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File: 1696991566867536.png (1.26 MB, 1323x1055)
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>AI is a bad thin-
>>
your paints
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>realism
Shit nobody asked for. Shit that doesn't make games more fun. Shit that actively ruins vidya.
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>>683767310
Or you could just PAY us you could PAY us you could find an artist who can create this level of fidelity ask for their rates and FUCKING PAY THEM PAY THEM PAY THEM
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>>683767568
Post the screenshot
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>>683767448
/thread
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>>683767310
>3 year old article
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>>683767310
Its just img2img post processing the frames with very light denoise to match the dataset of a bunch traffic footage that was filmed with a fucked up green tinted camera. The end result is just green GTAV traffic footage. It can't touch the character models, can't process any gameplay other than boring traffic drives, and it's not even real-time. I can load up reshade right now and tint the game to look like their fucked up camera footage in real time, but I have no desire to.
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>>683767310
>>683767448
>>683767568
>>683767847
It's not even real. It's not even real graphics. it's not even a Russian slav graphics mod. It's a fucking AI render. LMAO god video game "journalism" is so pathetic.
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incredible
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>>683767991
It would be cool if it were possible for AI to render in real time and not look like hallucinogenic garbage. Like feeding a game environment's bare depth buffer along with a bit of control data like light source coords and having the model do the rest kind of like SD's pose control. But as it is that would fucking suck even if it could render frames fast enough.
>>
>>683767310
>981
My Porschefu.



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