Why does an experiential vault have a G.E.C.K
>>683765309>G.E.C.Kyou mean a gecko?
Weren’t they all equipped with GECKS?
>>683765309better question is why gecks even exist when it was a literal meme page-filler at the end of the manual of the first game. this series has been bankrupt of original interesting ideas since the first.
>>683765309>experiential
0% of the Fallout franchise makes any sensethe concept of the vaults is nonsensicalradiation doesn't do all that shit
Fallout is my least favorite post apoc setting.
>>683765309wasn't this thing meant to be a miniaturised pic related?
>>683765398Each of them was meant to get two GECKs. Even the Enclave oil rig had one.
>>683765627Radiation making things such as ghouls and deathclaws is retarded, but WW3 making the world uninhabitable for a long time is reasonable.
What is G.E.C.K. anyway?Some sort of a fertilizer machine?
>>683768115Garden of Eden Creation Kitthe G.E.C.K. was a device that was meant to help the vault dwellers after they emerged from their vaults back into the wasteland to re-seed it with vegetation and make the overworld liveable again. Vault city is proof it works, the irony is if you know the truth of what the vaults were, the odds are that vault city's geck actually working was a total fluke.
>>683770632Vault 8 was one of the few control Vaults, hence it begetting Vault City. Although there was a clerical fuck up and it received a shipment of water chips meant for Vault 13.
>>683770632>was a device that was meant to help the vault dwellers after they emerged from their vaults back into the wasteland to re-seed it with vegetation and make the overworld liveable again.Still doesn't explain what the device is.
>>683771513IIRC it's just some seeds and water? At least originally. It got retconned into some of them getting these super science stuff that can turn an entire area green.
>>683765309Plot Convenience.
>>683768115Bethesda forgot.