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File: 1721821836794748.jpg (2.53 MB, 1920x2160)
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and people call this game ugly
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>>683734579
That's so nice, can't wait to fly this thing into a faraway planet and explore it seamlessly !
>Skyrim modders had seamless open city traveling and ship flying by 2013 kek
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>>683734579
it's even uglier when you realise its just a 3d model in a playbox
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>>683735282
hey guess what else is just a 3d model ina playbox? literally every 3d game ever!
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>>683734579
what is that, x3 reunion from 2005?
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File: Slopfield.jpg (1.96 MB, 1851x6469)
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>>683734579
And for good reason!
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>>683735282
That is every game in existence, xis
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>>683734579
what ps2 game is that?
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>>683734579
FUCK YOU, BALTIMORE!
>>
>>683735662
>2003 cutscene
>2015 cutscene
>2016 cutscene
>2020 gpu melting but alright, fair enough
>>
>daily spam thread
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>>683736041
Now list those that were done with pre-rendered scenes instead of using the ingame engine.
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>>683736214
oh non onnono discord sisters how do we respond now that the dust has settled why cant western studios design attractive women are good for you?
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>>683736217
ingame engine with customized lighting might as well be cg.
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>>683736041
All in-game assets using in-game lighting and models. Especially Control.
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>>683735662
All cutscenes with mocap vs in engine with facial animation tools. Starfield would look a lot better if the expressions weren't as exaggerated but most of the time the facial animations look decent.
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>>683736421
control is a linear game and the shot is of the protagonist i believe, literally the main character. starfield is open world. sarah is just one of many companions.



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