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File: SpookyScaryStirlanders.png (1.35 MB, 792x770)
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Spooky Scary Stirlanders Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous thread: >>97289363

>TQ: Which faction *really* needs to get its range updated?
>>
>>97307443
>TQ
Gnomes and Red Goblins.
>>
>>97307443
>TW
Tomb Kings and HE core. But GW chose to led with them face first, bold move! Somehow it's worked out.
>>
I'm fucking up painting my first skeletons.
>>
>>97307506
Did you thin your paints?
>>
>>97305831
dwarfs have the spirits of the ancestors that may linger to help on the mortal world
in 8th ed elves manipulate their souls a bit to store them into waystones so they help the vortex and don't get snatched by slaanesh
dark elves have methods to use souls to power rituals or animate statues and also spells to summon the dead spirits from their dark elf goddess of the underworld
wood elves have elven souls protected by the forest, and some becoming treekin
cathayans have their spirit dragon dream an underworld and spells to occasionally summon the spirits of the dead to help them
lizardmen are shown to know necromancy but either don't use it or approach it differently, for example mummified slann and temple guards may keep on living, and they have one necropolis they use as magical fulcrum to keep not!cthulhu trapped, funnily enough priests that tend to the necropolis do the direct opposite of necromancers and instead of bedecking themselves in grim and macabre symbols to channel dark magic and shyish, they dress in extravagantly bright and colourful robes to repel those magics
in aos they're shown being able to use some kind of death magic to summon back long dead troops and even rebuild ruined masonry
skaven had one rat learning necromancy in a storm of magic short novel, so it's possible for them, but unusual, and I don't remember what happened but I'd imagine the moment a skaven gets the ability to use necromancy the entirety of skavendom will want him dead out of fear he might take over, because controlling dead rats is a scary prospect, but then again, skaven eat their dead, not much left to raise
in old warhammer the chaos gods would summon back from the dead some champions as undead skeletal servants in a pact that lasted 1001 days or something, but that was before gw established necromancy as antithetical to chaos and the gods as hating undeath
no idea regarding goblins, orcs and ogres, but I'd imagine savage ones would have some voodoo practices
>>
>>97307510
Do you thin drybrushing?
>>
>>97307443
>>TQ: Which faction *really* needs to get its range updated?
Not factions, kits
>dwarfs: warriors, thunderers, slayers
>helves: spearmen, archers, silver helms
>beasts: centigors, chariots, minotaurs
>tkangs: warriors, archers, chariots
>empire: troopers, gunners, knights
>bretons: pegasi, pilgrims, grail knights
But gw started with cathay and chaos warriors, so it's obviously not handling what needs to be done, as much as what they think will make more money, together with what they think can be some neatly self contained new range.
For example I'm expecting them to 'relaunch' greenskins, eventually, by making at least one new kit of orcs (big uns?) and normal goblins, and then they'll have to decide what the fuck they'll do with the wolf riders and wolf chariots because they obviously need to find some way for those to not step on the feet of the aos equivalents in style and aesthetic.
>>
>>97307535
kinda, you are meant to take a lot of paint off the brush when you drybrush
>>
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>>97307443
>TQ: Which faction *really* needs to get its range updated?
all factions need to get un-updated. we need to return to all lead minis with sovl
>>
>>97307547
is there some legal disincentive that would push gw to steer away from casting metal miniatures like they have one for abandoning resin?
>>
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>>97307547
>the monkey paw curls
>>
>>97307506
Calcium deficiency issue.
>>
>>97307544
In my rush I overdid it, now everything looks like the prime.
>>
>>97307688
It's just one skeleton so when an entire unit si completed just put it in the back
>>
>>97307540
>beasts: centigors, chariots, minotaurs

I can't be the only one that genuinely thinks the current Minotaur kit is actually very charming
>>
>>97307705
It's all my horses.
>>
>>97307592
>suddenly, kino
>>
>>97307592
Is this real?
>>
>>97307592
Neat, I've been trying to get my hands on that really fat chaos sorcerer on the top left quadrant to serve as a sorcerer of Nurgle. I hope they sell those sorcerers separately, as I already have one of them.
>>
>>97308092
MTOs sell as the pictures advertise, so get ready to cough up the extra for the other 2 sorcs anon.
>>
>>97307788
they got more flakk than they deserve for their anatomy but they're still got very unnaturally stiff poses that do them no justice, if they got a fixed kit then they could step up as a unit you could truly imagine building an army around
>>
>>97308010
Looking at the official TOW Facebook page it seems to be the case
>>
>>97308221
All of these sculpts look like trash desu.
>>
>>97308256
bland paint job on all of them as well
>>
>>97308256
I don't mind the hounds, but that's the best of those at a "I don't mind".
>>
>>97308191
Ah. Well, too bad. I'll just wait for people to flood the second-hand market with models they bought but never had any intention to paint, then.
>>
>>97307592
This somewhat sort of maybe kinda confirms that they're only going to go as far back as 5th edition with these MTO runs. They haven't put out anything older than that yet to my knowledge.
>>
>>97308391
You're mostly right but I think the imperial dwarfs and dwarf dragon company date back to the late 80s so it's not an absolute rule.
>>
>>97308391
The Dragon Company and Prince Ulthar are much older than fifth edition but that might have been an exception
GW is producing kits that are older than 5th edition with the Marauder dwarf and orge kits
>>
>>97308256
who gives a fuck what aosfags think
>>
>>97308413
>>97308415
I stand corrected, my bad. That is good news! I've been hoping they'd do MTOs of the really, really old stuff. It seems like they'd make a mint bringing back metal models from the mid and late 80s, if for no other reason than offering collectors a better value for their money than the second-hand market. If the dwarfs can get some, then everyone else could too, in theory. Speculating does no-one any good but it can be fun, I suppose.
>>
>>97307547
These have too much flavor for the average "soul" poster. If they released something like the 021912 or 021914 today people would cry and call it "AoS shit".
>>
>>97308480
No idea why your post made me think of it, but a silicone mold of the old metal models and using super fine detail concrete would be great for dwarfs and Tomb Kings.
>>
>>97308514
The fools who would say such things are just that, fools! Fools who are foolish in the extreme and should be ignored in all cases. Those models are lovely! Especially the champion of Tzeentch blessed with a horror's hand. That model is both extremely rare and stupid expensive these days, a MTO of it would be a success for sure. And the khorne dude with a little guy on his head is also a rarity, I've never seen a listing for it in the five or so years I've been actively searching for RoC models. If they have the moulds, they should produce them! There is a market for old models and they will sell.
>>
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would it look boring or poopy to paint nurgle warriors like this?

i figure id drybrush metal over a brown base layer and wash with agrax, but that sounds dull and generic.
>>
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>>97308643
plenty of special paints and tutorials around for that
choose one that satisfies your fancy and plan a color scheme to introduce color outside of the armor itself, for nurgle that can be flesh, runes and cloth
>>
>>97308643
just doing that won't look very interesting but you could get some streaking paint and work on it with some spot colours.
>>
>>97308549
>And the khorne dude with a little guy on his head is also a rarity, I've never seen a listing for it in the five or so years I've been actively searching for RoC models.
If you're in the UK, I see one on ebay right now, but it's a bit pricey. Search "Khorne champion metal" and you should be able to find it.
>>
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Bit late but I am concerned about investing in a new army. I already have but bit dumb of me to do so.

Essentially, my first army would have one super star unit, Chosen or regular chaos knights with a Chaos hero. They would almost single handedly win me games, annihilate units and devastate flanks. However, in the case they didn't, due to bad deployment or such, 99% the rest of my army was fancy window dressing. They'd run in too but mostly just due.

I have switched to Orcs and have two large unit of orcs boyz, one being big uns, a Warboss / Big Boss and 8 boars. Plop a shaman in there too.

My worry is the Orcs will be significantly worse and i just blew my dosh. I played one game with them online and won due to obsceneky overwhelming numbers but not sure how that will translate vs others.

>inb4 stupid

Ya i know but should i be worried?
>>
>>97309141
Orc boys are pretty incredible core units, especially if you pump them up as big uns.
>>
Reminder - you are not really playing Warhammer if none of your heroes have one.
>>
>>97309537
I hope so. I have found my chaos warriors extremely poor to say the least. While obviously big uns are less armoured and worse WS, they are considerably cheaper and seem more anvil than...whatever warriors were.
>>
>>97309576
Have one what?
>>
>>97309638
warhammer
>>
>>97309581
Orc Boys with the big un upgrade are T4 S4 units that cost 7 points. Pretty much no one can get that kind of core unit for that price. Add a shield and it's 8 points. They are very points efficient for their stat line. Chaos Warriors are kind of unremarkable and very expensive.
>>
Why is there such a disparity between historical and Warhammer Fantasy terrain?
>>
>>97309975
Because historical wargames are by definition an attempt to recreate historical battle conditions, which includes things that factored into actual battles like buildings, walls, fields, treelines, etc. Warhammer Fantasy is a wargame designed to serve as a big, bloody moshpit for all manner of over-the-top heroes and monsters, so people don't always care if there's a cottage on the green when a Bright Wizard blows up a pack of beastmen.
>>
GW will make me wait for my MTO order for another five months, won't they? I just want that cool knight in the bottom right...

>97309975
>Representing Wachau with just three builings
If you want to be a simulationfag atleast buy 6 or 10mm like the old historical wargamers do. Nice bait but no (you).
>>
>>97309975
Historical wargames are a proper 'hobby', Warhammer tends to be treated as more of a 'game'.
You will see old historical boomers spend an entire year pouring over old manuals, studying the units and history and geography of a specific event, meticulously painting the uniforms of the units involved and crafting a giant terrain set piece just to enjoy one single giant game with 6 of their mates. Warhammer is by and large meant for quick pick up games with strangers. Reading the lore, which is sparse compared to history, is entirely optional as is painting your models. Terrain, if you can call it that, is an afterthought that is quickly slapped down before the game to give some mild variation from one game to the next. None of it is intended to increase immersion or make you feel like you have a gods eye view of an actual battle
>>
Do not feed the troll
>>
>>97310022
>representing Wachau
This is the operative idea here, that wargames are meant to be representational. You are actually the only person who mentioned simulation
>>
>>97307592
Nice, but we need to go deeper. Say, back to 3ed.
>>
how does cathay handle higher toughness opponents?

i just noticed after assembling mine and looking at the new wave that there isnt a single greatweapon in the entire army.
>>
>>97310059
Who are you even talking to
>>
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>>97310242
More balloons
>>
>>97310242
Balloons

Longma Rider Spam

Monkey King bonk stick for Str10 instant death weapon
>>
>>97310280

Absolutely disgusting subhumans.
>>
>>97310280
wonder when the errata is coming
>>
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i like warhammer fantays
>>
How stretchy is a dwarves
>>
>>97310428
yes
>>
>>97309975
How many points would it be to field that many troops in TOW?
>>
>>97307592
Kino. Those hounds and the solo sorc look better than the current kits imo.
>>
>>97310280
At a tournament held over the weekend, two Katays met in battle. Two Katays. Four balls.
>>
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>>97310462
>>
Perrynigger on the rag again I see
>>
>>97310002
>>97310040
>>97310446
don't respond to perrynigger
>>
>>97310335
what errata?
>>
>>97310488
can we not have discussions now because one of the participants might be someone you don't like?
>>
>>97310502
TOWs getting an errata at some point this month
>>
>>97310509
>discussions
>>
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It has finally arrived. Can’t wait to jump in.
>>
>>97308256
>ugly man who thinks he's a beautiful woman also thinks beautiful sculpts are ugly
>>
>>97310461
the hounds look a bit too undead for my tastes
>>
>>97310638
Fair, I kind of like the exposed bone. I can buy it as a form of chaotic mutation
>>
Is it actually going to be another year before Kislev. DAMN.
>>
>>97310547
Yeah sorry that concept frightens you libtards
>>
Isn't 3 of every unit an absurd amount of painting, you're better off just coming up with a strategy or two to stick with than trying to have all possible units
>>
>>97310814
Anon, do you even enjoy this hobby?
>>
>>97310727
who fucking cares about another human faction. I'd only care if they had some freak shit.
>>
>>97310884
Opinion held by the sexually deficient.
>>
>>97310896
Sorry I dont have a fetish for your kinks anon.
>>
What's the fluff for the Screaming Bell having MR-3?
I never noticed it before
>>
I'm bringing high elves to an old world 500 point game and just for the sake of having a bit of everything to learn the rules, I've included a noble on a tiranoc chariot. Rules say
>A Tiranoc Chariot may be included in your army as a character's mount. Its points are added to that of its rider
Chariot has 2 charioteers. I'm guessing the noble rides the chariot instead of one of the charioteers? I can't find the specific rules on the rule book because it's a bit of a mess honestly.
>>
>>97310930
>Chariot has 2 charioteers. I'm guessing the noble rides the chariot instead of one of the charioteers?
Yes.
>>
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i wish i won lottery so i could not work and collect all the miniatures i want and paint all day and have a house and help my family and loved ones and enjoy my hobby warhammer fantasy and just loving my fiancée fulltime but instead im a poor manual labour slave and its hard
>>
>>97310884
kislev isn't a human faction, it's a bear faction
>>
>>97310937
I dont like warhammer that much.
>>
>>97310937
Me too anon, me too.
>>
>>97310935
Thanks! I don't think he's going to do jack shit tho, guess there are better mount options
>>
>>97310937
Slave morality on full display. You really deserve your lot on life
>>
Wish the janny would wake up and exile perrynigger for 3 days already
>>
>>97311018
that's not what that means, anon
>>
>>97311018
historipiggy pig... oinky oink...
>>
>>97311027
Do you not realize how schizophrenic you sound constantly ranting and raving about perrynigger
>>
>>97311180
say oink one more time pig
>>
>>97309975
I recently played a 36k narrative siege with my local tournament scene. Very comfy and fun with a few 1000 euros on the table.

Don't mind the weird looking glitches, I edited some faces out.
>>
Just keep reporting him and ignoring him. Eventually a janny will wake up and exile him.
>>
>>97310242
What opponents are you thinking about?
>>
>>97311279
That's insane looking, in the best way. I wish I lived in whatever city this shop is located in.
>>
>>97311279
Love that giant mushroom monster in the top right. Very creative kino table
>>
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>>97311279
Simply the best thing posted in this general in months. Finally some SOVL around here
>>
>>97311331
we did it at one of the houses of them. He owns multiple chaos fortresses and shit tons of terrain. We played for 8 hourse (I think).

4k points empire
4k points regenades
4k points Bretonnian Exiles
4k points Vampires as reinforcements from holding the Graveyard and protecting the Necromancer (thank god for my Yeomen)

VS

16k High Elves and 4K Wood Elves (on the far side, you can only see his custom mushroom giant).

>>97311379
It was custom made. Had like a gazillion wounds and was pretty fun.
>>
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>>97311279
>>97311395
>handmade handsculpted gigantic Chaos behemoth with custom rules, in a narrative game, on a sovlfvl table with handmade custom terrain with tons of players
FUCKING SOVL. This is what it's all about mane
>>
>>97311279
AI slop
>>
>>97311463
Fuck off perry nigger, I don't have Photo shop so I used the Windows 11 AI tool to cut out the bros.
>>
>>97311483
Don't respond to him no matter how tempted you may be too. He only exists if you give him attention. Without it he will whither away.
>>
>>97311279
This looks like a mess.
>>
>>97311516
It was kino. We had rules for the walls and courtyards. A lot of the terrain, like the gravestones were just low linear obastacles or sometimes just for show.
>>
Do any of the Megas have Inferno! in it? I feel like I'm just being a retard and missing them.
>>
>>97311483
>>97311491
Im actually not perrynigger Q.Q
>>
>>97311483
It's hilarious how I was praising the pic but then you go off on some random anon and accuse him of being me. So typical. You guys really are schizophrenic
>>
>>97311907
Fuck off perry nigger
>>
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Just mostly finished my Orc Warboss. Meet Snagrog Deadeye, ex-mercenary of the deceased city of Burnheim and and Boss of Da Skull Smashaz. He will soon be accompanied by his big uns!
>>
>>97311710
then why are you derailing the thread?
we finaly get a good post and you poison the discussion.
>>
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>>97312164
And here ge is with his Bana Wava and right-hand Orc, Bobog, who is always by his side in the thickest of scraps!
>>
>>97309975
Lol, I am so glad I have contributed permanently to this general.
>>
>>97312173
did you take that image with a newer phone/Iphone?
>>
>>97312164
>>97312173
Kino. You should do some basic maybe sand basing, to mimic a bad land type environment. Idk, looks good but base it up.
>>
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I pretty much finished my White Lions. I will base them once my base color resupply arrives.
Using white primer made painting them much easier. I already bought another 20 for my Chrace army.
>>
>>97312201
It's quite old actually, 1-2 years? The in-built light adjustment helps a ton honestly. Makes them look as close to in-person.

>>97312211
Thanks so much man. You made my night. Will check up YT how to do sand base to maje it look more Badlandy. Now just got to think how to kit the Boss in Battle March.
>>
>>97312286
1-2 years ago they introduced AI upscaling as a baseline feature on your phone. you get weird artifacts on the edges of your minis because of that. You can disable it in the settings

>>97312279
I took this photo with my GoyPhone 15pro and it looks much better just because I disabled that AI bullshit.
>>
>>97310476
Fuckin waac tourny fags
>>
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Which one do you prefer, left or right?
>>
>>97312472
Left cause it looks like Bongland got hit by a giant asteroid
>>
>>97312472
both.

i have some actual old real world maps from when the explorers were still charting the shorelines by hand, and one of the fun things, apart from the various artistic flares in the margins and penmanship, is how no two maps from that era seem to agree on the precise shape and orientation of certain features.

its reminiscent of a figure drawing class where you go and look at all the artists work, and even though they are all drawing the same thing, the difference in viewing angle, style, and skill results in a different interpretation each time, and old maps certainly had this quality about them too, just in a more geographic sense, and having multiple maps that somewhat disagree with each other or interpret the area differently would very much be on theme for the age in which warhammer is meant to take place.
>>
>>97312472
Left is more fun, right is easier to write a cohesive faction/lore for. I'd like to see a hippy bong druids and giants army one day other than the one DoW retard and his two giantlets
>>
>>97312472
Left looks like it has more potential but right looks like a more sensible setting for a part of the WHFB world.
>>
>>97312312
Just disabled it now. Thank you.
>>
>>97310918
The runes? The warpstone? The cursed metal? The blessing of the Horned Rat? Any given part of it, I'd say.
>>
has there ever been good Diaz daemonette stls made? Planning out a cult of slaanesh army
>>
Is a night goblin shaman lvl 1 worth vs ogres in 500 points or am i just blowing points away? Thought was either a lucky foot of Gork /vindictive gaze or itchy nuisance.
>>
>>97312810
I'd say any kind of combat character will do more for you (reliably) at 500pts vs a lvl 1. On the flip side, the odds of your opponent being able to dispel at 500pts outside fated is almost 0.
>>
So I got my hands on some old-school chimeras the other day and I've been wondering if they're really as bad as people say they are. These would be the first monsters I'd be adding to my collection and I'm curious if I should even bother figuring out how to make adapter bases so I can use them in TOW or if I should just stick them on 50mm bases and call it a day. Chimeras, yea or nay, and why?
>>
For Ruby Ring of Ruin, does the wizards cast bonus get added to bound spell bobus for +2 for level 1 or just +1?
>>
>>97312175
Unfortunately, reveling in mediocre seems to be the standard in this day and age
>>
>>97313014
No, it doesn't.
>>
>>97313160
Thanks. That's that plan out the window.
>>
>>97313187
58% chance to get a fireball for free isnt worth it? Forcing them to use their fated roll at minimum is worth that if you have another spell. With only a 1/36 chance of it blowing up. Ruby ring is good.
>>
>>97313534
35 points from a character's magic item budget and locking off the rest of the enchanted items category is not free. It's a good item, don't get me wrong, but let's not get things twisted. A 58% chance (before dispels) to cast a spell that does 2d6 S4 AP0 hits isn't exactly stellar. A wizard hero has other items he needs to take (lore familiar + power scroll is mandatory for most armies) and a wizard lord typically also has other things he needs to buy to be functional (also the lore familiar, good lord why did they design the spell lores so poorly). You could take it on a non-wizard character, but that just makes the ring even worse. If you're not casting it every turn, you're wasting points.
>>
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kek
>>
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>>97313708
Which is why it should never go on a wizard. It's for something like a bsb or run around harasser.
>>
The activity in these threads does genuinely die out during Amerihours huh? I'm snowed in today, so time to push through more of my Empire soldiers.

>>97311279
Best we've seen in this thread for a while.

>>97311395
>humanity (and a crafty wizard) versus the elvish menace
HUMANITY IS IN PERIL! Did they vanquish the inhuman menace?
>>
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Thinking of an Ostermark army. Gonna be doing Deaths Heads as veteran halberdiers. Not sure what to go for when I pick up some knights. Either gonna go Everlasting Light or go with Knights of the Raven to fit alongside the Morr theme
>>
anything that really bothers you about the current TOW rules that you would like them to change? (not talking about faction rules)
the only thing right now that bothers me is that cavalry can just run and charge through difficult terrain without the risk of taking damage. seems kinda weird.
>>
>>97314537

That's a good point. Cavalry should have a more difficult time going through rugged terrain. Personally I'd also like to buff template weapons a bit by doing away with those partial hits. Should also speed up gameplay. I'd also like to see volley fire updated to allowing the first two ranks to fire in full, instead of just half of the second rank.
>>
>>97314417
Great choice anon. My tip is to paint your non-Death's Head Ostermark soldiers with an off-white and deep purple. Yellow is not only hard to paint like white, but it's also hard to find a yellow that works with your other paints. Vallejo used to sell a really good white grey that is great to paint with, but admittedly I'm not sure whether they're still selling it. Mine is one of their old bottles that got replaced in 2025.

>Either gonna go Everlasting Light or go with Knights of the Raven
I'd personally go for the former. The Knights of the Everlasting Light would give your army an extra colourful regiment that breaks with the state colours (in case you're going to field multiple regiments in said state colours), and their story is also fun.

You can also paint the Order of the Black Rose or the Osterknacht (the latter in case you want to field Osterland's elector count and want to bring his honour guard along). Or, create your own order if you really can't pick one.
>>
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>>97314598
>The Knights of the Everlasting Light would give your army an extra colourful regiment that breaks with the state colours
>their story is also fun
Definitely the appeal with going with them. It also doesn't hurt that they're based in Essen and Verena being Morr's wife.

Scheme wise, definitely going to be aiming for their scheme in the Empire Uniforms and Heraldry book. Them having such a good looking purple and also being the province that holds Mordheim are all such good draws to them
>>
>>97314594
>I'd also like to see volley fire updated to allowing the first two ranks to fire in full, instead of just half of the second rank.
volley fire allows all ranks after the first, to shoot half of their models, in case you missed that.
>>
>>97314708

I didn't miss that, but I phrased myself poorly in the original message. I should have written that volley fire should allow two first ranks to fire in full, with half of the following ranks (rounding up) being allowed to fire. Based on my experience, shooting with ballistic skill is pretty weak in this edition.
>>
>>97314598
>Osterknacht
It's funny how Greatswords are exclusively supposed to be the bodyguards of the Elector Counts but half the Electors have their own honour guards (Osterknacht, Knights Panther, Scarlet Guard, probably others).
I always thought they needed to be more generically noble bodyguards otherwise they would be pretty rare.
>>
Guys, do you have girls in your clubs? Mine has two – one a necromancer, the other a high elf. And both of them mercilessly fuck my Empire.
>>
>>97312472
can't we just treat right as the left'd aeryn?
>>
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>>97314645
>Them having such a good looking purple and also being the province that holds Mordheim are all such good draws to them
They're definitely one of the more fun (sub)factions in the fluff. I considered going for them as well, but I went for my madman three colour Hochland instead as I'm big into green (and trees). I wonder if you could justify a colour scheme for Mordheim in particular, as they sometimes come over as a city-state before its destruction (and it's not like you have to worry about time issues in this setting, with Marco Colombo being available as a miniature in the past and all that).

>>97314805
This is something that has actually bothered me for a while. I get the idea they were going for, but in practice they don't really function as an actual bodyguard unit. Rather they function like their historical inspiration on the tabletop (double-paid landsknecht crack troops equipped with swords and some armour that support the main infantry body). The fluff is also vague on whether every state only has one greatsword regiment, or multiple. I believe Reikland + Altdorf have atleast three confirmed greatsword regiments, plus foot knights from Karl Franz's time, to give one example.

I personally field my greatswords more like their historical equivalents as my army's elite meant to support a flank or to be thrown into the fighting while my halberdiers are engaged. Instead I'm going for knights as the actual bodyguard, who actually have the speed to keep up with my general.

I figured I might share a photo of one of my greatswords next to one of my halbs. I went for more 'regulated' regimental uniforms for the former.

>>97314844
How many beards and moustaches does your army have? You might need to include enough homoerotic masculinity in an Empire army that the testosterone alone destroys any opponent. I'm even considering greenstuffing a Wilhelm moustache for my elector count so that he looks more like a manly man.
>>
>>97314844
We talking "plays tyranids in 40k, fetishises admech and recommends Warhound by Khallidora Rho" kinda gal or the kinda gal you can get pregnant?
>>
Anyone ever saw links to Total War Warhammer The Art of the Games PDF? Would be super useful for 3D modelling refs.
I looked in the pinned links, and can't find it.
>>
>>97314914
But right is full of references to English/Scottish/Welsh geography. Making that into Ireland and then having another separate England, Scotland and Wales is insanity.
>>
>>97314951
>But right is full of references to English/Scottish/Welsh geography.
>bogs
>marshes
>mudflats
>swamps
>>
>>97314942
Like real, biological girls. REAL girls.
>>97314935
One of them rape me with deathstack of graveguards. Other with 2 star dragons
>>
>>97314978
>anon has women in his club
>they're waacfags
>>
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i like th warhammer fabntasy setting and models and painting hobby
>>
>>97314176
I completely disagree. A BSB or a fighty character is going to be marching every single turn until he's in combat. You can't cast magic missiles during a turn in which you marched
>>
>>97314844
Yeah. She play brets. She's my sister.
>>
>>97314844
>one a necromancer,
a woman of culture
>>
Dumb question but anyone has a good basing recipe for a generic earth base using sand? I'm painting it with dryad bark and adding a wash but it looks way too dark even after drybrushing with a lighter color.
>>
>>97315407
skip the wash and highlight with something way lighter
>>
>>97315207
>lil' gobby on fido
>fighty character
Pick one.
>>
>>97315825
Look, fair enough. If you play an army that can stick the ring on something cheap and fast that doesn't want to fight ever, more power to you. That's a good use case for the RRR. You'll probably make back the points you spent and then some. I still don't think this makes the ring good. One could also point to sorcerers of Tzeentch having nothing better to take besides the RRR/RotD as another use case and evidence that these items are good, though I would argue in both cases that these are making the best of a bad situation caused by how poorly the rules for magic were written. This all being said, I may very well be biased due to how much I hate what they did to magic in TOW. Your goblin wolf-rider will get the job done. I just wish bound spells and magic in general worked like they used to in 6th.
>>
>>97315897
You can still play 6th, I don't see any cops around.

The goodness of the RRoR specifically really depends on your opponent. It's hot fucking garbage into Dwarfs (inbuild MR, high T, high saves) but fucking cooks faggot hippy elves (skirmishers, T3, high cost, no armor)

Not every tool works for every problem, that's a good thing tactically.
>>
Not sure if HE guy is around, I remember him answering a few questions a couple of days ago. How's a noble with sea guard elven honor riding a skycutter in low point games as a general? I'm designing a list to play against goblins and I genuinely have no idea how to counter the green tide that's going to come, I got like 30 models and he has more than double
>>
>>97315194
I really like green bases.
>>
>>97316001
RRoR also devastates skirmish units cause of the wording of the spell. Making it fantastic against several armies.
>>
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Has there ever been any Naval Battle supplements??
>>
>>97312472
Best is if you assume that right's Albion is the same as left's great Albion. Perhaps the other isles are still covered in the mists...
>>
>>97316762
I only remember coastal attacks at best, for ship to ship boarding actions you'd better craft houserules that are very specific to the ships you want to build or have, it's obviously going to change a lot between empire ships, undead ships and dark elves ships, for example
>>
>>97315207
It's worth it on the BSB on many cases because it's not the characters cost you consider, just the 35 pts for the ring. You're taking the BSB for the banner, and it's pretty easy to have magic item space on him. A Ruby ring can earn it's 35 points back on as low as a single cast all game. Hell with the way infantry are right now you want to take charges with some units so that's a great use case to only move and fire a shot off, let alone the undead armies which can't march. There are also armies that like having the BSB outside of units as well.
It's the best common item in the game right now because of how versatile it is even if it is absolute trash against some armies. Almost every list I played against in ToW has it across 13 players playing chaos dwarfs, empire, wood elves, orcs, goblins, vampires, and tomb kings. Only the bretonnia player didn't have it. I'd use it, but I feel it's too WAAC.
>>
>>97316738
Low T, low save skirmishers that rely on not being hit, sure.
Dwarf Rangers, Peg Knights, etc, plenty of 'skrimishers' that don't care that much about ~3-4 saves at full armor, assuming you make the cointoss to cast.
>>
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>>97316762
ya
>>
>>97316762
MAN O WAR
>>
>>97316863
>>97316864
Man of war I always thought was actual naval fleet battles, I'm looking for more ship to ship boarding action
>>
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>>97316762
>>97316889
6th edition General's Compendium probably has what you're looking for
>>
Why do femboys ALWAYS play High Elves?
>>
I really want to play melee ushabti but paying 150 euro for 6 of them feels kinda harsh.
really hope they get a plastic kit in the next years
>>
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Here’s my green knight with his traitor goblin bro, helping him navigate behind enemy lines. Saw this model and had to have it, reminded me of the old piece of art with Sigmar sitting on his throne with the goblin jester.
>>
My Spanish source has given me some information on the upcoming FAQ, this isn't a comprehensive list as some things are still being worked out but I'll share what he was willing to tell me.
>Sky Lanterns are going up to 200points before upgrades, and some nerfs are being considered, the way they interact with melee combat may be changed or perhaps how tough they are, their ranged output probably won't be touched at all though.
>Resurrecting undead has now been made a spell again
>Regeneration on crumble has been removed.
>The Ogre Loader has been reworked, it's now an upgrade bought for the war machine, and deployed with the war machine it's bought for, but otherwise counts as a seperate character, like Engineers.
>Frenzy nerf reverted
>Huge point increase to the Gigantic Chaos Spawn
>Initative increase on common Goblins
>There's going to be a buff to MI's offensive output, either a universal Impact Hit or Stomp is being considered, how this will interact with Ogres is unclear.
>Skirmishers must draw coherency to at least 2 other models in the unit
>Chaos Warriors -1 point
>Stupid units can now move into combat
>Elf dragon points increase across the board
>Lots of Cathayan magic items have been tweaked, the alchemists mask has been dropped to PL2 and some of the extremely common items have been made "standard items"
>Tomb King Chariots now T5
>Men at Arms now have to pay for their shields and Polearms
Like I said this isn't a comprehensive list of what's coming but it's something.
>>
>>97317050
I've never seen melee ushabti do anything but suck and die, so you're not missing out on much.
>>
>>97317081
i like the idea of them.
>>
>>97317077
as a cathay and tk player, Id be fine with that.
>>
>>97317098
I do too, but their poor performance and high price puts me off.
>>
I'm working on something very silly.
>>97316847
I hadn't considered that scenario with a BSB in a unit of infantry waiting to get charged. That's actually pretty nuts, I'll have to give it a try. Any excuse to not always run the brazen collar and the taskmaster's scourge is a welcome one. It'd remind me of the Banner of Wrath from 6th, too. I may have been too negative about the RRR after all.
>>
>>97317017
What kind of reaction were you hoping for with this post? What was going through your head, genuinely curious
>>
>>97317068
This miniature reminded me of Disciples II...
>>
>>97316762
Notice how this is a historical game and not Warhammer? You will never see this level of effort in a Warhammer game.
>>
>>97312472
pretty sure right is the most canon and re-used and it better fits the distortion of the european continent that the Old World basically is.
>>
97317251
Can you at least put some more effort into your bait please?
>>
>>97317321
Why would he when idiots like you keep replying?
>>
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>finally get to play Enemy Within
>it's just endless fightslop
Why do people like it again?
>>
>>97317152
>t. femboy
>>
>>97317418
Original campaigns by the GM made with his players in mind will always be superior.
>>
>>97317477
I don't get why some GMs only run modules, they are so fucking inflexible and fall apart so often if players do slight things differently
>>
>>
>>97311279
>>97317522
Cope Perrynigger
>>
>>97317543
Post your latest game
>>
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>>97317077
>no Empire buffs and across the board nerfs for everyone else
Absolutely disgusting. Humanity must prevail.

>>97317522
>all that terrain just to roleplay a historical battle from beginning to end as a simulation.
No sovl...
>>
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>>97317418
Yeah, its reputation as a non-combat investigative campaign is basically due to the Shadows over Boganhafen and Powers Behind the Throne books in the campaign.
It's not a bad campaign,n but it 100% shows its age and as a Fixer Upper, since the GM needs to change a lot of things for it to work
>>
>>97312472
Right because it's less lazy, and the setting is actually distinct and interesting while Left's setting is just "Britain in the same time period as Bretonnia is inspired by" which is lame.
>>
>>97317611
>Reikgraviate
Heh
>>
>>97317620
i don't get it
>>
>>97317659
A reichsgraf was a real thing in real life, as well as a few graves/counts with titles referring to a geographical feature (the Waldgraves near the Rhine, for example). I think it's just clever, not explicitly funny.
>>
>>97317522
Neoprene battlefield with those awful cgi patterns on them look so shitty, I don't get why people spend premium money on those. A cheap green felt cloth would look better
>>
>>97317068
kek very inaccurate to the lore but also very cute.
>>
>>97317682
GW sells them, and people love to consume.
>>
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>>97317077
>>Men at Arms now have to pay for their shields and Polearms
N...NNNOOOOOOOO
>>
>>97317798
Looks absolutely awful, and it's on the nuHammer small table size, not even enough to cover a 4x6 table
>>
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>>97312472
A shame that, with Albion being reshaped in 6th edition, the McDeath campaign got retconed in the process.
>>
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>>97317841
I think there are bigger issues than the shape of the island here
>>
>>97317841
Technically it's still canon, in a way
>>
>>97317895
Nah, AoS apeing things from Fantasy isn't canon in Fantasy. What a creatively bankrupt setting.
>>
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We hyped for the OnG MTO?
>>
>>97317895
also this dude keeps popping up
>>
I couldn't give less of a shit about the MTO's, all the sculpts have been scanned and uploaded online, if I wanted those old models I'll get them printed for a fraction of the cost
>>
>>97317996
yeah, the important shit to bring back is plastic
>>
>>97317933
>fifty cubits cyclestone
Man the author must have felt so gay writing that.
>>
>>97317077
>Frenzy nerf reverted

YEESSSSSSS
>>
>>97317928
>'hyped' to consoom
The absolute state
>>
>>97318078
Perrynigger you are a retard, yes I am hyped to consume Warhammer Fantasy and yes I will post about it in the Warhammer Fantasy thread. You brain rotted tard.
>>
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>>97317928
hopefully they dig up some new/old options for the army
>>
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After years, my boar Warboss finally found a replacement shield.
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>>97318077
What was the nerf? I don't play with Frenzy so I don't remember
>>
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>>97318132
>armored orcs with crossbows
>totally a black orcs' squiggoth
>squig gobba
>colossal squig
>>
>>97318164
You only get the benefits on a charge. Which is fine for frenzied cav, but for frenzied infantry means you almost never get it off.
>>
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>>97318192
forgot the rogue idol for some reason
>>
>>97317933
Cyclestones?

He's also the first ever human I've seen from that horrid setting that looks kinda fun. Absolutely grim setting, let's rescue Maleg by making him part of the Warhammer Fantasy RPG.
>>
>>97318210
lol
My awful plague monks were even more awful than I thought
>>
>>97318192
Always loved the look of Ruglud's orcs. What was their perk anyway?
>>
>>97317522
looks more like american vs english tables
>>
>>97318266
There is no hidden trick there they are literally just armored orcs with crossbows.
Which when you think about it is awesome as they can be bodyguards to gunlines and still shoot.
>>
Do you like this dudes more with gold...
>>
>>97318641
... or without gold.
I think I might like them more without
>>
>>97318641
>>97318649
The gold there is rather flat and dull, some highlights should help a lot.
>>
Worry not my fellow Pestilens nugget, they are still awful. S3 with Hand Weapons aren't killing anything even if they double the bonus from Frenzy. For now I just mix my monks with clan rats for a cooler aesthetic and to bump up my clan rat count which is more valuable than taking plague monks.
>>
>>97318663
It's not done yet, that's why. Need 1 more shade + highlights. But still, idk if I like the color being present on them at all
>>
>>97318731
Totem of wrath makes them interesting in a big brick
Furnace to make the enemy -1T
Lvl1 Priest(s) or Engineer(s) with a power scroll to yeet the cancer template in front of you for another -1T
Swiftstride banner

Wounding on 2s/3s re rolling 1s
It could be interesting
>>
>>97317077
>res being spell
>no regen on crumble
>Frenzy fix
>elf dragon
>TK Chariot
good change
>Sky lantern
>Chaos spawn
>Chaos warriors
>Initiative on goblins
great change, though I also hope they reduce the chaos spawn god choice by a little bit. +40 on the base, and cut the all the god choices by 10 pts.
>Cathay items
>Ogre Loader
>Men at Arms
>MI
might be good might be bad. Cathay item change is probably good. MI really depends on what the change is, cause some like minotaurs and dragon ogres don't need more power, but trolls and trees do.
>Skirmisher
There will need to be a carve out for ambushing skirmish, but otherwise this is a really good change.
>Stupid into combat
Thank fucking god. If stupid goes back to like 7th where rolling it causes the unit to move straight forward and if it touches an enemy it counts as a charge would fix a lot of problems with stupid as a keyword.

Something does need to be done about infantry v infantry charges still. Hopefully that's on the docket assuming all of this is even real
>>
>>97319142
>dragon ogres
oh, wait those are monstrous cavalry. Anyway, my point stands i think.
>>
>>97317077
Good God, give Rat Ogres anything
More expensive than Minos with none of the beneficial rules and no options to make them do something
>>
>>97317576
>takes his phone out every two minutes to take pictures instead of playing the game like a stable person
>>
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>TGA now uses /WHFB/ as a source
>>
>>97317928
Only if they re-release Gorbad Ironclaw, Borgut Facebeater and Wurrzag.
>>
>>97319291
>>TGA
What's that, and how did it used us?
>>
>>97319387
AoS forum that has good rumormongers that also has a fantasy subsection that drop rumors. They quoted >>97317077 as a potential leak lmao.
>>
>>97317077
>CW -1 point
Guess my SVermin are coming down a point too
>>
>>97319227
>>97319142
Looking at what units are monstrous infantry, man any changes to MI as a whole will massively over power some units. Even just giving all MI Armorbane 1 (Minos would have armor bane 3), stomp 1 (Ushabti gain stomp), or impact hit (fell bats) has wild consequences. Maybe something like if MI win combat the enemy can't use Shieldwall or stubborn could be ok.
>>
>>97319291
>>97319407
How about you faggots stay in your containment zones.
>>
>>97319540
nta, but you really expect 4chan to be the only website I use?
>>
>>97319549
Zee probleme is zhat le 4chins gets le quoted by le faggetes on le other websites, then years later I am told "4chan did not invent those spoilers or memes, it was 'le faggete on le other website'" which le makes me le mad. Plus, getting spoilers from 4chan is dumb.

EXCEPT THAT TIME WHEN SOME INSIDER POSTED THAT TRUMP WAS GONNA RESCIND TARIFFS THE DAY BEFORE HE DID IT ON /biz/ AND I COULDA MADE A BOATLOAD OF CASH IF I HAD LISTENED TO HIM
>>
>>97319725
exactly, too many actual crazy leaks happened here for people to ignore it
>>
>>97319549
There are better forums to use like Dakka dakka than that fagfot shit you queer. Fucking hate idiots like you.
>>
>>97319742
Almost nobody posts on the Fantasy section of Dakka Dakka anymore.
>>
>>97319742
If he's looking for leaks and rumors, not really.
>>
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>>97318641
>>97318649
The gold adds much needed contrast to your cold and dark colors.

I would recommend doing a small glaze shading with a redish brown color like reikland fleshade towards the bottoms to add a bit more warmth, then highlight as usual.

Might be a bit hard to see in my picture, but look at the crossguard on the sword, I glazed aggrax earthshade towards the shadows, and then a very focused shade with rhinox hide.
>>
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>>97319827
good painting anonymous
>>
>>97319742
Why you on the rag buttercup? . You know you look prettier when you smile.
>>
Hobgoblin Khanate when
Araby when
>>
>>97319856
Thank you, gobanon. I enjoy your goblin postin'.
>>
If you want to run a hobgoblin list just use the chorf rules, you already have tonnes of hobgoblin/greenskin units

Hobgoblin Khan
Hobgoblin Cutthroats
Sneaky Gits
Hobgoblin Wolf Riders
Hobgoblin Bolt Thrower
Black orcs

The best ruleset for Araby is arguably Bretonnian exiles
>>
>>97320489

Or renegade crowns for the latter, depending on your taste. In any case, it is good that you suggest people to use their IMAGINATION and existing army rosters for their wishlist forces.
>>
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>>97317125
>I start by complaining RRR is too strong
>Convince someone who was opposed to it that it's actually good
I have made a mistake.
>>
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Wait do people actually like this model?
>>
>>97321011
I'd buy it if i played VC
>>
>>97321011
I don't

Bit I don't like vampires to begin with, let alone this hyper branded and low polygon style of them
>>
>>97321011
It looks like they were trying to make the armour look like an art deco rendition of a swam of bats

Instead of just looking at real armour and adding some flair
>>
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Anyone here uses an electric static grass applicator? If so, is it worth it?
>>
The only reason the cathayan sentinel can be one color is because of the terracotta soldiers real world basis, no other model would ever be painted in one color. It does kinda give you an excuse to have a giant because the giant is just made out of clay.
>>
>>97321068
I don’t give a shit.
>>
>>97321011
I hate the armor a lot, otherwise looks good. The armor is awful.
>>
>>97321047
I for whatever reason watched their demo on youtube after this. Looks cool and easy to use but idk if that's really for basing minis. Looks more like a terrain/board tool.
>>
>>97321011
Better than the bathair bitch
>>
>>97318522
I checked out their rules. They seem good with one exception

>roll a 1 for anomisity
>1-2 they all shoot at the nearest target, friend or foe, all shooting restrictions like line of sight or movement gone

So the entire unit can shishkabob another. Seems highly dangerous if protecting a warmachine but good if advancing at the enemy.
>>
>>97320489
I have an old Khan model, got some hobgrots because cutt throats are probably too much and hobgrots were cheap as fuck in 2023 like I got them for 10 bucks. Wolf riders can also probably be an AoS unit, bolt thrower is just the greenskin bolt thrower.
>>
>>97320664
I heard the 5th edition bretonnian rulebook had rules for using knights as arabyan kngihts.

>>97321047
I keep thinking about buying one of these but I'm always spending too much on more tools for bases that I use a few times for a few specific models.
>>
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>>97321140
You are thinking probably of this. Dual characters one of which is an Arabyan.
>>
>>97321011
Literally too edgy
>>
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For Battle March, which would be better for keeping my general alive vs heavy hitters?

Meteoric Iron for a 5+ armour save which cant be reduced or +1 toughness with a 4+ armour save. +1 toughness would make my general Toughness 6.
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>>97321177
The toughness
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>>97321177
How about instead of asking a bunch of autistic niggas about how effective A vs B is in a game of play pretend you just choose what looks cooler ya bitch
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>>97321204
It's good to know what works and what doesn't.

>>97321192
Thanks boss.
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>>97321177
6T
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>>97317077
>Skirmishers must draw coherency to at least 2 other models in the unit


I get that they try to counter conga lining but this just makes smirmishers even more fiddly to play with. They should just redo the entire skirmishing rule.
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>>97321635
>even more fiddly to play with
in practical terms it just means you have to put them in ranks, but I don't think anon should be taken seriously here
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Help me out, which of the core factions is the horny one?
Brettonia has those excellent Maiden models, but that's it, you're running 99.9 percent muddy men.
Beastmen has the noncon element, but that's hard to express in models unless you want to be weird and have, like, female prisoner base fillers and objectives and stuff.
High Elfs and Cathay both do have babes, but all of their models are fully covered in thick armor
Wood Elfs have Sisters of the Rose, which isn't bad, but there characters are all ancient metal so you don't get a nice horny centerpiece like Brettonia has.

So which one core army is the horny one?
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>>97321651
I wouldn't worry about it too much, it's not like your going to buy models, build, paint and then leave the housw to play with another human being f
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>>97321651
Maybe try the 40k thread instead?
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>>97321651
a lot of chaos models have horned helmets
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>>97318255
>Cyclestones?
It's a thing in AoS that because the Realms are so huge and weird, you often get local currencies based on a local resource that has trade value. Like, what good are Hammerhal coins going to be if you're in Shyish, three months journey from the nearest Realmgate and that one doesn't even go to Aqshy or Ghyran?
Aqua Ghyranis is the universal currency, but it's so valuable and consumable that you only use it if you're dealing with very high value stuff or you're really trying to impress.
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>>97321011
I do, but I'd strongly consider a headswap
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>>97321663
Not right away, but two of my new year's resolutions are to finally play a game of 40k and finally play an AoS. I've already got the models for small games of both of those.
I was thinking about adding TOW to that but I'd have to figure out which army I want, and a lot of them have appeal so I was trying to come at it from another angle
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>>97321651
>>97321705
is this from the korean cuck?
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>>97321705
>I've already got the models for small games of both games

Post models I wanna see your unprimed intercessors and stormies lmao
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>>97321713
please excuse the bad lighting
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>>97321713
>>97321756
And guess what bitch? My Intercessors ARE primed! Mostly! I'm doing the zenithal thing and I ran out of white a couple days ago and haven't had a chance to go to the store yet
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>>97321651
>Brettonia has those excellent Maiden models, but that's it, you're running 99.9 percent muddy men.
Yes, and it's absolutely perverse that they have so many women in their army. I'm considering going for the Bretonnian exiles list just so that I can replace those "maidens" with good manly man wizards. It's already bad enough that the Empire got a female wizard model forced upon its range, but atleast you can just avoid buying that specific model.
(as if you should buy your models from GW while there are alternative sources anyways)

Women ought to be limited to either domestic duties, or (for those belonging to the clergy) passive religious duties more suitable for their sex. A woman accompanying your army is either delusional or a witch (and, more often than not, both), and a force tolerating such a display or perverse behaviour reflects very badly on the general in charge (you).

It's even worse for the Cathayans and the elves, but we can't expect civilised behaviour from the inhuman races anyways.

>>97321689
They could have made silver the universal currency in their setting. Or, just bring along some cutesy marbles to con the natives with.
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>>97321905
>They could have made silver the universal currency in their setting.
Yeah great idea, make silver the universal currency, because of course it would have equal value in Shyish as it would in Chamon, the fucking Realm of Metal. You stupid bastard
>Or, just bring along some cutesy marbles to con the natives with.
All the plot-relevant human settlements are Cities of Sigmar in various states of founding. The people living there came from another city, if not from Azyr.
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Do you believe the rumor that Kislev is coming this year?
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>>97321942
Probably.
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>>97321942
Dont think so.
Doubt empire but drunk and dirty would sell well unless focus more on the cute female units.
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>>97321942
>another human faction
Man I hope that wood elf x tomb king box is fucking true at this point.
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>>97321942
No, but not because I don't think they will come. Kislev will be a TOW 2.0 release faction.
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>>97321942
Highly doubt it. I predict some legacy factions being moved to cores. Dark elves being the first and most obvious choice.
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>>97321942
I hope so.
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How long after reveals do models usually release? Speaking of cathay 2
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>>97322087
They said in the reveal that it would be late winter, early spring for the cathay box + AJ, so expect it next month at the earliest
GW will probably have the separate maruader boxes announced on Sunday
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>>97321942
I haven't seen such rumor, but it wouldn't suprise me too much if it followed a similar pattern as cathay last year, the summer+winter dual release slot seems to be the most profitable to gw so it makes sense tow would release its biggest budget sinks in those timeframes
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>>97321942
I don't. I do however believe we'll get them next year, for 2nd Edition TOW.
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>>97321942
I don't much care for them
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>>97322009
what's that rumor? A Wood Elf refresh would extremely difficult for me to pass on
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>97322214
Elf-fags, everyone.
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>>97322268
It's just a porn obsessed tourist. I play Elves and don't care for the pornification they've suffered at the hands of tourists.
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What are some good wolf models? I'm not keen on the Fenrisian Wolves from 40gay
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>>97322009
Same, hopefully with one or two new kits per side.

Tomb Kings need their whole core refreshed, but either new chariots, skeleton horsemen, or infantry skeletons would be appreciated.

Wood Elves need a lot but could use new wardancers and a shadowdancer. They even mentioned a Loec-themed AoI previously. They’re also desperate for a plastic generic hero.

I hope if this box is real, its framed around Battle March, and each side is ~500 points, with the box being on the cheaper side (for GW).
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>>97322385
the aos vampire ones? if you dont mind some un-undeading putty work
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>>97322484
>Tomb Kings need their whole core refreshed, but either new chariots, skeleton horsemen, or infantry skeletons would be appreciated
I don't mind my old TK skellies but new horsemen, that fit better to the new characters of horses, would be nice
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Hi guys, could use some advice
Me and my group would like to make a test game of Warhammer Fantasy, just to see how it plays
We have some experience with few different wargames, but we're still pretty much noobs.
Considering we don't care much about neccesarily playing the newest thing and at least for now we'll be using placeholder models anyway, would you recommend us to use WHF 8th edition rules or the new TOW rules?
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>>97322564
Neither, use Warhammer Armies Project.
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>>97322564
8th and TOW are very different games. If you want something more focused on units rather than characters, with rules that make the game go by quick at the expense of some interesting interactions no longer occurring, and with a much more complex and fun magic system, go with 8th. If you want your characters to be really strong, are okay with magic being very simple, and want interactions during the movement and combat phases to be a bit more complex with more interesting outcomes, go with TOW. Personally, I would recommend going with 6th edition as your groups' introduction to the game, but there really isn't a bad choice.
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>>97312472
Related Question; in what year is the Dark Shadows campaign supposed to take place?
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>>97317682
>>97317798
>>97317826
I think they can look good with decent terrain on them, but you need to get the ones that are more natural looking, and not those weird abominations. The best ones are plains, deserts, and tundra/snow, upon which you can build a decent scene with good quality scatter terrain. I think that's what missing in most cases.
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Two guys I introduced to ToW passed the hobby Bechdel test and played a game without me.. I'm so proud.
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>>97322838
>he hobby Bechdel test
Were they both women?
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>>97322564
Neither. Play the king of editions the edition of kings, 6th edition.
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my car broke down and now i can’t spend money on warhammer miniatures and im sad
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>>97322838
shit, I wish people in my LGS would be at that level.
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>>97322778
I can't remember a source, but I'm pretty sure it's 2502, I remember looking it up a while back for my WFRP campaign and finding that.
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>>97323072
More like play kings of war amirite
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>>97321942
it's new edition bait for fucking sure so early 2027 soonest.
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>>97322564
TOW is superior in most ways to older editions. The only objective downgrade is the magic system, otherwise it’s superior to 6th and 8th and probably any other edition people try to shill here.
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>>97323354
>half the avaliable factions supported
>has to cancel out its original rules just to function
>no one likes the magic which had to be nerfed into ground because of changes
>most oppressive meta factions/lists that any edition has ever had (Cathay breaks tournament ranking alone)
>reduced options on lores, items
>terrible ally system
>very poor narrative supplements so far
>least new kits of any edition
I like TOW but come on that is objectively false from any perspective. It is a band aid, a stop gap edition at best and it only seems better because we live post-ET and Kirby GW.
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I think I might just excise plague monks from my list entirely; this kit fucking sucks
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>>97323464
What kit you working with? Can't be worse than the Cathayan Sentinal.
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>>97323483
Plague monks. It has really nasty moldlines that take forever to get rid of.
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>>97323464
You do get a unit of Giant Rats out of it. Value!
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>>97323403
>Terrible ally system
Good. Should be removed entirely. Mercs are enough.
>Narrative support
Out of everything, I think this has the best chance at being fixed this year. ToW was definitely not expected to do well so this was barely on their radar.
>Least new kits
Agreed, but there are a bunch of people who hate the new kits. I tend to like them, but I know a few people who've refused to buy the new ones.
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>>97323597
>Should be removed entirely.
You will not take my chaos warhounds away from me. If I can't have wolf rats, I must have those.
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>>97323302
No, you are not right.
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Has anyone used hand made movement trays? They seem easy to build with cardboard, but I think I should protect the corners of the tray somehow, tho not sure how. Can anyone enlighten me?
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>>97323464
>>97323498
How old is the plague monk kit?
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They're dating.
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>>97323782
2005
Really
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>>97323898
Wait, so they're younger than the Chaos Warrior kit?
I thought they were late 5th, early 6th.
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>>97307443
Red skinned orcs in the new world, or Manchu themed ogres ruling Cathay? You can only choose one fanfiction.
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>>97322484
>its framed around Battle March
ew.
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>>97323776
I used plasticard sheets and strips to make mine. I would recommend avoiding softer materials like cardboard, it'll get damaged quickly.
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>>97324091
NTA, I want to make some movement trays using 25mm puzzle pieces. I think it might work really nicely.
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>>97324091
How about foam board? Not sure about I got the english name correct, it's what came up on google
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>>97324029
Manchu ogres. It doesn't matter if new world orcs have red or green skin since I can dehumanise them with no trouble all the same. If they were humans then they'd need a different skin colour than mine to be dehumanised properly.
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>>97324238
>If they were humans then they'd need a different skin colour than mine to be dehumanised properly.
it shows that you have no European blood
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Got a ToW demo today, was nice.
Why do impact hits from chariots have no AP? am I missing something? 4 s5 hits against 2+ knights did nothing.
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>>97324606
in previous editions the armour penetration was decided by the strength of the attack
now gw decoupled the two in imitation or 40k but is too fearful or committing to the bit and properly translating the rules, so we're left with empty rule interactions that give the impression of depth and width without carrying enough of a punch to mean anything in most instances
they do it because they prefer pointless bloat to impactful rules they would then have to iron out properly, and because they hope the players would eat it up and defend the change as something that's good actually, ironing out the meta itself
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>>97324692
PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP PLAP
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>>97324692
TOW might be genuinely the worst edition of Warhammer.
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>>97323277
Thanks for answering, though I wish I knew what source stated it.
Looking for information to reference in the pages.
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>>97324832
no, it's got dead weight but it still plays better than 8th
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>>97324832
No, that would be 7th.
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>>97324854
the main rules weren't bad, the problem there was in the armybooks and their creep
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>>97324839
NTA, but you won't get much beside the lore from campaign book and few articles in White Dwarfs discussing the aftermatch of the campaign.
GW made the Albion campaign a kind of mini-prelude to Storm of Chaos, since later it was revealed that Shadowlord was actually Be'lakor
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>>97324878
Yes, I agree. The main rules were literally just 6th with a few adjustments and one or two severe restrictions and changes in the magic phase. But a core rulebook alone does not an edition make. You have to look at 7th holistically, and when you do you'll see that it was what set in motion the events that would result in Fantasy being killed.
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Were trolls unplayable in previous editions? I am so disappointed at how crap Stupidity is as a rule.
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>>97325167
there was a period in 8th when people used death stars of trolls at tournaments
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>>97324930
That sucks desu.
Would have been cool if they had revisited Albion and the settlements that some of the factions had managed to create.
Also, not much familiar with the Roleplaying games but it seemed like a good opportunity for RPG to expand on the campaign, if GW themselves weren't going to mess with the area anymore and instead focus on new campaigns like SoC.
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>>97322778
Just remembered something. Didn't Giantslayer take place during the Dark Shadows campaign?
That story would have been published (in universe) in 2505 IC.
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>>97325167
Stupidity is bad in ToW because you can't cheat them into charges. In 8th and 7th stupid made you move forward and if you touched an enemy if counted as a charge but the enemy didn't get a charge response. If made trolls and some characters better in certain circumstances.
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>>97325257
There has been a long-running rumour of a Gav Thorpe written campaign for WFRP that was meant to take players to a lot of different locations outside the Empire, where the grand majority of WFRP adventures take place.
One of these places was going to be Albion, so I guess it might be covered in a companion book related to that if that ever gets fully published.
4e has some a couple of pages on Albion and a few NPCs, but nothing about Empire colonisation of the Island, so for the sake of WFR,P Nueland wouldn't exist by 2512/2513IC
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>>97325450
>>97325450
>>97325450
>>97325450
New
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>>97321942
This looks NOTHING like Cossacks, Poles, Kievan-Russ, etc. that Kislev is inspired by... Whatever the fuck this stupid Overwatch 2 art style supposed to be, it is NOT Warhammer Fantasy



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