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Beep beep boat coming through Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread
>>97409617

>Thread Question
Which subfaction, i.e. city for Empire, Province for Cathay, etc. would you like to see get an Army of Infamy and maybe even models in TOW next?
>>
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What does it mean? I don't live in Denmark. Was my shipment robbed by goblins or something?
>>
>>97427489
probably just a strange shipping route, last time I ordered stuff japan it went from japan to turkey to belgium to UK to netherlands to sweden to finland
>>
>>97427448

>TQ

While they already had their journal and army of infamy, I liked those heavily armoured nuln gunners.
>>
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>>97427489
>Herne-Boernig
>>
>>97427489
>Corbeil essonnes
I thought they shipped from Lyon?
>>
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>>97427448
Finished this Ungor, a bit different from the other beastmen I have in terms of colors, but it was fun to paint one in other colors than I usually do.
>>
>>97427707
Here he is among his friends.
>>
>>97427736
That there is a half-horn for sure.
>>
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>>97427736
(they do gay stuff together in the woods and dont want anyone to see them btw)
>>
>>97427843
it's not gay if the say ungor afterwards, ask any bray sheman
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>>97427707
>>97427736
Looks nice anon.
I've just finished some Foot Knights to go with my Handmaiden.
>>
They should just say there was a giant ass vampire war over in Cathay around the time of the Chaos invasion. That way we can have a vampire AJ.
>>
>>97428008
that wouldn't work because the vampire range is specifically not oriental in its themes
>>
Did Skaven ever have rules for 'elite' PMonks like Queek's Red Guard, 'elite' Stormvermin?
>>
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Last game on this table before I commit to finishing my stormvermin:

2k skyre rats vs 2k chaos- basic scenario. Renegade.


I brought:
Warlord fel blade
Chieftan bsb scurrying banner.
Lvl 4 grey seer with illusion familiar and meteor hammer+doppleganger
Lvl 2 engineer with battle magic- skitterleap+ move again spell.
Master assassin: sword of sorrows.


32 clanrats, fc, rattling gun
24 clanrats fc
2x 25 giant rats -march formation pack master
2x 10x giant rats (speed bumps)
2x4 jezzails
5x gutter runners, poisoned thrown wep
Doomwheel
WLC

Chaos had:
Demon prince lvl 4 book of chaos undivided biting blade- +1t armour
Exalted champ on foot- flail, bsb

5x gw chaos warriors- nurgle, musician
5x forsaken
15 chaos warriors with halberds, fc, war banner. - taskmasters whip
1x chariot
5x chosen knights- blasted banner. Fc.
Giant
Chaos ogres(gw)
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>>97427843
>(they do gay stuff together in the woods and dont want anyone to see them btw)
I always had my suspicions about the Bretonnians, yes
>>
>>97428008
Gw wants to avoid "Body Horror" related to Cathay, so that probably includes Vampires
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>>97428168
Fizzclick is hit by a force of northerners
As he struggled to load all the slaves taken from a prior raid into the tunnels.

I can’t say it was the closest game this time, I’ll say the chaos player won the first turn and surged up the field- into the ol giant rat behind a wall.
For my part I also narrowed the lanes the main chaos unit could go down via giant rats, basically ensuring it either flew elsewhere with steed of shadow, or landed right in the middle.
They went in the middle behind the giant and ogre shock infantry.
They weren’t ready for the doomwheel, which proved to be my mvp, bouncing around behind skaven lines ensuring everything that charged giant rats got roasted. It blew itself apart turn 4 but spent half of t1 and both sides of t2+t3 dropping s10 pies on everything. It was an engine of war which finally stopped its own rampage after dropping its third pie on the chaos knights it was engaged with.

As you can see in pic, the giants and the ogres go into the kill corral, the giant is 1 inch behind the ogres, so gets shot apart )down to 1w) while the big block slam into the ogres and the fellblade wipes them all out in one turn. Oof.
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>>97428242
On the flanks in t2/3 the grey seer unleashed crystal column and also got off a cheeky plague wind on the chaos knights.
This ensures the assassin had 4 entire turns to shoot sword of sorrows at the chariot. It failed to wound 3 times - with only ap-1 it was pretty inconsistent against the chariot though I’m not sure what else it’s supposed to shoot at!

Fortunately over 3 turns the masses jezzail fire brought it to one wound.

The demon prince is all buffed up, and flies up to the top of the hill, ready to charge and murder the grey seer:
Who happily pushes a lackey in front of the heroic challenge, then gets skitterleaped to safety the soonest opportunity(I know the spectral doppleganger meteor hammers a good idea in theory) but that dp had like 5 ws8 i7 s6 ap-2 attacks, my grey seer would not have lasted a round.

Add a devastating flank WLC into multiple chaos warriors thanks to some clever staging by the last remnants of giant rats and you had chaos hamstrung across the board.

With the demon prince on 2 wounds, the chariot had a single wound with an assassin about to jump onboard,
Th chaos knights were down to 3(after the spectacular detonation of the doomwheel) but to their flanks both the engineer, grey seer and gutter runners lurked.
Lastly: the remaining bsb and 5 chaos warriors were about to get slammed by the hapless fool with the felblade the chaos quit the field, allowing the rats their find.
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>>97428288
As you can see, the dp is locked in a combat with 20 remaining clanrats amd pushed back into a wall, and the only chaos infantry are scattered and depleted.
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>>97428298
Lastly the grey seer, Fizzclick and his expert gutter runners sit and observe th disintegration of the chaos fighting line- assisting occasionally.

Anyway hope somone else gets some games in this thread, I’ve promised myself no more games with pals till I finish my 20 stormvermin
>>
>>97428008
China doesn’t like depictions of death or skeletons in their media, GW will kowtow to their rightful Mandarin overlords if they want to sell John Warhammer minis there.

Now memes aside a jiangshi or jade barrow king themed mini would kick ass, but we live in the wrong time line.
>>
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Since my question went to old thread at worst time:

Any1 could find a better picture of these Oldhammer spearmen with black spears for me. Id love to have a nice reference picture for my Caledor scheme. <3

Also recommendations for Spearmen hand swaps to the current plastics. Been looking at Fireforge northmen for now. Most of Oathmark spears are too paddle like sadly :<

Also tips for making god awful old silver helms models better (Horse swaps/something). I have a box of those and dont want to invest newer ellyrian reavers for better kitbashes for now.
>>
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I've been playing around with a TK list based around pretending they're haradrim at Pelennor field. I haven't played TK, but I have played against them a couple of times. Does this look not terrible?
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is this accurate
>>
>>97428008
Nah, vampires are shit and can stay in AoS
>>
>>97428008
Skeletons goes against the Chinese sensitivity teams recommendations. Skeletons are related to cults or something over there. Have you seen Chinese wow?
>>
Lads, I grsbbed the monkey-styled chaos warriors dirt cheap, but already have a full force of the newer ones. What should I do, run older as forsaken? Add some tentacles etc?
>>
>>97429001
Are they aware that there's a skeleton living inside each and every one of us?
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>>97429073
>monkey style
That certainly is one way to describe them. You could use them as chosen warriors, that's what I originally used mine as before I decided to use them as regular warriors and collect a proper era-appropriate army around them. You can also make some pretty okay forsaken out of them with greenstuff or the mutation sprue. In all honesty, they don't fit in well with the SoC/7th ed and onwards chaos models, in my opinion at least, so tread carefully.
>>
>>97427489
>Manifested
The fuck are you guys doing over there?
>>
>>97427965
They look great anon! I genuinely don’t like the sculpts and I think you made them look more than passable, not trying to be a cunt, but with how much I dislike the sculpts it is a big complement.
>>
>>97428107

Rules wise no, not even in the Pestilens supplemental army lists. In lore they have a few notable units, pic related sounds like the closest thing.
>>
i am new to this coming from 40k where I play orks.

I am pretty sure I want to do WoC, as the generic warrior looks cool and they have access to cool models. I think the biggest selling point for me though is the idea of having mixed armies, I see on the old world builder that you can take beastmen, orcs, and tomb king as allies. Is this viable at all in a game? I really love the beastmen and orc/goblin models as well.
>>
>>97429579
Yes*
The requirements to do so are a bit wonky, but can fill really important roles in a lists failings. Orc warmachines are great cheap additions to many lists as an example. It's easy to over do it though, so allies are best when taken for a very specific purpose. As another example, ambush beastmen.
>>
>>97428107
closest thing you can have is PM with magic banner
>>
>>97429579
consider allies to be dead. They really aren't worth paying mind to. Unless if you have a AOI, maybe thats different then, but I dont care for the souping armies presently.
>>
>>97428719
MtF writing style
Post hands and clavicle hon
>>
This is more of a Warhammer fantasy roleplay question than a WHFB question but what's the legal system like in the Warhammer? Have they ever touched on it even a little bit? If my PCs have been framed for a murder plot, are there lawyers and judges who review evidence or do they just go "someone said they were near the scene of the crime when it happened, good enough for, just execute em"
>>
>>97429759
Yes, one of the classes in the rpg is a lawyer
>>
>>97429776
Right yes, that's such a no brainer I should've checked there before asking thank you
>>
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>>97429759
>the legal system like in the Warhammer?
depends on the province, city state or even village, since the Empire is based on HRE, it's really varied and different, like Talabheim would have very different laws than Talabacland, for example.
Another example is Reikland and Wissenland having different inheritance laws with Wissenland being first born child, wereas reikland is the first male child.
>>
>>97428851
They should make an undead vampireless army, wights, wraiths and necromancers only as characters, and some weird necromantic experiments and shit
>>
>>97429443
Thanks.
I added some of the old KoTR heads to the kits, which was a bit tricky, but I think it helps fix some of the sculpts problems.
>>
>>97429748
Fair, but this is great value and power for a WoC list.
>>
>>97428809
By an ad
>>
>>97429759
Take a look at Middenheim: City of Chaos for 1e, Sigmar's Heirs and The Warhammer Companion for 2e and Deft Steps, Light Fingers for 4e.
They all have details on trials for their various editions. The 1e book is probably the most finegrained.
>>
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wew, look at this lad
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>>97430563
>>
>>97427448
Wow, a LAEND BOEAT™, so epic and wacky! The pinnacle of wargaming design with a lot of thought put into it clearly.
>>
>>97430833
Good post buddeh
>>
>>97429579
>I think the biggest selling point for me though is the idea of having mixed armies
Allies is an odd system in TOW. Fluff-wise it's almost always a matter of convenience. Warriors of Chaos and Beastmen are a classic mix though.
>>
>>97429759
>but what's the legal system like in the Warhammer?
I'll reinforce my reputation as HRE autist anon, but besides the specifics that others (>>97429816 >>97430440) have mentioned I'll share some very general facts about HRE law that Fantasy Imperial law probably mirrors in certain way:

German laws were in this time a odd mixture of traditional regional laws and customs (usually based on the original tribal duchies - Saxon law, Bavarian law, Swabian law... although Magdeburg would also have its own traditional law system that became influential), laws implemented by the emperor directly, and - from the 15th century onwards - territorial laws for the principalities that fell directly under the overlordship of the emperor. Under those 'top level' laws every subdivision usually had their own particular local traditions that functioned as that area's "law code". Cities had clear codified laws, but even individual villages had their own customary laws that were both enforced by the local community (village councils were common by the time of the 16th century) and recognised by the Empire as a whole.
>For the Empire of Man the different electoral provinces would probably have large corpi of traditional law from the pre-Empire tribal era that would probably (by the TOW time) also have been codified. The different subdivisions would have their own particular variations of those original tribal laws.

Its important to mention that positions like lawyers didn't exist for many of these layers of society. Instead a lot of "court cases" were arbitration in a much more literal sense: serious cases would be judged by an individual official or a group of officials that were deemed (by their position) to be neutral, but in many cases the aim was to find a solution that tried to compromise between, and satisfy, both parties involved, instead of your classical "defendant is found guilty / not guilty".

(cont.)
>>
>>97429759
>>97430940
In case PCs would be involved in something like a local dispute in a village they would probably have to appear in front of a village council, which would try to arbitrate between the PCs and whatever villager that got upset. It might even be possible for the villagers to be asked *as* neutral arbiters in some rare cases (a dispute involving two members of a local village council, or a dispute causing too much ruckus for the local elders to deal with without causing strife)

And finally local rulers would usually be involved in the court system in some way. Manorial courts in England would spring to mind as the classic example (and I believe it works like that in Bretonnia?), but a local ruler of sufficient status would most likely send a learned official of theirs to deal with cases too severe for local elders to deal with - genuine heresy, acts of rebellion, or murder.

In the cases involving sufficiently high status nobility, or the infamous German tradition of feuding between powerful people really getting out of hand, the emperor himself would be involved as an arbiter. His ultimate power would be to place a nobleman under imperial ban - outside of his owned estates he would be considered an outlaw and could be legally killed, although this is usually meant as a tool to get an uppity local wannabe warlord-knight to back down and make amends / pay a fine.
>think Karl Franz putting an uppity Reikland aristocrat in his place for trying to make his own province

If you want to get inspiration for a few sessions involving courts: the vidya Pentiment is by far the best media example of how the law functioned (and was applied) in Germany, in the exact same era that the Empire of Man is based on.
>>
>>97430934
i'm glad because those are the two armies i am most torn between. i am gonna get the battalion because i want some of those warriors of chaos before they get supposedly dropped.
>>
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>>97430563
>>97430804
>>
>>97431140
Get beasts, beastbro.
WoC are the space marines of fantasy.

Beasts are flavourful, have good internal balance on a pretty wide roster. Lots of build and narrative options.
Big kitbash potential.

You know you want to, anon
>>
>>97429579
If you are willing to play older editions, you really can't go wrong with starting a chaos army. TOW has put a bit of a spanner in the works of a proper chaos collection by separating warriors and beasts and sending daemons out to get old yeller'd, but if you can get some people to give 6th a try (or an earlier edition) you can have a proper mixed chaos army. This being said, yeah, you can use allies, but keep in mind that this is generally frowned upon if not outright forbidden at most events. As for whether or not it's viable... inconclusive, mostly because there haven't been many (if any) tournaments that allowed allies.
>>
>>97429579
Other than the 2 new marauder kits, there are 4-6 new WoC kits coming in the next 2-3 months. Just an FYI.

Also I will be blunt and tell you that Allies is effectively nonexistent outside casual home games with friends if that. No tournament or even regular non competitive game night allows for allies as they just fuck with the balance.
>>
>>97431603
>TOW put a spammer in the works
Just collect 3 different armies. Easy.
>>
>>97428310
>Anyway hope somone else gets some games in this thread, I’ve promised myself no more games with pals till I finish my 20 stormvermin
Basado. I enjoy your updates on painting, scenery and the battle reports and hope to join you in report posting before too long. I still have a Skaven army to make but I'm looking forward to the ride. Nice to see them get a W for sure
>>
For WFRP, how do you guys balance encounters? I'm noticing that single fights with like one guy tends to go overwhelmingly in the player's favor, likely cause of just action economy. Should I be spamming more smaller guys like goblins or zombies instead of singularly big guys like trolls and such? The published adventures seem to do a lot of "one big guy fight" or "bunch of normal do-nothing guys" and I'm struggling to balance it on my own. The warrior priest and death wizard kind of just delete anybody I throw at them between flaming warhammer and deadening limbs.
Also how do you deal with wizards? I jumped the group with an assassin who specifically ambushed the wizard and still couldn't gank him hard enough to do anything like putting him down before the wizard just fully cast a spell that blew him up for something like 12 damage after spending SL.
>>
>>97428310
I'll have another game this weekend, probably against vampires, but a chance he gives dwarfs another try. I positively shellaced his ass last week and he wants a rematch. It was the game where half my army in points didn't even get to ambush cause I tabled his yellow mustard dwarfs by turn 3.

I kind of want to do a tomb king list, but I'm not quite done making/painting the beastwomen yet.
>>
>>97429945

Wouldn't that just be tomb kings rules, but with different models?
>>
>>97429945

Wouldn't that just be tomb kings rules, but with different models?
>>
>>97429945
Wouldn't that just be tomb kings rules, but with different models?
>>
Are you in the "use different washes for different colors" camp or in the "nuln oil for everyone" camp? I was in the former but I'm finding it sometimes impractical especially for small areas.
>>
Different washes, some metals react very poorly to nuln, and I don't like the skin tones of nuln over flesh.
If the unit is meant to be cohesive through a wash, I do that one, highlight over it, then do color washes and highlights of the areas that should look distinctive.
>>
>>97432781

I am an advocate of a one-wash-fits-all policy. It makes regiments and armies look more uniform and saves a lot of time when painting whole armies. Ideally one should of course spare extra effort for commanders and centerpieces.
>>
>>97432781
I dont use wash products and havnt for a long time, just start with your recess colour and highlight up from there. I like the look of it better
>>
>>97432081
Generally speaking the aim is not to balance anything. You give the enemies the forces it makes sense for them to have. And if it's too tough for the PCs then they should have done something to prevent that.

However, if you've got a more traditionally D&Dish party that expects a certain amount of combat then it becomes harder.

My advice is don't be afraid of massively buffing NPC stats. The ones in the book are the baseline creatures, like having a human with stats of 30 across the board. Some of the books (Cluster Eye Tribe, Hahnbrandt Militia) have templates, but a rule of thumb might be to have a main combat skill of ~40 for cannon fodder, ~50 for average soldiers, ~60 for eliteish troops or squad leaders, ~70 for leaders. But you could easily go further than this if your party is particularly fighty.

In my experience:
Enemy wizards are useless and get ganked instantly by intelligent PCs.
Big monsters are not nearly as tough as they seem. I house rule it so that they count as more enemies for purposes of being outnumbered, doubling for each size category above average. Don't forget Deathblow and their ability to leave combat at will.
Lots of enemy ranged troops are probably the most deadly foes.
Poison can be a bitch in larger stacks.

t. A GM with a 12k xp knight PC with full plate, pistols, a magic sword and a 6k xp horse.
And a 12k xp lawyer with zero combat skills after character creation (but a gromril helmet. Only the helmet).
>>
>>97429945
Good job breaking chatgpt
>>
>>97427489
>you have been waylaid by enemies and must defend yourself
>>
>>97432854
yeah, wft was that
>>
>>97432948

For some reason (the Jews maybe), I made the same post thrice.
>>
>>97432973
I did the third one, i bk 9
opened the thread and saw the first two and thought it would be funny. For once it actually wasnt the jew
>>
>>97432791
This is true, but for some surfaces it is really helpful. Metallic colors, for instance, almost always look better with a wash, even if they are perfectly flat surfaces, as it dulls down some of their sparkly nature.
>>
Today when I was taking out the trash from apartment, I noticed that some had left two prints of great unclean ones in the trashes. To me this implies that someone else in my neighborhood is also into wargames. What's the best way of proceeding in tracking this guy down? Should I just take the unclean ones, put them in a public spot with a post-it note that has my contacts in them? Would be neat if there's another Wargamer in the same apartment block.
>>
>>97433292
normal people dont think like this.
>>
>>97433295

Yeah it comes across as weird for sure.
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>>97433292
Spraypaint Mark of Nurgle at the dumpster with “YOUR OFFERING HAS BEEN RECEIVED”
>>
>>97433292
Just leave a note somewhere in the apartment complex explaining the situation, it's not that hard. "Hey, I noticed somebody threw away some Warhammer prints, I like Warhammer as well. Maybe we could throw dice together some time?" or whatever the fuck, just don't be autistic
>>
>>97433292
I wouldn't get in touch with someone who makes and then throws away 2, likely unfinished and poorly chosen, great unclean ones.
>>
>>97433040
kek

>>97432973
btw, no, it doesnt need TK rules, just the ones they have but without vampires, could substitute the vampire powers and all that jazz for a 'necromantic construct' kind of monster that comes with the necromancer and has 'powers' to choose from in the form of limbs, abilities and such
make the black coach an alchemists wagon instead, all the rest from 6th can fit right in
even the vampire cavalry from 7th would make more sense in there as some sort of allied covenant with the necromancer

or just the alternative 'necromancer's army' list of 6th expanded upon
>>
>>97433315

One was a proxy of rotigus(?), the other one was made by emang.
>>
>>97433292
Does your building have a bulletin board?
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>>97433518

Yeah, I think I should just leave a note there.
>>
Painted a vampire for my Undead Mordheim warband
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>>97431140
ignore >>97431533
get warriors of chaos they're so fucking cool
>>
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This guy seems fun to use. I found a friend willing to play 6th ed. Would this guy be considered unfair to use under 2k points?

Takes up two hero slots but more or less is a slightly buffed up Orc Warboss.
>>
>>97427489
>Was my shipment robbed by goblins or something?
Yes. They are painting your state troops brown with poop as we speak
>>
>>97433725
Thank god, at least they won't stay grey plastic forever.
>>
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>>97427448
>toooooot
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>>97433740
You should paint your models anon
>>
>>97433309
This anon gets it.
>>
I wish there were Skaven that had mouths more like this wolf. I might try to make some in Blender and print 'em
>>
>>97434188
You should give them camel toes and big skaven breasts too. Maybe give them a beater shirt to wear too with something slutty on it.
>>
>>97434210
boner achieved, thank you anon
>>
>>97433682
Any 6th ed fans here?
>>
>>97434317
No. 6th was dogshit edition, even worse than 8th
>>
>>97434324
I asked for fans
>>
>>97434328
they don't exist. only autistics who started in it pretend it's still good.
>>
>>97427489
Where the hell are you from that your packages are routing through DE but you think that stands for Denmark?
>>
>>97434331
Is it genuinely that bad or are you shitposting?
>>
>>97434317
Don't listen to anon, he puts pickles in his butt and farts and lieks to smell his pickle farts
>>
>>97434353
Makes sense. But on-topic, on paper Gorfang seems a bit strong but nothing over the top. Hordes of Chaos have vastly superior heroes.
>>
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>>97430563
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>>97433949
Fill those fuckin' gaps dumb beastie
>>
>>97434484
>SPHslop
>chastityslop
>cuckslop
Yucko stinko
>>
>>97434333
Denmark, Deutschmark, same thing really
>>
>>97432792
Thank you, loremaster, I'll use this information immediately.
>>
>>97434511
Tell that to Bismarck.
>>
>>97433682
God damn anon, you can't just jumpscare me with the old GW website like that, I need to prep for nostalgia that severe.
>>
>>97433682
I don't see why bringing that specific named character would be a problem, just make sure to ask your opponent for permission first. There are way worse things you could bring at 2k and a fancier orc hero is certainly not one of them. I hope you have fun playing 6th, anon, and remember to take pictures and post a battle report!
>>
>>97433577
is she looking to get fucked from behind bent over that rock
>>
>>97433577
lol is the sculpt idea that she's supposed to be drunk because that's what I read from it. Blood drunk I guess.
>>
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>>97434188
Get get them from Forlorn Hope or Mirliton, anon.

Ratmen, they are.
>>
>>97434970
Kino, cast in metal?
>>
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>>97434988
Yep, ex-Grenadier.
>>
>>97434970
>>97435017
Kino, I love hand sculpted aesthetics
>>
>>97434970
>>97435017
THAT'S WHAT I WANT! Thank you, anon
>>
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>>97434970
Dang their web page rules
>>
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Mirliton has these, seem perfect for putting a Ratling Gun on
>>
>>97427448
Do they do mto's for forgeworld stuff? I know you can usually just get recasts, but still
>>
>>97434969
The idea is that she's bored, disengaged and letting her minions do all the work. After I've finished painting up some skellies, I'm going to make a thrall that's going to be just holding her weapon.
>>
>>97434759
Ya I tried the wayback machone to nothin, so google images helped in the end. I spent too many hours on the old GW.

>>97434899
Of course, will show him stats and all before, if not the very screenshot. Thing is I was going to request a 1 or 1.5k 6th and Gorfang is sort of a very light weight but still "lord" grade character in the guise of a hero. Not sure if that was cheesy or not.

While my army is based for TOW,
we agreed to work around it. I will be sure to post pics!
>>
>>97433209
>using metallic paints
LOL. Lmao, even.
>>
>>97433949
Is this ANOTHER beastanon?
B-b-b-based
>>
The tomb kings, does anyone actually live over there or is it just the undead warlords and their legions fighting in the desert?
>>
>>97436052
it's not called the land of the living

but you may get occasional caravans of arabyans
>>
>>97436052
At the borders, yes. In fact, they still have new soldiers joining the military from time to time since the tomb kings can only raise their loyal soldiers. They treat the populace fairly well all told. Or at least, the decent Tomb Kings do. There are despot and tyrant ones too. In the center its just beyond livable though. Pure sand and heat.
>>
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I've painted 3 more swordsmen (guys from the right side). The next batch is already getting some colors alongside giant for my chaos. Anyone working on anything they want to share?
>>
>>97431533
>>97433659

i'm at 50/50 on which one to go with. I just worry that GW will do like Ork boyz(the rumors of the newest edition) and replace the chaos warriors with monopose or remove options and then the old warriors skyrocket in price.

I have looked thru the releases and it seems since ToW came out that they've mostly released characters? Have they replaced any bulk troops? Were they trash or reduced value or quality?
>>
I'm about to move for 6 months from the US to Italy. Should I pack some models to work on/play with while over there?
>>
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Question.
I get that "Armor 4" means that we remove 4 damage points from every attack until the armor get rent, but what is the (10) for?
>>
>>97436123
Only the chaos marauders and marauder horsemen.
Aesthetically i think everyone agrees its an upgrade
>>
>>97436178
Also, another question: "Die Hard" is an Endurance test. But there's no Endurance in Warhammer, only Toughness?
>>
>>97436232
They removed the muscularity. Downgrade, I say!
>>
>>97436242 here, I checked. It's a skill I missed that adds to Toughness.
>>
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6 warped gors primed. Going to use them as command in regular gor herds when not using them as a unit.
>>
>>97433949
>>97436447
A musician for good order
>>
>>97436457
With picture even this time.
>>
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been a while since i posted in here, this was very slow going and as you can see the bases aren't even finished but got two more command squads done for my orcs, just have one more command squad and then 50 double choppas to do before i am done with orc boyz.
>>
>>97436941
That standard is brilliant, how'd you do it?
>>
>>97436961
logo in the middle is a waterslide but i did the checkers freehand, it's pretty easy to do if you make them as big as i did. i did the outline first and then coloured them in afterwards.
>>
>>97436461
So before I paint these, the horns are going to be darker purple, claws and sashes a light purple, but otherwise haven't decided. They are wood elves corrupted Slaanesh, so suggestions? I'm the colorblind guy so don't expect anything beyond "an attempt was made"
>>
>>97437082
I don't want to be rude, but do you suffer from deuteranopia, protanopia, or tritanopia? I know it's not my place to say this, but I don't think it's healthy to use your atypical vision as an excuse for not putting in effort into your models. You can paint beautiful models, anon. Anyone can! Unless you suffer from monochromatism or achromatopsia or something really bad like that, then it's sort of understandable, but I don't get that impression from what you've posted previously. Do not hold yourself back! Break free from the shackles of self-imposed inadequacy!
Also, you're not the guy who made an amazon army with an amazon lady bathing in what I can only describe as a saucer of semen that was intended to look like champagne, right? 'Cause I'm pretty sure there are two anons with fucked up cone cells in their retinas on /tg/ if you're not that guy.
>>
>>97437258
Deuteranopia. The thing is, I do put effort into them, I do like them, and everyone I play against likes them. I just get told by basically everyone online they suck. I like how they look (baring the physical based fuck ups). I just get fucking tired of people telling me they suck. I know they do. So fuck'em.
>>
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>>97437258
>>97437293
but also, all that said I do want help with general color choices for things like lighter skin tones. That's one color range i actually can't tell unless its very dark, which is why i like the dark brown skin colors for models
>>
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What are you working on? I am giving some plaguebearers a bit more personality
>>
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First game with Renegade Crowns against the Lothern Sea Guard. Fuck hireling outriders are good.
>>
>>97437672
As a non human player I dont see it. Very flexible build options sure but what am I missing that makes them Good?
Skirmish + shooting on cav movement?
>>
>>97437812
NTA, but they're dirt cheap, can pay for a reserve move, and they're core. I only see one unit of horses there, but you can absolutely spam hireling outriders.
>>
>>97437077
The colors are very striking, I'd like to know the paints/washes.
>>
I wish the chaos rules would let you freely pick from chaos warriors, daemons and beastmen
>>
>>97438124
Find someone to play 6th with
>>
>>97438124
It must be a very easy houserule fix, and reference material for how that was implemented before. Do you have regular friends as players, or do you do tournaments and stuff? It's not like you don't have the rules and points costs of them all.
>>
>>97437633
These are good anon
>>
>>97437672

This looks like a proper, fun game.
>>
>>97427736
I love the huge gaps in their shoulders. Old models are SOOO peak.
>>
>>97428168
>>97428242
>>97428288
>>97428298
>>97428310
What's the story with the extremely tiny buildings?
>>
>>97438206
Everything's tiny, its called Miniature Wargames faggot window licker
>>
>>97438218
It's actually called TABLTOP Wargames, retard child molestor/molestee.

Also, the word "miniature" is relative. For example, a 28mm model would be considered gigantic and imposing when placed next to your brain.
>>
>>97437633
I impulse bought the dark age warriors from WGA now I'm wondering what the hell to use them for.
>>
>>97438267

Marauders?
>>
>>97438280
I already have Shieldwolf Shieldmaidens for those.
>>
>>97438289

Marauder tribe berserkers then?
>>
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>>97438218
>>97438237
>>
>>97438322
kek
>>
>>97438267
Cum tributes
>>
Give me the FUCKING end of jan rules update James you cyst I need to know which anons I can bully based on the models they post
>>
>>97436052
Mostly just dead guys, but the City of Numas actually has a population of living people who moved into the city and just hang out the the undead.
>>
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>>97437633
Looks good!
I am working on some Nurgle Knights, for who I wouldn't mind some input and ideas on how to finish them.

From left to right they rolled the following traits based on my own spin on generating Chaos Champions from the Realm of Chaos-books:

>Martin von Feldman - 6 gifts: 1. Plague (GoN) - Green Pox. 2. Horns of Nurgle (GoN). 3. Familiar (GoN). 4. Technology (872) - Autopistol, Bolter, or Flamer. 5. Biting Tongue (GoN). 6. Plague (GoN) - Bulging Eye.

I kinda botched the drilljob for anchoring the horn I intended to give him so now I'm considered replacing that trait with Plague - Grey Ague, which basically means that his skull has split open with maggots feasting on his brain.

I'm also not entirely sure that I want to keep the head, especially not as the eyes came off a bit ascew, but I guess that I could at worst always try to save it by adding some greenstuff to his right eye so it looks like it has kinda popped out of the socket as the Green Pox is a wasting decease of the body.

>Sir Crestfallen - 5 gifts: 1. Horns of Nurgle (GoN). 2. Familiar or Trail of Slime (GoN). 3. Weapon Master (969) 4. Strength. 5. Snake Tail (842).

I'm not sure what sort of familiar to give him and I quite like the idea of him crying viscous noxious tears.


>The Winged Hussar - 4 gifts:
1. Daemon Weapon - Sword - Nurgle - Daemon Prince. 2. Elastic Limbs (331) 3. Wings (975) 4. Horns (468).

The Daemon Prince inside the sword rolled the following traits: Human origin.
1. Rune of Nurgle (GoN). 2. Fast (392). 3. Plague (GoN) - The Death Dance. 4. Daemonic Name (GoN). 5. Strength. 6. Frenzy. 7. Face of a Beast of Nurgle (GoN). 8. Acid Excretion (003). 9. EotG - Daemonic Ascension.
True Name: Chyn'yneroancog
Use-Name: Crushmaim the Worm

>Sir Not all There - 6 gifts: Rune of Nurgle (GoN). 2. Trail of Slime (GoN). 3. Hunchback (489). 4. Daemon Weapon 5. Overgrown Body Part (686) - Feet.
>>
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Painted some swordsmen last week.
>>
>>97438834
Neat!
>>
Currently painting Dragon Princes and I want to strangle the designer who decided to fuse the rider parts to the horse.
>>
can someone explain to me why high elven princes ride horses instead of pegasi if they want to roleplay as dragon riders?
>>
>>97437979
i did mephiston red, vallejo model colour white, wash of pro acryl black watered down at least 3 parts shade to 1 part water, highlight m red and vallejo white and then extra highlight wild riders red
>>
>>97438927
A pegasus is a creature of chaos.
>>
>>97438993
so are griffins, by that definition, and sure as hell the princes who can't have a dragon don't mind riding griffins
>>
>>97439010
Those are just dark elves in denial.
>>
Question; Was the "regular" mercenary giant an option in 6th ed or 7th ed? Since I recall the rules for it coming out with the plastic kit, in WD and I think that was around 7th ed
>>
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>>97435976
I normally post Bretonnians
>>
Apparently there's a rumor that they're gonna do a two player starter set, Wood Elfs vs Tomb Kings. Has anybody heard about that, does it come from a reputable source?

I'd be thrilled if it happened, both of those armies have kits that pretty badly need a refresh, Tomb Kings more than Welfs but Welfs could really use something to tie them more in to the main plot of the game. So a starter set would be fantastic for both of them
>>
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I painted the pig today
>>
>>97439487
damn that's a big pig
>>
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>>97437633
Got bored of doing plaguebearers so started on my demigryphs for my Marienburg empire army
>>
>>97439477
>nbiken
>>
>>97439495
Do you not prime your minis, or is that a grey primer (that is a dead ringer for GW plastic, both tone and sheen -wise)
>>
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Do you think this is an good reference/faceclaim for my OC bretonian house?
>>
>>97439495
Damn that's some excellent sculpting anon, very nice
>>
>>97439561
>is this transwoman with inflamed man-made rockhards a good representation of me?
Yes.
>>
Going to ask a question that no one is going to answer. 6th edition Vampire Counts. The Screaming Banner forces the opponent to roll an extra dice for Fear tests and discard the lowest. Does that apply to Terror too? Like if I have a Wraith in a block of skellies, the block of skellies gains Terror, so will the Screaming Banner apply to Fear and Terror tests they cause? Against a unit of Empire Spearmen for example the skellies will trigger a Terror test rather than Fear on account of the Wraith , so would the banner still do its thing? I feel like it should
>>
>>97439555
Anon, it's not primed, he's greenstuffing and sculpting before he paints it
>>
>>97439588
Fear is not Terror and Terror is not Fear. So, no, that banner's effect would not apply to Terror tests because Terror tests are not Fear tests. As a general rule, and I'm fairly certain this was mentioned by GW directly in at least one FAQ, magic items do not conjure extra effects out of thin air. I agree that it doesn't make much sense and you should feel free to house-rule it however you like (with your opponent's permission) but unfortunately that's not how the Screaming Banner works by default.
>>
>>97439561
>Lady Le-a on her way to Lustria to get her lizardmen butt lift
>>
Doot doot!
>>
>>97439482
>does it come from a reputable source?
nope
>>
>>97429945
fuck off with your aos army shit.
>>
>>97439640
Thank you for answering anon. Yeah that is dumb, I figured it didn't apply since they're technically separate mechanics even though Terror incorporates Fear. I was thinking that a skelly block with the Screaming Banner led by a Wraith with the Cursed Book would make for a really sick unit of basic bitch skellies
>>
New Marauder models are going up for pre-order next week
>https://www.warhammer-community.com/en-gb/articles/zioctyhm/sunday-preview-embrace-chaos-with-new-battleforces-and-old-world-classics/
>>
>>97439495
How the fudge do you manage that level of sculpting?
>>
>>97439931
guess I'll proxy them as cathay 2nd wave
>>
>>97439931
I dont like their look much. And those two handed axes seem way too big for a human
>>
>>97439931
Guess the Errata was canceled.
>>
>>97439981
Which day of the week are they usually? Wednesday?
>>
>>97439672
>AoS® Skaelynton Daethrattlyr™
Get this troon shit out of my general
>>
>>97439981
or delayed for whatever reason
>>
>>97439998
Anon, it's a skeleton, calm down
>>
>>97439998
they're good models anon
>>
>>97439998
Eh, they're for Mordheim and they're in scale with my Vampire model
>>
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>>97439487
Nice looking pig, I don't want to boar you, but I am hogging all of your attention to ask you how you did the skin on your razorgor, cuz I want to do the next one I am getting (at some future point) to not be the same colors so they can stand out, since they would have the exact same sculpt/post.

Nice looking ferns as well, think we use the same things from Greenstuff World correct?
>>
>>97439998
Better models than the whfb skellies.
>>
>>97440012
>>97440017
>>97440024
>>97440034
Kek just confirmed this thread has been overtaken by AoS trannies and redditors
>>
>>97440071
Yes, you can leave now.
>>
>>97440071
>>
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>>97439561
>fake balloon tits
>silicon lips
>shot up cheekbones
>narrow eyes of death
I absolutely do not get how oldfags (or Americans since it's primarily a trend over there) are so big into this garbage. How can this look attractive to you in any way? Do you people just hate actual human bodies and would rather jerk off to plastic?

>guard in the back in 16th century fashion
Nice try but this noble trabant is obviously a based an redpilled Man of the Empire, not Fr*nch.
What's up with his halberd?

>>97440071
You don't want anons to buy third party miniatures because "PERRYFAG PERRYFAG PERRYFAG AAAAAAAAAA", but you also don't want them to buy miniatures from GW directly? Do they have to specifically buy tournament recognised miniatures from the Warhammer: The Old World™ range, and nothing else?

Man this place is getting worse with every new wfg thread.
>>
>>97439561
well no but mainly because that's a rendition of a character from the witcher franchise and not warhammer fantasy related at all
>>
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>>97439798
That's a damn shame. A proper 2 person starter with two armies and the rules would be very good for the game. The Battalion boxes are great, but for someone not familiar with the game they just look like a bunch of infantry and cavalry. Give them proper starter armies with leaders and centerpieces for both sides, I think that would help a lot of people feel like they knew how to get started
>>
>>97440121
>buy miniatures
Why not just use your complete army from back when you played WHFB?
>>
>>97440071
>>97439998
Get this no models shitposter out of my general
>>
>>97440155
Not everyone is 40 years old, anon
>>
>>97439981
>>97440005
>Errata at the end of the month
>1 week till end of month
>maybe it’s delayed or cancelled
Stupidity or doomposting call it
>>
>>97440171
It’s Perry probably, you can tell because his posts radiate a hysterical feminine energy.
>>
>>97440225
>still obsessing over Perry
Talk about feminine behavior.. it's literally been years
>>
>>97440328
post your models then
>>
>>97440336
Every post that seethes with that feminine hatred should be replied to with “ post models “ and nothing else. Because these trolls never can.
>>
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>>97439860
are you retarded? the necromancers army is an actual list from 6th edition
>>
>>97439495
Fucking amazing
>>
>>97440336
>>97440401
Where are yours? That's what I thought.

Telling people to post models is meaningless if you're not willing to back it up by posting your own
>>
>>97440152
Iirc it was a french youtuber, so it's not like it was some random 4chan shitpost, but still I don't think I've seen it anywhere else.
I gotta say tomb kings vs wood elves seems like a weird matchup, both commercially and thematically.
>>
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>all we got was some shitty chaos units

this game really is dead isn't it....
>>
>>97440465
Shitty chaos units without any muscularity and for 33% more $/model.
Fie unto thee, Games Workshop!
>>
>>97440420
>are you retarded?
That goes without saying for anyone crying about AoS itt
>>
>>97440465
it's dead if you want a treadmill like 40k, which already exists and you're free to go partake in it.
>>
>>97440455
>Where are yours?
I'll post them after you
>>
>>97440546
>makes a challenge he can't back up
As I suspected
>>
>>97440566
>he can't back up
I can
it's just courtesy to make ladies go first
go ahead, prove you aren't the perryfag, it shouldn't be difficult
>>
>>97440455
>>97440546
>>97440566
>>97440591
Oh my God just kiss already you homosexuals.
>>
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Pretty good scatter terrain actually. This is only half, and I haven't attached anything to the barricades, so can use them as either really easily.

My opponent didn't show today so built terrain.
>>
>>97440655
Ah yes, junk piles... Totally accurate terrain for a medieval battlefield..
>>
>>97440696
Shut up perry
>>
>>97439495
How do I don't be retarded when I sculpt
>>
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>>97440700
PERRYS
>>
>>97439561
>Baron Squidsworth the Handsome entertaining his Estalian cousin by marriage, the Lady Bimbo
They fucked furiously shortly thereafter
>>
>>97439561
Not sure what annoys me more, the bimbo edition of that female character, or the weird hand proportions of the bald dude
>>
>>97440696
>medieval
Can't even get your bait right
>>
>>97440696
>no you don't understand medieval battles ONLY took place either in empty muddy shit-covered fields or in giant LEGO mega-castles like in my GOTslop!!!!!!!!!!!1!
Kill yourself NOW you worthless fucking pig
>>
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Got a break in the weather so got these sprayed and zenithal'd, it' surprising how hard it is to get large flat curved plates to look visually interesting but it's a start.
>>
>>97440655
Looks great! Scatter terrain is really nice to have, as is the barricades to fill the "empty" gaps in between the larger pieces of terrain.
>>
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>>97438883
>update

Fuck this mini. I am closed to being finished but it took way too long.
>>
>>97440779
You just made all that shit up in your head. No one even argued that
>>
Are there rules or will there ever be rules available to play as a Questing Knight in WFPR 4e? How would YOU handle it on your table?

Been wanting to play one and I don't want to absolutely annoy the fuck out of my gamemaster, he's a cool dude.
>>
>>97441063
>be rules available to play as a Questing Knight in WFPR 4e?
since we are moving to 5e in next month, the answer to that is no. You will have to convert the 2e career realm of the grail to 4e
>>
>>97440696
Beastmen don't fight on battlefields. If they are, they've already lost. The difference between market and hasty barricade is how many minutes they had to prepare.
>>
>>97440800
>flat curves to look visually interesting
Big time. I think this is why it’s funny that SM are newbie bait when they are quite difficult to make look good.

>>97440968
He looks incredible so your effort at least paid off
>>
>>97441277
They do in TOW
>>
>>97440717
deliberate practice
>>
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>>97440460
>Thematically
This is what actually makes me think it could be real. Towards the end of the WoSF journal, there's a weird seemingly throwaway line about one of the priests under Settra's command who diverts from his post and goes into Athel Loren to seek additional magic power.

It wasn't a big enough hint to where I think fake rumormongers would have latched onto it, and its weird enough while still having some backing behind it to where I think it could be real.

Anyway, hope it is, a versus box would be awesome, especially with how they've been pushing Battle March.
>>
>>97441456
Gw themselves mentioned the Tomg King going after Athal loren in the War Comm articles so that might have stirred some rumour mongers in that direction as well.
>>
>>97441467
Isn't that also from one of the AJ's?
>>
>>97441467
I'm actually not familiar with them mentioning that in an article, do you know which article that is?
>>
>>97441503
yes in the war of Settra Fury AJ
>>
>>97441520
upon reread i can't find it. It might have been the Loremaster video they did about the Tomb King invasion of the border princes
>>
>>97441536
Yeah I double checked and didn't see any mentions, so could be that. I think thats an obscure enough mentioning of it that for me it only cements it further, but I also do really want it to be real so I'm probably biased. I guess we'll have to see.
>>
For a long while, the wikis use this pic to show Albion, after the campaign. This image originally came from WD and the 2003 Chronicles, and seemed to have been edited by an anonymous bloke:
>https://static.wikia.nocookie.net/warhammerfb/images/f/f5/Map_of_Albion_2.jpg

The colour-change bothered me a bit, and I disliked how small it is, so I gave it a first attempt myself.
>>
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Should I do a classic base for a classic guy, or a pile of skulls?
>>
Thoughts on doing a peasant rebellion Cathay themed army? No shugengen or dragons just magistrates and peasants/guns? Maybe do like a Five Color Flag theme?
>>
>>97441727
How I feel about that is: https://m.youtube.com/watch?v=_TiSUBMCJ90&list=RD_TiSUBMCJ90&start_radio=1&pp=ygUScmVkIHN1biBpbiB0aGUgc2t5oAcB
>>
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>>97441725
You should do a classic base with a classy skull tastefully placed. I know it’s 40k but I’m using my DKOK base skull as an example of what I mean.
>>
>>97441740
I was thinking more like Sun Yat Sen type Republicanism rather than Communism
>>
>>97436178
I think the parenthesis are to show total damage reduction
>>
>>97441767
That isn't what the 4 is for? Was that changed later or did I misunderstand the rules?
Where's my rulebook...
>>
>>97441725
A retina-searing base for a model that will (ideally) be painted in retina-searing colours, as he deserves! So, skulls! And blood! And chaos runes that glow! And skulls! You can look at that one 6th ed khorne chaos champion's modeled base as an example for how many skulls would be appropriate.
This is assuming you're going for a 3rd-5th ed aesthetic, though. If you want him looking dour and grim and dark... a more realistic base would be appropriate.
>>
>>97441721
The lack of good, high quality WFB maps in general is really annoying. They are all either 500px or something deviantart fanfic
>>
>>97440465
A reinforcement box and an accompanying Arcane Journal every two or three months would be a pretty good release schedule imo
>>
>>97441896
i feel like its a guarantee that we'll get a beastman or at least an orc one soon, hope we get centigors or chariots
>>
>>97441917
oh yeah didn't they promise an army of infamy that lets you run Warriors and Beastmen together?
>>
Do you guys listen to any TOW podcasts? Square Based is alright, are there any others worth a try?
>>
>>97441825
4 is armour, which can be reduced by quite a few special rules.
While toughness reduces almost all damage, Maybe all but like one or 2 spells.
>>
>>97441890
Huh, but I was told the REVLISTVC HISTORICAL MAPS are what makes TOW so much more SOVLFUL than AOS. TWW secondaries didn't know what they were talking about? Say it ain't so...
>>
>>97442112
I'll give you the benefit of the doubt and bring up it's more the fact that we can make assumptions about what happens in nipon based on what happened in real life japan , in AOS land we're off the map, like what does a house in any given part of a realm looks like not what the people in it would eat, what does their language sound like? The issue AOS has is that they have such an absurd size of land to fill in and perhaps even worse the only stuff we have to fill in are the borderline parody stuff from AOS 1st ed
>>
>>97442109
Yeah, but what about the (10)? I know that Hack weapons can damage armor.
>>
>>97442179
the 10 is total damage reduction, the number you'd use when the players have no armour pen of any kind, it's the same thing as when they list the damage which includes the monsters strength and their weapons damage in one value, it's a way to make it faster to read
>>
>>97441301
They dont. After terrain set up if the battlefield doesn't accurately portray an environment where the beastmen would find themselves either as an ambushing force, or the hunted, I inform my opponent that for the sake of the persistent narrative we cannot play and award them the victory if in a tourney.
>>
>>97441277
Reasonable anon, and scatter is the glue that makes terrain go together, so make sure to paint that shit out!

>>97438206
Oh one building(the one with the little spire up top) was given to me but slightly too small for scale, I combined it with some hard foam and other slightly too small buildings to make the smallest hovel in the empire: KleinsHoff -
something I have posted progress of in the last few threads.

But you weren’t really interested in that were you anon.

>>97432394
Double check your pals not fucking up his rules anon! - could be nerfing himself. Good luck though!

>>97431765
Thanks anon, I’m still plodding away at the stormvermin admittedly-
Honestly since I started including 60+ giant rats in every list and basically using them like skavenslaves- life’s been good for the rats.
>>
3 hours left to go on the MTO. I will stay strong and be happy with my chaos sorc. I kind of want to get the other sorc 3 pack but I don't really need it.
>>
>>97442477
>could be nerfing himself
Sadly, he thought a demonslayer could survive a charge from a razorgor chariot, and a decked out King could take a preyton's charge. He specifically put both outside of units to take the hits so they could tank a charge and then set up a charge for his dudes.
We got king of the hill as the scenario, which should have been good for dwarfs with the decent deploy zone for reaching it. But he failed the charge against the primal herd, and on the charge back I rolled doubles on the primal fury with a 6 wide two weapon gors front line into his 5 wide 20 warriors.
He simply didn't know how to play dwarfs, and had some bad luck on rolls.
>>
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Also got the banner and lesser Bray shaman from my pal finally. Going to get one more of each.
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>>97442587
Kino, that resin looks very glossy.
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>Cathay Jade Warrior is like 10 pieces
How I feel coming from MESBG 1-2 piece models.
>>
>>97442641
That's the difference between a mini sculpted by the Perry chads vs nuGW slop
>>
>>97442647
The detail on the Cathay models is stellar. The MESBG metals just feel right. They are both great for what they are. I'd complain that the metal minis for MESBG had some details that were off but that's the fault of the age of the mould.
>>
>>97442660
Too bad they look like bland overall, despite being over detailed.
>>
>>97442666
I think with Cathay, like with multiple other ranges across multiple GW games, they look worse on the webpage because of how poorly the eavy metal style translates to aesthetics. It’s formulated to maximize showing detail, not for being aesthetically pleasing and that ruins a lot of examples on the store page.
>>
Does anyone here play dwarfs?
>>
>>97442671
I once seriously thought about playing Dwarfs
>>
>>97442671
I have never once seriously considered playing dwarfs
>>
>>97442081

The guys over at old world legends talk a lot about the importance of terrain and how to run narrative events. The jolly fat host, Mike, seems to actually like the game, which is a bonus.
>>
>>97442807
Yeah OWL is worth a shout for sure.
>>
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Am I retarded, or is this clearly an Amethyst wizard and not a Necromancer?
>>
>>97442914
For the average empire citizen/soldiery the two are one and the same. Keep in mind the Old World is around 100 or so years away from the collages of Magic being founded after the great was against chaos
>>
>>97442928
Yeah, but aren't purple/black roses and hour glasses and scythes more of a Amrthyst/Morr thing specifically? I get that the average Empire peasant is a retard that can't tell the difference, but can GW? Maybe it's a meta joke?
>>
>>97442914
The fluff reason behind the new wizards is that, before Teclis came around and taught the humans what magic actually is, humanity had several competing theories and approaches to how magic worked - so there's the more classical wizard utilising your typical illusion magic, dark magic and battle magic, there are necromancers using death magic necromancy shit "for good", guys that approach magic in an elementalist way, etc.

The actual reasons are that they want to sell new wizard models for the Empire as well as use a new magic system with new spells instead of the old winds of magic.
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>>97442914
>clearly an Amethyst wizard
Explain this then
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>>97442977
Necromancers still primarily use the amethyst wind, so it makes sense that they’d have icons associated with it.
>>
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Torn between 3 armies I have in mind

>Empire Knight Order
That's it, lots of cavalry, they're cool
>VC
Lots of horde infantry that keep coming back, lots of characters and magic, kinda trying to make that undead theme of grinding down the enemy by attrition
>HE
No super special units, using nothing but core units (archers, spearmen, core cavalry) + bolt throwers + mages and maybe a guy in a dragon to give it some more punch
>>
>>97443145
You have to be leaning some way more than the others, what do you like about each?
>>
>>97443070
Side hobby in macabre puppeteering.

there are necromancers using death magic necromancy shit "for good", guys that approach magic in an elementalist way, etc.

Okay answer actually makes the most sense to me. Kind of like a Necromancy in the classical sense like talking to spirits and stuff, and not the summoning skeleton armies kind.
>>
>>97443153
First one is a mass of horses
Second one is a mass of undead
Third one looks like a uniform elven army instead of a collection of superheroes which is what happens when you put all their strong units together
>>
Always bugged me that Bretonnia, the knight faction, has one flavor of knights.
The Empire, the handgonnes faction, has like twenty.
>>
>>97443220
Sophistry. That's clearly an undead child slave.

>>97443264
I am a big fan of the old school high elf aesthetic, so my bias leans heavily towards the high elves in that case.
>>
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>mogs the ugly marauders
>>97443281
Something something brettonia was a mistake.
>>
I am currently torn between Hochland and Stirland for my Empire army. I love both in terms of colors and lore, but I worry that they won't be thematic enough as I won't run archers (Hochland) and I will want to run artillery (Stirland is supposed to be poor)
>>
>>97442977
These are proto-amethyst wizards. A lot of them will join up with Teclis later, taking their iconography with them.

The groups that become the colleges all kind of exist already in TOW. Jade wizards in particular are just Druids that took Magnus' immunity deal. The Grand Guild of Wizards and Alchemists in Middenheim has to change its curriculum but continues regardless. Many of the spells carry over - obviously the spells in TOW are reminiscent of later college spells, but if you look at the spells in Mordheim, you can see that a lot of the college spells pre-existed the colleges - Dread of Aramar, Silver Arrows of Arha and Storm of Shemtek, etc.
>>
>>97443378
Color them as Africans
>>
>>97443281
>The Empire, the handgonnes faction
CoS is the handgonne faction thoughbeit
>>
>>97443378
Just make up your own city, noble retinue, or county (whatever is below the empire province) and have your own color scheme.
Makes it personal and you can incorporate lore to suit your dudes.
>>
>>97443070
Amethyst wizards have skeleton familiars all the time in the art.
They're not necessarily undead though - familiars can look like whatever the wizard wants.
>>
>>97443145
make a mordheim band of each, expand into an army with whoever you liked painting the most.
>>97442564
rough, let him know he can take anti charge runes in his units as well as banner upgrades which completely negate charge, stomp. then
>>
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Need to do some minor cleanup on the basecoats and paint a shield for the guy on the right but what do you think of these color schemes? I want to do mixed units instead of having the same livery for everyone.
>>
>>97443434
They look great. You're also crazy for doing individual livery on peasants.
>>
>>97443442
Thanks. It's not going to be one per man at arms. I just want five or six basic schemes in total to make it look like each knight dragged a handful of retainers along.
>>
>>97442914
I wish this miniature was more ladylike and less of an androgynous tranny. I bet it was purposeful.
>>
>>97443378
There's nothing that says Stirland can't use artillery. Say that they're being rented from another province, or that they're one of the few guns in Stirland which your commander has access to, or whatever. Don't be a retard.
>>
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>>97443281
that's because bretonnia and the empire aren't separated by what units they have but by what period they are

and also by the fact the empire is way more important so it gets everything and gw was wishing they could have knightly orders be like space marines at one point
>>
>>97443351
God I wish I could find some fucking Mordheim Pit Fighters that didn't suck ass. Even 'casters don't carry the classic ones
>>
>>97443384
Bretonnian Exiles are the handgonne faction. CoS is the fat ugly African women in Netflix Witcher armor faction.
>>
>>97443618
>handgonnes in bretonnian models:
0
>handgonnes in CoS models
10(+2)
I rest my case
>>
>>97443620
>doesn't know the difference between Bretonnia and Bretonnian exiles
>>
>>97443635
>doesn't know what a handgonne is
point to the HANDgonne in the exiles army
>>
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>>97443603
where are these guys meant to be? albion? the poor side of bretonnia?
>>
>>97443603
>roman with sandals going to war
yeah sure
>>
>>97443666
are you going to start counting the rivets as well?
>>
>>97443558
Obsessed
>>
>>97442914
Most Empire wizards who used the term 'Necromancers' prior to the colleges of magic were closer to Amethys Wizards than the Necromancers of the Vampires, they just also mixed in some other winds here and there. It was pretty rare to find an Imperial wizard who did use Necromancy in the sense you're thinking of, as raising the dead and whatnot was taboo even for them. This isn't new TOW lore btw, it's been canon for a while (I think since 2nd edition WFRP) that most wizards prior to Teclis did loosely focus on one wind of magic, he just showed them how to focus it properly and make sure there was no Dark stuff. Iirc Necromancers became Amethyst Wizards, Hedge Witches became Jade, Elementalists became Amber, Daemonologists became White, and Illusionists became Grey. Can't remember the rest off the top of my head.
>>
>>97443671
Obsessed with what? I'm lost anon. Am I supposed to make myself love non-binary models? Cos I don't and I won't, it's not my cup of tea.
>>
>>97443565
Stirland can't afford blackpowder.
>>
>>97443668
>false equivalence
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>>97443704
All plastic is non binary retard.
>>
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>>97443616
Are they the hardest warband to find models of these days?
>>
>>97443716
Cool, I didn't know my Chaos Lord was actually a chick. Thanks for letting me know.
>>
>>97443735
Tzeench bless him, and you.
>>
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>>97441890
I fully agree. They used to (ocasionally) release really good maps, I think, but they were either niche merchandise or limited editions, and so weren't properly digitised and preserved by people.
Right now you have to either dig really deep to find a decent map, or do some work to make it less worse.
And as for the fanfics, even GW gets duped by them, or else they wouldn't have included new stuff for Estalia & Tilea, only to immediately remove it.

>>97442112
>Huh, but I was told the REVLISTVC HISTORICAL MAPS are what makes TOW so much more SOVLFUL than AOS.
A priori it would have, but right now TOW's world map is still riddled with unnecessary inconsistencies and out-of place locations.
>>
>>97441890
Gitzman galley has a lot of maps but it a all pretty low res
>http://www.gitzmansgallery.com/warhammer-maps.html
I thought most of the WFRP4e maps have been pretty good for specific parts of the Warhammer world, like the Empire
>>
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>>97443776
Here's one example: this map (picrel) was offered along within one the White Dwarf issues, exclusively to the US (or so it seems to me). I only found it in such a high quality because I stumbled upon someone trying to sell it.
>>
>>97443776
A lot of those places, like Avila, were mentioned in Canon books though, like Zaragoz(which was also misspelt and removed from the TOW Map), but they still felt the need to remove them for whatever reason after idiots online made a big fuss over the locations being based on a fan map
>>
>>97443448
great idea anon, I have my spearmen painted in 2 alternate schemes for this reason(for empire)

>>97443378
That's easy anon hochland guns and stirland state troops.
Multi provincial force, it's more likely than you think.
>>
Does anyone know how many kits GW resculpted for the Empire to remove mentions of Karl Franz? I only know of the Griffon.
>>
>>97443951
the griffon kit wasn't altered
the war altar/college chariot was, and as far as I remember the plastic kit for hero on foot and on steed, and maybe one random metal model that had KF on the hammer
I don't think the state troops were altered, but I don't know that kit well
>>
>>97443951
Whatever retooling gw did for the karl franz mentions was definitely not a whole new mould
>>
>>97443959
>the griffon kit wasn't altered
This. GW couldn't be bothered to change the mold when they were selling the model for AoS, so it would have been unlikely that they would do it for TOW.
>>
>>97444007
No, they couldn't be bothered altering it because it already had enough alternative bits to build one without a mention of karl franz.
aos doesn't factor in this at all.
>>
FAQ when??
>>
>>97444025
go faq yourself
>>
>>97443603
>tfw I headcanon the border princes as having avantgarde fashion from the 18th, 19th and 20th century and nobody can stop me
>>
>>97444025
Why do people constantly scream about the FAQ, in all Warhammer games? Why is Warhammer the only series of games that needs a constantly updated FAQ?
Serious question. For years I have seen people begging for a FAQ in 40k, HH, TOW, etc. but no one in any /awg/ or /hwg/ game ever needs a FAQ for their games.
In all my years of playing Warhammer I have never read a single FAQ, what is the point and why do you want it so bad?
>>
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Army for this feel?
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>>97443959
>the griffon kit wasn't altered
They got rid of the Karl Franz text.
>>
>>97444105
Ogor Mawtribes
>>
>>97444110
no, they didn't, you're looking at an optional breastplate for the chicken

go check unboxing videos
>>
>>97444105
What was your intention behind posting this? Did you just now discover this old /fit/ meme and thought it was SO funny that you just had to think of an excuse to post the pic...
>>
>>97444136
These losers should be banned from posting on this site the second they turn 35
>>
>>97444094
It's modern nu-GW culture. The fags screaming for FAQs are probably 40kiddies who can't understand why a game isn't being "balanced" and updated every 2 weeks.
>>
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>>97443795
But didn't those canon books also draw inspiration from Alfred Nuñez's fan map?

Regardless, I've said it once and I'll say it again, it was a shitty move by GW to remove the locations, and tgose idiots should have kept their mouths shut.
Andy Law is one if those idiots; who also made a fuss about the Romanoff name showing on the TOW map.
>>
>>97444094
those other games don't get played much in the first place
>>
>>97444105
Any of them where the legs and torso are separate parts.
>>
>>97442250
Ha, I see. Thank you.
>>
>>97444256
>But didn't those canon books also draw inspiration from Alfred Nuñez's fan map?
Considering Zaragoz was published in 1989 i doubt it.
>>
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i like warhammer fabtasy i want to dress
up like a landsknecht and go hiking and camping and larp do u guys ever larp or imagine your in warhammer
>>
>>97444541
Will you make the Landsknecht kit yourself or will you buy it off the rack?
>>
>>97443644
>point to the official model for the army with no official models except one character
Getting tired of AoS secondaries who don't even play AoS let alone WFB
>>
>>97444541
Do you even look like a Landsknecht or are you a fat loser? Nothing is gayer than someone larping but looking like shit. Unironically, if you have a virile and healthy body you will be cool doing anything, if you look terrible you will look cringe doing anything
>>
>>97444558
Nobody said anything about models.
Point to the handgonnes in the rules.
Go ahead.
>>
>>97444558
I have no stakes in this but isn’t that kinda true for exiles as well? I’m pretty sure I saw an anon here use the cos models for them as well at some point.
>>
>>97443959
Wasn't the shield sprue that the knights come with?
>>
>>97444585
>virile and healthy body
Thank Nurgle I can still pull off a plaguebearer cosplay then.
>>
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>>97444552
my bf sews and stuff he thinks he could do it but its a time and energy thing.
>>97444585
im…well nvm
>>
>>97443735
>non-binary
>woman


Absolutely obsessed
>>
is this game always a line crashing into a line or do you get more dynamism? seems kinda boring to have a blob crashing into a blob every game?
>>
Playing a path to glory campaign for TOW. Not a huge fan of the edition, but it's what my friends decided to play so I decided to roll with it. Anyways, we're at the 750 point mark and I've lost every single game. I'm playing vampire counts and the amount of restrictions in list building makes it an uphill battle every time. Best thing I can field are black knights or grave guard while some guys have pegasus knights and war machines. A duke single handedly blew out my 20 zombie unit in 2 turns while suffering zero wounds. Would you try to homebrew some list building rule or just accept it and cope till we get to 1k points?
>>
>>97444899
If it's line into line you're playing one of the undead armies, empire, or orcs. And even those tend towards having more things happening.
Also, bad players will have this happen a lot, as they think that's what's supposed to be happening. I'd make an argument that terrain is vastly more important in fantasy than in 40k simply because terrain density in 40k is directly involved in balancing the different armies. Terrain in fantasy, even tho there is less, has a huge battlefield impact which forces a lot of different choices and reactions from the players. Flight and Cav are more impactful due to their speed and change a lot of planning.
>>
>>97444907
Post your list? Vampires are pretty good even at low pts. Is there any extra special rules in the campaign?
>>
>>97444907

Grave Guards is one of the strongest unit in TOW, anon.

I ran this 1000 points list but then I decided that two Grave Guards units wasn't fair for my opponents, so I substituted one of them with meh skeletons.

Master Necromancer, Wizard [Level 3 Wizard], General, On foot, Sceptre of De Noirot, Crown of the Damned- 200
Wight Lord, Great weapon, Heavy armour, Battle Standard Bearer [Drakenhof Banner], On foot - 119
Necromantic Acolyte, Wizard [Level 1 Wizard], On foot - 60
19 Grave Guard, Great weapons (replace shields), Heavy armour, Seneschal, Standard bearer - 240
20 Zombies - 60
20 Zombies - 60
3 Fell Bats, Claws and fangs (Hand weapons) - 45
17 Grave Guard, Great weapons (replace shields), Heavy armour, Seneschal, Standard bearer - 216
>>
>>97440033
Thanks Beastchad. I saw your pig months ago and was like ZAMN!!
I used a mix of doombull brown and kidlev flesh with skeleton bone added to the mix for highlights.
>>
>>97444965
>>97444978

This is what I got:

===
Renegade [746 pts]
Warhammer: The Old World, Vampire Counts, Renegade, Open War
===

++ Characters [347 pts] ++

Necromantic Acolyte [90 pts]
- Hand weapon
- Wizard [Level 2 Wizard]
- General
- On foot
- Necromancy

Necromantic Acolyte [125 pts]
- Hand weapon
- Wizard [Level 2 Wizard]
- On foot
- De Noirot Scepter
- Dark Magic

Wight Lord [42 pts]
- Hand weapon
- Heavy armour
- Shield
- On foot

++ Basic Units [399 pts] ++

20 Zombies [60 pts]
- Hand weapons

10 Grave Guard [138 pts]
- Great weapons (replace shields)
- Heavy armour
- Shields
- Seneschal
- Standard bearer
- Musician

20 Skeleton Warriors [115 pts]
- Hand weapons
- Light armour
- Shields
- Skeleton Champion
- Standard bearer
- Musician

10 Dire Wolves [86 pts]
- Claws and fangs (Hand weapons)
- Doom Wolf

I got 10 more grave guards on the way, so I think the skeletons will go away

>>97444965
>Is there any extra special rules in the campaign?
Not at all, unless you count renegade factions as special rules
>>
>>97444899
>line crashing into each other
Not even close. TOW has zero incentive to maintain formation and line, due to extremely simplistic and frankly bad rules which focus more on special abilities instead of actual battlefield tactics. A unit in TOW acts more like an independent squad instead of a small piece of a much larger formation, ie. it's army.
In short, there are not "lines" crashing into each other, but instead there are several isolated "squads" seeking each other out and crashing into each other rectangular squads. It's really not much different from 40k or AoS fundamentally except the squads have facing and therefore slight movement restrictions
>>
>>97444907
>Duke in 750 points game
It's not you, anon. That is some real bullshit.
>>
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>>97444984
Saved, thanks Beastbro, we cloven ones gotta stick together
>>
>>97445020
When I watch battle reports the people think you are supposed to have lines.
>>
>>97445022
I didn't think you could include one since you can't even get a wight king on foot. He could have solo'd my whole army during our first 500 point game, but my friend was pretty chill and decided to throw his peasants against my zombies.

On the other table there was another duke with 5 knights against a scale veteran and 10-ish saurus warriors and the scale veteran got fucking rekt.

Can't say I'm longing for dukes on pegasus at 1k games
>>
>>97444795
skaven are also available, but you technically end up having a fursuit not a cosplay
I don't make the rules
>>
>>97445073
I can't tell if the smoke is getting added in post
>>
>>97445108
I think it has been added in rather than the guy holding a green smoke machine
>>
>>97445053
>Duke on pegasus in games under 2k
This is called WAACfagging.
>>
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>>97445049
No they don't. This is a line. Show me one TOW battle report that looks like this
>>
>>97445018
Hey anon, ask to play with battlemarch restrictions, it prevents lord bullshit sweeping entire armies at lower point values. I was pretty sure path to glory is meant to be played at with that.

I’ve actually had a heap of games with vampire counts at 500-750 so far this edition since path to glory wasn’t out. Here’s some advice:
Mounts in challenges no longer get to attack after the rider kills the guy. - check the errata, and ensure Bret lord dickhead gets locked in a challenge with a skeleton or graveguard champ.
For skeletons warriors: make a unit filler and you have 24, I’ve had a good amount of success with 25 sword and shield fc,5x5
That means those 25 dudes get hit, challenge the lord- and provide 3 ranks, close order, outnumber, banner, 6cr. If you keep ressing your unit champ the fucker will lose combats eventually, then break and flee. Otherwhise this will stall for at least 4 turns.


Next tip: make the wight a bsb.
He lets you reroll ALL leadership test- such as invocation of nehek’s one. You are welcome. Sit him in a unit with a champion, don’t even worry about a special magic banner yet.


How to keep your man safe from a flying dude? Necromancer sit touching the base behind the unit, can’t charge over enemy units if you’d land on the graveguard in front after all.
This also keeps your necromancers casting

Lastly make one of the extra graveguard you are building into a wight: he’s already got killing blow- so buy him accursed armour. T6 3+ armour save should buy a good combat result.
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>>97445018
750 points, anon.

If the Grave Guard is core I think it doesn't count as X-1000 points.
Vampire Counts [750 pts]
Master Necromancer, Wizard [Level 3 Wizard], General, On foot, Sceptre of De Noirot - 165
Wight Lord, Heavy armour, Shield, Battle Standard Bearer [Drakenhof Banner], On foot - 117
Necromantic Acolyte, Wizard [Level 1 Wizard], On foot - 60
21 Grave Guard, Heavy armour, Shields, Seneschal, Standard bearer - 243
20 Zombies - 60
20 Zombies - 60
3 Fell Bats, Claws and fangs (Hand weapons) - 45
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For those asking about the faq
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>>97445665
Who gives a faq
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>>97445511
>that beautiful table
>those giant fully painted armies
This pic makes this old wargamers heart warm
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Remember; do not feed the troll trying to stir up shit by posting historicals on this level that has no relation to warhammer, not even as proxies.
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>>97445665
What's the thing coming with the FAQ?
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>>97445512
I'll steal some of those, especially the bsb.
>ensure Bret lord dickhead gets locked in a challenge with a skeleton or graveguard champ.

That's what I tried but with the zombies but couldn't raise them fast enough. Necromancers botched the spell more than once tho, which was not expected

>>97445580
You can't get a master necromancer under 1k iirc, it says 1 per 1000 points.

For both bear in mind I'm including what I have at the moment. I have tons of black knights but I cannot use them. I spent a few years buying stuff I found cool and now most of them aren't usable in under 1k points
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>look on Black Library to see what the state of the novel side is like these days
>no fantasy, just shitmar, 40k, and horus heresy
>every cover has a black person on, often a woman
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>>97445781
We do have one new BL book, and apparently, more are coming at some point. I guess they might be announced next month, since that's the big month for Black Library.
The new book is rather bad, and I don't have any hope for possible upcoming ones.
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>>97445750
You might just be able to raise enough zombies now with the bsb. But keeping him in a challenge means you keep your precious combat resolution. - something graveguard and skeles carve out a niche.

Don get me wrong zombies are fucking amazing. You are raising them above their max unit size right? When you say you have 20 do you really have 40? (Since you are raising tn
Up t1-2?)


As for the graveguard: 15 is a good number for such a low point value surely, go wide and Killy, banner of barrows is my go to as it also aos your attached wights.
Also in battlemarch you are allowed a single 1-1000 - so basically the pdf factions get fucked a bit less at lower points. - but if that’s off the menu try that.
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>>97445718
I’m impressed, no one is responding to him finally. Maybe people get it. Let him samefag and waste his limited time on this earth talking to himself
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>>97445844
>You are raising them above their max unit size right?

I know you can, I don't think I've ever got to that point.

>Also in battlemarch you are allowed a single 1-1000
I'll mention it, I honestly hadn't looked into it. Thanks anon, appreciate the help
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>>97445889
Oh cool, just making sure you had the spare zombie models. I think honestly with a bsb you will have plenty of successful raises.
how many zombie models do you have btw?
If you’ve got 60 I’d totally reccomend using 2 zombie units, but if you’ve got merely 35- 40 I get why you are only running one.


Lastly I’m phoneposting at 5am, forgive my grammar.
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>>97445801
That artwork looks so generic and bland, I would not be surprised if it was make by AI
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>>97446014
I would assume the artist just did it quickly and didn't really care if it was good or not since some of her work on her artstation page seems alright
https://www.artstation.com/svetlanakostina
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>>97445942
Not really sure, I think I can get to 50 if I manage to find the cursed city ones, which I hate
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>>97446040
>the artist just did it quickly and didn't really care if it was good or not
I want to believe that's the case with modern illustrators and not a matter of decreasing skills
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>>97445511
https://www.youtube.com/watch?v=3Toyi48yqsQ
most are about as liney as this?
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>>97445687
GW does. Who else would?
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>>97446149
>>97446149
>>97446149
>>97446149
new
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>>97445801
Unironically, if I could write a book for BL at this moment, it would be a Miao Ying novel about her arriving in the Westerland.
Because it would be a good chance to have a deeper look at Miao's state of mind and her ideals, the culture clash between Cathay and the Empire, and you could even use it to have a deeper look at how the Westerland is dealing with the Anarchy and internal Imperial Politics.
Have Miao be the main character, make the Gate Master and Shugengan Lord secondary characters, and then have an Imperial General and a mercenary captain act as the main Westerland characters to get the Empire's side of the story.



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