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File: SpookyScaryStirlanders.png (1.35 MB, 792x770)
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Spooky Scary Stirlanders Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous thread: >>97289363

>TQ: Which faction *really* needs to get its range updated?
>>
>>97307443
>TQ
Gnomes and Red Goblins.
>>
>>97307443
>TW
Tomb Kings and HE core. But GW chose to led with them face first, bold move! Somehow it's worked out.
>>
I'm fucking up painting my first skeletons.
>>
>>97307506
Did you thin your paints?
>>
>>97305831
dwarfs have the spirits of the ancestors that may linger to help on the mortal world
in 8th ed elves manipulate their souls a bit to store them into waystones so they help the vortex and don't get snatched by slaanesh
dark elves have methods to use souls to power rituals or animate statues and also spells to summon the dead spirits from their dark elf goddess of the underworld
wood elves have elven souls protected by the forest, and some becoming treekin
cathayans have their spirit dragon dream an underworld and spells to occasionally summon the spirits of the dead to help them
lizardmen are shown to know necromancy but either don't use it or approach it differently, for example mummified slann and temple guards may keep on living, and they have one necropolis they use as magical fulcrum to keep not!cthulhu trapped, funnily enough priests that tend to the necropolis do the direct opposite of necromancers and instead of bedecking themselves in grim and macabre symbols to channel dark magic and shyish, they dress in extravagantly bright and colourful robes to repel those magics
in aos they're shown being able to use some kind of death magic to summon back long dead troops and even rebuild ruined masonry
skaven had one rat learning necromancy in a storm of magic short novel, so it's possible for them, but unusual, and I don't remember what happened but I'd imagine the moment a skaven gets the ability to use necromancy the entirety of skavendom will want him dead out of fear he might take over, because controlling dead rats is a scary prospect, but then again, skaven eat their dead, not much left to raise
in old warhammer the chaos gods would summon back from the dead some champions as undead skeletal servants in a pact that lasted 1001 days or something, but that was before gw established necromancy as antithetical to chaos and the gods as hating undeath
no idea regarding goblins, orcs and ogres, but I'd imagine savage ones would have some voodoo practices
>>
>>97307510
Do you thin drybrushing?
>>
>>97307443
>>TQ: Which faction *really* needs to get its range updated?
Not factions, kits
>dwarfs: warriors, thunderers, slayers
>helves: spearmen, archers, silver helms
>beasts: centigors, chariots, minotaurs
>tkangs: warriors, archers, chariots
>empire: troopers, gunners, knights
>bretons: pegasi, pilgrims, grail knights
But gw started with cathay and chaos warriors, so it's obviously not handling what needs to be done, as much as what they think will make more money, together with what they think can be some neatly self contained new range.
For example I'm expecting them to 'relaunch' greenskins, eventually, by making at least one new kit of orcs (big uns?) and normal goblins, and then they'll have to decide what the fuck they'll do with the wolf riders and wolf chariots because they obviously need to find some way for those to not step on the feet of the aos equivalents in style and aesthetic.
>>
>>97307535
kinda, you are meant to take a lot of paint off the brush when you drybrush
>>
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>>97307443
>TQ: Which faction *really* needs to get its range updated?
all factions need to get un-updated. we need to return to all lead minis with sovl
>>
>>97307547
is there some legal disincentive that would push gw to steer away from casting metal miniatures like they have one for abandoning resin?
>>
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>>97307547
>the monkey paw curls
>>
>>97307506
Calcium deficiency issue.
>>
>>97307544
In my rush I overdid it, now everything looks like the prime.
>>
>>97307688
It's just one skeleton so when an entire unit si completed just put it in the back
>>
>>97307540
>beasts: centigors, chariots, minotaurs

I can't be the only one that genuinely thinks the current Minotaur kit is actually very charming
>>
>>97307705
It's all my horses.
>>
>>97307592
>suddenly, kino
>>
>>97307592
Is this real?
>>
>>97307592
Neat, I've been trying to get my hands on that really fat chaos sorcerer on the top left quadrant to serve as a sorcerer of Nurgle. I hope they sell those sorcerers separately, as I already have one of them.
>>
>>97308092
MTOs sell as the pictures advertise, so get ready to cough up the extra for the other 2 sorcs anon.
>>
>>97307788
they got more flakk than they deserve for their anatomy but they're still got very unnaturally stiff poses that do them no justice, if they got a fixed kit then they could step up as a unit you could truly imagine building an army around
>>
>>97308010
Looking at the official TOW Facebook page it seems to be the case
>>
>>97308221
All of these sculpts look like trash desu.
>>
>>97308256
bland paint job on all of them as well
>>
>>97308256
I don't mind the hounds, but that's the best of those at a "I don't mind".
>>
>>97308191
Ah. Well, too bad. I'll just wait for people to flood the second-hand market with models they bought but never had any intention to paint, then.
>>
>>97307592
This somewhat sort of maybe kinda confirms that they're only going to go as far back as 5th edition with these MTO runs. They haven't put out anything older than that yet to my knowledge.
>>
>>97308391
You're mostly right but I think the imperial dwarfs and dwarf dragon company date back to the late 80s so it's not an absolute rule.
>>
>>97308391
The Dragon Company and Prince Ulthar are much older than fifth edition but that might have been an exception
GW is producing kits that are older than 5th edition with the Marauder dwarf and orge kits
>>
>>97308256
who gives a fuck what aosfags think
>>
>>97308413
>>97308415
I stand corrected, my bad. That is good news! I've been hoping they'd do MTOs of the really, really old stuff. It seems like they'd make a mint bringing back metal models from the mid and late 80s, if for no other reason than offering collectors a better value for their money than the second-hand market. If the dwarfs can get some, then everyone else could too, in theory. Speculating does no-one any good but it can be fun, I suppose.
>>
>>97307547
These have too much flavor for the average "soul" poster. If they released something like the 021912 or 021914 today people would cry and call it "AoS shit".
>>
>>97308480
No idea why your post made me think of it, but a silicone mold of the old metal models and using super fine detail concrete would be great for dwarfs and Tomb Kings.
>>
>>97308514
The fools who would say such things are just that, fools! Fools who are foolish in the extreme and should be ignored in all cases. Those models are lovely! Especially the champion of Tzeentch blessed with a horror's hand. That model is both extremely rare and stupid expensive these days, a MTO of it would be a success for sure. And the khorne dude with a little guy on his head is also a rarity, I've never seen a listing for it in the five or so years I've been actively searching for RoC models. If they have the moulds, they should produce them! There is a market for old models and they will sell.
>>
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would it look boring or poopy to paint nurgle warriors like this?

i figure id drybrush metal over a brown base layer and wash with agrax, but that sounds dull and generic.
>>
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>>97308643
plenty of special paints and tutorials around for that
choose one that satisfies your fancy and plan a color scheme to introduce color outside of the armor itself, for nurgle that can be flesh, runes and cloth
>>
>>97308643
just doing that won't look very interesting but you could get some streaking paint and work on it with some spot colours.
>>
>>97308549
>And the khorne dude with a little guy on his head is also a rarity, I've never seen a listing for it in the five or so years I've been actively searching for RoC models.
If you're in the UK, I see one on ebay right now, but it's a bit pricey. Search "Khorne champion metal" and you should be able to find it.
>>
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Bit late but I am concerned about investing in a new army. I already have but bit dumb of me to do so.

Essentially, my first army would have one super star unit, Chosen or regular chaos knights with a Chaos hero. They would almost single handedly win me games, annihilate units and devastate flanks. However, in the case they didn't, due to bad deployment or such, 99% the rest of my army was fancy window dressing. They'd run in too but mostly just due.

I have switched to Orcs and have two large unit of orcs boyz, one being big uns, a Warboss / Big Boss and 8 boars. Plop a shaman in there too.

My worry is the Orcs will be significantly worse and i just blew my dosh. I played one game with them online and won due to obsceneky overwhelming numbers but not sure how that will translate vs others.

>inb4 stupid

Ya i know but should i be worried?
>>
>>97309141
Orc boys are pretty incredible core units, especially if you pump them up as big uns.
>>
Reminder - you are not really playing Warhammer if none of your heroes have one.
>>
>>97309537
I hope so. I have found my chaos warriors extremely poor to say the least. While obviously big uns are less armoured and worse WS, they are considerably cheaper and seem more anvil than...whatever warriors were.
>>
>>97309576
Have one what?
>>
>>97309638
warhammer
>>
>>97309581
Orc Boys with the big un upgrade are T4 S4 units that cost 7 points. Pretty much no one can get that kind of core unit for that price. Add a shield and it's 8 points. They are very points efficient for their stat line. Chaos Warriors are kind of unremarkable and very expensive.
>>
Why is there such a disparity between historical and Warhammer Fantasy terrain?
>>
>>97309975
Because historical wargames are by definition an attempt to recreate historical battle conditions, which includes things that factored into actual battles like buildings, walls, fields, treelines, etc. Warhammer Fantasy is a wargame designed to serve as a big, bloody moshpit for all manner of over-the-top heroes and monsters, so people don't always care if there's a cottage on the green when a Bright Wizard blows up a pack of beastmen.
>>
GW will make me wait for my MTO order for another five months, won't they? I just want that cool knight in the bottom right...

>97309975
>Representing Wachau with just three builings
If you want to be a simulationfag atleast buy 6 or 10mm like the old historical wargamers do. Nice bait but no (you).
>>
>>97309975
Historical wargames are a proper 'hobby', Warhammer tends to be treated as more of a 'game'.
You will see old historical boomers spend an entire year pouring over old manuals, studying the units and history and geography of a specific event, meticulously painting the uniforms of the units involved and crafting a giant terrain set piece just to enjoy one single giant game with 6 of their mates. Warhammer is by and large meant for quick pick up games with strangers. Reading the lore, which is sparse compared to history, is entirely optional as is painting your models. Terrain, if you can call it that, is an afterthought that is quickly slapped down before the game to give some mild variation from one game to the next. None of it is intended to increase immersion or make you feel like you have a gods eye view of an actual battle
>>
Do not feed the troll
>>
>>97310022
>representing Wachau
This is the operative idea here, that wargames are meant to be representational. You are actually the only person who mentioned simulation
>>
>>97307592
Nice, but we need to go deeper. Say, back to 3ed.
>>
how does cathay handle higher toughness opponents?

i just noticed after assembling mine and looking at the new wave that there isnt a single greatweapon in the entire army.
>>
>>97310059
Who are you even talking to
>>
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>>97310242
More balloons
>>
>>97310242
Balloons

Longma Rider Spam

Monkey King bonk stick for Str10 instant death weapon
>>
>>97310280

Absolutely disgusting subhumans.
>>
>>97310280
wonder when the errata is coming
>>
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i like warhammer fantays
>>
How stretchy is a dwarves
>>
>>97310428
yes
>>
>>97309975
How many points would it be to field that many troops in TOW?
>>
>>97307592
Kino. Those hounds and the solo sorc look better than the current kits imo.
>>
>>97310280
At a tournament held over the weekend, two Katays met in battle. Two Katays. Four balls.
>>
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>>97310462
>>
Perrynigger on the rag again I see
>>
>>97310002
>>97310040
>>97310446
don't respond to perrynigger
>>
>>97310335
what errata?
>>
>>97310488
can we not have discussions now because one of the participants might be someone you don't like?
>>
>>97310502
TOWs getting an errata at some point this month
>>
>>97310509
>discussions
>>
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It has finally arrived. Can’t wait to jump in.
>>
>>97308256
>ugly man who thinks he's a beautiful woman also thinks beautiful sculpts are ugly
>>
>>97310461
the hounds look a bit too undead for my tastes
>>
>>97310638
Fair, I kind of like the exposed bone. I can buy it as a form of chaotic mutation
>>
Is it actually going to be another year before Kislev. DAMN.
>>
>>97310547
Yeah sorry that concept frightens you libtards
>>
Isn't 3 of every unit an absurd amount of painting, you're better off just coming up with a strategy or two to stick with than trying to have all possible units
>>
>>97310814
Anon, do you even enjoy this hobby?
>>
>>97310727
who fucking cares about another human faction. I'd only care if they had some freak shit.
>>
>>97310884
Opinion held by the sexually deficient.
>>
>>97310896
Sorry I dont have a fetish for your kinks anon.
>>
What's the fluff for the Screaming Bell having MR-3?
I never noticed it before
>>
I'm bringing high elves to an old world 500 point game and just for the sake of having a bit of everything to learn the rules, I've included a noble on a tiranoc chariot. Rules say
>A Tiranoc Chariot may be included in your army as a character's mount. Its points are added to that of its rider
Chariot has 2 charioteers. I'm guessing the noble rides the chariot instead of one of the charioteers? I can't find the specific rules on the rule book because it's a bit of a mess honestly.
>>
>>97310930
>Chariot has 2 charioteers. I'm guessing the noble rides the chariot instead of one of the charioteers?
Yes.
>>
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i wish i won lottery so i could not work and collect all the miniatures i want and paint all day and have a house and help my family and loved ones and enjoy my hobby warhammer fantasy and just loving my fiancée fulltime but instead im a poor manual labour slave and its hard
>>
>>97310884
kislev isn't a human faction, it's a bear faction
>>
>>97310937
I dont like warhammer that much.
>>
>>97310937
Me too anon, me too.
>>
>>97310935
Thanks! I don't think he's going to do jack shit tho, guess there are better mount options
>>
>>97310937
Slave morality on full display. You really deserve your lot on life
>>
Wish the janny would wake up and exile perrynigger for 3 days already
>>
>>97311018
that's not what that means, anon
>>
>>97311018
historipiggy pig... oinky oink...
>>
>>97311027
Do you not realize how schizophrenic you sound constantly ranting and raving about perrynigger
>>
>>97311180
say oink one more time pig
>>
>>97309975
I recently played a 36k narrative siege with my local tournament scene. Very comfy and fun with a few 1000 euros on the table.

Don't mind the weird looking glitches, I edited some faces out.
>>
Just keep reporting him and ignoring him. Eventually a janny will wake up and exile him.
>>
>>97310242
What opponents are you thinking about?
>>
>>97311279
That's insane looking, in the best way. I wish I lived in whatever city this shop is located in.
>>
>>97311279
Love that giant mushroom monster in the top right. Very creative kino table
>>
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>>97311279
Simply the best thing posted in this general in months. Finally some SOVL around here
>>
>>97311331
we did it at one of the houses of them. He owns multiple chaos fortresses and shit tons of terrain. We played for 8 hourse (I think).

4k points empire
4k points regenades
4k points Bretonnian Exiles
4k points Vampires as reinforcements from holding the Graveyard and protecting the Necromancer (thank god for my Yeomen)

VS

16k High Elves and 4K Wood Elves (on the far side, you can only see his custom mushroom giant).

>>97311379
It was custom made. Had like a gazillion wounds and was pretty fun.
>>
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>>97311279
>>97311395
>handmade handsculpted gigantic Chaos behemoth with custom rules, in a narrative game, on a sovlfvl table with handmade custom terrain with tons of players
FUCKING SOVL. This is what it's all about mane
>>
>>97311279
AI slop
>>
>>97311463
Fuck off perry nigger, I don't have Photo shop so I used the Windows 11 AI tool to cut out the bros.
>>
>>97311483
Don't respond to him no matter how tempted you may be too. He only exists if you give him attention. Without it he will whither away.
>>
>>97311279
This looks like a mess.
>>
>>97311516
It was kino. We had rules for the walls and courtyards. A lot of the terrain, like the gravestones were just low linear obastacles or sometimes just for show.
>>
Do any of the Megas have Inferno! in it? I feel like I'm just being a retard and missing them.
>>
>>97311483
>>97311491
Im actually not perrynigger Q.Q
>>
>>97311483
It's hilarious how I was praising the pic but then you go off on some random anon and accuse him of being me. So typical. You guys really are schizophrenic
>>
>>97311907
Fuck off perry nigger
>>
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Just mostly finished my Orc Warboss. Meet Snagrog Deadeye, ex-mercenary of the deceased city of Burnheim and and Boss of Da Skull Smashaz. He will soon be accompanied by his big uns!
>>
>>97311710
then why are you derailing the thread?
we finaly get a good post and you poison the discussion.
>>
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>>97312164
And here ge is with his Bana Wava and right-hand Orc, Bobog, who is always by his side in the thickest of scraps!
>>
>>97309975
Lol, I am so glad I have contributed permanently to this general.
>>
>>97312173
did you take that image with a newer phone/Iphone?
>>
>>97312164
>>97312173
Kino. You should do some basic maybe sand basing, to mimic a bad land type environment. Idk, looks good but base it up.
>>
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I pretty much finished my White Lions. I will base them once my base color resupply arrives.
Using white primer made painting them much easier. I already bought another 20 for my Chrace army.
>>
>>97312201
It's quite old actually, 1-2 years? The in-built light adjustment helps a ton honestly. Makes them look as close to in-person.

>>97312211
Thanks so much man. You made my night. Will check up YT how to do sand base to maje it look more Badlandy. Now just got to think how to kit the Boss in Battle March.
>>
>>97312286
1-2 years ago they introduced AI upscaling as a baseline feature on your phone. you get weird artifacts on the edges of your minis because of that. You can disable it in the settings

>>97312279
I took this photo with my GoyPhone 15pro and it looks much better just because I disabled that AI bullshit.
>>
>>97310476
Fuckin waac tourny fags
>>
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Which one do you prefer, left or right?
>>
>>97312472
Left cause it looks like Bongland got hit by a giant asteroid
>>
>>97312472
both.

i have some actual old real world maps from when the explorers were still charting the shorelines by hand, and one of the fun things, apart from the various artistic flares in the margins and penmanship, is how no two maps from that era seem to agree on the precise shape and orientation of certain features.

its reminiscent of a figure drawing class where you go and look at all the artists work, and even though they are all drawing the same thing, the difference in viewing angle, style, and skill results in a different interpretation each time, and old maps certainly had this quality about them too, just in a more geographic sense, and having multiple maps that somewhat disagree with each other or interpret the area differently would very much be on theme for the age in which warhammer is meant to take place.
>>
>>97312472
Left is more fun, right is easier to write a cohesive faction/lore for. I'd like to see a hippy bong druids and giants army one day other than the one DoW retard and his two giantlets
>>
>>97312472
Left looks like it has more potential but right looks like a more sensible setting for a part of the WHFB world.
>>
>>97312312
Just disabled it now. Thank you.
>>
>>97310918
The runes? The warpstone? The cursed metal? The blessing of the Horned Rat? Any given part of it, I'd say.
>>
has there ever been good Diaz daemonette stls made? Planning out a cult of slaanesh army
>>
Is a night goblin shaman lvl 1 worth vs ogres in 500 points or am i just blowing points away? Thought was either a lucky foot of Gork /vindictive gaze or itchy nuisance.
>>
>>97312810
I'd say any kind of combat character will do more for you (reliably) at 500pts vs a lvl 1. On the flip side, the odds of your opponent being able to dispel at 500pts outside fated is almost 0.
>>
So I got my hands on some old-school chimeras the other day and I've been wondering if they're really as bad as people say they are. These would be the first monsters I'd be adding to my collection and I'm curious if I should even bother figuring out how to make adapter bases so I can use them in TOW or if I should just stick them on 50mm bases and call it a day. Chimeras, yea or nay, and why?
>>
For Ruby Ring of Ruin, does the wizards cast bonus get added to bound spell bobus for +2 for level 1 or just +1?
>>
>>97312175
Unfortunately, reveling in mediocre seems to be the standard in this day and age
>>
>>97313014
No, it doesn't.
>>
>>97313160
Thanks. That's that plan out the window.
>>
>>97313187
58% chance to get a fireball for free isnt worth it? Forcing them to use their fated roll at minimum is worth that if you have another spell. With only a 1/36 chance of it blowing up. Ruby ring is good.
>>
>>97313534
35 points from a character's magic item budget and locking off the rest of the enchanted items category is not free. It's a good item, don't get me wrong, but let's not get things twisted. A 58% chance (before dispels) to cast a spell that does 2d6 S4 AP0 hits isn't exactly stellar. A wizard hero has other items he needs to take (lore familiar + power scroll is mandatory for most armies) and a wizard lord typically also has other things he needs to buy to be functional (also the lore familiar, good lord why did they design the spell lores so poorly). You could take it on a non-wizard character, but that just makes the ring even worse. If you're not casting it every turn, you're wasting points.
>>
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kek
>>
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>>97313708
Which is why it should never go on a wizard. It's for something like a bsb or run around harasser.
>>
The activity in these threads does genuinely die out during Amerihours huh? I'm snowed in today, so time to push through more of my Empire soldiers.

>>97311279
Best we've seen in this thread for a while.

>>97311395
>humanity (and a crafty wizard) versus the elvish menace
HUMANITY IS IN PERIL! Did they vanquish the inhuman menace?
>>
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Thinking of an Ostermark army. Gonna be doing Deaths Heads as veteran halberdiers. Not sure what to go for when I pick up some knights. Either gonna go Everlasting Light or go with Knights of the Raven to fit alongside the Morr theme
>>
anything that really bothers you about the current TOW rules that you would like them to change? (not talking about faction rules)
the only thing right now that bothers me is that cavalry can just run and charge through difficult terrain without the risk of taking damage. seems kinda weird.
>>
>>97314537

That's a good point. Cavalry should have a more difficult time going through rugged terrain. Personally I'd also like to buff template weapons a bit by doing away with those partial hits. Should also speed up gameplay. I'd also like to see volley fire updated to allowing the first two ranks to fire in full, instead of just half of the second rank.
>>
>>97314417
Great choice anon. My tip is to paint your non-Death's Head Ostermark soldiers with an off-white and deep purple. Yellow is not only hard to paint like white, but it's also hard to find a yellow that works with your other paints. Vallejo used to sell a really good white grey that is great to paint with, but admittedly I'm not sure whether they're still selling it. Mine is one of their old bottles that got replaced in 2025.

>Either gonna go Everlasting Light or go with Knights of the Raven
I'd personally go for the former. The Knights of the Everlasting Light would give your army an extra colourful regiment that breaks with the state colours (in case you're going to field multiple regiments in said state colours), and their story is also fun.

You can also paint the Order of the Black Rose or the Osterknacht (the latter in case you want to field Osterland's elector count and want to bring his honour guard along). Or, create your own order if you really can't pick one.
>>
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>>97314598
>The Knights of the Everlasting Light would give your army an extra colourful regiment that breaks with the state colours
>their story is also fun
Definitely the appeal with going with them. It also doesn't hurt that they're based in Essen and Verena being Morr's wife.

Scheme wise, definitely going to be aiming for their scheme in the Empire Uniforms and Heraldry book. Them having such a good looking purple and also being the province that holds Mordheim are all such good draws to them
>>
>>97314594
>I'd also like to see volley fire updated to allowing the first two ranks to fire in full, instead of just half of the second rank.
volley fire allows all ranks after the first, to shoot half of their models, in case you missed that.
>>
>>97314708

I didn't miss that, but I phrased myself poorly in the original message. I should have written that volley fire should allow two first ranks to fire in full, with half of the following ranks (rounding up) being allowed to fire. Based on my experience, shooting with ballistic skill is pretty weak in this edition.
>>
>>97314598
>Osterknacht
It's funny how Greatswords are exclusively supposed to be the bodyguards of the Elector Counts but half the Electors have their own honour guards (Osterknacht, Knights Panther, Scarlet Guard, probably others).
I always thought they needed to be more generically noble bodyguards otherwise they would be pretty rare.
>>
Guys, do you have girls in your clubs? Mine has two – one a necromancer, the other a high elf. And both of them mercilessly fuck my Empire.
>>
>>97312472
can't we just treat right as the left'd aeryn?
>>
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>>97314645
>Them having such a good looking purple and also being the province that holds Mordheim are all such good draws to them
They're definitely one of the more fun (sub)factions in the fluff. I considered going for them as well, but I went for my madman three colour Hochland instead as I'm big into green (and trees). I wonder if you could justify a colour scheme for Mordheim in particular, as they sometimes come over as a city-state before its destruction (and it's not like you have to worry about time issues in this setting, with Marco Colombo being available as a miniature in the past and all that).

>>97314805
This is something that has actually bothered me for a while. I get the idea they were going for, but in practice they don't really function as an actual bodyguard unit. Rather they function like their historical inspiration on the tabletop (double-paid landsknecht crack troops equipped with swords and some armour that support the main infantry body). The fluff is also vague on whether every state only has one greatsword regiment, or multiple. I believe Reikland + Altdorf have atleast three confirmed greatsword regiments, plus foot knights from Karl Franz's time, to give one example.

I personally field my greatswords more like their historical equivalents as my army's elite meant to support a flank or to be thrown into the fighting while my halberdiers are engaged. Instead I'm going for knights as the actual bodyguard, who actually have the speed to keep up with my general.

I figured I might share a photo of one of my greatswords next to one of my halbs. I went for more 'regulated' regimental uniforms for the former.

>>97314844
How many beards and moustaches does your army have? You might need to include enough homoerotic masculinity in an Empire army that the testosterone alone destroys any opponent. I'm even considering greenstuffing a Wilhelm moustache for my elector count so that he looks more like a manly man.
>>
>>97314844
We talking "plays tyranids in 40k, fetishises admech and recommends Warhound by Khallidora Rho" kinda gal or the kinda gal you can get pregnant?
>>
Anyone ever saw links to Total War Warhammer The Art of the Games PDF? Would be super useful for 3D modelling refs.
I looked in the pinned links, and can't find it.
>>
>>97314914
But right is full of references to English/Scottish/Welsh geography. Making that into Ireland and then having another separate England, Scotland and Wales is insanity.
>>
>>97314951
>But right is full of references to English/Scottish/Welsh geography.
>bogs
>marshes
>mudflats
>swamps
>>
>>97314942
Like real, biological girls. REAL girls.
>>97314935
One of them rape me with deathstack of graveguards. Other with 2 star dragons
>>
>>97314978
>anon has women in his club
>they're waacfags
>>
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i like th warhammer fabntasy setting and models and painting hobby
>>
>>97314176
I completely disagree. A BSB or a fighty character is going to be marching every single turn until he's in combat. You can't cast magic missiles during a turn in which you marched
>>
>>97314844
Yeah. She play brets. She's my sister.
>>
>>97314844
>one a necromancer,
a woman of culture
>>
Dumb question but anyone has a good basing recipe for a generic earth base using sand? I'm painting it with dryad bark and adding a wash but it looks way too dark even after drybrushing with a lighter color.
>>
>>97315407
skip the wash and highlight with something way lighter
>>
>>97315207
>lil' gobby on fido
>fighty character
Pick one.
>>
>>97315825
Look, fair enough. If you play an army that can stick the ring on something cheap and fast that doesn't want to fight ever, more power to you. That's a good use case for the RRR. You'll probably make back the points you spent and then some. I still don't think this makes the ring good. One could also point to sorcerers of Tzeentch having nothing better to take besides the RRR/RotD as another use case and evidence that these items are good, though I would argue in both cases that these are making the best of a bad situation caused by how poorly the rules for magic were written. This all being said, I may very well be biased due to how much I hate what they did to magic in TOW. Your goblin wolf-rider will get the job done. I just wish bound spells and magic in general worked like they used to in 6th.
>>
>>97315897
You can still play 6th, I don't see any cops around.

The goodness of the RRoR specifically really depends on your opponent. It's hot fucking garbage into Dwarfs (inbuild MR, high T, high saves) but fucking cooks faggot hippy elves (skirmishers, T3, high cost, no armor)

Not every tool works for every problem, that's a good thing tactically.
>>
Not sure if HE guy is around, I remember him answering a few questions a couple of days ago. How's a noble with sea guard elven honor riding a skycutter in low point games as a general? I'm designing a list to play against goblins and I genuinely have no idea how to counter the green tide that's going to come, I got like 30 models and he has more than double
>>
>>97315194
I really like green bases.
>>
>>97316001
RRoR also devastates skirmish units cause of the wording of the spell. Making it fantastic against several armies.
>>
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Has there ever been any Naval Battle supplements??
>>
>>97312472
Best is if you assume that right's Albion is the same as left's great Albion. Perhaps the other isles are still covered in the mists...
>>
>>97316762
I only remember coastal attacks at best, for ship to ship boarding actions you'd better craft houserules that are very specific to the ships you want to build or have, it's obviously going to change a lot between empire ships, undead ships and dark elves ships, for example
>>
>>97315207
It's worth it on the BSB on many cases because it's not the characters cost you consider, just the 35 pts for the ring. You're taking the BSB for the banner, and it's pretty easy to have magic item space on him. A Ruby ring can earn it's 35 points back on as low as a single cast all game. Hell with the way infantry are right now you want to take charges with some units so that's a great use case to only move and fire a shot off, let alone the undead armies which can't march. There are also armies that like having the BSB outside of units as well.
It's the best common item in the game right now because of how versatile it is even if it is absolute trash against some armies. Almost every list I played against in ToW has it across 13 players playing chaos dwarfs, empire, wood elves, orcs, goblins, vampires, and tomb kings. Only the bretonnia player didn't have it. I'd use it, but I feel it's too WAAC.
>>
>>97316738
Low T, low save skirmishers that rely on not being hit, sure.
Dwarf Rangers, Peg Knights, etc, plenty of 'skrimishers' that don't care that much about ~3-4 saves at full armor, assuming you make the cointoss to cast.
>>
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>>97316762
ya
>>
>>97316762
MAN O WAR
>>
>>97316863
>>97316864
Man of war I always thought was actual naval fleet battles, I'm looking for more ship to ship boarding action
>>
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>>97316762
>>97316889
6th edition General's Compendium probably has what you're looking for
>>
Why do femboys ALWAYS play High Elves?
>>
I really want to play melee ushabti but paying 150 euro for 6 of them feels kinda harsh.
really hope they get a plastic kit in the next years
>>
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Here’s my green knight with his traitor goblin bro, helping him navigate behind enemy lines. Saw this model and had to have it, reminded me of the old piece of art with Sigmar sitting on his throne with the goblin jester.
>>
My Spanish source has given me some information on the upcoming FAQ, this isn't a comprehensive list as some things are still being worked out but I'll share what he was willing to tell me.
>Sky Lanterns are going up to 200points before upgrades, and some nerfs are being considered, the way they interact with melee combat may be changed or perhaps how tough they are, their ranged output probably won't be touched at all though.
>Resurrecting undead has now been made a spell again
>Regeneration on crumble has been removed.
>The Ogre Loader has been reworked, it's now an upgrade bought for the war machine, and deployed with the war machine it's bought for, but otherwise counts as a seperate character, like Engineers.
>Frenzy nerf reverted
>Huge point increase to the Gigantic Chaos Spawn
>Initative increase on common Goblins
>There's going to be a buff to MI's offensive output, either a universal Impact Hit or Stomp is being considered, how this will interact with Ogres is unclear.
>Skirmishers must draw coherency to at least 2 other models in the unit
>Chaos Warriors -1 point
>Stupid units can now move into combat
>Elf dragon points increase across the board
>Lots of Cathayan magic items have been tweaked, the alchemists mask has been dropped to PL2 and some of the extremely common items have been made "standard items"
>Tomb King Chariots now T5
>Men at Arms now have to pay for their shields and Polearms
Like I said this isn't a comprehensive list of what's coming but it's something.
>>
>>97317050
I've never seen melee ushabti do anything but suck and die, so you're not missing out on much.
>>
>>97317081
i like the idea of them.
>>
>>97317077
as a cathay and tk player, Id be fine with that.
>>
>>97317098
I do too, but their poor performance and high price puts me off.
>>
I'm working on something very silly.
>>97316847
I hadn't considered that scenario with a BSB in a unit of infantry waiting to get charged. That's actually pretty nuts, I'll have to give it a try. Any excuse to not always run the brazen collar and the taskmaster's scourge is a welcome one. It'd remind me of the Banner of Wrath from 6th, too. I may have been too negative about the RRR after all.
>>
>>97317017
What kind of reaction were you hoping for with this post? What was going through your head, genuinely curious
>>
>>97317068
This miniature reminded me of Disciples II...
>>
>>97316762
Notice how this is a historical game and not Warhammer? You will never see this level of effort in a Warhammer game.
>>
>>97312472
pretty sure right is the most canon and re-used and it better fits the distortion of the european continent that the Old World basically is.
>>
97317251
Can you at least put some more effort into your bait please?
>>
>>97317321
Why would he when idiots like you keep replying?
>>
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>finally get to play Enemy Within
>it's just endless fightslop
Why do people like it again?
>>
>>97317152
>t. femboy
>>
>>97317418
Original campaigns by the GM made with his players in mind will always be superior.
>>
>>97317477
I don't get why some GMs only run modules, they are so fucking inflexible and fall apart so often if players do slight things differently
>>
>>
>>97311279
>>97317522
Cope Perrynigger
>>
>>97317543
Post your latest game
>>
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>>97317077
>no Empire buffs and across the board nerfs for everyone else
Absolutely disgusting. Humanity must prevail.

>>97317522
>all that terrain just to roleplay a historical battle from beginning to end as a simulation.
No sovl...
>>
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>>97317418
Yeah, its reputation as a non-combat investigative campaign is basically due to the Shadows over Boganhafen and Powers Behind the Throne books in the campaign.
It's not a bad campaign,n but it 100% shows its age and as a Fixer Upper, since the GM needs to change a lot of things for it to work
>>
>>97312472
Right because it's less lazy, and the setting is actually distinct and interesting while Left's setting is just "Britain in the same time period as Bretonnia is inspired by" which is lame.
>>
>>97317611
>Reikgraviate
Heh
>>
>>97317620
i don't get it
>>
>>97317659
A reichsgraf was a real thing in real life, as well as a few graves/counts with titles referring to a geographical feature (the Waldgraves near the Rhine, for example). I think it's just clever, not explicitly funny.
>>
>>97317522
Neoprene battlefield with those awful cgi patterns on them look so shitty, I don't get why people spend premium money on those. A cheap green felt cloth would look better
>>
>>97317068
kek very inaccurate to the lore but also very cute.
>>
>>97317682
GW sells them, and people love to consume.
>>
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>>97317077
>>Men at Arms now have to pay for their shields and Polearms
N...NNNOOOOOOOO
>>
>>97317798
Looks absolutely awful, and it's on the nuHammer small table size, not even enough to cover a 4x6 table
>>
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>>97312472
A shame that, with Albion being reshaped in 6th edition, the McDeath campaign got retconed in the process.
>>
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>>97317841
I think there are bigger issues than the shape of the island here
>>
>>97317841
Technically it's still canon, in a way
>>
>>97317895
Nah, AoS apeing things from Fantasy isn't canon in Fantasy. What a creatively bankrupt setting.
>>
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We hyped for the OnG MTO?
>>
>>97317895
also this dude keeps popping up
>>
I couldn't give less of a shit about the MTO's, all the sculpts have been scanned and uploaded online, if I wanted those old models I'll get them printed for a fraction of the cost
>>
>>97317996
yeah, the important shit to bring back is plastic
>>
>>97317933
>fifty cubits cyclestone
Man the author must have felt so gay writing that.
>>
>>97317077
>Frenzy nerf reverted

YEESSSSSSS
>>
>>97317928
>'hyped' to consoom
The absolute state
>>
>>97318078
Perrynigger you are a retard, yes I am hyped to consume Warhammer Fantasy and yes I will post about it in the Warhammer Fantasy thread. You brain rotted tard.
>>
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>>97317928
hopefully they dig up some new/old options for the army
>>
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After years, my boar Warboss finally found a replacement shield.
>>
>>97318077
What was the nerf? I don't play with Frenzy so I don't remember
>>
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>>97318132
>armored orcs with crossbows
>totally a black orcs' squiggoth
>squig gobba
>colossal squig
>>
>>97318164
You only get the benefits on a charge. Which is fine for frenzied cav, but for frenzied infantry means you almost never get it off.
>>
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>>97318192
forgot the rogue idol for some reason
>>
>>97317933
Cyclestones?

He's also the first ever human I've seen from that horrid setting that looks kinda fun. Absolutely grim setting, let's rescue Maleg by making him part of the Warhammer Fantasy RPG.
>>
>>97318210
lol
My awful plague monks were even more awful than I thought
>>
>>97318192
Always loved the look of Ruglud's orcs. What was their perk anyway?
>>
>>97317522
looks more like american vs english tables
>>
>>97318266
There is no hidden trick there they are literally just armored orcs with crossbows.
Which when you think about it is awesome as they can be bodyguards to gunlines and still shoot.
>>
Do you like this dudes more with gold...
>>
>>97318641
... or without gold.
I think I might like them more without
>>
>>97318641
>>97318649
The gold there is rather flat and dull, some highlights should help a lot.



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