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Best games with stories only games can tell?
>>
>>683703494
Nier Automata
>>
There was a third person shooter I played on the ps2 that had a similar commentary about simulated violence and training gamers or something. Anyone know the name?
>>
>>683703494
12 minutes
https://www.twitch.tv/videos/1918636039
>>
No More Heroes
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>>683703494
There is 5 hours of cutscenes in MGS2, how can it only be told in game format?
>>
Fez
Ultrakill
Super Mario 64
The Legend of Zelda: The Wind Waker
DOOM 3
Final Fantasy Remake trilogy
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>>683703494
Why's that? It can't be a movie?
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>>683705001
The story of raiden being molded into snake through a virtual simulation mirrors the players experience controlling raiden in a virtual simulation (game)
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>>683703494
Half Life 1
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>>683704112
I found it
https://youtu.be/i1zW5X0CwTs?si=gTEnib1_aFQfc75G&t=989
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>>683705271
I would argue that MGS2 would struggle with a film adaptation because of its linear gameplay formula and intertextual story. Metal Gear Solid is the kind of story that can only be understood with a high level of media literacy; in other words, it's the kind of story that borrows from other stories, to make its own story.
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>>683705983
Poop sniffer
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>>683705001
Cause the whole idea is that you're playing a recreation of the first game.
Theoretically you could also make a movie that's 80% just redoing the previous entry, but generally speaking audiences are gonna be a lot less receptive of that than in a game where even the same scenario is susceptible to the inherent variations caused by an interactive medium.
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>>683705001
The codex conversations wouldn't work.

>Watching MGS2 film
>Raiden climbs to the top of Strut E to confront Fatman
>Setpiece action sequence with the two of them fighting
>Raiden stops to call the colonel on his codex
>Fatman freezes in a mid-pirouette pose, a seagull halts suspended in the sky, and the bomb timer politely comes to a stop
>Raiden gets some tips on how to defeat Fatman and also learns some curious factoids about his adversary's childhood. Rose comes on and they have a chat about that picnic at the seaside last year. Finally, the call ends
>Raiden leaves the codex pocket dimension, Fatman snaps back into action, the seagull resumes its course, and the timer starts ticking again
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>>683706154
Freemasons, the Illuminati, Skynet, The Truman Show, The Matrix, Lady in the Dunes, Midnight Cowboy, From Russia with Love, The Conversation... and all of those movies and ideas only cover the La-Li-Lu-Le-Lo.

There's just so much stuff to highlight. A movie like that would be forced to complicate its narrative, just so it could worldbuild and explain why everything happens in the first place.
>>
>>683706363
codec conversations are all schizophrenic hallucinations from Raiden's mind because they're not real
>>
>>683706574
They are real conversations, the phenomenology indicates that Raiden is being fed information from a source. The source just isn't human.
>>
>>683703983
/thread
FPBP
based
this guy gets it

Okami is another one.
>>
>>683705001
The crux of MGS2's story is about how video games are used to train you to be obedient.
If the set dressing is convincing enough then you'll do whatever the game tells you to do, even if it's for something as banal as wanting to see what happens next.
The only winning move to not play into the Patriots' hands is literally not to play, they even say as much - you'll fight the final boss and win, thus letting the Patriots win.
You could theoretically tackle all of these themes in any other medium of course. but it was obviously a story built from the ground up with the nature of objective-based video games in mind.
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>>683707160
No it isn't. Metal Gear Solid 2 is about misinformation and the deadly effects it has on the human mind. Its whole point of focus, its cornerstone relies on explaining human error in fact checking. Video games only responsively detract from that narrative that people intuitively love biased opinions, because there is objectivity in a video game, based on reflexivity. Buttons and response, starting screens and game overs.
>>
>>683707160
it's not really just video games, Raiden said that his child soldier unit was shown macho action movies to normalize violence



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