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File: Exalted Nun.jpg (113 KB, 1280x1280)
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Infernal Waifu Edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

>Errata for Third Edition
https://docs.google.com/document/d/1n3ooTmopm3CBxW5jwPp1761xsaIccea-5XIhVM_PQEc/edit

>Other Ex3 Resources
https://pastebin.com/fG1mLMdu

>Resources for Older Editions
https://pastebin.com/BXSGuFdQ

>Current Quixalted Extended QE Version (Fanmade Supplement)
https://files.catbox.moe/rjgmo5.pdf

>Optional Quixalted Exalts
https://www.mediafire.com/file/jg86yrewnhx2ov3/QE_Reject3eExaltHomebrew.pdf/file

>Exalted Demake/Black Vault (Now with updates):
https://pastebin.com/Tt1PjuYt
https://pastebin.com/qHRW9N51

>collection of Exalted Hacks
https://pastebin.com/gtZnycJs

>stuff that might be interesting
https://forum.rpg.net/index.php?threads/the-exalted-thread-with-no-original-ideas.317216/

Infernals drafts
drive dot proton dot me slash urls slash
6C7NEGSK64#TLbmYrIGT4wa
6WTERQVWMG#WEuR11lAZejQ
FZGT9K6R84#thkhhzYVi0Y0
V38CHFJEFR#j8vlaeX4HOAW
XJR9K0Y890#MZ8q0qHk7Gm5
K35832GRY8#8wlskZyvJrjo
S5W6S1AGY0#CqyzD4keeBX5
E9XQFM8PQ4#X3vWOXQ5fRyX

Previous Thread: >>97164080

>TQ: Who is your favorite Infernal from each edition? And how do the signature Infernals in each edition compare? How have you used them/would use them in campaigns?
>>
Fun ideas for Divided Focus, both versions? I'm cautious about spreading Initiative too thin but I like the idea of trapping someone in a pocket dimension with War then giving them an Athletic bumrush while simultaneously shooting Principle-Invoking Onslaught at them. Alternatively, seems like a good Gambit setup.
>>
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>TQ
In 2e it's Bitter Copal, AKA Crab Mummy. He's got art for Ex3 so he's still knocking around. Caerr is as well. I don't know anythiong about the Ex3 iconics beyond what they look like, but for CRab Mummy I'd like to see a game where his relationship with the Lintha is explored.
>>
>>97181310
He has more of a connection to an-teng and the SWLihN cult in it.
>>
>>97180991
>TQ
I liked captain gyrfalcon, the airship pirate guy. I just like his aesthetics, what can I say?
>>
>>97180991
>TQ
I remove Infernals from my games
>>
Is there a place to check Errata for Essence?

Infiltration requiring Performance 1 and not accepting Stealth 1 (the disguise skill) as an alternative felt a bit more restrictive than the game is usually so I wanted to check errata.
>>
>>97182085
>Infiltration requiring Performance 1 and not accepting Stealth 1 (the disguise skill) as an alternative felt a bit more restrictive than the game is usually so I wanted to check errata.
afaics that's still what's written, though it should probably not have prerequisites at all. Anyone can attempt to infiltrate an organisation. That happens plenty IRL without acting or disguise skills.
>>
>>97180991
024CVDKMV0#SzOg4Hf7S99h
SF9074WJ20#B23ecxEXGs50
Threadhead hasn't been updated with these links yet.
>>
So how’s 3e Infernal lore? Essence made them out to be the abloo bloo bloo we’re the oppressed and tranny Exalted.
>>
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>>97180991
The design of Basphomy in Verdigris immediately captivated me, I hope we get proper art of her if nothing else. From 2e, you got my choice OP, I love a good redemption story!
>>
>>97181406
According to his background, he's kind of a go-between for both the Seven-Stranded Vine and the Lintha Family. He was born to the former, but the latter found his Chrysalis and brought him to port.
>>
>>97182449
Less justice for everyone, more vengeance seems to be the name of the game.
>>
>>97182449
>implying exalted hasn't been a tranny game since 1e
>>
>>97182909
A lot of exalted anons are in the closet or the egg even though they're playing the gayest gameline to ever fag.

Also infernal 3e lore is pretty great. Less edgy and they have more about its past and various locations. I really enjoy the civil war it had when they were all cast into Hell and I enjoy the sky politics. On the sad side they're not as edgy or transhumanist(or weird if you'd prefer) as the 2e versions, but still. Pretty great.
>>
>>97182979
I quite enjoyed the edginess of 2e Infernals. I’ll see if their 3e incarnation is good. The artifacts and sorcery were pretty cool!
>>
>>97182457
>The design of Basphomy in Verdigris immediately captivated me, I hope we get proper art of her if nothing else.
Even if they do give us art of her expect her to look nothing like that sketch and indtead look ugly as shit. This is the 3e devs remember. I half expect her to be turned into a tranny
>>
>>97182449
It wants you to go full Count of Monte Cristo on someone's ass. It leaves it open enough for you to choose to be Batman instead, but generally, if "VENGEANCE" is something you can see the character howling at the moon, it's decent Infernal inspiration.
>>
>>97182979
>On the sad side they're not as edgy or transhumanist(or weird if you'd prefer) as the 2e versions, but still. Pretty great.
I appreciate that they're the most focused on it of all the 3e splats, though, with the arguable exception of Alchemicals. An essence 1 brawl charm to grow a maw full of teeth that lets you chomp people like a crocodile is pretty bitchin, and the way they made the Soul Hierarchy stuff just something you can invest into baseline to make yourself more than JUST a human and into a distributed being is really nice.
>>
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What are some cool reasons for Dragonblooded to look like pic related? Having Dragon Antlers and Tails like eastern weeb dragons.

Preferably in a way that is semi acceptable in Realm, Lookshy and Prasad society so no Lunar pranks/Wyld pranks
>>
>>97183851
Literally being half-dragon comes to mind. elemental blood isn't that unusual, even if it's generally not quite that high-end.
>>
>>97183851
tail and crown are artefacts that fuse to you. so you can get some resonant evocations, one of which could turn you into an honest to god dragon. there's an artefact in Arms of the Chosen a little like that.
>>97183856
also works
>>
Would (primarily 1e) raksha with Essence 6+ be able to improve their Abilities/Attributes over 7, or would it only be at 8+, or not at all?

>>97183851
Elemental-blooded and artifacts work, but there could also be an actual lesser elemental dragon possessing you as another option, expressing parts of itself as part of some long-term fusion idea. Spirits riding people who fight on their behalf isn't an unusual idea for gods. It could also be a spirit empowerment providing some mutations thematic to it's portfolio.

Looking outside spirit shenanigans, there are a lot of ways Soul Seal could put you in pretty arbitrary bodies. You could, for example, be a criminal (rebellious?) Dragonblood of the late First Age sealed into a crystal where you experienced a crafted dream-realm to pass time for the last two Ages. Then someone in the Age of Sorrows repaired part of the facility for some reason, to get a door open or something maybe, and it triggered the automatic release mechanism to check how long you'd been stuck in there, realize you'd served your time, and drop you into a new and half-draconic body.

You could also have passed into Creation through some mysterious and largely unknown path from somewhere else where it's more normal. Fucky interaction from the other side with the Well of Udr, Arch of Undreamt Eternities, Zen-Mu, Oramus and the Demon City, etc etc.
>>
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>>97183851
A Sidereal got pissed off at you for kissing their feet too aggressively to try to get them to be your sifu. Pattern Spider Touch. You are now a disfigured parody of one touched by the dragons, all the better to cultivate humility.
>>
>>97183897
>She can add, at most, four dots to any given Attribute — so nobles cannot have Attributes greater than seven, and common raksha cannot have Attributes greater than four. Mutations such as Huge (see Exalted, p. 280) and Glorious Hero Form (see p. 205) ignore this limitation.

Glorious Hero Form adds 1 to her Attributes, and can be purchased up to Sword times. Sword caps out at 5. Increasing Essence doesn't seem to change this.
>>
>>97182979
It may surprise you, but I have been playing and running the game since 1e and we've never had non-heteronormative players or characters. I understand it's a progressive game in those ways but framing it as the gay game is just wrong.
>>
>>97182979
>On the sad side they're not as edgy or transhumanist
Tbqh whatever Vance and co intended, my takeaway is that Infernals are more transhuman than ever desu. Like you are using MORE Yozi power than 2e Infernals are simply because you're not limited to the Reclamation 5/6, and the quality of Infernal Essence is in fact greater than that of any individual Yozi, because it condenses all of Hell into something greater than the sum of it's parts.
>>
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>>97184036
Sorry anon, it is a generational issue, it is just that 1e's "lgbt people exists, and lesbians are our fetish" is extremely progressive compared to WoD's "trannies are abominations, and gays are degenerates".
>>
>>97184074
>Like you are using MORE Yozi power than 2e Infernals are simply because you're not limited to the Reclamation 5/6
2e's also weren't, but you had homebrew it, which happened a lot.
Oramus and Isidoros gained around 3 fan made charmsets.
>>
>>97184082
I was under the impression you had to homebrew the charmsets into existing at all, and the Yozi had to actually give permission to open their Charmset to an Infernal, with Kimbery explicitly being a late joiner.
>>
>>97184074
I think I need to clarify something; Vance has stated that the intent was never to eliminate transhumanism and Yozi elements. Like how a lot of the Abyssal charm trees were designed based on the Deathlords (like how Resistance is FaFL all the way down, and Archery is very much the Dowager) the intent behind the corrupted 3e Solars was that they'd be the perfection of their patron entities expressed through solar skill.

The issue wasn't that they had yozi-inspired charms, it was that they had yozi charms, if you understand the distinction. They stopped being corrupted solars and instead became Yozi Exalted. 3e's take on it isn't trying to get away from the yozis as a point of inspiration. By that same token, though, a thing here is that infernals in 3e aren't trying to be the yozis, but instead an expression of Hell (which is made up of the Yozis' bodies and soul-pantheons, naturally) as defined by human expression.

As a result, you've basically got three design goals here
1. Keep them as solars, even through the corruption, thus expressing as ability exalts with a Supernal-style ability choice
2. Make it so they express Hell instead of specific yozis, which is why each different ability is generally represented by multiple Yozis instead of just one, though there's some exceptions
3. Express the power through the lens of the individual with the exaltation, which is why the soul pantheon charms are baseline, why Devil-Body/Shintai is customizable, why the world-soul is an essence 1 thing, and why transformations are based on your personal expression and natural consequences of who you are than external factors.
>>
>>97184074
Solar Essence > All the Yozi Essence and they aren't transhuman. That's a specific theme
>>
>>97184074
>>97184082
>>97184094
This is semi related, but someone here posted a quote from SOMEONE that seemed like a writer about how transhumanism was lame and was just a vehicle for rich folks to fantasize about.

Does anyone actually know if that quote is real and if so, who it came from? This was in reference to Infernal Transhumanism themes.
>>
>>97184097
>Vance has stated that the intent was never to eliminate transhumanism and Yozi elements
Okay, he's outright contradicting a lot of prior material but I'm not complaining.
>if you understand the distinction
I'm not sure I do. When some 3e Infernal Charms LITERALLY turn you into an all-killing crimson wind I feel like they're more Yozi Charms than ever. Which hey, awesome. I just feel like some people are way overthinking and trying to jump through hoops to look past the fact that Vance has finally realised how alienating the initial pitch was and backtracked all the way. Because it's very difficult to square what's been said-especially in comparison with Crucible and Essence-with what's presented.

>>97184097
t. has not read the drafts. The emphasis is very much on the Essence of Hell, not being a Green Solar. The only charmtree that looks mostly like a "Green Solar" is Investigation.
>>
>>97184101
Transhumanism IS lame to be fair, but more because its fans are annoying
>>
>>97184101
This sounds familiar but I don't think it was about exalted.
>>97184074
The word transhuman means different things to different people. The same goes for what a Soul is. Or what constitutes the self. It's borderline a faith thing. People really like to play with the meaning of these words, it makes them feel smart. I know it does for me.
>>
>>97184115
>Okay, he's outright contradicting a lot of prior material but I'm not complaining.
I'm looking through the Discord and Vance's statements right now, and the general feeling isn't that transhumanism isn't a theme, but more that they don't like the word because it's loaded with assumptions shitloads of different people have about it. Which, honestly, fair. Using one wrong word can set a lot of people off on spiraling assumptions, as >>97184116 indicated so helpfully.
>>
>>97184116
I feel like there's been some intense confusion in these threads, specifically, about the gay cringe kind of transhumanism where a failed writer tries to convince you we're going to turn into gods by installing chips in our skin that get rid of sex drives or whatever, which is hella lame.

And the based kind of transhumanism, which is where you turn into an immortal demon god, and which I have no idea how could've ever been confused with the other kind in the context of Exalted.
>>
>>97184115
I'm saying Solars have power as vast and multifaceted as several Yozi put together and they don't do transhumanism. That is either a thing the authors are doing or it isn't, unrelated to power sources
>>
>>97184094
>and Archery is very much the Dowager)
Strange, I never associated her with it.

>>97184101
Funny how just a few years ago,it was a hard left thing, for example see Eclipse Phase.
>>
>>97184126
They're the same cringe tbqh
>>
>>97184127
And I'm saying that Solar themes are entirely irrelevant to the presentation of Infernals in the drafts as presented, save for the raw power of the corrupted Solar Exaltation itself. That's it. That's all that's relevant to discussing Infernals in relation to Solars here. Unless you care to point to a specific passage in the drafts that contradicts this, I'm going to stick with what I've read about how very un-Solar like their CHARMS are.
>>
>>97184131
>Strange, I never associated her with it.
It's her newer characterization as the huntress in the woods thing. 3e's writing team very obviously wasn't happy with her presentation as "crazy grandma in the woods that stares into a pot of bubbling tar all day"
>>
>>97184132
Well then you're gay too.
>>
>>97184139
It's Exalted, you're either a fag or a fag in the closet or trans. No one, literally not a single person, thinks you're not gay if you play this game and they 100% talk about such things.
>>97184126
It's a very loaded word and people love to argue definitions. I personally think it's very cool when done in the way I like.
>>
>>97184135
Brother I am bringing them up because it was stated that the splat is more transhuman because it's including more Yozi. My example was to show that it doesn't matter what your power source is, and then used solars as an example of a power source equally as multifaceted and extreme. Put your pitchfork down, nobody is calling your favorite splat a solar. Don't be so sensitive
>>
>>97184131
>Funny how just a few years ago,it was a hard left thing, for example see Eclipse Phase.
That happens when a billionaire nazi starts killing chimps because he thinks it'll let him put computer chips in brains faster.
>>
>>97184138
Wasn't she the witch in the woods? She even had the super cauldron thing.

>"crazy grandma in the woods that stares into a pot of bubbling tar all day"
She was one of the most active ones, the great contagion was hers, so was all the 1e plot hooks about people looking for her.
>>
>>97184138
She liked hunting in 1E, too. And probably in 2E, but I'll admit that I don't really remember her 2E writeup well.
>>
>>97184147
There hasn't been a gay or trans person at my table ever. Quit pushing this.
>>
>>97184153
The Well of Udr and the Great Contagion were, effectively, her only successes in the entirety of history in 1e and 2e. You can have lots of potential for a character, but if they're not doing anything and they only have a single (if grand) accomplishment to their name before they sit down in a shack in the woods and do nothing for seven centuries with only a little girl they keep reincarnating to keep them company, it tends to present the character as a crazy old person instead of someone competent and dangerous.

>>97184160
I haven't read the 1e stuff, so that's good to hear. It sounds like the intent was less remaking her, then, and more cleaning up the faff I mentioned above.
>>
>>97184166
She was the hidden danger among the Deathlords, contrary of the others who were out there conquering stuff, she was made for investigation campaigns.
>>
>>97184166
>I haven't read the 1e stuff, so that's good to hear. It sounds like the intent was less remaking her, then, and more cleaning up the faff I mentioned above
She was a shapeshifting huntress, instead of a bow and arrow one.
>>
>>97184166
I have such mixed feelings about the Well of Udr.
>>
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>>97184101
>This is semi related, but someone here posted a quote from SOMEONE that seemed like a writer about how transhumanism was lame and was just a vehicle for rich folks to fantasize about.
Gotcha covered.
>>
>>97184268
Good post.
>>
>>97184268
it's weird how it's exclusively normies and shit that do this and yet its nerds that get the brunt of it.
>>
>>97184316
Nerd culture has an incredible amount of toxic masculinity in it. I'm not even sure if I'd say it's gotten better. Certainly more centralized at least.
>>
>>97184264
I understand, the whole multiverse thing is weird in a setting that wasn't built for it.
>>
>>97184264
The idea of a strange well that emanates great power is really cool. The idea it has realms within it is also kind of cool, but my main issues with it is that

1) Great Contagion. Total asspull
2) The hype it has about leading to other dimensions is weirdly understated, yet the concept itself is actually distractedly impactful. Entire whole realms in there? And it's old as fuck? And no one knows who made it? It's almost TOO mysterious and TOO noteworthy, and yet it'd be pretty bad if even MORE was written about it.
>>
>>97184264
I sort of like it, but sort of feel like the Dowager is lessened by the Contagion being something she pulled from the Well rather than something she cooked up herself over the course of centuries.
>>
>>97184101
It was this guy
https://archive.4plebs.org/tg/thread/96737261/#96755420
He isn't a writer, just kind of asshurt about transhumanism.
>>
>>97184362
Right? The best idea I've heard, which I have some mixed feelings on but it's pretty good imo, is that the Well of Urd is more a testing ground. It can run a bunch of simulations of Creation which seem incredibly real but aren't. Great for testing things or finding planning shit out but not a place you can go to.
>>
Crack the Sky made me wonder, is there any way for Solars and Abyssals to deal uncountable damage to non-trivial opponents in 3e? Other than the copout of God-King Shrike and it's derivatives, and their loosely defined mechanics of "a bad thing happens, your ST stares at a splatbook in confusion and makes something up"

>>97184322
Toxic masculinity is based.
>>
>Unironically complaining about toxic masculinity
Had to check which site I was on for a second.
>>
>>97184496
The site that has been infested with trannies and redditors up to and including the admin roster for the last decade and change, yes. That site.
>>
>>97184509
I'm pretty sure there were tranny threads all the way when the site was first created. 4chan has always been incredibly gay. There is a reason the "If you go to /pol/ you're almost certainly a tranny chaser" is such a well known stereotype.

Or just look at how incredibly incredibly gay everyone thinks you are when you play Exalted.
>>
>>97184543
>revisionism
Just because you keep repeating something doesn't make it true. Also cope, dilate, YNBAW, join the 41% etc. Anyway, back to the point.

>>97184352
Honestly this hyperfixation on explaining and detailing everything is what doomed 2e. I get everyone hated the numinosity of 3e but there's a happy medium between the two.
>>
>>97184559
I'm pretty sure anyone can look up the old tranny threads on 4chan and the whole "grinder app goes crazy when /pol/ fags group together" is super well known. I don't really get to make up what people say and you denying it won't change anything.

Even the devs spam the word numinous all ironically now and I hate it.
>>
>>97184543
I have never experienced anyone assuming I was gay for playing Exalted. Is this a discord thing
>>
>>97184631
What do you think they would even say?
>>
>>97184322
Oh for sure, but half of that isn't actually complaining about nerds. The people who get sold on constant incremental improvements or obsess with fresh tech adoptions aren't mainly nerds, they're normies and tech-drifters. Nerds are almost universally luddites and hoarders extent, because they're the exact people who see the price tag on incremental improvements or invasive "convenience" like smartfridges or AI windows support, and crash the fuck out about it online.

Also while the idea of the Singularity is romanticized as fuck, it's not really wrong if you cut it down to a more grounded perspective. We have already had multiple singularities, incredible tech advancements that have fundamentally changed human life in ways we couldn't have comprehended just decades prior.
>>
More gay talk than exalted talk is depressing

Now, give me critiques of the rules of Essence, not of the lore
>>
>>97184648
They probably wouldn't ask me about my favorite big titty anime girls. I think you're in your own head about this perception
>>
>>97184682
>Now, give me critiques of the rules of Essence, not of the lore
They don't let me beat people to death with my dick.
>>
I guess this is not a criticism as such, but I actually like the "Yozi charms" part of 2e Infernal Exalted. Less that everything has to be weird and out there, and more about the duality of Infernal charms being both representative of certain aspects of a Yozi and tools that the Infernal make do with, to some extent.

So, like, hypothetically, things like a Qaf "Stealth" charm along the line that characters cannot see mount Tai/perceive the Infernal if they are not "enlightened" enough just tickle my fancy. I also think that might be partially why Yozi charm sets, which usually interprets (not all) Abilities through a Yozi lense, are attractive.
>>
>>97184418
That's definitely better than literal multiverse shenanigans. I'd be fine with just doing something completely different with the Well, I mean not necessarily keeping the worlds within it at all, just keeping the basic idea of it being a spooky, powerful well-like structure. Maybe it just lets you draw stuff of void and entropy as a physical substance, and it's value to the Dowager is just in providing materials for her research. Maybe it's a hole leading to Zen-Mu, which I guess would also just provide exotic materials not of this world. Maybe it's somehow connected to and leads to the end of everything, the non-existence that comes after Creation's gone and the Wyld snuffed out, and it shows different paths to that end. Maybe it shows dark fututes where shit gets worse for whoever gazes into it, and the Dowager sees herself suffering horrible fates every time she looks into it, but she's crazy enough to bear with it and draw inspiration from, say, a vision of a disease capable of killing even her. Maybe there's something the Primordials slew at the dawn of time and buried in the foundations of Creation, and the Well's built where the deathly, decaying Essence of that corpse comes up. I don't know, there's a whole lot of ideas I'd take over actual real worlds accessible through the Well.
>>
>>97184559
Putting even casual effort into thinking through the imolications of the Well of Udr isn't hyperfixation on anything.
>>
>>97180991
grotesque proportions
>>
What i miss about having actual Yozi charms is the existence of Heretical charms. Fusing the power/themes of two or more Yozi to create something new was really cool.
>>
>>97184795
It is 3e, just the act of using a single splat is considered a hyperfixation.
>>
>>97184764
Easily one of the worst concepts for the game as a whole. I honestly cannot get how people still stan for the splat after it introduced so many shit ideas
>>
>>97184764
>>97184797
It's a shame really. For what it's worth pretty much all Infernal charms are heretical charms now. Or rather, seeing as how they have all the powers of hell available to them, a heretical charm is no different then a charm that's directly from a Yozi. Like Shadow Spite Curse or Green Sun Flare.

The charms do feel less flavorful but the bar was set so damn high.
>>
>>97184819
>praised universally when it came out for its unique playstyle
>seething solartards are angry that they don't enjoy it
nigger there's like 9 more Exalts you can play
>>
>>97184418
the idea of well of udr being like, something the primordials used to create creation and it being possible to create more worlds is a cool idea.

in any scenario though, was it always in the Underworld, or was it in Creation and then the Dowager made a Shadowland?
>>
>>97184819
>Easily one of the worst concepts for the game as a whole
Enough about SMAs.

>. I honestly cannot get how people still stan for the splat after it introduced so many shit ideas
Just see Lunars and Abyssals.
>>
>>97184840
People can like a bad idea when it comes out. Hell, I also thought it was cool. But it's actually shit for the lore and their charms were either too good for the xp or only good after a ton of purchases. A lot of their weird interesting incongruousies also ended up just being clunky or creating arms races which was stupid. Are we not allowed to say that? Do we have to pretend like every bit was good?
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>>97184927
I don't think anyone said they were perfect. If you want to be critical you can talk about how they were designed later into the games life and had a bunch of things in it because of what the devs learned of the system. Or how a lot of that broke when you go to 2.5. There are also just huge gaps in charm design that absolutely do not need to be there. They are the tip of the spear in the reclamation, made to lead armys of demons as per the core infernal book, and they have no charms that interact with war.

I've think I've heard that the devs say it was inevitable or just a function of charms being based on a yozi's theme. They are objectively wrong - they easily could have trimmed some fat and removed some filler charms. At least that's my opinion on it.
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>>97184927
>A lot of their weird interesting incongruousies also ended up just being clunky or creating arms races which was stupid.
The arms race was created by Sidereals and the Deathlords.
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>>97184991
...I really like that No Form SMA charm.
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>>97184927
>>97184973
Pretty much. I think way too many people in GENERAL seem to think that
>idea is had
>idea is executed once
>idea's execution was bad
>idea is seen as bad down to its roots.
There's Essence charmsets for Exigents and shit that are purposefully pared down but are really good. There's also opportunities for base charms to have different manifestations depending on the Yozi, a little like Modes from Essence.

About the only criticism of the concept I've ever seen that actually thoughtfully looks at the roots of it is that Essence based charmsets are often times just stealth Ability/Attribute charmsets that obfuscate what you need for it. I don't agree that this is particularly a bad thing, but I do understand it can be obnoxious sometimes.


tl;dr if the current devs took a crack at it, they'd make great and interesting charms just like they do now.
>>
When I said I don't think my opinion is a criticism, I do think I understand what the devs want with 3e Infernal, and I don't fully agree, but it is what it is, and I like it well enough.

I guess if I were to be blunt, then overall I think as it stands the devs are playing it a bit too safe for my taste. Aside from a few exceptions, it seems clear enough to me that for the most part they want the Infernal to "make sense" (i.e. being corrupted Solar specifically), and so the Abilities (charms) are also, for the most part, assigned to the Yozi "sensibly".
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>>97185039
>About the only criticism of the concept I've ever seen that actually thoughtfully looks at the roots of it is that Essence based charmsets are often times just stealth Ability/Attribute charmsets that obfuscate what you need for it.
The same criticism applies to attribute based charmsets.
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>>97185078
Yeah. In theory, the idea is that Attributes are meant to facilitate you being a jack of all trades and having your charms have multi use. In practice this is sort of underwhelming.
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>>97185090
The weird thing is that 1e!Lunars didn't have it as their design intended, at least not for their charmset.
As seen in the "narrow path" sidebar.
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>>97184268
Thin electronics are my bane.

>this phone is 0.6 millimeters thinner than last year's model

I DON'T CARE. GIVE ME A BIGGER BATTERY GOD DAMNIT
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>>97185039
You have faith in them that I don't.
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I just remove exigents and liminals from canon and allow other exalted to take their charms
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>>97185681
I remove abyssals, infernals, liminals, and alchemcials.
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>>97185681
The issue with Exigents and Liminals is there's no real reason for them to be Exalted at all. They're forced to be purely because that's the name of the gameline, even though the lore would have more breathing room if they were just advanced rules for Godblooded/Undead.
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>>97185723
I rape you.
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>>97185681
>>97185723
Just for clarification, did you forgot about Getimians? Or do you like them?
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>>97185759
I strongly believe that if Holden wanted to be the Promethean 2e dev and Liminals are his subsequent crashout.
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>>97185799
I don't think Holden did work for NWoD, and if I remember well, Liminals were created on a dare.
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>>97185794
i disliked getimians at first but came around because they are nutty like marauders in ascension
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does halving the shared Power on Essence prevents abuse ? ie you spend 2 Power to share 1 Power
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>>97185768
I memory holed them. Them too.
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>the Exalts who were retconned by reality get retconned out of the thread too
Numinous.
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>>97186103
Ironically enough, you cannot say that Getimians were retconed, since they never existed in the first place.
Which makes them creepier than intended.
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>>97186246
If something is retconned, by definition it never existed.
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>>97185681
i did this too lol, barely anything changes. same with getimians.

crucible of legends even says the setting doesn't change much if you do this.
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>>97185886
Pretty weird that they decided the marauders had to be daoist. It's like it's copying the political thrust of Journey to the West (an unabashadely pro-Buddhist tale) without perhaps fully realizing it or caring.
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>>97186270
Not if it was retconed out, which the Getimians falsely claims that it happened to them.
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>>97186286
It is because Sidereals represented another Asian school of thought, Getimians actually don't really have anything Taoist in their design.
Even the flowing/still modes aren't really analogs to the Yiing-Yang, with their essence charms being based mostly in reality warping and/or gaslighting.
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>>97186290
Well, how CAN you prove something existed after it was retroactively stricken from reality altogether? Therein lies the dilemma of the Getimian condition.
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>>97186343
Because otherwise everybody is a philosophical zombie, even creatures from beyond fate.
And the Getimian lore outright say that they never existed, in the first place, with their origins being literally impossible to have happened.

It is like if my neighbor had hard "proofs", that I hid drugs in the 3rd floor of my basementless & atticless one floor house.
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>>97186324
thus marauders, they are weaponizing paradox/irreality
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>>97186393
their patron is the --primordial-- yozi of impossibility, senseless shenanigans fit the bill
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>>97186489
Yes, the weird thing is that this seems to have been accidental.
Holden planned another exalted type (A.K.A. Revelers) to be the marauders-like group.
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>>97186540
i checked them from the demake files, i didn't like them
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>>97180991
I like picrel, how would you handle a redemption arc for her? Also, now that all the Charms are out, what are the pros and cons of 2e Infernals versus 3e Infernals, narratively and/or mechanically?
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>>97186555
I also didn't get a good feel from them, I don't think Holden synthesized the themes well.
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As I read the new Infernal lore I am just mentally white-outing all mention of Gentimians, Exigents, Liminals, and obvious tranny shit. They worsen the setting by their inclusion.
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>>97184819
Meanwhile I genuinely don't understand how the superiority of the Infernal Exalted has caused so much controversy. Woe is thee, the game is more popular than it was.

>>97184821
This.
>>
The first two chapters of this leak sure are devoting a lot of word count to saying the Yozis can never escape their prison. Nope, can’t happen, don’t even think about it.

Fuck that. That’s not one of the 3 Impossibilities. It can happen.
It would have been better if they said it could be possible with millennia-old Infernals and vastly more knowledge. Just put it so far off into the future that it doesn’t matter. The oldest Infernal right now is 5.

Oh well. The 3e lore is good despite that so far, and it’s easily the best 3e lore I’ve read.
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>>97186645
Well for starters, is her backstory still being grabbed off a carriage by the Ebon Dragon and basically threatened at clawpoint into Exaltation?
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>>97187380
Controversial opinion: I've always thought the Impossibilities are fucking stupid because in no way shape or form do they cover the full spread of what could render a game without consequence, and you can achieve the same intended effect without simultaneously contradicting them in other published material (I see you giving the Maidens freeform time travel and hoping nobody would see it because it wasn't in their statblock, Glories: Maidens) just by having one (1) rule

>There is no great miracle that challenges the great constants of existence without consequence
>If you travel through time, you don't necessarily know the precise nature of that travel. You could be in another timeline. Or you could fail to change meaningful events outside a narrow spectrum timeline because what was, will be. There can always be butterfly effects
>And if you resurrect someone, the flow of life and death MAY be disrupted OR they may come back as...not exactly as they were
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>>97187366
Crabs in a bucket mentality.

>>97187380
The primordials have a too big narrative pull, they are like the ice-walkers over ASoS&F.
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>>97187412
>>And if you resurrect someone, the flow of life and death MAY be disrupted OR they may come back as...not exactly as they were
Liminals were sold as this for a bit, than Holden revealed the crypt mind...
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>>97187380
Newfag, which 3 impossibilities? Time travel, Resurrection and…? Also aren’t Abyssals resurrected? Or undead ? Or plain alive ?
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>>97187380
Reclamation fucked everything from a lore perspective. It's already hard enough getting some fags to talk about anything except which Primordial they want gay sex with.
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>>97188026
Is it really the primordials' fault that the rest of the setting failed to get traction? For example, 1e!Deathlords buried the underworld to this day.
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>>97188061
Primordials have zero traction with me and with a lot of other players that genuinely like the setting. For a primordialfag, nothing else matters and they're really annoying to talk to because everything goes back to something like wanting to grind on the Brass Dancer or some other shit. Reclamation took that annoying shit and put it on steroids ON TOP of fucking with certain ideals that are good for the setting. But I'm sure you'll have some dipshit remark because nothing bad can be said about them or the focus on them without someone coming to defend their stupid ass.
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>>97188061
I don't really understand the complaints about the Deathlords taking up too much space in the Underworld. Yeah, no shit, they're the powers that be. Might as well be shaking your fist that so much of the setting is taken up by empires rather than individualized city-states or how Hell is literally all Yozis.
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>>97188130
Empires arent specific people and a lot of people don't go to hell for the same reasons
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>>97187895
No time travel, no resurrection, complete immortality, no fast travel and not flipping a switch and removing somebody's exaltation.

They aren't hard rules, the devs themselves aways tried to create exceptions or outright break them; like with the 1e!Deathlords, who were completely immortal in outside of the ST deciding to invent a way to permanently kill them.
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>>97188157
The devs were stupid for making those rules and then trying to break them like it's World of Darkness. The rules make the setting better and even the devs can be called retarded for attempting to subvert them.
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>>97187412
>>And if you resurrect someone, the flow of life and death MAY be disrupted OR they may come back as...not exactly as they were
I mean, there WERE actually a handful of ways to resurrect someone in 2e, and that was the case in all of them
The best case was "You've just made a clone with their memories and none of their supernatural bullshit", the other ways were stuff like "Congrats, they're an Akuma now"
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>>97188143
>Empires arent specific people and a lot of people don't go to hell for the same reasons
Don't care about other people though.
>>
Deathlords in general have been nothing but a cascade of stupid decisions, so it's not really surprising that they shit the bed with the immortality. I remove all their super special gamebreaking qualities because I play Exalted and not Wraith. They're just old, bitter ghosts and everything is actually helmed by Abyssals.
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>>97188228
Then why are you playing Exalted?
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>>97188232
I mean, hasn't that been implied to be the Neverborn's plan since 1e? Things just haven't gotten to that point yet in the canon timeline
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>>97188157
>no fast travel
This was never a rule. The guideline was that they should acknowledge that getting from place to place quickly is an incredibly powerful scale of effects, and that just instantly travelling from point to point is something good enough to be the core power of one of the incarnae (ONE, not something all of them get).
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>>97188232
I'm imagining this anon got his ass kicked by Mask of Winters a while back and has never let it go.
>>97188251
There's no real way of knowing whose opinions are bullshit and whose aren't without serious data-driven polling (like how White Wolf used to do back in the day), so I just go with what I like. I think Stygia is cool, so I have used it and may use it again. There is no point in fretting over a person ITT disliking it because the Deathlords run it.
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>Hey in order to keep the setting feeling like the setting we're adding in hard rules, like people can't be brought back to life and time travel isn't possible. You're free to do that at you're table if you want though! No one will stop you!
>WAHH NO I NEED TO DO EVERYTHING.
>Hey the Reclamation is impossible and we've already done that meta plot anyways and it just consumed the setting because of how autistic people are. Also, it just wasn't very great.
>WAHH NO I NEED TO DO EVERYTHING.
>Hey guys we've been writing this game for years I think we know the canon better then you do. You are clearly wrong about this. If you think you're right, please show the page in question.
>WAHH NO MY HOMEBREW IS CANON.

Literally everyone thinks you're a fag for playing this game and this is how we act. What a shame. You're doing something that inherently makes people question your sexuality and can't even get it right. That impressive.

>>97187477
Nerds are as scared of other nerds taking their place on the totem pole as they are of people figuring out that they're playing the single faggiest game to ever fag. It's like wearing a pride flag while bitching about the gays.
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>>97188295
Technically yes, despite of the "Deathknights will replace the Deathlords" theme thrown around, it was never really supported, the closest in play is "renegade Abyssals kill their shit head bosses", which wasn't really meant to be a thing.
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>>97188297
I'm the ever ST. Deathlords have always been very poor mechanically and conceptually. They should be very strong ghosts, that's all.
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>>97188316
>>WAHH NO I NEED TO DO EVERYTHING
This one was the devs themselves who did.

>Hey guys we've been writing this game for years I think we know the canon better then you do. You are clearly wrong about this. If you think you're right, please show the page in question.
>WAHH NO MY HOMEBREW IS CANON
The other way around is more common.
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>>97188316
Are you 10 or something? Why are you posting like this? >>>/v/ is that way.



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