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File: Agent 47.jpg (176 KB, 860x1034)
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>guy guards doorway
>hardly turns around
>other guys guarding the area leading up to doorway
>when doorway guy finally turns around, other guys look towards doorway
>game somehow expects you to find a window of opportunity to get through that doorway

Stealth games are the fucking worst
>>
File: 1719473046408629.gif (438 KB, 280x280)
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>stealth game
>enemy movement is randomized or on desynchronized timers
>>
>playing hitman
>refusing to use the tools you are given
stop playing like an autist, you don't have to just blackjack everyone like you're playing thief
>>
>>681468535
any examples? that sounds fucking awful
>>
>>681468772
The Descent portion of the Dexter Industries level of Hitman: Absolution. If you know, you know.
>>
>>681468668
Hitman should honestly stop deducting points for subduing enemies. Not saying you should be rewarded for doing so (and I believe points should be deducted for killing non-targets) but holy shit, it's annoying.



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