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File: Lady of The Fountain.jpg (95 KB, 500x529)
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Old School Style/OSR D&D games often deemphasize the importance of ability scores (e.g. the bonuses and penalties are fairly minor, you're meant to be relying on ideas rather than rolling dice, rulings not rules, etc.). Have you ever seen one that went so far as to attempt to just remove them altogether? How do you think that might work?
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>>97321588
It would no longer be dnd.
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>>97321588
there are already plenty of threads that you can use to ask this question
replied here >>97321671
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>>97321588
Not all OSR games deemphasize ability scores, AD&D and its retroclones usually expect characters to have high prime ability scores.

Removing abilities shouldn't be hard on your typical B/X inspired OSR game, you could use skills or proficiencies (buyable using XP or unlocked by leveling up a class) to award bonuses to your players in a similar way to how high STR gives you a plus something to hit and damage.

Sounds like a fun experiment but I think misses the point of what OSR is about!
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>>97321687
>AD&D and its retroclones usually expect characters to have high prime ability scores.
Which in turn do fuckall as long as you meet the class prerequisites, which sometimes are nonsensical to begin with (druids being very charismatic towards outsiders).
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>>97321588
>>97321687
>>97322127
I think it's a combination of this, attributes barely changing after character creation, and not even being something that applies to anyone other than PCs

I could see them maybe being replaced with a series of dice rolls during character creation to determine optional bonuses etc. and then just not being listed on the character sheet?
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>>97321588
I don't see any reason why it wouldn't work. Some classes probably miss out more than others, but there's no reason why any particular bonus couldn't be baked-in to the class itself if it was truly necessary.
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>>97321588
I'd actually say that they're more important than modern D&D because bonuses are harder to come by, so each means more.
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>>97322127
Attributes did a lot in AD&D but only on the high end.
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>>97321588
All the OSR-babble is in comparison to 3(.5)e and doesn't mean much in the context of RPGs as a whole. Just stop listening to it and play a game that's not D&D. Or play D&D without thinking how you could make it something that's obviously not D&D. You do you but don't be silly.
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>>97323453
>3(.5)e
3.x anon, we write 3.x
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>>97321588
You're not very smart and you're not very informed. You're just spewing random misinformation that you have heard and then expecting us to write an essay for you about it.

Go play games instead of being retarded



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