[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/trash/ - Off-Topic
The stories and information posted here are artistic works of fiction and falsehood.
Only a fool would take anything posted here as fact.

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


/tfg/ - Transformation General
Demon Tits are Greater than God Edition

Things turning into other things, sometimes in a sexual manner but always in a hot one.

QoTT : If you were designing a game that had a slow TF mechanic, how would you implement it?

Prompt: TF gym, whose equipment and programs transforms you

Previous thread: https://desuarchive.org/trash/thread/77583319
>Anon works
>Story Archive
rentry.org/tfgarchive
>SHRIMP Agency stories
https://pastebin.com/Pdzmv2ej
>Of Wives and Wyverns
https://www.furaffinity.net/view/32359681/
>Broodmother
https://pastebin.com/KxtUTAUu
>Unlinking the past
https://www.furaffinity.net/view/36635003/
>kigurumi evening
https://pastebin.com/wEMBuaTt
>Rused
rentry.org/qp85f
>Collage Creep
https://pastebin.com/E8fjKi2J
>Melody of the Envious
https://pastebin.com/wYfSS0u6
>Goodra TF
https://textbin.net/kti7q6zh2p
>I Love my Milotic!
https://textbin.net/xepvzyfzvb
>SubTasque
https://www.4binz.org/557
>Ancient Pokemon TF Sex Jutsu
https://textbin.net/8udo1zodob
>Splitting Headache
https://pastebin.com/t1VBCV7w
>Anon Overpowers Dragonwife
rentry.org/anon-overpowers-dragonwife
>Aayla and Ventress: Slimebound Sisters
https://pastebin.com/LwaDs5wk
>Scaled Survival: Wyvern Girlfriend
rentry.org/o8kw6v
>Moot's Fantasy
rentry.org/5xudk8hi
>Geck'd
rentry.org/nh382gex
>Another Monday
pastebin.com/fPTyjWw9

>Want your work to be here? Ask for it and i'll let other anons decide

Other Fun Things:
https://tierlists.com/create/transformation
https://xeroxtwo.github.io/TFCurseGenerator
https://qtderg.github.io/switcher-roo
https://tfgames.site
https://unidentified-tf.github.io/TF-Generator
rentry.org/tfaibots
>Concubug Collection, art and info
https://mega.nz/folder/SoEhVYIA#M-t6PFJ2avmjd9fCL7LLhQ
https://pastebin.com/e6wCSmtA
>>
>>77675421
What's your opinion on uneven/asymmetrical transformations?

https://poal.me/a8p82k
>>
we've transformed into a new thread hahahahaha
>>77675457
eh. not my thing
>>
>>77675421
>QOTT
Maybe an RE Outbreak Files type infection meter. It tracks the progression and at certain threshholds you gain stat buffs/debuffs and certain unique mechanics depending on the stage the player is at.
>>
>>77675756
It kinda depends on what genre of game it is desu
>>
>>77675863
True. What would you prefer?
>>
Someone in the last thread was asking about chess-themed transformations >>77672007 and I remembered this from an ancient /tg/ drawfag
>>
>>77675421
>QoTT
Limb system, including point of contact and spreading over time only to adjacent locations, plus different TFs counteracting each other. Probably the same granularity as Flexible Infection had. Also curing the TF wouldn't remove the changes, just stop the spread (and possibly restoring the affected parts to baseline functionality if reduced). Reinfection of the same type would progress through previously affected limbs faster, but would still need some time to "reactivate" the active transformation.
>>
>Wildlife shelter's not a bad summer gig. She enjoys working with animals. Helps pay her college expenses.
>Unusual new arrival one day. Wolf. He's badly hurt. Almost never see wolves in this area anymore.
>Does her job and nurses him back to health. Oddly clever this one. And affectionate. Must be used to humans. Strange he's never been seen before.
>Getting harder and harder to leave him each day. Is she really that lonely? Needy? She stares into a mirror. A glint in her eyes. Something not quite human.
>The scent of him. It's just hitting her now. Her nose cold. Moist. Body hot. Itchy. Heavy breathing. Panting.
>He stares back at her. He's not from here. Lost. Could not make the journey back alone. But now he has a companion. A mate. He can now go home. They can. Together.
>>
>>77675421
>If you were designing a game that had a slow TF mechanic, how would you implement it?

I wrote about this on a thread on /v/ about TiTS. Rather than rewriting it, I found the archive.
https://arch.b4k.dev/v/thread/696246454/#q696259007
Also copied it to a rentry for easier reading.
https://rentry.co/ap5cgogh

I think the key to making good transformation mechanics is to make them match the kind of story you want to tell. If you keep telling the player that their transformation is shameful and humiliating, but it doesn't actually impact interacting with NPCs, it's not going to be good. If the player is supposed to be hopeless to stop it, they should actually be unable to stop it.

I think for most purposes, a linear game where you transform according to story flags rather than having a sandboxy transformation system is better.

There are good examples. I liked cards of change a lot even though it's short. It creates a strong atmosphere where it feels like everything is set up to make the player character feel more comfortable with their transformation. Cattle castle is also good, and makes transforming feel like a serious hindrance as you rush through the dungeon. I'd recommend magical camp too, but I never finished it, and the dev is never going to finish it either.
>>
File: GzenvpHX0AAy58v.jpg (247 KB, 1679x1598)
247 KB
247 KB JPG
>>
File: poof.jpg (1.34 MB, 2048x2048)
1.34 MB
1.34 MB JPG
poof
>>
>>77680558
I'm pretty sure this isn't AI, there are a few things that are making me doubt it. The backgrounds at least I'm pretty sure were generated, The stripe on the tip of her sleeve changing color and getting garbled text also is a tell. Inside of her hat looks weird too.

I'm thinking whoever made this composited several generated images into a comic? It turned out pretty good, but I'd rather know I'm looking at an AI image.
>>
>>77680666
It's AI coloured and touched up, I believe.
>>
>>77680666
it's a sketch that someone here colored with AI, satan
>>
>>77680712
That makes sense. Do you have the original?
>>77680722
Why are you upset?
>>
>>77680748
your trips anon, keep up
>>
>>77680829
Oh, I didn't even notice, lol.
>>
File: 1736242624561876.png (697 KB, 2205x2046)
697 KB
697 KB PNG
>>77680748
>>
>>77676154
If kinda surprised there isn't more about it, and what we already have is mostly queen tgtf and not horse or tower tf.
>>
File: 1646491991361.png (200 KB, 844x905)
200 KB
200 KB PNG
>>
>>77680865
dad is too wholesome to be a succubus
>>
>>77681572
What's unwholesome about Succubus Land? It's all in the spirit of interspecies cultural exchange!
>>
what games/websites/others are your go-to's for furry/tf stuff, have pretty much nothing but this thread for me rn
>>
>>77682906
I just browse through DA and FA with a lot of desperation.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.