[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


The /btg/ is dead! Long live the /btg/!

Star Adder superiority edition

Previous Thread: >>97295840

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki
https://www.sarna.net/wiki/Main_Page

>Force Building & Unit Faction Guides
MUL
http://masterunitlist.info
Xotl's Random Assignment Tables
https://tinyurl com/fejwk5f2

>Unit Design Software
Solaris Skunkwerks
https://www.solarisskunkwerks.com
MegaMek Lab
https://megamek.org

>MegaMek – PC version of BT with bots & multiplayer!
https://megamek.org

>How to Play Against the Bot?
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
(Included in latest MekHQ docs)
https://bg.battletech.com/forums/index.php?topic=56065.0
https://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

>Flechs Software – Digital record sheets & more!
https://flechs.net

>Instant Action – Play custom scenarios for tabletop!
https://victorypointproductions.neocities.org/instantaction

>PDF Trove
rebrand ly/CranstonSnord
rebrand ly/SnordsStoryTime
rebrand ly/CranstonLogFiles
rebrand ly/CranstonSnordDropBox

>Older Troves (2013-2020)
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://tinyurl com/2p8p7cew
rebrand ly/BTmags

>/btg/’s own image board!
https://bgb.booru.org/index.php

>More /btg/ tidbits! (2020-05-17)
https://pastebin.com/uFwvhVhE
>>
File: 1599083712754.jpg (40 KB, 575x526)
40 KB
40 KB JPG
I was rereading the Blood of Kerensky trilogy about the Clan Invasion, and it's pointed out that Outreach doesn't have an HPG because Wolf's Dragoons don't trust ComStar.

So how did Outreach become the center of the mercenary trade without an HPG?

HPGs are needed for interstellar communication, including stuff like business deals.
>>
>>97311866
You do a one jump pony express circuit to one of the surrounding systems that all do have HPGs.
>>
What story would you devise for this neo-feudal periphery backwater?
>>
>>97311908
close up of the armored car in the background
built on standard rules, or primitive tech / support vehicle rules?
AC10? AC5? Rifle?
And then there is the infantry with their heavy armor, how about that.
>>
File: Outreach HPG.png (275 KB, 456x437)
275 KB
275 KB PNG
>>97311866
Outreach has an HPG Network that was installed and maintained by Comstar.

Either Stackpole didn't know or he forgot.
>>
>>97311876
>>97311866
There'd be regular jumpship travel to/from outreach and they could just carry messages
>>
>>97311866
https://www.sarna.net/wiki/Outreach
says they do citing sourcebooks
>>
File: 1767743321143.jpg (177 KB, 1080x608)
177 KB
177 KB JPG
>>
>>97312072
Ah yes, Ostmann Industries famed lineup, the Ostwar, Ostsol, Ostroc, and Scarabus
>>
>>97311932
>>97311962

NTA but don't novels trump sourcebooks in canonicity? Just curious.
>>
>>97311927
My question is what aerospace is that? Looks like an Ironsides and three Ahabs? If they are meant to be those then I am leaning heavily into this being a Comstar organization with a mix of primitive and advanced tech.
>>
>>97311908
>>97311927
>>97312155
Didn't someone point out this is fanart of a Battletech Quest on another site?
>>
Anyone playing any Battletech this week/weekend?
>>
Planning on getting a Pwwka to give a Nineball Seraph paint scheme to. Should I get a second one to give a Cirno paint scheme to, or is there a better mech to use for Touhou's Nineball?
>>
File: 1760575321043722.gif (636 KB, 286x224)
636 KB
636 KB GIF
>>97312072
>>97312094
why no Ostscout?
>>
>>97312170
Every thurs with the homies. First time of the new year.
Any ideas for a fun 2v2 simple red v blue game?
>>
>>97312128
Would be the first I've heard that one since the Books have contradicted themselves on more than a few occasions.
>>
File: 20260106_132449.jpg (3.38 MB, 4032x3024)
3.38 MB
3.38 MB JPG
>>97312170
Just found out that a store 30~40 minutes away seems to have a group
>shame I work on Sundays
>>
>>97312155
why would comstar be so primitive and feudal-esque?
>>
>>97312170
Teaching my kids to play and paint. Let them pick factions. Son chose Kurita because "dragons are scary" and daughter chose Taurians because she likes cows lol.
>>
>>97312203
This warms my heart anon, bless your family. Honor the Dragon and may Tex's fan faps become canon for your daughter.
>>
>>97312190

Funnily enough I've heard it the other way around, since the sourcebooks are written in-universe and so are inherently fallible (FM:DC says Takashi died in his sleep) while the novels are written from an omniscient viewpoint.
>>
>>97312182
Isn't that already in a bunch of packs?
If they had made it a Neanderthal (honorary Ostegg) instead of a Scarabus then it could have been a Regulan Fiefs lance.
>>
>>97312203
Somewhat related to this, how should you justify in in-universe terms for forces belonging to the factions that are in opposite side of the galaxy fighting against each other?
>>
File: MIIO agents on Taurus.png (389 KB, 493x364)
389 KB
389 KB PNG
>>97312213
Cheers m8
>>
>>97312190
Except for direct statements by a line developer, novels broadly form the highest degree of canonicity in Battletech. This is because sourcebooks are written as in-universe documents by fallible individuals, and therefore can contain accidental or deliberate mistruths. The only time a source book can trump a novel is from an in-character statement during the novel. That is, a thought or statement made by a character. This is one of the major ways Battletech handles its lore differently than other, inferior franchises, such as Warhammer 40k.

In this case, the statement by Jamie Wolf that Outreach has no HPG is overruled by the sourcebook, because it's a statement made in-character. If the novel flatly stated something like "the world of Outreach, home to Wolf's Dragoons, was infamous for its lack of HPG facilities", then that statement would overrule the sourcebook.

The only things which can correctly retcon a direct statement by a 3rd person omniscient narrator in a novel, is a similarly 3rd person statement from a novel published later, or by a direct statement from a line developer.

-Herb
>>
>>97312203
>daughter chose Taurians
This is literally why my culture has honor killings, anon. Get started.
>>
>>97312249
>If the novel flatly stated something like "the world of Outreach, home to Wolf's Dragoons, was infamous for its lack of HPG facilities", then that statement would overrule the sourcebook.
that's how it's stated, Jamie doesn't say it

thanks, Herb
>>
>>97312240
They were both trying to steal lostech from a Davion planet and are experiencing the natural conclusion of the argument over who gets it after wiping out the local militia.
>>
>>97312240
in the 3rd succession war dessertion was pretty common, they could flee around the periphery border
former lyran and fwl units could run into one another on Antallos
>>
>>97311927
As a complete BT noob except for MW5 and casual use of sarna.net my guess would be
>AC2
>SRM4
>Machinegun
Maybe some form of support/anti-pirate vehicle out in the periphery realms. Looks like it would be somewhat easy to build and to maintain.
>>
>>97311927
LVAC 5
One shot Tandem Charge SRM 4
Lmg with a quarter ton of ammo.
1 ton infantry compartment
>>
I'm looking at mech mortars, and mortal 1 feels like a good smoke delivery system. You can cut LOS for one enemy mech with a couple of mortars.
>>
>>97312386
Mech mortars are for softening BA with airbursts and not much else. Making it so elementals die to a large laser is worth it.
>>
>>97312310
The other tank next to it in the main picture is the Pike fire support tank which has a trio of AC2.
So I think its gun would be bigger.
>>97312337
Nice. Standard body and internal rules or built on support vehicle/primitive parts?
>>
Leaked to the somalis*
>>
File: neat rock.jpg (1.2 MB, 3000x4000)
1.2 MB
1.2 MB JPG
Came home from a trip to a cool cave today to find my cat knocked over my paint shelves, kinda killed my enthusiasm to paint my antagonistic mercs. Here's a picture of a cool rock formation instead.

My cat's villainy aside, things have been going well. Got some fun Battletech in last week, hoping to get one last game in on Monday before I get crazy busy.
>>
>>97312558
This is why you don't have cats. They're cunts who know exactly what they're doing, the little satanic demons.
>>
File: buckymodels.jpg (806 KB, 4000x3000)
806 KB
806 KB JPG
>>97312570
He doesn't have great taste in minis either.
>>
>>97312558
>not keeping them in boxes or at least a display case if you must put them on display
>>
File: trench warfare.jpg (1.32 MB, 4000x3000)
1.32 MB
1.32 MB JPG
>>97312606
I have these little 3d printed tilt-out shelves that are very convenient for grabbing all my paints as I need them while painting, but also vulnerable to creatures. Picture unrelated but at least on topic.
>>
>>97312678
just long tom those trenches
>>
>>97312558
>>97312594
My landlord's cat keeps on barging into my room and lie down om my bed. I like the cat but the problem is he plays outside for hours and have kinda dirty feet. And the hairs everywhere. What do
>>
>>97312678
Tank traps in front of his defensive works. While I dont know if its a well made fortification I like that engineering vehicles can't just drive up and bury you alive.
>>
>>97312709
Crazy idea, talk to your land lord about it?
>>
>>97312709
You rearrange your life to accommodate the cat of course.
>>
File: IMG_4890.jpg (2.43 MB, 4032x3024)
2.43 MB
2.43 MB JPG
Wife got me a light box for Christmas so I used it to take some pics of my latest projects, some scaled-up miniatures to give to my brothers and dad as presents. I let them pick their favorite mechs and give me broad guidelines for paint jobs, and then picked a canon scheme that fit. Was a fun project, I think these turned out nice.

Post mechs
>>
File: 1766680307851689.png (683 KB, 537x954)
683 KB
683 KB PNG
>>97312791
Nice! I posted mines in the last thread
>>
File: IMG_6454.jpg (1.09 MB, 2885x2960)
1.09 MB
1.09 MB JPG
working on my first assault mech
>>
>>97312791
Which mech is the middle one?
>>
>>97312832
To be honest, because of the lighting I'm not sure what colors have been used (let alone if any color was used, if I exaggerate a bit)
>>
>>97312897
https://www.sarna.net/wiki/Savage_Wolf_(Mad_Cat_Mk_IV)
>>
>>97312897
>>97312913
It's actually SMB's Mad Cat Mk II
>>
>>97312908
It's partially the lighting and partially because he's a kind of dark purpley/bronze
>>
File: Deep_Periphery 3095.jpg (417 KB, 2220x2230)
417 KB
417 KB JPG
What is out there /tg/?
What is n the vast cold darkness man was not meant to tread or know?
>>
>>97312963
Why do systems and planets become so scarce if you go outside the IS?
>>
File: 20260106_174646.jpg (2.63 MB, 4032x3024)
2.63 MB
2.63 MB JPG
Five shades of Green; On which factions should I use each of these?
>>
>>97312992
you have to report back what you find
>>
>>97312413
Lol, laws don't matter. The only thing that matters is force. The strong rule the weak, and the person with more guns gets to do whatever they want. Cry about it.
>>
>>97312992
Because they don't label systems unless they're particularly interesting or relevant. There are inhabited worlds in between all the periphery states, but they're poor as shit single world polities or pirate hangouts that don't matter to anyone outside of themselves.
>>
>play MW5
>fall in love with the Marauder
>modify my favorite MAD-3R with all the goodies i can get my hands on
>all double heatsinks
>XL engine
>ferro-fibrous
>2x LPLs, 2x MPLs, 1 AC5 burst fire, Guardian ECM suite
>more than two years later look up the Marauder on sarna
>realize i pretty much made a battlefield-expedient modded MAD-5M by pure convergent evolution
Still love scooting around the battlefield in my marauder, fucking up kuritans and clanners like nobody's business. Gonna try to get a Marauder mini to paint up in my MW5 colors.
>>
>>97313015
crapellans
>>
File: ytdipepsy70e1.png (380 KB, 523x600)
380 KB
380 KB PNG
>>97312963
>What is in the vast cold darkness man was not meant to tread or know?
Things man was not meant to know.
>>
Hyperspace isn't real. It's just a conmspiracy theory to control you with fear. Their are no hyperspace fortresses. Blakists arn't hiding in a dimensional pocket. This is just propaganda to keep you from addressing real issues.
>>
>>97313067
Got good taste anon.
>>
>>97312714
A big part of the purpose of tanks is to be able to force trenches. Tank traps create zones where this isn't possible. If you can't completely line your trench with tank traps (such as due to limited time to lay concrete before the enemy arrive) you can use them to create channels the enemy tanks have to go through to avoid them, which pushes them into pre-ranged fire zones for the turrets.
>>
File: Omega_BM.jpg (216 KB, 620x528)
216 KB
216 KB JPG
>>97310804
No gun needed. It was a nice group of guys having a 3v3 slugfest. They were already well into the game when I got there but it was awesome to see BT stuff that I didn't I didn't pull out of thin air and force on my friends. Got to talk 3d printers and paints, learned a bit. Got introduced to super heavys which I wasn't aware existed. I am pleased.
>>
>>97313185
in the Gulf War US tanks equipped with mine claws and combat engineer vehicles buried the Iraqi trenches
>>
>>97313198
Hence
>A big part of the purpose of tanks is to be able to force trenches
Dunno how effective Dragon's Teeth would've been against tanks of that vintage though, I'm no expert in tank warfare in particular.

A thing to remember is that any obstacle's job is to buy time and act as a force multiplier. Tank traps, minefields, trenches, etc can be cleared, but they force the enemy to bring up specialized tools that may well not be available anytime soon. Of course, in Battletech, the answer is a machine that can simply step over the trenches and walk through the tank traps, but that in turn forces the enemy to bring up their mechs instead of relying on their more numerous tank forces. Which in turn allows you to hold this line until the mechs are available and pulls the mechs off another duty they could be fulfilling.
>>
ECM should reduce LRM clusters by 2, unless it's RL, MRM or deadfire LRM.
>>
>>97313263
Read Decision At Thunder Rift and you will understand why that is not the case.
>>
>>97313286
I don't read decanonized boomer books. Thunder Rift is 40 years old, and doesn't mean anything anymore. Get with the times.
>>
>>97313263
The reason everyone uses that pattern of LRM specifically is that it's basically immune to ECM, with the exception of Nemesis Pods.
>>
>>97313221
ex-tanker;
if using engineer assets to remove obstacles is not an option, there was an “obstacle remover” round to remove obstacles.

the issue with carrying them was opportunity cost. 120mm rounds are big, and an abrams bustle rack only carries 36 rounds. every obstacle remover round is one less anti tank Sabot, one less high explosive anti tank (for lighter armored vehicles), one less anti aircraft round. There’s new high-explosive rounds with programable fuses so the boys can carry one or two types of ammunition for all targets.

I say all of that to say, modern tankers are less concerned with tank traps because they carry the tools to defeat them, but tanks also have incredible fire control groups that can hit targets from 2, 3 kilometers away. they dont have to assault positions the way WW1 and WW2 tanks had to.
>>
>>97313328
If they invent mechs first I would have no problem with that.
>>
>>97312236
Ostscout (recon lance) is only in one, same as the Roc (heavy recon) and Sol (mercs box). Scarabus had to go somewhere I guess.
>>
>>97312170
Just got back from a game. Tried some new mechs, tried a different lance building strategy, tried the new scenario rules. Got styled on by my opponent.
That's Battletech, baby.
>>
>>97312963
>RWR Outposts on the other side of the IS that deep into the periphery
Wtf were they doing out there didn't they have a civil war to fight?
>>
>>97313475
>No government is ever going to start a nuclear war.
It's not about starting a war, it's about ending one by either bloodying the aggressors nose, or ruining the spoils.
Again, every 2nd and 3rd world nation now wants to become the Taurian Concordat!
>>
>>97313394
Give us the rundown, come on. What do you do normally and what did you change? I still don't get to play nearly enough games so I love getting game analysis from the horse's mouth.
>>
>>97313475
Boy it sure is a good thing every government ever has been staffed completely by rational actors making utilitarian decisions that always look ahead to see the consequences of their actions.

Now to take a big sip of water and open the book on european history I've been meaning to read.
>>
>>97312992
Because even the Peripiary isn't fully colonized yet, with major projects between the Taurians and the Canopans being colonial regions. Add in the devastation due to the Succession Wars and there being limited interest in new colonization vs rebuilding existing worlds that can unlock Losttech, and there's just simply not that many people out there.

There are some individual planets and a couple civs floating around in the deep periphiary, but they are by far the exception rather than the rule.
>>
>>97313544
See what stupid vengeful idiots are willing to do?
Now add that Nuclear Technology isn't nearly as suppressed as it was in the 80's.
>>
>>97313560
You misspelled "actual patriots", commie.
>>
Would the downslide in manufacture of water purification equipment have any effect on this? Not to mention the loss of the Star League Terraforming.
>>
>>97313480
Those outposts were from before the war and seem to have been intended as setup. Setup for what is completely unknown because why the hell are they making an outpost on the other side of the California Nebula or the Gum Nebula, but that's at least how it was ID's by Interstellar Expeditions.

At least we can somewhat eyeball that there's no Amaris equivalent of the Clans out there because the outposts are in every single direction rather than just one?
>>
>>97313394
Shit sucks sometimes anon.
Last game I played, it was myself and a friend vs another friend. (So, 2 x people with 5k bv each vs 1 dude with 10k)
My ally spent the first three turns of the match not rolling anything higher than a 5. His thunderbolt deployed poorly, charged into a building (failed charge) and missed everything and then ate a rear torso TAC that hit the ammo. His Zeus got hit with exactly 20 pts of damage and failed the PSR and fell over on turn two. His Commando missed everything and then finally hit something only to have half the mech dissolve on turn 3 because of some lucky shooting.
Meanwhile I skated through the match and waxed 5 opfor mechs. My Merlin got shot at but didn't get hit once.

Typical Battletech.
>>
>>97313328
>>97313475
>>97313544
>>97313563
Why is this dicussion here in the thread about Battletech rather than over on /pol/? What does this have to do with 80s Cool Robot Space Feudalism?
>>
>>97313480
I always figured it was where they put the research projects nobody is supposed to know about at. Same as the SLDF outposts in bumfuck nowhere.
>>
>>97312262
Actually, contrary to what that OTHER "Habeas2" said, the policy on canon is more of a "newer beats older" approach, so it's possible for a writer to later retcon something by getting it wrong and there not being a review team member who caught the change until it was too late.

And if the change was unintentional, then they'd need to errata the change. But some on the inside take great joy in performing what we used to call the "FASA Two-Step," and try to make even direct contradictions make sense.

With predictable results.

- Herb (the often imitated, but never eliminated)
>>
>>97313596
>What does this have to do with 80s Cool Robot Space Feudalism?
Well people are going to reee about it, but Tex's latest video does delve into it; When a smaller nation like the Taurain Concordat knows they are going to get bulled by a larger imperial power eventually, and prepare accordingly, you end up with a military boondoggle that makes the Vietnam war look quaint.

>>97313601
>This is a conservative Christian nation.
Fucker you are probably Protestant, get out of here with your "Christian" bullshit!
>>
>>97313582
At least one of them was actually a secret embassy/enclave for an entire deep periphery nation they didn't want anyone else to know about.
>>
>>97313475
That's all well and good if our governments were run by intelligent and rational people.
Except they are increasingly run by incompent, ignorant, and arrogant people, who frequently view politics through whatever warped personality disorders they have or see it all as a game of pwning da libs.
And then there is Donny who is always asking about their use.
>>
It has come to our attention that a member of Anonymous has been impersonating a member of our staff. Let it be known that legal has been contacted and any bad actors will be pursued to the furthest extent of the law. Remember that only the ever so humble Catalyst Observer makes official announcements on behalf of Catalyst Game Labs. Please head over to our official community channels on discord and twitter for official responses to canonicity.
>>
>>97313565
It's not really the "loss" of terraforming so much as nobody had every gotten around to it. At one point "the periphery" started at Skye, and now that's not even halfway out to the edge of the Inner Sphere. Theoretically if the star league had continued on un-Amaris'd, the current near periphery would have eventually been included in the Inner Sphere and all the "empty" space between them would have been filled in with terraformed worlds.
>>
>>97313633
>Source: my ass.
>>
>>97313658
Yes, the Coreward Confederacy is a myth, outpost #27 is merely a scant moonbase in a barren system with no reason to ever visit it.
>>
>>97313608
This is either cope from the most toxic and intrusive fanbase of all - the political fans - or you've just broken word on the most elaborate Truman Show put on by Comstar to hide the Space Feudal Lords, Jump Ships, and Mechs piloted by Genetically Engineered supersoldiers to simulate 20th century Earth for some reason.

Hedging my bets, Praise be to the Word of Blake, the Great Houses must fall.
>>
File: pepe cross.jpg (100 KB, 939x960)
100 KB
100 KB JPG
>>97312963
>What is n the vast cold darkness man was not meant to tread or know?
>>
>>97313511
It's not a question of rationality, it's a question of control. Nobody in a position of power would ever willingly create a situation that might destroy that power structure and a nuclear war would definitely qualify. A lot of people think the political class are basically just serial killers, which is true, but that doesn't mean all or even most of them actually desire overt violence. To the true sociopath, murder is never an end unto itself. It is, in fact, a sign of failure. An expression of frustration at not getting what they really want, which is total control over others. What they desire is not murder but torture. And, as much suffering as nuclear annihilation would bring, it would be kind of hard to enjoy if your capitol is just another radioactive crater. They want to put everyone in cages, not blow them up.
>>
File: 3cxogk27h5f71.jpg (19 KB, 469x343)
19 KB
19 KB JPG
>>97312963
>all those Coreward outposts heading towards the Clan homeworlds listed as destroyed or abandoned
>>
>>97313687
>And, as much suffering as nuclear annihilation would bring, it would be kind of hard to enjoy if your capitol is just another radioactive crater.
Which is why it's a deadman's switch for when a bigger and stronger sociopath muscles in on your control...
>>
>>97313687
Nobody would willingly bankrupt a casino either
>>
>>97312963
Minnesota tribe
WoB
Aliens
Blakist Wolverine X-Com force
The Templar, Jagermech, and Enforcer II
>>
>>97313625
>Well people are going to reee about it, but Tex's latest video does delve into it; When a smaller nation like the Taurain Concordat knows they are going to get bulled by a larger imperial power eventually, and prepare accordingly, you end up with a military boondoggle that makes the Vietnam war look quaint.
Ah yes, the famously recent and current events of the Vietnam war that ended a mere 10 years before Battletech was launched by FASA, and a trifle 50 years ago last year. Famously very modern politics that directly relates to the comments made >>97313328 . How could I possibly have missed that in any way shape or form?

It's not at all like Battletech is not an incredibly divergent timeline from ours. How's your local GM fusion power plant going? There haven't been any delays with the formation of that vast Asian Co-Prosperity Sphere a few years ago, I hope? The Western Alliance World Parliament is still getting its feet under itself after the merger of most of North America and Europe into one vast nation even ten years after the Second Soviet Civil War ended.
>>
>>97312963
hehe butte hold
>>
>>97313760
My OC pirate king has an ancestral claim on Butte Hold. And Star's End.
>>
>>97312963
I always wished that the Snow Ravens had had a Deep Periphery presence. It makes sense, and it's actually mentioned one-off in the Explorer Corps book.
>>
>>97313015
Top left and top right work for SLDF. Bottom left and bottom middle could be FedSuns or Capellan. Bottom right is Bears, Ravens, or Sharks.
>>
>>97313675
>cross
>not cameron star

Absolutely dezgra
>>
File: 1761108592917861.jpg (440 KB, 1200x849)
440 KB
440 KB JPG
>>97313510
Normally I use what I call "the all purpose lance." It's 4 mechs that do 4 different things that support each other with a mix of movement profiles and weapon ranges. Today I decided to use an assault mech with an Arrow IV launcher and then support it with direct fire mechs using 4/6/x movement. My genius idea was to use the threat of the Arrow IV to keep my immediate area clear of fast moving backstabbers and plink the heavy stuff with gauss rifles, PPCs, and LLs.
The mission we rolled needed as many mechs as possible within 2 hexes of a single objective to score victory points every round.
I fucked up by exposing my Blackjack 2 pulse carrier trying to get a commanding field of fire early. He wasn't immediately deleted, but he was the first to go. Lack of CASE did it no favors.
Next I fucked up by not changing my Pillager's mission from "Arrow IV fuckery" to just wading in and punting things off the objective zone.
My Vindicator and my Tian-Zong weren't doing great in the toe-to-toe fighting that developed in the scoring zone. I put out LOTS of damage, but was unable to keep it focused on a single target. Also I also used more of my heat scale than I probably should have, making everything more difficult without getting any big payoffs from it. The end result was I got outmaneuvered and out shot, and while my opfor was pretty torn up I couldn't put any completely down, so they continued to outnumber me in the scoring area. We reached a point where winning became impossible for me, and I conceded after both of my remaining mechs fell over.
I only got a single Arrow IV hit that didn't scatter into empty dirt. It just wasn't worth the trouble, and I probably should have used a UM-AIV for the experiment to keep the BV cost down for it.
But maybe in a straight up death match this lance would have been better. And maybe leading with the 100 ton Pillager and making him a in-your-face problem would have made things better. IDK
>>
>>97313537
>There are some individual planets and a couple civs floating around in the deep periphiary, but they are by far the exception rather than the rule.

My favorite is the Tanite Worlds.

I wonder what would have happened if the SLDF-in-Exile had managed to limp along to find a set of small but pre-existing colonies, with locally-adapted crops and a small but existing industrial base, plus knowledge of where mining could take place, etc. I wonder if it would have been less fucked.
>>
>>97313813
They would have likely outnumbered the locals and overwhelmed them with their bullshit anyway.
>>
>>97313799
I think there's probably still legs on an Arrow IV lance like that; but you probably need more than one TAG mech. I'd also maybe chance running faster lance mates to push ahead for it; flanker and brawlers that can put the laser pointer where it needs to go. They'd probably also have a better shot of getting cleaner real estate on an objective, but I'll admit I can see where this objective will be a struggle overall.

Down to Lance on Lance I feel its important to diversify a little, more like a special forces lance than a homogeneous battle plan. Maybe next time keep the Pillager and a designated spotter, but then also set up a second "team" of two mechs mixing it up closer; even a Light TAG may be appropriate on one of them to give you a backup plan.

If all else fails, support units of TAG equipped infantry, BA or ConVees may put more mechs in craters. Thanks for sharing!
>>
File: 6Jan26-Liao-List.jpg (49 KB, 543x595)
49 KB
49 KB JPG
>>97313865
I feel like every mech I had was a good mech, but they just didn't work well together or in the roles they were forced into. A single mech taking up 1/3 of my BV and then not being used effectively... really shot myself in the dick right there.
Here is the exact lance, if you're curious.
>>
File: 17677508735925.jpg (38 KB, 400x400)
38 KB
38 KB JPG
>>97313328
>Battletech isn't going to destroy and then partition the planet into a triumvirate of genocidal fascist states. The US (and China, and Russia) are going to do exactly that.
This sounds like a old 90's tabletop game where US got nuked by South America after failed attemps of "Wolrd Police" over the whole continent around 2020 or something, what was the name? Car War? Ogres?
>>
>>97313785
there's probably 5 other people with similarly legitimate claims just in the same divebar
>>
File: 20210301-140009.jpg (4.15 MB, 4032x2268)
4.15 MB
4.15 MB JPG
You know, while HexTech can look pretty generic, it being in the roughly 1:220 scale rather than 40k's 1:64/1:48 Heroic scale makes the terrain look a hell of a lot better, much less how the terrain rules roll out.

Feels like the scale pushes a bit harder on the need for overall stylization, while Heroic scale pushes more on the realism side, which can more easily fall victim to the Uncanny Valley. Something that is naturally way harder to climb past when dealing with placeable terrain.
>>
File: 1763457034534207580.png (683 KB, 612x792)
683 KB
683 KB PNG
https://battletech.com/playtest-battletech/
>>
>>97314040
Alright, anons...what's the damage?
>>
>>97314040
IT IIIISSSSSSSSS THE BIIIIIIIIIIIIIIIG MAC!
>>
>>97313328
>turn the planet into 3 genocidal fascist states
>US/Russia/China
I doublethink I've heard of this before...
>>
How hard of a boss fight would a landed Intruder or Fortress be for a lance of equal BV?
>>
>>97312197
Depends if its pre or post schism which by image has a post schism feel. In which case anything not directly associated with the Comguard is going to get a whole hodgepodge of handmedowns and whatever they can scrape together. Could also be Blakist which has the same aesthetic going for it in their early days.
>>
>>97312249
Remember that canonically, the average Davion is around four foot tall.
>>
>>97314538
The SLDF was really, really big. It's very silly to say that by 3025 only comstar and the clans had stuff that was general issue in 2750. It might be like finding a kyber pass martini-henry, but it will be around.

In this case the ahabs were discovered in an RWR base that came under orbital bombardment that collapsed the doors to the hidden hangars, and dug out by the locals hundreds of years later.
>>
>>97312992
The planets get really shit overall as you leave the inner sphere, that's just the galactic geography in the immediate region around known space.
>>
>>97314599
Is that what the story actually is? If so is possible as well. Just having a sword on a Black Knight places it post 3050.
>>
>>97314666
Guy who thinks sword but big couldn't possibly have been made pre clan invasion.
>>
>>97314684
Did PGI make you write this post? Otherwise I'd think people are going to be running on the assumption its meant to be a take on the BL-9-KNT model unless its meant to be some super custom and even then pre 3050 its going to be a sword shaped hatchet.
>>
>>97314684
>muh hatchetman
I honestly would have put that entire design team against a wall for such a dogshit design, you're telling me that the Outworlds Alliance, the most ANTI-Battlemech nation in the setting made the Merlin, a heavy (60 tons but still heavy) in what amounts to a blown up factory while the Lyran Commonwealth the most industrial nation in setting with a piece of shit joke character makes a shitbox so egregious I'd fucking suspect Dr. Banzai was a Combine spy.
>>
File: 1353265288018.jpg (216 KB, 1013x1310)
216 KB
216 KB JPG
>>97314723
It's a mech that can remove the airforce with its hatchet on the way down from orbit.

He showed them that during demonstration and then probably used a flatbed trailer to perform sick skateboard tricks in the mech.
>>
>>97314723
>>97314940
Hatchetman is a bit better if you view it as a Lyran version of the Panther with a bit better pilot survivability. Doesn't mean its good however.
>>
>>97313960
I think it was one of the third-string cyberpunk knockoffs, maybe Iron Crown's?
>>97312963
I'm sure you'll open the door and stare out into the dark...
>>
>>97312963
Extreme places I've gone, they've never seen any light
for reasons I don't fully understand I completely and totally associate that map with moby's Extreme Ways, which is what I was listening to when I first cracked ISP III and saw it, and now I can't stop
>>
In HBS vydya ECM stops indirect fire, is this a real thing or something they made up?
>>
>>97315138

It's basically an expensive Urbanmech really. Unfortunately we already have the Urbanmech, so...
>>
File: Sasiki glare.gif (1.19 MB, 1280x720)
1.19 MB
1.19 MB GIF
>>97314940
>Hatcheman is a FedCom testbed design
>Also first melee weapon equipped mech
>TSM is being tested in the same time period
>There are no Hatchetman variants or one-offs with Prototype TSM
>There are no Hatchetman variants equipped with TSM until 3145
God damn is NAIS full of hacks
>>
>>97315434
>Forgetting that TSM was just a Feddie psyop to trick Cappies
>>
File: 2000890_55.jpg (279 KB, 1920x1080)
279 KB
279 KB JPG
>I am NO Wolf's Dragoon!
>>
>>97314723
The Hatchetman meets all of its design requirements as a proof of concept test bed. It uses new technology without shaking itself apart and it can be produced at scale by people who aren't PhD level engineers, which were the two biggest concerns. Practicality as an actual combat unit was not very high on the list. The real question is why they kept building it after the first few dozen proved that new designs are viable. They could have retooled to something that isn't a proof of concept, but decided to massively scale production of the testbed instead.
>>
>>97315580
Load it with flak and it's a decent AA platform that can defend itself against bugs who get close.
>>
I love plasma rifles. What are the best mechs carrying them? I'm really, really tempted by the Panther 13k
>>
>>97315595
There's the Catapult C6, where the Capellans hastily jammed a pair of plasma rifles into a Catapult chassis. But my favorite is the Bushwacker X4.
>>
>>97315595
Goonhammer had a terrifying idea:
>The best way to use the 13K is probably as part of a wolfpack with a pair of Spider 9Ms and a Javelin 12N. The Spiders will keep enemy light mech hunters away because all jumpy bastards fear the VSP, while the 13K punches holes that the 12N exploits with all those SRMs. In that wolfpack I would actually load Infernos into the 13K so that you can force up as much heat as possible on the enemy, relying on your Javelin buddy to actually crit seek. When the 9Ms don’t need to shoot enemy light mech hunters, they can also chip in with some pretty good rear arc damage. I cannot be held responsible for what that wolfpack will psychologically do to everyone else in your local group, but at the very least it’ll start forcing people to take light mech hunters, which is always a good thing for a local meta in my opinion.
>>
>>97315503
The good TSM, the ones that actually did triple your mech's strength, is. The one that was eventually widely adopted only manages to double your power.

>>97315538
>Lyran scout lance memes
>>
>>97312963
This and the pentagon worlds civil war where you can make up whatever inane or insane force you can think of and plop them wherever, I really like them
>>
>>97313582
>At least we can somewhat eyeball that there's no Amaris equivalent of the Clans out there
That's what you think anon :^)
>>
>>97315595
The Cappies have a Crusader with 2 plasma rifles and MMLs that can be really nasty if ignored
>>
How do bloodname claims for freeborns work?

If Bob is a freeborn warrior is born to two bloodnamed warriors, which bloodheritage can he claim?
>>
>>97316380
Same as for trueborn, bloodnames come from the maternal side so you can only try to claim one.
>>
>>97313747
It's 'Mom Killer' Manic. Just ignore him, he used to go by Nicedaemonette until the mods enacted a purge on sight policy on him.
Hes been haunting this board for about 15 - 16 years now, the past 7 or so being essentially one long ban evasion. Prior to that he was known as Whiteeagle on Brickwars and Spacebattles until both those banned him.
>>
>>97316380
Clans trace matrilineal, so if you can follow your mother's mother's mother's mother's line into a bloodheritage, then you can compete for it. For trueborn, this is pretty arbitrary since the scientists can remix any donor to be a genetic mother or father. iirc, when the Nova Cats made their woo woo Prophet caste, they made a point of always using the same one freebirth with no connection to any bloodhouse as the gene mother so that none of their supposed psychics get involved in petty blood politics.>>97316380
>>
Man. There are times when I think BT should just do a 1000 year time skip after the ilclan era. Things are just fucked and needs a soft reset with more balanced tech that is actually better than the old stuff.
>>
>>97316511
There was discussion a few years ago about a timeskip to 3250, which would've featured a whole new tech base and been a soft reset. We hated it.

There was also a 60 year timeskip from the end of the Civil War to the beginning of the Dark Age. We hated it.
>>
>>97316511
Things being fucked gives more room for mercenaries.

Things being unfucked gives more power to the Great Houses.

The former gives more room for Your Dudes and their adventures, ergo, the setting should be in a fucked state rather than a stable one.
>>
>>97316511
Timeskips are how we got into this mess.
>>
>>97316511
>>97316698

Fuck you. Fuck you and your balkanization of the setting. Battletech has history. Mechs, people and planets do not come out of nowhere like they do in 40k.

Fuck "your dudes". There is plenty of space for them in the framework we already have. Use whatever dregs of creativity you have left to find room for your dudes rather than demanding the deconstruction of battletech and its history to fit your selfish-ass needs. Im tired of watching people try to shatter battletech into a million pieces just because they cant handle being told that no, their special snowflake merc company cant have a 400XXL engine in 3051.

And im tired of people wanting to give up on the entire setting just because they want to turn the goddamn place into a mystery box full of lazy writing like 40k where no one can tell you youre fucking wrong and you should have lurked more before writing your speshul fluff.
>>
>>97315640
Goonhammer, like every internet personality or group of personalities, is retarded.
>>
>>97316851
Settle down, little guy. Maybe you need a nap?
>>
>>97315640
Does Goonhammer ever test their ideas in play or are they just bench racers?
>>
>>97316940
They test alright.
https://www.goonhammer.com/goonhammer-battlemech-championship-light-mechs/
>>
>>97316851
Who's talking about total Balkanization and shit appearing out of nowhere? IlClan era is in a pretty good state of fucked as is. Maybe could do with a bit more shakeup of the Draconis Combine and Federated Suns borders so they look a bit more different than they've been since circa the Civil War era, though that's kinda nitpicky.
>>
>>97316946
What a painful read.
>>
File: BTFORCESHEETLANCE.png (201 KB, 1200x2000)
201 KB
201 KB PNG
I made this dumb sheet cause I wanted something for quick lance/star reference that wasn't a full record sheet.
Was wondering if there should be anything else on it or if its good as is. Only thing I could possibly think of would be a available date section for people who want to include tech eras.
>>
Question for you guys, is there an editable/blank template or pdf or whatever that works well for making custom TROs?
>>
File: EXAMPLELANCE.png (773 KB, 1200x2000)
773 KB
773 KB PNG
And an example force. I also made a version for clan force organization since that's an easy just add another mech.
>>
>>97317037
>>97317061
What are you even using this for?
>>
>>97313747
???
What?

>>97316485
What’s Manic’s problem with Tex exactly?
>>
>>97317114
Probably something stupid, unlike hating Tex for always pushing the stalest of forced memes, which is both righteous and honorable.
>>
File: BTFORCESHEETSTAR.png (248 KB, 1200x2364)
248 KB
248 KB PNG
>>97317061
And the star version.
>>97317080
Was using it for megamek initially with friends and I thought it would be nice to have a quick and dirty force sheet opposed to 4 different records sheets for each mech since we were trying to make lances under 5k BV.
>>
https://x.com/ZloNoNameSov/status/1978298796959293575
>Issue is - battletech isn't a mecha setting. it's a classic war game with mechs as the core.
>People play it BECAUSE it's standardized and uniform. The appeal comes from what you can do within said constraints.
What is it that drives people to be so insecure about giant robots so hard? Even in settings where giant robots are the most iconic thing used everywhere and by rules the best thing, they so fear the label "mecha".
>>
>>97317174
>cunts on twitter et cetera et cetera
>>
>>97317114
>problem with Tex exactly?
I have no problem with him.
He uses the Taurian Concordat as a good example why you don't go around bullying other nations, namely that you eventually stumble into one mother fucker willing to fight you tooth and nail while using every dirty trick to do it.
>>
>>97317174
>linking to twitter
kill yourself
>>
>>97317165
I don't see how it's useful, but if it is for you then you do you my man.
>>
>>97317182
>muh spess vietnam

>muh don't mess with Texas

Genuinely kill yourself please
>>
>>97317174
That entire reply chain is a non-starter from an outdated analysis. Get better material and keep it in the dumpster it came from.
>>
>>97317210
Fucker the Bulls ain't even the only ones to use that Doctrine in Battletech, it's also the Cappy's thing when they're not pulling Mechs out of their ass.
>>
>>97317202
Makes sense since it doesn't have all the info a mech record sheet has and its only 1 lance/star so its not as large as a company record sheet.
But thats really what it was for, an in between record sheet for individual or large units.
>>
>>97317037
>>97317165
Cool
>>
>>97317223
And they can go to hell too, its high time we stopped groveling at their feet for making them underdogs 30 years ago.
>>
>>97312170
Yeah. Well, technically it's Override, but I'm having fun anyway. Going into the late turns of a mission in a Hinterlands campaign, unless the dice go insane we should be winning and getting out of the mission with some very nice salvage.
>>
>>97317448
Now who's bitching about "balkanizing" and "deconstructing" the setting?!
>>
>>97312170
I have an 8k civil war pickup game this evening
>>
>>97317510
What's your lance look like, and what faction are you playing?
>>
>>97317061
Red Hare gotta be something better than the Clint
>>
>>97317497
What are you talking about? I'm saying we've been making capellans overpowered for longer than most people on this board have been alive because we can't stop apologizing for making Maximilian and his family crazy, and because a white guy beat up on the yellow peril that one time.
>>
>>97313900
NTA, but I've run something similar as part of my Big MAC boys. Generally I've found that to get the most out of an artillery mech, you have to keep it from getting flanked while pushing a battleline. Iv'e had a lot of success with the Ti'Tsang 10L because it can crush most flankers and has a TAG. You might have some success with something more like this. Use the Ti'Tsang and Koschei to bully flankers while the Tian Zong and Pillager hammer away and force your opponent to come close. The TSM on the Ti'Tsang and the Koschei mean they can threaten much larger units later and overall, the lance has a significant amount of armor.
>>
>>97315595
Look at the Yu Hang H11G or the Crusader 8L. Dual Plasma Rifles + Infernos from MMLs mean your opponents don't get to move or shoot well.
>>
File: IMG_8304.jpg (1.75 MB, 4032x3024)
1.75 MB
1.75 MB JPG
>>97312791
I got my first box over Christmas, probably going to add some weathering to the little lad now
>>
>>97317528
I had the clint open and just rolled with it, I don't know what Red Hare would be as a mech honestly.
Other than fast that is.
>>
File: IMG_6443.jpg (1.79 MB, 4978x2858)
1.79 MB
1.79 MB JPG
what Era should my friends and I eventually play in? We’re just starting, and we’re starting in introtech to get a hang of the rules, but what’s the most *fun* era to play in?

>>97312791
mech posting
>>
>>97317210
>20 year insurgency that preserved the Calderon line and the TC outliving the star league
>space texas
More Spain/Switzerland/with a tiny dash of Texas.
Stay fucking mad.
>>
File: fccw8k.png (43 KB, 354x406)
43 KB
43 KB PNG
>>97317521
Well, other guy called in sick, so no game for me.
I've got a drac C3 lance, he was running Feds. He was bringing a large number of RAC/2s, as I understand.
>>
File: SAFE.jpg (624 KB, 1152x2048)
624 KB
624 KB JPG
>>97317174
It's like liking Macross for the intricate way it depicts the economics of a "slow boat" deep space colonization fleet.
>>
>>97317721
>what Era should my friends and I eventually play in?
FCCW + Jihad for max fun.
IlClan only if you want all the toys.
>>
>>97317859
The FTL tech in Macross, even at it's slowest. Shits all over anything in BT. Sure, they are generation ships. But some fleets have already been to the galaxy's core. Plus, fold communication is basically instant, regardless of distance.
>>
>>97316851
The history post-clan invasion is absolutely fucked m8, as is anything built upon it. If you can directly trace it back to dark age and bullshit like that, it's immediately spoiled.
It's like star wars needing to build off of the disney canon or fallout building off of the bethesda canon, god help anyone genuinely trying to do worldbuilding with modern starcraft or warcraft. It's all fucked, it's unrecoverable without a full reset or something that is practically a full reset, like an AU or something.
>Mechs, people and planets do not come out of nowhere like they do in 40k
Pretty sure mechs have been being conjured out of thin air since xin sheng.
>because they want to turn the goddamn place into a mystery box full of lazy writing
Man.
>>
>>97318120
The problem with a full reset is that the odds of a whole cloth re-imagining of the entire setting timeline has a 0% chance of being coherent. The goal cannot be, for example "Jihad sucks, lets replace Jihad" because the reason Jihad is in trouble is because it was a massive slapped on piece of duct tape between FCCW and Dark Age.

If anything is to be changed it has to be measured retcons and rewrites in situ. If Xin Sheng doesn't make sense we can't rip it out and put in something else called Xin Sheng and just hope that the timeline heals, we have to set the bones that are there. Similarly we can't look at Jihad and just dumpster the WoBies as they're written, we have to fix what's broken and see to it that it doesn't break anything else.

Besides that, nostalgia isn't necessarily a bad thing for a lot of Battletech and what is changed too much ceases to be Battletech.
>>
Anyone tried painting the cockpit glass gold? How does it look?
>>
>>97317879
Seconding this. FCCW+Jihad has a large amount of weapons and equipment but aside from some rear experimental stuff it's still all in Total Warfare, and you have a large amount of mech designs and actually decent upgraded variants of the older mechs (a lot of the original Clan Invasion upgrades suffer from "new toy syndrome", where they just crammed in new tech without really thinking how it works, so you got stuff like the Panther with an ERPPC but not enough heat sinks to fire it without overheating even when standing perfectly still, or slow heavies and assaults replacing large lasers with large pulse lasers).
DA/ilClan starts having too much specialist gear with rules that are only found in TacOps or Interstellar Ops and most of those are sidegrades or outright trap-options anyway.
>>
>>97318219
I use metallic instead of jeweling and this is how it turns out for me. I like to think of it like polarized sun-screen.
>>
>>97318218
>If anything is to be changed it has to be measured retcons and rewrites in situ. If Xin Sheng doesn't make sense we can't rip it out and put in something else called Xin Sheng and just hope that the timeline heals, we have to set the bones that are there. Similarly we can't look at Jihad and just dumpster the WoBies as they're written, we have to fix what's broken and see to it that it doesn't break anything else.
They couldn't even if that wanted to. CGL's ownership and continuing development of battletech legally requires them to keep the entire dark age era more or less as it is, and that's also the boiling point of all the bad writing clan invasion onwards exploding.
Much of dark age is also dependent on canon events that happened earlier, so it's all locked in, there's nothing you can change anymore.
They legally can't retcon anything before ilclan to be good and that means ilclan can't be made good because it's entirely built upon shit writing in the first place.
>and what is changed too much ceases to be Battletech
I don't see dark age and onwards as battletech, it's a corporate cash grab that tried to kill battletech in the first place, it's a shambling corpse wearings battletech's skin.
>>
>>97318298
Then why be so fucking beat up over it? Just play up through FedCom and have fun-- Christ.
>>
File: 1507689602227.png (56 KB, 450x333)
56 KB
56 KB PNG
>>97318312
>why does it bother you that battletech died over a decade ago and nothing new that comes from it can ever be good
>just like what has happened to every other setting that currently exists
Because I don't like it when the things I like die and have their cadavers paraded around as if they still alive.
>>
>>97318218
>If Xin Sheng doesn't make sense
It was carried by the emancipated Servitor class. The boy freed them and granted them political rights, with the theme being everybody Ching Chong and vibe with me.

It makes sense that these people are a bit radical, but it doesn't make sense for the State to partially drop the cosplay aspect and go some way toward trying to pretend it's becoming an interestellar ethno state. Like they have always been the closest thing to a nation state, but trying to become an ethno state runs very hard counter to the setting's politics. Like that's North Korea-tiers of weird.
>>
Hot Spots Hinterlands was fun to play through. Idk what you guys are about with saying nothing new is fun.
>>
>>97318376
I love to free every single one of my enormous population of slaves with the stroke of a pen and experience zero elite pushback.
>>
>>97318361
This isn't even like a "let people enjoy things" retard bit; its just nobody's holding a gun to your head and forcing you to play a part of Battletech you don't even consider Battletech.

You either care about it and it needs fixed or you don't care about it and it shouldn't bother you. I'm just getting really pissy about the merry-go-round of bitch-takes of "I don't like Ilclan, it's not real battletech", "I don't like Dark Age, it's not real battletech", "I don't like Jihad, it's not real battletech", even "I don't like LAMs..." "I don't like Clans..."

If it's going to get better it's going to get better piece by piece. If it's not going to get better you can just play the parts that don't suck.
>>
Remember that Battledroids was full of shitty retcons and the only real battletech was the handwritten draft on a spiralbound notebook I stole from Jordan Weisman's garage
>>
>>97318424
I was explaining to someone why it can't get better, fuck off. I didn't start the discussion.
>If it's going to get better it's going to get better piece by piece
It literally legally can't.
>>
>>97318457
Okay. Sorry I bothered. Battletech is awful and you should leave.
>>
>>97318457
Do you like how Battletech was originally, or are you more into just imagining how it could have been if you were in charge instead?
>>
>>97318387
Fun gameplay=/=Good writing
>>
>>97318387
Aces too
>>
>>97318489
I like the succession wars and the very initial clan invasion, FCCW is alright and I can tolerate jihad in certain areas.
I like settings for being worlds that appeal to me and having other people to enjoy it with. I could imagine a million better ways battletech could have gone but it's not like I can materialize some bullshit AU I make up on the spot with 40 years of real world material and media and a fanbase to match.
Imagining being in charge of a setting is like imagining the perfect world without anyone to share it with, it's like playing a game of dungeons and dragons alone.
>>
>>97318491
Tamar Rising and a lot of the Ilclan sourcebooks have set up some cool factions and ideas, and I’m tired of everybody acting like it’s dogshit. I found most of the events and factions in the Hinterlands pretty compelling.
>>
>>97318597
>it's not like I can materialize some bullshit AU I make up on the spot
But you can!
>>
File: 1752885442929401.jpg (236 KB, 969x969)
236 KB
236 KB JPG
>>97318418
...you mean the upper class, members of which could individually license ownership of up to one Servitor on a permanent basis if they filed all the paperwork and got it stamped and approved on Sian?

The Servitor class is owned by the state apparatus rather than by sections of the state's upper class. I also understand that the boy made up for it by turning the populations of recently conquered planets into new Servitors.
>>
>>97314040
Curiously enough, my playgroup has been playing with many of the playtest rules implemented completely independently.
Honestly, some of them are such no-brainers I'd assume many other groups would have come to the same conclusions.
(we had a different solution for buffing ACs, namely, just take damage values directly from the HBS video game)
>>
File: 1606418583430.png (13 KB, 236x214)
13 KB
13 KB PNG
>Davions are redheads
>Steiners are blonde haired and blue eyes
>Liaos are Chinesey hapas with jade eyes and sometimes red-brown hair
>Kuritas are blue-eyed Japanese

Do the Mariks have any notable physical features?
>>
>>97318219
I think it looks alright. I put a sepia wash over the gold.
>>
>>97318643
Crack open some real world history books and count the number of times a nation got rid of slavery with no teething pains at all, let alone the places where 30% of the population were slaves.
>>
File: merc.jpg (166 KB, 932x2048)
166 KB
166 KB JPG
>>97318670
Depends on the member province.
Can't really pin them down altogether.
>>
>>97318705
FASAnomics are always wonky, but politically, it isn't too odd. He had an influx of new Servitors to deal with, so he made the old, reliable ones citizens to police the fuck out of them.
It's easier as most of them are of Davion stock. You can tell them apart from the rest of humanity by their shortness alone.
>>
>>97318643
Who do you think owns and operates the public and semi-private concerns that are able to rent out servitors by the ton?
>>
>>97318717
You are confused. The reforms changed the status of servitor, regardless of origin.
>>
>>97318706
Marik is the great house, I think you're thinking of the FWL as a whole. The other provincial houses of the other successor states have their own differences too
>>
File: Davion Swat Team.jpg (373 KB, 1921x1080)
373 KB
373 KB JPG
>>97318670
>Davions are redheads
They are?
>>
>>97318931
Yeah.
Guess it fits with them being Scottish.
>>
>>97318643
If the Capellans ditched slavery did the Canopians too? Or do they still have that nobility-claiming-a-slave-they-wanna-fugg law on the books?
>>
>>97318950

it's still there, the MoC never completely ditched slavery

they just don't engage in trading slaves anymore
>>
>>97318942
Davions are depicted mostly as either having brown or blonde hair with the running gag they are actually French?
>>
>>97318968
So of course the woman faction is the only faction in the whole setting who has slaves. Fucking rich.
>>
>>97319022
Wow, rude. Don’t you know that it’s impossible for women to have slaves?
The proper term is “simps”
>>
>>97318950
That one table entry from handbook major periphery states has been formally errata'd, the fetish fuel mandatory husband thing just stopped getting mentioned I think.
>>
>>97319022
Thought Marians are the only ones that legalized slavery
>>
>>97319059
All the table needed was an explanation that the seedy capitalists did seedy capital things like indentured servitude. It's completely in line with everything else about the faction and its very, very loose ethics, they just never actually wrote it.
>>
What should be the G/P for the Periphery pirates?
>>
>>97319117
4/5, better for the ones who've been around the block. Just because they're pirates doesn't mean they'll be unskilled.
>>
>>97318682
Where did you get that LAM?
>>
>>97319740
That's a Champion from IWM
>>
>>97319743
The one on the left isn't.
>>
>>97319092
>they just never actually wrote it.
I agree with everything you said, but if they aren't going to write it and allocate any page space to it, then they shouldn't include it. IIRC the MPS table entry was actually literally a mistake anyway, but just in case they meant it, including that and not writing anything about is shit and they shouldn't do it.
>>
>>97318298
>They legally can't retcon anything before ilclan to be good and that means ilclan can't be made good because it's entirely built upon shit writing in the first place.
Certainly, the retcon policy does prevent the removal of some of the worse parts. But I believe you are forgetting to account for one particular factor.

Battletech dates back to the 80s, being first released 40 years ago. Without the strict retcons policy, this would immediately make it prime target for people who want to "fix", "modernize", or otherwise adjust the Succession Wars and Clan Invasion eras to tailor it to modern audiences without significant care.

If the Retcon policy wasn't there, then the Dark Ages may not have existed...because that's what they would have turned the earlier eras into. As much as you hate the progession forwards, I believe you would despise this even more.

Don't even have to look too far to see a franchise suffering from this. 40k's right over there. Or alternatively, Marvel and DC.
>>
>>97319740
Not gonna narc to CGLs legal team. Fuck off and die.
>>
>>97319752
Oh that. That's an Agrotera. You can tell by the partial wing. Quite out of place for a Wobbie force though.
>>
>>97319769
No thats a Phoenix Hawk LAM. Where did you get it?
>>
>>97319768
Lmao
>>
>>97319777
NOBODY FUCKING NARC
>>
>>97319792
You cannot stop us. We know all. See all. We are living in your walls taking notes on how to specifically make the lore worse for you in particular.
>>
File: Phoenix Hawk LAM.jpg (53 KB, 300x300)
53 KB
53 KB JPG
>>97319777
I don't see what you're seeing
>>
>>97319797
Simply keeping Bryan Young employed is enough
>>
>>97319800
Thats a WoB LAM.
>>
>>97319819
Tell me a way to make Battletech worse I don't already know.
>>
>>97319820
Don't be racist.
>>
>>97319740
That's an Urbanmech LAM pack from CGL's website, officer.
>>
>>97319842
Facts is facts. Stoners melted down all the WOB shit because of moral hazard or whatever.
>>
>>97319777
Looks like a weather balloon to me.
>>
In this thread anon forgets to take of his bait name to ask a genuine question and gets trolled. Sucks to suck.
>>
>>97319765
They can always add more bad fluff as long as it just doesn't contradict what already exists, the retcon policy doesn't protect anything postively.
>>
>>97319797
>We are living in your walls taking notes on how to specifically make the lore worse for you in particular.
Ha, FOOLS!
Did you not realize this thread is just an elaborate ruse?!
>>
File: standardmapsheet.jpg (79 KB, 558x475)
79 KB
79 KB JPG
Anybody recognize this map?
>>
File: image.png (1.07 MB, 643x835)
1.07 MB
1.07 MB PNG
Which unit is this paintscheme for? I can see by the symbol it seems to be Clan Wolf's Omega Galaxy, but the grey with red doesn't match with any such unit.

Unless its supposed to be the Wolf Spiders and that's supposed to be Black.
>>
>>97320221
It's called BattleTech. The modern version is in the savannah pack.
>>
>>97320221

Are you serious? That's the *standard* BattleTech hex map. It's the default map that shipped with all editions of the game up until AGOAC came out. It's name is literally just "Standard BattleTech"; not "Foothills 1", or "Desert 3" or something.
>>
>>97320248
>>97320256
Well, I got into BT just few months ago. Shame, I'd like that map but I don't like the rest of the maps in the Savannah pack...
>>
>>97320239
Clan Wolf, Omega Galaxy.

'In disfavor with the Khan because of their warden views, Omega Galaxy finds itself woefully short of basic supplies, including paint. As a result, all units simply employ the standard gray colors of Clan Wolf.'
https://camospecs.com/unit/omega-galaxy-8/



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.