>Early in development, the hover nozzle was a power up you'd lose when you got hit, much like the Cape in Mario WorldHow do you cope with this information
would have made a eh game even worse
They would have never finished the game, they used the hover nozzle to avoid proper Level Design, it's obvious how they built the island first and then decided on Mario's moveset.
>>683759705still the only mario game with real environments too
>>683759786Not very real though, but it has tons of charm, never again we'll see Mario in court.
>How do you cope with this information*Holds up spork*My life is... le lie?*Commits suppuku with the spork**Fucking dies*
>>683760405I want to read a suicide note that mentions sunshine's rushed development so badly