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Continuity Edition

>Community Links:
https://www.warhammer-community.com/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru
https://40k.gallery/

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Alternative rules:
https://www.starbreach.com/home
https://nolimitswargames.wordpress.com/

>Pre 10th Torrent:
Info hash: d91d8b9daa9c5dc9105fc0ec09812cbc17a752b5

>10th Edition Rules:
https://gofile.io/d/9LvQTL
https://mega.nz/folder/Em0Rmb7I#4GR-B7y4cu5nCB5QziXM4A

>How to Make Wargames Terrain (2e 2003)
https://gofile.io/d/s99zDV

>Inferno! Magazine complete collection (1997-2004)
https://archive.org/download/Inferno30/Inferno30_archive.torrent

>Warhammer Monthly complete collection (1989-2004)
https://archive.org/download/WarhammerMonthly0502001BlackLibrary62pminutemenAbaddonblackLibrary/WarhammerMonthly0502001BlackLibrary62pminutemenAbaddonblackLibrary_archive.torrent

>Games Workshop/Citadel Miniatures painting guides (1989-2016)
https://archive.org/download/games-workshop-painting-guides/games-workshop-painting-guides_archive.torrent

>Previous Thread:
>>97886876

RIP Ian Watson

>thread question:
Any new army plans with the 11th ed detachment rules?
>>
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https://www.youtube.com/watch?v=crVfMM3by_k

https://store.steampowered.com/sale/warhammer-classics

Did we buyed?
>>
>>97890598
Buy an ad
>>
>>97890579
>Any new army plans with the 11th ed detachment rules?
no
honestly I should really sell one or two of my existing armies but its such a hassle
>>
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Playing my first RTT this saturday after i’ve started playing a year ago. What should i expect?
>>
>>97890663
Why are you doomposting though
>>
>>97890579
>TQ
No, in fact my current plan is to deal with storage issues before moving onto more minis
>>
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Let Chaos idols take this thread!
>>
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do you ever start a model and realise you've bitten off more than you can chew
>>
>>97890579
I'm gonna slowly get some traitor guard painted up to use with my CSM/chaos knights, and then even more slowly expand them into a more complete force over time. I have about 4k points of CSM and not a single cultist or "mortal" model so this'll be an experience.
>>
>>97890701
I spent hundreds on a full bag of traitor/cultists bits and painted like 15 of them and ended up not playing them more than once.
>>
>>97890697
Many times.
Too many times on my part.
>>
>>97890663
I feel the pain brother. I have a few armies to catalog all the shit I have for and list online. Then after I take comprehensive pics and clearly label my listing as "no splits" I get so many questions about if I can take more pics of X and if I'll sell Y separately REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>97890669
The big thing you should make sure you've got down is your army rules, detachment/strats and the important statlines for your army. Memorizing those will really speed things up for you and help avoid getting timed out. Don't be afraid to ask your opponent if they have any gotcha mechanics you need to know about either - most people don't mind telling you as it speeds things up and makes the game more fair.
>>
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>>97890598
>getting old games on steam
lol
>>
I can't decide between thunder hammers or lightning claws for my assault terminators on a Dark Angels successor chapter.
I already have 10 DWKs with maces, so the thunder hammers are probably redundant, but I also don't know if lightning claws are worth using either. Been sitting on deciding between the two since I got the Crux Terminatus box and every time I decide I'll commit to one, I end up second guessing and choosing the other before rethinking again.
>>
ARE WE BACK
>>
>>97890736
Terminators are too plain.
They don't look like the ancient ornate relics like they should.
>>
>>97890736
Just magnetize them, little bro. Termies have massive arms, they're super easy to magnetize.
>>
>>97890736
Pick ranged instead and plasma cannon
>>
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This is what I believe felinids should look like.
>>
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>>97890803
Would they make good vox operators?
>>
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>>97890701
Soon...
>>
>>97890598
Just get them on GoG
They come with fixes
Fire Warrior wasn't very good
>>
>>97890831
I hope so. I figure even if they never make traitor guard an official army this edition, the fact that they're keeping 10th ed detachments going into 11th means I have at least 3 different ways to play them for the next three years minimum:
>chaos cult CSM detachment
>iconoclast fiefdom in chaos knights
>just using them as IG proxies
>>
>>97890772
But I have 10 assault terminators and 5 normal terminators
>>
>>97890831
>the black wolf
HOL UP
>>
>>97890865
>>
>>97890860
Buy 100 gloves of garlic. + normal terminators.
>>
I was out of the loop, but decided to come back and I got the feeling that the game became a primarchs wank while everyone else get the shaft. Am I wrong?
>>
>>97890745
WE ARE SO BACK
>>
>>97890865
You know how Ragnar went from blonde to black haired simply because he's called blackmane, even though he was called that for a different reason?
Eventually we will see ragnar getting redesigned as black skinned too
>>
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Been experimenting with multi-detachment ideas, just hoping that the detachment points don't screw me out of my plans.
Here's my hopeful army list, anyone else got plans?
>>
>>97890803
>>97890825
I remember reading this Manga back in the day. It was a fun read. Lizard guy looks awesome
>>
>>97890965
Ye, it's one of my favorites.
Found it one day few years ago, can't remember how and just started reading. It's great.
Wouldn't mind an anime adaptation, but it is very old and kind of unknown.
>>
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>>97890974
I'll be honest, I start reading it cause I find the monkey girl cute
>>
>>97890974
I wouldn't mind an official localization. Would love to have it on my shelf and enjoy it more than just the pretty pictures.
>>
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>>97890747
I like them being plain, makes it easier to convert/kitbash
>>
GW should release a 15mm version of 40k.
>>
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>>97890952
He's still Ragnar BlackMANE not Ragnar Blackman.
They could just as easily expand on Engir Krakendoom and the Sea Wolves who hail from the southern islands of Fenris and are canonically dark-skinned and have been since at least 5th edition.
>>
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Had a game over the weekend, my TSons vs raven guard. Highlight of the game for me was probably mobbing his lieutenant with horrors. I won comfortably overall, which put my win rate above 0% and his below 100%
>>
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>>97890825
Star Trek's cat girls were good at it, so why wouldn't Warhammer's?
>>
I like orks :D
>>
>>97890963
I'm waiting until we have concrete info. I really wanna know if they put the generic stuff like Gladius, Invasion Fleet or Mont'ka at 2 or 3 points. Right now, I'm thinking those will be 2 points so they're playable at 1k, but if Gladius isn't 3 points, then I have no idea what would be.
>>
>>97890803
So coomer bait?
>>
Cautiously optimistic about the new box. Warboss proportions look weird, the Boss Nob in pic looks much better.
>>
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>>97891060
Helps if I attach the image...
>>
>>97891030
I prefer gitz
>>
>>97891012
Bases are fucking mint
>>
>>97890831
>battle tanks
>artillery pieces
Realistically, how hard would it be to adapt Cadian stuff with one single sprue? I suppose there's a difference in uniform between the CSM traitor guardsmen and cadians that can't be fixed with a simple head swap. Are we more likely to see traitor artillery getting their own bespoke kits?
>>
Test 1 2 3
>>
>>97891062
Is he supposed to be a character?
>>
>>97891075
you’re not here to be an obnoxious retard, right?
>>
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My collage idea is over, the ork pilot doesnt fit in the pilots seat. Go on without me bros, i won't be making it this time
>>
>>97891080
Got banned a few days ago, just making sure i still wasnt banned
>>
So I havent really played and kept up with lore much after Primaris came out. I had OC space marine chapter and was now thinking about updating their lore and writing their story a bit forward on the new Primaris millenium. What are the essentials I should read? Is reading just the basic SM codexes from the years and rule books enough to get understanding of things?
>>
Eldar players, what is the consensus on Corsairs? Are they worth it rulewise?
>>
>>97891084
is the only problem the cage? you could probably remove it and place it on the base to show that it was ripped off by the orks.
>>
>>97891009
>canonically dark-skinned
not african though
>>
>>97891068
Cheers mate. They take me way longer than basing has to be, but I do think they look good
>>
>>97891093
Codices come with close to 0 fluff nowadays, and what you'll find is probably just copy pasted from the 8th edition codex anyways. It seems like BL's been usurping the fluff throne
>>
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has anyone got this white dwarf?

I need a picture or screencap of the tank camo guides they did in it
>>
>>97891099
The orks itself won't fit with both arms, even with just the one arm the cage wont close. Also having trouble with the flamers. Kinda funny seeing an ork player struggle with conversions but ive never been good at it
>>
>>97891112
I thought this was a shop with a warmahordes model on the cover.

>>97890701
Old dark vengeance chaos cultists were kino i have about 30
>>
>>97891084
carve the ork until he fits
>>
>>97890669
Don't forget to hydrate. You're gonna get pretty tired by the end. Depending on your local scene you might play some real sweats but if you lose your first two games your third will probably be more chill.
>>
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>>97890669
Don't expect to win anything just go with the intention of having fun and making friends then if you do take a win that's a bonus.

Pack your bag and army the night before making sure to grab tape measure, mission deck, dice, dice tray. Keep your dice set side in groups of 5 this'll speed up rolling. Have Unique dice for wounds helps a lot for readability of the board state. If you haven't already use tabletop battles to keep track of scoring. If the tournament has pre-set terrain help your opponent by pulling up the map and setting up.

As the other anon said being quick is important but with the way 10th is written currently you / your opponent can score a huge amount of points at the end of turn 5B compared any other point in the game. I know this might seem obvious but I've played a fair amount of people who don't and it's really frustrating if your trying to win the tournament.

Also making your opponent aware of any gotchas you have go such a long for trust. (e.g. Warden's triple redeploy, scout reactive, combi lieutenant reactive move) Don't be afraid ask your opponent to see their rules and if they do have an issue their either a dick or cheating.

Current WIP
>>
>>97890697
Uncanny
>>
>>97891096
Kharseth is interesting and let's a lot of units hit some strength breakpoints. Skyreavers are decent move blocker speed bumps to keep you from getting completely overrun.
Corsairs on their own are kind of bad though Coterie has been getting some decent results. But then again Eldar as whole is in a rough spot at the moment.
>>
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Why did they release the warhammer classic games now anyways? Shouldn’t they save vidya stuff for warhammer skulls next month?
>>
>>97891152
I mean, nobody cares about skulls. But if you do, enjoy your TCG slops.
>>
>>97891152
Probably to cover for Ian Watson's death?
Assuming that is true.
Maybe GW is trying to avoid mentioning Ian Watson's death until there is genuine confirmation that it really happened as it would be a bad look for any person and especially companies to falsely report a person's death.

That's just my guess to why these older 40k games are being teased now.
Or just bad timing.
>>
>>97891142
Needs a mallet.
Coundn't find a titan one at a short notice.
>>
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Painted the adepticon ork boy
>>
>>97891164
he cute
>>
>>97891096
>>97891143
Kharseth is like 40 points too expensive for what he does.
Yriel is solid but he's brought down by the fact that he only joins complete chumps.
Skyreavers are not terrible but for 5 points more you get shroud runners who are better across entire board other than being mounted which is a cursed keyword. They're solid moveblockers.
Starfang is decent, especially in Seer Council where you can give stealth to your Eldrad brick so they're -1/-1. It's gonna get better once Wraiths are not shit copium.
>>
>unit is not unique and can be wielded multiple in army
>in fact this is a good idea
>the official model is monopose only
>>
>>97891164
kino. I feel like such a consumer but I’m so hyped for the starter box to see the rest of them.
>>
>>97891164
Oh nice, do you normally post here? Don't know if I've seen your orks before
>>
>>97891062
Why do they wear pants if they have no dicks?
>>
>>97890736
I hate that they don't have the auspex/targeters, but I also hate that they have chest variety when the regular termies are copy pasted

>DA termies
Lightning claws
>>
>>97891131
That's probably my only option, ive got another crew member but he's not really sitting down so its awkward. Its going to look far worse than I initially envisioned but it is what it is i guess. If it all goes wrong ill just make some shitty crucible character for the collage and call it a day
>>
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>>97891174
These guys are pretty bad because they're designed like characters with only one small option for each models and swappable backpacks but that's it, and right now the meta is to play 10 of them at least once, sometimes more.
>>
>>97890831
One of my custom regiments are called the black wolves and at least I tried something with them rather than just wolf cosplayers.

I'd not kek if traitor guards boiled down to
>spiky cadians
>furred cadians
>>
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>>97891191
You may know me from such models as
>>
>>97891206
Ah yep i recognise the skin tones now
>>
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>>97891183
Same. I like everything we've seen so far and I'm gonna split the box with a marine player
>>
>>97891142
>Stupid wardog made me look bad!
>>
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>>97891084
what if you have him hold the cage up with one hand? you could even give him a prosthetic arm if you don't find a good natural pose for the right one
>>
>>97891205
>I'd not kek if traitor guards boiled down to
>>spiky cadians
>>furred cadians
I mean, as it should be? Your baseline traitor depiction that will be used for the rest of 40k probably shouldn't be dudes in mongalion style armour with no faces and tentacles coming out of their foreheads or whatever out there weirdness you can think of.
>>
Post your ork kitbashes

>>97891225
This, maybe he’s lifting the cage so he can shoot directly
>>
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>>97891231
Also a looted tau piece
>>
You know dick about Armageddon. Sit your ass down and learn.

https://www.warhammer-community.com/en-gb/articles/uhmcsz3s/lore-of-armageddon-part-2-the-surface-of-armageddon/
>>
>>97891205
why people even want ig with spikes? is beyond me...
>>
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>>97891231
Mekrig
>>
>>97891246
What different from the old?
>>
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>>97891225
Not a bad idea desu, ill have to file the fuck outta that one side as there is little to no room for an arm there

>>97891231
Kek, this thing has 3 skorchas on it, the orks just gonna press the fire button and hope for the best
>>
>>97891251
You're a polack who thinks Hrud deserve a full range release despite their footprint in 40k doesn't amount to more than a page but don't understand why people would want traitor guard who have featured in 40k for +50 years and even having armylists dedicated to them. OKAY!
>>
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>>97891231
Dusty af trukk
>>
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I just wish they bought back forge world style renegades. I love the heads. And for some reason no 3rd party manufacturer does similar style ones its always spiky helmets or regular gasmasks.
>>
Dark Eldar refresh is coming. I can feel it.
>>
>>97891278
What about me, can you feel me coming?
>>
>>97891251
They're the perfect mook faction. They're the perfect match-up for any other faction. They can fight any other army and it will make sense.
>>
>>97891231
Looks sick
>>
>>97891278
In your ass?
>>
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>>97891276
Recasts, Mad Robot Minis and WGA's Damned should work. A full plastic range of renegade militia coming for HH isn't completely unbelievable either
>>
>>97891251
Why not? They are customizable as much (or little) as you want. Model and fluff-wise.
They can be tragic heroes, crazy fanatics or anything in between

[Spoiler]I really hope GW never gives them a codex or a dedicated model range besides that one squad, because that would destroy their appeal[/spoiler]
>>
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The chaos faction coming is Dark Mech.
And he will lead the faction.
>>
>>97891276
WGA goes a bit towards this direction with their "damned" range, but not quite all the way.
>>
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how's your collage entry going, anon?
>>
>>97891228
I care more about the craziness/corruption than shit like random spikes/wearing fur

>>97891251
If you mean traitor guard, you just don't get it and that's okay sweetie.

>>97891292
>you can 3rd party but you can't ask for 1st party
Oh boy here we go again
>>
Why don't people just run regular guard but give them spikes if they want traitor guard?
Traitor guard is really just a reskin of guard anyway.
>>
>>97891307
>inb4 Codex: Leagues of Hashut
>>
>>97891307
Dark Mech + IW in a codex
>>
>>97891310
Not good
>>
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>Space Marines are made using Gene seed
>Gene seed is a specific organ, and also the catch all term for all of the artifical organs (19-22 varies if primaris and by chapter since some have defunct organs from gene seed corruption)
>Gene seed was either made by the Emperor, and his team, or built upon previous man-made organ tech from the DAOT, or just a copy of DAOT that the Emperor rediscovered and as he understod the process better went from Thunder Warriors to Astartes
>Custodes are also gene-enchanced but in an entirely different process that predates astartes and were always at the higher level than astartes, bespoke vs mass produced
>Imperial Assassins are also gene enhanced people, men and women like custodes, in ANOTHER different process from Custodes and Astartes, and are also more bespoke and better than astartes man for man
>Dunno about the Assassin temples but the Emperor making Custodes before Astartes makes you wonder why he made the more primative thunder warriors first and why he seemed to need to learn his own tech over time if he was churning out custodes from the start of the Unity
Am I being a dumby and missing or misunderstanding something?
>>
>>97891321
Are csm a reskin of space marines?
>>
>>97891330
You're looking at decades of retcons from different writers, it's normal for it to be confusing/contradictory.
>>
>>97891333
CSM don't have primaris, so no.
>>
>>97891311
Nigga I said a HH release of the old FW stuff is somewhat plausible, as they've done it before
>>
>>97891310
I picked up my brush yesterday but almost instantly fell asleep on my models, I haven't gone to bed that early in months.
>>
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>>97891321
>>
>>97891339
Legionaries are primaris sized
>>
>>97891339
>He doesn't know
>>
I refuse to believe that anyone gives a fuck about traitor guard. I can't think of a more boring faction idea. Almost no one would buy those models.
>>
>>97891321
That's what we do. But we had official rules until 10th, believe it or not. Squatting armies is not very cool
>>
>>97891322
hashut is for fantasy, 40k leagues don't have names like grugni, grimnir or valaya, so even it they were to worship a similar entity they wouldn't call it hashut

their ancestral divine figure is votann, so on that line the satanic figure would be another nordic name, like jotunn, surtr or whatnot
>>
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>>97891348
>DEfags getting uppity and declaring people will not buy other armies
>>
>>97891330
You're missing a spot: after making the Custodes, Emps went on to create the 20 superhuman perfections that were the Primarchs. Only after they were scattered he mass produced the Space Marines using their geneseed. So you could say that Marines are a refinement of the Thunder Warrior project with Primarch geneseed, which wouldn't have been needed had the Primarchs not been scattered.
>>
>>97891348
Shit take. There's a reason Vraks is beloved by midhammer grogs and tertiaries alike. Human on human action has always been the most interesting part of warhammer, that's why Necromunda is great and KT sucks
>>
>>97891363
>>97891371
40k needs more unique factions, not just variations on existing factions, faction but with spikes, or fantasy race ports
>>
Done with the trim and some metallics on 10 chosen for my IW. What are you anons working on?
>>
>>97891310
I have other things I'd rather work on right now. I'm suffering through building a Fire Raptor
>>
>>97891365
>Emps went on to create the 20 superhuman perfections that were the Primarchs
>20 superhuman perfections
None of them are particulary smart since writers cannot create a character smarter than they are and BL authors aren't brilliant men. They also cannot get over daddy issues andtrust issues with their brothers even thought even single primarch was well and truly into adulthood when the Emperor found them and they meet their brothers so they really should have been beyond those kinds of feelings when they were men in their 40,50s if not older and should have a strong sense of self.
>>
>>97891378
Actually, we need chaos orks, chaos tau and proper chaos elves. Whatever "original" star wars ripoff you're thinking of is not more interesting than satanist versions of the established factions
>>
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>>97891371
>Sci fi game set in space with hordes of demons in it
>"Everyone wants to play humans vs humans"
stfu, everyone wants to fight aliens and demons. Or aliens fightings demons. Or humans fighting alien demons.
>>
>>97891330
custodes are custom jobs, thunder warriors and then astartes are mass produced versions that sacrifice quality for quantity

making their reproduction on a scale as large as possible was the big obstacle, and why geneseed (and the primarchs they come from) are such important pieces of the puzzle
>>
>>97891378
What exactly should those new factions be? The main suggestions of new factions are
>Darkmech
>Traitor guard
>Forge of Souls Daemons
>Exodites
>Grot Revolutionary Comittee
>Xenos mercs
>More Space Marine chapters getting fleshed out into their own armies
What is a unique faction to you?
>>
>>97891348
>A horde of raving madmen, mutants and demons shouting prayers to the dark gods as they paint blasphemous symbols over themselves and their shitass broken vehicles with the blood of their enemies and themselves
What's not to love?
>>
>>97890579
TQ:

I want to make a small army of alien mercenaries. Tarellians. Barghesi. An Ambull/Ambull with its bug parts removed so it looks like an Adult Barghesi (they have the same number of eyes). Using Kroot rules. Maybe just a kill team.

I had the same idea of using watchersi n the dark for the little Hrud in robes but ebay sellers price those weirdly expensive. I suppose I could still do that but my motivation is lower.
>>
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>>97891341
>Nigga I said a HH
>>
>>97891394
>40kg xenosfags are such contrarians that they are now seperating chaos daemons from chaos and flying their flag
KWAB
>>
>>97891382
Since you're doing IW, have you considered priming them metallic? Maybe even priming them with the trim color? It makes painting CSM a lot easier, plus it gives the armor a better metallic look once painted.
>>
>>97891398
You mean like chaos cultists which we already have? You're just making more boring chaos cultists.
>>97891397
New alien species, new unique independent human factions. Exodites would be cool too because it would be completely different to eldar, instead of traitor guard which would literally just be guard with spikes.
>>
>>97891392
>chaos orks
only as an alternative build for a SStormboys kill team
>chaos tau
only as one special character subtly paving the way for chaos in farsight, let's call him erebis as placeholder name
>and proper chaos elves
the possibility to ally dark eldar to red corsairs, night lords and emperor children would be more than enough, at best they could warrant one generic hq that represents a chaos anointed croneworld eldar and/or dark muse
>>
>>97891348
I have almost 100 of the Blooded GW troopers, 100+ DV cultists and also got like 300 Damned from WGA. Not counting my Vraks recasts and several squads of printed proxies and tanks. Traitor guard is amazing. You just have no taste.
>>
>>97891311
>Oh boy here we go again
What's wrong with suggestions to work around problems like the specific wanted models not being available to get anymore?
>>
>>97891394
Aliens and demons are only alien and demonic because you can compare them to the regular human. Even space marines need regular humans as contrast, because otherwise your tactical marines or intercessors will be the baseline infantry and not the amazingly strong super soldiers they are supposed to be.
And if the weak regular humans somehow, with great losses, overcome those alien and demonic and super human monsters, then that is amazing.
>>
>>97891412
>New alien species
I think there's a good chance of that since Red Corsairs came with two new ones
>Tallerian dog soldiers are called that because they're women and they bring tamed young Barghesi as war beasts
>Barghesi are violent dogs that have human forearms and thumbs
Adult Barghesi might have guns and shit somehow which could be cool
>>
>>97891416
Are you me? No WGA stuff here, but that's basically my setup
>>
>>97891371
>There's a reason Vraks is beloved
The reason is krieg.
Traitor guards aren't it.
>>
>>97891416
Your interest in this faction is extremely uncommon. It's never going to be its own faction. It just isn't popular enough.
>>97891424
Even without new factions, if they just added a load more unique alien models to existing factions that would be great. Flesh out the Tau allies, bring back the snake men for dark eldar, etc.
>>
>>97891424
>dog soldiers are called that because they're women
I made that shit up, dude.
>>
Traitor guard should come as a subfaction for word bearers and iron warriors.
>>
>>97891428
If it was just Krieg vs CSM nobody would give a shit.
>>
>>97891428
Both factions were loved, because the models have been amazing. Krieg worked so well, because they had a ragged human foe.

>>97891425
I will post some of the WGA models later. They are pretty good, and kitbash nicely with GW parts (like lasguns)
>>
>>97891437
delusional, krieg vs anyone sells trillions
>>
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How would you react if GW actually did kill off Yvraine in 11th?
>>
>>97891417
Nothing wrong with that, but that's not what you're saying. Don't be a bad faith nigger, anon.
>>
>>97891433
Nah the GW guys said the Tallerian xeno is a woman and the women are the ones that have the dog Barghesi, male ones might just be stadnard lizard soliders with lazer guns
>>
>>97891432
There's been a lot of Traitor Guard posters in the thread over the years, you wouldn't know, as you're a tourist
>>
>>97891450
>Not what you're saying.
I should have said "NTA" in the post. My bad.
>but that's not what you're saying
What was really communicated to you then?
I feel like this might be like when a guy says "I'm a nice guy" and everyone is basically signalled that he is really an asshole.
>>
>>97891456
>a lot of Traitor Guard posters in the thread
Yes I'm sure that will translate into mass buying of traitor guard models IRL
>>
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>>97891449
Sad because the Visarch was the coolest looking eldar when he released, first eldar you could describe as wearing heavy armour, withthe coolest helmet his race has, matched only by Prince Yriels helmet.
>>
>>97891440
Cool. Is the scale closer to the DV cultist, the FW resin (old IG but with non gorilla hands) or the newer Blooded/IG stuff?
>>
>xenosfags now declare "krieg sells" despite 2 weeks again declaring the new plastic Krieg range didn't sell enough to warrant a Steel Legion release
lmao you love to see it
>>
>>97891451
>Nah the GW guys said the Tallerian xeno is a woman
That doesn't mean all the tarellian dog soldiers are women, just that this one character is
>and the women are the ones that have the dog Barghesi
no, they haven't said this part at all, having a pet barghesi is not presented as something the tarellians do at large, just something this one tarellian peculiarly did


You're making the mistake of seeing a dude with a weird hat and thinking everyone wears the same hat where he's from
>>
>>97891411
Oh I know all about painting CSM and I actually prefer to basecoat in black and then brush the metallic base coat on top. Gives of a more gritty look especially if I batchpaint
>>
>>97891451
Nigga she found the Barghesi while hunting down a smuggler. It's not something they all have.
>>
>>97891405
Kek'd
>>
>>97891465
I didn't say shit about krieg not selling, wtf are you talking about
>>
>>97891465
It sounds like the xenofag boogeymen do a lot in your life.
>>
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>>97891467
Next you'll say not all chaos space marines have topknots even thought Abaddon has one.
Look the main bad guy CSM also has a top knot just like Abby as a stand in for him in the side game.
But seriously thanks I was wrong
>>
>>97891460
>>97891292
I backed the the WGA The Damned box.
It still hasn't arrived. By the comments it seems this is another case of Americans raking Canadian leafs again.
I kind of regret a lot of those HWT proxies I added to my backing because I learned after the 50mm HWT base size change was that I could have instead tried to modify the STLs of the Damned digital release that got taken down (that I got from the piracy app) and get some arms of underslung heavy weapons working for the plastic damned.
After some trial and error of course if I can muster the ability to break out of my laziness whenever I have free time.
>>
>>97891478
that is a fact of life when 40kg is a part of it
>>
>>97891440
>Both factions were loved
No, they weren't
>Krieg worked so well, because they had a ragged human foe
Krieg are liked specifically because they inhumanly throw themselves at their inhuman foes, the traitor guard never factors in why people like krieg, if anything it's counter to why people like krieg
>>
>>97891465
>muh xenosfags
rent
free
>>
>>97891460
I won't buy any models anytime soon, because I have a backlog of hundreds of them by now, as I just received my WGA crowdfunding stuff.

>>97891464
There are 3 types of infantry: male, female and heavy. I converted female bodies with blooded rifles and it works nicely, as the Blooded are a bit slimmer too. The male infantry should be roughly in line with modern cadians, but they look a bit bulkier than blooded and female damned. And the heavy infantry is just bulky by design, but blooded lasguns fit there too.
I like the female proportions more than the male, so for my pledge i went with a majority of heavy infantry and female infantry sprues to have the lesser armoured hordes covered.
>>
>>97891465
Please dont bring us into this, cant you imperiumfags just argue amongst yourselves?
>>
>>97891205
>>97891251
Traitor guard is an inevitability because it already had an army list before in 8th edition and currently you can facsimile your own traitors just without the IG tanks, the Enforcer as HQ, cultists and then Traitor guard elites.

The problem is that a proper Traitor Guard army should have Traitor Guard as Battleline troops and then elite units dedicated to the gawds like the Blood Pact, with fucked up mutant leman russes that have tentacles and mouths to grab and eat their prey.
>>
>>97891459
It's the same spiel every time.
>Someone says they'd like GW to support X
>Some anon(s) don't give a fuck about X and instead want Y to be supported, so they tell people who want X to just proxy/3rd party.
It's not that complicated.

Same shit with darkmech, traitor guard, knight infantry, etc.
>>
>>97891488
They should get their own stuff, Abnett made some cool stuff at that level like Spider tanks (pilot is in a liqiud pod like in the matrix and can't leave) and shit like wirewolves
>>
>>97891251
>IG with spikes
What are some good examples of traitor guard without spikes?
>>
>>97891488
I'm not worried about traitor guards coming, I'm worried about GW fucking it up because they didn't fix their talent leakage.
>>
>>97891359
>>97891322
being a malevolent god in the machine, Vash'torr already works fine for a satan. He would just corrupt a votann computer to chaos and its children would all be chaos. The Squats are the easiest to convert to chaos, Vash'torr just didn't bother trying.
>>
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Who are these fellas?
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>>97891493
Stalk tanks and wire wolves (and the other blood pact specific things like the blood magic) are too abnett-verse specific for a codex I think. But some kind of lighter generic russ-like tank would be nice.
>>
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>>97891330
>>Dunno about the Assassin temples but the Emperor making Custodes before Astartes makes you wonder why he made the more primative thunder warriors first and why he seemed to need to learn his own tech over time if he was churning out custodes from the start of the Unity
space marines and thunder warriors exist because it's harder to make custodians and they exist as a stopgap supersoldier measure.

Assassins who go renegade can overthrow entire worlds, best not to fuck with them.
>>
>>97891492
>It's the same spiel every time.
Okay then. It seems it is a repeating pattern that is just tired now.
I get the frustration.
>so they tell people who want X to just proxy/3rd party.
To be completely fair when there is no official support from GW proxy/3rd party is the only option at that point along with some homebrewing in order.
It is better than just passive aggression and/or insults.
>>
>>97891502
Sagittarum Custodes, they were just squatted
>>
>>97891385
The ones that had the most daddy issues were guys like Horus that got found early, the later ones usually mock the idea of calling emperor their 'father', Angron actively calls him a tyrant and his issue is clearly that the emperor is a dick who killed his friends and used him as a weapon/slave.
>>
>>97891502
Custodes before custodes, Emperor's elite bodyguards of sort. Not in-universe.
>>
>>97891412
>like chaos cultists
Yeah, a couple of units in an army focused on super soldiers and their specialistic vehicles.
>>
>>97891488
traitor guard is not allowed to exist outside of the CSM book and won't be allowed to have god-specific units because, again, it has to be in the normal CSM book

you'll get an undivided evil stormtrooper squad, an undivided evil artillery squad, an undivided evil command squad and an undivided evil ogryns squad, and then if you're very very very lucky you'll get access to imperial guard vehicles like genestealer cults do but only in the specific traitor guard detachment of the csm codex
>>
>>97891502
The fellas are an example of artists being allowed to exercise some creative freedom in their artwork that is meant to be official GW art and it actually working out properly.

I'm not sure about whether there are proper modern "nuGW" examples of this if it exists at all.
I think GW is pretty stingy on allowing artists to draw anything that isn't the models now as GW is in a constant fight with third party.
>>
>>97891493
>pilot is in a liqiud pod like in the matrix and can't leave
FW had examples of regular Hellhounds being crewed in the same way. There is nothing wrong with spikey tanks. I'd take it over OC DONUT designs any day
>>
>>97891449
Be a bit bummed out because I like her.
>>
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>>97891508
Or you can just wait and focus on other things instead.
Proxying has a limit, 3rd party has dubious quality.

Are you sure you are nta?
>>
>>97891498
The Taros Campaign had non-spikey traitors. GSC do a pretty good job as well.
>>
>>97891488
>should have Traitor Guard as Battleline troops
There are options right now, that one CSM detachment literally does that,
using CSM legend sheets, you get their old troops back, and using SM legend sheets you can probably add more tank variety.
You can probably proxy a GSC broodbrother army too if you want IG tanks.
>>
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>>97891516
This dumb shit AGAIN
Anon please post a mini of any of xenos from this image. Or look at the admech codex that everyone wishes the centrepiece guy wa s a model, or the CSM codex
>>
>>97891449
>Killing off a half-baked Grand Alliance: Eldar
Makes sense to me. It's not like anyone stays dead in this setting anymore, they could just bring her back if it proves unpopular.
>>
>>97891397
>>97891378
>>97891371
https://www.youtube.com/watch?v=-JLv-XkPNS0

Vraks cool

Anyway GW has a process off 'developing' new armies and the process basically goes along the lines of 1) gets a kit

Bonus if it had rules as an army before, like GSC. Traitor Guard/Renegades and Heretics is a very easy thing to spin off, while giving Space Marines and Chaos Space Marines equal attention cakes.

Dark Mechanicus is recently getting some more references but I don't think you'll see that before 2030 (big oof it's been 4 years since Vash'torr GW I'm gonna be an old man by then) simply because there's no explicitly dark mechanicus models in game, but dark techmarines like Vox Machinator or machines made by the Dark Mech like the new Defiler.

30K likewise does not have dark mech.

Alternatively it could be Renegades and Heretics Codex+includes a Dark Techpriest/Arch-Heretech and his evil version of Skitarii to fill it out, which would later be spun off into the basis of a Dark Mech codex.

But like I say with the Exodite Kill Team coming down the pipes and Traitor Guard already having stuff I would see TG as the new chaos army and Exodites as the new aliens army or Eldar subfaction.

With the sudden interest in Deathwatch it is also possible they will get a new codex after previously being squatted.

>>97891413
er'ebis

>>97891412
>traitor guard are bad because a new spin on guard
>exodites are cool because a new spin on eldar
Retard.
>>
>>97891159
This year skulls will be huge
>>
>>97891516
>I'm not sure about whether there are proper modern "nuGW" examples of this if it exists at all.
Darktide?
>>
>>97891330
All custodians are basically custom made, for each their process is custom tailored to the individual custodian recruit/aspirant.
Also making custodes is very, very difficult since it requires genetic modification bullshit, but it also requires biomancy, ie. magic, to do properly. (Biomancy is a psychic disclipine where the psyker learns to mold, change and modify tissue on a cellular and even genetic level.)
Emps didn't start making just custodes because it wasn't really logical from a time and resource perspectives.
Marines are better in terms of time and cost ratio vs strength they get.
>>
>>97891492
>>Some anon(s) don't give a fuck about X and instead want Y to be supported, so they tell people who want X to just proxy/3rd party.
Also you forgot the third one which is that people wanting X being told they can't want X will not actually change whether GW does X or not, like autistic 30-something manchildren online thinking they have veto over GW's policies.
>>
>>97891533
>there's no explicitly dark mechanicus models in game
Anon the fucking Negavolt cultists from BSF are dark mech
>30K likewise does not have dark mech.
Legion Imperialis which is set in 30k introduced dark mech titans which in proportion to titans are way bigger spider mech monsters
>>
>>97890736
THSS termies fill the same role as DWK. They're much harder to remove but don't do a lot of damage. TLC termies are absolute blenders but are singularly focused and tend to be fucked if they get caught in the open.
>>
>>97891504
>Assassins who go renegade can overthrow entire worlds
Not really. Only the Leigenstrasse managed to do that, and that is purely because it was basically a Resident Evil tier monster that could shapeshift and morph its body to suit the situation at hand. And then got larger and stronger more biomass it gained.
Also it was weird in that it could reproduce by the thousands as well since it can lay dozens of eggs at once.

Other assassins are considerably weaker than Leigenstrasse.
>>
I bet using an stl is like playing factorio
>>
>>97891546
>Anon the fucking Negavolt cultists from BSF are dark mech
I own 10 of these but the fact is that BSF isn't 40k, it's a 40k sidegame.
>Legion Imperialis which is set in 30k introduced dark mech titans which in proportion to titans are way bigger spider mech monsters
Yes I'm aware of that.

Dark Mech has the hallmarks of "coming in 2030" while Renegades and heretics seems like a 2028 release. I don't make the rules I just vibe with GW's likely course of action. Likewise you could see Negavolts released into general production for CSM/Vashtorr to pave the way for Dark Mech down the road but right now there's no slice of datasheets GW can cut off and use as the basis for Dark Mech the way Noise Marines and Lucius became the foundation for EC.

There's a process to these things.
>>
>>97891271
schizo
>>
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>>97891543
It scooby do be do be do be like that.

>>97891553
STL or STC?
>>
Traitor guard could be really, really cool. They won't though. They'll be regular guard with spikes.
>>
>>97891526
>Are you sure you are nta?
I really am NTA.
>Or you can just wait and focus on other things instead.
That's a good point. I'll admit that.
>Proxying has a limit
Yeah it is mostly on the tolerances of the people and the LGS. That's not entirely GW's fault.
>3rd party has dubious quality.
I think most of the good stuff gets hammered by GW so it is easy why this perspective exists.
Granted I will admit that a lot of third party STL makers cannot comprehend the concept of less being more for minis meant to be painted at a 28mm scale.
They just cram loads of details onto every polygon. If parody models of this kind of sculpting have been done or memes are not being made at the moment then they should be now because it is ridiculous.

>>97891529
You got me good there. You got me good.

I forgot about that artwork when I was making that post.
>please post a mini of any of xenos from this image.
I'm sure STLs have been made by broken 3D sculptors trying to get some chump change but I can't be bothered to look because you got me good there.

>>97891538
Do the things like twin linked stubbers for ogryns and that one stubber art for a ganger count?
I wouldn't be surprised if there is some oldhammer stuff about ogryns having heavy stubbers. I recall white dwarf autocannon conversions. Gun luggers I think they were called.

Also is this site a bit slow at the moment? posts take a while to finish stuck at 100% and captchas load slowly.
It might be me. I hope that is the case.
>>
Which character has the most unique models?
Calgar has 5
Lemartes has 4
>>
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>>97891569
Other than the unavoidable femoid heads, there's nothing wrong with this kit. Hell, there's already an upgrade in the form of a KT half-sprue. It's a perfectly workable aesthetic for a new faction
>>
>>97891553
It kind of does in autism ways like being disorganized. Especially when STLs meant to be 1:1 remake copies of older models like ForgeWorld ones. Gotta make sure it is truly 1:1 with the model designs that they could pass like stolen CAD files. That means every rivet must be over analyzed.

For me it is hoarding STLs. My collection hasn't reached terabytes yet.
Yet.
And I still have to properly organize it because the unorganized section is getting pretty big.
>>
Speedboss rules

https://www.warhammer-community.com/en-gb/articles/g6f0lbmk/wazdakka-gutsmek-rules-revealed-launch-your-own-speedwaaagh/
>>
>>97891580
>For me it is hoarding. My collection hasn't reached terabytes yet.
Yet.
And I still have to properly organize it because the unorganized section is getting pretty big.
This sounds quite familiar
>>
>>97891578
Needs more corpses, flayed skin and severed body parts
>>
>>97891575
>Yeah it is mostly on the tolerances of the people and the LGS. That's not entirely GW's fault.
I meant more that rules are limiting.
Let's say I want to play GSC ork hybrids: there is no rule that combines orks and GSC, so I'm either playing GSC without an orky flair, or I'm playing Orks that just look different.

Imagine playing CSM with marine rules. What do you proxy your defiler as? What counts as a D-prince? Primarchs? So I've got a choice of 2 profiles for my D-prince?
GW Supporting a faction opens a lot of doors and gave players a lot more tools. Or at least used to.

>3rd party sculpts
It's painful. It's either
>"we want to be space marines but we can't so we'll just look completely different and without any flavor"
or
>"we're in a completely different style and doing something completely different, yet we're clearly mirroring GW releases"

Thankfully there are the few and the brave who ride over the line or make their own shit.

Is it just me or is the captcha really fucking slow today
>>
>>97891578
Dunno if that got ported over but the KT version of that set had a FUCKton of alt heads.
>>
>>97891568
STC's, sorry.
>>
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>>97891449
It wouldn't really affect me because my expectations for modern GW are in the basement and I just take every cool or good thing as pleasant surprise. If they killed Yvraine its basically completely the same if they just keep her in the off screen hole because of their cancelled "slannesh gets killed because its too edgy in our focus group testing" plotline that they cant do anything with now that they decided to keep the faction.
>>
>>97891585
why does every character now have "pick one of three abilities" rules?
>>
>>97891606
Power creep
>>
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>>97891585
>fixit's wrench
What a waste of fucking time
>>
>>97891614
I don't get it
>>
>>97891606
Because normalniggers want card game / board game, not wargame
>>
>>97891628
okay
>>
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>>97891397
>Darkmech
>Traitor guard
>Forge of Souls Daemons
That's one faction - Lost and the Damned - and it's next
>Exodites
>Grot Revolutionary Comittee
Those are subfactions for Aeldari and Orks. Exodites soon apparently
>Xenos mercs
Functionally standalone Kroot release + some friends for them. Would be really useful Imperial Agents counterpart, cool for Dark Eldar and Tau especially. Reasonable to happen once we get more Xeno Kill Teams like Tarellians.
>More Space Marine chapters getting fleshed out into their own armies
That's inevitable. Grey Knights are the last Marines left to update. GW will have to start giving flavor to other 1st founders and more popular successors
>>
>>97891614
explain
>>
>>97891628
woman, evil, hot, sharing fetish with partner she likes and is liked by
>>
>>97891385
>even thought even single primarch was well and truly into adulthood when the Emperor found them

Yeah, but Primarch reached adulthood in only a couple of years.
Like if I remember Vulkan's lore correctly, he arrived on Nocturne, grew to adulthood in like 3 or 4 standard Terran years, then shortly after kicked the shit out of some Dark Eldar and then met Emps.
>>
>>97891637
happy cultist
>>
>>97891606
Wizards did it
>>
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>>97891578
>unavoidable
They are entirely avoidable tho. There are almost 40 heads in that set, for 10 bodies. You can go full mask/helmet if you want. The bodies are completely generic.
>>97891599
It is 100% the KT set, just minus the Commisar and Ogryn

>>97891569
>They'll be regular guard with spikes.
As they should be. At least the basic troops. There could be all sorts of specialist squads, but the bulk should be just traitor guardsmen.

>>97891434
Dont forget AL.

>>97891464
Here is a comparison pic with all the WGA infantry types. Beastmen, (normal) Infantry, heavy infantry (with GW arms/rifle) and female infantry, and far right a GW guardsman from the killteam squad
>>
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>>97891646
>cultist
Not quite
>>
>>97891634
Traitor guard fags couldn't accept that their niche subfaction should be in a larger codex with other chaos factions.
>>
>>97891599
From the site:
>Easily customisable with multiple weapons, wargear, and cosmetic options, including 14 different heads
>>
>>97891652
Thiccc
>>
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>>97891652
>night lords
The artist is a woman, isn't it
>>
>>97891651
Unavoidable as in every new kit's got to have them. There's a female head tax on new stuff
>>
>>97891670
I've seen the way the artist draws males, definitely a woman
>>
>>97891670
I've seen the way the artist draws males, definitely a woman
>>
>>97891651
Sweet. I'll keep this in mind once the WGA plastic stuff hits the shelves in 5 years. Also, no, sadly the Trading Guard box is without the KT upgrade sprue.
>>
>>97891670
Yes
>only decent 40k OC designs
>woman gooner
Grim. Dark.
>>
>>97891231
I want to use this ork terminator stl to make a terminator warbiker kitbash
>>
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Someone pointed out to me how retarded his grip is with both hands underhand gripping the staff and now I can't unsee it. Like it's such a stupid way to hold a in any context.
>>
>>97891682
>Also, no, sadly the Trading Guard box is without the KT upgrade sprue.

Yes, you are right. They took that one out too.. cant justify to give away too much plastic.

>>97891672
But avoidable in that there are more than enough other heads. If there had been not enough heads for a fully male squad, i would see it as an issue. (afaik, some AoS sets have this problem).
>>
>>97891569
The Iron Warriors book mentions traitor guard with daemon tanks and dark mechanicus with spider legged cyborgs so GW is clearly thinking in that direction.

The big brain move is
>Lost and the Damned
Subfactions
>Mutants that aren't GSC like failgors
>Traitor Guard/renegade Imperials
>Dark Mechanicus
And it would probably sell just fine as an army.
>>
>>97891449
At this point indifferent, they already effectively killed her relevance with that stupid Slaanesh story years back. She's a great model, all three Ynnari models are, but that's about it.
>>
>>97891585
Ah yes, Wazdakka Gutsmek. Very famously known for using a gatling gun and a big hook.
>>
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>>97891449
Sad a hot elf chick died, laugh about Eldar abuse from based GW again.
>>
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>>97891670
>>97891652
I like night lords, emperor's chidlren, world eaters and dark eldar (drukhari is my slave name)

How to acquire goth girlfriend who likes some of these things?

>>97891668
Why do tau attract homosexuals and gooners?
>>
>>97891449
Disappointed but not surprised, fixing the character and the ynnari wouldn't even be hard.
>>
>>97891722
If you're looking to add people to your life like you're ticking boxes on a shopping list, you deserve nobody.
>>
>>97891711
Lost and the damned works best as a small range that exists within the CSM codex rather than an independent microfaction.
>>
>>97891698
Imagine the staff has an almost magnetic force pushing down on it and he is lifting it like a barbell to enhance the “magic” released by his rage.
>>
>>97891722
>complains about tau being homosexuals and gooners
>posts emperor's children and drukhari
???
>>
>>97891606
Its cool even though >>97891630 is completely correct. It can still be fun in a war game because its just MORE rules and I'm not going to complain about more rules. You can in fact evoke the flavor of a rule game mechanically and just because GW fails most of the time doesn't mean I think units having text on them is a bad thing.
>>
>>97891733
>How dare you dream about meeting someone with your own tastes
>>
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Cute
>>
>>97891743
I take it back, you deserve less than nothing.

>>97891744
Cute but doesn't look like a child's drawing. What kind of kid draws fucking perspectives
>>
>>97891735
Captcha doesn't load fast enough for me to have a prolonged biting of your bait. Whatever army you're mad about, like Hrud or whateer, is unlikely to come into existence just because GW decides not to do a real army like Traitors/Lost or Exodites. Please be less autistic and stop wasting my time.
>>
>>97891747
>What kind of kid draws fucking perspectives
Some kids can do it, not all of them are stupid.
>>
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>>97891733
>do not seek out Woman you are Attracted to and Have things in Common with or you're a bad person
The internet is so full of psychos, retards, third worlders and simps nowadays it's crazy.
>>
Why is gw so bad with maps? I don’t feel anything from looking at Armageddon.
>>
>>97891756
Don't be a bad faith nigger.
>>97891757
>woman you are attracted to
Either you're thinking of an actual person or you're lost in fantasy, retard.
You're not seeking shit, you're in dream land, Kirby.
>>
>>97891760
Lack of artistic vision, since GW is entirely suits.
>>
>>97891747
>What kind of kid draws fucking perspectives
All the kids that turned into painters, like Picasso
>>
>>97891698
Gonna flip it when I get the model
>>
>>97891761
>t.virgin
>>
>>97891751
It's not bait, it's the truth.

You can't have dark mech separate from CSM because CSM is the army with warpsmiths, vashtorr and demon engines, and you can't even remove those from CSM or expect darkmek to have a completely exclusive and parallel range of those stuff.
You can't have traitor guard separate from chaos marines because then it's either identical to the guard again or you're giving them tools that the csm would also most likely use, because chaos warbands don't act as independently as marine chapters, they amass and command cultists and troops.

Completely independent books for chaos don't work because GW is fucking retarded when it comes to rules for allies and combined arms, so one book is the best for everyone involved, even splitting the god aligned legions was done in a retarded way with arbitrarily limited units, but at least in that case you can argue that, taken all 4 together and with their demons, there are enough god aligned stuff and they differ enough from the undivided flavour, that they could make for one neatly separate supplement for normal chaos.

If you don't want chaos to be one book, you're either ignoring how chaos works or how gw works.
>>
>>97891775
>words words words
Traitors and Dark Mech will be spun off into new armies, Daemons is dead.
>chaos warbands something
There are entire renegade armies not run by CSM, your entire post is you creating stuff in your head that isn't mentioned in the fluff.
>one book is best
There it is again, the "my opinion or nothing" autism.
>>
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>>97891760
Because you need to understand what maps are and why maps are made to make good ones.
>>
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>>97891769
Oh you wish kek
>>
>>97891779
>ignores the argument
>is blind to the fact that you can make an army that uses only traitor guard units even in the case of them being part of the CSM codex
>thinks wrong opinions don't exist
no, you won't see an independent army for darkmech, the darkmech release will be part of the CSM range
>>
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>>97891652
cute
>>
>>97891747
>I take it back, you deserve less than nothing.
Why? If you think people can't have preferences you're basically arguing in favour of rapes and forced marriages.
>>
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>>97891793
You guys talk like Dark Mech is confirmed, am I out of the loop? Is it a sure thing?
>>
>>97891502
has anyone does custodes in that color scheme?
>>
>>97891793
There's no argument. I don't get why you people want to argue. Dark mech/traitors are very obviously going to be spun off, there's not point in debating with you about it because you have a specific mindset or opinion. Captcha loads too slowly for me to humor you.
>>
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>>97891799
>If you think people can't have preferences
Who are you quoting?
You think women love dishonest faggots like you?
>>
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>>97891585
>in your command phase select one of the following 3 abilities

are they really going to add this to every single character unit?
>>
>>97891775
Yes you can. Darkmech can be allies for CSM, just like Demons. We already have a strong precedent for this. Maybe a few detachments that specifically incentivize taking dark mech allies. If we can have loyalist admech and marines still have techmarines and dreadnaughts than CSM can be separate from dark mech and still have all their toys.
>>
I fucking love it when autistsic spergs on 4chan think they know anything about relationships
>>
>>97891807
Shrimplification
>>
Dark mech? Extremely gay
>>
>>97891818
Thats more text than any leader has had on them ever before lmao
>>
>>97891321

The real fun is converting traitor guard back into loyalists.

These are my penal troopers
>>
>>97891828
Yes. It's the definition of shrimplified, not simple
>>
>>97891828
Shrimple, not simple or less of a mess.
>>
>>97891805
>Who are you quoting?
>>97891733 in response to >>97891722

why can't anon have a preference for a girlfriend who likes some of those things he mentioned?
>>
>>97891848
We get comments back and forth like this and I catch a 15 for posting models. Fucking ridiculously stupid place sometimes.
>>
>>97891808
>just like Demons
demons are LAUGHABLY implemented as it stands, the god-aligned legions cannot even include them outside of a very specific detachment each, and not many of them even in that case.

And the loyalist comparison doesn't work, the dreadnought is not something that's particularly aligned to the admech, chaos has demon engines who are specifically aligned with the darkmech, a better comparison would be if loyalist marines had exclusive access to skitarii and the admech could only deploy them in the hypothetical idillic scenario where gw remembers some units and armies should be cross compatible
>>
>>97891855
you got it for being an avatarfagging, ban evading, shitposting cretin but nice try
>>
Are we free of you-know-who?
>>
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>>97891878
I can smell the lack of models from you anon
>>
>>97891878
I've got a feeling I'll finally be free from el chin if this keeps going on
>>
>>97891888
>4chan filename
>>
>>97891878
He's getting banned every time he pops up here now, so that's something
>>
Anyone else getting absurdly long loading times for captchas?
>>
>>97891924
Yeah, this site is finally going down. We'll be free my niggas
>>
>>97891924
Yes, its annoying the bejesus outta me on every board but its w/e
>>97891874
You’re such an annoying repetitive little worm
>>97891888
Don’t post my models creep
>>
>Khorne in 40k
>Eats glue to play
>Khorne in AoS
>Stupidly fucking hard to play
Is this true?
>>
Which clan should I paint my 11th ed Ork army?
>>
>>97891941
Orange and teal
>>
>>97891935
Its actually
>sinff glue
>play yahtzee
In 40k but close enough
>>
>launch box is all monopose
still worth buying or should I wait for proper multipose models?
>>
>>97891949
>should I wait for proper multipose models?
Haha, y-yeah...
>>
>>97891941
Blue
>>
>>97891949
Depends entire on what the models are and what you need.
If they're units you want and they have the right options then there's no reason not to get them imo.
>>
>>97891935
I always felt like Khorne should have 2 playstyles. Both the unga bunga retard beserker and the master tactician fall under Khorne.
>>
When did launch boxes switch to easy to build monopose over just being real kits in a value box?
>>
>>97891959
4th edition
>>
>>97891959
I would argue the only time it -wasn't- easy-build minis was 3rd edition, and that was because GW were debuting their new all-plastic multi-pose kits.
>>
>>97891949
I'd wait. You can always wait. The warhammer mafia is not waiting outside your house for you to paypig.

>>97891959
Black Reach was monopose.
BfM was also monopose iirc.
>>
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>>97891959
They were monopose since forever, multipart kits being included are an exception. Only the 3rd edition starter had multipart minis while the 1st edition had no starter at all. 7th edition on the other hand recycled Dark Vengeance.
>>
>>97891996
Awooga
>>
>>97891585
evil sunz bros... we're eating good
>>
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>>97891966
>4th edition
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>>97891585
>ork has better shooting than the new admech kits
>>
>>97891949
Be me buy two boxes sell half the stuff recoup costs from fomofags on ebay get free box
>>
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>>97892055
>sell the space marine half from box 1
>sell the ork half from box 2
>???
>profit
>>
>>97892061
esoteric, yes. But the actual answer is that the price of space marine stuff will be artificially inflated early on by people who didn' buy the box but inexplicably pay 90 bucks for 10 space marines with Angry Face Helmets a couple days after release. I don't make the rules.

This captcha sucks.
>>
>>97892061
I remember buying two of some big killteam-like boxsets and selling all of the teams to the same guy, to a price almost identical to the boxes at full price, just so I would keep the scenery virtually for free

I think the guy was retarded or too polite to turn down a "deal", he went from wanting only one team to all 4
pure madness
>>
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Working on some Havocs for my Iron Warriors. While my regular legionaries have magazine fed heavy weapons, I figured it made sense for the Havocs to have the nicer belt fed versions for sustained fire.
>>
>>97892077
the beltfeed is curving the wrong way
I can't explain why it's the wrong way
but I am sure that it's the wrong way
>>
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>>97892086
Sadly it's not flexible enough to flip round the 'correct' way while still being brass backward and lead forward in the barrel. I know what you mean though.
>>
>>97892077
Is that a squeeze bore cannon? I can't see those bullets fitting through the thing otherwise.
>>
Is this a good start to a Drukhari army? People told me to find the old combat patrol if I could but there doesn't seem to be any other discount boxes available for them anymore. What other models should I add to it to get to 1k?
>>
>>97892101
Not really great, covens are a bit weird and not really mandatory outside of the pain engines

The old one is amazing though, 2x it is great even for 2 of each boat, 10 incubi, 2 archons and warriors
>>
>>97891941
A true Ork army is a mix of many clans under one Waagh. That said, Deathskulls.
>>
>>97892017
Where's the goddamn battlecannon?

They had ONE FUCKING JOB with a Gutsmek model and they couldn't get it right after 30 years of waiting.
>>
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>>97892086
Through the will of Iron, I was able to flip it.

>>97892097
The shells look better scaled in person. Sadly the enclosed belts I had were far too small to make sense.
>>
>>97892113
...fuck
>>
>>97892161
>going rogue
What do you mean? They finally started banning the worst shitposter of the general, thats a huge improvement
>>
>>97892147
The realspace raiders box would be good but they cancelled it due to production fuckups
>>
>>97892147
>>97892172
Actually it was the maelstrom battalion that got cancelled.

See if you can find a realspace raiders box anywhere that isnt scalped
>>
I've got ideas for custom haemon coven monsters but I can't tell if my ideas are me copying something without realizing
>>
>>97892189
Holy COPE
>>
>>97892170
Assrape's selling bans for pennies
>>
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Votann need more cloned fleshy bodies besides short people.
>>
>>97892215
I agree, intelligent ogryn would fit them well, LoV lore already basically confirms that all abhumans, and not just the squats, were genetically engineered colonists instead of naturally adapting colonists, so the votann should have the genetic data for colonists adapted to other situations and not just the stocky dwarf-like ones.
>>
>>97892226
>>97892215
Why would GW waste anymore time than they already have on this tertiary faction?
>>
>>97892161
Fuck off and stay gone ban evading pedophile
>>97892189
The jannies have to report every single timeout and ban request they do, the moderators have to approve bans. They clearly all agree you're breaking the rules in a way that deserves a ban
>>
>>97892170
Yeah, it's nice and peaceful now mostly. Honestly impressive what a little moderation can do to a forum.
>>
>new rules preview confirm 40k is turning into a board game with card game elements
I am beyond depressed. Fuck all the people that came into 40k and ruined it. We should have gatekept harder.
>>
>>97892237
you don't play the game and never have, you can't gatekeep anything
>>
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based
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>>97892237
>40k is only getting further shrimplified
Grim.
But at the same, quasimodo predicted this.
>>
>>97892230
Allegedly it's because they don't sell too badly, but also because GW most definitely already designed a lot of units in the army's planning stages and sculptors might want to do those concepts, and finally because GW knows that brand new factions always need to gain steam before they reach a stable situation, so they would probably keep throwing units at the faction for how long they already decided to do beforehand, regardless of the actual performance of the previous waves, with the idea that they're all investments that will start becoming fruitful once the faction is fully fledged.

I don't think they need that much more stuff, but they do need at least one or two big pieces still.
>>
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>>97892113
670 points in this boxarino
460 in that one
So it's a matter of 210 points and whether you want to spend an extra 110 bucks on ebay.
>>
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>>97892237
The game has never had anything to do with cards. THIS IS AN ABSOLUTE OUTRAGE!
>>
>>97892230
Because it keeps selling?
People were asking for squats back and they got it.
And yes, I know they aren't the same as the old squats, thank fuck for that.
The old ones were so fucking bad that the original creators just straight up fucking deleted them from the game from sheer embarrassement and then left on the cutting room floor for the next 30 years.
>>
>>97892258
Yeah that's scalped, avoid
>>
>>97892253
Yes you always try to lash out when people explain in plain English what you've done that has resulted in the consequences you're suffering
>>
>>97892254
>GW knows that brand new factions always need to gain steam before they reach a stable situation
Man, I fucking wish GW knew this crucial piece of information when they made the Ynnari.
>literally only release like 3 models for a "faction"
>be surprised shit doesn't sell.
Thanks.
>>
>>97892237
cards are good for traditional games, even more so than dice
>>
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>>97892237
Will we have to buy a deck of cards for this? The datacards are usually out of date though.
>>
>>97892271
ynnari aren't a faction and weren't meant to be a faction, they're an excuse to soup eldar and dark eldar.
>>
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>>97892266
about 10 bucks more expensive than GW.

There's also this British one but the shipping+tariffs+taxes puts it around 255 bucks to get it to america.
>>
>>97892259
There's a difference with having a proper wargame with some card elements, and then having what might as well be glorified board game with some cards. Which only came about because the Wargame, got constantly dumbed down and simplified for normies.
>>
>>97892237
people that bitch about cards never played the game when you needed to bring 4 books with you to every game
>>
>>97892281
Sorry pedophile you don't get to decide when the conversation is over, and you're utterly incapable of resisting responding to anybody who talks to you because you're absolutely inept
>>
>>97892284
The corsair armour looks like the Visarch and most of them are helmetless, leading to speculation they were a scrapped 'Ynnari troops' box, with their content reshuffled to the Corsairs who conveniently have the same Soup rules as Ynnari.
>>
>>97892293
Completely unhinged response
>>
>>97892271
Ynnari was a convoluted plan to AoS-ify the eldar factions that GW later backtracked on under new management. It really makes sense when you think about it
Source: this thread
>>
>>97892294
The visarch is an ex corsair, that's why his armour looks like corsairs
>>
>>97891744
Aww... so cute.

>>97891747
>What kind of kid draws fucking perspectives
Mediocre art is not allowed in the imperium.
>>
>>97892291
Such as when? You only needed your codex and a rule book back in the day. And if wahapedia didn’t exist and the apps didn’t exist you’d still need the same amount of shit. In fact you’d need more because you’d need a binder of all the faq changes.
>>
>>97892281
>another 15
lmao we both know you were getting 24hour bans at least, nobody whose posts get deleted multiple times a day gets away with 15 minute timeouts
>>
>>97892294
maybe
I also do think they had at one point considered reinventing the eldar as a whole like they did with marines with primaris, but that possibility must have already been cancelled by the time the 3 ynnari heroes had come out, or immediately after
so they were never meant to be a faction
>>
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>>97892300
Anhrathe or the Path of the Outcast is different from the Path of the Dire Avenger.
>>
>>97892101
Imma be real with you. I just wouldn't start collecting Drukhari right now full stop
GW is either about to cut them down hard to fit them into the Eldar codex or remake them and a lot of these models are going to get replaced very soon with better combo boxes to sell them on launch.
>>
>>97892237
>>97892288
what cards are we even talking about? I don't see anything new on warcom
>>
>>97892294
>>97892300
the visarch and corsairs look alike because both attempt to merge the aesthetics of craftworldwers and commorrites
>>
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How hard will the Defiler be to magnetize? I'm assuming the chest gun with be the biggest pain in the ass
>>
>>97892305
>You only needed your codex and a rule book
and the rules for your new models in the separate campaigns book
and the other campaign book with the new mission you want to try this session
play marines? separate supplement for your chapter rules
>>
>>97892285
>255 bucks for a box
damn, it's only about $165 usd equivalent where I am
>>
>>97892305
Some of models had upwards of 12 USR that were inherent to their unit type that needed explanation in the core book. You were constantly flipping bakc and forth between your codex, main rule book, and whatever supplement gave you your formation
>>
>>97892325
Oh I see, you’re talking out your ass and assume GW always worked the way it works today. Shut up zoomer no one wants to hear your dogshit opinion on a past you didn’t live through.
>>
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>>97892294
Jes said than Visarch model are planned as protocorsair, so thats stacks with rumour that he must released as Yriel model and Yvraine must be Lady Malys' model
>>
>>97892316
All the new data sheets have card game like " choose 1 of 3 effects " mechanics built in. It's turning into a card game without the cards. Kind of like how 10th edition gave us Power Levels without Power Levels. The game is being shrimplified into a shitty board game.
>>
What is gonna happen to demons?
>>
>>97892348
that is hardly new anon. belakor etc already had that stuff.

>>97892351
nothing good.
>>
>>97892337
No you didn’t have to flip back and forth after a few games because most units had as you said “ universal “ special rules. It was the same 20 rules in varying numbers for each unit.

Please I beg you to shut the fuck up about a time you never experienced. It’s painfully obvious you are talking out your ass.
>>
>>97892331
lmao sure buddy. Even mods and jannies have had enough of you, your're completely fucked here
>>
>>97892337
The 7th edition Wraithknight had a hilarious amount of rules not even on its data sheet as I recall. Did anyone ever remember off-hand what all the special rules associated with a Jump Gargantuan Creature type unit are?
>>
>>97892359
look man I'm going to drop an example and then you're going to say that rule X actually never mattered (despite that being completely and obviously untrue to anyone who played older editions) and then you'll be revealed to everyone as a larper
can we just skip the middleman and have you just admit you don't know what you're talking about
>>
>>97892348
bro they've been doing the "super strong character get to choose 1 of 3 effects" shit for like a decade...
>>
>>97892300
Visarch is just Ynnari character in fluff.
The corsairs are just repurposed Ynnari troops, and they look similiar to the Visarch purely so the faction would look cohesive.
The corsair "kill team" wasn't designed at the same time as the triumvarate. We know this because GW works in 3 year interwals, the original 3 ynnari characters, Yvraine, Visarch and Yncarne got released in 2017, meaning their designing was started in 2014.
The corsair "kill team" was revealed in 2022, meaning their designing would've started around 2019. Which is 2 YEARS after the original Ynnari characters got released.

The whole Ynnari shit has just gone a full circle.
>GW makes generic corsair prince
>changes it to Visarch
>Visarch is released with Yvraine and Yncarne
>GW creates Ynnari troops since their range is anemic
>start Ynnari troops mimicing Visarch to keep the faction cohesive
>for some reason bin the Ynnari troop idea
>repurpose the Ynnari troop kit
>release Corsair Kill Team
>GW then proceeds to just take all ynnari shit and repurposes it for corsairs
>new winged corsairs with similiar ynnari stylings
>also show off new Prince Yriel model, which has a helmet that's apeing off Visarc (which he DIDNT used to have, a deliberate design change)
>Yriel WHO WAS originally allied to the Ynnari, and only recently blew off the Ynnari off and go his own way (entirely because GW is basically sweeping Ynnari under the rug)

Another fact pointing to this is that Eldar Corsairs used to just to just look like generic Guardians with spindly wings and different helmets.
And based on other eldar refreshes GW has been VERY conservative and hasn't drastically changed designs as seen by CWE and DE. For this refresh pattern to hold corsairs should've just been a small upgrade sprue to CWE and nothing more.

But instead Corsairs just happen to be the ones who get a complete make over in design for no reason?
The answer is just that new corsairs are just repurposed Ynnari.
>>
>>97892365
>>97892370
it wasn't as difficult as you make it to be, studying your own codex and what your units do wasn't hard even for kids
>>
>>97892370
You complained about USR meaning you had to flip back and forth constantly in older editions. Literally anyone who has played 40k from 3rd to 6th edition or WHFB from 6th-today can instantly tell you are full of shit and have no idea what you are talking about.

Horus Heresy players can too probably because it's based on pre 8th core rules but idk much about that game. The point is, you've outed yourself in the most obvious way possible.
>>
>>97892319
I don't think you realize this but they're not real, GW themselves made that decision because either the Visarch was a Corsair prince model or the Corsairs that came later were Ynnari models that got repurposed.>>97892343

>>97892299
Plus they also wanted to make MALEKITH the chaos god of elves.
>>
>>97892376
You're wasting your time. These are post 8th zoomers who's knowledge of older editions stops at most at skimming over old codex PDF's online.
>>
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The Wraithknight had the following as a Jump GC.
> It has Bulky, meaning 2 slots in a vehicle
>It has Deep Strike
>>Failing a Deep Strike involves the Deep Strike Mishap table, random table #1
>Jump units get 12 inch movement
>Jump units must take Dangerous Terrain tests
>Jump Units get to reroll charge distance
>Jump Units always use 3d6 when falling back
>GC can fire all of their weapons
>Ignore the penalty of Ordinance Weapons. What is the penalty you're skipping on Ordinance weapons? Look it up lol
>GC get Stomp actions, see the Superheavy Walker Page
>>Stomp is done during the fight sub-phase at initiative 1
>>>D3 stomps, placed so the template is touching the model
>>>>Then roll on the Stomp Table for Non vehicles and/or the Stomp Table for Vehicles in random table #2 to get results ranging from s6AP4 hits to Instant Model Removal
>>>>>BUT Fliers, Swooping MC, GC, Superheavies are immune to stomp
>GC ignore Instant Death and instead take d3 wounds
>>This also means Sniper and Poisoned only wound on a 6
>You have the fear special rule on the other side of the book
>>Fear forces leadership checks for anyone in combat unless they have fearless
>You have Fearless
>>Fearless lets you autopass pinning, fear, regroup and Morale, but you cannot Go To Ground (all of these are on different pages
>You have FnP for a 5+++
>>FNP applies even when you aren't normally allowed to take a save
>>>Unless it's a D weapon. Fuck you.
>Hammer of Wrath gives an additional attack with Base Strength at I10
>Remember the Dangerous terrain test? Fuck you, GCs ignore it
>Relentless to shoot then charge with heavies
>Smash lets you replace attacks with 1 S10 attack
>>Reroll vehicle pen of Smash attacks
>Strikedown means a non-vehicle model that takes or saves a wound inflicted by this model, it moves in difficult terrain. Use a coin to mark units hit

None of this, or any of the tables, were in the codex and were inherent to a unit type.
>>
>>97892378
>GW themselves made that decision because
because both are meant to sit in-between craftworldwers and commorrites and so both merge their aesthetics

I don't get why you were thinking I was giving free will to the fucking models
>>
>>97892375
This is literally all speculation with a source of your arsehole
>>
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>yiff in the warp, wolf-fag
>>
>>97892375
It is very peculiar that the Visarch doesn't have a version with no helmet. Other than Phoenix Lords that's not really something GW ever does for named characters. Almost like he was designed as Yriel and then they just dropped the unhelmeted option with a recognizable face. I guess Kharseth is an exception too but I suspect that was originally supposed to be a generic Void Dreamer character model too that they changed into a named character later.
>>
>>97892375
I believe it
>>
>>97892384
>None of this, or any of the tables, were in the codex and were inherent to a unit type.
Do you think reading the codex was ever sufficient for playing the game? Did you never read a rulebook?
>>
>>97892384
Notice how I didn't say anything about 7th here >>97892377. Because when I mention the GOAT era of 40k. I mean 3rd-6th. 7th was awful specifically because they began to bloat rules and datasheets. It was the first step into turning 40k into what it was today. It was not the norm or standard of 40k pre 8th.

I assume you post 7th zoomers tend to only speak about 7th because it's always brought up as the reason as to why 40k " had to change " into the dogshit 8th onwards core rules. When in reality it wasn't the core rules that was the issue, it was the datasheet rules bloat.

But again, you out yourself and date yourselfs as know nothing zoomers with each post.

>>97892384
>None of this, or any of the tables, were in the codex and were inherent to a unit type.
>The Wraithknight had the following as a Jump GC.
>goes on to list a bunch of generic USR's
Once again, outing yourself. If you knew the rules for 3/4 of your greentext, those same rules applied to hundreds of other datasheets in varying degrees. You learned them once and they were used game wide.

Today you have each datasheet having bespoke specific rules, sometimes multiple. Leading to the amount of crap you have to memorize being waaaaaaaaaaaaaaaaaaaaaaaaay higher today than it ever was in the past.
>>
>>97892393
based
>>
I think it's time.
Time to finish the Ynnari trilogy.
And to let Mike Brooks write the last book.
Ronnie Done Draw soon.
>>
>>97892393
ah yes, the month of shame
>>
>>97892384
> It has Bulky, meaning 2 slots in a vehicle
>It has Deep Strike
>>Failing a Deep Strike involves the Deep Strike Mishap table, random table #1
>Jump units get 12 inch movement
>Jump units must take Dangerous Terrain tests
>Jump Units get to reroll charge distance
>Jump Units always use 3d6 when falling back
>GC can fire all of their weapons
>Ignore the penalty of Ordinance Weapons. What is the penalty you're skipping on Ordinance weapons? Look it up lol
>GC get Stomp actions, see the Superheavy Walker Page
>>Stomp is done during the fight sub-phase at initiative 1
>>>D3 stomps, placed so the template is touching the model
>>>>Then roll on the Stomp Table for Non vehicles and/or the Stomp Table for Vehicles in random table #2 to get results ranging from s6AP4 hits to Instant Model Removal
>>>>>BUT Fliers, Swooping MC, GC, Superheavies are immune to stomp
>GC ignore Instant Death and instead take d3 wounds

Is all specific to the unit type in your post.

>>This also means Sniper and Poisoned only wound on a 6
>You have the fear special rule on the other side of the book
>>Fear forces leadership checks for anyone in combat unless they have fearless
>You have Fearless
>>Fearless lets you autopass pinning, fear, regroup and Morale, but you cannot Go To Ground (all of these are on different pages
>You have FnP for a 5+++
>>FNP applies even when you aren't normally allowed to take a save
>>>Unless it's a D weapon. Fuck you.
>Hammer of Wrath gives an additional attack with Base Strength at I10
>Remember the Dangerous terrain test? Fuck you, GCs ignore it
>Relentless to shoot then charge with heavies
>Smash lets you replace attacks with 1 S10 attack
>>Reroll vehicle pen of Smash attacks

These are mostly USR's or core rules. And complaining about them is like saying that every time you have something dealing Mortals Wounds in current 40k you have to flip your rulebook and try to figure out what Mortal Wounds are.

Your arguments are retarded and nonsensical.
>>
>>97892404
>6th
>GOAT era
pffft
Larper detected
6th is the worst edition by a country mile and anyone who actually played through it knows that. It's the only edition so bad and broken they had to emergency shit out a patch so quickly that they didn't have time to make a launch box.

I know what'll fix it. You should be able to go get me your old 5th edition codex and prove you're not bullshitting, right?
Chop chop, 10 minutes. Go.
>>
>>97892375
>And based on other eldar refreshes GW has been VERY conservative and hasn't drastically changed designs as seen by CWE and DE. For this refresh pattern to hold corsairs should've just been a small upgrade sprue to CWE and nothing more.
Basically Kill Team corsairs was probably originally planned as a guardian upgrade sprue and got scrapped.
>>
>>97892413
stay mad mutant
>when youre such a shitter even neutral GKanon doesn't like you
>>
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>>97892375
Or, and hear me out here
>gw intended the 3 characters to be ynnari special characters all along, and for them to exist as just a keystone to field eldar and dark eldar together and nothing else
>years later gw decides to do corsair eldar and choose to reuse the visarch's design cues because they're cool and because they already succeed at making the model fit in-between eldar and dark eldar, and were never meant as anything else
wow, so unlikely!
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>>97892412
I binned my 5th edition book as it literally had fallen apart from overuse. The spine completely detached from the book, but here's the rulebooks I have kept to this day. Faggot.
>>
>>97891103
Africans don't exist anymore.
It's just dark humans.
>>
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>>97892412
Here if you want my 5th codex’s.

Now post yours. It should be easy if you aren’t larping. 10 mins , chop chop.
>>
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>>97892410
>Sniper and poisoned only wound on a 6 as USR or core rules instead of specific unit type

First line and you already get something wrong, amazing
if you played the edition you'd know that the original print of 7th ed didn't specify that Sniper and Poisoned worked differently on the USRs themselves. The USR for Sniper and Poisoned do not make any mention of their interaction with GC. It is only by knowing 'Unstoppable' (Which is a facet inherent to a specific unit type of GMC and not a USR)
If you were to just know the USR of Sniper and Poisoned, you'd get the interaction wrong. Thus the interaction of Sniper and Poisoned only wounding on a 6 is something specific to the unit type.

The first time you tried to make a point and you're wrong! How embarassing.
>>
>>97892436
Europeans no longer exist either. It's just really pale people.
>>
>>97892441
I literally said most not all, I am not weeding through your chat gpt argument point by point. And once again, you keep bringing up 7th edition when I said that 7th was where the rot began, and referenced 3rd-6th as the golden age.

But even 7th with the disastrous balance that it had, was head and shoulders above the dogshit board game 40k has become by 10th.
>>
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>>97892440
Didn't even need 5.
>>
>>97892406
No one cares about Ynnari anymore is time to let go
>>
>>97892450
>I-it doesn't count plus it's AI!
Lovely attempt at deflection, I know it stings when you get exposed.
Please tell me how Unstoppable, which is an inherent part of the GMC unit type, is not specific to the Unit type. You had no issue grouping the other things under that banner, but not this one you got obviously wrong.
Hmm, I wonder why...
>>
>>97892465
>I think 3-6th is the golden age
>LOOK AT THESE RULES FROM 7TH SEE IT REALLY WASNT
Are you genuinely retarded? I know you've never actually played anything earlier than 8th. But are you double digit IQ as well?
>>
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>talos/chronos
>wracks
>haemonculus
>hell lions
>scruggs
The scruggs and talos/chronos are dual build though, but tentatively I could have the entire drukhari roster including urghul and ssylth and sell the extra wracks/chronos for a total of 135 bucks.

Excluding the voidraven since that will probably be legends, the other legends stuff and the named characters/kill team kabalties.
>>
Why are Mephiston and Lemartes both simultaneously the only marine to have beaten the Black Rage
>>
>>97892459
>deleted already
Kek
>>
Imperial Fists primaris intercessors
>>
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I'm thinking of starting a new army. But I cant decide between Deldars or Tyranids.
Pros of Deldars:
>Easy to convert and kitbash with dark elf stuffs and each other
>Beatiful models to paint
>Dfferent things to paint: skins, armor, cloth, sails etc
Cons of deldar:
>Their unconverted units look like shit (wyches and wracks are so bad)
>A lot of their range can be shelved/replaced soon
>Their gameplay means I paint infantry that might not even be on the table, since they fight from their boats

pros of tyranids
>new models so no risk of updates
>models look gorgeous and dynamic
>can play a litteral swarm ad not have to worry that everyone looks the same

cons of nids
>Its all the same shit to paint: flesh and chitin
>models are not very kitbashable, and kits dont really transfer between units
>painting the 47th hormagaunt with only 93 to go can be draining, even if the end result can be great
>movement/charge phase can result in a murder suicide if I must move 6 units of 20 gaunts.

I cant decide which army I should go with. Both are great aesthetically, even with their own flaws.
>>
>>97892471
Ah, I see you have no argument as to why you placed it in the wrong place.
Please tell me how Unstoppable, which is an inherent part of the GMC unit type, is not specific to the Unit type. You singled this interaction out and said it's not inherent to a unit type.
You may have called my arguments retarded and nonsensical, but how pathetic must you be to get twisted up this badly by a basic interaction that happened constantly in older editions?
>>
>>97892343
Nta but if the visarch is supposed to look like corsairs, then the voidscarred don't look like corsairs, they look like a mix of craftworld, deldar, alrequins AND corsairs.
>>
>>97892473
because blood angels are mary sues
you also forgot the other guy
>>
>>97892480
Playing Deldar is a path down to infinite suffering. You may think you know what suffering is, but it is worse than you can possibly imagine.
>>
>>97892486
Which other guy
>>
>>97892488
I havent won the few games I played anyway. Its all just rolling dice and moving minis in the end of the day.
Whats the problem with deldars? I want to play something else besides power armored T4/T5 stuff.
>>
>>97892495
The guy talking is the guy that kerps waiting for a refresh that will not happen any time soon
>>
>>97892473
Because they have maximum machismo and were able to use their masculinity to subdue their rage and behave stoically. Only certain Space Wolves commanders have a similar level of tenacity and mental strength.
>>
>>97892480
>wyches and wracks are so bad
Skill issue
>>
>>97892495
You get no refresh
You get no models (Most everything is 5th ed)
A lot of the detachments are super restrictive only to one or two models from an already incredibly pinched range
Lots of units don't have the weapons needed to function so you gotta get proxies for things like Lascannons
Putting together a Ravager will almost certainly make you bleed
Inarguably the most complex army in the game
You don't play to type (Marines are much faster than you in most circumstances)
You die to everything (I have had transports destroyed by scout squads)
Any time you get anything you have to wait as the Marines or Guard get what you got but better (Compare Malys, the only new Deldar release, to what Titus got days later)
GW doesn't even bother to FAQ your army (Malys cannot redeploy for a transport despite in the months after her release, several other units dropping with the exact same rule but the redeploy enabled in vehicles)
GW doesn't care (Codex has typos from Index)
Gw doesn't care (so many units sent to legends one detachment buffs 4 units)
gw doesn't care (one of your only releases since 5th is half an upgrade sprue)
gw doesn't care (corsairs got a bigger range expansion than drukhari)
gw doesn't care (no corsair detachments)
gw doesnt care (boxes recalled due to massive errors with no replacement)
gw no care (dead army)
>>
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Slaanesh needs to be more over the top and excessive.
>>
>>97892506
I more meant how are they both the only single sole marine to do it despite the fact there are two
>>
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>>97892524
Sounds fairly accurate for masochistic faggots lol, perfect xeno faction.
>>
>>97892534
I agree, they need to go maximum feminine and make her tits massive. It would sell like hot cakes.
>>
>>97892534
Agree i feel they lack some of the style of AoS golden warriors, less cone heads would be a progress
>>
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>>97892545
Grimdark, for a grimdark setting
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>>97892506
Fuck off decalnig
>>
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>>97892237
>>
painting space wolves does not spark joy
>>
>>97892586
try drill some wolves buttholes lol
>>
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>>97892586
Its enjoyable when you don’t do it while consumed by hate.
>>
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>>97892595
>consumed by hate
but i'll always hate fags, 'anon'
>>
>>97892595
Imagine having to truth nuke your own post.
>>
>>97892586
I enjoyed painting the dead one. Couldn't imagine having an army of them though.
>>
>>97892557
AoS has won again...
>>
>>97892586
And it shouldn't. I haven't met a single person who collects them that isn't some kind of mentally ill faggot, so I imagine if a normal person tries to even paint one they just get hit with revulsion from getting within six degrees of their faggot freak fanbase.
>>
>>97890579
>Any new army plans with the 11th ed detachment rules?
If they let me use khorne daemons and also give me anything else to buff the rest of the army, I'll be incredibly happy. I want cool chaff like flesh hounds, not chaos spawn, I hate chaos spawn.
>>
>>97892595
everyone in your life hates you
>>
>>97892586
Figure out how to make it enjoyable.

>>97892534
I dislike how clean and symmetrical modern warhammer is
>>
>>97892612
i have two dead ones for the collage and i'm struggling m8

>>97892671
>make something inherently unenjoyable "enjoyable"
not really how it works.
>>
>>97892237
What elements would that be?
>>
>>97892674
>inherently
Figure out why that is and attack from that angle.
Every faction & subfaction can be fun, but you gotta figure out how to make it fun for YOU. Not others. YOU.
>>
Why people hate SW so much?
>>
>>97892679
>Figure out why that is and attack from that angle.
you're taking a shitpost about finishing a collage entry way too seriously
>>
>>97892682
Bunch of irrelevant named characters, shitty firstborn attached to it, fur shit.
>>
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>>97892686
You're not taking shitposting seriously enough
>>
>>97892682
>Wolf wulferson, wearing his wolf armor and wolf axe, alongside his trusted pet wolf, is a space wolf, therefore he acts independently of how the other 999 space marine chapters behave cause he's and his brothers are cool like that. They also never lose and always right.

>Also he's black with dreads.
>>
>>97892688
But Fjörk Manpläpper is my favorite SM character of all time.
>>
You know Space Marines are a lot like Janissaries or Mamluks
>>
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I like Eldar :D
>>
>>97892613
AoS is getting its setting squatted I don’t think you can say they ever won anything
>>
>>97892700
He's cool but doesn't hold a candle to Thröb Seedgusher
>>
>>97892707
Wish that armor design had a mini tbqh
I'm waiting for exodites but if they end looking like shit I'll probably make an aspect warrior army
>>
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>>97892708
Why does Aos always get to be more inoovative with its setting…we’re still stuck on some dogshit member berry with Armageddon and vashtor being a belakor but lamer. Did tyranids ever even get their plot line expanded on? I never bothered to read the dawn of fire book series.
>>
>>97892709
Lovely "taste", wolf bro, I kneel
>>
>>97892721
AoS can afford to destroy everything previously established because nothing of quality has ever been previously established there.
40k wears its pedigree as a chain around it's neck.
>>
>>97892732
So true primaris bro.
>>
Happy to see so many wolfbros repping here, awoo with me brothers!
>>
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That's a nice looking French camo Baneblade
>>
>>97892737
shut the fuck up
just stop talking about him
stop giving the attention whore attention
>>
>>97892737
Awoo all you want. Your screams only sweeten the anguish.
>>
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>>97892737
So true my fellow Luna Wolves enjoyer!!
>>
>>97892759
Trying to get some metal repentia as a poorfag is hell.
>>
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>>97891231
>Post your ork kitbashes
I need to go to the lgs to see if they have anything new on the secondhand shelf. that gun walker in the trailer we saw might be a good proxy for some stuff
>>
>deffchoppa
I need to the 11th ed rules to release already so I can come up with a speed waagh list
>>
>>97892524
>Inarguably the most complex army in the game
GSC and AdMech are both arguably more complicated. They're also just have better rules overall though. T3 trash armies are just always difficult to win with.
>>
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>>97892819
>pic
not mine but I thought it was cool
>>
>>97892792
the little ammo grot coming out of the tank to bring ammo out is such a nice touch. I like to imagine he was sent out to reload the right gun while its still firing.
>>
>>97892245
Right back to the era of nob bikers being dumb.
>>
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RIP Ian Watson. He is with the Emperor now.
>>
>>97892702
Custodes were Janissaries before the Femstode retcon
>>
>>97892666
satan confirms
>>
>>97892737
I dislike the unnecessary hate the space wolves have gotten so I have made a collage-style kitbash of one of a chaos lord of the Dark Wolves sacrificing a Space Wolf to an Altar of Khorne. Not all space wolves are gay.
>>
>>97892707
I like orks :D
>>
Testing. Are we still borked?
>>
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Isn't it funny that each of the chaos gods all respectively love these four guys more than they do the primarchs
>>
>>97892989
well slaanesh loves lucius because he's a joke to her
>>
>>97892989
Chaos gods don't love any of their followers. You don't understand the lore if you mistake their favor for love.
>>
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>>97892374
The dude has been complaining for 3 threads whining about the tcgificiation of 40k. He's not wrong in general, even if he's choosing retarded examples.

At the end of the day having to paint an army already filters the stinky MTG ass-out crowd. So it's not a big deal. The problem is he doesn't actually play the game and just discusses it online, so he doesn't have real world experience. He's literally seething in front of his PC right now with twitter posts running through his mind of autistic trans 40k fans mad that they bought 3x dollars of a kit that released over tuned, that they never even got to field because it got nerfed before they assembled and painted it and thus never actually impacted the normal day to day 40k playgroups. It's purely a perma online issue.

>>97892961
Having to wait a minute on a captha is pain.
>>
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>berserkers
Lol
>>
>>97892989
Lucius, best duelist of the whole universe, inmortal chad warrior will be always a better choice than some sissy fag obssesed with looks, anon. Slaanesh knows what he has.
>>
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Orks or Tyranids if my other army is Marines?
>>
>>97893037
they're the best marine models ever released and the quintessential chaos unit
>>
>>97893052
>best duelist of the whole universe
>his entire character is that he can't win a single duel and needs slaanesh to revive him every single time
>>
>>97893069
Personally I prefer nids and don't like the nuOrk aesthetic but only you know what you like.
>>
>>97893069
'Nids but only if you go for swarm vs kaiju
>>
>>97893080
Kaiju is cooler thoughbeit
>>
>>97893052
Bro loses duels constantly to the most literal who people. Lucius is a D1 jobber
>>
>Lucius has died countless times
>Kharn has died once
>Typhon has died once
>Ahriman has never died
Thousand chads... I kneel...
>>
>>97893079
The problem is that I like both. Lictors and hormagaunts are rad, and I’ve always liked carnifexes. Same goes for boyz and deff dreads on the other end. Maybe I’ll wait and see what the Ork half of the 11e box looks like.
>>97893080
Yeah, it’d have to be swarm nids, probably Hydra colors.
>>
>>97893088
He’s spiritually died multiple times after whoring his luscious twink ass to proper chads and cumming hands free.
>>
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This is gonna look fucked when I’m done but I’m committed now. I may run it as an armiger or something. Still not sure how to use it on the table.
>>
>>97893096
Looks like one of the new Defilers.
>>
>>97890747
Sir they are literally forklifts from the Dark Age of Technology.
>>
>want to do a pattern with greenstuff and a terrain roller for my knight
>no matter how hard I roll with a heavy roller, can't even get 2 sticks of armypainter greenstuff to fill a whole knight base
>fill the rest in with desert terrain spread
...mistakes like this are what make stuff soul, right?
>>
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>>97893037
>melee is going to be ebbin
>hordes are going to be da way
Tzaangor bros…polish your beaks. Well will rape the meta.
>>
>>97893096
is this like a good guy defiler or something

>>97893119
they aren't
>>
That's it lads, I have found a buyer for my army. I will be free from 11th edition. It's bittersweet. I love 40k, but I hate what it has become, and 11th looks to be heading in the same direction that pushed me away in the first place.
>>
>>97893069
>>97893079
>>97893090
>2023
Could get leviathan nids for cheaparino
>2026
Can get armageddon orks for cheaparino

But I think tyranid combat patrol is better value. Orks also have as many useless and retarded datasheets as they have cool ones that I would like to own. New gaunts and Red Terror coming out, can buy that and sell the guardsmen for a monster and random critters army base. But orks are getting lots of new models soon and will be easy to acquire. Carnifees are cool but I think the current sculpt is the same one as 15 years ago that I have so I wonder if GW will replace it soon enough. But probably not since nids had their day in the sun 3 fuckin years ago and now it's ork time.
>>
>>97893196
No need to announce your departure
>>
>>97893207
>But orks are getting lots of new models soon and will be easy to acquire
Yeah but they also look like butt.
>>
>>97892480
Nids Nids Nids
>new models so no risk of updates
That's right, and they're fucking sick, I mean have you seen the Norn Emissary up close?
>models look gor
yep covered that
>can play a literal swarm
yeah but you can also paint them a little different to show that some of them are newer, and some of them are older. do some chipping on the chitin of the veterans and make their flesh more desaturated. You can also give them scars and missing limbs

>painting the 47th hormagaunt
>models are not very kitbashable
>painting the 47th hormagaunt
So here's where it gets fun. You keep your colors consistent for your hive, but you vary things with your bases, and incorporate OSL into them. You can get a lot more variety this way while keeping a lore consistent hive swarm
>movement/charge phase can result in a murder suicide if I must move 6 units of 20 gaunts.
No denying that. But you can also do big nid skew lists for big shoots. Subterranean Assault is all the rage now, and I've seen some crazy stuff with 3x Tyrannofex teleporting around.
>>
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How far we've fallen from the soul of earlier editions...
>>
>>97893119
No they aren't. That's just fanon that's been repeated over and over. The terminator suits were all designed from the ground up for war.
>>
>>97893235
>vehicle damage tables
Holy SOVL
>>
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>>97893235
>>97893239
>tfw you will never experience headshotting a driver through the view port causing the vehicle to careen out of control for the rest of the game
>>
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>>97893235
We posting sovl?
>>
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>>97893250
Yes
>>
>Haven’t seen a single defiler kitbash yet
Grim. I’m unfortunately lacking an imagination to make a replacement for that piece of shit.
>>
11th preorders June 6th. release June 20th.
>>
11th preorders June 6th. release June 20th.
>>
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a-are we back?
>>
primaris vehicles would've looked better if they were 6 legged walkers instead of hover tanks
>>
>>97893004
>papa nurgle
nah, you are an imperial staring at a book
>>
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Good morning
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i'm walking here pal
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I like this new stage of powercreep where 150-160 pts models get the choose one out of 3 abilities that were reserved for 300+ pts Primarchs lmao
>>
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>>97893488
>7 abilities
>5 weapons
>better at using a power klaw than an actual Ork
>durability on par with Marine HQs
we end of edition now
except all of this shit carries over into 11th lmao
>>
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>>97893488
Wazdakka is by far the least egregious of the "pick 3" snowflakes. I was going to say that his 3 skills are also flavorful for him but I thought for a second and remembered that 10th is flavorless slop and pretty much every faction has access to advance & charge, upie downie and auto 6.
>>
>>97893488
The actual powercreep is him having "counts as battleline" on his datasheet while armies like votann have it on the detachment
>>
>>97893488
>>97893508
Not even half as egregious as twin lance.
>>
>>97893517
I think it's a good direction to go in, detachments that are focused on buffing specific units are shit and should go away.
>>
>>97893524
I do agree but as it stands it is powercreep, unless they give the berzerk character for votann the same thing
>>
>>97893524
Forcing special characters even more than they already are is literally the worst fucking direction and exact opposite of what they should be doing.
>>
>>97893524
If it were on a generic character or a warlord trait/relic (RIP) yes, but locking interesting armies behind named characters is even gayer than locking them to detachments.
>>
>>97893534
What if they added that clause to generic characters too?
"If Warboss on Bike is your warlord your bikers gain battleline" etc?
>>
>>97893538
What generic characters?
>>
>>97893582
Warboss on Bike
>>
>>97893488
This data sheet is kind of ridiculous. Like better than Ghaz. Going to have to be like a 220 point character. Orks need something nice right now though I guess.
Basically everything in this last stretch of the game has been some crazy power creep. Except, amusingly, all the Eldar stuff. Which is mid af. Even the Tyranid Prime is actually really good now that they fixed his points and Detachment.
>>
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>>97893235
Forget Datasheets, give me DATAFAXES
>>
>>97891174
this is basically every army that isn't space marines
>>
>>97893162
No. In cases like this you should bite the bullet and do things properly at another time
>>
>>97891174
>models are so dynamic now!
>All the same 5 poses
>>97893690
That is every army, space marines included.
>>
>>97893596
Sorry, no model no rules
>>
>>97893000
tzeentch thinks watching ahriman struggle to defy him is funny
>>
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Looks like I'll have to stop adding big units after this land raider
>>
Can I get a character that can make my tzaangors battleline? It’s fucked yo they aren’t to begin with.
>>
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>>97893739
Doesn't the mutant detachment do that?
>>
>>97893741
>>97893524
>>
where's the throoder when you need him
>>
>>97893744
I think I can do this one, give me a minute
>>
>>97893756

>>97893763
>>97893763
>>97893763
>>
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>>97893096
Neat
>>97893450
Lfg

I glued most of the front end together; the Invader: Warthog ATV is taking shape
>>
>>97893235
man i miss stuff like turrets blowing up and going flying into other units



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