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In terms of the thematics of the Columbia Lighthouse
>>
>>681532056
>Le Racism is... le bad.
>OMFG GOTYAY!!!!!!!
It's mid at best.
>>
>>681532056
I want to breed Elizabeth
>>
>>681532056
I'll explain,
>The RaptureLighthouse explores how the absence of a moral framework, and the unrestriction of impulse corrupts a people.
>The Citadel Lighthouse explores how transhumanism ultimately erases personhood
But the Columbia Lighthouse?
>religion makes peoppe le bad
Its boiler plate af.
>>
>>681532218
The theme of Columbia isn't "raysism bahd".
See
>>681532690
>>
sex did not sell
>>
File: 1718333372561.jpg (183 KB, 2048x1152)
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183 KB JPG
>>681533942
Stfu
>>
>>681532056
Bump
>>
>>681532690
>>The Citadel Lighthouse explores how transhumanism ultimately erases personhood
Only some does. Anyhow reducing Shocks to a lesson story is incorrect regardless of intention.
They make more sense (and are much more bitter) when you look at them like they're history, rather than parables or exploration.
>>
>>681537147
I'm talking avout one thematic element.
What are you talking about "as history"?
>>
>>681533942
This game sold pretty well actually.



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