I'm struggling to find proper lighting. any gmod heads want to chime in.
What mods are you using to do lighting
Upon closer inspection my eyes might be deceiving me but are you using the glare from a lamp as the moon?
>>681453227i've lost count and track of how many damn mods i've installed to make this>>681453634it's not glare. it's a volumetric entity. its a big cube that reacts to light that is cast on it. there is a lamp shining through it though. There are no after effects in my images/videos.Problem is that alucard needs to be silhouette. you can't see his goofy grin. But the church i built must be lit up. but its night so it has to look natural. you have to barely see, yet still see enough to make out that there is a chuch, crows (which need to not blend in with the darkness of the sky) and alucard. Something that seems so simple is turning out to be a NASA level task. though the solution might be to use this skybox editor i'm looking at so that there is more natural lighting. Hell when i go outside at night i can see more than i do in this dark map. Also the trees are way too lit up giving away that there is just a big lamp shining on everything.