Sekiro is way too floaty, I expected an elegant game but it's basically trial and error until you learn the random hitboxes. I'm going to replay this instead.
>>683692169>Sekiro is way too floaty>plays a game that's floatier than Sekiro instead
>>683692612MGR is well-designed, nothing floaty about it.
sekiro hitboxes are really good though also neither sekiro nor mgr are floaty. you guys dont even know what it means
>>683692737Sekiro hitboxes are shit. Oftentimes you just phase through weapons. Floaty means that there's a clear disconnect between movement and what you see on the screen. From focused on creating high damage output swivel bosses instead of competent gameplay.
Sekiro has awful input delay and patented FromSlop inertia. That's it.It also has no content, embarrassingly barebones stealth mechanics and nonsensical level design, but that's beside the point.