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File: 1708096795799508.jpg (3.48 MB, 3024x4032)
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>CRT boomers be like: "Yup, this is peak graphics!"
>>
Yup, this is peak graphics!
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I just like the way that CRTs handle motion better
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It would look significantly worse on an LCD
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>>681396118
Yup, this is peak graphics!
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CRTs > Anti Aliasing
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File: lcdcrt2.gif (2.21 MB, 1920x1440)
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>>681396118
>>
>>681396118
Yeah I don't think we need much more
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>>681396118
I don't even remember how it looks. I only remember when I was young I played ps2 games on a big tv and then I switched to a small crt and the games looked better on a small crt.
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File: lcdcrt.gif (2.31 MB, 1920x1440)
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>>681396118
sneed
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I heard the only true way to play SH1 is through s-video on an original PSX I don't have my original or I'd try this theory.
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>>681396118
>Yup, this is peak graphics!
Yup, this is peak graphics!
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>>681396793
nah just use an emulator with a scanline/crt filter.
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>>681396118
Yup, this is peak graphics!
>>
File: sh2 remake.webm (811 KB, 1168x864)
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Been watching fungos sh1 lore run just to enjoy all the little things like inspirations, references, and theorizing. Shame i think fungos dead tho

https://www.youtube.com/watch?v=usBruZaVKn4
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I find it funny, but I used to play my x360 on a 14 inch tv, and and it was fine, the graphics were great and everything was playable.

Now when I play PS5 on a 32" TV I find it unbearably small, to the point I need glasses.

Did I get older and my vision worse or does modern games don't work well with small screens?
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>>681396118
The fidelity boost of a CRT can't be ignored: https://imgsli.com/Mjc1OTAx
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>>681396512
Soul / Soulless
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>>681396512
what filter will give me that effect?
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>>681397742
a sony pvm
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>>681397450
CRT looks worse
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>post screenshot of pixel graphics with no filter
>"HURR DURR THE GAME WASN'T MEANT TO LOOK LIKE THAT" as if I forced anon to view my image on an LCD display
It's literally just the graphics and if you're viewing them wrong then it's a skill issue.
Imagine not browsing 4chan on a CRT. lmao
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>>681396512
hmmm do I want blurry garbage, or not blurry garbage...
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>>681398372
i'd never buy a crt. I mean there must be a digital filter that would give the ame effect on pixel art crts do, right?
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>>681399314
>yes I LIKE seeing random dithering patterns everywhere instead of the blending effects that were intended by the artist
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>>681397287
A lot of modern game UIs feel like they were made for PC first
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>>681396118
truly revolutionary
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>>681399475
Are you telling me there's no dithering in >>681396118
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>>681396118
I fucking love dithering bros. I don't care.
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>>681399314
The "blurry" version please.
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File: 1708529864095090.webm (2.91 MB, 1408x1076)
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