Dark Souls boomers be like:>YOOOOO this slow and boring combat be bussin fr!
>>681445147Seems pretty lame. How come he doesn’t have a 50% chance to follow up his wide sweeping attack with a fast sideswipe to catch people trying to attack him after?
>this thread again
Is... is that a boss that has a logical non-weird attack that finishes faster than a video essay? and.. and a player attack that does more than 0.05% of the boss health in damage? AIIIIEEEEEEE MIYAZAKI SAVE ME I NEED TO ROLL DISHONEST SHONEN SPAM NOOOOO ROLL ROLL ROLL ROLL
Why is he fighting locked on? DS1 lock on gimps you hard.
>>681445706dark souls 1 is braindead enough to where you can gimp yourself for QoL.
>well telegraphed attacks>no delayed swings>iframes make sense>can space yourself to avoid swings without needing to roll for 10 seconds>interacts with location by jumping up on the top of the rampartwe had it so good, bros
>>681445147looks fun and kino
>>681445792>QoL>4-Directional Movement
>>681445807>>interacts with locationthis one hurts the most
>>681445937The QoL is the camera…
>>681445147Yes.
New Souls too fast. Old Souls too slow. What do you want?
>>681445147Zoomers be like>YOOOOOO let's post the same fucking thread for the hundreth time!
It is in fact bussin
Is there any way to play online if you have the original instead of the remake?
>>681445147Its kind of amazing how fast FROM sold out and dumbed things down to cater to casuals. It took Capcom like twice as Monster Hunter games before they did that.
>>681445807>>iframes make senseAh yes I just phase myself through a 2 meter large club as if I'm a ghost
>>681447458>zoomer doesnt see him roll before it>zoomer doesnt know what a handle issad!
>>681445807iframes never made sense, they were just a bit less stupid
>>681447458>video game has unrealistic video game mechanicsdamn how could this be bros
>>681445147Third time you've made this thread, rajesh
>>681445147So bad lol
>>681445147The feelings of weight and inertia are what is missing in new titles. There is too much movement with too sharp accelerations from enemies often too large. I guess its supposed to be a power up but it feels more like things having zero mass rather than deploying gorillonz of momentum and kinetic energy. >>681446691PTDE is peer2peer without central servers now, so you could but the scene is dead. All the multiplayer is done in the remaster.
>>681445147>slow and boring combat
>>681445147I had more fun with Taurus Demon than I did with any boss in Elden Ring
>>681450718He's not fun. It's bad. The bosses in Elden Ring actually do things and you couldn't hang. I feel sorry for you. I really do.
>>681450952Nah. He's fun and it's good.
>>681450952tranny
>>681451043He's not. Look at the op
>>681451159I watched it, it looks fun
>>681445147SL1 on Dark Souls 1 is way more fun than Dark Souls 3 and Elden Ring
>>681450952why didn’t you post a webm of Artorias or Manus? wouldn’t it be fair to compare dlc to dlc? wait never mind this was never a serious thread
>>681451359>Artorias or ManusEmpty circular arena rollslop fights. Taurus Demon is better.
>>681445147Man it's pretty fucking nuts that the enemy's attack actually goes exactly where it looks like it will and takes about as long as something that size reasonably would.
>>681451210It's not fun. Nothing about that webm looked fun. It's bad. You can see it.
>>681445807>i-frames make sense>get blatantly hit>take no damageLel dark souls faggots and their get out of jail free cards
>>681451597No, I think you're wrong. It looked pretty fun.
>>681445147>Equip zweihander>Press R2>Miss>Enemies get hitstun anywayYep, it's fun.
>>681451497Maybe, but in the mind of the ADHD tard that posted this they would be great.
>>681445147How has FROM fallen so far from this?
>>681445147>Don't have to think about spread-sheeting optimization, just have fun with whatever buildHoly soul
>>681445147>honest telegraphs>realistic inertia and momentum>high risk high reward gameplay>consistent behaviors>graphics match the hitbox>locking-on gives both an advantage and disadvantage>actions beats flow into each other naturally>choice of arena: hallway or circle room>any weapon is viable>no help>battle feels personal>no guardtranniesthis kills the zoomer
>>681445147ah man, take me backback to a game not balanced around pressing LT and spamming your art of war, necessitating giving the bosses endless combos mixed with delays and AoEs and jumping across the entire arena...something special about dark souls 1, alrightsomething higherthere's a sense of mystique and magnificence that none of the other souls game ever came close to capturingelden ring was just fucking boring without any big reveals, nothing new and unexpectedmeanwhile dark souls 1 makes you shit your pants in wonder when you encounter gravelord phantoms for the first time and how fucking hardcore they were despite the "simplicity"nothing in elden ring even comes close to the horror of a red phantom mushroom parent
>>681445147>swings maintain a consistent speed and dont suddenly slow down or speed up>no feints>pulls back hammer in a clear motion instead of flicking it around like a twig>no grab attack>no shockwaves>no charging attack>no position based followup attacks>impact of hammer on the ground doesn't stagger player>arena has a unique shape and isn't a giant circleunplayable
>>681445147Uh he's under half health... where is the second form bruh?
>>681445147I don't think boomers play video games. Maybe candy crush.Do you mean millennials? I think dark souls is more of a millennial thing.
>>6814512414 kings SL1 is pain, everything else is reasonable.
I can't take people who play these games seriously
>>681451919This actually happens with some colossal weapons in ER too, I recall the fallingstar beast maw being one of them.