BL goes and writes it true. Night Lords were made the Eldar of space marines: they lose every single time, and can only win against offscreen civilians.
That's not tragic, that's just bad writing.
>>
>>96999287
I wont disagree that BL does cartoonishly stupid shit in terms of plot armor or whatever ("and then the ten tactical marine heroes killed 100 enemy veterans, seven terminators, a land raider, and crippled a fellblade" or whatever)
But the night lords being bullies who dont like punching in their weight class is a part of their identity, both mechanically and narratively. In their book series which (while 40k) is one of the few times they get focus and are really made into "something" thats basically brought up.

The night lords arent soldiers fighting for a cause, theyre space gangsters, gangbangers in power armor who will cut and run when they see the chance because they dont believe in anything except themselves. The "tragedy" of the night lords is that theyre pathetic, that they represent what space marines really are, thugs in power armor built to terrorize a galaxy at the behest of a despot.
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https://www.warhammer-community.com/en-gb/articles/amxn8f1q/sunday-preview-get-into-the-melee-with-assault-terminators-and-chaos-marauders/
>Ashes of the Imperium by Chris Wraight is the first book to explore the Scouring, the aftermath of the devastating civil war that rocked the galaxy. It is available to pre-order next week in a premium edition that features a leather effect cover, with screen-printed artwork, a metal emblem featuring the logos of the Ultramarines, Word Bearers, Iron Warriors, and Imperial Fists, foil blocking details, silver page edges, and a black ribbon bookmark. Inside you’ll find a colour insert of the standard cover art, full-colour art of Rogal Dorn and Roboute Guilliman in a tarot style, character portraits, and four pieces of black and white art that accompany the story.
>This is your first chance to buy this edition, which is currently only available while stocks last. If this sells out in a blur, as these things are known to do, we'll look to do a restock in the near future, so don't panic.
I don't care for doomsayers claiming that the Scouring will be shit. I let myself be hyped for once, even if that's unreasonable.
>>
>>96999396
No hope allowed
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>>96999396
I'm going to buy that big fancy book and scalp the shit out of it to be perfectly honest with you.
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>>96999359
Fighting fair is silly. Attack where the enemy hasn't brought their strength to bear. Do the most devastating damage you can, and when the foe musters their strength against you, retreat and attack their now defenseless flanks.
Problem is, I'm actually describing White Scars battle plans. Yet they are noble and all fans like them - mostly because BL writes little about them. And they're loyalists (despite half of them siding with Horus believing his Primarch was also going to), so they cannot lose unlike NL, who lose every time.

Maybe the NL problem is their origin. Children of a dark, horrible place where violence is bread and killing is wine. A place with nothing to give besides child gangsters.
Problem is, that's Luna Wolves' Garviel Loken, beloved loyalist and protagonist.

There's nothing wrong with the Night Lords besides the fact Black Library writes them like so.
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>>96999465
Retreat from melee ...wtf. You never retreat. Either they die or you die. and if you die you send in another way to clash in melee.

>>96999465
Night Lords are busy with theatrics and acting instead of picking up a chain ax and charging at the enemy. Like marine should do.
>>
If your whole army lost its back pack, because the customs guys during checking threw them out and didn't put them back. Can you still play with the army? Army is 100% GW plastic, no recasts, no resin. Just that 90+ marines have no back packs. It is fully painted too bar the magnet space at the back where the back packs were
>>
>>96999505

Sure. But honestly I would suggest emailing GW and explaining the situation, they might send you replacements.
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>>96999509
See the problem is that it was a fully painted army I ordered, I am not good at painting, and the customs opended the box with the army at random and because it had magnets someone "lost" back packs for 40 tacticals, 20 HSS, 10 dudes with meltaguns, all characters and 20 jump marines. I am lucky they didn't lose any sponsons or turret I guess, but still having that marines without back packs I worry that I won't be allowed to play or get some bullshit penality for unpainted army.
>>
>>96999509
But it is worth a try I guess. not going to kill me to ask for them.
>>
>>96999536

Was it lost when being shipped to you or after you had already taken possession of it?
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>>96999505
You can, but would get replacement back packs. Maybe try to contact the company you got the models from, whether it's a painting studio or whatever, and tell them the situation. They should be able to get compensation from customs fucking up.

Why were the back packs magnetised by the way?
>>
>oldhammer fluff
Night Lords are cowards and bullies
>BL novels
Night Lords are cowards and bullies
>FW fluff
Night Lords are cowards and bullies
>FW crunch
Night Lords are cowards and bullies
>2.0 crunch
Night Lords are cowards and bullies
>3.0
Night Lords are cowards and bullies
>(You)
"NO SHUT UP IT'S NOT TRUE"
>>
>>96999681

Not that anon but NL are written as unrealistically cowardly and incompetent to make the loyalist legions look better. Honestly it's part of why I stick to reading the black books and sourcebooks rather than the stupid BL books.
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>>96999688
BL published all editions of HH? Maybe on Planet Retard (fka Nostromo)
>>
>>96999688
The same black books that had them start with a numbers advantage and the element of surprise over the dark angels and still had them get their ass spanked badly and having to get bailed out by the Ulan Huda
>>
Don’t care if the space bats are cowards or chads, I only know that they are the most entertaining hobby project I had in a long time
>>
>>96999465
you conveniently leave out the rampant backstabbing part of the night lords
it's all nice and dandy to not fight fair; but in a war you can't possibly win if every squad leader pulls a iznogoud move to try to kill his superior
>>
>>96999548
the part were lost when they were coming to me. normaly customs doesn't check stuff coming from EU, but they did so because of the magnets doing something to their machines.
>>96999585
>Why were the back packs magnetised by the way?

I only have Ikea plastist boxes as transport for my models, and the back packs, especialy if they have stuff attached to them like vox, banner or White scar totem racks etc take up a lot less space if the back packs are separate.
>>
Guys is there a unit or company of white scars that uses green instead of the red? I thought that White Scars, being steps and mongolians etc were the ones with Green shoulder pads, helmets etc And I accidently painted 40 tacticals and 20 seekers, which I now thing is death guard colours.
>>
>>96999759
>yeah bro I totally meant to play white scars not death guard, just ignore the fact that I didn't look at any image containing a white scars ever
>or the fact that my army is a bunch of heavy weapons units and vehicles
>or the fact thati own calis typhon
You're not fooling anyone you polish WAACfag
>>
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>>96999726
I like deathguard, because they look funny and you don't have to be good at painting, because any error is just them being dirty or having damaged armour.
>>
>>96999746

The person who sold them to you should be on the hook for that. They're required to deliver them to you. They should have insured the package.
>>
>>96999798
Anon I have zero taks or typhons. I have 40 mk 2 tacticals and 20 seekers in mk6. And yes I never looked at their specific art, but just listened to audio books. I knew they had white armour, so when I saw dudes with skulls, white armour and green stuff I thought it was them.
>>
>>96999501
Well kill the ones you're tangled up with, then disengage. White Scars use bikes for that, Night Lords can use jump packs for the same thing.
>>96999735
>That enemy vehicle exploded and took my sergeant with it. Is that why I was issued melta bombs? To NOT use them?
>He chose to stay, he chose to die. These things wouldn't happen if I was squad-leader, just saying...
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>>96999810
insurance doesn't really work here and if you start going at the state officials for stuff they "lost"/took for themselfs etc suddenly you had so called "very lttle nice men" visit you and start asking questions about did you pay import tax for items bought, why are you ordering expensive in a time of crissis and why didn't you finish you military service etc.
>>
>>96999711
It says the Thramas Crusade was written almost a decade earlier. What, you wanted the Black Book to *not* include that?
It's like saying the Black Books made ALpharius a twin because HH3 Extermination (2013) says it. No, silly, that's from Legion, written 5 years earlier in 2008.
>>
>>96999841
Well that's on you then for living in an uncivilised shithole.
>>
>>96999798
>Legion wears white
>Now they wear green
>"I'll wear black with red shoulders. I'm Abaddon, fuck you"
Let's not pretend marine heraldry follows any logic. These guys don't look like Iron Hands at all. But tell Autek Mor that and he'll kill you and steal your clan
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>>96999866
but anon; usa is not in eastern europe
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>>96999841

Weird how there's always an excuse for not taking the advice of people here.

Insurance is paid for by the sender, typically.
>>
>>96999883
Did I stutter?
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>>96999800
Oi cool nemesis. Hot-shot lasgun barrels?
>>
>>96999841
>Didn't pay his taxes
>Didn't finish his military service
Can you?
>>
All these kits and I have to do surgury on some mf because I want an outstretched pointed arm so my dude can actually be pointing their stupid gun at someone.
>>
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>Wake up again
>Autism about NL
All I wanted to talk about is that the blue/light blue sucks anus and Night Lords should be dark blue almost black.
Some of you 'tists need to be medicated
>>
What armies y'all playing anyway
>>
>>97000061
I mean it does. Night Lords ought to be "midnight" blue or whatever dark blue is called these days. There's more legions than there is colors (and none are orange lmao fml)
>>
>>97000070
Solar Auxilia, but thinking of doing more Dark Angels.
>>
>>97000070
Blackshields, Mechanicum, Word Bearers, and technically I'm thinking of buying some artillery to run my tech thralls as augmented levy militia
>>
>>96999688
There is a difference between "the numbers in XYZ bit of lore are retarded" (true, but also true regarding basically all factions, its just the case for anyone going up against protagonist plot armor) and "the night lords arent bullies and cowards" (they are, its their identity since forever)
>>
>>96999726
You need to post your skin recipe anon.
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>>97000070
Night lords.
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>>97000070
i got salamanders; dark angels; blood angels; mechanicum; solar auxilia; custodes and thousand sons
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>>97000070
Dark Angels and Alpha Legion
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>>97000070
Blackshields. I could do Thousand Sons too, sort of.
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>>97000103
>Stand and fight, coward!
No thanks, that's retarded? Shoot their melee fighters, backstab their artillery crews, then retreat once reinforcements come in.
Why would one ever stay and fight, when one can kill and redeploy?
>>
>>97000194
>Why would one ever stay and fight
real night lord mindset here lmao
>>
>>97000194
I dont know if youre being ironic, but there is a difference between pragmatism and cowardice, the night lords are largely both.

Yes, doing things "unfairly" is good, you never want to fight a fair fight. But the inability to fight a fair fight if you need to is itself a weakness. The night lords, both mechanically and in the lore, are bullies, they dont have that grit to fight a losing or fair engagement and that means they suiffer in peer conflicts

Everyone deciding theyd rather be doing something else when a fight looks close/fair is a bad thing.
>>
>>97000202
It's "kill, maim, run", no? I'm a bit hard of hearing :^)
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>>96999913
dude I am not going home from Malta till thing go back to normal. I am not stupid or important enough to do it.
>>
>>97000270
I don't get this whole fair or unfair thing. It is not important. You set a target and you charge it, and if suddenly your own primarch drops on it and you have to fight him , because he goes nuts it doesn't matter. Fair, unfair is inconsequential only the eternal fight matters.
>>
Are black shields a good starter army
>>
>>96990343
How are you getting the 4th pathfinder? Didn’t the table have only 3 command slots? Also, if I see you playing this I’m shoving each and every one of the 128 models up your rectum
>>
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>>96993540
The old scheme had so much sovl compared to that shit they threw in warcom to try get us buy auxilia when no one wanted it
>>
>>97000270
I'm in character lol. Yeah their buffs are situational...but so are everyone else's. They are apt at their way of fighting, but marines can turn a situation to their advantage.
You'd think White Scars would suck when forced into a defensive siege, outside their main tenet of "they enemy can't hit you if they can't reach you". And yet they did fine, because they did sallies and such.
So it's not unreasonable that Night Lords can still use their talents for murder even when forced into a straight head on fight
>>
>>97000476
Thats kind of what im talking about. The WS could manage in a situation where they were disadvantaged because they were mentally ready for it.

NL arent, theyre cowards, they will cut and run before fight an engagement where they dont see themselves having a chance of winning If the NL were defending the walls of terra against overwhelming odds they would have simply defected.
>>
>>96999759
I need to see pics of these
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>>97000185
I like that greatsword dude. What bits did you use?
>>
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>Painting some Solar Aux.
>Shading the base colours
>Dry brand new shade brush with bit of kitchen paper
>Trying to get some of the shade gunk out of the bristles.
>Pinch the bottom and gently pull upwards to get the gunk.
>Accidently pull all the bristles out of the head of the brush in one go.
Cool. Fuck me I guess.
>>
>>97000593
now sound your urethra with the handle of the brush
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>>97000369
he plays Space Catholics Legion, he doesn't need to understand the rules and wouldn't try even if he did need to
>>
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>>97000582
NTA but that's a two handed nemesis sword from the power armour Grey Knights kit.
There's tons of power weapons in that kit, used a lot of them too. One of the best value kits GW has every made, still using bits from it over a decade after buying it.
>>
>>97000582
DA praetor base, regular mkIII arms repositioned a bit, GK sword with the hands also repositioned a bit
>>
>>97000070
Alpha Legion with Word Bearer, Thousand Sons, and/or Militia allies
>>
>>96998352
>9 Optae and 300 Inductii with 30 points spare
Anon, explain to me how with Optae at 50 points minimum and Ultramarines Inductii at 90 points minimum we're getting 9 Optae (450 points total) and 30 Inductii Squads (2700 points total) at under 3k points?
>>
>>97000896
oh thats easy, by cheating.
>>
>>96998352
>>97000649
Also since when does 51+31x7+21 add up to 309 rather than 289?

This makes me realise where you fucked up with your maths by the way, because if you have 28 units of Inductii instead of 30 then you do in fact have 2970 points total, so 30 points spare as you thought.
>>
>>97000649
It is a godly set. And the power packs are a great source of parts. The helmets are great for DG and DA. I don't think GW will ever do insane good kits like the GK terminator and GK power armour set.
>>
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>>97000902
>>97000902
Cheating is only socialy unacceptable if you get get caught.
>>
>>96998387
Illegal list, only 50% of your army can be allies
>>
>>97000896
well anon as it says in the post there's 7 Primus Demi-Companies with 3x Inductii squads and 1x Optae each @ 320 points each for 210 + 7 bodies and 2240 points total

and there's one Optae and 5x Inductii squads in the primary for 50 +1 bodies @ 500 points

and there's another Primus Demi-Company of 2 squads and 1 optae (who isn't even necessary since we're not chaining on but here we are) for 20 +1 bodies @230 points

and that gives you 30 Inductii squads and 9 optae

I don't know how it's working either but there you go, I guess a typo in a post nobody cares about is enough for you to suck my dick over
>>
>>97001008
>He's doubling down
Since when does 3x7+5+2 equal 30 and not 28 anon?
>>
>>97001024
(3x7) = 21
21 + 5 + 2 = 28
I hope he doesnt whip out common core
>>
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The next Centurion. I wanted to make one with a big power sword but I had a hammer left over so why not. I can always make more.
>>
>>97000951
>polish filename
>>
>>96999800
Why is their Sergeant a Dark Angel?
>>
>>96999818
>taks
You're not beating the Polish allegations
>>
>>97000642
But anon, he's not playing Word Bearers
>>
>>97001121
You have a problem anon.
Dare you to make a heavy chainsword/chainaxe centurion
>>
>>97001249
I'll make heavy chainsword vets when I get to them.
>>
>>97001282
Good man. I really want to make that unit.
>>
>>97001394
A master of descent means I get to convert a master assault vet sergeant also :^)
>>
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I'm also up-armoring a tartaros model to represent a +1T +1W centurion.
>>
>>96998716
The Night Lords way of battle is silly if you buy into an unrealistic idea of logistics where space marines have infinite bullets and infinite food and their fleets have infinite fuel.

Night Lords goal is to be so very visible and terrifying that they don't need to fire 20,000,000 bolter shells than an autistic iron warriors or imperial fist legion might need to compliance a planet like our Earth that has a population in the billions.

Being visible might mean 5 or 10 more night lords gang members perish, but if it makes the enemy planet surrender more quickly that could save more total lives than if the compliance takes a month like a shitty legion - in addition to the millions of bolter shells.

Though, NL invented the actual ideal way of waging war. Just show footage of 10-20 planets NL have victimized while hovering in orbit around the planet - realistically 99.9% of planets would surrender without a fight, making the NL the most efficient legion in the entire imperium for non-xenos warfare (as xenos, robots and orks won't care)

Having pretty bright yellow ImpFists smile and pretend to be friendly and nice in orbit would give the victim-planet an undeserved sense of self-confidence and a lower sense of the Astartes threat that would inevitably end up costing more lives on both sides. A planet of a billion people would not instantly have every country agree to occupation before massive bloodshed happens - humans are not that well-behaved. Peaceful cooperation could never be universally relied on - but complete terror and a need for self-preservation? That is hard-wired into us biologically and near universal so less rebels than trying to act peaceful.
>>
>>97001520
>20,000,000 bolter shells
Only 20 million shells for a planetary compliance? What a bargain!
>>
>>97001520
>The Night Lords way of battle is silly
You could have stopped there. You should have stopped there.
>>
>>96999396
the hardcover looks wonderful
>>
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>>96999396
>>
>>97001520
What the fuck are you talking about, do you seriously believe the only way to get people to behave is to commit terrorist attacks constantly to keep them in line? Have you not been paying attention to the past 30 years of geopolitics?
>>
>>97001520
is this pasta ? i wish it was pasta; maybe it can still be pasta
>>
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>>97001638
NTA but too be fair we haven't had super human god men run around wearing peoples skins and broadcasting their deaths across the globe
>inb4 ISIS or some islamic death cult
lol, lmao even.
>>
>>97001520
can't be pasta due to shitty specifics; but really good attempt. katana are better/10
>>
>>97001671
read machiavelli's magnum opus; twice; just to be sure
>>
>>97000444
yeah the cartoony renders suck, dis here is da shit
>>
>>97001671
>terror works we just havent tried it enough
terror is one of the oldest weapons known to man, the fucking bronze age warlords fighting over the euphrates used and valued terror.

Terror, to some extent, works. Terror has also repeatedly shown its limitations in real warfare and has repeatedly shown that it does not do what people intuit it will do. War crimes are great for getting your kicks, less good for winning wars. Shock and awe is simply not a reliable strategy, even when you completely overmatch the opponent.
>>
>>97001520
>Though, NL invented the actual ideal way of waging war. Just show footage of 10-20 planets NL have victimized while hovering in orbit around the planet - realistically 99.9% of planets would surrender without a fight, making the NL the most efficient legion in the entire imperium for non-xenos warfare (as xenos, robots and orks won't care)
Sergei Shoigu is that you?
>>
>>97001807
>Sevatar! Skraivok! Where the fuck is the ammunition?!
>>
>>97001520
I think we are actually agreeing, anon. Maybe not on the micro level, but overall yeah, NL are technically very efficient at compliance. Relatively few guys broadcasting maximum brutality to bring billions into compliance.

I'd like to think they have a bit of Sherman's march to the sea (mostly regarding the destruction of infrastructure, as Sherman's soldiers would allegedly be summarily executed if they misbehaved in Savannah). But I guess that's OC fluff contaminating the actual canon lol.
>>
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More. More!
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>>97001520
>Commence the broadcast!
>My lord, we cannot.
>What? Why not?
>We've yet to hack into their global communications system, my lord.
>Then get on with it!
>My lord, we cannot.
>And why not?
>There is no centralized global communications system for us to hack, my lord.
>Well, shit. I suppose we'll just have to move on then.
>>
I have decided that the Emperor's Children were actually the most efficient at executing planetary compliance actions. It just makes the most sense.
>>
>>97001911
What’s the white stuff
>>
>>97002058
Solidified cum.
>>
>>97002058
Extra armor
>>
>>97002058
ERA
>>
I just wanna know what material is called so I can copy him...
>>
>>97002147
Anon >>97002072 already answered you
>>
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>>97002147
sheet stamped cum
styrene profiles you can find in basically any hobby shop and online, they come in a million flavours and thicknesses
>>
is there a channel that does non-boring army composition battle reports? I want to see Caestus Assault Rams, Storm Eagles, Thunderhawks, Kharibdys claws, not just the 5,000th video of one landraider of terminators going forward while 2 tactical squads step on a pod and some HSS roll random dice at each other.
>>
any stl for cataphractii arms?
>>
>>96990196
How do you beat this list anons?

>Crusade Detachment - 740 pts
>Herald (Command) w/ Legatine Axe - 115 pts
>Warmonger (Command) w/ Thunder Hammer, Argyrum Pattern Boarding Shield and Melta Bombs - 165 pts
>Centurion (Command) w/ Legatine Axe, Argyrum Pattern Boarding Shield, Vexilla, Cyber-Familiar and Melta Bombs - 135 pts
>10 man Invictarus Suzerain Squad (Retinue - Logistical Benefit) - 325 pts

>6x Primus Demi-Company - 165 pts
>Optae (Command) w/ Legatine Axe and Argyrum Pattern Boarding Shield - 80 pts
>Tarantula Battery (Recon, via Logistical Benefit) w/ Lascannons - 85 pts

>6x Primus Demi-Company - 125 pts
>Optae (Command) w/ Legatine Axe and Argyrum Pattern Boarding Shield - 80 pts
>Tarantula Battery (Recon, via Logistical Benefit) w/ Heavy Bolters - 45 pts

>2x Combat Pioneers - 170 pts
>2x Tarantula Battery (Recon, via Logistical Benefit) w/ Lascannons - 85 pts

>2x Combat Pioneers - 130 pts
>2x Tarantula Battery (Recon, via Logistical Benefit) w/ Heavy Bolters - 45 pts

Nothing deploys normally as all the Tarantulas infiltrate while the ICs all anchor onto the Suzerains and sit in deep strike reserves. Once they arrive they can run around killing squads/challenging for VPs with the Herald, there's no way to beat him in said challenges because of the Ultramarines gambit combined with the fact there's 15 ICs.

The rest of the opponent's army is dealt with by the fact no matter where he is, at least some of the 40 Tarantulas will be in range of him.
>>
>>97002322
>there's no way to beat him in said challenges because of the Ultramarines gambit combined with the fact there's 15 ICs.
Yes there is, its called "hes a herald and he has a legatine axe". He can go first all he wants, hes going to lose to a lot of characters out there. As is your warmonger, or any of your centurions because all it takes is one saturnine praetor and your entire 15IC unit loses combat for essentially ever.

The list also has no scoring and a significant portion of its points tied up in one singular deep striking unit (no MoS lol) that can get statussed from interception.
Its also heavy, so the enemy can just walk away from it with impunity if they really want to.

The tarantulas are "cute" but they cant score, wont kill the units the opponent decides to deal with them, and your list cant take advantage of the time they would normally buy.

Bonus round: Literally incapable of scoring first strike with this army. Because Tarantulas fire on the enemy turn and your other unit is in DS.
>>
>>97002346
Legitimately the strongest thing about that list, the sole thing that wont see it go 50:0 in every game, is that it might be able to clog the table up with tarantulas so badly that the enemy wont be able to do too much.

But once again: All the opponent has to do to beat tarantula spam is "not move", or move only certain units at certain times.
And tarantulas are not very strong combat units, theyre cheap, theyre also Av10 and what 2HP? A 10 man marine squad can realistically glance them to death in one stationary volley. Let alone ANY sort of heavier weapon.

And what happens if your opponent has his own infiltrators? If they go first? He puts A squad of whatever on an objective and just scores points safely until at least turn 3 and you literally cant stop him.
>>
>>97002322
you don't win a duel by striking first. There are several characters with near 100% chance to swing first, it is little relevance. Dueling is about models with dmg 2-5, eternal warrior if possible, high WS and using Finishing Blow to one-shot opponent after he tries to go first with a stupid ultramarines gambit and only deals 2 wounds total.
>>
>>97002322
....anon what do you think the ultramarine gambit does? You know you can't combine it with grandstand because that's a different gambit right? All you're gonna do is just go fast, but that's useless because a saturnine praetor can just smash you
>>
>>97002322
>herald goes first
>5 attacks, hitting WS5 on 4s
>3 hits
>wounding on 3s, breaching on 4s
>2~ breaches
>1~2 wounds.

>opponent swings back, thunder hammer/fist/whatever
>4 attacks
>2 hits
>1 unsaved wound for 3 damage (finishing blow).
Herald just died to A centurion. Not a paragon of battle, not a praetor, not some kitted out roid beast, he just died.
>>
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Do we have 3.0 rules for nullificators yet? I haven't bothered to keep up with all the upsell journals and cope pdfs.
>>
>>97002380
No, although I assume its only a matter of time.
>>
>>97002346
>>97002366
>>97002367
>>97002369
>>97002377
What if we swap the Herald for a Termie one (that can take a hammer)?
>>
>>97002322
that list is Especially stupid because if we ignore your herald simply dying in a duel most of the time, over 4 turns there's 100% chance he'll have been eliminated if enemy uses any Precision at all. A single seeker squad does it absolutely trivially. And there's zero way for the list to prevent it.

So the enemy infiltrated onto the objectives, is making mountains of VP with Line, your tarrantulas do nothing at all as enemy just doesnt move afterwards, and your entire flag strat scores exactly 0 VP total.
>>
>>97002322
I think you are overlooking the fact that only a single tarantula can react-shoot at each enemy unit that moves, with the way the tarantula reaction is worded. Even a tactical squad will just eat the two lascannon shots, charge the tarantula and blow it sky high with krak grenades.
>>
>>97002403
Youre still "just" using a thunder hammer centurion (btw, given you have a focus score of +15 or whatever the fuck, a power fist and thunder hammer are the same for you)
Heralds are simply not reliable combat monsters, you can even make him paragon of battle if you want but at the end of the day its still "just" a centurion (or pushing it, just "praetor equivalent").

A herald is imo a good consul, the extra VP are great and they can become really valuable by taking easy combats here or there or by taking out low tier characters in challenges.
A herald will not become a dude who can reliably punk any character in his way, he does not (ironically) want to be the spearhead of the assault because thats where hes going to die. The herald wants to be a skirmisher.
>>
>>97002322
You lose to a tactical squad screened out on a player placed objective. You are deep striking, so at best t2 drop, t3 charge. You max out at like 8vp.
>>
>>97002442
The reaction says they can only select one unit, but unless they ended their movement at exactly 48" from all the Tarantulas then the moment it ends the next one can react as they continue to move
>>
>>97002403
Tarrantulas are purely a diminishing returns unit. The first 4 or 6 are sometimes useful for interfering with the enemy's 1 land raider from driving quickly onto the main objective and one single tarrantula per turn gets to reduce First Strike VP using Expendable(3) but then it doesn't matter if he's killed 1 tarrantula or 12 tarrantulas it's still reduced to 1 not 0. Vehicles can't contest objectives so you're not changing his vanguard scoring and you're not scoring any caps or First Strike yourself with your one unit hiding in reserves.

If you have 30 tarrantulas, they're actually speeding up the enemy units as the enemy gets tons of free setup move (1-6"), if needed free charge moves (4-6"), if needed free pile-in movement (4"), free consolidation moves (4") past the deleted tarrantulas. Even Slow and Purposeful terminators get the 4" consolidate, since it's not a Pursue move.

>>97002482
wrong. The tarrantula reaction step 2 is the unit's movement is fully completed during one tarrantula's reaction.
>>
>>97002482
The reaction happens after the move, not at intervals of movement. If a unit moves through 20 tarrantula ranges, only one can react because you only react to the final position/move/
>>
>>97002486
>wrong. The tarrantula reaction step 2 is the unit's movement is fully completed during one tarrantula's reaction.
Wrong, read the rules again, you just have to resolve any remaining elements after the Target Units movement, said elements might include the other reactions

>>97002488
You are correct, I was wrong on that one. Point remains that whichever ones are in range at the end can keep reacting as part of resolution of the target's movement.
>>
>>97002322
As everyone else has pointed out, the Herald gambit is retarded, but I think you're onto something with the Tarantulas.

This list is probably unbeatable unless the opponent can win the game without moving a unit:

>Crusade Detachment - 510 pts
>Praetor (High Command) w/ Paragon Blade, Combat Shield and Cyber-Familiar - 145 pts
>Delegatus (Command) w/ Power Dagger and Combat Shield - 110 pts
>2x Centurion (Command) w/ Power Dagger and Combat Shield - 90 pts
>Tarantula Battery (Recon, via Logistical Benefit) w/ Hyperios Missile Launchers - 75 pts

>2x Officer Cadre - 255 pts
>2x Centurion (Command) w/ Power Dagger and Combat Shield - 90 pts
>Tarantula Battery (Recon, via Logistical Benefit) w/ Hyperios Missile Launchers - 75 pts

>9x Headhunter Leviathal - 135 pts
>3x Tarantula Battery (Recon, one via Logistical Benefit) w/ Twin Heavy Bolters - 45 pts

>3x Headhunter Leviathal - 255 pts
>3x Tarantula Battery (Recon, one via Logistical Benefit) w/ Twin Lascannons - 85 pts

All the officers just hide out in the deployment zone or cap any objectives that the opponent can't get to because to do so he risks being engaged by the 78 Tarantulas you just shat across the board during deployment

>>97002346
>The tarantulas are "cute" but they cant score
Citation needed, they're not automata
>>
>>97002517
Tarantulas are vehicles anon.
>>
>>97002531
So they can't cap in Core Missions, not they can't cap full stop

It doesn't matter regardless because the Centurions can cap and the opponent can't move
>>
>>97002517
>Citation needed, they're not automata
No, theyre vehicles. Which cant cap objectives either.
>>
>>97002565
See >>97002548
>>
>>97002566
No, vehicles literally cant ever contest or hold objectives, thats not "mission dependent" its just a part of the fucking unit class. Its like cavalry.
>>
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>>97002570
Except it's not, it's listed under the Core Missions in the rulebook
>>
>>97002517
Your opponent will have an easier time getting to objectives than you, because he can get through your 78 tarantulas and you cant.
>>
>>97002575
[Citation Needed]
Good luck, I'm being 78 tarantulas
>>
>>97002517
>78 sentry guns
>meaning most of them will always be useless
You get one sentry gun shot per unit moved, hope youre really confident about those two lascannons or whatever.
>>
>>97002582
Again, read the comment chain, that already got debunked
>>
>>97002579
>Good luck, I'm being 78 tarantulas
yea, exactly. And you cant move through them with your models. Well done, you clogged up the board so badly that your dudes are going to be stuck in your deployment zone, while the enemy gets their infiltrate buffer + the ability to simply kill them to clear the way.
>>
>>97002590
Anon, you realise Tarantulas infiltrate don't you?

You can deploy them so you don't clog the board harder than the toilets on the Terminus Est
>>
>>97002598
>Anon, you realise Tarantulas infiltrate don't you?
You realize this doesent matter? You took 78 of the things. Youre going to be stuck filling up the entire board outside your opponents deployment zone (and near any of their units).
>>
>>97002496
Wrong as always. There's a step 1 and a step 2. Step 1 is one tarrantula shoots, step 2 is before the reaction ends, "once the shooting attack made has been part of this Reaction has been completely resolved, including removing any casualties, the Active Player must then COMPLETELY resolve any remaining elements of the Target Unit's movement."

When the process for one tarantula is finished, the moving unit has completely resolved all elements of its movement and isn't moving anymore, no other tarantulas are allowed to declare reactions.
>>
>>97002605
You form firing lanes with them. And they don't have to infiltrate.

>>97002606
Anon, remaining elements of the Target Unit's movement include reactions to said movement.
>>
>>97002607
>And they don't have to infiltrate.
It doesent matter, you took 78 of them. You arent forming firing lanes or whatever else, youre trying to fit them wherever youre going to have space to fit them (and subsequently block your own LoS for most of them)
>>
>>97002607
Nope. The rules do not say that and that's not what the word means in english.
>>
>>97002612
This has the same logic as arguing you can move into impassable terrain as long as your opponent reacts to the move because the rules saying you can't don't apply until the reaction is over and the move is already completed.

You're either retarded or ESL
>>
>>97002623
No, I simply know how to read, unlike your retarded intentionally trying to cheat ass.

Warhammer has never in 50 years functioned like magic the gathering where you create a queue of 50 reactions to one thing happening. Go jump off a building, retard. Every tournament would kick you out instantly trying to cheat so hard.
>>
>>97002630
>Warhammer has never in 50 years functioned like magic the gathering where you create a queue of 50 reactions to one thing happening
NTA but this works against you because ever since 2.0 GW has been trying to make this work exactly like MTG and other "competitive" tabletop games

Anon actually has a point
>>
>>97002638
cheater's retard buzzwords filtered, what a surprise must've said something really stupid I don't have to read.
>>
>>97002630
>Nooo, you can't react more than once with a shitty gun that barely does shit to units anyway, you're a cheater and need to an hero
Holy fuck, I revise my statement, you're an ESL and also retarded

Touch grass
>>
I hope everybody buys 78 tarantulas right before a faq addresses this.
>>
>>97002679
Real chads will buy them after the FAQ
>>
>>97002679
it doesn't need to be FAQed, you just need to stop being a retarded cheater
>>
>>97002679
Spends $1989 trying to WAAC cheating with a boring stationary gimmick. Would immediately lose friends except he's clearly a raging faggot who could never make one real friend in his life so he instead has to just shitpost online. Sadly he has to post his braindead fantasies online, despite them never happening.
>>
>>97002693
You're getting awfully invested in a single anon's shitpost list about funny automated guns
>>
So if we're posting shitpost lists, I have one I'd like to share.

I call it "who let the dogs out":

>Crusade Detachment - 1 128 pts
>Praetor (High Command) w/ Great Frost Blade and Astartes Shotgun - 142 pts
>Delegatus (Command) w/ Great Frost Blade and Astartes Shotgun - 122 pts
>2x Centurion (Command) w/ Great Frost Blade and Astartes Shotgun - 102 pts
>4x 10 man Grey Slayer Pack (Troops) w/ Vexilla and Nuncio-Vox - 165 pts

>2x Combat Retinue - 184 pts
>4x 5 dog Fenrisian Wolf Pack (Retinue) - 46 pts

>4x Bloodied Claw Detachment - 376 pts
>2x 10 man Grey Slayer Pack (Troops) w/ Vexilla and Nuncio-Vox - 165 pts
>5 dog Fenrisian Wolf Pack (Retinue, via Logistics Benefit) - 46 pts

1 Praetor, 1 Delegatus, 2 Centurions, 120 Grey Slayers, 60 Fenrisian Wolves
>>
>>97002714
>1 Praetor, 1 Delegatus, 2 Centurions, 120 Grey Slayers, 60 Fenrisian Wolves
How many knots?
>>
>>97002714
I haven't come up with an exact list but I want to try spamming a ton of salamander sanctifier squads in individual detachments. With a forge crafted power weapon it's like 110 points for 5 destroyers that are ws5 w2 with a ws6 4a sergeant.
>>
>>97002714
>120 Grey Slayers, 60 Fenrisian Wolves
So 2 marines have to share each wolf?
>>
>>97002756
Spit-roasting.
>>
>>97002756
one on each end
>>
>>97002771
>>97002775
The wolves only got one dick though
>>
>>97002803
Anon, the wolf's dick goes in the first guy and the second guy's dick goes in the wolf.

This is what caused the entirely 1ksons/wolves conflict, Magnus showed them that using a warp portal they could also get the first guy's dick into the second guy. Russ felt this was vaguely homoerotic so burnt Prospero in response
>>
>>97002380
I can see nullificators getting rolled into a DLC cata siege squad
>>
>>97002932
>Implying the Tartaros Siege Squad will make it to 4.0 and wasn't just James trying to backpedal after the power fists fail
>>
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4chan is being annoying someone else can make the thread
>>
>>97002380
You can just play 2.0
>>
>>97001671
>>97001762
Terror works, just look how Vlad the Impaler stopped the muslims.
>>
>>97001121
Recast or OG fw resin?
>>
>>97001238
WB are more like talmudic jews not catholics
>>
>>97002818
That's not a spitroast.
>>
>>97002771
>>97002775
>>97002803
>>97002818
>>97003282
Space Wolf haters only have one joke and it isn't even logical because Fenrisian wolves are abhumans.
>>
>>97003314
>>
>>97003342
How does that imply Space Wolves/their players are into beastiality retard?

Again, Fenrisian wolves are not wolves, so it doesn't even work.
>>
>>97003348
Hey if you want to assume every post about Space Wolves is about that, more power to you.
>>
>>97003352
>Makes jokes about Space wolves and their players spitroasting wolves (which again, aren't actually wolves, they're humans so it wouldn't even be weird)
>Nooo, why are you assuming we're making this joke
get fucked faggot
>>
>>97003342
Speaking of the MkVI Fursuits, is there a chance we can bully James into redoing the Cataphractii like we did those helmets?
>>
>>97003367
>which again, aren't actually wolves, they're humans so it wouldn't even be weird
Isn't it meant to be the Iron Warriors who love digging holes?
>>
>>97003502
>>97003502

Migrate

>>97003502
>>97003502
>>
>>97001213
I had left over primaris parts and some storm troopers bits.



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