Why does it look this good? Whats the technical explanation.
SOVL and developers who were hired for their skills, not their race
>scanlines on a 480i gameFuck off zoomer.
>>683737612>>683737727focus you fucking idiots, whats the technical explanation
>>683737859What do you mean technical explanation?You want us to explain how shaders, bloom and color grading works?
>>683737859If you want a real explanation:>talented artists>putting the camera on rails lets them bump up the polygon count because they know exactly what's going to be on-screen at any given time>smart camerawork and framing in generalThat's for the game itself, I assume you're not talking about the shader because it looks like total ass.
>>683737450Artistic skill.Mixture of gorgeous handcrafting + splendid cinematography.All things zoom zooms / Americans cannot seem to be capable of.
>>683737450>wrong aspect ratio>fake scanlinesIt looks bad
>>683737450Retarded ass filter