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I mean it's a perfect game and easily modifiedable. Why should i learn an entirely new system when this stuff just works. what makes it worthwhile to play another game? If there any recommendations, feel free to tell me what's a good game.

>d20 system. literally the perfect mechanics
>want to do scifi? change the melee weapons to lightsabers etc.
>want do do horror? curse of stradh is already there. just copy the vibes
>like 5e is insanely hombrewable and easy to play
>>
>>97432489
It's shit
>>
>>97432489
You are correct, there is no argument here.
>>
>>97432492
Please elaborate. I ran multiple genres using the game and it was fun each time
>>
If you're playing a wizard, it's fine, maybe even good.

If you're playing a f*ghter, well, that depends on how many magic items the DM gives you. Or, gods forbid, you actually have to fight multiple encounters between short rests. In which case you might as well replace the wizards with warlocks.
>>
>>97432489
It's bad, Monte Cook worked on it.
Why don't you go and play something else revolutionary and creative like Numenera by Monte Cook?
>>
>>97432497
>short rests
*long rests
>>
>>97432489
If you want a easily modifiable TTRPG. You would want to play "X" Without Number Series. As they have Fantasy (Worlds), Sci-Fi (Stars), Cyberpunk (Cities), and they just made Post-Apocalyptic (Ashes). Has a ton of homebrew/3rd Party like 5e. Plus better mechanics compare to 5e and way better than 5.5/ONE.
>>
>>97432505
>Has a ton of homebrew/3rd Party
But how are you able to count them? They are literally without number!
>>
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>>97432489
implying i should give you any reasons, stay the fuck there and don't move until you die
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>>97432505


Like you mean more easily modded than 5e?

Its a d20 dice game right?
>>
>>97432489
I know this is a bait thread but for anons fresh into the hobby the reasons might be
trying a game with different procedures, loops and feel
You can start expanding your horizon with leveless games that bloat your HP
And classless games for a horizontal progression

For example it's pretty self evident that D&D is shit in covering most genres that aren't heroic because of HP bloat
If your seasoned veteran you've been playing for a year can still die to a single machinegun burst you aren't going to play the same way you play D&D
>>
>>97432600
should have been
>leveless games that don't bloat your HP
sorry anons
>>
>>97432489
/tg/ will like you better.
>>
>>97432605
Why should i play a game without no levels tho? That doesn't sound rewarding at all?
>>
>>97432543
Yep.
>>
>>97432530
Based take. I think D&D might end up being made into a containment field for woke faggots like Tumblr was before they banned porn. Well, unless Musk does end up buys Hasbro and they flee to Pathfinder or Daggerheart.
>>
>>97432489
You could play AD&D 1e.
>>
>>97432667
it seems you are confusing no-D&D-level-ups for no-progression-system at all, which is quite obviously not true
as to 'why' I already highlighted it
>For example it's pretty self evident that D&D is shit in covering most genres that aren't heroic because of HP bloat
>If your seasoned veteran you've been playing for a year can still die to a single machinegun burst you aren't going to play the same way you play D&D
>>
>>97432691
Would suggest ACKS over AD&D/D&D 2e
>>
>>97432489
You shouldn't! Please stay in your containment.
>>
>>97432489
Don't leave the cave. The light will damage your eyes, and once you get used to it you won't be able to enjoy your shadow puppet show.
>>
>>97432489
> it's a perfect game
It ain’t.
>>
>>97432489
>change the melee weapons to lightsabers
That's not sci-fi that's fantasy in space
>just copy the vibes
I mean if you all you care about is the vibes then you don't need a ttrpg in the first place, just write stories or some shit
>>
>>97432489
It's a perfectly fine game played wrongly. It should be played as a dungeon crawler with several trap and combat encounters before the player characters get to do a long rest, but it somehow became the domain of a crowd that just wants to roleplay their exotic character discovering they are trans and ending racism while engaging in a gay romance.
>>
>>97432489
It's almost exclusively a combat system, if your game doesn't revolve around combat it makes little sense to use 5e.
>>
>>97432489
Real reason why anybody should? Imagine playing only one video game forever. Or staying inside your house forever because you're too scared to try anything new or scary. There are systems that are even easier and even more customizable. Convenience for the sake of it, ruins your sense of wonder. Which is ironic, because you're suppose to be going on adventures when you play D&D.
>>
>>97432892
ACKS might be one of the worst games of all time. I've never encountered a game made by someone who never learned how to simplify rules and make them efficient, and yet there's a 1500 page game made by exactly that kind of autist. Its bloat might be excusable if the rules were actually good or interesting, but they're lackluster, uninspired cliches and seem entirely unplaytested, all because the effort was to add more rules rather than improve any existing ones. It has the same essential design philosophy of a garbage dump.
When they did its kickstarter 2 years ago, it actually got banned from several reddits and other websites because shills from its discord kept flooding threads with praise, and when people actually looked at the game, it was a laughable amateur work with AI art and useless procedures that made any simple task take ten times longer than it should. I've never seen a game go beyond being merely indifferent to someone else's time to outright hostile. The only way someone could honestly recommend the game is if they think your time and life is worthless.
>>
>>97433329
you re making 1500 pages sound like a lot where in 5e the 3 core books with tasha's and xanathar's are 1350 pages. Most people will use a larger pagecount through different books in 5e than they will in ACKS II.
Not even defending ACKS specifically, but fuck of with the 1500 pages narrative. A lot of crunchy games actually hit that number for better or for worse. It ain't nothing new.
>>
>>97432489
I know it's bait but whatever:

>d20 system. literally the perfect mechanics
5e d20 is literally the shittiest permutation of it, combining bounded accuracy with linear attribute modifiers progression and minute proficiency bonuses could be described as the most retarded implementation of the d20sys ever attempted.

>want to do scifi? change the melee weapons to lightsabers etc.
Your plasma powered sword that should melt fucking metal still makes 1d8+str dmg and doubles it on a crit just like a common steel sword? Cool, what about vibroblades? Monomolecular blades?

>want do do horror? curse of stradh is already there. just copy the vibes
Vibes are the garnish and if not reinforced mechanically get forgotten immediately. Lets say your character accidentally kill his innocent friend when trying to catch an horrific doppelganger, you can roleplay his desperation and act brooding for a while but your character is essentially the fucking same. Using a game that reinforces trauma mechanically (eg: sanity, stains, shadow, corruption, etc...) reinforces that state down to mechanical interactions, elevating the theme of the game.

>like 5e is insanely hombrewable and easy to play
Nope, it's no less homebrewdable than others and the "easier to play" cope is due to the fuckload of ready-to-go tool associated with it (eg: vtts, beyond, srd), which has nothing to do with the rulesystem per se.
>>
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>>97432489
Exquisite b8. I was gonna reply in earnest. You almost got me.
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>>97432489
You shouldn't. In fact, you shouldn't even look for any other games, nor interact with their players/GMs in any way.
>>
Bait aside, if you like a hobby and not just 5e, you should be willing to explore more than a single system. I like tabletop, so I try more systems than 5e. If you only like 5e that's fine, but you're basically admitting you don't like the hobby as a whole, just 5e. So stay to your containment game if that's your viewpoint and never grow or experience new things other than new set dressing. You have every right to do so, but don't pretend there's some objective truth that will sway you when you're clearly going to play contrarian at every opportunity.
>>
>>97432489
This >>97432530
If you're dumb enough to believe the game is perfect, then you deserve to play it forever.
>>
>>97432489
Meh, it's a dumbed down take on 3e which itself had a frankly obscene amount of different games made because of the d20 system being OGL.

To be perfectly fair, despite other systems being better overall, I honestly understand why some people just stick with something they know and has a shit load of content for.
>>
>>97432489
Don't worry about it OP, play what you enjoy. :)
>>
>>97433329
You've been seething about a bad and forgettable game for two years.
>>
>>97433845
Is he the fishfag?
>>
>>97433775
Watering down is too light of a term. The 3.5 era had books and rules and subsystems for damned near everything, on top of having so much OGL material that you could run sci-fi and horror and wuxia and cyberpunk games with real player options made for those games, instead of just scratching out "longsword" and writing "lightsaber"
>>
>>97432505
See funnily enough when making a sci-fi game I started out with Stars Without Number, but it just felt too painfully generic. Noting was "clicking" for what I wanted.

But then I stumbled across Buck Rogers XXVc, released in 1991, which was basically a heavily modified AD&D 2nd Edition. Then I started looking over 2nd Edition and things started clicking finally. It helped me start making a far less generic-feeling game.
>>
>>97433845
More than that, they're upset about a variety of things in the same way. Try Nightland.
>>
>>97433932
Yeah, do admit Stars Without Number can feel pretty generic though to be fair, it was made that way to make it easier for you to add what you want and all. Would suggest checking out Mothership TTRPG if you want to do a different sci-fi RPG. Has some great modules and even if you don't like the system I planning on using one for a SWN campaign.
>>
>>97433479
1500 pages isn't its entirety, just the core books.
If you have to throw in 2 other 5e (which is far from a slim system) books and you still don't hit the same number, I think it's fair to call it a bloated mess.
But, what makes it such a joke is that it didn't need to be 1500 pages, and when they couldn't even churn out any more of the low quality material that is their standard to actually reach the planned amount, they just started putting in AI images and text blurbs to take up space. The idea of "maybe it doesn't need to be that long, and maybe we should only provide rules and content that are actually worth the paper they're printed on" never occurred to them.
Just about every other designer in the world understands such simple concepts as "cutting" or "simplifying" or "refining." It's something even small children can comprehend, and yet all ACKS can do is bloat.
>>
>>97433909
>>97433329
Yep, that's fishfag.
>>
>>97434311
>the ACKShill can be identified by his cries of "fishfag! fishfag!" whenever he's struck
>>
>>97432496

"Fun" is the thought-terminating cliche of rpg critique, though. You can have fun with anything if you have buy-in from the group. The failure state of an rpg rule or whole ruleset is to be ignored or houseruled to the point of pure make-believe improv based on whatever else inspires you from the book. So it's a fallacy to defend against any particular critique of a game or rule by saying you still had fun. 5E isn't so bad that it reaches that point of houseruling and reinterpreting, I think, but the same argument can apply to mediocrity. There's nothing special about it, no aspect you could love enough that another game wouldn't do it better, even another edition of D&D, and having fun with it doesn't make that untrue.
>>
>Fishfag is back at it
For anyone who wants to see the fine work of an autist at graft, check the archive for "ACKS Worst Game"
Here, I'll even give you the link;
https://archive.4plebs.org/tg/search/text/ACKS%20Worst%20game/

For everyone looking for a recommendation - ACKS is a baller game and don't let the seething subhumanoid tell you otherwise. A system that actually respects that your characters are going to grow in power and influence to the point where they're not just wandering fucktards is a game worth playing.
>>
>>97435275
>ACKShill posts a link
>half of it is his posts crying over people bullying his game for being shit
If you don't want people shitting on your game, sell it in a place people are not allowed to be honest.
>>
>>97435275
You've been trying pretty hard to push that "fishfag" thing.

Is it because you're actually one of those guys from the ACKS discord that got your game banned from so many places? You really don't know how to act like the people from the places you're trying to invade, which is why your whole "just call everyone fishfag" strategy only serves to make you stand out as someone trying something incredibly unnatural.

Maybe it's a good time to go through some of the more amusing evidence of the ACKS discord and the fun stuff they tried to pull on reddit? The guys on reddit are idiots, but it didn't take them very long to notice the brigading and to get you guys banned for doing it.

Is that why you're here now? I'm sorry, but I don't think you're gonna have an easier time here, especially with your chosen "strategies."
>>
>>97435306
Meanwhile in a place beyond the reach of your undiagnosed mental deficiency (That place, for the record, being reality):
>ACKS might be one of the worst games of all time.
>ACKS may be the worst game of all time.
>ACKS is easily the worst game ever made.
>ACKS might be the worst designed system in recent memory.
>ACKS is the worst of both worlds.
>ACKS is one of the worst designed games in recent memory
>ACKS is the worst attempt to pretend to be a game ever shilled on this board
>ACKS is the worst designed game in recent memory
>No, ACKS is the worst of both worlds.
And then you wonder how people clock you
Seethe about it.
>>
>>97435350
Sounds like it's a pretty shit game.
>>
>>97435349
>Maybe it's a good time to go through some of the more amusing evidence of the ACKS discord and the fun stuff they tried to pull on reddit?
Whachu got?
>>
>>97435361
Intercepting before he posts, expect him to babyrage and screech incoherently about some faggot called Argent who is apparently a scat fetishist or some bullshit.
It's one of a depressingly long list of nicknames he tries to glue to other people because being called Fishfag hurt his feelings so badly that he decided to try and nickname others.
Current list of nicknames he's attempted to pin to people:
>ACKShill/fishfag/fishfagfag/Trollcow/Argent/BrOSR/Samepickle
Same chap also claims someone wrote a 200 page campaign write up as a personal attack against him specifically.
We're dealing with someone who seems to be truly, sincerely, and I'm not even saying this as a dig, medically unwell.
Ask /osrg/ if you don't believe me.
>>
>>97433770
It's not perfect. There just isn't a good enough argument to change, and this thread proves it.
>>
>>97435361
My favorite piece is one of the few shill accounts that didn't get deleted. He only posted for the brief span between when the ACKS kickstarter stared and the game was banned, and contains some of the dumbest ball-licking praise for the game and its maker that anyone could have been paid to write.
https://www.reddit.com/user/TheYuanti/comments/
>>
>>97433932
>Buck Rogers XXVc
I always avoided that because I heard it was Lorraine Williams's pet project (her family owned the character rights so she made the game so they would be paid royalties). Funny to hear it's not bad.

>>97435515
That guy jumped into discussions on different games just to say "Yeah, I like that game your talking about, but did you know ACKS is better?" and that's the kind of sleaze I can almost appreciate.
>>
>>97432489
Your friends want to try something else and instead of being a cunt all your life you give whatever they want to play a fair shake, you learn the rules, make a character, and play in good faith.
>>
>>97432489
What are the stats of a land vehicle?

Why should one instance of advantage entirely cancel out 2,000 debuffs giving disadvantage?

Do you ever want to play a martial?
>>
>>97435479
Yep, those grapes were sour anyway anon. Stay in the hole.
>>
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>>97439491
It may be a hole, but at least he's actually playing games.
>>
It's too video gamey to the point where people say dumb shit like "i use my action surge" instead of "i slash at the troll with my axe"
>>
>>97432489
Because the company that makes it tries to steal other people's work. If you're okay with your hard work being stolen and making money for that company, great.

It's a reason, which is what you asked for.
>>
>>97432489
I don't care what you play. I'm not your mom.

Thank the Lord for that.
>>
>>97432489
I agree, OP. You should stick with D&D 5e. It's the perfect game for you.
>>
>>97432489
>I mean it's a perfect game and easily modifiedable
Perfect is an impossibility, and any game is easily modifiable

>Why should i learn an entirely new system when this stuff just works.
All games work, they just happen to work differently than what you claim is perfect. in your misguided opinion.

>what makes it worthwhile to play another game?
Depends on the games you like playing, which are based on your arguably silly opinion.

>If there any recommendations, feel free to tell me what's a good game.
Your standards are so abysmally low that any game you try would actually be good if you weren't so lazy you never played anything but 5e.
>>
>>97433329
eat shit, fishnigger
>>
>>97434398
lmao nice try, retard but youve been smoked out
>>
>>97435120
Real, you can have fun with your friends taking turns poking a dog turd with a stick and laughing as the retch with disgust.
>>
>>97435275
I don't care for ACKS or any other D&D retroclones. And I'm definitely not even touching a retroclone that's over 1500 pages.
I just remembered that I've seen a post extremely similar to >>97433329 several times already over the course of last few years.
>>
>>97435349
>amusing evidence of the ACKS discord
would LOVE to see this.
and not some reddit account like you tried to pass off here:>>97435515
>>
>>97435515
ACKS shilling is always hilariously blatant and simping in nature
check out this review
https://enragedeggplant.blogspot.com/2025/01/review-acks-imperial-imprint.html
which basically ends with a most laughable entire-shaft-deep-balls-glazing "conclusion"
>In addition, reading it is inspiring – you can see the passion of the author and his competence. I cannot even imagine how difficult of a task writing these books was, but I am sure that the author feels satisfied. The art is great too.

PS
also hilariously the review author admits he doesn't play or run ACKS
it's a system for midwits to put on a coffee-table and simp for to appear intellectual, not actually running the game. That would be a total nightmare of poorly thought-through and overdisigned mechanics that don't really provide anything for the game (RAW).
>>
>>97443358
Please present the evidence you claimed here >>97435515
>>
>>97443358
Care to post one of your character sheets btw?
>>
>>97432489
>"I like chocolate ice cream and only eat those"
>"Strawberry, lemon and mint are also tasty, give them a try"
>>
>>97432489
It's fun learning new systems and experimenting. 5e just feels underwhelming after you play a campaign or two
>something something wide as an ocean deep as a puddle
>>
>Any given thread, any topic
>Actually ACKS slap-fighting
You faggots are unbearable. Both the shills and the morons who engage them
>>
>>97432489
>>97432489
It has a wide variety of issues that have never been corrected.
>There are many d20 games that accomplish what it is doing but better.
>The original claim before release was that 5e was going back more towards the 1e/2e style, but it does not really commit to that. It fulfills neither the build autism of 3.5e or the more open but set class playstyle of those early editions.
>Many options feel like traps or worse versions of other options. It is the illusion of choice presented as an option.
>Some classes are much more favored than others.
>Despite this lack of choice or depth, DMing 5e is awful. It is harder to come up with encounters on the fly for the most part, especially when compared to earlier editions.
>The game does not handle dark fantasy or grittier, more lethal gameplay well.
>Many features that probably should have been in the main rulebooks or some expansion books are spread so far apart in so many different books that it is a pain to figure out what comes form where.
>The popularity of 5e has just made most people writing a setting guide, even for settings or certain game styles where 5e does not work well, just make it for 5e instead of a more fitting system.
>The popularity of it has made convincing other people to try something else difficult.
The artwork and lore flavor of the settings has just gotten more sterile over time. Every single edge or quirk has been filed off to basically make the game the equivalent of a neutered buffy mixed with drama club fantasy.
>>
>>97432489
Because it's a terrible game, as you'd realize if you tried literally any other system.
>>
>>97432489
3.5 exists with a shit ton of supplementals. It can be tweaked, you can backport some of the things you lkke in 5e and it offers massive character customization. It is a good base to build whatevee you want with it.
>>
>>97433513
>5e d20 is literally the shittiest permutation of it, combining bounded accuracy with linear attribute modifiers progression and minute proficiency bonuses could be described as the most retarded implementation of the d20sys ever attempted.
All youre doing is spouting salt and subjective opinion instead of actually explaining why you feel that way.
>>
>>97443604
Attribute modifiers are much more valuable than proficiency bonus up until 9th level, plus the whole bounded accuracy frame makes the whole resolution mechanic dissociated from what it is supposed to emulate, eg: the most remarkable person in the world has only +25% odds in successing over a task compared to the average joe, the difference in cost of a chainmail (AC16) and a Splintmail (AC17) is around x2.5 while the difference of a Splintmail and a Plate armor (AC18) is more than x7.5 while all deviating of a 5% improvement from each other. Ultimately it is required to use convoluted solutions to offset part of that very design choice (eg: skill floors, automatic successes).
>>
>>97443349
Are you actually trying to deny that shill account as being a shill account?
Jesus, I'd heard the ACKShill was a delusional faggot, but you still manage to surprise.
>>
>>97443511
I remember a time when /tg/ talked about ACKS's rules. Someone even posted pages of the system so everyone could see (and make fun of).
https://archive.4plebs.org/tg/thread/96569835/#q96584043

>>97443358
>a total nightmare of poorly thought-through and overdisigned mechanics that don't really provide anything for the game (RAW).
That's basically the gist of the conclusion everyone reached. Just about every rule is the most labor-intensive example of how to handle anything in a game ever devised. It's an astounding failure of a game, and it would actually be a challenge for anyone to find a game that has more convoluted rules.
>>
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>>97432489
>If there any recommendations, feel free to tell me what's a good game.
No. Stay there. Stay in 5e. Stick to what you know. Never grow, never change. You found the perfect system so there's no reason to venture beyond that blessed coast. Stay there. Never leave - in fact, encourage your friends to never leave, too. Let them stay and play with you.

Christ, don't play something else.
>>
>>97432489
Variety and learning new different rulesets is good for you psychologically and maintains mental plasticity into old age. While there is merit to having a clear goal and a game that achieves that, expanding or shifting goals once you've figured that out keeps you from stagnating as a human. Its not hard to keep up, doesn't have to be learning rocket appliances, but reading and practising new things is quite beneficial.
>>
>>97432688
your skin is brown and you can barely speak english
>>
>>97444277
I read books to keep my mind engaged. Games are entertainment
>>
>>97443441
>you claimed
>you
you might be a wee bit 'tarded anon
>>97443445
Oh never mind
it's one of the discord-shill-parade
>>
>>97445042
>it's one of the discord-shill-parade
>Please entertain my delusions or else I might cry
No amount of screaming about how you're being gangstalked by gay niggers from outer space is going to make it true.
>>
>>97443586
/thread
Anything you can do with 5e you can do with 3.5e. It's almost like a superset in a way.
>>
>>97443349
Het faggot, you said you had "amusing evidence of the ACKS discord.

When asked for this evidence, you posted some random reddit link.

Now, do you actually have any "amusing evidence of the ACKS discord" or are you just a desperate liar like always?
>>
>>97445042
>too stupid to follow a reply chain on 4chan

Post this supposed amusing discord evidence, we're all waiting.
>>
>>97444294
Variety of sources is important too anon. If you keep your entertainment mindless you will quickly become so.
>>
>>97445946
ACKS is just D&D 3.5 for racists butthurt by no longer being allowed to murder orc babies. I wish I was making that up. It's not even a bad system, if you wanted an excessively rules-heavy retroclone, but the community consists of 100% pure concentrated butthurt.
>>
>>97432489
you shouldn't. please stay on the wotc plantation and never branch out to better games. 5etards don't belong in the rest of the hobby space. stay in your play pen.
>>
>>97445976
>tripfag
>taking their post seriuously
Forget one, ill pick none. Kill yourself ASAP, namefag
>>
>>97445976
another to add to the filter list
>>
>/x/obsessed tripfag who's only been on the site 50 days and has eight (8) posts on /tg/
>expecting to not get shit on

So did mommy hug you too much or not enough, loserfaggot?
>>
>>97445946
meant for: >>97445302


>fishfag makes claims of "evidence"
>ask to see such evidence
>he posts an irrelevant reddit link
>ask him to post the evidence he claimed existed
>fishfag panics and calls us delusional, will claim he doesnt need to show thia smoking gun evidence (because it exists only in his mind)
>>
>>97432489
Because you should play ACKS.
>>
>>97446069
Uh oh, now that you have said that somebody is going to enter the thread and start shitting his pants, making a bunch of wild claims, and when you ask for evidence of the claims, he will call you delusional
>>
>>97445946
It was amusing evidence of the ACKS guys shilling and brigading. There's no need to provide evidence of an ACKS discord; the ACKS guy's advertise it in desperation because there's only like a thousand people who play the game world wide. Did you think ACKS having a discord was supposed to be some amazing secret?

Also, you're talking to more than one person. How do you not understand how 4chan works.
>>
>>97446511
Because you are a deranged, ESL, brown schizo.
>>
>Has retreated from "There are gay ops run on the secrete ACKSlluminati discord" to "ACKS has a discord, QED"
Lol, get fucked.
>>
>>97446409
The only guy shitting his pants is the ACKShill, famous for telling a boring story about his players selling fish and then eventually having the funniest meltdown over people calling it boring.

When people first called that story boring, he had a wild tantrum, kind of like the one you're having right now, and that's when the ACKShill began calling everyone "fishfag." He continued doing that in later threads to anyone who criticized ACKS, and eventually even extending that to anyone who disagreed with him in any way.

When ACKS launched a more recent kickstarter, ACKShill actually went around the board, trying to promote the game. He posted in the /5eg/ and got swiftly told to fuck off and his posts were deleted, and then tried in the /3eg/, where the residents there instead began to mock the shit out of him and his game. Eventually, it got so bad, that the ACKShill posted perhaps that aforementioned funniest meltdown.
https://archive.4plebs.org/tg/thread/96434718/#96583816
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>>97443358
The fuck are you talking about, did you even look at this blog before posting that link?
Just taking a casual look at posts labelled with ACKS, I count about 12 blog posts in which he converts ACKS mechanics to GURPS (his main game), because he seems to think they're actually better. I think the posts in which he actually reports on playtesting his synthesised rules are not even labelled as ACKS.
This has nothing to do with shilling, this guy just genuinely likes the game, while you're either a genuine retard or disingenuous, probably both.
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>>97446587
oh boy, good one
there are at least 3 acks discorders who are /tg/ regulars
naturally all of them shilling acks like the twink little simps they are
but THE ackshill is truly one and only

I actually don't who he is, I have it narrowed down to two most likely acks discord server users, who have quite a similar derangement yes, no one likes them on the server as well
>>
>>97445946
nervous?
Good.

Nah, I'm saving it for something more meaningful
you can find screenshots in some other anon posted a while back by searching 'acks discord.png' by filename
>>
>>97432489
You have a IQ above room temperature
>d20 system. literally the perfect mechanics
For basic attacks sure.
>want to do scifi? change the melee weapons to lightsabers etc.
Room temperature IQ take
>want do do horror? curse of stradh is already there. just copy the vibes
>the vibes
>vibes
NGMI
>like 5e is insanely hombrewable
About as much as any other ttrpg
>and easy to play
Yet incredibly shallow
>>
>>97446950
lmao you wont post shit just like how you dont have a real character sheet, fishfag.

>Nah, I'm saving it for something more meaningful
you behave like a woman
>>
>Toast mad at people who like bagels.
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>>97446935
>I actually don't who he is, I have it narrowed down to two most likely acks discord server users, who have quite a similar derangement yes, no one likes them on the server as well
Have either of them ever mentioned that Aztec thing he did? If so surely that's them.
I doubt he could resist crowing about it on the official discord, right?
>>
>>97446950
>afraid to get reported for doxing so hes too scared to post
kek

>you can find screenshots in some other anon posted a while back by searching 'acks discord.png' by filename
one image, and of two people making fun of fishfag (you).
This is your evidence of what, exactly?
>>
>Fishfag is running gayops in the ACKS server
Every accusation is a confession.
By his own admission.
>>
>>97446511
>It was amusing evidence of the ACKS guys shilling and brigading
so please, post it. it exists, so that should be easy, right?
>>
>>97447252
>>97446935
couldnt imagine being this obsessed over a game you claim is so boring and bad.
at least you have something to live for!
>>
>>97446935
Why are you so mad?
>>
>>97446950
>you can find screenshots in some other anon posted a while back by searching 'acks discord.png'
its just two people making fun of you tho? what the fuck is this "evidence" of?
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>>97447283
Neither of those two anons, but I think it's less being obsessed with a game, and more of just disliking shills promoting a bad-to-mediocre product.
It's part of 4chan's natural defense system to be wary of people posting with ulterior motives, and even just this thread alone is enough to show there's definitely something weird about the ACK person.
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>>97447348
You do realize he does it himself, right?

Just like Barneyfag, he realized that the best way to draw attention is to start pointless threads then respond with an "ACKS does it" or something, then responds with accusations of shilling. This kind of activity keeps the thread on the front page, which thus makes it more likely for other anons to interact with it, which in turn feeds him the one thing he wants, which is attention.
>>
>>97447348
what do you think the word "shill" means?
>Just like Barneyfag
are you implying lee is a pony poster???
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>>97447375
Yes. The latest is him posting pictures of Pepes where one of the pixels is a QR code that links to a picture of pony, and then he starts spamming his usual inanity.
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>>97447283
I mean, Funny thing about that.
I'm the one he's talking about.
And while I hate to ruin his cork board? I'm not even in the ACKS discord.
Shit I've not even been in this thread. I've been over here >>97446652 talking to some guy about Mork Borg for the past 2 hours.
I'm just curious to hear my own personal Citizen Chauvelin throwing a hissy over how he can't catch that damned and blasted Pimpernel and to see who he thinks I am in the process.
He can call me boring all he likes, Fishfag is an endless source of entertainment when screeching bullshit conspiracy theories and projecting about how he's the only sincere person on the board.
Admittedly I'd rather he gets help before he hunts me down and tries to kill me, but that's not going to happen since he's clearly suffering from some kind of persecutory delusional disorder. So, hey-ho, what can you do right?
I'm out before he can have a conspiracy-tantrum, later lads.
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>>97447375
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>>97447403
>Citizen Chauvelin
WOW what a fucking reference. 10/10
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>>97447348
>something weird about the ACK person
well yeah im creppy and have autism, this is 4chan for fucks sakes
>ACKS bad!!
so fucking ignore it, add it to your filter list
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>>97447407
ah, see, im not an "accomplice". I havent even bought the books, I play with pirated PDFs. I just like the system, and unlike fishfag who cannot actually discuss 2eADnD, I have a lot to say on the subject of ACKS.
>>97447368
>Just like Barneyfag
are you implying lee is a pony poster???
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>>97445976
>ACKS is just D&D 3.5
It is? Paint me interested.
How are the prestige classes?
Is the Ordained Champion in? I love that thing.
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>>97447428
>It is?
not even close
>prestige classes
dont exist
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>>97447425
If you're not a shill, you're not who's being complained about.
Though, most evidence is pointing you towards being a shill who says the first thing a shill would say when accused of being a shill.
>>
It's locked in to being a fantasy game, confined by the class/level system where you unlock abilities at certain levels. It's also combat oriented so playing say a group of traveling merchants or a less combat oriented campaign like a horror or mystery would not run well because of it.

It's also not modular by which i mean you can add elements to make it the way you want to like giant robots makes it hard to make the campaign you really want with the elements you want to add to it. After a while a lot of the campaigns and characters start going pretty much the same way.
>>
>>97447516
Bummer.
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>>97447529
And i'm not even counting the awful alignment system and how it's both so extremely rigid when it comes to roleplaying and boxes your character in while being so annoyingly vague when it comes to deciding where the character you want to play falls on that alignment before they get boxed into how they play or how oversimplistic it makes characters to make them fall into a alignment.
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>>97447529
I think you're undervaluing how adaptable it is. Really, how adaptable all RPGs are.
The core of 5e is pretty solid, and even if you trimmed down all the rules to just two pages, that's a whole page more than some entire systems.
Even just everyone playing one class and one race at one level provides a lot of options for customization, and the funny thing about games with less combat is that they generally require less rules. The major purpose of rules after all is to settle disputes, and combat (followed by magic thanks to having no real-world reference to use as a standard) is where people tend to prefer a lot of rules. If you instead want to focus on investigative horror or trade or spitting matches, you really don't need much more than what 5e provides with its ability scores/skill system.
While it's always good to try out new systems, especially systems specifically built for the type of game you have in mind, it's not a guarantee that the system will be all that good or that the designers actually captured the feel of the genre they were hoping to emulate. If someone is genuinely comfortable with a system, 5e or otherwise, I think it's fair to let them try their hand at adapting the system to what kind of game they have in mind.
OP might be trolling a bit (or a lot by calling it perfect), but he's trolling from a position of being technically correct about it being modifiable, which is why it's apparently such infuriating bait.
>>
>>97447643
Except it's not as adaptable as other systems that can do it better. Some are just more adaptable than others. It can be modified but the degree to which it can be modified to do something well is debatable. Again the skills are tied to a lot of other factors that determine what skills you get. It would need other rules governing that type of gameplay for which you would need a basic rules set that covers a lot of other stuff besides being combat so no i don't buy that it would require less rules or less pages to do so. Class based character creation also matters in these games because the system is designed that way like for example in a mystery or horror story a lot of good a fighter is going to do and not everyone will have a lot more points to spend on their investigative abilities which means you might end up with one ace detective and a bunch of PCs they have to babysit, even if they all play using the same class. D&D is outdated while it handles well D&D well there are other systems more modular that can handle something as simplistic as a D&D dungeon crawl fantasy campaign while also being able to add elements or do other campaign styles even within the fantasy genre.

The same argument can be made for D&D that it doesn't run anything else well by the same coin that sticking to D&D and trying to proclaim how modifiable and flexible D&D is that it can handle anything and capture the feel for those other genres or campaigns is having blinders on, yourself. D&D is not as complex as it seems, there are plenty of other fantasy stories that have more depth and complexity than a D&D campaign and other fantasy tabletop stories that can be run with more depth than a D&D campaign. I hardly think D&D when it comes to it's "feel" is the Faulkner or Frost of tabletop games.
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>>97447643
The problem is, the thing that is "adaptable" about 5e isn't the system as a whole, it's a task resolution. If you wanted to take the stats, the attributes, the skills and the concept of proficiency and build and entirely new system around it, you could, but that wouldn't really be adapting the system as much as building an entirely new system. You could just rename the spells so they are more sci-fi and call goblins "young xenomorphs," but that isn't really adapting the system either thats just throwing a thin coat of genre paint on the fucker. You're still playing a heroic action fantasy game, it's just a heroic action fantasy game with sci-fi drapes instead of fantasy drapes. That's like the opposite of adaptable.
>>
>>97447643
>>97447765
>>97447791
All of those things like how well a game system does a particular thing well depend on the base system and rules, the foundation on which you are going to build either your two story bungalow or your office building that touches the sky made of metal, concrete and glass.
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>>97447765
>It can be modified but the degree to which it can be modified to do something well is debatable
You mean subjective and personal. At that point, you might as well just agree to let people try experimenting with what they feel confident in doing instead of saying things like "It's locked in to being a fantasy game etc."
>you would need a basic rules set
Which it has. In fact, it has much more than a "basic" rules set for things beyond combat. Collected together, you'll find them to be larger than many entire systems.
>or example in a mystery or horror story a lot of good a fighter is going to do
5e is not like previous editions. The skills and abilities are much more widely distributed and easily obtainable, and its backgrounds are not unlike investigator professions. And, anyone who's played mystery/horror games knows that even with the expectation that combat is undesirable, people still tend to try to be as good and it as they can be.

>The same argument can be made for D&D that it doesn't run anything else well by the same coin that sticking to D&D and trying to proclaim how modifiable and flexible D&D is that it can handle anything and capture the feel for those other genres or campaigns is having blinders on, yourself.
That's not quite how it works.
The argument that D&D doesn't run anything else well because some people don't know how to do it is just ignoring the people who do understand how adaptable RPGs are. It's not a different side of the coin, it's just making a false statement and then arguing that since the matter regards something subjective the false statement is still valid.
Saying "It can't be done" is the false statement. Saying "I can say it can't be done because I can't do it" is not as equally valid as the statement "I say it can be done because I can do it", because the latter doesn't care that you can't do it.
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>>97447791
>but that wouldn't really be adapting the system as much as building an entirely new system.
No.
Let me ask you this.
If a group independently decides they're all playing rogues, is that still D&D?
If the game is a series of one shot adventures, where experience and levels essentially don't matter, is that still D&D?
If the group focuses on their stealth and skills to avoid every instance of combat, is that still D&D?
If the setting is so low on magic the players don't encounter any, is that still D&D?
If all this occurs simultaneously, is that still D&D?
The answer, since I don't think you'll do yourself any favors arguing otherwise, is yes.
D&D is a big game. You could strip it down to a single class, a single race, a single level, and there's still more than enough options to create a literally infinite amount of characters. Beyond just refluffing magic as something else, you could strip out all magic and it's still a gigantic game. We haven't started yet on the process of building anything, let alone an entire new system; we're still in the process of just trimming the first system down.
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>>97447528
retard i openly endorse the game, because i like it. Do you actually play anything at all, fishfag?
>>
>>97447529
>>97447617
dafuq are you rambling about?
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>>97447872
>You mean subjective and personal. At that point, you might as well just agree to let people try experimenting with what they feel confident in doing instead of saying things like "It's locked in to being a fantasy game etc."
Not subjective as in there is no degree to which it can do it well. You're confusing having no degree to which it does it well to a sliding scale. It is locked to being a combat oriented, fantasy dungeon crawl. Even homebrewing it doesn't take away from it being primarily a fantasy game. Stop trying to argue semantics and move goalposts.

>That's not quite how it works.
The argument that D&D doesn't run anything else well because some people don't know how to do it is just ignoring the people who do understand how adaptable RPGs are. It's not a different side of the coin, it's just making a false statement and then arguing that since the matter regards something subjective the false statement is still valid.
Saying "It can't be done" is the false statement. Saying "I can say it can't be done because I can't do it" is not as equally valid as the statement "I say it can be done because I can do it", because the latter doesn't care that you can't do it.

Just because it is a RPG and just because you can homebrew some stuff doesn't mean some systems can be modified to do everything well. D&D system is awfully rigid compared to some other systems. It's a sliding scale. Even the most ardent D&D fanboy will concede this. Again you're trying to shift blame away from the flaws of the game system to the other people trying to explain the flaws of the game system and it's problems.

>5e is not like previous editions. The skills and abilities are much more widely distributed and easily obtainable, and its backgrounds are not unlike investigator professions. And, anyone who's played mystery/horror games knows that even with the expectation that combat is undesirable, people still tend to try to be as good and it as they can be.
>>
>>97447872
>>97448020
You're trying to argue the skill system to act like it's somehow separate from the basic underlying mechanics and rules system and the mechanical and flaws of the same system to make it as if it can handle doing those things. Instead of being part of the same flawed outdated, god awful design system that everyone else on here is pointing out it doesn't work and why it doesn't but you refuse to come to grips with it and keep trying to act like it's somehow perfect while also saying other systems can't but somehow D&D can? Even i argue that it is in degress to which some systems do it better than others conceding that not every system is perfect or does everything perfectly and some systems on a sliding scale are just much more rigid like D&D's system is to other RPGs.
>>97447971
The flaws of D&Ds game design and system.
>>
>>97448020
>D&D system is awfully rigid compared to some other systems.
Not at all, especially when you realize that the more "flexible" systems really just demand far more from the GM and essentially require them to piece together a system before they can even play. When the question of how much work is involved in getting a game the way you want it to be, adapting a system is often far easier than having to essentially build one.
>people trying to explain the flaws of the game system and it's problems.
You are not explaining the flaws of the game system, and frankly, I don't need you to try. Judging by your general ignorance about the system (and RPGs in general), I'm more than confident I know it's flaws far better than you do and have no need or even desire to hear what you think they are if you think "awfully rigid" is a valid criticism for a system that's so endlessly adapted and homebrewed.
I'm sorry if that's coming off as rude, but you're the one who acting as if I'm dismissing your beneficent attempts at educating the populace when you're really just trying to act as if your personal limitations extend far beyond yourself. Do yourself a favor, and educate yourself first.
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>>97448056
You're just rambling. Borderline ranting, and two clicks below raving.
>>
>>97432489
Why is the dragon's face so crooked? At first I thought it was the retarded nonsence lighting, but no. If you compare the dragons eyes to snout, to the rest of it's skull, it's clearly crooked.
The rest of the image after looking at the larger version is a mess too. I hate what they did with the chromatic dragon's artwork redesign. Looks like some generic junk commissioned off of artstation instead of something classic or iconic.
>>
>>97448082
The more flexible systems require more work and demand more from the GM naturally to create the type of campaign the GM wants to create because of the nature of the flexibility. Those flexible systems have the groundwork done rather than have to try and cobble together and patch together from rules or create new rules to do what you want to get done to whatever sliding scale of success that may be. How is that a bad thing?

>You are not explaining the flaws of the game system, and frankly, I don't need you to try. Judging by your general ignorance about the system (and RPGs in general), I'm more than confident I know it's flaws far better than you do and have no need or even desire to hear what you think they are if you think "awfully rigid" is a valid criticism for a system that's so endlessly adapted and homebrewed.
I'm sorry if that's coming off as rude, but you're the one who acting as if I'm dismissing your beneficent attempts at educating the populace when you're really just trying to act as if your personal limitations extend far beyond yourself. Do yourself a favor, and educate yourself first.

Stop being dismissive said the person being dismissive. Pot meet kettle. Yes i have i have pointed out a number of flaws, yes the game design being rigid is one of them, the fact you have to homebrew and adapt things to it is no excuse for the flaws in the game design and the flaws in the game system. In fact it speaks to why it needs to even be adapted and homebrewed to begin with. Even if you don't want to hear it doesn't make it less true. Writing someone off as just being "ignorant" or that you know it's flaws and you don't need anyone to explain how flawed your favorite game system is and somehow is superior to every other system out there and acting like a child putting their finger in their ears doesn't make it less so or make the flaws go away. You're moving goalposts again to what you define as "valid criticism of your favorite game system.
>>
>>97448082
>>97448184
Also i'm not the only one pointing out the flaws of D&D several else here are as well so let's not pretend that it's my personal failings as you like to try and shift the blame on my personal lack of ability and away from the flaws of D&D and the system it uses.

>I'm more than confident I know it's flaws far better than you do and have no need or even desire to hear what you think they are if you think "awfully rigid" is a valid criticism for a system that's so endlessly adapted and homebrewed. I'm sorry if that's coming off as rude, but you're the one who acting as if I'm dismissing your beneficent attempts at educating the populace

Because that is exactly what you are doing while pretending not to dismissing others while accusing them of being dismissive and that nothing they say is worth you listening to.
>>
>>97447934
I don't really get your point. Okay, so you play a game of all rogues. The minute to minute tactics are going to change, but it's still going to be a game about getting into fights with fantasy monsters. Because that's what the game is. It doesn't matter if it's "all rogues" or "refluffed for sci-fi" or whatever, it has a specific kind of gameplay loop built into it. Again, you aren't adapting, your changing the faceplate on your Xbox 360. It's still the same hardware inside. Unless you boil it down to very, very basic parts, and what's even the point at that level?
>>
It's designed for a particular style of game. And if you enjoy that, then there's no issue.
But since you're playing DnD at least play the best version of it --and play the original game. welcome to >>97428414
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>>97447368
this sounds plausible
>>
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>>97447304
Are you the guy from the discord screenshot in the archive mentioned here >>97446950 ?
What's your take on this?
4 posts above yours all in like 10 minutes or so do seem to imply you are coordinating at least in some way
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>>97432489
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>>97447425
that's just called doing it for free
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>>97449879
Yes I openly and freely post about how I endorse the game and why, and they do it for free because it's a game that I enjoy playing. Holy fuck you retards are stupid.
>>
Still waiting on all of this supposed amusing discord raid evidence.

Crazy how he will make these claims and then when you ask for evidence he will just tell you that you're delusional
>>
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>>97450404
it's like a 10 second google "reddit acks banned"
it does seem it was only banned on these two subreddits though, acks has an entire subreddit of its own
>>
>>97432688
That's how it is for me. I had some fun with D&D but I detested some of the players it would attract.
>8int wizard who contributes nothing except being quirky
>People telling you not to suggest any form of planning mid-combat at all because it's "metagaming"
>"Theatre of the mind" with a grid based RPG
>Overall just making it LARP with the occasional dice roll
>GMs that run purely by vibe and change rules constantly
>etc etc

Picking any other system acts as a filter, particularly ones perceived as "too crunchy", even if that's not even remotely true.
>>
>>97450713
>posts from reddit
Perhaps you should go back there?
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>>97450404
>clear evidence of shilling activity
>imagines he can just pretend it wasn't posted
Jesus fucking christ you're a retard.
>>
>>97447872
No, D&D is awful at going out of genre.
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>>97451031
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>>97451050
For everyone. d20 Modern was shit. Star Wars d20 was shit. Every product that's 5E with a coat of paint is inherently bad because bounded accuracy is not generic.
>>
>>97447643
You have no idea what kind of effort goes into making good homebrew and it shows. It is way more effort than picking which rules apply to your campaign in a game like GURPS.
>>
>>97451097
>i suck at something, and I think that means you must suck at it too
I always like it when someone reveals something they didn't intend to.
>>
>>97451180
Mistaking your lack of effort with being good at things doesn't make you actually good at them.
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>>97451401
You're gonna have to try again if you're planning on making any sense.
>>
>>97450713
>But sir, but sir, a Reddit Janny who is also a Tranny said-
And you believe them because you're also a Tranny Redditor who lusts after the thimbleful of power that would come with being a Janny. What of it?
>>
>>97451543
I'm saying you're shit at designing homebrew and too shit to understand why you're shit.
>>
>>97451401
You both are making skill issue / user issue arguments
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>>97451097
You're making the argument that not having the rules and having to homebrew it in somehow makes the system you like better because you have to make the same effort or even more to even homebrew those to add them to your system rather than have a solid base set of rules you can build your brick bungalow or use to put your glass and steel high rise on as you choose to, because you get to have the option to. That being modular and having any set of rules that allow players to not have to homebrew and be able to customize their campaign to do what they want is somehow negative or that any amount of effort put into making a campaign that suits the GM and the players is somehow a negative thing because it requires effort on the part of the GM to do so.
>>
OP here, we tried running a different game for last sunday and I picked up dungeon crawl classics. our expectations were low at the start. Ran a funnel and then after that we extended the session when the players got to level 1. all of my players asked to put the current dnd campaign on hold and continue with this. It was real crazy shit.
>>
>>97454943
>OP who on Saturday was suggesting that nobody ought to play another game than 5e (their favourite game) went the next day to play DCC despite his late night Post supporting 5e and has now done a complete 180.
>>
We are using the quick start rules
>>
>>97432489
current state of the game is shit, but 5e in itself is not a bad system, just needs to be polished. it heavyly rely on homebrew/community stuff to have good and more content but also that's it main strenght. there's so many players and so much content about it, so many groups available and willing to teach each other how to play, one can learn to play by social osmosis, but it's not even near to being one of the easiest games and it's also one of the most expensive if you want to DM and have an experience above "whiteboard marker on a grided plastic sheet and paper minis"
>>
>>97455210

We are trying dcc. Let see how it goes down the line
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>>97455221
Or you could just use 5e?
>>
>>97450861
>>97451547
>didn't be like that, where proofs?
>no those proofs, doesn't proofs anything
>ok there are proofs it be was happening, but it's not us, it's a falseflag to discredit us
>ok there are proofs that be us, but they deserved it so we right you wrong
are you professional russian bots or something?
it's the exact same playbook and you tried the same thing when posting AI generated "game reports" some time ago
source https://archive.4plebs.org/tg/thread/96615790/#q96616505
>>
>>97450713
Lmao schizophrenic ramblings from a Reddit janny is not this "amusing ACKS discord raid evidence" that you are claiming.

This should be really easy since you said the evidence exists, so why can you not post it?
>>
>>97451012
>clear evidence of shilling activity
Maybe I missed it, where exactly is this clear evidence? If you could link me to the post it's under I would really appreciate that.

Until I see this clear evidence I'm not buying it.
>>
>>97457779
Bro the explicit claim was "amusing ACKS discord raid evidence"

Please, since you have made this claim so many times, what actual evidence do you have of this that isn't just a screenshot of some random discord user, or conjectural hearsay from random Reddit janitors?

Do you have any actual proof or evidence of anything, or is this just you panicking as you realize that your claim is unfounded?
>>
it's fine, my only gripe is that too many races have darkvision, and that the selection of backgrounds is super limited



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