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Vicissitude Stare Edition

>Previous
>>97758959
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ
>General Creation Kit
https://mega.nz/#F!FWJgBTbb!f7d5rARWHYzuI8-8aI-Bxw
>Ideas: BJ Zanzibar's WoD
http://167.99.155.149/
>Anders Mage Page
http://mage.gearsonline.net/anders/
>White Wolf Wiki:
https://whitewolf.fandom.com/wiki/Main_Page

>Thread Question
What was the most inhuman thing youve come across in your chronicles?
>>
Dark Ages bros do you exist?
>>
>>97788506
It doesn't seem like they "know" about the Camarilla and more like there are hints of it. Even in the case of them knowing, it could just be something a Vampire brought up while it was being interrogated or pleading for mercy. There are reasons for something like that being known, though perhaps it shouldn't ever be known to the degree a vampire would unless the Hunter is a former ghoul
>>
>>97788533
>crossthreading an argument
kys
>>
>>>97788144
That's what I was trying to say yeah, I may have misphrased it. I'm not hugely familiar with HtR but the Hunters there are fighting monsters because they're compelled to by a semi-righteous cause, right? It's not like Ashwood Abbey where they hunt/flay/fuck monsters because they enjoy it. An Abbey Hunter could do Manhunt levels of sadism without an issue (in universe at least, good luck getting that shit marketed for vidya). I don't think regular Hunters (in either gameline, Vigil or Reckoning) will be torturing, scalping etc.
>>
>>97788324
NWO and It X could have good vidya
>Iteration X: Doom clone - go around blasting reality deviants of all kinds using your fancy gadgets. Levels with sleepers limit your gear and abilities but still let you go on a rampage (think Terminator police station scene)
>NWO: Play the role of a White Suit investigating a suspected union defector. Detective game with occasionall magical combat segments.
I'm not sure how you'd go about making a Progenitor or Syndicate game. Build your own biological monstrosity? Papers Please but you're assigning funding to different union project while ocasioanlly sending out an enforcer hit team to take out someone threatening the bottom line? Voide Engineers would probably be Stellaris but in the Umbra.
>>
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>>97788553
>his extension doesn't have crossthread notifications if you have the first on watch
ngmi
>>97788565
Honestly I think it's good that these WoD videogame properties are off to a bit of a rickety start. It keeps the big publisher filth from coming in and ruining the whole thing. Sure everybody knows VtM Bloodlines but nobody remembers VtM Redemption. Hell, Christof even got an appearance in Beckett's Jyhad Diary. A lot of the newer text adventure titles have been very good, despite being extremely niche. Slow and steady with some hiccups along the way is fine.
>>
Speaking of doomclones, personally I think WtA would make an awesome boomershooter with all the rip and tear it has in it. The lore is very conductive to a game like that. Just imagine running around as a Garou in Crinos eviscerating shit with your claws and an arsenal of guns plus gifts to play with. Fighting pentex soldiers, fomori, banes in the umbra, spirals, maybe a few enemies from other wod splats as a treat. Also the AS-155 HAS to be the BFG equivalent of the game. It would be too perfect to melt everything by firing 25 bullets per second.
>>
>>97788666
>Also the AS-115 HAS to be the BFG equivalent of the game. It would be too perfect to melt everything by firing 25 bullets per second.
I'd handle it by freezing time as soon as you fire it, and only unfreeze time after you've fired twenty-four more times. After the unfreezing, all twenty-five shots are fired instantaneously and simultaneously and the recoil leaves you staring at the sky or flat on your ass.
>>
>>97788666
That's a better concept than Earthblood was. I wanted to like Earthblood so much but it's just unlovable.
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>>97788489
They all fled /tg/ to play Princes of Darkness. There's trannies on the dev team but they get a pass because they don't whitewash the lore and often reject Nu-Lore.
>>
>>97788480
>TQ

The cheap answer would be any fight with mindless zombies, or a spirit, or something else that is definitionally "inhuman".

But for a character that actually had free will and was at one point at least human, there was this Predator King from the last HtV game I was in. He took "honor nothing of human make" so seriously he wore no clothes and every single tool he had was created by himself. He had zero honor or scruples, he did not prefer to fight hand to hand, in fact he preferred to fight with a handmade bow and arrow. He'd bushwhack people and eat their flesh. Even his fellow Pure thought he was a weirdo, and he forewent a pack because he saw relying on others at any level to be weakness.
>>
>>97788523
The Second Inquisition book does say that anarchs, caitiff, and thinbloods are more likely to cooperate with hunters. Ghouls are also an excellent source of information for them. Theyre usually sought out most of the time because they possess a lot of information simply by being unimportant enough to a lot of vampires to even consider their presence.
>>
>>97788480
>When a Tremere says anything that you gotta hit them with that Vicissitude Stare
>>
>>97788797
I unironically had fun with Earthblood. It was a dumb 6/10 ultraviolent fest. Yes, it was completely wasted potential but if you go in with no expectations you get a sort of retro action game. It felt very 2000s.
>>
>>97788908
Now he sounds like a fun villain.
>>
Question: one of my players want to pick the Ahimsa flaw in WTA. What does that fully imply? Is it just Vegan but you’re also not killing animals? Which let’s be honest, most vegan are already doing. It’s a flaw that he picked with the merit Beast Affinity level 3 to express his closeness with nature.

I heard somewhere that it’s a flaw that is considered among the extremes for Children of Gaia. That’s why I thought that it would also include humans and potentially other wyrm free supernaturals. But it isn’t explicitly written, and even then Garous would usually hunt regular animals only to feed themselves or during a rite. And they’re doing it with respect. Even if many products in grocery stores are on some level tainted, they can still find stuff to eat there. I fail to see how something described as “the step above veganism” is actually a flaw here if it doesn’t include humans.
>>
>>97789067
>What does that fully imply?
Maybe it's just me, but that merit does remind me of Jain monks sweeping the ground before them so they don't accidently kill some bug.
>>
>>97789067
I've not heard of that flaw, but I'm quite sure that it should include humans, if you consider humans to be a form of animal.

Like >>97789128 said, Ahimsa is a Jain thing and involves absolute non-violence towards all living beings. If this flaw is a reference to that, it probably means all living beings, including humans.
>>
>>97789046
That game had a lot of fun villains. Our Predator King was only around for a couple of sessions, but made for an excellent hunt. Especially when he fought so contrary to how hunters expect a werewolf to fight. Dropping a single wolf when you have silver bullets, or in our case musket balls, isn't that hard. It is when he's constantly moving and taking pot shots at you from the treeline in near-man so he gets Defense Against Firearms AND we're taking the Lunacy -2 dice penalty.

Definitely the stand out moment was when we found the site of a professional hunting camp that he massacred (the one survivor being a friend of one of the PCs is what got us on the hunt in the first place), only we couldn't see any sign at first. The entire area was overgrown, far too much for a place that had been cleared as a long-term camp only a week ago. Then one of us spotted a piece of jewelry. See our Werewolf had a gift that allowed him to rapidly overgrow an area, and compost any organic matter on the ground. He ate the fur hunters and then had the earth swallow up their bones, only leaving metal, such as a single gold tooth filling, without the tooth.

When we finally got him cornered we managed to bring him down with a volley, but boy was it a harrowing hunt.
>>
>>97788974
In fairness to the devs of Deathwish, that symbol next to "Hecata" is Ravnos' sigil. They've got some of their information mixed up.
>>
>>97789218
Question always is, is it on purpose or a legit mistake
>>
>>97789276
Probably on purpose, at least on the devs' part, especially since the other two organizations on that piece of paper are either inaccurately identified or incomplete. Both clans are more obscure groups wheel and deal under the table and lick the balls of whatever sect they need to. Ravnos have barely any clan structure and the Hecata are a clusterfuck of subfactions that are almost impossible to differentiate from the outside.
>>
When using a real life city as the basis for a chronicle, is it sensible or tasteless to associate real life locations with thematically appropriate factions?

For example, claiming that a predominantly Irish neighbourhood is Fianna turf, or that a mental institute is run by the Malkavian primogen, or that an old cemetery serves as a hub for the local Euthanatoi, all real locations.
>>
>>97788480
Man the Salubri sure are spooky looking.
Maybe the Tremere have a point.
>>
>>97789450
The opposite imo, I love running games in my local setting and so do my players
>>
>>97789450
>is it sensible or tasteless to associate real life locations with thematically appropriate factions?
>or that a mental institute is run by the Malkavian primogen, or that an old cemetery serves as a hub for the local Euthanatoi
It's not that uncommon for vampires to be on-the-nose. The LA Tremere Chantry ended up in the fucking Magic Castle under Strauss in LA By Night.
>claiming that a predominantly Irish neighbourhood is Fianna turf
The assholes that wrote the new edition of WTA would screech about it probably, but Werewolves have always been rather stubbornly attached to their traditional ethnic roots.
>>
>>97789450
I think there is a little bit of expectations and stereotypes built into the setting, but you just gotta be careful with it. I would expect Fianna presence in the Irish Neighborhood, but none of them should be the most stereotypical irish person possible.
>>
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>>97789483
>The LA Tremere Chantry ended up in the fucking Magic Castle under Strauss
>>
>>97789568
It made a bit more sense than some of the other things they did with him, especially since the guy is practically devoid of a sense of humor. I liked Strauss showing up in the story, but there were some things I didn't quite like about his portrayal. Eva, the local House Carna feminist witch, has a serious hate boner for him because he's a Pyramid hardliner which is weird because he was very liberal in his treatment of the Fledgling in VtMB. I let it go because the fall of Vienna probably made survival a challenge for what is effectively a backwater Chantry.
>>
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>core book of mage revised doesnt include stat blocks for technocrats baddies even though second edition did
for what purpose?
>>
>>97789563
Unless you REALLY don't give a shit about the faction, the NPCs shouldn't be completely one note.
>>
>>97789603
The editor was too busy shooting heroin to do its job.
>>
>>97788658
>Honestly I think it's good that these WoD videogame properties are off to a bit of a rickety start
That rickety start might be all that we'll get. Bloodlines 2 was poorly received and made a lot less money than they have hoped for. Earthblood is a 'literally what?' tier game. You have that wraith VR game but
>VR
Yeah, not a lot of people will see that one. I'm assuming that the new hunter game was something they planned ahead in hopes of bloodlines garnering more attention and drawing people in. WoD vida has a lot of potential and it's a shame we'll never see it realized. We're stuck with indies and visual novels (not vidya btw) or we get wannabe ubislop playing fast and loose with the setting.
>>
>>97789483
>LA Tremere Chantry ended up in the fucking Magic Castle
Shameful.
Disrespectful.
Man, the stereotype.
No, just no.
>>
>>97789603
>technocrats baddies
By that point, Techies had proven to be more popular than the Traditions, so there was no point in statting Techie antagonists.
>>
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>>97789665
Didn't include stats for the wizards either even though second edition also included them as well. fucking braindead.
>>
>>97789626
>WoD vida has a lot of potential and it's a shame we'll never see it realized.
It's never gonna happen under Paradox and WoD5.
>>
>>97789720
realized after I posted that reads a little unclear.

What I mean is that it COULD be realized with a different IP holder and a rolling back of all the WoD5 enshittification.
>>
>>97789626
>That rickety start might be all that we'll get.
Maybe, but Paradox would have to be fools not to see a workable long term game plan. Princes of Darkness has sold many a copy of Crusader Kings 3. Bloodlines 2 was not awful, and the work that was put into it could be used to make more games set in the IP.
>>
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>>97789665
>By that point, Techies had proven to be more popular than the Traditions
It feels good to be bad.
>>
>>97789627
What do you expect from V5 shit?
>>
>>97789837
Just another case of White Wolf being out of touch with their own audience, even in the 90s and 00s. Who could have guessed that cyborgs, space marines and men in black are cooler than wiccan wine aunts and indigenous drug addicts?
>>
>>97789128
>>97789153
Talked to the player about it. He said that he won’t take any flaw after all. Part of me wants to talk to him about flaws like Enemy since it’s basically free points, but as a ST I also don’t want to influence my players with cheese.
>>
>>97789164
Was this a Dark Ages HtV game or something? Sounds interesting, I've only heard of contemporary Vigil games, muskets sound interesting.
>>
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>>97789837
>Technocracy
>Bad
Allow me to (re)educate you
>>
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>>97788548
>Using actual, unironic witchcraft to rig fucking NASCAR
Yeah, that's pretty overkill. NASCAR is already Wyrm-coded.
>>
>>97790084
Kinda. nWoD/CofD has a series of books called Dark Eras, which provided rules/info for running specific splats in various historical places and times.

Ours wasn't an official Dark Era or anything, but in the same vein. The game was set in 1816 USA, specifically Louisville Kentucky. 1816 was the famous "year without a summer" in which much of the world was suffering from a volcanic winter. America got off relatively light compared to Europe, but struggled in a different way on account of being far less developed. Main threat was Inferno Demons, but we regularly fought a variety of monsters.

Being in the era of muskets was definitely an adjustment in how we fought. Getting a weapon that hit as hard if not harder than a modern firearm was easier, the shorter accurate range rarely came up because Hunters tend fight at close range even out in the wilderness, but the real bitch of it was the single shot and lengthy reload times. Since musket reload times were variable based on the skill and practice of the user, we made reloading an extended action of Composure + Firearms. In practice though, we typically fired off our initial shots and then rushed into melee with bayonets and other melee weapons. Which actually mirrored how skirmishes on the American Frontier typically went. The real scary part was it was a time period with no ballistic armor and worse, little to no access to older, conventional armor.

My only real complaint is all the effort we put into getting our hands on a swivel gun but barely got to use it.
>>
>>97789450
Grow a pair and stop flinching at shadows like quantum HR is going to materialize and CBT you for "cultural insensivity" or whatever. Just do what you want, it's your chronicle.
>>
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So I asked this before, I’m STing a Werewolf 20th game. It’s my first time ST a WoD game.
So how do I proceed?

I know that session 0 is going to be the rite of passage. So far I have no plan except giving the players a taste of the World of Darkness.

I am currently thinking that the trial could be that the players are sent to a city and they have to survive on their own for a week, while doing as much fighting against the wyrm as they can. Their only contact with the sept would be a bonegnawer kinfolk. What they will find out is that their contact has been killed and was turned into a Hollow Man.

>>97721670
Alright, I’ll keep that in mind

>>97721966
Your theme from Ape to Wolf sounds awesome, though only one told me about their past and theirs is hard to fit in. A Silent Strider who hung out with other changing breeds. I’ll definitely employ the other two.
>>
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>>97790285
>NASCAR is already Wyrm-coded.
Tell me about it
>>
>>97788480
Would
>>
>>97790523
I kinda want to run a werewolf game with the climax being one of the big nascar events…though how one would stop that aside from the obvious “just kill everyone” would be a struggle
>>
>>97790991
Steal all the beer, duh. NASCAR is just a fancy excuse for getting drunk as fuck and make an ass of yourself in public. Also that beer is probably from King Breweries.
>>
>>97789626
Indeed I think Wraith and Retribution may have been better if they were available as non-VR, but at any rate
>Bloodlines 2
>Earthblood
It's literally so deep into and documented as
>the publisher was retarded and it shows
that I think it might be pretty fine overall. The Hunter game, by Virtue of being Hunter and not Vampire or Werewolf, I assumed was always going to be the case of a lower budget follow up game to more so test the waters for the other IPs. This franchise is just cursed, and it's likely not going to get a whole lot better given the whole DnD domination, sloppification of culture, and Paradox being Swedish jews. Ironic how entrenched Sweden seems to be in this franchise
>>
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>>97790991
The Place: NASCAR Speedway
The Task: Destroy the Fomarch

Your target is a tremendously and supernaturally successful singer that corrupts the audience through music. Her fanbase is everywhere, fanatical to the core, and she is constantly protected by lesser Fomori and Banes. The event is damn near openly a Wyrm ritual and swarming with various Pentex subsidiaries, from food, tobacco, and alcohol vendors to media corporations and various sponsors.

No matter how you disrupt this race, even if you jump into the track, the drivers will not stop and only a few humans will have the self awareness to flee. If you engage the Fomarch directly she will absolutely attempt to force you to fight on the track while the crowd rushes in to protect her even as the cars circle the track, crash, and explode. Some of them are Black Spiral Dancers, and armed Endron security are on-site with First Teams on-call.
>>
>>97791075
I dig it
>>
>>97791093
Bonus points if your best chance to take her down is while she sings the US National Anthem.
>>
>mfw I remember there's a subset of Nosferatu who go on killing sprees and film them like they're some kind of deranged avant-garde slasher movies.
What'd be the modern equivalent? Donning a GoPro and livestreaming the whole thing while interacting with the chat like it's a LP?
>>
>>97791146
Ever see the last section of the move “Afflicted”
>>
>>97791151
Nope.
>>
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Sorry if this is the wrong place, I'm looking for the fiction Omnibus 'Quintessential World of Darkness' and I can't find any PDFs anywhere (It isn't even in any of the original post links).

If anyone has it and would be willing to share, it would be a great help!
>>
>>97789746
Even if their new games would do well it would be a pyrrhic victory. From that point on we'd be getting more wod5 slop since your average consoomer has been conditioned to consoom only the latest version of the product. Sales go up ---> Paradox thinks 5th edition is good ---> Enshittening continues.
>>
There's no more banality of seird sex stuff anymore. These days if you bring weird erotic stuff into a game you're a 'gooner', what happened to being a shapeshifting snake vampire with a tentacle penis for the sake of it, not for any erp stuff?
>>
>>97791367
Bro you're talking to a guy who thinks Bloodlines 2 "was not awful". He's either got IP stockholm syndrome, or is just a shill.
>>
>>97790400
So far 3/4 of the group revealed to me parts of their characters
>Homid, Silent Strider, Ragabash
Basically a D&D Ranger, a nomad who hung out with other changing breeds before joining the nation. Good with guns and bows.
>Homid, Bone Gnawer, Ragabash
City savvy hobo with ADHD and a severe cocaine addiction. Was raised by the streets, and belongs in a gang. Really useful for everything human related
>Lupus, Stargazer, Ahroun
A guy who wants to restore balance, by force if necessary. He wants to solve the world’s problems by talking it out but he’s incredibly bad at it and so it always devolves into violence
>>
>>97791481
>L u p u s S t a r g a z e r A h r o u n
This dog needs to meditate or he's going to start murdering humans and getting angry by existing
>>
>>97791405
nta but Bloodlines 2 was a solid 5/6 out of 10 action slop. Definitely depends where your definition of awful is, some people have it as high as 7 and some people think anything above a 3 is "not awful"
It sure is kind of boring though
>>
>>97788489
Yeah I made a whole ass campaign called The Black Nun of London and never got to run it. Ex kept my fucking book after we broke up. She doesn't even play TTRPGs
>>
>>97791507
If Bloodlines 2 is a 5/10 for you... shit man I dunno what to say, get higher standards.
>>
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>>97791625
NTA, but I have played videogames for longer than I can remember. I have endured some absolutely fucking rancid chunky cat vomit tier games. It was mid. Frustratingly ordinary, a disjointed collage of assets from dead versions of itself, and in some segments even banal, but mid. Frankly I couldn't figure out how they even achieved that.
>>
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>>97791722
>and in some segments even banal
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>>97791869
Literally everything related to the Anarchs made me want to gag.
>>
>>97791722
>>97791869
>>97791877
I find it so hilarious how much this game looks like hogwarts legacy but edgy at a quick glance. There must be some sort of story here
>>
>>97791307
Don't think it has pdfs. There's a copy in a library in Buffalo, NY.
>>
>>97791507
Leans more towards 4 for me, but 5 is fair. So much of the game can be described as serviceable, but then you remember that the side quests are basically fetchquests that give you nothing. Anything that's not the main story is obvious padding, and the main story itself isn't very good. Flying between rooftops was fun though and scratched an itch of the vampire fantasy that will probably never be touched in vidya again.
>>
>>97791722
See for me the story is so utterly awful that it singlehandedly makes the game a 2/10. The combat is extremely uninspired with piss-poor enemy variety, and honestly, I'd rather play a game with janky but interesting gameplay than one with functional but completely derivative and uninspired gameplay.

But the story, the thing you'd expect to do the heavy lifting considering the IP and who is making it, is just bad. You can't even chalk it up to V5isms, I saw a video by an out-and-out V5 baby where he was excoriating the game's plot. While I personally don't like TCR's usual writing style, it doesn't even deliver a story that would appeal to fans of their previous games. NPCs are usually verbose but shallow, and the game is constantly destroying your suspension of disbelief with its half-baked Masquerade system. Your character being an Elder isn't used effectively, in fact you just end up creating more plot holes with it. I could keep ranting on and on about how every character in that plot is some flavor of dumb but I'll stop before I clog the thread with how much I despise that game's story.
>>
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>>97792007
>I could keep ranting on and on about how every character in that plot is some flavor of dumb but I'll stop before I clog the thread with how much I despise that game's story.
That's fair, and sometimes the multiple rewritings of the plot turned into a jumbled mess of near-nonsensical contradictions that require an asspull from another splatbook to rationalize.

For example, the ghoul named Dale is described as being a local thin-blood alchemy brewer but this makes no sense. Thin-blood alchemy can't be practiced by ghouls. The only possible rationalization for this is that he was practicing hedge alchemy but it was misidentified as thin-blood alchemy, which the local redworkers would notice is different. In reality they slapped the voice lines from before a rewrite of the plot and said fuck it whatever.
>>
How to get Namaru gf?
>>
>>97792168
Be useful
>>
>>97790288
Dark Eras, that was it! Sorry, I typed it out and had a feeling I'd got the name wrong.

That sounds really interesting anon, I know it's half a century or so off but I'm picturing Hunt Showdown.
>>
>>97791307
beyond the shourd. the silver crown

meaning the The Muse, Mister Magick and The Lotus of Five Petals

but those don't even have wiki pages so they probably don't have pdf releases
>>
>>97791722
i think it's actually kinda okay when the game looks in like when you are in a 3 way war with the vtr larva rip off and the hunters in the underground of the city and you play it stealth it even get's close to good

but there is so much shit inbetween that kinda good moments and most of them are just traveling through the empty but giant hubworld for the 20th times
>>
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>>97788489
I try to, but I can't find a group.
>>
>>97791075
I'd unironically watch NASCAR if giant wolf attacks were a part of the show.
>>
I have a question.
Vampires break their undead backs trying to hide their existence from humanity. Even with their tremendous efforts, they have plenty of breaches and failures.

What's stopping other creatures (ghosts, werewolves, mummies, demons) from blowing the cover of supernatural entities in the world? Do Vampires police them, too?
>>
>>97792937
>What's stopping other creatures (ghosts, werewolves, mummies, demons) from blowing the cover of supernatural entities in the world?
They mostly police themselves. The Inquisition was a very good example of why you don't want humanity to find out. Hunters can be a problem and they're a a minority. Imagine that group of 5 people being replaced with a US army battalion.
>>
>>97792937
If humanity finds out about one, they'll find out about the others, if only because the party whose cover has been blown will expose all of the other parties. It's mutually assured destruction.

Even antagonists like the Technocracy and Pentex don't go around exposing the threat of the supernatural, as it'd ultimately backfire and they'd be hit by the backlash as well.
>>
Curious Tremere girls practicing the blush of life with their ghouls.
>>
Are the slut glasses mandatory?
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>>97792937
>What's stopping other creatures (ghosts, werewolves, mummies, demons) from blowing the cover of supernatural entities in the world? Do Vampires police them, too?
the fact that they also don't want humanity to find out

werewolves despite their bluster already weren't able to win in a all out open war against humanity in the 13th century and things haven't improved for them since

demons having to deal with imbued and demon hunters (and other demons) is already too much for them to the point where their fledgeling society was breaking down before they got a moral boost from lucifer revealing himself once

ghosts are mostly in another dimension and mummies... aren't well written

really the only supernatural that would like for humanity to find out that they exist are fae and mages and they can't reveal themselves permantly because of the mist and paradox and also technocrats who don't want humanity to find out about the supernatural as well and will go all the way up to magic nukes if you don't behave
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>>97793070
No, but you get them after the embrace and they look cool, so ...
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>>97793070
we worked so hard and sacrificed so much to make sure you all get them for free...

i even had to talk to a Setite once!
>>
>>97792980
>Curious Tremere girls practicing the blush of life with their gargoyles.
FTFY

>>97788480
>What was the most inhuman thing youve come across in your chronicles?
If by thing you mean situation, a female Serpent of Light bought a teenaged boy from sex traffickers, then had a Tzimisce shape him into a clone of herself with a dick, then whored him out while still keeping him as a sex slave.
>>
Here's what Teyon posted about their upcoming hunter game on steam:
>Many of you have wondered what's next for Teyon and today, we're excited to reveal that our next game, Hunter: The Reckoning – Deathwish. With Deathwish, we wanted to expand on the sense of exploration and problem-solving that defined your exploits in Old Detroit. Our goal is to create a world that feels alive. One where you’re progressing through a story, but also actively shaping it. That when you push, the world pushes back, evolving in how it reacts to you. That idea is core to Hunter: The Reckoning – Deathwish. Stepping into the World of Darkness gives us a rich foundation to build on, blending the depth of TTRPG mechanics and character creation with a modern gameplay experience. We want to push further into roleplaying, meaningful choices, and systems that reflect who your character is and how they survive. As a Hunter, you awaken to a dark truth: the things that go bump in the night are real and they’re out there. The setting offers a vast range of supernatural threats, this is a David versus Goliath story. You’re at the bottom of the food chain, taking desperate shots at forces far more powerful than you. That’s why you don’t stand alone.
Hunters operate in cells. small, tight-knit groups built to get shit done. In Deathwish, your cell is your lifeline. These are your comrades, willing to risk everything to fight back against the supernatural. They’re your friends, the people you confide in and build relationships with. But they’re also foils, with their own perspectives, priorities, and hills they're willing to die on. They may challenge your decisions or force you to question them if you're making the right choices. Working with your cell is essential. Together, you can amplify each other’s strengths and cover for each other’s weaknesses. Awakened by your Drive and struggling to piece together fragmented memories, your journey as a Hunter begins in Summer 2027.
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>>97793249
the character creation menu also leaked
>https://www.reddit.com/r/WhiteWolfRPG/comments/1s531f5/hunter_the_reckoning_deathwish_work_in_progress/
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>>97793271
>No Stamina Attribute
Fuuuuuuck. Everything else looked absolutely great though, I hope that it doesn't just turn out to be a stat sheet with no impact/ real versatility in a heavily railroaded game. I didn't see Appearance or Manipulation either, but that seems rather sensible from my perspective.
>>
So our werewolf (in war form) got groped and molested by a mage and now he’s got ptsd and won’t leave the shower and he hasn’t reverted back into human form.

How would you fix this?
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>>97793406
Dominate to erase the memories
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>>97793109
>someone embraced a logistics specialist into the Pyramid for the purpose of making sure every chantry has ample inventory of slut glasses
Damned usurpers...
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>>97793406
Remind him that he's one of the lucky ones, others would get turned into a chair
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>>97793448
>someone embraced a logistics specialist into the Pyramid for the purpose of making sure every chantry has ample inventory of slut glasses
it's even worse than you think! we make them ourselves now and distribute them over private channels to chantries worldwide... it was that or risk hunters following the mail man everytime someone ordered slut glasses

so we have immortal logistic specialists, glasses makers enchanters who hide spyware enchantments on them etc all just because Strauss had too much drip.
>>
>>97793406
Ok, has the ST given a hook to solve that like some memory eating spirit?
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>>97788555
There's a creed (?) of Hunters (big H blessed) dedicated to fucking blowing up populated areas and being a downright schizo terrorist. A high Zeal Hunter could easily edge into just downright sadism
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>>97788817
Unironically just being a "plain" degenerate tranny is perfectly "allowed" within the VtM space, like it IS that sorta game, in this case it really is the shlocky fake-edgey whitewashing and just garbage quality that's the problem with "those types" (I wouldn't even complain about political messaging because VtM is inherently a "commentary" on hurr old boomers or some shit)
>>
>>97793406
>In war form
What kind of mage was that? Archmaster of Mind?
>>
>>97793572
The creed that you're thinking of is Wayward, I mentioned it when I originally talked about the idea of the studio just making a Max Payne 3/ Manhunt 2 combo. Their big thing is that their ability to see monsters isn't "activated" like other imbued, it's just on 100% of the time.
Friendly reminder that (as far as I could tell) the Imbued don't actually see past a veil or some such, they just see monsters as schizoid mockeries of what the monster theoretically is, and it can be different for each Imbued. The Vampire in the board room can look like anything, from a Devil with fangs or a rotted out corpse to your dead mother in law with your wife perpetually on the phone.
>>
>>97789128
>>97789153
Can't even eat garlic or onions because you have to outright "kill" to harvest them
>>
>>97792937
Vaguely the idea that licks are still too small fry/localised for them to blow their own cover to out them/they don't care/they're basically in a different world
>>
>>97793249
Are nu-oldWOD hunters now "small h" ? I get the idea but I sorta prefer the "cursed by absolute schizo knowledge by the few fragments of god left floating around in the void thing", there were already "unempowered hunters" and rules for them in the old system (though it does raise the question as to how a normal hunter isn't a bystander/imbued that said no by default)
>>
>>97793819
yes h5 is pretty much just vigil tier 1. you have some very minior magic if you are looking for it, but that's kinda it and most characters will instead be total normies with "advantages" like "good with animals" "owns a drone"
>>
>>97793625
Probably a life mage if I had to guess. Those weirdos can turn into tapeworms and slither up your butt. For fun.
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>>97793850
Who's worse, mindfucker or regular fucker?
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>>97793480
G-guys, why are there bane spirits in my glasses?
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>>97793969
don't worry about it. just see it as a free test of your abilities
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>>97793969
"All the better to find you with, my dear!" roared the gaian warrior and he leap out of the bed and began to chase the little tremere.
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>>97793969
Banes? No such things exist. Enjoy SPD's new technological wonder and be happy you're not dealing with subliminal influence research.
>>
>>97793969
spirits would be a shit spyware way too "loud" for anyone with auspex which includes 95% of all tremere. Just use a normal ritual for once
>>
>>97788666
>>97788797
The problem is that every person they ever get to make these games is usually (out of cheapness) out of their element AND there's some retarded demand that it has to encapsulate every single mechanic, theme, and lore aspects. Simply a WtA doomstein would be fine and genuinely very good without needing to make it an RPG, but any corporate retard making decisions after bloodlines simply only sees bloodlines bux and doesn't actually appreciate video games
>>
>>97791986
That's a fair assessment, though I think perhaps a bit too harsh. Serviceable and not very buggy is genuinely alright when you consider the alternative but then again everything about the story and the game is nothing to write home about and shows a lot of misunderstanding for the IP and appeal of playing an Elder
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>>97794006
Reminds me of picture related.
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>>97794040
>All the world's magic at his fingertips
>But can only use shapeshifting magic on other people, OR chooses to look like the least trustworthy wizard you could ever dream of meeting.
But why?
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>>97794053
Ugly bastard fetish
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>>97792937
>Werewolves
Genetic/Supernatural PTSD that memory-wipes you, they also try their best to limit their footprints so that Werewolf Hunters, presented as ACTUAL assholes in both games, don't come about. They also usually fight each other out of their stupidity a fair amount of time
>Ghosts
You will get your balls twisted for outing ghosts by other ghosts, it's a huge no-no
>Mummies
They're basically just sorcerers
>Demons
They're basically just gigachad humans
>Fae/Changelings
They're kind of rare and 99% of humans will not know they're responsible
>Mages
Fuck if I know, they probably try to hide themselves anyway to not implode, but also the Technocracy likes to keep Magic as not Magic
>>
>>97794053
Too enlightened to care.
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>>97788666
>>97788777
God kicks Lucifer's butt itt.
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>>97793912
Regular fucker (form of Biological manipulation) >> Mindfucker >> regular fucker (werewolf might actually enjoy the last one)
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>>97793828
The advantages can be kind of bullshit with a very loose interpretation of the rules and enough time, but yeah it's very low-power
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>>97794054
>>97794058
Based
>>
Will M5 blow up the Technocracy, blow up both the Technocracy and the Traditions or just pretend the 1E MtA status quo is still like the 90s and The Man wants us to stop believing in crystals?
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>>97794170
revised already blew up the technocracy and traditions with the avatar storm and m20 doubled down on making the union completely impotent when it comes to manipulating the sleepers to the point where they don't understand mundane science and sleeper society anymore, can't manipulate a single election or lobby for laws in america even though that makes zero sense with previous material

the super shit edition of mage is already here it's m20, that's why eveyone is so afraid of m5 because it's very likely gonna be even worse...somehow
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>>97794198
Reality doesn't matter when it comes to public opinion. M5 will at best copy and paste the SW or Conan games as a Paradox variation. At worst it is a nothing burger like H5.
I have no idea why, but I expect them to base the magic system on Monte Cook's version of the template, where all they do is "buy" effects with successes and prerequisites.
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>>97788817
I dont really get whats the point of other splats like Werewolves and Demons, when they'll get munched by Vampires in a few years from the start of the game.
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>>97794170
You won't be able to join the traditions or the technocracy they're le bad and corrupt and you should seek personal ascension instead of wanting to change the world. Same themes as every other Wod5 game, you're forced to be a nobody and all authority is bad by default.
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>>97794296
Honestly
I'd kinda wanna see what WoD5 Knights Templar would look like, in a morbidly curious way. What changes they'd make to keep it as a playable "good guys" faction. Or if they'd go the way of the Get and leave the Crafts to join the unplayable "villain" factions
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>>97794319
Well, we know they're not afraid of raping older, established factions. They'll either make them unrecognizable, retcon the shit out of them or put them in the villain box.
>>
Question for VtM to VtR2e conversion anon

The Gangrel merit Inhuman Resistance gives you extra dice against Dominate and Majesty but a penalty to resist Animalism powers. However, this being VtR Animalism, the only Animalism power you "resist" is Lord of the Land's Composure + Potency check to enter the domain. Dunno how to fix this one.
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>>97794170
I don't think they'll do the whole anti-vaxx thing everyone is always speculating about, enough time passed since 2020 that they can ignore that whole angle, and make it a more generic queer homeless punks vs The Man thing. It will be like Awakening if it only had the Free Council and Seers.
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>>97794479
I'm not sure I see the problem with this one, I pretty much took it from Requiem as-is. It's worse Indomitable that stacks with Indomitable (and has no pre-req other than clan), and the -2 dice penalty to Animalism is just a general drawback.

It'd also apply to Devotions that use Animalism, Majesty, or Dominate. If it'd cancel out in the case of say, Song of Serenity (Animalism + Majesty) or double up in the case of say Commanding Aura (Dominate + Majesty) I think should be up to the ST, if I filled every power with lengthy rules for every edge case the PDF would bloat like crazy and be a chore to read. Personally, I'd rule yes to the former and no to the latter.

I'll see if I can't add a statement like "Devotions are in all other respects treated as if they are their constituent disciplines" at the end of the universal devotion rule section to make this clearer in a succinct way.
>>
>>97794319
Bold to assume they'd even have the Knight Templar, I wouldn't be surprised if not even all of the Traditions made it to M5
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>>97794620
Nvm, I guess I just forgot about Devotions. The drawback is very uncommon compared to the benefits but I guess that's more of a balancing question than an actual rulings issue, so not really relevant
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>>97794661
It's no problem, if you miss something then there's a very real chance others might as well, so if I can put in a quick clarification somewhere that's good.

As for the balancing... well let's just say I've seen some merits with very little thought on how balanced they are. CofD core has a few. In the case of Inhuman Resistance, my logic is this:
>Indomitable, a 2 dot merit in the CofD core with a pre-requisite of Resolve 3, gives you +2 dice to resist all mind or emotion influencing supernatural powers.
>Inhuman Resistance is also 2 dots, clan exclusive (I generally think clan exclusive disciplines should have some oomph to them), has no other pre-reqs but only protects against two specific disciplines, while having a fringe weakness to a third.

Essentially, I view it as a valid side grade to Indomitable exclusive to the Gangrel, that could be stacked together if you wanted your character to be very hard (but not impossible) to mind-diddle.
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>>97794170
>Will M5 blow up the Technocracy
Probably not, they'll turn them into cartoon villains kinda like pentex but without the serving totally-bot-satan part.
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>>97792937
There are two things to keep in mind when it comes to oWoD.
First, while there are a ton of similarities between splats and lore, all the settings are meant to be separate in a certain sense.
You can ignore the metaplot from WtA, MtA or Changeling in your VtM campaign because there will be inconsistencies. A great example is the "why did the Tremere break their avatar hur dur are they retarded?" or "Silly mages, can't they expose vampires so normies start believing in the supernatural?" or "why is the Technocracy not coming after the vampires, are they in the dark? is the Technocracy infiltrated by vampires? Is Pentex as well?

Those sort of issues prop up quite frequently, so it's better to not force your chronicle of darkness to include the splats of other settings.

Second, the Technocracy will NEVER want anyone to know the supernatural exist, lest the sleepers believe in magic once again. If the masquerade is breached and we consider the metaplot of Mage...
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>>97795185
>why is the Technocracy not coming after the vampires, are they in the dark?
Guide to the Technocracy actually answers that. Vampires police themselves and don't break reality as much as actual mages so they're left alone (unless they are a threat to the consensus) and the Syndicate likes making deals with them. Mages are priority targets thanks to the ascension war, everything else is a minor nuisance that should be taken care of only when necessary (unless you're from the based convention, they make sure to kill werewolves on sight.)
>>
Are ghouls allowed to use schrecknet, or is it vamps only?
>>
Oh boy, making a new character in CofD, time to look for cool merits that fit them
>Professional Training
Goddamnit
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>>97788489
Yes I started my first chronicle that's still ongoing not too long ago with the 20th edition. Its a cool setting but I think I prefer a more modern era. Its probably what im gonna run after this chronicle is over hopefully.
>>
Don't think anyone's mentioned it, but Dimension 20 put out a trailer a few days ago for a VtM season. They pull pretty big numbers afaik but they're very comedy oriented, prepare for a bunch of tourists who are even more clueless than the HtP crowd.
https://www.youtube.com/watch?v=beCy18i1LX8
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>>97795469
Fuck're you bitching about? Professional Training is a borderline game breaker.
>>
>>97794056
>>97792937
Werewolves also have a bit of letting humanity know about the supernatural is bad because they will instantly fuck everything thing up.
Making things exponentially worse through ineptitude, selfishness and the base nature of humanity. They have a decent point. Think about how many people would become infernalists. Stuff themselves full of banes or seek to become vampires/ghouls so they can live forever. Go on the equivalent of a mass shooting as a fomori. What if nations or corporations went into a supernatural arms race or sought to directly manipulate the umbra or the balance of the triat for their own gains or others ruin. When humanity learns about supernatural stuff in WoD bad shit usually follows.

They would prefer the veil to remain.

Mummies if I recall also have a similar view towards secrecy but to a less strict degree. The supernatural is best left in the shadows for the wider good of humanity.
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>>97795469
Yo dawg, I heard you like merits, so we put merits in your merit.

>>97795419
No. Go back to the kitchen.
>>
On the matter of that Hunter the Reckoning game that was just announced. Apparently the parent company of the studio has entered insolvency a day or two ago, bankruptcy is possible. The game is probably dead in the water unless it can secure a new funder.

WoD is truly a cursed IP.
>>
>>97794289
If you're playing the bookmarks with werewolves you better watch your ass as a vamp because their Knights & Men-At-Arms are badass. I have seen the Voivodate and even House Tremere often struggle to deal with the werewolf tribe to their immediate east.
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>>97795701
It's their publisher that's facing trouble, and if push comes to shove Paradox will probably pick up the slack.
>>
>>97795572
Everyone is just racist against humans it seems.
>>97795701
Hasn't the game's funding already been secured? It's also seems close enough to coming out and relatively put together
>>97795770
I feel like this is a sort of monkey's paw, I can't fully trust Paradox to not compromise vision if they start funding it on top of their hesitance to foot the bill after Bloodlines 2, but if they do it and it's successful we might see a revitalization of the IP
>>
>>97795770
>>97795874
I don't know if paradox will be willing to have another fiasco like bloodlines again. Especially not so soon. They not exactly had a huge amount of business success with their latest titles the last few years. The Sims game they were making fell though, Lamplighters League flopped, Bloodlines flopped, they closed studios down last year if I recall. The only real successes they have seen is with the core strategy games and DLC.
>>
>>97795896
Remember that time Paradox blew 40 million with terrible business practices on their strategy games? It's nothing particularly new to Paradox and given that the game seems roughly funded or gameplay ready for a good bit I think it's not entirely unreasonable. I'm kind of somewhat surprised though, the early access model Larian uses could probably be really good for this type of game but it's genuinely not something anyone considers iirc
>>
Are there any printer-friendly versions of CoD books?
I tried making my own books but the colour tint on every page makes them look like the machine smeared them when printing or comes out as obscuring greyscale.
>>
What would be the most interesting city to run vampire in that never got a "by night" book.
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>>97796304
Do ST Vault books count?
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>>97796340
I guess, I'm not familiar with much on there, I have a bunch of physical books so any web only things are a blind spot
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>>97796357
I believe Madrid, Moscow and Barcelona are strong contenders, then
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>>97796304
Rio has the backstory of being full of Elders from Portugal who fled Napoleon, Gratiano as the Archbishop, and a Sabbat-Camarilla truce
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>>97792937
>What's stopping other creatures (ghosts, werewolves, mummies, demons) from blowing the cover of supernatural entities in the world? Do Vampires police them, too?
Do you remember on September 11, 2001 when a dragon attacked the World Trade Center?
Of course you don't. Was a huge mess. And then the damn thing's corpse slammed into the second building when it was finally taken out. Don't ask about Building 7.
>>
>>97796433
>they don't even remember the third tower
hell of a paradox backlash
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>>97796451
>when you created a sword that erases anyone you kill with it from the very pattern of reality and then some dumb motherfuckers have the audacity to try and fight you
It isn't a murder if the person never existed in the first place.
>>
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>>97796433
from NY by Night :^)
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>>97796473
Honestly I know that people like to shit on Achilli for good reason, but considering it was right after 9/11, that's a reasonable stance to have.
>>
>>97796467
And yes, a fun resolution to this idea would be killing the creator of the sword with the sword, making it so they never created the sword and so hitting the reset button as if they never existed and never did anything.
>>
>>97796481
>that people like to shit on Achilli
as someone who only got into the series into WoD recently by the setting's standards, what's the word on Achilli, I'm always interested in game designer drama
>>
>>97796304
I always imagined Salt Lake City or Venice would actually be pretty good to see in this IP
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>>97796494
He wrote an essay in the WtA 2nd edition player's guide about how if you don't play the game the same way he does at his table you're wrong and he hates you. I'm barely exaggerating.
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>>97796509
if there was a book to have that sort of essay, it'd be a werewolf book
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>>97794170
>The Man wants us to stop believing in crystals
These days The Man is now a woman and she wants you to buy lots of useless crystals.
>>
>>97796555
>>97796509
What is it with Werewolf and its propensity to have writers and designers hate the fanbase?
>>
>>97796509
Having played one (1) Werewolf chronicle with alleged "long-time WoD players" , I can see his point.
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>>97796589
https://www.youtube.com/watch?v=am8qVoJxx6U
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>>97796591
Have you met the fans? They are so thin-skinned.
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>>97795952
>Are there any printer-friendly versions of CoD books?
No, that's how they keep making money.
>>
>>97796591
When was the last time you saw an actual creator have a good relationship with his audience? Anyone besides fucking YouTuber hate the people who give them money because they can't actually read anything and get the actual point of the story.
>>
>>97796626
Ed Greenwood seems to do okay.
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>>97796634
ed greenwood's a pervert with an audience of perverts
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>>97796603
>>97796626
Good points, I merely choose to believe it's just a Garou moment
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>>97796626
>>97796591
>the actual point of the story
That's the thing though. To Rein•Hagen WtA (and WoD in general) was supposed to be a shared outlet for some kind of unfulfilled desire for religious meaning he had, which is why all the stuff he wrote is full of shamanistic vision quests and spirit and umbral nonsense. To Achilli the game was apparently supposed to be a shared outlet for feeling smug over how "hip and progressive people" you are, which is why he threw fits if you actually wanted to have a game in your game. Then to a number of other authors (most vocally Moore, but he wasn't the only one) WtA was a game about being horror movie monsters, but actually a good guy. Which is where the game got all the aspects that made it actually sell.
>>
>>97796647
I feel like the whole horror movie monster but good can't exist without all the weird pseudo-religious stuff and the punk fuck modernity angle though, so technically they're both right
>>
>>97796647
>horror movie monsters, but actually a good guy.
This is honestly where most oWoD splats lose me. I wanna play a horror movie monster because I don't wanna be a good guy. There are so many games built around being the hero, and I like being the hero, but a change of pace is nice.
>>
>>97796704
Same. The most fun to be had with WtA is playing BSDs or Pentex operatives. Furry shaman monkeywrenching can be fun but it's more fun doing it in Shadowrun IMO.
>>
>>97796659
So punk rock, pseudo-religeous content and being a horror movie monster form a sort of conceptual trinity that holds up the setting? A sort of cosmic triat, if you will?
>>
>>97796647
Weird shit.
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>>97796715
>I don't like playing the good guy
>so I play BSDs
Anon, I...
>>
Getting a job kills the Arcadian Spirit.
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>>97796727
In the big rock candy mountains all the cops have wooden legs
The bulldogs all have rubber teeth
And the hens lay soft-boiled eggs
There ain't no short handled shovels
No axes, saws, or picks
Well I'm bound to stay where you sleep all day
Where they hung the jerk who invented work
In the big rock candy mountains
>>
>>97796433
>>97796473
>>97796481
It's pretty common in WoD lore for humans to just do fucked up shit all by themselves. WW2 in particular was effectively a mortal affair, and more than a few ancient or powerful vampires bit it as collateral damage. As far as 9/11 is concerned, the event itself didn't need Assamites tied up in it. The War on Terror that followed ultimately became a front for the Jyhad even if a vampire didn't catalyze it.
>>
>>97796719
One might call it a Triat yes
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>>97796647
>WtA was a game about being horror movie monsters, but actually a good guy
Is it though? The Wyrm has more victims than there are werewolves to deal with them, and that's exactly what 90% of a werewolf's enemies are going to be: Victims. Ultimately the Wyrm will have no problem with using your morals against you and it is almost certainly going to do so. It seeks to defile physically, mentally, and spiritually. The Apocalypse can not be prevented with clean hands.
>>
>Even Wraith got a videogame
>Vampire has like 4
WHEN ARE MAGE AND CHANGELING FAGS GOING TO GET GAMES DAMNIT
I'm not so delusional as to expect Mummy or Demon
>>
>>97796892
>Even HtR got a trilogy
>>
>>97796961
Life really can be quite strange sometimes
>>
>>97796892
Mage and Changeling are the more abstract of the bunch, you can't really do them in video game form without stripping away a bunch of the identity.
>>
>>97797114
Arguably a lot of the Werewolf and Imbued experience borders on the abstract and weird but devs seem to do it just fine. It's just a question of what parts of the IP you're willing to adapt and work with, you don't see anons complaining Bloodlines uses a unique Path of Blood for instance. Some changes will always be necessary to make, but I think the essence of what they're about can be captured. Mage and Changeling don't even necessarily need to involve the main struggle against the whole modern anti-imagination stuff they have going on.
Even then, Mummy and Demon are relatively kind of straightforward and they're still ignored completely in every product or media type still. It's pretty sad
>>
>>97796597
>The average modern-day Dreamspeaker
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>>97788489
Tried to set up an ExWoD: Dark Ages game, but got burnt out with the prep. I'll get back to it some day.
>>
Fellow kindred, how long does it take to re-grow a dick?
Asking for friend.
>>
>>97797242
>Another one falls to the Werwolf glory hole
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>>97797282
Werewolves are indeed a perfidious lot
>>
>Be me, Shadow Lord
>Infiltrate a Pentex organization, have a meeting with important agent of the Wyrm
>Use Fatal Flaw
>Find out he’s deathly allergic to bees
>Hmmm…
>Go up to him and shoot him point blank in the face
Sometimes my schemes are TOO Machiavellian, even for me.
>>
>>97793271
>>97793249
>the hunter5 game is more of an rpg than bloodlines 2 and Earthblood just by the fact that it has an attribute and skill dots sheet
Lmao. It almost feels like there's some shadowy cabal that sabotages all non-hunter wod games. Either that or the franchise is fucking cursed.
>>
>>97797114
Just get Owlcat to make a mage rpg. A fro changeling just make it into a soulslike.
>>
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>>97797242
Either use vicissitude like Vykos or go ask pic related. He should know a thaumaturgical method to do it.
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>>97797242
cut off or burned off?
>>97797464
he did that before he became a vampire so he just used life magic
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>>97791075
this guy' homid form looks a lot like the edgelord from anonymous agony
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>>97797349
Is there a single thing you CAN'T kill with an ambush?
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>>97797114
Changeling very easily works, just make it a point and click adventure. The Dreaming calls for it.
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Aside from the Nosferatu, which factions are the most technology enthusiast?
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>>97797759
If we're talking vampire only, Tremere have a technomancy path and some are known to write down their blood magic grimoires on floppy disc (in the 90s). Most kindred however are not very tech savvy though.
>>
>>97797759
Technocrats
Virtual adepts and Etherites
Glasswalkers
Annunaki
Noggers
puppeteers
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>>97797759
while not hardware tech both the ventrue and setites have a media division in the US as does one revenant familly working for the sabbat
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>>97797771
Tremere also have engineer revenants, the Ducheski
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>>97797759
>which factions are the most technology enthusiast?
A lot of tech talent that did exist in the Camarilla probably bled out into the Anarchs thanks to the Second Inquisition and the Cam's reactionary measures. That'd be especially so in domains where Princes are old and never liked or understood technology in the first place. VtM: Redemption had a Fish Malk Hacker, but all of ten of us played that game.
>>
My Werewolf game I ST starts today… and I barely have any plan in mind… even worse, I barely read the core rulebook. Only the first 40 pages out of 500-600… and I have a game that I’m playing in starting in three hours. My own game starts literally right after that one ends…
>>
>>97797988
Oh, shit. I hope you prepared to have a bad time at least. Time constraints? If you're going to do a free-wheeling improv, better just let the characters take over the narrative. Got any experienced players at the table? They can be a bane or a boon here.
>>
>>97794257
Monte Cook is a pure hack and always has been. I wouldn't trust him to catch a dog if he was a dog catcher.
>>
>>97797988
What edition? Have you already done the back story shit for the PC's? Where does the game take place?
Something something the local spirits are turning into Banes, upon investigation it may be revealed that the local [sawmill/ brewery/ tannery/ data center/ premium marital aid factory] is the cause because they're [dumping waste/ using an additive that's wyrm- tainted] and they're doing it because they're [clueless/ Pentex affiliated/ just retards since it wasn't even the cheapest option].
Now drop Acid and make like 47 NPC's and hope that you can keep your shit together during the games.
>>
>>97797892
>VtM: Redemption had a Fish Malk Hacker, but all of ten of us played that game.
Oh yeah, the New York VNs had something about the Malkavians building bot farms to control social media

RIP Carter Vanderweyden, he deserved better
>>
>>97794257
I wouldn't trust Monte Cook to catch syphilis in a whorehouse.
>>
>>97798114
I’m currently speedreading the core rule book to maximize the amount of information that I can use to simulate Woof soldier training camp. The players are experienced, but mostly in DnD 5e… one of them even used to ST for a living.

>>97798191
W20

I have figments of background info on three players (I talked about them before). One’s a nomad who spent time with other changing breeds (Silent Strider) and is good with animals. I was thinking of maybe giving him a bear-garou mentor eventually. Another is a daredevil, cocaine addict, street gangster with ADHD and really used to live in cities. She’s a bonegnawer. I thought that the city the group would operate at would be one where he gang resides in. Last one is a stargazer and I just got their past today. Basically he’s a lupus who raged so hard that he somehow became permanently wyrm tainted before being rescued by a pack of stargazers. I thought about the reason that he’s tainted and need a whole pack for rescuing is that he was first found by black spiral dancers and they did a “pre-spiral dance” ritual as an initiation. It could be a free enemy flaw, that the pact wants to track him down and drag him into the labyrinth.

So far I have planned that their rite of passage trial is to survive one week in the city without help. Bonus points for ruining wyrmish shit. Their only contact with the tribes would be a kinfolk. Unfortunately the kinfolk would have been killed and turned into a hollow man. It is up to them if they decide to meet the kinfolk before or after the week is up. If they meet him at the end he will be stronger.
>>
>>97797585
>cut off or burned off?
Bitten.
>>
>>97798290
You should be good, then. Time constraints kept you from reading the book? I get that
>>
>>97798299
I work a desk job during the week, and do 11 hours shift for half of it so I can end early on Fridays. When I’m back home I don’t want to sit in front of my computer to read pdfs. I tried earlier, and it made me fall asleep. Tried again with music, and either I fall asleep or I can’t concentrate on the text.
>>
>>97798350
Ah, damn. Reading charges me. I wish it made me sleepy!
>>
>>97797173
What was the premise?
>>
>>97798354
Not only do I get sleepy, but it’s killing my back so I lay down… and immediately fall asleep.
>>
>>97798386
I have a chaise lounge and it's perfect for reading. Maybe try something like that? 11 hours a day of work would drain anybody tho. Good luck with the game, anon
>>
>>97798290
>So far I have planned that their rite of passage trial is to survive one week in the city without help. Bonus points for ruining wyrmish shit.
As someone who only knows bits and pieces of WtA, how would that be hard if they don't have to go out of their way to fight?
>>
>>97791507
As far as I'm concerned, Vampyr was the real Bloodlines 2. I don't even acknowledge that the other abortion even exists.
>>
>>97796725
No, accelerating the death of the planet is not a good thing, BSD. Shoo.
>>
>>97798470
>As someone who only knows bits and pieces of WtA, how would that be hard if they don't have to go out of their way to fight?
The lupus stargazer tardraging out and blowing their cover (and being hunted by the fucking Black Spirals) and the Bonegnawer crack addict are going to make living in the city nothing short of impossible. Even the nomad probably has some shit that will make surviving in a modern city for a week hellish, but at least he's not the same level of hot mess as the other two.
>>
>>97798558
Vampyr? I mean, I enjoyed it and all, but I certainly wouldn't put it on the pedestal of "Honorary Bloodlines game".
>>
>>97798290
So the big thing on the to do list is to eventually deal with the Hollow Man, whether they know it or not. As a time-sink, you can have the wyrm-tainted one get kidnapped by a couple of BSD's (though maybe a little too high-powered for the group right now? Your discretion.) or some such, similar to when the protagonist gets bushwhacked in the OG Bloodlines after getting out of the Taxi. While the rest of the party tries to find and rescue them, the leader of the BSD's/ whoever can give a director's cut length villain monologue about Chicago School Economics instead of moving on to the evil thing that they're supposed to do
>>
>>97798777
hmmmm... Alright,I think I have a broad stroke in mind.

At first I'll be doing the boot camp. I don't have a real location in mind for the place or the city, so I'll do [TEMP NAME]. Players will have to survive on their own, and while the first day is going to be me describing the wonders and amazements of the city, the following days the players will find traces of the wyrm here and there and investigate. Turns out, the traces that they found is the Hollow Man, their contact who has been dead for a while. At the end I'll probably have Black Spiral Dancer kinfolk (mooks) ambush the party and end the game.
>>
Reading Black Vans reminds me of how great b&w lineart is for conveying action and I despise how WW and OP seems to have adopted photobashing and painted over 3D poses as the default art style for its books.
>>
>>97798618
Becoming a Black Spiral Dancer is the only good outcome for the Garou. The Garou Nation are a bunch of retards pointlessly extending the suffering of everyone, the Black Spiral Dancers know that by freeing the Balance Wyrm, they will reset the world to a more balanced state and save Gaia from the madness of the Triat.
>>
>>97798618
Opinion from beings that are slaves to cosmic entities are supposed to be ignored.
>>
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>>97788480
What are positions to be filled in a Sept? and how many NPCs do you recommend?
I know there's the Alpha.
I had planned to give a made-up position of Name Giver to a Changeling pooka secretly larping as a Garou. She would have the power of True Name, and would be the one to bless the group with Garou Nation fitting names once they completed their rite of passage.
>>
>>97799094
It's one thing to be low budget and proud, it's another to be low budget and look like dog shit.
>>
>>97799292
>What are positions to be filled in a Sept?
This may help: https://whitewolf.fandom.com/wiki/Sept
>>
>>97799373
will do
>>
hedgefag pls
>>
>>97799292
>What are positions to be filled in a Sept? and how many NPCs do you recommend?
I'd say that it's anywhere near between four and eight on a permanent basis, with other werewolves who belong to the sept passing through when necessary, or gathering there for a moot.
While the official positions mentioned in >>97799373 are important, I'd say that you can boil them down to:
>Top Theurge, responsible for leading rites and the spiritual maintenance of the caern.
>Top Philodox, responsible for resolving disputes and interpreting the Litany within the sept.
>Top Galliard, responsible for leading moots and serving as the sept's oral historian.
>Top Ahroun, responsible for defending the caern and its bawn and the sept's Kinfolk.
>Council of elders, which probably includes all of the above and probably a couple other elders, who advise the sept leader.
>Sept leader, who can be one of the above and who gets the final say in most matters.
>>
>>97799292
That's honestly kind of a cool idea, but maybe it's a little bit too deep into another splat too early. Unfortunately, all the chuuni name stuff keeps me away from Werewolf with friends
>>97799224
Is this what Nihilism does to people?
>>
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>>97799530
>>
>>97797759
In my opinion, I always thought it weird that there wasn't more of a futurist faction of Ventrue. Follow me here, "tech" was already a massive moneymaker when the original run of oWoD books were coming out, and well before the "tech" field became a thing, there were still highly profitable engineering and manufacturing industries.

Ventrue had already effectively used previous communications breakthroughs to protect and even enhance the Masquerade, not to mention for general societal propaganda. Their signature character, Jan, has a vast influence network in mass media for that exact purpose. Given how corporate and bougie tech has always been contrary to its thin veneer of "nerd in a garage", it seems like a natural fit for the Ventrue. Not to mention Clanbook Ventrue mentions that younger Ventrue are encouraged to go into new fields of business or political power in order to avoid competition with their entrenched elders.

So while there isn't much official material supporting it, I'm strongly of the opinion that the Ventrue should be all over big tech. A lot of the technical expertise might be outsourced to ghouls, but there should be a fuckload of tech/futurist Ventrue.
>>
>>97797759
Carthians and Invictus are both big into tech to gain power and maintain their power respectively. Kindred crypto bros would be a fucking nightmare.
>>
Fellow Commoners, what is the final solution to the Sidhe Question?
>>
>>97799661
complimenting and hyping up autum sidhe till they explode from envy
>>
>>97799661
Ignoring them
>>
>>97799552
Alright, that's a pretty good guide.

I'll have some positions filled, but I unfortunately have no personality for them beyond what I can interpret from the pics I picked.

>>97799557
I don't intend to have them know too much about it. Just being curious about why that one garou of low rank has a special position, and has permanent wolf traits on (since I'm using a pic of Holo).
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>>97799661
I may have a solution. You could even consider it a...final one.
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>>97796727
>This is anathema to the Changeling
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>>97796961
They're making an HtR game, although it looks like it'll be based on the more recent version where it's just normies.
>>
>>97797128
I think the magic system of Mage would be more difficult to implement than the Werewolf or Imbued systems of Gifts, Rites, and Edges, though. At least, implement in any way that's really faithful to the tabletop - you could for sure implement in a way that has set spells that need X dots in Y sphere, but my limited understanding of Mage is that's really, really reductive.
>>
Someone give me a good city to play a WTA game with. One with a forest and other natural landmarks nearby at least, or/and a big park. Preferably in the USA or Canada.
>>
>>97800349
Personal opinion, don't go with a single city for WTA. When nature is as important as urbanity, when there are no quantity werewolves or CIA to restrict where you can go, when basically everyone has access to a dire form that allows them to go hitch-hiking at the same speed as a galloping horse, there's no need to stick to a city where you can use a state or even a small European country for your chronicle.
>>
>>97800349
Bend, Oregon
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>>97800375
Alright, alright... do I would liuke to give them a base of operation. A Caern that they could always come back to.
>>
>>97800313
Yes, it would be difficult but I think you could likely separate it by way of allowing a more imaginative set of uses in dialogue ala mythic dialogue choices in Wrath of the Righteous or Bloodlines skill checks for Dominate or Madness, and then having a select set of spells or passive bonuses as well. Granted, this is very reductive over the way Mage works but every single adaptation is bound to be reductive compared to the original. Hell, BG3 is a game every considers to be one of the best adaptations of DnD and spell usage in that game can't be used very imaginatively the same way you can use it in the tabletop. Any implementation is bound to trade in imaginative use for an easier ruleset.

I suppose at the end of the day, Mage would lend itself very good to an imsim since as a mage you get a lot of cool tools to play around with. It might even be worth it to only really allow low level mage shenanigans
>>
>>97800349
>>97800395
Consider something like Appalachia or a nearby state's forested or wilderness area. Yes though, you should give them a base of operations though it doesn't necessarily have to be the local sept/caern. They could visit and stuff, but it's fine to have them be in some dude's house or a shed or other. A Caern could also really just be anywhere as long as there's some spirit energy, I know the Glass Walkers have some in skyscraper buildings. Granted most Caerns will have a sept in them though but I would assume minor ones might just have a pack or two.
>>
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>>97800349
>>97800375
>>97800395
Athens Ohio. It's a city that is paradoxically nestled in the ass-crack of nowhere. Point Pleasant, with its Mothman shenanigans, is about 30 miles south. Its students and alumni come from all over the world, it's full of memorable landmarks, and there's plenty of places in the nearby woodlands that'd be dead ringers for caerns.
>>
>>97800383
I think that I'll pick this city, but part of the story will use >>97800437

I'm considering taking a similar route to the Steel Ball Run from going from West to East.

>>97800429
I'll take some notes. I'll begin making some kind of map to follow after this session.
>>
>>97796961
Yeah, should have been HH
>>
>>97800526
They've kind of turned HtR into HH and HtR's getting a game now so maybe you're in luck.
>>
>>97800349
Monroe, Michigan. There are Banes in the lake, there are Banes in the abandoned quarries that are there just to drown teenagers, there are Banes in the nuclear plant, there are Banes in the old nuclear plant that had a partial core meltdown, and there are banes in the coal-fired plant. There are also Banes in all of the locals. For the special DLC session, you can take the pack out towards Detroit for an adventure on Zug Island because the fucking Hum is causing people that live on the lake to go insane. Once there they get to fight some fomori workers and then die to the Defiler Wyrm itself.
>>
>>97800593
Oh, and there is a park, but it's sponsored by the power company, which you can just replace with Endron. There's also plenty of rural land surrounding it that's usually cropland with forest between the fields. Also, everything smells like gasoline and cigarettes.
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>>97800593
>There are Banes in the lake, there are Banes in the abandoned quarries that are there just to drown teenagers, there are Banes in the nuclear plant, there are Banes in the old nuclear plant that had a partial core meltdown, and there are banes in the coal-fired plant. There are also Banes in all of the locals.
Brother Michigan.
>>
>>97800518
>West to East
Isn't the Garou culture very different between the west and the east of the US? That's honestly a very cool idea though
>>
Was the errata for how Demon cover in Demons the Descent ever added to the PDFs/PoD books?
Or the players companion/whatever the supplement was?

I recall there was some big element that got left out.
>>
>>97800546
It would have been better if it was proper HH. nuHtR went out of it's way to fuck with the lore and deals with the same forced shitty theme of all wod5 games
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>>97800615
Could also be Höllvania.
>>
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>>97796727
>Getting a job kills the Arcadian Spirit.
No shit, duh. Have you looked the average wagie in the eye? They're dead inside.
>>
>>97801506
every time a tweaker comes in trying to sell me his filthy broken ps3, a part of me is lost to the Wyrm
>>
>>97800939
Thankfully it being up to dev interpretation should mean all the WoD5isms will probably be mitigated. I don't expect it to ever be based, but I think it has a significantly higher chance to incorporate stuff from earlier editions under a third party dev, barring stuff like Imbued which are pretty much gone entirely
>>
>>97801518
Is Playstation really the Garou console of choice? They seem more like LAN party bros
>>
>>97801518
>a part of me is lost to the Wyrm
Crackheads are products of the wyrm, same goes for that soistation. Productive members of society buy Shinzui PCs.

>>97801537
>Thankfully it being up to dev interpretation should mean all the WoD5isms will probably be mitigated.
I fucking hope so since I plan on giving it a try. Their robocop game was solid,really made you feel like Murphy. I just hope they'll be able to get the vibe righr like they did with Rogue City. All I want is to go full huntard and kill anything I come across, Bach style.
>>
Alright, first game done. So here’s the summary
>Had everyone introduce themselves
>Everyone was surprised and laughed when the player with the abusive spouse picked as character pic a fat, hairy and balding 30 something man (he also picked the True Love merit). He’s also if memory serves me right a Red Talon Métis Ahroun that has a day job in the city of Bend, Oregon. He picked the True Berserker merit (I allowee them all shifter and general merits on the City of Hope MUSH website) but it’s too strong I think. Asked him to switch to regular Berserker. His build is tankier and hits harder than the others.
>The Homid Bonegnawer Ragabash is also a goth girl, who probably picked her clothes from a Hot Topic’s dumpster. She has an heroin addiction and lost the trust of everyone when she gave herself a shot in front of everyone. The drugs also burned away her pain receptors. Her main objective is to hobomaxx, she hates living in cities and her dream is to live peacefully in the countryside. Also said in front of all the members of the sept that the Master of Rites was useless because we don’t have any theurge in the group. She then tried to use her Infectious Laughter on the elders as if she told a very good joke, and failed. I decided that since no one has temporarily renown yet, and they’re still cubs, not even Cliath, the Alpha would let it slide this time.
>The Ragabash Silent Strider was alright. Not much to say about him. I thought that he was homid but he spent all his free time in lupus form. I’m waiting on everyone’s definitive character sheet to confirm.
1/2
>>
>The Lupus Stargazer Ahroun player, a professional ST devoured the manual and knew the game better than I did at the time. I’d like to know you all’s opinion on this: he took the Self-Confidence merit. Basically he can willpower every roll and never lose any willpower unless the roll has no success besides his spent WP. Seems OP. I like building fun and/or interesting combos with merits and flaws and all, but since it’s my first time on the other side of the table it’s hard to judge.
>They were first introduced to the Litany by an evangelist rapper elder. The master of Howling. Not sure if it was the best way to present them into the universe with that. I was awkward and had no time to prepare rping the NPCs.
>Then their second trial was just learning how to shapeshift, and finally use the partial transformation. The pic I took for their instructor, the Master of Challenges, was Himiko Toga but as an adult in a secretary outfit
>The last challenge before the right was a 1v4 against the sept’s Wyrm Foe. Dude went in homid, fists against the others in Crinos so I could show everyone the mechanics. Once he got three aggravated damage thanks to werewolf claws I put a stop to the fight, but I mentioned that he was incredibly holding back by 1) not using his klaive 2) not using crinos 3) me forgetting to use the special merits that would do way more damage. The hobo goth girl said she didn’t use her gun out of fear of hurting him, so the instructor got all punk like and invade her personal space daring her to pull the trigger inside his mouth. She would have won a temporary renown for the balls it would take if she had done it. But she didn’t.
>Game ended with them receiving their mission to survive one week inside the city. Downside, the Metis has a real job with an apartment and a wife that he invited everyone to stay at for the week. I mentioned many times that it would be dangerous, but I also don’t want to necessarily punish him. What should I do?
>>
>>97802118
>The Lupus Stargazer Ahroun player, a professional ST devoured the manual and knew the game better than I did at the time. I’d like to know you all’s opinion on this: he took the Self-Confidence merit. Basically he can willpower every roll and never lose any willpower unless the roll has no success besides his spent WP. Seems OP.
If it starts being a problem you can make adjustments later, like the Self-Confidence starting to twist into overt arrogance. Since he has run games before himself I'm sure he will understand if it starts getting obnoxious, so long as you express this concern to him before it manifests through mechanics and give him an idea of how you might adjust to compensate.
>>
>>97802026
>>97802269
So wait does the guy's character (the Metis Red Talon) have an abusive spouse or does the guy have an abusive spouse?
>>97802118
>>97802269
>Metis is somehow the most outwardly productive member of the pack
>The mutt is married at that
This should be interesting
>>
>>97802301
The character has an abusive spouse (the flaw)
>>
Does anyone have a link for the Mermaid: the Drowning fansplat? The one link i could find goes to a google doc that requires permission from the owner to read
>>
>>97802414
>abusive spouse
>metis dogman RT
>true love (with his abusive spouse???)
>wants to invite the pack over to his house
What a character lmfao, this should be extremely interesting. Do let us know. What's his metis problem?
>>
Gameplay-wise how does Requiem differ from Masquerade?



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