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>gameplay
For Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.
>fantasy settings
They're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions.
>loadouts for fantasy
If you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
>>
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>>97276298
>modern settings
Post-industrial settings can be somewhat challenging. You start to see very compact spaces like sidewalks, offices, and very "human-centric" spaces. In battlefields, trenches, and "no man's land" tend to crop up, so charging into battle is a less appealing option. How would you deploy a tactical centaur? What would be their loadout?
>modern loadout
Given their profile, there are a lot of spots to hit with a bullet. I'd go with a lightweight Kevlar with plates on the human section, and a helmet too. Maybe a frontal lower plate for the region below the human/horse junction. The legs don't need as much protection, and mobility is key, I think, so they're better off with less weight overall when it comes to armor. On the battlefield, I think they may be best served as logistical support and scout vanguard-style troops. I would avoid putting them in direct combat since they're such a big target.
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>>97276298
https://www.youtube.com/watch?v=NVp3pGLRWkI

Now that we got the mandatory portion out of the way...
>you should be able to use them as mounts
I'd give some restrictions for actions. For example, in combat it's not exactly the same as fighting on horseback. You're effectively two dudes sitting back to back, both swinging your weapons around. So there's far more getting in each others' way than if you're just on a horse. With enough training and cooperation, these problems can be mitigated.
>fantasy settings
Stables exist and could be made to accommodate centaurian creatures as much as any mounts.
>armor
I seem to recall that historically horse legs were unarmoured because horses did not like stuff strapped to them. Since we can't interview a horse on what the problem is, but maybe centaurs could experience similar problems? I guess would could make, say, reinforced skirts that hung down to protect their legs?
>Archery and crossbows seem like they'd work for ranged options.
Considering historically how many armies had ranged cavalry, it's probably a good bet. Use their speed to your advantage and run around the enemy firing bolts, arrows and maybe even slinging stones and javelins? Getting into combat could be the last resort to crush an already defeated opponents.
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>>97276299
Imaginve having to dig an extra wide and deep trench just to fit a centuars big ass booty in
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>>97276298
Centaurs aren't as good as mounted men
Men have more flexibility, their legs and upper bodies can lean and bend and change. Having the "Rider" be attatched to the horse by a spine actually does signifigantly worse their fighting ability
Also, horses are aerodynamic, putting a person there makes them slower
Also also, horse pussy is inferior. I like HUMAN WOMEN
Also also also, the reason the mogols were so dangerous was their logistical advantages, in that they drank horse blood and milk. There were an average of 5 horses per man, meaning the army truly did not rely on the land in the way their enemies did

I personally don't like centaurs in fantasy, because they feel unnatural. They show signs of deliberate genetic meddling and it bothers me to see things without an explanation like that
>>
>>97276344
>You're effectively two dudes sitting back to back, both swinging your weapons around.
Vanilla, for sure. I could see there being a separate skill/feat for whatever game you're in to complement partner combat.
>brothers in arms-Melee attacks made within 5 feet of a comrade have +3~7 to hit (scales with level)
>mounted specialists-Attacks while mounted ignore armor
If you wanted a specifically mounted centaur-style feat speciality intended for a centaur PC+ human PC combo.
>True Jockey - While mounted on a teammate, whichever player's initiative roll is highest counts for both players, and they share the same turn for actions. Furthermore, both players have (some other affinity bonus to encourage mounted play).
In theory, you could swap out all these feats for other kinds of players as well, assuming the mounted PC person was strong enough to carry the "jockey"PC.
>Stables exist and could be made to accommodate centaurian creatures as much as any mounts.
I guess, I would think in regions where centaurs are a regular sight, there'd be room inside inns to accomdate them so they don't feel "left out" (can't leave your centaur waifu outside all night, even if they're oaky with it). In regions where they're less common, they'd have to settle for an outdoor stable for sure.
>I guess would could make, say, reinforced skirts that hung down to protect their legs?
You can give them a chainmail or gambeson skirt for sure, but your weight becomes an issue if you pile too much shit on. Probably better off focusing on upper body protection with higher mobility rather than armoring the legs.
>Getting into combat could be the last resort to crush an already defeated opponent.
You mean if they're ranged focused? I think they could do well in melee with the right weapons.
>>97276367
Centaurs aren't suited for modern combat, I don't think. Too big a target. Trying to squeeze them into a trench or having them fight trench warfare sounds like a recipe for awfulness.
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>>97276494
>Centaurs aren't as good as mounted men
>Men have more flexibility, their legs and upper bodies can lean and bend and change. Having the "Rider" be attatched to the horse by a spine actually does signifigantly worse their fighting ability
Rule of cool. Having a centaur raging on the battlefield sounds like fun to me.
>Also, horses are aerodynamic, putting a person there makes them slower
They'd still outpace a human. At least in fantasy contexts. Once steam/combustion engines show up, that speed advantage dries up in certain situations.
>I personally don't like centaurs in fantasy, because they feel unnatural. They show signs of deliberate genetic meddling and it bothers me to see things without an explanation like that
Fair point. I've yet to get a good explanation for how they might have come about in any fantasy context other than, "Some god wanted a laugh, so he blended a horse and a dude together."
In a si-fi/non-fantastical context, it's even worse. Outside of weird cyborgs/advanced genetic engineering, there's not really a place for them. On the other hand, I like centaurs and HORSE PUSSY, so suck it.
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>>97276510
>You can give them a chainmail or gambeson skirt for sure
Even just a thick cloth skirt can provide some protection. Or do one of those ring armour type things, where it's cloth or leather with very large metal rings sown into it. Good for giving the armour some slash resistance, which is probably the more common form of attack against a centaur's legs anyway.
>You mean if they're ranged focused? I think they could do well in melee with the right weapons.
If you have a highly mobile body, best to use it. Especially when you can get that body to do exactly what you want, rather than holding on and hoping it'll go exactly where you want it to go. Of course you don't have to be exclusively ranged, it all depends on the terrain as well.
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>>97276298
>2026 Year of the horse(girl).
Not until mid-February
Also, this is Fire Horse year, so only redheads allowed

t. Metal Horse
>>
>>97276299
I've sometimes dabbled with the idea of a racial dissatisfaction with magitech centaurs, similar to those types in old movies who were desperate to "do their bit" or, more bluntly, "get out in the shit". The nation's founding mythology and regimental histories are festooned with mentions of your forebears quite literally riding over the hill to save the kingdom, and now you're reduced to garrison and security patrols at best because these days you're just a big silhouette.
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>>97276721
>Also, this is Fire Horse year, so only redheads allowed
>>
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>>97276721
IIRC Japan celebrates new year according to the western calendar but they also do the naming the years after the animals of the Chinese zodiac thing, so according to Japanese reckoning it is already year of the horse.
>>
>>97276299
>How would you deploy a tactical centaur?
Have them tow artillery pieces while also serving as part of the crew operating them.
The main selling point of a centaur in the industrialized warfare is that they're a horsepower, a pair of dexterous hands, and a brain capable of complex thinking, all rolled into one creature.
As other anons pointed out, they're best used in logistics, likely paired with a human to both watch their back, and help them fix stuff around their rump where they can't reach themselves.

Also, this is probably a bit off-topic, but I'm curious if driders and other %whatever%taur would be welcome here.
Centaurs seem relatively straightforward in terms of armor and tactical application, what with horse armor being a thing.
Driders, on the other hand, present a more difficult challenge, as they got more legs, take up more space, and their shape is even less conducive to good armoring.
I'm toying with an idea of playing as one in a purely theoretical campaign that may or may not ever take place and it'd be nice to have some idea of what one could expect when playing such a race.
I guess there would be some overlap, with things like trying to squeeze into taverns, dungeons, armor, and fine dresses being a pain for everyone with only partially-humanoid anatomy.
>>
Centaurs are cool but dumb. I mean, if we're taking the usual "evolved more or less naturally" take, what are rimitive centaurs even supposed to eat?
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>>97279270
They're basically perfect for eating from trees.
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>>97279288

And you know what kind of biome horses are not really good for? Forests!
>>
>Muh archery argument
>Muh spine in combat argument
Unironically, centaurs would be the most wanted as labourers instead of soldiers.
You have a draft animal with intelligence and arms. You likely couldn't get a centaur to climb a ladder, but you could have it plow the fields for the whole day, work in medieval construction and carry irresponsible amounts of material from one place to another!
Which is why they were a slave race in my setting for several hundred years.
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>>97279317
I think every D&Dsphere centaur I've seen has been a forest-dwelling creature
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>>97279447
Slaves were also used as soldiers.
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>>97276298
>dungeon has a ladder in it
>your character has to sit it out
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>>97279511
I pull out the lift/drag encumbrance rules and get the fighter/barb to carry my dumptruck up it
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>>97276298
>no long face
anon pls
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>>97279459

Never said DND isn't dumb.

(Yes I know OG greek centaurs dwelt in forests and mountains, but they didn't "evolve")
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>>97279317
man girrafs are such a dumb thing
they are all tall and long
but they cant do forrests

you are the dumb anon
>>
>>97279447
>man humans would wish they could build fortifications like a centaur and since they would make such great slaves wed obviously get them.

i think you missed a few steps there sparky
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>>97279558

Giraffes don't go in forests, they live in savannas.
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>>97276744
no
city watch
centaurs would make really good beat cops and be the go too for riot squads


the thing about centaurs is they arent normal calvalry
a horse is a pretty dumb animal
a centaur has no horse it needs to control


more over you wouldnt design a city for just humans unless you were a human ethnostate
humans would find plenty of situations where they have the advantage but its not a whole different world for them indoors.

centaur bodyguards would be top of the line unrivaled.
>>
>>97279606
yes
that is the point
they go in savannas but are entirely evolved to eat from trees
my post was to illuminate what made anons post so retarded
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>>97279626

Anon, savannas are not forests.

(also horses eat grass, and aren't even in the same order as horses)
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>>97279707
horses.... are not in the same order... as horses.
you made the retard post didnt you.
>>
>>97279219
>logistics
That's one of the main advantages I see with them. For adventuring, they can carry people and gear. For non-adventuring tasks, there's a lot of horsepower to spare for a number of tasks. I'd envisioned medical centaurs hauling a whole carriage of wounded or delivering supplies. This works for post-industrial worlds, but are pre-ubiquitous combustion engine worlds, where the tech for cars and planes is available, but horse-drawn stuff is still the mainstay. The WW2 and subsequent wars would have them doing more base construction and scouting, I think.
>centaur style races
All of the feats I listed up here >>97276510 should work with your tiger/komodo dragon/spider/whatever body, assuming your body is strong enough to act as a mount. I'm sure you could homebrew a few more feats if you wanted another effect.
>>97279447
I tend to have them a slave class with hand wave lore being "They used to be a tribal in the planes, but after losing several territorial wars, they became subjugated and restricted to reservations" akin to native american lore within the U.S. This also allows me to create muscular simple minded amazon style centaur women (this is my fetish), which is perfect for me.
>>97279511
At the very least, they have to find some stairs. There's some other bullshit you can do as well, but if transmog isn't an option, in some cases, centaur folk are just too big to navigate some dungeon sections.
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>>97280717
>I'd envisioned medical centaurs hauling a whole carriage of wounded or delivering supplies.
This. I fail to see why EVERY race has to be able to occupy EVERY role in the military. This reeks of woke inclusivity bullshit.
You don't want ork surgeons in the field hospital, unless they're dentists or something, maybe not even that.
You don't let elves lug around boulder-sized hammers no matter how much they whine, bitch and moan.
And you don't employ kobolds in heavily-armored shock troops.

Everyone should play to their racial strengths, centaurs shouldn't be an exception to that simple rule.
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>>97282271
>military conscription and putting unsuited personnel to a position that needs to be filled is woke
I can assure you that despite all the propaganda, the military is not a well oiled machine where everyone can be their best selves.
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>>97283238
Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.
Throwing ill-equipped people at the enemy have never worked. You either outsmart or out-tech the opposition.
>but muh Soviets…
Were not fucking butchers, nor were they underequipped past the first couple of months.
Outsmarting and McGyvering shit on the spot was happening left and right.

If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.
Or you switch tactics entirely, such as resorting to sending saboteurs, and ambush or trap warfare when you've lost your orks and only have goblins on hand.
You might get away by keeping a sizeable amount of people in reserve to even out the imbalances, but the expenses will add up quickly during a war.
Either way, it would be rather silly to not take the mixed nature of one's army into account and set up contingency plans.

This, by the way, highlights the difficulties associated with mixed race armies that rely on specific racial strengths.
A less rigid structure would instead have a range of roles for races, or group races based on a set of common traits.
It's gonna be a pain in the dick whatever you choose to do, but specialization has it's perks, namely higher potential of each specialized group.

tl;dr: being a fantasy warlord with multiple races in one's domain is hard.
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>>97283473
UUUH
you wouldnt lose so many orks if you didnt only send in the goblins once youd lost them all

there is ONLY hybrid warefare these days.
and yes a lot of soldiers die because a retarded overhead wont let them innovate and doesnt know what those guys need to be doing.
politics and fragile egos have allways been and allways will be the main driving force behind war.
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>>97283473
>Try as you might, you won't be able to make a halfling wear the giant's armor and be an effective combatant.
Militaries make equipment in different sizes and depending on the period, soldiers would have to equip themselves. Besides, if you don't have a giant and only halflings, you either use those halflings or surrender. History of warfare is full of cases where clerks and cooks with basic training are sent to the front lines. When there's a hole that needs plugging, you make do with what you got.
>Throwing ill-equipped people at the enemy have never worked.
Yet militaries keep doing it time and time again.
>You either outsmart or out-tech the opposition.
Or outproduce.
>but muh Soviets…
Project 100000, for example. People who did not meet the minimum requirements for enlisting were still taken in to keep recruitment numbers up. And while the idea was to use them for logistical support, a lot of them ended up in the front lines anyway.
>If you don't have enough people to fill a certain role, you make do with replacement, i.e. using horses instead of centaurs where possible.
Or centaurs instead of infantry.
>Or you switch tactics entirely
Depends on what type of military you are. Do you give field commanders freedom to do things how they see fit or do you dictate from above how things have to be done, no matter what? Plenty of men have died in pointless attacks because a general somewhere didn't feel like switching tactics.
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>>97283491
>>97283727
It all boils down to human (or whoever's running the show) factor, and versatility in strategy and tactics being a requirement, rather than optional.
All-human, or what have you, kingdoms have it easy, since they can just design stuff within a relatively small range of sizes for their race.

It's funny to imagine wars causing a major shift in racial balance.
The movers and shakers change, as the ones who didn't suffer as many casualties breed and take over as the major players.
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>>97283840
versatility is never optional
you do not decide how your enemy engages
unlike an mmo spammign your "best move" doesnt cut it
you have to adapt and engage with the situation
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>>97282271
>This. I fail to see why EVERY race has to be able to occupy EVERY role in the military. This reeks of woke inclusivity bullshit.

Different Anon wandering in from the outside:
In ye oldest fantasy times it can be kind of fun to think about how "specialized" fantasy races perform all the same roles in their own self-contained/homogenous communities we normally wouldn't we see them do outside of those situations. You're otherwise right though.
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>>97285335
>you do not decide how your enemy engages
Skill issue, and I'm only half-joking here. Defenders get to leverage the home turf advantage.
Limiting your enemy's options to force him into a limited number of options that can be prepared for in advance is Military Strategy 101.
But otherwise, you're right. My point was that versatility and adaptability for a mixed race army is even more crucial than it usually is.

>>97285385
>it can be kind of fun to think about how "specialized" fantasy races perform all the same roles in their own self-contained/homogenous communities
"Specialized" races perform as you might expect. They'd excel in some areas, and be utterly inept in others.
With centaurs putting a heavy emphasis on their equivalent of cavalry, for example.
But if said ineptitude reaches extreme levels in a critical area, i.e. agriculture, they might form an alliance with some other race to cover each other's weaknesses.
This can naturally evolve into the multi-racial kitchen sink fantasy kingdoms we know today.

And to get back on topic of centaurs themselves…
>>97276558
It's worth pointing out that even a normal horse weighs a lot, and an armored one weighs even more, plus the human part of a centaur and it's armor.
You could simply carry a big shield and ram the everloving fuck out of everything, plowing through the enemy lines, especially with the benefit of:
>you can get that body to do exactly what you want, rather than holding on and hoping it'll go exactly where you want it to go
With some good frontal armor, a line of centaurs could bulldoze the enemy, while the next line(s) finish off the survivors.
Add some spikes and it's a fast-moving wall of steel and pain that crushes, impales, and tramples over everything unfortunate enough to be in front of it.
>>
>>97279615
That's fair, and quite an elegant answer. A prestigious bodyguard 'caste' is a good idea, and does help with the status at both ends (for the centaur, a recognition of their ability, for the employer, "oh, you mean you CAN'T afford a centaur? Huh, I thought you were someone..."). I'm rather disappointed I didn't even think of the private sector, as it were, and even more so that 'mounted police' eluded me; I was even thinking of how modern 'dragoons' would translate... Consider my hat duly tipped, anon, thank you.
>>
Slight vidya tangent here, forgive me (hang in there, it comes around).
I'm a little flustered that Sega hasn't capitalized on its Shining Force property as of late. The most recent title I could find from that series was in 2007. Apart from a mobile game that was shuttered, there's been nothing on the horizon for that series for a decade now.

I feel like it would be a perfect setting for a TTG with the richness of the world and the diversity of the characters. The Phantasy Star TTG by Skydawn kinda shit the bed since it's a reskin of their fork of 5E, and from what I've seen, the book and the mechanics kinda sucked ass. I wouldn't put faith in them to create something worth playing.

I don't know what a Shining force TTG would look like, but I think it'd be a home with similarly styled universes like D&D and similar fantasy worlds. You could maybe make it a hybrid of TTGs between Warhammer-style large battles and more unit-specific mechanics. Sadly, I think it'll have to be a homebrew creation, but I have no experience cooking anything like that. I just want an excuse to have come fresh centaur content.
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>>97285385
first fuck off
bitching about woke isnt an observation stop being a fucking normie


secondly pic is cool

7/10

the mace heads should look like boobs or the books should have metal bra with the same curved spikes

i do like how fucking mean they all look
>>
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Do the centaurs in your world get two sets of boobs? What if a centaur had a flat human chest, but large engorged crotchtits?

Do they get a crotchbra?
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>>97292710
What if a centaur race is hermaphroditic with the horse part being female and human part male? So there's a human dick on the front and a horse pussy at the back, enabling them to procreate.
>>
>>97292837
I'm not a fan of the MGE style dual genitalia designs. Seems gratuitous to me.

Still, supposing your idea, the flexibility required for such a feat would make it impossible for most, I think. However, I think they could definitely jerk off and insert their baby batter into the necessary hole. A partner could make this process easier to do, but they could conceivably do it themselves with some wall-mounted dildo or some other apparatus to inject the viable sperm into the aforementioned hole.
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>>97292911
>the flexibility required for such a feat would make it impossible for most
How so? The genitals would be on the same level. No mounting or anything, just walk behind someone and insert.
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>>97293001
How do you walk behind yourself?
Or did you mean a regular herm centaur fucking someone else? I'm assuming the latter, at which point, I figure they would function like any other hermaphrodite. Conceivably, you could have any mixture of human and horse genitalia if you wanted some CoC-style creature, but that's not something I focus on.

Horse tits (crotchtits if you will), I feel, are a different exploration. Or at least one not commonly touched on (not for want of trying, hue hue), and is less vulgar than explicit sexual genitalia.
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What should be in the Human torso if most of the major organs exist in the horse bits?

Would the Human bit be able to take in enough air for their body?

I've also taken to the idea that, at a particular size category, the human toros would have to act like a giraffe's neck to allow a certain level of motion and flexibility
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>>97293072
At which point did I make any indication for asexual reproduction?
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>>97293112
You did use the pronoun "them". Joking aside, that was my first assumption. Hence, my more thoughtful follow-up.
>>97293077
>What should be in the Human torso if most of the major organs exist in the horse bits?
Good question. For simplicity's sake, I assume a heart and lungs at a minimum, with an esophagus, stomach, intestine, liver, and so on to accommodate the consumption of food. I would prefer reproductive organs to be on the horsey bit. If gestation begins in the human part, some odd anatomical questions begin to emerge. Pic related is Centorea's idea of pregnancy. Being a virgin, she may not realize that it takes place in her horse body, which should accommodate both human and horse births.
>Would the Human bit be able to take in enough air for their body?
That's actually a good question. Theoretically, they'd have two sets of lungs, so they'd be huffing and puffing all the time. Probably best not to worry about his one...
>I've also taken to the idea that, at a particular size category, the human toros would have to act like a giraffe's neck to allow a certain level of motion and flexibility
This and more are touched on in "A Centaur's life" I need to check that series. It touched on some cool ideas.
>>
>>97293077
>What should be in the Human torso if most of the major organs exist in the horse bits?
Redundant organs and something that helps recover from leg injuries, I'd wager.
For a horse, a leg injury is a one-way trip out back, and then off to the glue factory.
Unless centaurs are PTSD-level cautious, they'd need something to fix their legs when they sustain a leg injury.
Otherwise it's that TES meme about knees and arrows, but much, much worse.
Actually, I don't think this topic was ever properly addressed anywhere.

>the human torso would have to act like a giraffe's neck to allow a certain level of motion and flexibility
My back hurts just thinking about it. You probably overestimate how flexible it'd have to be.
Could make do with various tools to ease thing like self-care to an extent.
Tight-knit social structure might be a thing too, with folks helping each other where they can't reach themselves.
Something something monkeys grooming each other, something something herd mentality.

>pic
For some reason my brain concocted an idea that an "elf-based" centaur would be half-deer, instead of a horse.
And a dwarf would be half-ass, lmao. Semi-awake brain moment.
>>
>>97293220
>horse leg injuries
The issue with horses and injured legs isn't that horses are especially incapable of healing, but their inability to comprehend "don't use the injured leg". Most other animals will avoid putting weight on an injured leg, horses at best hesitate and then go putting their full weight on it. They will make it worse, they will break another leg while they're at it, they just cannot help themselves. And if you have the bright idea to create a suspension harness to just hold this large animal off the ground for months of healing, they freak out, flail and okay we gotta keep the horse sedated but then it turns out they have somewhat 'sloshy anatomy' where internal orgams float more freely than other animals, a strange trick to make their circulation and digestion more efficient by borrowing inertia from moving around, but it does make suspending one a non-option.
A centaur should, by their greater than animal intellect, be capable of just not putting weight on the injured leg.
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>>97293217
>You did use the pronoun "them".
Is this what it feels to grow old, seeing commonly understood things become retarded brainrot?
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>>97293220
Dwarftaurs are goats
>stubborn
>live in mountains
>even have beards
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>>97293359
I'm in the same boat. As a literary device, I had used an ambiguous pronoun to conceal a character's gender, and people started to scoff at me like I was pushing some agenda. Some in the younger generation are definitely cooked.

I don't want to turn this thread into a trans story hour, so we can leave it as a bad joke. As stimulating as pronoun syntax can be, that's one hole I don't want to explore at present. (Please enjoy the non-trans-coded sexual pun.)
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>>97293327
IIRC it's not just about (not) using the injured leg, but healing the fracture itself is made more difficult by having less tissue holding the fragments in place, compared to humans.
>turns out they have somewhat 'sloshy anatomy' where internal organs float more freely than other animals
Gotta love the shit nature comes up with.

>>97293359 >>97293438
You have my sympathies anons.
>people started to scoff at me like I was pushing some agenda
This is what being terminally online does to a mf.
I should be the one to judge, I scoff like that myself sometimes.
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>>97276524
>Rule of cool. Having a centaur raging on the battlefield sounds like fun to me.
Agree.

I also like the idea of other half beast men being good at other things, the scary thought of a centaur tiger or goat jumping on walls to assassinate people is very cool.
I just can't explain it but just half a man able to operate guns or wield/throw spears on the body of an animal is enough to be cool of an idea, look at fucking driders I love those stupid spiders a lot too.
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>>97293513
>centaur goat jumping on walls to assassinate people
My sides.
>a whole menager- I mean, a whole party of various -taurs
Feels like something you could pull out for a quick one-shot while half-drunk.
Embrace the silly and have a ball with stuff like the walls-scaling goat assassins.
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>>97293513
I like all kinds of monstergirls as well. Centaurs kinda linger in my mind because of the aforementioned Shining Force series. When it comes to fantasy TTGs, you should be free to pump out whatever dumb shit you like. If the DM gives you any guff, you can just say some arcane fuckery is what gave your character the -taur features.

At the very least, I'd work with players to accommodate their creation as long as they weren't overtly fetishized goon material.
>>
You know what would be fun? Centaur cavalry.

Horses are skittish, centaurs (probably) aren't. Put someone on the centaur with a spear and have crazy battle pair sheaningans.

Also if you want exapodal races but a tiny bit more logical Fading Suns's Vorox are cool (they riff on "savage men" vibes, but they are no horsies)

>>97293220
>For some reason my brain concocted an idea that an "elf-based" centaur would be half-deer, instead of a horse.

Literally Warcraft's dryads, not strange at all.
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>>97293217
I'm willing to accept the idea of redundant organs in the Human bits. Now that I think about it, going the space marine route would be good because having some extra cardiovascular system to help push blood and oxygen around the body. That said, I'm having a hard time visualizing what that would look like, not that I'm any expert on anatomy or anything of the sort.

>>97293220
>>97293327
Considering that we're at least operating at human levels of intelligence, not only would they be able to help each other and provide medical assistance but also come up with some kind of crutch like using parts of a wagon to lean their body on and roll around like those leg scooter things.

Of course this still leaves the question that people dodge in how and what they eat. I'm on board with them being omnivores and would take readily to agriculture to supplement their hunting.
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>>97293077
>Would the Human bit be able to take in enough air for their body?
Horses themselves actually need bigger nostrils and respiratory systems than they have in order to not start bleeding internally if they run too fast, but physically can't fit them.

Human nose and mouth? Horror show.
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>>97293667
The everymen
>human: sword and shield
>centaur: shield and sword
The hunting party
>human: bow and arrow
>centaur: dual swords
The mixup
>human: flail and shield
>centaur: shield and lance
The pointy end
>human: dual lances
>centaur: dual lances
Or the ultimate build
>human: bow and arrow
>centaur: double shield
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>>97293697
>centaur diet
If we intend a realistic biology they'd have to be omnivores as you say, consuming only the most calorie dense foods available. The richest, fattiest meat; honey; prepared grain products like bread or pasta; fruit, wine and other alcohol. Even mythology paints them as omnivores and drunkards, the love of wine intended to highlight their savage nature but also making sense as an easy source of calories.

>>97293722
>breathing
And here's the point where even modern solutions can't help. Centaurs are ultimately descended from a mortal asshole and Hera's cloud clone, maybe they have some air magic built in.
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>>97293840
When you get into nipticky biology and have to pull the
>well actually...
to the point where you start deconstructing them out of the setting, that's where I start inserting handwavey shit like.
>breathing
>They can breathe better because they've adapted to utilize oxygen more efficiently. Centaurs that couldn't didn't pass on their genes. If they just magically came into being 100 years ago, their god gave them super-efficient lungs to cope with the bad airflow. Pick your poison.
>diet
>It makes sense that they'd eat more, they have a higher BMI compared to smaller humanoids. Diets will vary from centaur to centaur based on the region they're in, but generally speaking, they eat double what a human does. (they consume 2 rations instead of one). Like humans, a lot of centaurs suffer from malnutrition in one way or another other but they get along well enough despite this.
>>97293697
The biggest issue is where the human hips converge into the horse's body. Some artists blend the human skeleton to give them the horse's front legs/shoulder blades.
>https://www.youtube.com/shorts/G0mxgHmGdyU
There's no hard and fast rule for any of this, so you can pretty much make it up as you go along. If you want to get autistic about it, you could consult a vet or GPT and have them go over how the respiratory and circulatory systems might function in a centaur. When you finish your fantasy hospital simulation, where you're fixing various monsters, feel free to give me some insights on the true nature of centaur anatomy. There's an anime, manga, and LN that touches on this content https://www.youtube.com/watch?v=dx6I5eSC6ME
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>>97293667
>Literally Warcraft's dryads
What a fucking blast from the past. Good catch anon.

>>97293697
>I'm having a hard time visualizing what that would look like
Aside from double set of lungs, which I'm having trouble visualizing too, everything else is just "human part organs + horse part organs", stomach and intestines notwithstanding.
With few exceptions like the above, they'd be more logically located in the horse part. Two hearts is a hard requirement too, imo.

>how and what they eat
Practically every existing animal is a facultative omnivore.
Ever seen that video where a horse eats the little chick running around under it's nose?
Now, the exact diet is dependent on the environment and culture.
Could be anything from Mediterranean with lots of vegetables, to steppe nomads with prevalent carnivore diet, or anything else really.
Also, does eating horses count as cannibalism for centaurs? I mean, humans do eat monkeys, rarely, but they do.

>>97293840
>maybe they have some air magic built in
Unless we're going with horse-headed body horror, magic bullshit is the way. Can be as subtle as having some sort of air purification that makes it more… uh, airy?
Or maybe they're just more efficient with their oxygen, fuck if I know. Personally, I find magic bullshit to be most fitting, as it lends them an air of mystery.
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>>97293938
I've never been one to quibble on the idea if the fantasy race has any reservations about their real life counterparts. Centaurs are as much a horse as humans are monkeys.

That said, I could imagine centaurs readily taking to raising life stock and fishing as well (benefits of having hands) plenty of diet options which also helps if you want to throw in regional breeds based on what part of the world they are found (which I'm extremely fond of).

As for getting air, my autism steers me to the idea that while they are going full tilt they breath through their mouths and settle for breathing through their nostrils when they don't need to push so hard. I would assuming have two sets of lungs and hearts (or just having the singular set but spread out between the horse bit and human bits) helps with keeping them oxygenated and would probably help in the diversity aspect if you want centaur who live in high altitude settings.
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How do you handle your centaur party member getting flustered when they're replaced by steam or fuel power and are no longer your go-to beast of burden?
Do you replace them with another party member since you no longer need a packmule/mountable transport?
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>>97297832
Establish an Umamusume-like environment to retire centaurs into.
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>>97293077
>What should be in the Human torso if most of the major organs exist in the horse bits?
>Would the Human bit be able to take in enough air for their body?
Personally I've figured the human torso of a Centaur is mostly lungs with a secondary heart, MAYBE a pre-stomach to help regulate digestive intake.

>>97293697
>I'm willing to accept the idea of redundant organs in the Human bits. Now that I think about it, going the space marine route would be good because having some extra cardiovascular system to help push blood and oxygen around the body.
The problem with redundant organs is how all the necessary plumbing works.
Hearts are fairly simple to plug in, but the digestive tract of a centaur would certainly look radically different than that of a human or a horse, while everything else I assume could be handled by the horse organs.

>>97293722
>Human nose and mouth? Horror show.
I mean, they could pull an avian and have unidirectional breathing; it's not like pneumatization is really going to hurt things here.
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>>97293797
>Or the ultimate build
>>human: bow and arrow
>>centaur: double shield

Yes
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>>97298916
NTA, but here's my concept.

two modes.
>Melee mode
The inside of the shield has pointed spikey bits with a blade between them. Purpose-built for shield bashing. In my mind, Centaurs are brick shit houses of muscle, so they could hold up the weight of two tower shields.
It would allow for the punch guard technique, where, when one shield bash is thrown, the other shield could be held back for a guard, which also loads the punch for that shield. When the thrown punch returns, it assumes the guard role while the previous coiled punch is thrown. Given the Centaur's body weight, they could easily waylay into large groups using this technique and wreak havoc, I think.
>"shielded charge."
The two pointy insides can sheath inside one another, locking them together. They could charge into foes while being shielded from arrows. Even with the XL tower shield, the legs would still be exposed. If you make it any bigger than XL, you run the risk of it being too heavy and scraping along the ground. When not in use, they could probably be turned into armor plating when the centaur isn't in battle.
>>
Mare Pussy
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>>97300123
That's not a centaur! That's an uma, get that bitch outta here RIGHT NOW! GET 'EM OUT! TAKE THEIR COAT, DON'T LET THEM KEEP THEIR COAT!

I don't hate umas, but they steal the show from centaurs and are the "safe horny" version of centaurs in my book. People are too afraid to admit they'd fuck that centaur HORSE PUSSY.
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>>97300139
Dont care. Horse Pussy is Horse Pussy
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>>97293217
Pic related is still my favorite way to handle the centaur pregnancy issue.
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>>97293220
>>97293667
Deertaurs are neat, and there should be more of them. Being smaller than horses, they would probably make for a better PC race than WotC shrinking PC centaurs to medium-sized in 5th edition because they don' want any large PC races.
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>>97279270
Why would they need to have evolved naturally in a world with gods and magic?
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>>97300139
>>97300574
Umas should've been centaurs from the get-go.
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>Size: Medium
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>>97302805
It's too much for normies. Not as "marketable". You want characters who can be cosplayed and easily fit into templates for figurines and other humanoid material.

When you start mixing in abstract anatomy, you have to have specially made products for horse girls to appeal to a niche audience. It's bad for business. You're paying more to craft merchandise to reach a substantially smaller market. I'm fairly confident that having the girls be humanoid rather than centaurs was a marketing choice. I wish it weren't like that, but that's how it is in this bitch of a world.
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>>97301619
I wouldn't be against having some deer people at the table. I still like centaurs more, though, and I don't mind the handicaps such as their hooves being loud and clipity-clopity and being large and awkward overall.
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>>97305938
>hooves being loud and clipity-clopity
That's horseshoes' doing. That said, maybe you could enchant them with silence.
Or have them made of some durable but light material that doesn't make so much noise.
Or wear shoes. Like, actual boots, but for hooves. Just ask the local tiefling where he got his.

Actually, would centaurs even wear horseshoes?
I mean, they can actually wear proper footwear, something an animal wouldn't fare well with.
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>>97306867
>That's horseshoes' doing.
Hooves are still hard, the shoe is just there to protect them from wear. On stone the metal is probably louder, but don't think there's much of a difference on dirt and such whether or not the impact is from a hoof or a horseshoe.
>Actually, would centaurs even wear horseshoes?
Doubt they'd have them nailed to their hooves, unless they're poor. Could imagine it's a cheap and workable option for poor centaurs doing manual labour that can't afford the luxury of alternatives. That or some wooden shoes.

Funnily enough, there are horse shoes today and in history. Like these examples from the mid 19th century.
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>>97276298
>>97276299
>fantasy
>modern
How well would Centuars fit in a Napoleonic setting? Or perhaps steampunk?
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>>97312023
>Napoleonic era
I like the idea of them being a vanguard artillery regiment. Have them move quickly to secure high ground or other defensible positions. Here are some weapon systems that a 5-man centaur team could carry into the field and deploy themselves.

Congreve Rocket
>https://www.youtube.com/watch?v=2z-PHUgi09E
>Team Breakdown
>2 centaurs: Launch racks and supports
>1–2 centaurs: Rockets
>1 centaur: Command, aiming, ignition
3 pounder artillery gun
>https://www.youtube.com/watch?v=R4hZsKyd2s0
>Team breakdown
>2–3 centaurs: Barrel, carriage, trail (broken down)
>1 centaur: Ammunition chest (solid shot, canister)
>1 centaur: Powder, tools, and spares
Hotchkiss Mountain gun
>https://www.youtube.com/watch?v=QRHSzHknqME
>team breakdown (pretty similar to the 3-pounder)

I think they'd have faster deployment times since the "pack animals" would be trained to deploy them, so they could conceivably cut down on deployment times.
3–4 lb Cannon for humans- 3–6 min for centaurs- 1.5–3 min
Pack Howitzer for humans- 6–10 min for centaurs- 3–5 min
Congreve Rockets for humans- 2–5 min for centaurs1–3 min
>source?
I asked GPT.

I would not put them into traditional cavalry charges in this era. They'd be HVTs and be focused down hard with musket fire, pikes, and other anti-calvary shit of the era. BUT, you could have them do routing charges once enemies have broken rank and are fleeing, and you could have them be an ambush cavalry attacking from forests or other cover.

Basically, my doctrine would be to have them be scouts/support first. Then, if tactics allow, you can have them be an auxiliary cleanup force for routes or an ambush cavalry. If the situation is so dire that you have to throw everything at the enemy that you have, then you can send them charging in with sabers, pikes, or carbines/handguns. If things are that dire, you'll probably be looking at a lot of casualties, but it's better than nothing, I guess?
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>>97312023

>Or perhaps steampunk?

Badly. We're talking Maxim gun/repeating fire age so cavalry charges (centaury?) are losing their edge fast, and more than anything the later 1800s are when polygonal forts and especially trenches are becoming the thing in warfare. Because explosive artillery can kill a human as fast as an horse... and horses are actually worse getting down/up in trenches than naked apes. Not to mention, taller, heavier and clumsier.

Still, we're not already in the age of cars (and trucks and so on). Horses are obviously needed for the gap between the railway/port and the actual frontlines - I personally wouldn't use them as beasts of burden, but I suppose their higher load could help units. In general terms I can see them as rangers and colonial/undeveloped areas personnel.
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>>97312792
>We're talking Maxim gun/repeating fire
Perhaps. But I don't think they'd be overly common depending on groundedness. (Ball and Cap) Revolvers existed during the Civil War, but your average soldier still used a musket for economical reasons. So it isn't all bad until the canister shots come out.
>Horses are obviously needed for the gap between the railway/port and the actual frontlines
This makes sense however if we are talking steampunk then we may or may not need to consider the possibility of zeppelins and perhaps even airships as a whole. Which even if uncommon they'd be an absolute night-mare for centaurs, both to board and to fight against.

I think it'd be interesting to see how Centuars would behave in an everchanging world. I think if we are willing to suspend some disbelief we could use their size and speed to have them be a portable artillery.
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>>97313164


>Revolvers existed during the Civil War, but your average soldier still used a musket for economical reasons. So it isn't all bad until the canister shots come out.

Problem is here machine gun nests, not revolvers.

>I think it'd be interesting to see how Centuars would behave in an everchanging world. I think if we are willing to suspend some disbelief we could use their size and speed to have them be a portable artillery.

Those things were HEAVY anon. Like, four draft horses were needed just to tow the lightest of them.
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>>97313231
>Problem is here machine gun nests, not revolvers
I suppose. But the way I see it. Strong defensive formations have always been a centuars defining weakness. A battle cart or even a pike formation would give them trouble even back then.
>Those things were HEAVY anon. Like, four draft horses were needed just to tow the lightest of them
I didn't mean a literal, fullsized, realistic canon. I meant more miniature, less powerful, canon. Think like the one from bloodborne. Canoneers aren't unheard of in steampunk settings. I'm just thinking they'd make more sense on a centuar than person.
Or you could take notes from >>97312669 and have them use something based om Congreve Rockets. It's admittedly a bit of an asspull though. But its fine as long as it's done cool enough.
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>>97313321
Like a Swivel Guns / Amusette Artillery? GPT had suggested those as well, but I didn't include that. Basically, those'd be an intermediate caliber between standard musket rounds and larger cannon shot.

If we're talking steampunk, though, that opens up Gatling guns or maybe a Puckle gun
>https://www.youtube.com/watch?v=GPC7KiYDshw
There's also the Hotchkiss Revolving Cannon, which would be too heavy in its original configuration. It would need to be scaled down because it'd be 440lbs (just for the gun itself). The field carriage with limber and ammunition would be 2000+lbs (Way too heavy for a vanguard force, you'd be better off mounting it on an airship or some shit). Each individual 47 mm or 53 mm shell would be 6~10lbs.
>https://www.youtube.com/watch?v=cQEs6i4fwLA

If you were to scale it down by 2/3rds that would be workable for them to carry around. You'd be firing 20mm rounds instead of the heavy 47mm rounds. Pretty powerful gun for a vanguard force. If we have massed armor and airships in a steampunk setting, you might be better off with goofy rocket shit like a brass bazooka. I haven't dabbled much in steampunk; the amount of tech available will vary by setting, so I'd have to see what kinda shit the centaurs were up against.
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>>97313321
remarkably chill camel
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>>97312669
>>97313164
Fundamental problem with centaur units is dealing with the injured. In unit of men, injured combatant can be carried by somebody else back for treatment at 1:1 (fireman carry) or 2:1 (stretcher team) ratio through pretty much any terrain. Centaurs can't transport an injured centaur without access to cart and road (or possibly some sort of sled), limiting extraction of the injured. They'd either have to accept putting down all their injured (and such double standard vs human soldiers would be inevitably bad for morale) or stay close to the road (reducing their battlefield utility).
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>>97312792
>Maxim gun
Give centaurs their own Maxims.
https://www.youtube.com/watch?v=jFbw9dCFsjU
>>97313164
>Civil War
By that time, soldiers were using rifles with Minié ball, which were quite accurate. One reason there were so many casualties in battles and why trench networks began to take shape in some parts of the war, echoing the future of warfare.
>economical
Part that and part because repeating weapons of the time were not as reliable. Lever-action rifles were available and used by some parts of the military on both sides, but the extra complexity required more training and maintenance to remain working, while a muzzle-loader was more reliable. Early revolvers weren't always the most powerful. There were, for example, British accounts where an attacker could take a full cylinder from a revolver and still get a hit in, while a single-shot muzzle-loading pistol had much more stopping power.
>>
Thinking about centaurs "realistically", about the logistics, the anatomy, the reproduction etc. is just off-putting for me. Too weird and not in the wondrous sense.
Which is why I prefer them to stick to fantasy settings where they're explained with magic or gods.
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>>97314133
There is a third solution. Have a field medic on horseback deployed with, perhaps even have a Foward Medical Base setup in a carriage pullee by a horse. Away from the direct frontlines but nearby. It's a risk. But it is a fork of mitigation.
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>>97276298
Bro we have this thread every 12 years. Can we fuckin not?
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>>97317713
If it were up to me, there'd be multiple centaur threads in /tg/. Also, I'd remove /pony/ board just to fuck with them.
>>97317177
If centaurs get injured, it's just a bitch to get them off the battlefield. We've been on the whole "battlefield" side of the discussion for a while now. It'd be nice to explore non-combat RPGs as well.
>>
Does a werewolf centaur transform in the front, or the back?
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>>97319143
Full transformation, like a wolf centipede.
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>>97319143
>>97319174
>>
>>97318290
Ttuth be told though. I can't imagine centuars living in an era of peace. Be it noble knight or bloodthirsty maruader. They are bred for war.
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>>97320473
They're not pitbulls. It depends on the story you're trying to tell. I could come up with a few scenarios that don't focus on combat, I'm sure.
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>>97321819
>I could come up with a few scenarios that don't focus on combat, I'm sure.
Ok then can I get an early-mid 19th century fantasy story about anon and his centuar wife raising a family on the open prarie? With Pitbullmen as the often-alluded-to-but-not-seen danger on this new frontier? Maybe throw in some very mild and tasteful steampunk elements too.
Because that sounds like the American Dream. Be an real American.
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>>97323828
sir, this is 4chan, not chat-gpt
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>>97323837
Darn
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Need Stocky but Solid Slavic/Caucasian Steppe centaurs
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>>97323828
>>97323837
>>97324187
Sorry anon I just had a manic episode, I'll try in the future to curb my enthusiasm and post coherently.
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>>97276298
I happen to have the Hc Svnt Dracones 2nd Ed book on hand and you made me curious what taurism actually does mechanically.

Taurs have:
>Base movement of 4 hexes, over the humanoid's 3
>Base Mass of 7, over the basic body's 5
'Mass' determines max wounds and modified Endure and Evade saves. Higher Mass = bonuses to Endure and maluses to Evade.
>Shape: Long - a Taur takes up two hexes instead of 1 and needs opens spaces to turn around on the map
>Fault: Stealth
Bad at stealth because you're fuarking big. Makes sense. I forget how Faults work specifically but I think it's basically a -1 to stealth related skill checks.
>Perks: lowers the difficulty of Endure saves against being knocked over or forcefully moved. If you would be knocked over automatically you're entitled to at least attempt the save at a DM specified difficulty. Also your carry capacity is Body stat + Mass + Hexes occupied so taurs can carry a lot
>Snakes can take Taurism to turn into naga (normally they have to be actual snakes instead of humanoid)
>birds can take taurism to get back wings instead of having their arms act as wings; they don't get to simplify Endure saves but they start out with hands-free flight, which would normally take surgery
>Drawbacks: a taur in full battle rattle can weigh as much as 900 pounds and the book encourages you to play into this as the GM.

I don't remember enough about the rest of the rules to conjure up a build off of this but it looks like it definitely leans towards frontliner with the high base wounds + higher carry capacity over most of the other options.
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>>97327634
I'd leverage that enormous carry capacity and quadruped stability.
Something like relatively small back or side-mounted heavy weapons.
Basically, either a heavy frontline assault, or a backline heavy hitter.
On the other hand, carrying capacity and good endurance lends well to being a medic/rescuer.
Just grab the wounded and stampede the fuck out, then tend to the wounds in safety.
>Drawbacks: a taur in full battle rattle can weigh as much as 900 pounds and the book encourages you to play into this as the GM.
I wonder how much more you could endure and carry if you add an exoskeleton or power armor, basically turning into a walking tank.
>900 pounds, aka 408 kg with change
Good fucking lawdy.
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>>97327806
>Good fucking lawdy.
They're straight up the size of a small horse. Or sometimes a regular horse, because horses were added in the expansion for 2nd Ed. They big.

The equipment rules state that you get your armor and one weapon you have on you most of the time for free, weight wise, so the advantage is not quite as glaring as you'd expect at first glance (barring some obvious exceptions for stuff like tiny characters, which have special rules). But if you get an Omniframe or the Physical Enhancement surgery (same bonuses) then you can double your carry capacity and use two-handed weaponry with just one hand. This does mean that you can akimbo shit like the heavy machinegun equivalent if you have the Body stat for it. This is still doable by normal dudes but the taur has a lot more headroom for it, especially since shooting is derived from your Mind stat so if you're going to be the heavy weapons guy you don't actually want to be pouring more into Body than you need to carry weapons.
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>>97327634
makes me wish I had gotten the models when they were still around.
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>>97276298
Made for Fisting
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>>97276299
wouldn't centaurs get mown down by machine guns too easily?
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>>97336290
That's what I said in the post you're quoting.
>Given their profile, there are a lot of spots to hit with a bullet.... On the battlefield, I think they may be best served as logistical support and scout vanguard-style troops. I would avoid putting them in direct combat since they're such a big target.
Keep them off the front lines. As other folks have noted, medivacing them out also sucks because they're heavy and awkward to move. For that reason, I would keep them out of direct combat whenever possible in modern theatres.
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>>97276298
Why do you want to fuck a horse?
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>>97341064
I don't. I want to fuck a centaur. But before I do that, I need to hold her hand, take her out on dates, propose to her, put a ring on her finger, and marry her. Only then do I destroy her horse pussy.
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>>97276298
No.
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>>97341123
Yes.
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>>97325229
I tried, quite a comfy exercise
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>>97344760
This is good! Nice work anon
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>>97344806
hey cheers, I''ve always had a fondness for pretty much any horselord culture that once roamed the pontic and caspian steppe, perfect for inspirations regarding centaurs
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If a humcan PC is riding a centaur PC and they dismount, do you charge the human half of their movement speed for the dismount? I was thinking about offering up some feat that allowed the rider to retain their movement after dismounting for some interesting movement mechanics. 40 feet + an additional 30 from the human rider.

Some folks were saying the idea of having a human and a centaur fighting while the human was on their back might be a little broken (two-player instances occupying the same space, I can see being a problem). Maybe make it so only the human or the centaur can attack per turn if the human is riding them? This would mean the player has to dismount the centaur to get their own battle action per turn.
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>>97344760
like the ornamentation on the tail
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>>97276299
Reminder to keep the human and horse half appropriately proportioned.
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>>97344760
Looks great, like a coping Grecian's feverdream about dealing with Scythians.
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>>97348360
Thanks, it's like a big amalgamation of those early iron age iranic and turkic elements, bitches love their gold and harness
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>>97289191
No Shining Force enjoyers?
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>>97325229
I tend to make centaurs native American-inspired.

Usually, their lore for me is
> They used to be savages in the plains/hinterlands, but they were subdued and civilized by the more "sophisticated" races.
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>>97276298
Looks like you forgot to mention which specific, individual traditional game rule system you wanted to discuss.
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>>97347771
Movement isn't measured in numerical distance, thank god. We're not stuck in 1970.
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>>97360418
I'm open to any system as long as it's not overly complicated. I've heard good things about Pathfinder and GURPS.
>>97360426
>Movement isn't measured in numerical distance, thank god
That's not how it's done in D&D? I thought it was.
I was thinking of D&D-style movement when I suggested that anyway.
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>>97360812
>not overly complicated
>Pathfinder and GURPS
I can't tell if you are trolling or just horribly misinformed
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>>97360929
Okay, JimmyJack ShortStack, what's your preferred high speed low drag TTG system?
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>>97276298
Would Centaurs feel good to control in a shooter context? (WASD & Mouse)
Could they reliably strafe?
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>>97297994
I'd add two stomachs (one human and one horse). Let's them eat more things.
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>>97362573
I dont think horses can really trot left/right very well. Humans can't do it super effectively either, really; perfect left/right strafing in videogames is mostly a QoL feature and IRL what you're most often doing is pivoting your hips to face one way while keeping your upper body facing another to move along a diagonal, not scooting perfectly left.

In a vidya context they probably wind up feeling a lot like the horseback controls for Red Dead Redemption but with more restriction on how far you can turn. I guess you could also give them tank controls.

>>97360929
Pathfinder isn't that complicated desu. There's just a lot of edge-case rules.

>>97362704
Ruminants already have multiple stomachs, but horses don't because they ferment plant fiber in their lower intestine instead. A centaur would need a differently developed foregut (everything before the large intestine) for digesting non-plant material which, coincidentally, is where most meat digestion takes place in humans already. Squaring the circle here would be somehow adapting their gut environment for bacteria that could handle a highly varied diet and still handle hardy plant fiber like grass but we'd be getting way off in the weeds.

Tangential but I actually had to figure out the 'human torso on much larger body' digestive problem for a Nechronica character once and eventually settled on her entire 'human' body being a very overly engineered set of mouth parts. Most of the torso was empty, and she could open it up to swallow large chunks of meat (usually the bad guys). Most of her attack parts were built around this as well, like having a large tongue with serrated growths anchored to her sternum so she could saw off chunks from her prey.
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>>97363192
>I dont think horses can really trot left/right very well. Humans can't do it super effectively either, really;
Tripping because you don't look where you're going is far worse for a horse than for a human. I mean tripping in a combat situation is pretty bad for anyone, but sheer mass of horse (or centaur) body is far more likely to turn that momentary inconvenience into a permanent injury.
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>>97363192
>I dont think horses can really trot left/right very well.
They can go sorta diagonally at least:
https://www.youtube.com/watch?v=ja3QdD6uWys
Or walk straight sideways:
https://www.youtube.com/watch?v=fST3Fj77yog
Plus they could pivot around their front/hind legs. Well, mostly front.
>>
>>97354354
I love Shining Force. We need a a game to bring it back like Awakening did for Fire Emblem. A sort of Shining Force: Awakening. With all the dating sim elements
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>>97371767
That'd be nice. There was a mobile game in the works that looked like it'd be Sega's version of Fire Emblem Heroes. Sadly, that got scrapped.

There was the Phantasy Star TTG that Skydawn put together, as I'd mentioned before >>97289191
, but from what I've heard, it kinda shit the bed. I'd like to get my hands on a copy of the pdf so I can judge for myself, but all the online reviews were a mixture of "not that great" to "it's good...if you're a hardcore Phantasy Star enjoyer and must own everything PS related". I'd like something like that for Shining Force, but maybe handled by a better publisher.

I'd be fine with either a D&D-style game with Shining Force window dressing or a wargame that focused on individual units and played more like the original Shining Force titles, with maybe a hex board or something like that, where battles could be streamlined, and the story would be secondary to quicker action.
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There's no horsing around in this thread.
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>>97297832
>>97293635
this character has done irreversible damage to my standards back then

related to the thread, anyone can recommend centaur minis? classic greek or generic fantasy themed and preferably physical not stl
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>>97385314
You can search for 3-D print models. Centaurs are a little goofy anatomy wise so I wouldn't expect to find them in a regular store that pumps out mass-marketed stuff.
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>>97392367
>3-D print models
I know, but I don't have a printer, it would be a last resort. Also I was hoping for recommendations from people who might have found the better ones already

I did just find that apparently northstar will release new models to support Warriors of Athena or something
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>>97385314
classic greek or even thracian would be a lovely sight, all I can propose are some Age of Sigmar models, which while not exactly classicalhorselike, are pretty good quality sculpts. Planning to get myself that Belakor's Chosen chaos gladiator centaur dude
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>>97393622
yeah they look cool, just a bit typical GW style overcomplicated big huge standing-on-rocks pose thing which is a little too much for me
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>>97362573
Now give the Jap horse whore a gun.
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>>97396037
A real gun.
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>>97344760
Goat propaganda is in the full motion now
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>>97396426
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>>97396441
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>>97396426
>>97396441
>>97396450
oh shit, did you do these?
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>>97398235
Yeah, had a free sunday and with it some time to good around with 'scribbles' for lack of better word
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>>97344760
>>97396426
>>97396441
>>97396450
Based and saved.
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>>97403093
Yes. Horse pussy is always part of the equation, but you have to have a compelling narrative. I enjoy a smutty interlude as much as the next /d/egenerate, but I need the world to feel real.
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>>97362573
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>>97405765
I admit, I wouldn't mind owning one of these
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>>97405629
Man knows what this is all about alright
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>>97398615
I sure hope thread stays alive just for a bit longer
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Realistically, if you don't go with shrinking potion, shapeshifting into a bipedal form, or similar stuff, is there a dungeon or a ruin design that doesn't completely screw over centaurs?
Like, I don't know, large open designs, cyclopean ruins, warehouses, emptied factory floors, some sort of magic-based extradimensional space or a demiplane - something that would have plenty of space to move around, turn, and maybe even make use of speed, or enable an ambush tactic.

That said, such spaces could house rather large threats that need space to maneuver too. Anything less feels… underwhelming. Imagine fighting a lone goblin in a coliseum-like arena.
I'm not entirely sure how to reconcile the lvl.1 characters and some titanic enemy waiting in that spacious magic grove. Maybe have them be wounded, pack physical drawbacks to weaken it.
But then, wouldn't it cheapen defeating a healthy one when players get to that point power-wise?

Again, there's an opportunity for a low-combat campaign that doesn't have to deal with all of this. That doesn't, however, address the problems with those players that want a regular campaign, but also want to play a centaur.

>>97396450
>goat womanlet standing on the boulder to look taller
Cute.
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>>97413083
>Realistically, if you don't go with shrinking potion, shapeshifting into a bipedal form, or similar stuff, is there a dungeon or a ruin design that doesn't completely screw over centaurs?
Gut reaction? Ruins that are more spacious aren't as bad, but caves and other confined spaces are pretty discriminatory for Centaurs. Without some magical handwaving bullshit, they have to wait outside.
>Anything less feels… underwhelming. Imagine fighting a lone goblin in a coliseum-like arena.
Then don't fight a lone goblin. Have a goblin slayer setup. 5 goblins and 4 tents. If you fail a stealth roll, 3 goblins come out of those tents, and then you're facing 17 goblins all at once that try to bum rush you (the initiative tracking would suck, but you could maybe tie certain groups of goblins together and treat them like a "swarm")

I like combat myself, but I wouldn't be opposed to a more narrative-based game. In that same vein, having a centaur that can shapeshift or shrink with magical bullshit is fine too. It's no less absurd to me than people trying to take fucking wheelchairs into a dungeon. Some things to consider
>Centaurs that shrink or polymorph will lose their extra carrying capacity.
No more tower shield and heavy mace combo. No more carrying the entire party's supplies on your back. You'll have to make the choice "what do I leave at the entrance of this dungeon so I'm not overly encumbered?"
>You lose certain centaur abilities when you polymorph.
No more galloping charges. No more hind leg kicks. No more carrying people on your back to get them out of dangerous situations. You'd have to think very carefully about how you balance your non-centaur form for dungeoneering.
>non-combat situations
Maybe centaurs (and beastfolk in general) are discriminated against in a certain region. Navigate the perilous social challenges of concealing your true form or crashing out due to discrimination.
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>>97413350
>Then don't fight a lone goblin.
Right, swarms, that works.

What I meant is the overall structure, so that the centaur players don't have to sit on their uh… haunches, waiting for others to have their fun.
I suppose you'll have to approach favor assaulting enemy camps and the like, over dungeons and cave exploration.
I'm thinking that narrative-driven quest, where you take a side in a war, fighting small(er) battles with gradually stronger opponents as party rises in both the power level, and the military ranks.
Since, as a PC, you may not always be the one to pick your fights, GM could steer things towards more open areas, better suited for centaurs, ranged fights, and other niche things.
>but what if someone wants to fight monsters?
Do the whole "forces of evil" schtick with monsters forming an army and assaulting civilized people maybe?
The side you pick is already decided (or is it?), and you fight slightly more organized mix of monsters.

>having a centaur that can shapeshift or shrink with magical bullshit is fine too
It's not that it's absurd, I just resent it being more or less a requirement to participate in regular adventurer activities, like raiding tombs, getting ambushed by cave spiders, and generally running away from the rolling boulder trap.
It also feels a bit odd to play a centaur, but polymorphing just as you're about to get into some action. Begs the question, why play a centaur when you're usually playing as something else?
Not criticizing you or anything, just sharing thoughts on the matter.
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>>97413851
>I suppose you'll have to approach favor assaulting enemy camps and the like, over dungeons and cave exploration.
> I just resent it being more or less a requirement to participate in regular adventurer activities, like raiding tombs, getting ambushed by cave spiders, and generally running away from the rolling boulder trap.
Maybe I'm just being pragmatic about it, but that's the choice you have to make as a centaur (or any other large-bodied character). Again, if we're assuming a "magical realm" with shrinking potions and polymorph potions available, and you want to get into a tight space you either use those tools, or you fucking sit outside.
Or (the choice I like much less) do the retarded wheelchair option, where you have handicapped access ramps and wheelchair accessible dungeons. Nevermind the fact that there are all kinds of magical bullshit you could use to walk again rather than having a whole world built around handicapped accessibility.
>Begs the question, why play a centaur when you're usually playing as something else?
For me, it's freedom.

In a very free-style game, I was a junk robot amalgamation that had sterospeaker ears and tank treads instead of feet, and I was basically a mobile sound station that acted as the party's bard, playing uplifting music to buff people during fights.
>But why?
I thought it was a cool idea. I didn't need any other reason than that. Maybe some people want to have horse pussy. Maybe some people like mythical creatures. Maybe some people like equine shit but don't want to have a separate mount, but like the idea of being a horse and also having a human part. In truth, the personal reason is irrelevant. Whatever reason (you) have is the only one you need. The only limit is what the DM will allow and your own imagination.

Also, you're not always doing dungeons and confined spaces in games. At least I wasn't. When those instances are encountered, that's when you have to utilize those pragmatic options.
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>>97413952
I like the middle ground option of steering the action to happen in centaur-accessible areas, without being explicitly made accessible to them.
I mean, as a centaur, you wouldn't intentionally put yourself into an extremely disadvantageous situation, would you?
So you neither castrate everything to be "inclusive", nor fuck over anyone who doesn't quite fit into the humanoid mold.
Basically, trying to be subtle about coming up with stuff that a centaur could realistically participate in.
And then there's the:
>When those instances are encountered, that's when you have to utilize those pragmatic options.
I don't like those options being required to participate at all. Giving players a problem, then giving them various tools to solve it, however, is perfectly fine.
As long as it's not all caves, dungeons, and other tight spaces, I don't see a problem with it, beyond some mild annoyance and the occasional horse-related teasing.
>I thought it was a cool idea. I didn't need any other reason than that.
Based.
>>
hmmm, yeah... would
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>>97414090
I said, "Sit outside", but depending on how things are structured, you could have a centaur doing some logistical stuff outside a dungeon they can't enter.
>keeping a camp secured/prepared to heal people if something goes bad in the dungeon near the entrance of the dungeon.
>be a literal loot mule to carry back goods if the group has too much shit (kinda of a shitty role, but not something the other players wouldn't appreciate, especially if you're tracking the weight of items and giving consequences for being too encumbered).
>Be the emergency/fallback player that goes to get help if the party doesn't return to the surface after x amount of days to bring help.
If you're the lewd TTGer, you could function as the Communal Cumdump Centar (CCC). Pic related.

Raise the spirits of your party after they come back from an extensive cave exploration. Now they can explore your cave instead...

Gotta make money somehow.
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>>97420612
Why do I feel like there is nothing actually lewd on the pic under the censor and it's just an edit?
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>>97420746
That's because it is.

I love unnecessary censorship in the service of a gag. I also removed some extra fingers.
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>>97420790
slightly disappointed but also smiled
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>>97420822
With local image gen, I might be able to cook up some actual lewd shit, but I don't want to tinker with that right now, and also...I wasn't being serious with the lewd bit anyway. There's plenty of hentai doujins if you're hungry for horse pussy. I don't think I'd bring up a CCC at an actual table.
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>>97420857
>I don't think I'd bring up a CCC at an actual table.
I assumed you were either joking or talking about a solo RPG situation.
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>>97420612
Good point. Still feels kinda shitty to force someone into the dunce corner, good reason or not.

I'd also add some sort of, uh… research and information stuff?
Like, say, you got a matching pair of magic orbs that work like two cups on a string. While the party is looking for trouble in the dungeon, you're stuck outside.
But, you've got books, maps, notes, and other reference material strewn about, which you consult and advise the rest of the party like some sort of handler.
In return, this service could provide advantage on various knowledge checks, or whatever else that fits mechanically. I.e. an archaeologist in a steampunk world.
Since you're not being pelted with arrows, no ceiling coming down on you, or sand filling the chamber, you can fully focus, pick out useful info, and relay it to others.

This way, you're still very much a part of the crew, and you still participate in whatever happens inside, albeit indirectly. It isn't much, but it's something at least.
Mind you, this assumes you don't polymorph or shrink yourself to fit inside. Call me a purist, but it just doesn't sit right with me. You do you, though.
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>>97421088
I was going to mention that, but I got distracted by the horse pussy joke. But yeah, having someone on comms would be slick. If they're a druid centaur, they could attach extra healing items to summoned animals and send them in as little delivery creatures.
>"We need 3 health potions for healing and a bomb to blow up this false wall."
>"Roger, sending the care package."
>An oversized badger shows up with a backpack carrying your goods and departs after you grab the gear.

Perhaps if the communication orb has some additional utility and could offer up a radar scan to alert the party to traps or enemies. The support centaur could call them out.
>Radar alert! Radar alert! Goblins in the next room!"
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>>97421167
>when you turn your centaur character into a mobile operations center
Bangin'. Just missing said badger clawing it's way through the dungeon's walls to make that delivery. A beastmaster type that carries his menagerie in a cage/little doghouse on his back sounds kinda funny too.
Though, to be fair, I can see not just druids and wizards, but also rangers, longbow archers, and similar long- and very long-range types making themselves useful outside, rather than blundering in CQC they're awful at.
It's the method of communication that's the main obstacle here. Magic orbs work in fantasy, but you'd need someone pulling the wires for something less magical.
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>ctrl f "pussy"
>only 14 mentions
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>>97424893
There's more to centaur women than horse pussy. I won't lie that for me, that is part of the draw, but there's a majestic equine beauty to them that I cannot ignore. Usually, they're portrayed as a noble savage or warrior race, which fits with me just fine, as I like that kind of archetype.

When it comes to fetishism, female centaurs don't tend to be the snu snu providers. Rather, I think the preferred story is some human dominating them and getting them to acquiesce to their feelings through a right or ritual.
>"I can only love a truly strong warrior!"
Only then can you both ride...and "ride" her.

For male centaurs, I think they lay down some mean horse cock as the mood hits them. Generally, I don't think they'd be too rapey, at least no more than the average sapient being with any amount of empathy. This depends on how savage you want to portray them. If you're leaning toward native american style culture before colonization, for instance, the Male centaurs could do rape and ritual murder of any non-tribe member, male or female.

I would usually build my world so that period of their development is more or less handwaved over in favor of more civilized centaurs. They may still have some rituals and words they used from an earlier point in their culture, but at worst, they'd be a simple-minded, and not an unga bunga rape and kill murderhobo NPC.

Having a bro-tier centaur be your battle buddy is cool, too. No homo.
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>>97426094
quite based take
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>>97421088
>>97422590
I know one game that has a class whose thing is specifically being magical operations centre, with the ability to telepathically communicate with other party members and remotely using its own actions to grant another player an extra action.
Though, the game in question is Maiesta RPG. Which now makes me want to actually draw a centaur Temple Mother.
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>>97426605
Do it.
>a class whose thing is specifically being magical operations centre
Interedasting. Although, I would consider this class a bonus, or supplementing the main class, whatever it may be.
Either multiclass, or grab some feats and proficiencies similar to those class features.
Would be nice to give some for free if the PC is a centaur, but the action will heavily involve stuff in tight spaces, albeit interspersed with open areas.
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>>97396450
more like FREAKIAN!
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>>97426989
You cheeky bugger
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>>97426094
>Having a bro-tier centaur be your battle buddy is cool, too. No homo.
You made me remember that centaur lieutenant from Narnia, he and rhino were the real 'ride or die' niggas
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>>97432959
Slight digression.

If you're big enough to be ridden by a smaller character, I think you should be able to mount them. Imagine having a little spell caster on your back that fires off magic missiles or puts up protective shields for you. Maybe have a skill where all attacks focus on you rather than your rider, so you can soak up damage for them.

That would be cool as all hell, I think.
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>>97437179
So, some sort of paladin, taking hits for a caster?
>paladin centaur
What god though? Not specific one, but the theme, like nature, order - that sort of thing.
I imagine, a nature-themed god would be more fitting. But not in a tree-hugging elf-like way.
Rather, in a powerful and tempestuous way, like a wild horse of a deity.
In terms of D&D alignment, either neutral or chaotic good. Order just doesn't feel right for them.
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>>97437307
>What god though? Not specific one, but the theme, like nature, order - that sort of thing.
I said I like doing the native american style background, but you can do whatever you want narratively. Maybe centaurs are very integrated into the culture and can align with traditional human gods.
>In terms of D&D alignment, either neutral or chaotic good. The order just doesn't feel right for them.
Again, it depends on how you paint things. I think having a big burly centaur (Male or female) who is overtly chivalrous would be cool- A big draft horse physique, wielding a warhammer or Mace, cleaving through hordes while you shoot arrows or spells at ranged targets while riding on their back. I want to write a story featuring that kind of duo.
>Deep husky voice, with a simple-minded focus on purity of purpose, "Well met, I am truly blessed to know a comrade such as thee. Tarry not, we shall bring the fight to the unclean and sweep them from the field!"
>He(or she?) pats his(or her?) back, "Mount up and let us bring peace to this blighted land once again!"
>>
>>97301619
Ugh based on the HotS version that then got applied in Dragonflight to ruin every other Dryad in WoW (Despite Legion having a perfect model update of the classic one)
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>>97437916
eww, warcraft 3 reforged tier
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You can't have both.
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>>97438146
I only need this pair on my horse girls. They are very cute.
>>
Rolled 3 (1d4)

>>97438146
Says who!? I think it's a roll of the dice. In fact, make it a 1d4.
1- Flat chest and flat crotch.
2- decent rack and flat crotch.
3- flat chest and decent crotch tits.
4- big boobs on the human body and on their crotch.

Come on, double prizes!
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>>97438174
Or both, but the crotchboobs only develop into udder size when pregnant.
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>>97438174
This is fine. I suppose when I'm rubbing her tummy, I can make a pass at her and play it off as an accident if she gets flustered.
>>97438175
My fate has been sealed. I'll have nothing to hang onto when I'm riding her (apart from her human torso...), but if she lets me use her tummy as a pillow while camping, I'd definitely play with her crotch tits to get her flustered.
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>>97438146
I can and I will, that's a big part of the appeal
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>>97438146
Human side:
>child stands on hind legs to nurse
>mom pick up child to nurse

Horse side:
>child snaps spine to nurse when mom's standing
>mom drops fucking everything for several minutes to roll around on the ground with the child to jockey into a viable nursing position

Both:
>mom and child don't exist because no one's even trying to pretend this isn't your magical realm

It's pretty obvious.
>>
>>97438488
...you do know how horses nurse, right?
>>
>>97438505
Standing, yes. A newborn is just the right height to fit under the mother, and as they grow, they never get so far away from that line that they can't crane their necks down to get in there.
The extra 1-2 feet of human at the top of a centaur screws up all the geometry. They're too tall on day one and it gets worse faster.
>>
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>>97438505
Like this?
>>
I don't like Horse pussy
I prefer Human pussy
>>
>>97438822
satyrs and minotaurs are there for you
>>
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>>97438822
Don't worry, once we round up your kind and put them into the breeding camps with nothing but horse pussy, you won't have a choice.
>>
>>97443152
What I wouldn't do for a cute centaur girl with a longcoat, trenchmud and overly excited speech mannerisms of George from Blackadder Goes Forth
>>
>>97443152
OH NO!?
>>
>>97276558
saddlebags are cargo shorts for centaurs
>>
>>97445711
Wouldn't that be more like a fanny pack?
>>
>>97289191
Weren't some of the shining force developers let go after image epoch closed doors?
That may explain why there's nothing about it.
>>
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>>97447319
I wouldn't know off hand. I just know the mobile game got shitcanned before it ever saw the light of day.
>>
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>>97448745
>power
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>>97448911
>your older draft horse centaur waifu playfully smacks you with her tail while you're putting on some fresh horse shoes for her.
>"Ara ara~, if I didn't know any better, I'd say you like it back there. Don't take all day."
How do you respond?
>>
>>97448963
I wake up and cry.
>>
>>97448963
Pocket spaghetti.
>>
>>97448963
Say that this end of hers is more bearable to look at and playfully smack on her STUPID FAT REAR
>>
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>>97449119
This guy knows a thing or two about fucking horse pussy. I can just tell.
>>
>>97448963
'You have to eat all the eggs'
>>
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Luv me some centaur but holy shit are horses hard to draw, what the fuck happened to their legs across evolution
>>
>>97451335
>horses hard to draw
you still got them pretty well
>what the fuck happened to their legs across evolution
something about fingers turning into shins
>>
>>97451363
Many thanks Anon wasn't easy, maybe God cursed them to be like that just like he cursed Romans to turn into Italians idk
>>
>>97451335
I was trying to draw some centaur ladies myself earlier. I'm trying to get "visual shorthand" down. If you have a firm grasp of the simple shapes that horses are made of, it's easier to put them on paper.

Sometimes you just gotta study it until your brain locks in on that anatomy.
>>
>>97454527
Ooh post em
>>
>>97456585
Emphasis on *try*. I wasn't pleased with the results, and that MS Paint window was closed. These anon(s) look like they run circles around me in terms of technical proficiency. At least in the equine anatomy department.
>>97451335
>>97411539
>>97396426
>>97396441
>>97396450
I was actually working on the face first. I wanted a somewhat stern & awkward but cute face. Normally, I do MS Paint stuff, but I might actually have to use some pen and ink to really capture what's in my head.
I was considering crafting something for the lewd thread like this >>97226243, but I couldn't lock down a vision..
>>
>>97276344
Okay hear me out Futa meek Centaurgirl with strong willed power bottom yuri
>>
>>97276524
I want to get Cerea pregnant multiple times
>>
>>97293797
>The pointy end
>human: dual lances
>centaur: dual lances
This is the funniest shit ever.
Cover them in armor and its pure cinema
>>
>>97341091
True Paragon of Mankind and Man God walking among us
>>
>>97396441
>Honey I cant be lovey dovey we are going to hu- OH MY GOD
>>
>>97424893
Redpill me on horse pussy
>>
>>97448963
Dick explodes then and there
>>
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>>97456683
>>
>>97449216
My centaur fucking expertise only extends to theory, sadly.

>>97393063
I'll definitely grab one of these Greek centaurs. Might even get the game, heard people liking Frostgrave/Rangers of Shadowsomething
>>
>>97457012
In the realm of fantasy, things are as real as you feel they are. Just because something is intangible doesn't mean you can't enjoy it. All the imaginary horse pussy you've enjoyed from your favorite fantasy centaur is as real as you want it be.

Be thankful that you were blessed with a mind that allows you to enjoy such thoughts.
>>
>>97456611
Anon you're speaking to the drawfag of those few pieces, technical execution's important, but what matters is the original intent and idea, that's what harbours the soul of the drawing! So you better post the next scribble of yours
>>
>>97456931
Elaborate further



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